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- // ----------------------------------------------------------------------------
- // Ragdolls
- // ----------------------------------------------------------------------------
- // You will have reduced performance on deaths which produce ragdolls.
- // ----------------------------------------------------------------------------
- // Disable ragdolls
- cl_ragdoll_fade_time 0
- cl_ragdoll_forcefade 1
- cl_ragdoll_physics_enable 0
- g_ragdoll_fadespeed 0
- g_ragdoll_lvfadespeed 0
- ragdoll_sleepaftertime 0
- // Enable ragdolls -- lowers by 10ish%
- //cl_ragdoll_fade_time 15
- //cl_ragdoll_forcefade 0
- //cl_ragdoll_physics_enable 1
- //g_ragdoll_fadespeed 600
- //g_ragdoll_lvfadespeed 100
- //ragdoll_sleepaftertime "5.0f"
- // ----------------------------------------------------------------------------
- // Gibs
- // ----------------------------------------------------------------------------
- // You will have reduced performance on deaths which produce gibs.
- // ----------------------------------------------------------------------------
- // Disable gibs
- cl_phys_props_enable 0
- cl_phys_props_max 0
- props_break_max_pieces 0
- r_propsmaxdist 0
- violence_agibs 0
- violence_hgibs 1
- violence_hblood 1
- cl_burninggibs 0
- // Enable gibs -- 6-7% less framerate
- //cl_phys_props_enable 1
- //cl_phys_props_max 128
- //props_break_max_pieces -1
- //r_propsmaxdist 1000
- //violence_agibs 1
- //violence_hgibs 1
- // ----------------------------------------------------------------------------
- // Shadows
- // ----------------------------------------------------------------------------
- // Disable shadows
- //r_shadowmaxrendered 0
- //r_shadowrendertotexture 0
- //r_shadows 0
- //nb_shadow_dist 0
- // Enable shadows -- I highly recommend keeping them off if you're frequently near or below the refresh rate of your monitor as you'll lose about 15-20% of your framerate
- mat_shadowstate 1
- r_shadowmaxrendered 11
- r_shadowrendertotexture 1 // Non-blobby shadows. Sometimes turned on by
- // competitive TF2 players to see opponents standing
- // near the other side of a wall. You may see some
- // performance loss from setting this to `1'.
- r_shadows 1
- nb_shadow_dist 400
- // ----------------------------------------------------------------------------
- // Facial features
- // ----------------------------------------------------------------------------
- // Disable facial features
- r_eyes 1
- r_flex 0
- r_lod 2
- r_rootlod 2
- r_teeth 0
- r_eyemove 0
- r_eyeshift_x 0
- r_eyeshift_y 0
- r_eyeshift_z 0
- r_eyesize 0
- blink_duration 0
- // Enable facial features -- turning them on lowers framerate by 5ish%
- //r_eyes 1
- //r_flex 1
- //r_lod 1 // Needs to be set to 1, otherwise they will still be disabled.
- //r_rootlod 1
- //r_teeth 1
- cfgver "1"
- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "sentry"
- bind "5" "dispenser"
- bind "6" "entrance"
- bind "7" "exitt"
- bind "8" "exitt"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "lastdisguise"
- bind "c" "voice_menu_3"
- bind "d" "+moveright"
- bind "e" "voicemenu 0 0"
- bind "f" "+inspect"
- bind "g" "+taunt"
- bind "h" "+use_action_slot_item"
- bind "i" "showmapinfo"
- bind "j" "cl_trigger_first_notification"
- bind "k" "cl_decline_first_notification"
- bind "m" "open_charinfo_direct"
- bind "n" "open_charinfo_backpack"
- bind "o" "say_party"
- bind "p" "vr_reset_home_pos"
- bind "q" "lastinv"
- bind "s" "+back"
- bind "t" "impulse 201"
- bind "u" "say_team"
- bind "w" "+forward"
- bind "x" "voice_menu_2"
- bind "y" "say"
- bind "z" "voice_menu_1"
- bind "KP_END" "use tf_weapon_lunchbox_drink"
- bind "KP_DOWNARROW" "load_itempreset 0"
- bind "KP_LEFTARROW" "join_class spy"
- bind "KP_5" "join_class demoman"
- bind "KP_RIGHTARROW" "join_class scout"
- bind "KP_HOME" "join_class engineer"
- bind "KP_UPARROW" "-attack;destroy 1 1;build 1 1;+attack"
- bind "KP_PGUP" "join_class soldier"
- bind "KP_MULTIPLY" "tr_dustbowl"
- bind "`" "toggleconsole"
- bind "," "changeclass"
- bind "." "changeteam"
- bind "/" "+movedown"
- bind "-" "disguiseteam"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "INS" "+klook"
- bind "'" "kill"
- bind "END" "centerview"
- bind "PGUP" "r_drawviewmodel 1"
- bind "PGDN" "r_drawviewmodel 0"
- bind "PAUSE" "pause"
- bind "ALT" "+strafe"
- bind "UPARROW" "load_itempreset 1;"
- bind "LEFTARROW" "load_itempreset 0;"
- bind "DOWNARROW" "load_itempreset 3;"
- bind "RIGHTARROW" "load_itempreset 2;"
- bind "F5" "screenshot"
- bind "F6" "save_replay"
- bind "F7" "abuse_report_queue"
- bind "F9" "vr_toggle"
- bind "F10" "quit prompt"
- bind "F12" "replay_togglereplaytips"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE3" "+attack3"
- bind "shift" "+duck"
- bind "MWHEELUP" "invprev"
- bind "MWHEELDOWN" "invnext"
- cl_interp_ratio "1"
- cl_interp ".0152"
- cl_chatfilter_version "1"
- m_pitch "0.022000"
- m_rawinput "1"
- viewmodel_fov "100"
- mat_viewportscale "1"
- mat_software_aa_strength "0"
- mat_software_aa_strength_vgui "0"
- pyro_vignette "0"
- hud_fastswitch "1"
- tf_trade_up_use_count "-4"
- cl_showbackpackrarities "1"
- tf_explanations_backpackpanel "1"
- tf_store_stamp_donation_add_timestamp "1705604199"
- hud_classautokill "0"
- cl_spec_mode "5"
- sixense_sensitivity_level "2"
- sixense_aim_freeaim_heading_multiplier "1.750000"
- sixense_aim_freeaim_pitch_multiplier "1.750000"
- sixense_aim_freeaim_dead_zone_radius "0.000000"
- sixense_aim_freeaim_accel_band_size "15"
- sixense_aim_freeaim_max_speed "12.000000"
- sixense_aim_1to1_pitch_multiplier "3.000000"
- sixense_feet_angles_offset_stick_spin_horiz_multiplier "7.500000"
- sixense_feet_angles_offset_stick_spin_vert_multiplier "4.500000"
- tf_chargedfriends "266966836:70861262:247796681:146854796:290178006:282240418:183998926:131984639:200099864:163135462:342166083:74132648:160578009"
- sb_dontshow_maxplayer_warning "1"
- tf_romevision_opt_in "1"
- tf_inspect_hint_count "11"
- fov_desired "90"
- viewmodel_fov_demo "110"
- cl_ask_favorite_opt_out "1"
- cl_ask_blacklist_opt_out "1"
- tf_coach_request_nevershowagain "1"
- tf_warpaint_explanation_viewed "1"
- ds_min_streak "4.000000"
- ds_kill_delay "15.000000"
- tf_particles_disable_weather "1"
- hud_combattext_batching "1"
- hud_combattext_red "255.000000"
- hud_combattext_green "255.000000"
- hud_combattext_blue "0.000000"
- tf_dingalingaling "1"
- tf_dingaling_volume "1.5"
- tf_dingaling_pitchmindmg "100.000000"
- tf_dingaling_pitchmaxdmg "100.000000"
- tf_dingalingaling_lasthit "1"
- tf_dingaling_lasthit_volume "0.750000"
- tf_dingaling_lasthit_pitchmindmg "100.000000"
- tf_dingaling_lasthit_pitchmaxdmg "100.000000"
- cl_crosshair_red "255.000000"
- cl_crosshair_green "0.000000"
- cl_crosshair_blue "255.000000"
- cl_crosshair_file "crosshair3"
- cl_crosshair_scale "34.200001"
- tf_recent_achievements "1314,1330,2322,2339,2340,1125"
- tf_find_a_match_hint_viewed "1"
- tf_training_has_prompted_for_training "2"
- tf_training_has_prompted_for_offline_practice "1"
- tf_training_has_prompted_for_forums "1"
- tf_training_has_prompted_for_options "1"
- tf_training_has_prompted_for_loadout "1"
- cl_mainmenu_operation_motd_start "2016-02-10 17:31:53"
- cl_mainmenu_updateglow "0"
- tf_last_store_pricesheet_version "18452"
- tf_simple_disguise_menu "0"
- tf_hud_notification_show_count_kart_controls "3"
- tf_hud_notification_show_count_ghost_controls "3"
- tf_hud_notification_show_count_ghost_controls_no_respawn "3"
- cl_hud_playerclass_playermodel_showed_confirm_dialog "1"
- tf_hud_target_id_alpha "100.000000"
- tf_use_min_viewmodels "1"
- tf_mvm_tabs_discovered "3"
- tf_explanations_charinfopanel "1"
- tf_show_preset_explanation_in_class_loadout "0"
- tf_show_taunt_explanation_in_class_loadout "0"
- tf_show_maps_details_explanation_count "0"
- replay_replaywelcomedlgcount "2"
- tf_mvm_classupgradehelpcount "3"
- tf_scoreboard_ping_as_text "1"
- tf_casual_welcome_hide "1"
- tf_comp_welcome_hide "1"
- tf_matchmaking_ticket_help "1"
- tf_quest_map_intro_viewed "1"
- tf_medigun_autoheal "1"
- hud_medicautocallers "1"
- hud_medicautocallersthreshold "54.680000"
- hud_medichealtargetmarker "1"
- tf_explanations_store "1"
- sv_skyname "sky_trainyard_01"
- tf_skillrating_update_interval "120"
- windows_speaker_config "4"
- volume "0.040000"
- snd_musicvolume "0.000000"
- voice_enable "1"
- name "AimTech♡"
- password "3Dkw1TJiFd"
- sv_unlockedchapters "99"
- cl_logofile "materials/vgui/logos/spray.vtf"
- con_enable "1"
- con_filter_enable 1
- con_filter_text_out particle
- mp_decals "60"
- rate "100000"
- cl_cmdrate "67"
- cl_updaterate "67"
- mat_forceaniso "1"
- mat_picmip "2"
- mat_antialias "8"
- r_shadowrendertotexture "1"
- r_waterforceexpensive "0"
- mat_motion_blur_enabled "0"
- mat_hdr_level "0"
- +jlook
- hud_saytext_time "0"
- r_lod "-1"
- cl_new_impact_effects "0"
- cl_burninggibs "0"
- r_rootlod "0"
- r_waterforcereflectentities "0"
- r_flashlightdepthtexture "0"
- mat_reducefillrate "1"
- mat_antialias "8"
- mat_aaquality "2"
- mat_trilinear "1"
- mat_vsync "0"
- mat_monitorgamma "1.6"
- cl_showfps "0"
- fps_max "0"
- prop_active_gib_limit 0
- props_break_max_pieces_perframe 0
- mat_phong 0
- cl_muzzleflash_dlight_1st 0
- cl_detaildist 0
- cl_detailfade 0
- cl_ejectbrass 0
- cl_jiggle_bone_framerate_cutoff 0 // Turns off jigglebones
- cl_show_splashes 0
- cl_rumblescale 0
- cl_showhelp 0
- cl_showpluginmessages 0
- cl_debugrumble 0
- func_break_max_pieces 0
- glow_outline_effect_enable 0 // Cart glow effect.
- lod_transitiondist 0
- mat_bumpmap 0
- mat_colcorrection_disableentities 1
- mat_colorcorrection 0
- mat_disable_bloom 1
- mat_disable_fancy_blending 1
- mat_disable_lightwarp 1
- mat_envmapsize 8
- mat_envmaptgasize 8
- mat_filterlightmaps 1
- mat_filtertextures 1
- mat_autoexposure_max 0
- mat_autoexposure_min 0
- mat_bloomscale 0
- mat_bloom_scalefactor_scalar 0
- mat_debug_postprocessing_effects 0
- mat_debugdepth 0
- mat_postprocessing_combine 0
- mat_non_hdr_bloom_scalefactor 0
- mat_bufferprimitives 1
- mat_compressedtextures 1
- mat_forcemanagedtextureintohardware 0
- mat_framebuffercopyoverlaysize 0
- mat_hdr_enabled 0
- mat_hdr_manual_tonemap_rate 0
- mat_mipmaptextures 1
- mat_non_hdr_bloom_scalefactor 0
- mat_showlightmappage -1
- mat_softwarelighting 0
- mat_software_aa_blur_one_pixel_lines 0
- mat_software_aa_edge_threshold 9
- mat_software_aa_quality 0
- mat_software_aa_tap_offset 0
- mat_texture_limit -1
- mat_use_compressed_hdr_textures 0
- mem_max_heapsize 2048
- mod_forcetouchdata 1
- mat_max_worldmesh_vertices 512
- mat_parallaxmap 0
- mat_reduceparticles 1
- mat_specular 1
- mat_viewportupscale 1
- mat_wateroverlaysize 1
- r_3dsky 0
- r_ambientboost 0
- r_ambientfactor 0
- r_ambientmin 0
- r_cheapwaterend 1
- r_cheapwaterstart 1
- r_decals 99999
- r_maxmodeldecal 0
- r_decalstaticprops 0
- r_decal_cullsize 15
- r_drawdetailprops 0
- r_drawmodeldecals 0
- r_drawflecks 0
- r_dynamic 0
- r_flashlightrender 0
- r_flashlightmodels 0
- r_flashlightculldepth 0
- r_flashlightscissor 0
- r_forcewaterleaf 1
- r_lightaverage 0
- r_maxnewsamples 0
- r_maxsampledist 1
- r_bloomtintb 0
- r_bloomtintexponent 0
- r_bloomtintg 0
- r_bloomtintr 0
- r_occlusion 1
- r_pixelfog 1
- r_rimlight 0
- r_staticprop_lod 4
- r_waterdrawreflection 0
- r_waterdrawrefraction 1
- r_drawtracers_firstperson 0
- r_dopixelvisibility 0
- r_drawbatchdecals 0
- r_hunkalloclightmaps 0
- r_lightcache_zbuffercache 0
- r_PhysPropStaticLighting 0
- rope_averagelight 0
- rope_collide 0
- rope_rendersolid 0
- rope_shake 0
- rope_smooth 0
- rope_subdiv 0
- rope_wind_dist 0
- tracer_extra 0
- violence_ablood 1
- mat_motion_blur_forward_enabled 0
- mat_motion_blur_strength 0
- r_worldlightmin 0.0004
- r_worldlights 0
- sv_allow_point_servercommand always
- in_usekeyboardsampletime 0
- mat_forcehardwaresync 0
- mat_levelflush 1
- m_rawinput 0
- r_fastzreject -1
- ai_expression_optimization 1
- fast_fogvolume 1
- host_thread_mode 0
- datacachesize 256
- cl_hud_playerclass_use_playermodel 1
- cl_autorezoom 0
- sensitivity 1.5
- map_background preload_room; wait 10; disconnect
- //Null-cancelling movement script
- //(prevents you from pressing two opposing directions, which causes you //to //stop moving)
- bind w +mfwd
- bind s +mback
- bind a +mleft
- bind d +mright
- alias +mfwd "-back;+forward;alias checkfwd +forward"
- alias +mback "-forward;+back;alias checkback +back"
- alias +mleft "-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd none
- alias checkback none
- alias checkleft none
- alias checkright none
- alias none ""
- bind "r" "load_itempreset 0"
- exec playlistbuttons.cfg
- mod_load_anims_async 0
- mod_load_mesh_async 0
- mod_load_vcollide_async 0
- mod_touchalldata 1
- mod_forcedata 1
- sv_pure 0
- map preload_room; wait 10; disconnect; echo "Custom Content Loaded"
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