Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Salamence @ Dragonium Z
- Ability: Intimidate
- Shiny: Yes
- EVs: 4 HP / 100 Def / 148 SpA / 4 SpD / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Flamethrower
- - Draco Meteor
- - Protect
- - Substitute
- Tapu Koko @ Life Orb
- Ability: Electric Surge
- Level: 50
- EVs: 164 HP / 4 Def / 248 SpA / 92 Spe
- Timid Nature
- IVs: 0 Atk
- - Protect
- - Hidden Power [Fire]
- - Thunderbolt
- - Dazzling Gleam
- Metagross @ Weakness Policy
- Ability: Clear Body
- Shiny: Yes
- EVs: 252 HP / 28 Atk / 20 Def / 116 SpD / 92 Spe
- Adamant Nature
- - Meteor Mash
- - Zen Headbutt
- - Bullet Punch
- - Protect
- Mandibuzz @ Wacan Berry
- Ability: Overcoat
- Level: 50
- Shiny: Yes
- EVs: 252 HP / 108 Def / 4 SpA / 36 SpD / 108 Spe
- Calm Nature
- IVs: 0 Atk
- - Taunt
- - Foul Play
- - Tailwind
- - Protect
- Garchomp @ Assault Vest
- Ability: Rough Skin
- Level: 50
- Shiny: Yes
- EVs: 52 HP / 252 Atk / 204 Spe
- Adamant Nature
- - Dragon Claw
- - Flamethrower
- - Poison Jab
- - Earthquake
- Vanilluxe @ Choice Scarf
- Ability: Snow Warning
- Level: 50
- EVs: 52 HP / 4 Def / 252 SpA / 4 SpD / 196 Spe
- Timid Nature
- IVs: 0 Atk
- - Freeze-Dry
- - Blizzard
- - Sheer Cold
- - Icy Wind
- --------------------------------------------
- Arcanine @Sitrus Berry
- Ability: Intimidate
- EVs: EVs: 28 HP / 228 Atk / 252 Spe
- Timid Nature
- IVs: 0 Atk
- - Burn Up/Overheat
- - Snarl
- - Will-O-Wisp
- - Morning Sun/protect
- ---------------------------------------------
- Dont really like mence too much but heres the team.
- mence-Survives chomps dc w/o intimidate. Z dragon is to hit hard, flame thrower is for kartana and sub works on mence, mostly because of its meh move pool but it allows you to take advantage of a safe situation or block status
- Koko-Outspeeds tails, max spattack and rest into hp. Hpfire is for kartana and dg/tbolt for stab
- metagross-Ripped the spread from a report, it survives a groundium z chomp after intimidate and outspeeds non boosting phermosa and max speed koko after tailwind. Wp to gain boosts from stuff like chomp. bp for priority and mm/zh for stab
- Mandibuzz-Taunt to help vs trick room, tailwind for speed control and foul play for damage. It outspeeds scarf chomp after a +2 and the nature+evs gives it 2 stats per 8 evs instead of 1. Wacan to take kokos hits better
- Garchomp- Outspeeds neutral lele and max attack. If mence weren't on the team I would run groudium with jolly but I was trying to make mence work a bit(it saw some usage and good results a month ago but imo its kinda meh). Groundium would help a lot vs muk and arcainine. eq/dc for stab, poison jab to ohko bulu and do lots vs the other tapus and ft for kartana.
- Ice cream- It outspeeds koko and non boosting phermosa with the scarf. Blizzard is for stab, freeze dry to hit gastrodon, icy wind for some speed control and sheer cold for desperate situations.
- I would put either specs tapu fini or a support arcainine. I have a specs fini spread posted someone else here. As for arcainine ft/oh with snarl, helping hand, wow or protect with sitrus would work. A simple 252/252 modest spread with a few speed creeping evs would work.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement