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  1. 2017-05-29 18:07:33.288667 capture[4799:4513522] [DYMTLInitPlatform] platform initialization successful
  2.  
  3. 2017-05-29 18:07:33.431543 capture[4799:4513250] -> registered mono modules 0x17017c0
  4. 2017-05-29 18:07:33.654616 capture[4799:4513250] You've implemented -[<UIApplicationDelegate> application:didReceiveRemoteNotification:fetchCompletionHandler:], but you still need to add "remote-notification" to the list of your supported UIBackgroundModes in your Info.plist.
  5. -> applicationDidFinishLaunching()
  6. 2017-05-29 18:07:34.217244 capture[4799:4513250] [Crashlytics] Version 3.8.0 (115)
  7. -> applicationDidBecomeActive()
  8. Renderer: PowerVR SGX 554
  9. Vendor:   Imagination Technologies
  10. Version:  OpenGL ES 2.0 IMGSGX554-128
  11. GLES:     2
  12. GL_OES_depth_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_vertex_array_object GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_draw_instanced GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_occlusion_query_boolean GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_filter_anisotropic GL_EXT_texture_rg GL_EXT_texture_storage GL_APPLE_clip_distance GL_APPLE_color_buffer_packed_float GL_APPLE_copy_texture_levels GL_APPLE_framebuffer_multisample GL_APPLE_rgb_422 GL_APPLE_sync GL_APPLE_texture_format_BGRA8888 GL_APPLE_texture_max_level GL_APPLE_texture_packed_float GL_IMG_read_format GL_IMG_texture_comp
  13. ression_pvrtc
  14. OPENGL LOG: Creating OpenGL ES 2.0 graphics device ; Context level  <OpenGL ES 2.0> ; Context handle 367845008
  15. Initialize engine version: 5.5.1f1 (88d00a7498cd)
  16. -------- Shader compilation failed
  17. #version 100
  18. #extension GL_EXT_frag_depth : enable
  19. precision highp float;
  20. uniform highp vec4 _ProjectionParams;
  21. uniform highp vec4 _ZBufferParams;
  22. uniform highp mat4 unity_CameraToWorld;
  23. uniform highp mat4 _NonJitteredVP;
  24. uniform highp mat4 _PreviousVP;
  25. uniform highp sampler2D _CameraDepthTexture;
  26. varying highp vec2 xlv_TEXCOORD0;
  27. varying highp vec3 xlv_TEXCOORD1;
  28. void main ()
  29. {
  30.   highp vec4 tmpvar_1;
  31.   tmpvar_1 = texture2D (_CameraDepthTexture, xlv_TEXCOORD0);
  32.   mediump vec2 tmpvar_2;
  33.   highp vec4 tmpvar_3;
  34.   tmpvar_3.w = 1.0;
  35.   tmpvar_3.xyz = ((xlv_TEXCOORD1 * (_ProjectionParams.z / xlv_TEXCOORD1.z)) * (1.0/((
  36.     (_ZBufferParams.x * tmpvar_1.x)
  37.    + _ZBufferParams.y))));
  38.   highp vec4 tmpvar_4;
  39.   tmpvar_4 = (unity_CameraToWorld * tmpvar_3);
  40.   highp vec4 tmpvar_5;
  41.   tmpvar_5 = (_PreviousVP * tmpvar_4);
  42.   highp vec4 tmpvar_6;
  43.   tmpvar_6 = (_NonJitteredVP * tmpvar_4);
  44.   highp vec2 tmpvar_7;
  45.   tmpvar_7 = (((tmpvar_5.xy / tmpvar_5.w) + 1.0) / 2.0);
  46.  
  47.   highp vec2 tmpvar_8;
  48.   tmpvar_8 = (((tmpvar_6.xy / tmpvar_6.w) + 1.0) / 2.0);
  49.   tmpvar_2 = (tmpvar_8 - tmpvar_7);
  50.   mediump vec4 tmpvar_9;
  51.   tmpvar_9.zw = vec2(0.0, 1.0);
  52.   tmpvar_9.xy = tmpvar_2;
  53.   gl_FragDepthEXT = tmpvar_1.x;
  54.   gl_FragData[0] = tmpvar_9;
  55. "gClientId":605,"gClientSecret":"d2ab716385b9348b7f90896ac7966cecbf7a01072ded0be84e3317f9ab7c54c3","__v":0,"unicorn":"66883cb6e49247595b97a470f8e9e9aef41fe29409743b649d124bf44db646ac"}
  56. UnityEngine.Debug:Log(Object)
  57. ServerDataController:OnGetAccount(UnityWebRequest)
  58. <CoroutineGetAccount>c__Iterator0:MoveNext()
  59. Building:SetRelateClick(JSONArray)
  60.  
  61. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. ...................Creating new Profile
  64. UnityEngine.Debug:Log(Object)
  65. Building:SetRelateClick(JSONArray)
  66. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  67. ServerDataController:OnGetAccount(UnityWebRequest)
  68. <CoroutineGetAccount>c__Iterator0:MoveNext()
  69. Building:SetRelateClick(JSONArray)
  70.  
  71. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. Hmac sign string: /api/profile.createProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  74. UnityEngine.Debug:Log(Object)
  75. Building:SetRelateClick(JSONArray)
  76. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  77. ServerDataController:OnGetAccount(UnityWebRequest)
  78. <CoroutineGetAccount>c__Iterator0:MoveNext()
  79. Building:SetRelateClick(JSONArray)
  80.  
  81. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. Hmac sign: 3e4c0060242645abc96c44575c5a74756b83b4a70553ebaccca03ce18ecaf4fd
  84. UnityEngine.Debug:Log(Object)
  85. ServerDataController:GetSHA256HashString(String)
  86. Building:SetRelateClick(JSONArray)
  87. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  88. ServerDataController:OnGetAccount(UnityWebRequest)
  89. <CoroutineGetAccount>c__Iterator0:MoveNext()
  90. Building:SetRelateClick(JSONArray)
  91.  
  92. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94. 2017-05-29 18:07:42.012319 capture[4799:4513577] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  95. End Getting Profile: {"humanId":578,"__v":0,"ver":1,"battles":0,"mmr":1500,"rating":1500}
  96. UnityEngine.Debug:Log(Object)
  97. ServerDataController:OnGetProfile(String, Boolean)
  98. Building:SetRelateClick(JSONArray)
  99.  
  100. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. ...................Enter new clan : Russian
  103. UnityEngine.Debug:Log(Object)
  104. Building:SetRelateClick(JSONArray)
  105. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  106. ServerDataController:OnGetProfile(String, Boolean)
  107. Building:SetRelateClick(JSONArray)
  108.  
  109. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  110.  
  111. Hmac sign string: /api/clans.joinClan?clan=RussianjaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  112. UnityEngine.Debug:Log(Object)
  113. Building:SetRelateClick(JSONArray)
  114. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  115. ServerDataController:OnGetProfile(String, Boolean)
  116. Building:SetRelateClick(JSONArray)
  117.  
  118. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  119.  
  120. Hmac sign: 5c9541ee70a10eaafa8456b683b96ed4a0585b9447215ac45855a03fe5812963
  121. UnityEngine.Debug:Log(Object)
  122. ServerDataController:GetSHA256HashString(String)
  123. Building:SetRelateClick(JSONArray)
  124. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  125. ServerDataController:OnGetProfile(String, Boolean)
  126. Building:SetRelateClick(JSONArray)
  127.  
  128. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  129.  
  130. 2017-05-29 18:07:42.210484 capture[4799:4513578] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  131. Start download (singleton) FBController (FBController)
  132. UnityEngine.Debug:Log(Object)
  133. <Init>c__Iterator1`1:MoveNext()
  134. Building:SetRelateClick(JSONArray)
  135.  
  136. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  137.  
  138. Using Facebook Unity SDK v7.9.4 with FBiOSSDK/4.17.0
  139. UnityEngine.Debug:Log(Object)
  140. Facebook.Unity.DebugLogger:Info(String)
  141. Facebook.Unity.FB:LogVersion()
  142. Facebook.Unity.CompiledFacebookLoader:Start()
  143.  
  144. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. Start download (singleton) CountriesManager (CountriesManager)
  147. UnityEngine.Debug:Log(Object)
  148. <Init>c__Iterator1`1:MoveNext()
  149. Building:SetRelateClick(JSONArray)
  150.  
  151. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. ...................Gettings Overall Records for Subject: level0
  154. UnityEngine.Debug:Log(Object)
  155. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  156. Building:SetRelateClick(JSONArray)
  157. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  158. ServerDataController:OnEnterClan(UnityWebRequest)
  159. Building:SetRelateClick(JSONArray)
  160.  
  161. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  162.  
  163. Hmac sign string: /api/tops.getOverall?count=50&subject=level0jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  164. UnityEngine.Debug:Log(Object)
  165. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  166. Building:SetRelateClick(JSONArray)
  167. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  168. ServerDataController:OnEnterClan(UnityWebRequest)
  169. Building:SetRelateClick(JSONArray)
  170.  
  171. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. Hmac sign: de90c89e6f59b76ac1723744f4af6d220638a79a3b98ad684bdffafdbfb8d608
  174. UnityEngine.Debug:Log(Object)
  175. ServerDataController:GetSHA256HashString(String)
  176. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  177. Building:SetRelateClick(JSONArray)
  178. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  179. ServerDataController:OnEnterClan(UnityWebRequest)
  180. Building:SetRelateClick(JSONArray)
  181.  
  182. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. 2017-05-29 18:07:42.456196 capture[4799:4513579] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  185. Start download (singleton) ResourcesInfoManager (ResourcesInfoManager)
  186. UnityEngine.Debug:Log(Object)
  187. <Init>c__Iterator1`1:MoveNext()
  188. Building:SetRelateClick(JSONArray)
  189.  
  190. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. Start download (singleton) Quests.QuestsController (Quests.QuestsController)
  193. UnityEngine.Debug:Log(Object)
  194. <Init>c__Iterator1`1:MoveNext()
  195. Building:SetRelateClick(JSONArray)
  196.  
  197. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  198.  
  199. Start download (singleton) TutorialManager (TutorialManager)
  200. UnityEngine.Debug:Log(Object)
  201. <Init>c__Iterator1`1:MoveNext()
  202. Building:SetRelateClick(JSONArray)
  203.  
  204. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. Error parse to float : null
  207. UnityEngine.Debug:Log(Object)
  208. SimpleJSON.JSONNode:get_AsFloat()
  209. TutorialManager:ReadTutorialData()
  210. GameEventsController:.ctor()
  211. <Init>c__Iterator1`1:MoveNext()
  212. Building:SetRelateClick(JSONArray)
  213.  
  214. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  215.  
  216. Error parse to float : null
  217. UnityEngine.Debug:Log(Object)
  218. SimpleJSON.JSONNode:get_AsFloat()
  219. TutorialManager:ReadTutorialData()
  220. GameEventsController:.ctor()
  221. <Init>c__Iterator1`1:MoveNext()
  222. Building:SetRelateClick(JSONArray)
  223.  
  224. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. Error parse to float : null
  227. UnityEngine.Debug:Log(Object)
  228. SimpleJSON.JSONNode:get_AsFloat()
  229. TutorialManager:ReadTutorialData()
  230. GameEventsController:.ctor()
  231. <Init>c__Iterator1`1:MoveNext()
  232. Building:SetRelateClick(JSONArray)
  233.  
  234. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  235.  
  236. Error parse to float : null
  237. UnityEngine.Debug:Log(Object)
  238. SimpleJSON.JSONNode:get_AsFloat()
  239. TutorialManager:ReadTutorialData()
  240. GameEventsController:.ctor()
  241. <Init>c__Iterator1`1:MoveNext()
  242. Building:SetRelateClick(JSONArray)
  243.  
  244. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. Error parse to float : null
  247. UnityEngine.Debug:Log(Object)
  248. SimpleJSON.JSONNode:get_AsFloat()
  249. TutorialManager:ReadTutorialData()
  250. GameEventsController:.ctor()
  251. <Init>c__Iterator1`1:MoveNext()
  252. Building:SetRelateClick(JSONArray)
  253.  
  254. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  255.  
  256. Error parse to float : null
  257. UnityEngine.Debug:Log(Object)
  258. SimpleJSON.JSONNode:get_AsFloat()
  259. TutorialManager:ReadTutorialData()
  260. GameEventsController:.ctor()
  261. <Init>c__Iterator1`1:MoveNext()
  262. Building:SetRelateClick(JSONArray)
  263.  
  264. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Error parse to float : null
  267. UnityEngine.Debug:Log(Object)
  268. SimpleJSON.JSONNode:get_AsFloat()
  269. TutorialManager:ReadTutorialData()
  270. GameEventsController:.ctor()
  271. <Init>c__Iterator1`1:MoveNext()
  272. Building:SetRelateClick(JSONArray)
  273.  
  274. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  275.  
  276. Error parse to float : null
  277. UnityEngine.Debug:Log(Object)
  278. SimpleJSON.JSONNode:get_AsFloat()
  279. TutorialManager:ReadTutorialData()
  280. GameEventsController:.ctor()
  281. <Init>c__Iterator1`1:MoveNext()
  282. Building:SetRelateClick(JSONArray)
  283.  
  284. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Error parse to float : null
  287. UnityEngine.Debug:Log(Object)
  288. SimpleJSON.JSONNode:get_AsFloat()
  289. TutorialManager:ReadTutorialData()
  290. GameEventsController:.ctor()
  291. <Init>c__Iterator1`1:MoveNext()
  292. Building:SetRelateClick(JSONArray)
  293.  
  294. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  295.  
  296. Error parse to float : null
  297. UnityEngine.Debug:Log(Object)
  298. SimpleJSON.JSONNode:get_AsFloat()
  299. TutorialManager:ReadTutorialData()
  300. GameEventsController:.ctor()
  301. <Init>c__Iterator1`1:MoveNext()
  302. Building:SetRelateClick(JSONArray)
  303.  
  304. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. Error parse to float : null
  307. UnityEngine.Debug:Log(Object)
  308. SimpleJSON.JSONNode:get_AsFloat()
  309. TutorialManager:ReadTutorialData()
  310. GameEventsController:.ctor()
  311. <Init>c__Iterator1`1:MoveNext()
  312. Building:SetRelateClick(JSONArray)
  313.  
  314. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  315.  
  316. Error parse to float : null
  317. UnityEngine.Debug:Log(Object)
  318. SimpleJSON.JSONNode:get_AsFloat()
  319. TutorialManager:ReadTutorialData()
  320. GameEventsController:.ctor()
  321. <Init>c__Iterator1`1:MoveNext()
  322. Building:SetRelateClick(JSONArray)
  323.  
  324. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  325.  
  326. Error parse to float : null
  327. UnityEngine.Debug:Log(Object)
  328. SimpleJSON.JSONNode:get_AsFloat()
  329. TutorialManager:ReadTutorialData()
  330. GameEventsController:.ctor()
  331. <Init>c__Iterator1`1:MoveNext()
  332. Building:SetRelateClick(JSONArray)
  333.  
  334. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  335.  
  336. Error parse to float : null
  337. UnityEngine.Debug:Log(Object)
  338. SimpleJSON.JSONNode:get_AsFloat()
  339. TutorialManager:ReadTutorialData()
  340. GameEventsController:.ctor()
  341. <Init>c__Iterator1`1:MoveNext()
  342. Building:SetRelateClick(JSONArray)
  343.  
  344. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  345.  
  346. ...................Gettings Clan Records for Subject: level0
  347. UnityEngine.Debug:Log(Object)
  348. <CoroutineClanRecords>c__Iterator8:MoveNext()
  349. Building:SetRelateClick(JSONArray)
  350. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  351. ServerDataController:GetClanRecords(Int32, Boolean)
  352. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  353. Building:SetRelateClick(JSONArray)
  354.  
  355. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  356.  
  357. Hmac sign string: /api/tops.getClan?count=50&subject=level0jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  358. UnityEngine.Debug:Log(Object)
  359. <CoroutineClanRecords>c__Iterator8:MoveNext()
  360. Building:SetRelateClick(JSONArray)
  361. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  362. ServerDataController:GetClanRecords(Int32, Boolean)
  363. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  364. Building:SetRelateClick(JSONArray)
  365.  
  366. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  367.  
  368. Hmac sign: 10d66e5e383e3bd255c62d161eb2206cd1b2a3691efb354ac4679262429bba39
  369. UnityEngine.Debug:Log(Object)
  370. ServerDataController:GetSHA256HashString(String)
  371. <CoroutineClanRecords>c__Iterator8:MoveNext()
  372. Building:SetRelateClick(JSONArray)
  373. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  374. ServerDataController:GetClanRecords(Int32, Boolean)
  375. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  376. Building:SetRelateClick(JSONArray)
  377.  
  378. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  379.  
  380. 2017-05-29 18:07:42.850239 capture[4799:4513580] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  381. Start download (singleton) SoundController (SoundController)
  382. UnityEngine.Debug:Log(Object)
  383. <Init>c__Iterator1`1:MoveNext()
  384. Building:SetRelateClick(JSONArray)
  385.  
  386. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  387.  
  388. Start download (singleton) BuildingsManager (BuildingsManager)
  389. UnityEngine.Debug:Log(Object)
  390. <Init>c__Iterator1`1:MoveNext()
  391. Building:SetRelateClick(JSONArray)
  392.  
  393. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  394.  
  395. Send profile UserID:605, data: {"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","day":-1}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{}},"publicProfileData":{"name":""}}
  396. UnityEngine.Debug:Log(Object)
  397. Building:SetRelateClick(JSONArray)
  398. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  399. ServerDataController:LateUpdate()
  400.  
  401. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  402.  
  403. Hmac sign string: /api/profile.setProfile{"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","day":-1}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{}},"publicProfileData":{"name":""}}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  404. UnityEngine.Debug:Log(Object)
  405. Building:SetRelateClick(JSONArray)
  406. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  407. ServerDataController:LateUpdate()
  408.  
  409. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  410.  
  411. Hmac sign: b115e9e28d05b30b8ae0785c61c426ca39c8a51f998606ea6ac73f47742150d8
  412. UnityEngine.Debug:Log(Object)
  413. ServerDataController:GetSHA256HashString(String)
  414. Building:SetRelateClick(JSONArray)
  415. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  416. ServerDataController:LateUpdate()
  417.  
  418. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  419.  
  420. 2017-05-29 18:07:44.929574 capture[4799:4513581] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  421. Start download (singleton) ProjectsManager (ProjectsManager)
  422. UnityEngine.Debug:Log(Object)
  423. <Init>c__Iterator1`1:MoveNext()
  424. Building:SetRelateClick(JSONArray)
  425.  
  426. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  427.  
  428. Error parse to float : null
  429. UnityEngine.Debug:Log(Object)
  430. SimpleJSON.JSONNode:get_AsFloat()
  431. ProjectsManager:Parse()
  432. ProjectsManager:IOrderDownload.StartInit()
  433. GameEventsController:.ctor()
  434. <Init>c__Iterator1`1:MoveNext()
  435. Building:SetRelateClick(JSONArray)
  436.  
  437. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. Error parse to float : null
  440. UnityEngine.Debug:Log(Object)
  441. SimpleJSON.JSONNode:get_AsFloat()
  442. ProjectsManager:Parse()
  443. ProjectsManager:IOrderDownload.StartInit()
  444. GameEventsController:.ctor()
  445. <Init>c__Iterator1`1:MoveNext()
  446. Building:SetRelateClick(JSONArray)
  447.  
  448. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  449.  
  450. Error parse to float : null
  451. UnityEngine.Debug:Log(Object)
  452. SimpleJSON.JSONNode:get_AsFloat()
  453. ProjectsManager:Parse()
  454. ProjectsManager:IOrderDownload.StartInit()
  455. GameEventsController:.ctor()
  456. <Init>c__Iterator1`1:MoveNext()
  457. Building:SetRelateClick(JSONArray)
  458.  
  459. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. Start download (singleton) AchievementsController (AchievementsController)
  462. UnityEngine.Debug:Log(Object)
  463. <Init>c__Iterator1`1:MoveNext()
  464. Building:SetRelateClick(JSONArray)
  465.  
  466. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  467.  
  468. Request set profile, code: 200,{"success":true}
  469. UnityEngine.Debug:Log(Object)
  470. ServerDataController:OnSetProfile(UnityWebRequest)
  471. Building:SetRelateClick(JSONArray)
  472.  
  473. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Start download (singleton) GameEventInfoManager (GameEventInfoManager)
  476. UnityEngine.Debug:Log(Object)
  477. <Init>c__Iterator1`1:MoveNext()
  478. Building:SetRelateClick(JSONArray)
  479.  
  480. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  481.  
  482. Start download (singleton) UniqueEventsManager (UniqueEventsManager)
  483. UnityEngine.Debug:Log(Object)
  484. <Init>c__Iterator1`1:MoveNext()
  485. Building:SetRelateClick(JSONArray)
  486.  
  487. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. Start download (singleton) CountryTagInfoManager (CountryTagInfoManager)
  490. UnityEngine.Debug:Log(Object)
  491. <Init>c__Iterator1`1:MoveNext()
  492. Building:SetRelateClick(JSONArray)
  493.  
  494. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. Complete download
  497. UnityEngine.Debug:Log(Object)
  498. <CoroutineProcessDownload>c__Iterator0:MoveNext()
  499. Building:SetRelateClick(JSONArray)
  500.  
  501. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  502.  
  503. The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
  504.  
  505. (Filename:  Line: 1754)
  506.  
  507. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Pass '' has no vertex shader
  508. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Transparent' - Setting to default shader.
  509. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  510. UnloadTime: 14.483583 ms
  511. The referenced script on this Behaviour (Game Object '<null>') is missing!
  512. DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector3, Single)
  513. DG.Tweening.ShortcutExtensions:DOMove(Transform, Vector3, Single, Boolean)
  514. CloudsController:Start()
  515.  
  516. [ line 1754]
  517. (Filename:  Line: 1754)
  518.  
  519. Deserialize grid
  520. UnityEngine.Debug:Log(Object)
  521. UserData:DeserializeGrid()
  522. IslandGrid:Start()
  523.  
  524. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  525.  
  526.  
  527. Unloading 515 unused Assets to reduce memory usage. Loaded Objects now: 7006.
  528. Total: 43.692539 ms (FindLiveObjects: 1.607541 ms CreateObjectMapping: 1.067250 ms MarkObjects: 32.311169 ms  DeleteObjects: 8.704041 ms)
  529.  
  530. Upgradeable: True
  531. UnityEngine.Debug:Log(Object)
  532. IslandGrid:Click(Nullable`1)
  533. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  534. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  535. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  536. UnityEngine.EventSystems.TouchInputModule:Process()
  537. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  538. UnityEngine.EventSystems.EventSystem:Update()
  539.  
  540. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  541.  
  542. BoxColliders does not support negative scale or size.
  543. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  544. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/WoodStorage(Clone)/Upgrade(Clone)"
  545.  
  546. (Filename:  Line: 0)
  547.  
  548. BoxColliders does not support negative scale or size.
  549. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  550. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
  551.  
  552. (Filename:  Line: 0)
  553.  
  554. BoxColliders does not support negative scale or size.
  555. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  556. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
  557.  
  558. (Filename:  Line: 0)
  559.  
  560. BoxColliders does not support negative scale or size.
  561. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  562. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
  563.  
  564. (Filename:  Line: 0)
  565.  
  566. Upgradeable: True
  567. UnityEngine.Debug:Log(Object)
  568. IslandGrid:Click(Nullable`1)
  569. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  570. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  571. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  572. UnityEngine.EventSystems.TouchInputModule:Process()
  573. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  574. UnityEngine.EventSystems.EventSystem:Update()
  575.  
  576. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  577.  
  578. BoxColliders does not support negative scale or size.
  579. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  580. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
  581.  
  582. (Filename:  Line: 0)
  583.  
  584. Upgradeable: False
  585. UnityEngine.Debug:Log(Object)
  586. IslandGrid:Click(Nullable`1)
  587. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  588. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  589. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  590. UnityEngine.EventSystems.TouchInputModule:Process()
  591. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  592. UnityEngine.EventSystems.EventSystem:Update()
  593.  
  594. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  595.  
  596. BoxColliders does not support negative scale or size.
  597. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  598. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/Upgrade(Clone)"
  599.  
  600. (Filename:  Line: 0)
  601.  
  602. FB LoggedIn
  603. UnityEngine.Debug:Log(Object)
  604. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  605. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  606.  
  607. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  608.  
  609. ...................Linking FB Profile
  610. UnityEngine.Debug:Log(Object)
  611. Building:SetRelateClick(JSONArray)
  612. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  613. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  614. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  615.  
  616. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  617.  
  618. Hmac sign string: /api/accounts.linkFbProfile?fbId=738375276334612jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  619. UnityEngine.Debug:Log(Object)
  620. Building:SetRelateClick(JSONArray)
  621. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  622. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  623. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  624.  
  625. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  626.  
  627. Hmac sign: b9bda451729ee9a7606b4675039b34499dc087fdc21b47233bb310737c62b707
  628. UnityEngine.Debug:Log(Object)
  629. ServerDataController:GetSHA256HashString(String)
  630. Building:SetRelateClick(JSONArray)
  631. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  632. Facebook.Unity.Arcade.ArcadeFacebook:OnShareLinkComplete(ResultContainer)
  633. Facebook.Unity.Canvas.CanvasFacebookGameObject:OnFacebookAuthResponseChange(String)
  634.  
  635. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  636.  
  637. 2017-05-29 18:10:14.840131 capture[4799:4513582] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  638. ...................Getting Profile
  639. UnityEngine.Debug:Log(Object)
  640. <CoroutineGetProfile>c__Iterator2:MoveNext()
  641. Building:SetRelateClick(JSONArray)
  642. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  643. ServerDataController:GetProfile(Boolean)
  644. Building:SetRelateClick(JSONArray)
  645.  
  646. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  647.  
  648. Hmac sign string: /api/profile.getProfilejaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  649. UnityEngine.Debug:Log(Object)
  650. <CoroutineGetProfile>c__Iterator2:MoveNext()
  651. Building:SetRelateClick(JSONArray)
  652. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  653. ServerDataController:GetProfile(Boolean)
  654. Building:SetRelateClick(JSONArray)
  655.  
  656. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  657.  
  658. Hmac sign: a180c2de51b5438886aea3e7254682fdb1c33c0f2da9c5d44f0d9bf0d39bb683
  659. UnityEngine.Debug:Log(Object)
  660. ServerDataController:GetSHA256HashString(String)
  661. <CoroutineGetProfile>c__Iterator2:MoveNext()
  662. Building:SetRelateClick(JSONArray)
  663. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  664. ServerDataController:GetProfile(Boolean)
  665. Building:SetRelateClick(JSONArray)
  666.  
  667. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  668.  
  669. 2017-05-29 18:10:15.022419 capture[4799:4513583] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  670. End Getting Profile: {"humanId":578,"ver":1,"battles":0,"mmr":1500,"rating":1500,"clan":"Russian","profileData":{"inAppData":{"inApps":[]},"completedTutorials":[],"questsData":{"quests":[{"day":-1,"conditions":"{\"type\":\"Subscription\",\"value\":1}","id":"QuestSubscription"},{"day":-1,"conditions":"{\"type\":\"Casino\",\"value\":5}","id":"QuestCasino"},{"day":-1,"conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","id":"QuestOccupyCountry"}]}},"publicProfileData":{"name":""}}
  671. UnityEngine.Debug:Log(Object)
  672. ServerDataController:OnGetProfile(String, Boolean)
  673. <CoroutineGetProfile>c__Iterator2:MoveNext()
  674. Building:SetRelateClick(JSONArray)
  675.  
  676. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  677.  
  678. FB API Callback: System.Collections.Generic.Dictionary`2[System.String,System.Object]
  679. UnityEngine.Debug:Log(Object)
  680. FBController:OnAPICallback(IResult)
  681. Facebook.Unity.<Start>c__Iterator0:MoveNext()
  682. Building:SetRelateClick(JSONArray)
  683.  
  684. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  685.  
  686. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  687.  
  688. Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 7013.
  689. Total: 38.500748 ms (FindLiveObjects: 1.685708 ms CreateObjectMapping: 0.675458 ms MarkObjects: 35.754791 ms  DeleteObjects: 0.382041 ms)
  690.  
  691. The referenced script on this Behaviour (Game Object 'Camera_earth') is missing!
  692.  
  693. (Filename:  Line: 1754)
  694.  
  695. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  696. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Diffuse' - Pass '' has no vertex shader
  697. WARNING: Shader Unsupported: 'Hidden/VacuumShaders/Curved World/VertexLit/Diffuse' - Setting to default shader.
  698. UnloadTime: 57.326790 ms
  699.  
  700. Unloading 487 unused Assets to reduce memory usage. Loaded Objects now: 5499.
  701. Total: 72.270706 ms (FindLiveObjects: 2.255083 ms CreateObjectMapping: 1.513083 ms MarkObjects: 27.177666 ms  DeleteObjects: 41.321083 ms)
  702.  
  703. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  704.  
  705. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 5608.
  706. Total: 32.771542 ms (FindLiveObjects: 2.607750 ms CreateObjectMapping: 1.230625 ms MarkObjects: 28.820459 ms  DeleteObjects: 0.109333 ms)
  707.  
  708. ...................Gettings Overall Records for Subject: 7
  709. UnityEngine.Debug:Log(Object)
  710. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  711. Building:SetRelateClick(JSONArray)
  712. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  713. CountriesManager:GetRecordsForCountry(Int32)
  714. CountryInfoMenu:ShowRecordsForCountry()
  715. UnityEngine.Events.UnityAction:Invoke()
  716. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  717. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  718. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  719. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  720. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  721. UnityEngine.EventSystems.TouchInputModule:Process()
  722. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  723. UnityEngine.EventSystems.EventSystem:Update()
  724.  
  725. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  726.  
  727. Hmac sign string: /api/tops.getOverall?count=50&subject=7jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  728. UnityEngine.Debug:Log(Object)
  729. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  730. Building:SetRelateClick(JSONArray)
  731. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  732. CountriesManager:GetRecordsForCountry(Int32)
  733. CountryInfoMenu:ShowRecordsForCountry()
  734. UnityEngine.Events.UnityAction:Invoke()
  735. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  736. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  737. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  738. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  739. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  740. UnityEngine.EventSystems.TouchInputModule:Process()
  741. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  742. UnityEngine.EventSystems.EventSystem:Update()
  743.  
  744. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  745.  
  746. Hmac sign: 5ac7eadba34f7cf9e37da1c2d6974b25f2417ca618b855cebbc44be96d51f325
  747. UnityEngine.Debug:Log(Object)
  748. ServerDataController:GetSHA256HashString(String)
  749. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  750. Building:SetRelateClick(JSONArray)
  751. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  752. CountriesManager:GetRecordsForCountry(Int32)
  753. CountryInfoMenu:ShowRecordsForCountry()
  754. UnityEngine.Events.UnityAction:Invoke()
  755. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  756. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  757. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  758. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  759. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  760. UnityEngine.EventSystems.TouchInputModule:Process()
  761. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  762. UnityEngine.EventSystems.EventSystem:Update()
  763.  
  764. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  765.  
  766. 2017-05-29 18:10:45.031904 capture[4799:4513584] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  767. No GameController on scene!!!
  768. UnityEngine.Debug:Log(Object)
  769. WindowsController:HideAllShowWindow()
  770. WindowsController:Show(Type, WindowParams)
  771. WindowsController:Show(WindowParams)
  772. CountryInfoMenu:ShowRecordsForCountry()
  773. UnityEngine.Events.UnityAction:Invoke()
  774. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  775. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  776. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  777. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  778. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  779. UnityEngine.EventSystems.TouchInputModule:Process()
  780. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  781. UnityEngine.EventSystems.EventSystem:Update()
  782.  
  783. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  784.  
  785. ...................Gettings Clan Records for Subject: 7
  786. UnityEngine.Debug:Log(Object)
  787. <CoroutineClanRecords>c__Iterator8:MoveNext()
  788. Building:SetRelateClick(JSONArray)
  789. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  790. ServerDataController:GetClanRecords(Int32, Boolean)
  791. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  792. Building:SetRelateClick(JSONArray)
  793.  
  794. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  795.  
  796. Hmac sign string: /api/tops.getClan?count=50&subject=7jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  797. UnityEngine.Debug:Log(Object)
  798. <CoroutineClanRecords>c__Iterator8:MoveNext()
  799. Building:SetRelateClick(JSONArray)
  800. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  801. ServerDataController:GetClanRecords(Int32, Boolean)
  802. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  803. Building:SetRelateClick(JSONArray)
  804.  
  805. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  806.  
  807. Hmac sign: 92ee874225d79e9f44ef8a0c778026a7f6c92fe5f1ecb6ab6a0d2f1b0308ff0c
  808. UnityEngine.Debug:Log(Object)
  809. ServerDataController:GetSHA256HashString(String)
  810. <CoroutineClanRecords>c__Iterator8:MoveNext()
  811. Building:SetRelateClick(JSONArray)
  812. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  813. ServerDataController:GetClanRecords(Int32, Boolean)
  814. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  815. Building:SetRelateClick(JSONArray)
  816.  
  817. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  818.  
  819. 2017-05-29 18:10:45.342448 capture[4799:4513585] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  820. ...................Gettings Records for FB Friends for Subject: 7
  821. UnityEngine.Debug:Log(Object)
  822. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  823. Building:SetRelateClick(JSONArray)
  824. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  825. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  826. <CoroutineClanRecords>c__Iterator8:MoveNext()
  827. Building:SetRelateClick(JSONArray)
  828.  
  829. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  830.  
  831. My Friends: 1436903179707482,1987726734805761
  832. UnityEngine.Debug:Log(Object)
  833. FBController:get_FriendsString()
  834. ServerDataController:GetFriendsObject(Boolean)
  835. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  836. Building:SetRelateClick(JSONArray)
  837. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  838. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  839. <CoroutineClanRecords>c__Iterator8:MoveNext()
  840. Building:SetRelateClick(JSONArray)
  841.  
  842. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  843.  
  844. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=7{"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  845. UnityEngine.Debug:Log(Object)
  846. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  847. Building:SetRelateClick(JSONArray)
  848. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  849. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  850. <CoroutineClanRecords>c__Iterator8:MoveNext()
  851. Building:SetRelateClick(JSONArray)
  852.  
  853. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  854.  
  855. Hmac sign: 2062c8bff35b3fbe3b28cae996ace89f8d6ede46c63eacfbd76921c655c65a9b
  856. UnityEngine.Debug:Log(Object)
  857. ServerDataController:GetSHA256HashString(String)
  858. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  859. Building:SetRelateClick(JSONArray)
  860. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  861. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  862. <CoroutineClanRecords>c__Iterator8:MoveNext()
  863. Building:SetRelateClick(JSONArray)
  864.  
  865. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  866.  
  867. 2017-05-29 18:10:45.494952 capture[4799:4513586] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  868. ...................Gettings Records for FB Friends for Subject: 7
  869. UnityEngine.Debug:Log(Object)
  870. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  871. Building:SetRelateClick(JSONArray)
  872. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  873. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  874. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  875. Building:SetRelateClick(JSONArray)
  876.  
  877. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  878.  
  879. My Friends: 1436903179707482,1987726734805761
  880. UnityEngine.Debug:Log(Object)
  881. FBController:get_FriendsString()
  882. ServerDataController:GetFriendsObject(Boolean)
  883. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  884. Building:SetRelateClick(JSONArray)
  885. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  886. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  887. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  888. Building:SetRelateClick(JSONArray)
  889.  
  890. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  891.  
  892. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=7{"friends":["1436903179707482","1987726734805761"],"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  893. UnityEngine.Debug:Log(Object)
  894. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  895. Building:SetRelateClick(JSONArray)
  896. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  897. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  898. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  899. Building:SetRelateClick(JSONArray)
  900.  
  901. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  902.  
  903. Hmac sign: e22e8c68aeacd9aee46f65fafd8ad71a3d5f5573c2285f7b1254c6ccd1a144a0
  904. UnityEngine.Debug:Log(Object)
  905. ServerDataController:GetSHA256HashString(String)
  906. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  907. Building:SetRelateClick(JSONArray)
  908. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  909. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  910. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  911. Building:SetRelateClick(JSONArray)
  912.  
  913. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  914.  
  915. 2017-05-29 18:10:45.654185 capture[4799:4513587] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  916. JsonSerializationException: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[System.Object]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly.
  917. To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List<T>) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object.
  918. Path 'index', line 1, position 9.
  919.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
  920.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0
  921.   at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <filename unknown>:0
  922.   at ServerDataController.DeserializeRecordsData (System.String text) [0x00000] in <filename unknown>:0
  923.   at ServerDataController.OnGetRecordsFriends (UnityEngine.Networking.UnityWebRequest www, Int32 id, Boolean country) [0x00000] in <filename unknown>:0
  924.   at ServerDataController+<CoroutineFriendsRecords>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0
  925.   at Building.SetRelateClick (SimpleJSON.JSONArray relateClickArr) [0x00000] in <filename unknown>:0
  926.  
  927. (Filename: currently not available on il2cpp Line: -1)
  928.  
  929. No GameController on scene!!!
  930. UnityEngine.Debug:Log(Object)
  931. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  932. WindowsController:Hide(Type)
  933. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  934. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  935. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  936. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  937. UnityEngine.EventSystems.TouchInputModule:Process()
  938. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  939. UnityEngine.EventSystems.EventSystem:Update()
  940.  
  941. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  942.  
  943. No GameController on scene!!!
  944. UnityEngine.Debug:Log(Object)
  945. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  946. WindowsController:Hide(Type)
  947. CountryInfoMenu:StartGame()
  948. UnityEngine.Events.UnityAction:Invoke()
  949. UnityEngine.UI.Button:OnPointerClick(PointerEventData)
  950. UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
  951. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  952. UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  953. UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
  954. UnityEngine.EventSystems.TouchInputModule:Process()
  955. UIWidgets.AutocompleteCustom`3:ItemSelected(Int32, ListViewItem)
  956. UnityEngine.EventSystems.EventSystem:Update()
  957.  
  958. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  959.  
  960. The referenced script on this Behaviour (Game Object 'GameUI') is missing!
  961.  
  962. (Filename:  Line: 1754)
  963.  
  964. The referenced script on this Behaviour (Game Object 'CrisesManager') is missing!
  965.  
  966. (Filename:  Line: 1754)
  967.  
  968. The referenced script on this Behaviour (Game Object 'InGameMap') is missing!
  969.  
  970. (Filename:  Line: 1754)
  971.  
  972. WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' has no vertex shader
  973. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  974. WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' has no vertex shader
  975. UnloadTime: 35.183292 ms
  976.  
  977. Unloading 742 unused Assets to reduce memory usage. Loaded Objects now: 5971.
  978. Total: 102.518661 ms (FindLiveObjects: 2.766416 ms CreateObjectMapping: 1.801750 ms MarkObjects: 46.300415 ms  DeleteObjects: 51.646164 ms)
  979.  
  980. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  981.  
  982. Unloading 478 unused Assets to reduce memory usage. Loaded Objects now: 10251.
  983. Total: 48.886211 ms (FindLiveObjects: 2.584458 ms CreateObjectMapping: 1.332958 ms MarkObjects: 44.505707 ms  DeleteObjects: 0.460583 ms)
  984.  
  985. ...................Post my record for Subject: 7, record: 10
  986. UnityEngine.Debug:Log(Object)
  987. Building:SetRelateClick(JSONArray)
  988. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  989. VictoryDialog:OnEndGame(Boolean)
  990. GameController:Update()
  991.  
  992. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  993.  
  994. Hmac sign string: /api/tops.postRecord?subject=7{"score":10}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  995. UnityEngine.Debug:Log(Object)
  996. Building:SetRelateClick(JSONArray)
  997. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  998. VictoryDialog:OnEndGame(Boolean)
  999. GameController:Update()
  1000.  
  1001. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1002.  
  1003. Hmac sign: f0572e3b365d938c2ecf64e2199d35f93f3e2b3226d5d70f0ab31b09f622afd1
  1004. UnityEngine.Debug:Log(Object)
  1005. ServerDataController:GetSHA256HashString(String)
  1006. Building:SetRelateClick(JSONArray)
  1007. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1008. VictoryDialog:OnEndGame(Boolean)
  1009. GameController:Update()
  1010.  
  1011. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1012.  
  1013. 2017-05-29 18:11:15.746695 capture[4799:4513588] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1014. ...................Post my record for Subject: level6, record: 10
  1015. UnityEngine.Debug:Log(Object)
  1016. Building:SetRelateClick(JSONArray)
  1017. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1018. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1019. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1020. Building:SetRelateClick(JSONArray)
  1021.  
  1022. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1023.  
  1024. Hmac sign string: /api/tops.postRecord?subject=level6{"score":10}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1025. UnityEngine.Debug:Log(Object)
  1026. Building:SetRelateClick(JSONArray)
  1027. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1028. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1029. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1030. Building:SetRelateClick(JSONArray)
  1031.  
  1032. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1033.  
  1034. Hmac sign: 19a64b944d8397c568c1a1a76a6e595fdbe0563d019f38bee84b6f65a184d4e0
  1035. UnityEngine.Debug:Log(Object)
  1036. ServerDataController:GetSHA256HashString(String)
  1037. Building:SetRelateClick(JSONArray)
  1038. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1039. ServerDataController:PosLvlRecordAndGetAllRecordsForLevel(Int32, Int32)
  1040. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1041. Building:SetRelateClick(JSONArray)
  1042.  
  1043. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1044.  
  1045. 2017-05-29 18:11:16.001694 capture[4799:4513589] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1046. ...................Gettings Overall Records for Subject: level6
  1047. UnityEngine.Debug:Log(Object)
  1048. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1049. Building:SetRelateClick(JSONArray)
  1050. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1051. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1052. Building:SetRelateClick(JSONArray)
  1053.  
  1054. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1055.  
  1056. Hmac sign string: /api/tops.getOverall?count=50&subject=level6jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1057. UnityEngine.Debug:Log(Object)
  1058. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1059. Building:SetRelateClick(JSONArray)
  1060. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1061. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1062. Building:SetRelateClick(JSONArray)
  1063.  
  1064. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1065.  
  1066. Hmac sign: d355eb748fd92f34d9a3d097f954423fa94e9e7e2f4d063a3f9ee2858c625fcd
  1067. UnityEngine.Debug:Log(Object)
  1068. ServerDataController:GetSHA256HashString(String)
  1069. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1070. Building:SetRelateClick(JSONArray)
  1071. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1072. ServerDataController:OnPostMyRecord(UnityWebRequest, Int32, Boolean)
  1073. Building:SetRelateClick(JSONArray)
  1074.  
  1075. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1076.  
  1077. 2017-05-29 18:11:16.141324 capture[4799:4513590] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1078. ...................Gettings Clan Records for Subject: level6
  1079. UnityEngine.Debug:Log(Object)
  1080. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1081. Building:SetRelateClick(JSONArray)
  1082. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1083. ServerDataController:GetClanRecords(Int32, Boolean)
  1084. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1085. Building:SetRelateClick(JSONArray)
  1086.  
  1087. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1088.  
  1089. Hmac sign string: /api/tops.getClan?count=50&subject=level6jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1090. UnityEngine.Debug:Log(Object)
  1091. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1092. Building:SetRelateClick(JSONArray)
  1093. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1094. ServerDataController:GetClanRecords(Int32, Boolean)
  1095. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1096. Building:SetRelateClick(JSONArray)
  1097.  
  1098. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1099.  
  1100. Hmac sign: 1d00c4aca059bf934e05568a1bbf7f438fbe4f1e955e0b7cefb2ed582c48e618
  1101. UnityEngine.Debug:Log(Object)
  1102. ServerDataController:GetSHA256HashString(String)
  1103. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1104. Building:SetRelateClick(JSONArray)
  1105. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1106. ServerDataController:GetClanRecords(Int32, Boolean)
  1107. <CoroutineOverallRecords>c__Iterator7:MoveNext()
  1108. Building:SetRelateClick(JSONArray)
  1109.  
  1110. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1111.  
  1112. 2017-05-29 18:11:16.256274 capture[4799:4513591] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1113. ...................Gettings Records for FB Friends for Subject: level6
  1114. UnityEngine.Debug:Log(Object)
  1115. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1116. Building:SetRelateClick(JSONArray)
  1117. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1118. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1119. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1120. Building:SetRelateClick(JSONArray)
  1121.  
  1122. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1123.  
  1124. My Friends: 1436903179707482,1987726734805761
  1125. UnityEngine.Debug:Log(Object)
  1126. FBController:get_FriendsString()
  1127. ServerDataController:GetFriendsObject(Boolean)
  1128. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1129. Building:SetRelateClick(JSONArray)
  1130. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1131. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1132. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1133. Building:SetRelateClick(JSONArray)
  1134.  
  1135. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1136.  
  1137. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=level6{"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1138. UnityEngine.Debug:Log(Object)
  1139. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1140. Building:SetRelateClick(JSONArray)
  1141. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1142. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1143. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1144. Building:SetRelateClick(JSONArray)
  1145.  
  1146. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1147.  
  1148. Hmac sign: 0aada9ccf01e774d5562961e68345ab2ef27e03f3824a7a9a1695e9c4fd6b8f1
  1149. UnityEngine.Debug:Log(Object)
  1150. ServerDataController:GetSHA256HashString(String)
  1151. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1152. Building:SetRelateClick(JSONArray)
  1153. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1154. ServerDataController:OnGetClanRecords(UnityWebRequest, Int32, Boolean)
  1155. <CoroutineClanRecords>c__Iterator8:MoveNext()
  1156. Building:SetRelateClick(JSONArray)
  1157.  
  1158. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1159.  
  1160. 2017-05-29 18:11:16.384991 capture[4799:4513576] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1161. ...................Gettings Records for FB Friends for Subject: level6
  1162. UnityEngine.Debug:Log(Object)
  1163. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1164. Building:SetRelateClick(JSONArray)
  1165. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1166. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  1167. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1168. Building:SetRelateClick(JSONArray)
  1169.  
  1170. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1171.  
  1172. My Friends: 1436903179707482,1987726734805761
  1173. UnityEngine.Debug:Log(Object)
  1174. FBController:get_FriendsString()
  1175. ServerDataController:GetFriendsObject(Boolean)
  1176. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1177. Building:SetRelateClick(JSONArray)
  1178. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1179. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  1180. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1181. Building:SetRelateClick(JSONArray)
  1182.  
  1183. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1184.  
  1185. Hmac sign string: /api/tops.getFriends?social=fb&count=50&subject=level6{"friends":["1436903179707482","1987726734805761"],"friendsCrc":"22fb45f1"}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1186. UnityEngine.Debug:Log(Object)
  1187. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1188. Building:SetRelateClick(JSONArray)
  1189. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1190. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  1191. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1192. Building:SetRelateClick(JSONArray)
  1193.  
  1194. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1195.  
  1196. Hmac sign: f0f45657905b86e47d8e23268e69677a962f1dad3c688777c25fe8c9e3b3446d
  1197. UnityEngine.Debug:Log(Object)
  1198. ServerDataController:GetSHA256HashString(String)
  1199. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1200. Building:SetRelateClick(JSONArray)
  1201. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1202. ServerDataController:OnGetRecordsFriends(UnityWebRequest, Int32, Boolean)
  1203. <CoroutineFriendsRecords>c__Iterator9:MoveNext()
  1204. Building:SetRelateClick(JSONArray)
  1205.  
  1206. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1207.  
  1208. 2017-05-29 18:11:16.509888 capture[4799:4513577] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1209. JsonSerializationException: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'System.Collections.Generic.List`1[System.Object]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly.
  1210. To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List<T>) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object.
  1211. Path 'index', line 1, position 9.
  1212.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal (Newtonsoft.Json.JsonReader reader, System.Type objectType, Newtonsoft.Json.Serialization.JsonContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerMember, System.Object existingValue) [0x00000] in <filename unknown>:0
  1213.   at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0
  1214.   at Newtonsoft.Json.JsonConvert.DeserializeObject (System.String value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <filename unknown>:0
  1215.   at ServerDataController.DeserializeRecordsData (System.String text) [0x00000] in <filename unknown>:0
  1216.   at ServerDataController.OnGetRecordsFriends (UnityEngine.Networking.UnityWebRequest www, Int32 id, Boolean country) [0x00000] in <filename unknown>:0
  1217.   at ServerDataController+<CoroutineFriendsRecords>c__Iterator9.MoveNext () [0x00000] in <filename unknown>:0
  1218.   at Building.SetRelateClick (SimpleJSON.JSONArray relateClickArr) [0x00000] in <filename unknown>:0
  1219.  
  1220. (Filename: currently not available on il2cpp Line: -1)
  1221.  
  1222. Send profile UserID:605, data: {"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","day":17315}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{"1":"1|0","2":"1|0"}},"publicProfileData":{"name":""}}
  1223. UnityEngine.Debug:Log(Object)
  1224. Building:SetRelateClick(JSONArray)
  1225. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1226. ServerDataController:LateUpdate()
  1227.  
  1228. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1229.  
  1230. Hmac sign string: /api/profile.setProfile{"profileData":{"questsData":{"quests":[{"id":"QuestSubscription","conditions":"{\"type\":\"Subscription\",\"value\":1}","day":-1},{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":5}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":0}","day":17315}]},"completedTutorials":[],"inAppData":{"inApps":[]},"achievementsData":{"1":"1|0","2":"1|0"}},"publicProfileData":{"name":""}}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
  1231. UnityEngine.Debug:Log(Object)
  1232. Building:SetRelateClick(JSONArray)
  1233. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1234. ServerDataController:LateUpdate()
  1235.  
  1236. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1237.  
  1238. Hmac sign: 0f93ef0af912f3cdd62399d55921fbe203a99be1ebd2f99bd4d1df69b4839fb8
  1239. UnityEngine.Debug:Log(Object)
  1240. ServerDataController:GetSHA256HashString(String)
  1241. Building:SetRelateClick(JSONArray)
  1242. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  1243. ServerDataController:LateUpdate()
  1244.  
  1245. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1246.  
  1247. 2017-05-29 18:11:16.796395 capture[4799:4513578] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1248. Request set profile, code: 200,{"success":true}
  1249. UnityEngine.Debug:Log(Object)
  1250. ServerDataController:OnSetProfile(UnityWebRequest)
  1251. Building:SetRelateClick(JSONArray)
  1252.  
  1253. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1254.  
  1255. The referenced script on this Behaviour (Game Object 'Camera_earth') is missing!
  1256.  
  1257. (Filename:  Line: 1754)
  1258.  
  1259. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  1260. UnloadTime: 43.855499 ms
  1261.  
  1262. Unloading 674 unused Assets to reduce memory usage. Loaded Objects now: 5843.
  1263. Total: 87.353958 ms (FindLiveObjects: 3.198333 ms CreateObjectMapping: 0.870125 ms MarkObjects: 31.422958 ms  DeleteObjects: 51.858917 ms)
  1264.  
  1265. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  1266.  
  1267. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 5945.
  1268. Total: 38.469749 ms (FindLiveObjects: 2.152958 ms CreateObjectMapping: 1.493500 ms MarkObjects: 34.343540 ms  DeleteObjects: 0.476166 ms)
  1269.  
  1270. The referenced script on this Behaviour (Game Object 'MainIslandUI') is missing!
  1271.  
  1272. (Filename:  Line: 1754)
  1273.  
  1274. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  1275. UnloadTime: 18.035166 ms
  1276.  
  1277. Unloading 729 unused Assets to reduce memory usage. Loaded Objects now: 6802.
  1278. Total: 91.174545 ms (FindLiveObjects: 2.707250 ms CreateObjectMapping: 1.472583 ms MarkObjects: 36.280582 ms  DeleteObjects: 50.710331 ms)
  1279.  
  1280. Deserialize grid
  1281. UnityEngine.Debug:Log(Object)
  1282. UserData:DeserializeGrid()
  1283. IslandGrid:Start()
  1284.  
  1285. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1286.  
  1287. BoxColliders does not support negative scale or size.
  1288. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1289. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CollectEnergy"
  1290.  
  1291. (Filename:  Line: 0)
  1292.  
  1293. BoxColliders does not support negative scale or size.
  1294. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1295. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Stone(Clone)/CollectStone(Clone)(Clone)"
  1296.  
  1297. (Filename:  Line: 0)
  1298.  
  1299. BoxColliders does not support negative scale or size.
  1300. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1301. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Metal(Clone)/CollectMetal(Clone)(Clone)"
  1302.  
  1303. (Filename:  Line: 0)
  1304.  
  1305. BoxColliders does not support negative scale or size.
  1306. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1307. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "IslandContainer/PREFAB/Grids/Grid04/Wood(Clone)/CollectWood(Clone)(Clone)"
  1308.  
  1309. (Filename:  Line: 0)
  1310.  
  1311. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  1312.  
  1313. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 7427.
  1314. Total: 47.935085 ms (FindLiveObjects: 1.682208 ms CreateObjectMapping: 0.679750 ms MarkObjects: 43.123749 ms  DeleteObjects: 2.446708 ms)
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