Advertisement
Guest User

Untitled

a guest
Feb 17th, 2018
71
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C 0.47 KB | None | 0 0
  1.  
  2. /* Struct SIMON */
  3. typedef struct button_s {
  4.     sfRectangleShape *rect;
  5.     sfTexture *mouse_over;
  6.     sfTexture *mouse_not_over;
  7.     void (*callback)();
  8.     char **button_scene;
  9. } button_t;
  10.  
  11. typedef struct hud_game_s {
  12.     button_t **button;
  13.     int count_button;
  14.     sfVector2i pos_mouse;
  15.  
  16.     sfTexture *shop_texture;
  17.     sfTexture *shop_fly_over;
  18.  
  19.     sfTexture *home;
  20.     sfTexture *home_fly_over;
  21.  
  22.     sfTexture *exit_sprite;
  23.     sfTexture *exit_fly_over;
  24. } hud_game_t;
  25. /* End OF Struct Simon */
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement