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Command list Karok

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Jun 15th, 2011
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  1. dumpcountedstrings
  2. HelpStr: Tests the class CStringPool
  3. Flags: FCVAR_PLUGIN
  4. flex_minplayertime
  5. HelpStr:
  6. Value: 5
  7. Flags: FCVAR_GAMEDLL
  8. flex_maxplayertime
  9. HelpStr:
  10. Value: 7
  11. Flags: FCVAR_GAMEDLL
  12. flex_minawaytime
  13. HelpStr:
  14. Value: 0.5
  15. Flags: FCVAR_GAMEDLL
  16. flex_maxawaytime
  17. HelpStr:
  18. Value: 1.0
  19. Flags: FCVAR_GAMEDLL
  20. ai_debug_looktargets
  21. HelpStr:
  22. Value: 0
  23. Flags: FCVAR_GAMEDLL
  24. ai_debug_expressions
  25. HelpStr: Show random expression decisions for NPCs.
  26. Value: 0
  27. Flags: FCVAR_GAMEDLL
  28. scene_showfaceto
  29. HelpStr: When playing back, show the directions of faceto events.
  30. Value: 0
  31. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  32. npc_maintain_looktarget_mintime
  33. HelpStr:
  34. Value: 3.0
  35. Flags: FCVAR_GAMEDLL
  36. npc_maintain_looktarget_maxtime
  37. HelpStr:
  38. Value: 8.0
  39. Flags: FCVAR_GAMEDLL
  40. ai_no_select_box
  41. HelpStr:
  42. Value: 0
  43. Flags: FCVAR_GAMEDLL
  44. ai_show_think_tolerance
  45. HelpStr:
  46. Value: 0
  47. Flags: FCVAR_GAMEDLL
  48. ai_debug_doors
  49. HelpStr:
  50. Value: 0
  51. Flags: FCVAR_GAMEDLL
  52. ai_debug_enemies
  53. HelpStr:
  54. Value: 0
  55. Flags: FCVAR_GAMEDLL
  56. ai_debug_efficiency
  57. HelpStr:
  58. Value: 0
  59. Flags: FCVAR_GAMEDLL
  60. ai_debug_dyninteractions
  61. HelpStr: Debug the NPC dynamic interaction system.
  62. Value: 0
  63. Flags: FCVAR_GAMEDLL
  64. ai_test_moveprobe_ignoresmall
  65. HelpStr:
  66. Value: 0
  67. Flags: FCVAR_GAMEDLL
  68. sk_npc_head
  69. HelpStr:
  70. Value: 2
  71. Flags: FCVAR_GAMEDLL
  72. sk_npc_chest
  73. HelpStr:
  74. Value: 1
  75. Flags: FCVAR_GAMEDLL
  76. sk_npc_stomach
  77. HelpStr:
  78. Value: 1
  79. Flags: FCVAR_GAMEDLL
  80. sk_npc_arm
  81. HelpStr:
  82. Value: 1
  83. Flags: FCVAR_GAMEDLL
  84. sk_npc_leg
  85. HelpStr:
  86. Value: 1
  87. Flags: FCVAR_GAMEDLL
  88. showhitlocation
  89. HelpStr:
  90. Value: 0
  91. Flags: FCVAR_GAMEDLL
  92. ai_debug_squads
  93. HelpStr:
  94. Value: 0
  95. Flags: FCVAR_GAMEDLL
  96. ai_debug_loners
  97. HelpStr:
  98. Value: 0
  99. Flags: FCVAR_GAMEDLL
  100. ai_lead_time
  101. HelpStr:
  102. Value: 0.0
  103. Flags: FCVAR_GAMEDLL
  104. ai_shot_stats
  105. HelpStr:
  106. Value: 0
  107. Flags: FCVAR_GAMEDLL
  108. ai_shot_stats_term
  109. HelpStr:
  110. Value: 1000
  111. Flags: FCVAR_GAMEDLL
  112. ai_shot_bias
  113. HelpStr:
  114. Value: 1.0
  115. Flags: FCVAR_GAMEDLL
  116. ai_spread_defocused_cone_multiplier
  117. HelpStr:
  118. Value: 3.0
  119. Flags: FCVAR_GAMEDLL
  120. ai_spread_cone_focus_time
  121. HelpStr:
  122. Value: 0.6
  123. Flags: FCVAR_GAMEDLL
  124. ai_spread_pattern_focus_time
  125. HelpStr:
  126. Value: 0.8
  127. Flags: FCVAR_GAMEDLL
  128. ai_block_damage
  129. HelpStr:
  130. Value: 0
  131. Flags: FCVAR_GAMEDLL
  132. debug_npc_show_eye_target
  133. HelpStr:
  134. Value: 0
  135. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  136. ai_debug_avoidancebounds
  137. HelpStr:
  138. Value: 0
  139. Flags: FCVAR_GAMEDLL
  140. ai_auto_contact_solver
  141. HelpStr:
  142. Value: 1
  143. Flags: FCVAR_GAMEDLL
  144. ai_report_task_timings_on_limit
  145. HelpStr:
  146. Value: 0
  147. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  148. ai_think_limit_label
  149. HelpStr:
  150. Value: 0
  151. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  152. ai_LOS_mode
  153. HelpStr:
  154. Value: 0
  155. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  156. ai_simulate_task_overtime
  157. HelpStr:
  158. Value: 0
  159. Flags: FCVAR_GAMEDLL
  160. npc_schedule_text
  161. HelpStr:
  162. Value: 0
  163. Flags: FCVAR_GAMEDLL
  164. ai_debug_assault
  165. HelpStr:
  166. Value: 0
  167. Flags: FCVAR_GAMEDLL
  168. ai_debug_follow
  169. HelpStr:
  170. Value: 0
  171. Flags: FCVAR_GAMEDLL
  172. ai_follow_use_points
  173. HelpStr:
  174. Value: 1
  175. Flags: FCVAR_GAMEDLL
  176. ai_follow_use_points_when_moving
  177. HelpStr:
  178. Value: 1
  179. Flags: FCVAR_GAMEDLL
  180. ai_drawbattlelines
  181. HelpStr:
  182. Value: 0
  183. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  184. ai_path_insert_pause_at_obstruction
  185. HelpStr:
  186. Value: 1
  187. Flags: FCVAR_GAMEDLL
  188. ai_path_adjust_speed_on_immediate_turns
  189. HelpStr:
  190. Value: 1
  191. Flags: FCVAR_GAMEDLL
  192. ai_path_insert_pause_at_est_end
  193. HelpStr:
  194. Value: 1
  195. Flags: FCVAR_GAMEDLL
  196. scene_flatturn
  197. HelpStr:
  198. Value: 1
  199. Flags: FCVAR_GAMEDLL
  200. ai_radial_max_link_dist
  201. HelpStr:
  202. Value: 512
  203. Flags: FCVAR_GAMEDLL
  204. ai_dump_hints
  205. HelpStr:
  206. Flags: FCVAR_GAMEDLL
  207. ai_drop_hint
  208. HelpStr: Drop an ai_hint at the player's current eye position.
  209. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  210. ai_debug_directnavprobe
  211. HelpStr:
  212. Value: 0
  213. Flags: FCVAR_GAMEDLL
  214. ai_no_steer
  215. HelpStr:
  216. Value: 0
  217. Flags: FCVAR_GAMEDLL
  218. ai_moveprobe_debug
  219. HelpStr:
  220. Value: 0
  221. Flags: FCVAR_GAMEDLL
  222. ai_moveprobe_jump_debug
  223. HelpStr:
  224. Value: 0
  225. Flags: FCVAR_GAMEDLL
  226. ai_moveprobe_usetracelist
  227. HelpStr:
  228. Value: 0
  229. Flags: FCVAR_GAMEDLL
  230. ai_set_move_height_epsilon
  231. HelpStr: Set how high AI bumps up ground walkers when checking steps
  232. Flags: FCVAR_GAMEDLL
  233. ai_debug_nav
  234. HelpStr:
  235. Value: 0
  236. Flags: FCVAR_GAMEDLL
  237. ai_use_clipped_paths
  238. HelpStr:
  239. Value: 1
  240. Flags: FCVAR_GAMEDLL
  241. ai_no_node_cache
  242. HelpStr:
  243. Value: 0
  244. Flags: FCVAR_GAMEDLL
  245. ai_debug_node_connect
  246. HelpStr: Debug the attempted connection between two nodes
  247. Flags: FCVAR_GAMEDLL
  248. ai_norebuildgraph
  249. HelpStr:
  250. Value: 0
  251. Flags: FCVAR_GAMEDLL
  252. ai_no_local_paths
  253. HelpStr:
  254. Value: 0
  255. Flags: FCVAR_GAMEDLL
  256. sk_ally_regen_time
  257. HelpStr: Time taken for an ally to regenerate a point of health.
  258. Value: 0.3003
  259. Flags: FCVAR_GAMEDLL
  260. sv_npc_talker_maxdist
  261. HelpStr: NPCs over this distance from the player won't attempt to speak.
  262. Value: 1024
  263. Flags: FCVAR_GAMEDLL
  264. ai_no_talk_delay
  265. HelpStr:
  266. Value: 0
  267. Flags: FCVAR_GAMEDLL
  268. rr_debug_qa
  269. HelpStr: Set to 1 to see debug related to the Question & Answer system used to create conversations between allied NPCs.
  270. Value: 0
  271. Flags: FCVAR_GAMEDLL
  272. npc_ally_deathmessage
  273. HelpStr:
  274. Value: 1
  275. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  276. rr_debugresponses
  277. HelpStr: Show verbose matching output (1 for simple, 2 for rule scoring). If set to 3, it will only show response success/failure for npc_selected NPCs.
  278. Value: 0
  279. Flags: FCVAR_GAMEDLL
  280. rr_debugrule
  281. HelpStr: If set to the name of the rule, that rule's score will be shown whenever a concept is passed into the response rules system.
  282. Value:
  283. Flags: FCVAR_GAMEDLL
  284. rr_dumpresponses
  285. HelpStr: Dump all response_rules.txt and rules (requires restart)
  286. Value: 0
  287. Flags: FCVAR_GAMEDLL
  288. rr_reloadresponsesystems
  289. HelpStr: Reload all response system scripts.
  290. Flags: FCVAR_GAMEDLL
  291. ai_debugscriptconditions
  292. HelpStr:
  293. Value: 0
  294. Flags: FCVAR_GAMEDLL
  295. npc_sentences
  296. HelpStr:
  297. Value: 0
  298. Flags: FCVAR_GAMEDLL
  299. ai_debug_speech
  300. HelpStr:
  301. Value: 0
  302. Flags: FCVAR_GAMEDLL
  303. npc_speakall
  304. HelpStr: Force the npc to try and speak all thier responses
  305. Flags: FCVAR_GAMEDLL
  306. g_debug_trackpather
  307. HelpStr:
  308. Value: 0
  309. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  310. free_pass_peek_debug
  311. HelpStr:
  312. Value: 0
  313. Flags: FCVAR_GAMEDLL
  314. sv_showanimstate
  315. HelpStr: Show the (server) animation state for the specified entity (-1 for none).
  316. Value: -1
  317. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  318. sv_showanimstate_log
  319. HelpStr: 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
  320. Value: 0
  321. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  322. mp_feetyawrate
  323. HelpStr: How many degrees per second that we can turn our feet or upper body.
  324. Value: 280
  325. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  326. mp_facefronttime
  327. HelpStr: After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body.
  328. Value: 0.1
  329. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  330. mp_ik
  331. HelpStr: Use IK on in-place turns.
  332. Value: 1
  333. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  334. ai_sequence_debug
  335. HelpStr:
  336. Value: 0
  337. Flags: FCVAR_GAMEDLL
  338. sv_debug_predict_cycle
  339. HelpStr:
  340. Value: 0
  341. Flags: FCVAR_GAMEDLL
  342. npc_height_adjust
  343. HelpStr: Enable test mode for ik height adjustment
  344. Value: 1
  345. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  346. sv_pvsskipanimation
  347. HelpStr: Skips SetupBones when npc's are outside the PVS
  348. Value: 1
  349. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  350. ai_setupbones_debug
  351. HelpStr: Shows that bones that are setup every think
  352. Value: 0
  353. Flags: FCVAR_GAMEDLL
  354. cc_reload_models
  355. HelpStr: Relaod All MDL Models
  356. Flags: FCVAR_GAMEDLL
  357. notice_speak
  358. HelpStr:
  359. Flags: FCVAR_GAMEDLL
  360. ai_show_hull_attacks
  361. HelpStr:
  362. Value: 0
  363. Flags: FCVAR_GAMEDLL
  364. ai_force_serverside_ragdoll
  365. HelpStr:
  366. Value: 0
  367. Flags: FCVAR_GAMEDLL
  368. ai_use_visibility_cache
  369. HelpStr:
  370. Value: 1
  371. Flags: FCVAR_GAMEDLL
  372. show_monster_status
  373. HelpStr:
  374. Value: 0
  375. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  376. pl_max_light_damage
  377. HelpStr:
  378. Value: 20.0
  379. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  380. take_damage_debug
  381. HelpStr:
  382. Value: 0
  383. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  384. sv_prologue_mode
  385. HelpStr:
  386. Value: 0
  387. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  388. sv_prologue_game_play_mode
  389. HelpStr:
  390. Value: 0
  391. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  392. phys_stressbodyweights
  393. HelpStr:
  394. Value: 5.0
  395. Flags: FCVAR_GAMEDLL
  396. phys_impactforcescale
  397. HelpStr:
  398. Value: 1.0
  399. Flags: FCVAR_GAMEDLL
  400. phys_upimpactforcescale
  401. HelpStr:
  402. Value: 0.375
  403. Flags: FCVAR_GAMEDLL
  404. sv_projectile_max_stick_per_character
  405. HelpStr:
  406. Value: 5
  407. Flags: FCVAR_GAMEDLL
  408. weapon_showproficiency
  409. HelpStr:
  410. Value: 0
  411. Flags: FCVAR_GAMEDLL
  412. sv_netvisdist
  413. HelpStr: Test networking visibility distance
  414. Value: 10000
  415. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  416. ai_debug_los
  417. HelpStr: NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it'll show non-solid entities that would do it if they were solid.
  418. Value: 0
  419. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  420. ent_messages_draw
  421. HelpStr: Visualizes all entity input/output activity.
  422. Value: 0
  423. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  424. step_spline
  425. HelpStr:
  426. Value: 0
  427. Flags: FCVAR_GAMEDLL
  428. has_status_effect
  429. HelpStr: has_status_effect
  430. Flags: FCVAR_GAMEDLL
  431. ent_create
  432. HelpStr: Creates an entity of the given type where the player is looking.
  433. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  434. cc_clear_all_ent
  435. HelpStr:
  436. Flags: FCVAR_GAMEDLL
  437. cc_resume_all_ent
  438. HelpStr:
  439. Flags: FCVAR_GAMEDLL
  440. set_render_time_scale
  441. HelpStr:
  442. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  443. hl2_episodic
  444. HelpStr:
  445. Value: 0
  446. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  447. ent_debugkeys
  448. HelpStr:
  449. Value:
  450. Flags: FCVAR_GAMEDLL
  451. ai_shot_bias_min
  452. HelpStr:
  453. Value: -1.0
  454. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  455. ai_shot_bias_max
  456. HelpStr:
  457. Value: 1.0
  458. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  459. ai_debug_shoot_positions
  460. HelpStr:
  461. Value: 0
  462. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  463. sv_maxvelocity_vphysics
  464. HelpStr:
  465. Value: 3000.0
  466. Flags: FCVAR_GAMEDLL
  467. sv_vphysics_velocity_check_disable
  468. HelpStr:
  469. Value: 0
  470. Flags: FCVAR_GAMEDLL
  471. scene_allowoverrides
  472. HelpStr: When playing back a choreographed scene, allow per-model expression overrides.
  473. Value: 1
  474. Flags: FCVAR_GAMEDLL
  475. scene_showlook
  476. HelpStr: When playing back, show the directions of look events.
  477. Value: 0
  478. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  479. scene_showmoveto
  480. HelpStr: When moving, show the end location.
  481. Value: 0
  482. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  483. ai_expression_optimization
  484. HelpStr: Disable npc background expressions when you can't see them.
  485. Value: 0
  486. Flags: FCVAR_GAMEDLL
  487. ai_expression_frametime
  488. HelpStr: Maximum frametime to still play background expressions.
  489. Value: 0.05
  490. Flags: FCVAR_GAMEDLL
  491. flex_expression
  492. HelpStr:
  493. Value: -
  494. Flags: FCVAR_GAMEDLL
  495. flex_talk
  496. HelpStr:
  497. Value: 0
  498. Flags: FCVAR_GAMEDLL
  499. dumpeventqueue
  500. HelpStr: Dump the contents of the Entity I/O event queue to the console.
  501. Flags: FCVAR_GAMEDLL
  502. drawline
  503. HelpStr: Draws line between two 3D Points.
  504. Green if no collision
  505. Red is collides with something
  506. Arguments: x1 y1 z1 x2 y2 z2
  507. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  508. drawcross
  509. HelpStr: Draws a cross at the given location
  510. Arguments: x y z
  511. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  512. kill
  513. HelpStr: kills the player
  514. Flags: FCVAR_GAMEDLL
  515. buddha
  516. HelpStr: Toggle. Player takes damage but won't die. (Shows red cross when health is zero)
  517. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  518. say_team
  519. HelpStr: Display player message to team
  520. Flags: FCVAR_GAMEDLL
  521. give
  522. HelpStr: Give item to player.
  523. Arguments: <item_name>
  524. Flags: FCVAR_GAMEDLL
  525. fov
  526. HelpStr: Change players FOV
  527. Flags: FCVAR_GAMEDLL
  528. setmodel
  529. HelpStr: Changes's player's model
  530. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  531. test_dispatcheffect
  532. HelpStr: Test a clientside dispatch effect.
  533. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
  534. Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0>
  535.  
  536. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  537. phys_swap
  538. HelpStr: Automatically swaps the current weapon for the physcannon and back again.
  539. Flags: FCVAR_GAMEDLL
  540. bug_swap
  541. HelpStr: Automatically swaps the current weapon for the bug bait and back again.
  542. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  543. use
  544. HelpStr: Use a particular weapon
  545. Arguments: <weapon_name>
  546. Flags: FCVAR_GAMEDLL
  547. noclip
  548. HelpStr: Toggle. Player becomes non-solid and flies.
  549. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  550. setpos
  551. HelpStr: Move player to specified origin (must have sv_cheats).
  552. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  553. setang
  554. HelpStr: Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats).
  555. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  556. hurtme
  557. HelpStr: Hurts the player.
  558. Arguments: <health to lose>
  559. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  560. groundlist
  561. HelpStr: Display ground entity list <index>
  562. Flags: FCVAR_GAMEDLL
  563. commentary_available
  564. HelpStr: Automatically set by the game when a commentary file is available for the current map.
  565. Value: 0
  566. Flags: FCVAR_GAMEDLL
  567. commentary
  568. HelpStr: Desired commentary mode state.
  569. Value: 0
  570. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  571. commentary_cvarsnotchanging
  572. HelpStr:
  573. Flags: FCVAR_GAMEDLL
  574. commentary_finishnode
  575. HelpStr:
  576. Flags: FCVAR_GAMEDLL
  577. ai_debug_ragdoll_magnets
  578. HelpStr:
  579. Value: 0
  580. Flags: FCVAR_GAMEDLL
  581. bloodspray
  582. HelpStr: blood
  583. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  584. test_entity_blocker
  585. HelpStr: Test command that drops an entity blocker out in front of the player.
  586. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  587. respawn_entities
  588. HelpStr: Respawn all the entities in the map.
  589. Flags: FCVAR_GAMEDLL
  590. report_entities
  591. HelpStr: Lists all entities
  592. Flags: FCVAR_GAMEDLL
  593. report_touchlinks
  594. HelpStr: Lists all touchlinks
  595. Flags: FCVAR_GAMEDLL
  596. report_simthinklist
  597. HelpStr: Lists all simulating/thinking entities
  598. Flags: FCVAR_GAMEDLL
  599. dbghist_addline
  600. HelpStr: Add a line to the debug history. Format: <category id> <line>
  601. Flags: FCVAR_GAMEDLL
  602. dbghist_dump
  603. HelpStr: Dump the debug history to the console. Format: <category id>
  604. Flags: FCVAR_GAMEDLL
  605. mat_hdr_tonemapscale_max
  606. HelpStr:
  607. Value: 16
  608. Flags: FCVAR_GAMEDLL
  609. fadeout
  610. HelpStr: fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds.
  611. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  612. fadein
  613. HelpStr: fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds.
  614. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  615. creditsdone
  616. HelpStr:
  617. Flags: FCVAR_GAMEDLL
  618. shake
  619. HelpStr: Shake the screen.
  620. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  621. fire_maxabsorb
  622. HelpStr:
  623. Value: 50
  624. Flags: FCVAR_GAMEDLL
  625. fire_absorbrate
  626. HelpStr:
  627. Value: 3
  628. Flags: FCVAR_GAMEDLL
  629. fire_extscale
  630. HelpStr:
  631. Value: 12
  632. Flags: FCVAR_GAMEDLL
  633. fire_extabsorb
  634. HelpStr:
  635. Value: 5
  636. Flags: FCVAR_GAMEDLL
  637. fire_heatscale
  638. HelpStr:
  639. Value: 1.0
  640. Flags: FCVAR_GAMEDLL
  641. fire_incomingheatscale
  642. HelpStr:
  643. Value: 0.1
  644. Flags: FCVAR_GAMEDLL
  645. fire_dmgscale
  646. HelpStr:
  647. Value: 0.1
  648. Flags: FCVAR_GAMEDLL
  649. fire_dmgbase
  650. HelpStr:
  651. Value: 1
  652. Flags: FCVAR_GAMEDLL
  653. fire_growthrate
  654. HelpStr:
  655. Value: 1.0
  656. Flags: FCVAR_GAMEDLL
  657. fire_dmginterval
  658. HelpStr:
  659. Value: 1.0
  660. Flags: FCVAR_GAMEDLL
  661. fish_dormant
  662. HelpStr: Turns off interactive fish behavior. Fish become immobile and unresponsive.
  663. Value: 0
  664. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  665. r_vehicleDrawDebug
  666. HelpStr:
  667. Value: 0
  668. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  669. r_vehicleBrakeRate
  670. HelpStr:
  671. Value: 1.5
  672. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  673. xbox_throttlebias
  674. HelpStr:
  675. Value: 100
  676. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  677. xbox_throttlespoof
  678. HelpStr:
  679. Value: 200
  680. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  681. xbox_autothrottle
  682. HelpStr:
  683. Value: 1
  684. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  685. sv_showladders
  686. HelpStr: Show bbox and dismount points for all ladders (must be set before level load.)
  687.  
  688. Value: 0
  689. Flags: FCVAR_GAMEDLL
  690. displaysoundlist
  691. HelpStr:
  692. Value: 0
  693. Flags: FCVAR_GAMEDLL
  694. mapcyclefile
  695. HelpStr:
  696. Value: mapcycle.txt
  697. Flags: FCVAR_GAMEDLL
  698. servercfgfile
  699. HelpStr:
  700. Value: server.cfg
  701. Flags: FCVAR_GAMEDLL
  702. lservercfgfile
  703. HelpStr:
  704. Value: listenserver.cfg
  705. Flags: FCVAR_GAMEDLL
  706. mp_teamplay
  707. HelpStr:
  708. Value: 0
  709. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  710. mp_fraglimit
  711. HelpStr:
  712. Value: 0
  713. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  714. mp_falldamage
  715. HelpStr:
  716. Value: 0
  717. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  718. mp_weaponstay
  719. HelpStr:
  720. Value: 0
  721. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  722. mp_forcerespawn
  723. HelpStr:
  724. Value: 1
  725. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  726. mp_footsteps
  727. HelpStr:
  728. Value: 1
  729. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  730. mp_flashlight
  731. HelpStr:
  732. Value: 0
  733. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  734. mp_autocrosshair
  735. HelpStr:
  736. Value: 1
  737. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  738. decalfrequency
  739. HelpStr:
  740. Value: 10
  741. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  742. mp_teamlist
  743. HelpStr:
  744. Value: hgrunt;scientist
  745. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  746. mp_teamoverride
  747. HelpStr:
  748. Value: 1
  749. Flags: FCVAR_GAMEDLL
  750. mp_defaultteam
  751. HelpStr:
  752. Value: 0
  753. Flags: FCVAR_GAMEDLL
  754. mp_allowNPCs
  755. HelpStr:
  756. Value: 1
  757. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  758. suitvolume
  759. HelpStr:
  760. Value: 0.25
  761. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  762. sv_massreport
  763. HelpStr:
  764. Value: 0
  765. Flags: FCVAR_GAMEDLL
  766. sv_showhitboxes
  767. HelpStr: Send server-side hitboxes for specified entity to client (NOTE: this uses lots of bandwidth, use on listen server only).
  768. Value: -1
  769. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  770. report_props
  771. HelpStr:
  772. Flags: FCVAR_GAMEDLL
  773. trace_report
  774. HelpStr:
  775. Value: 0
  776. Flags: FCVAR_GAMEDLL
  777. motdfile
  778. HelpStr: The MOTD file to load.
  779. Value: motd.txt
  780. Flags: FCVAR_GAMEDLL
  781. dispcoll_drawplane
  782. HelpStr:
  783. Value: 0
  784. Flags: FCVAR_GAMEDLL
  785. plr_turning_movement_speed_rate_min
  786. HelpStr:
  787. Value: 0.1
  788. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  789. sv_player_z_speed_max
  790. HelpStr:
  791. Value: 30
  792. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  793. debug_stuck_velocity
  794. HelpStr:
  795. Value: 0
  796. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  797. apply_stuck_to_cmd
  798. HelpStr:
  799. Value: 1
  800. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  801. g_Language
  802. HelpStr:
  803. Value: 0
  804. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  805. old_radiusdamage
  806. HelpStr:
  807. Value: 0.0
  808. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  809. dumpgamestringtable
  810. HelpStr: Dump the contents of the game string table to the console.
  811. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  812. mp_forcecamera
  813. HelpStr: Restricts spectator modes for dead players
  814. Value: 0
  815. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  816. mp_allowspectators
  817. HelpStr: toggles whether the server allows spectator mode or not
  818. Value: 1.0
  819. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  820. mp_friendlyfire
  821. HelpStr:
  822. Value: 0
  823. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  824. flex_looktime
  825. HelpStr:
  826. Value: 5
  827. Flags: FCVAR_GAMEDLL
  828. dump_globals
  829. HelpStr: Dump all global entities/states
  830. Flags: FCVAR_GAMEDLL
  831. tv_delay
  832. HelpStr: SourceTV broadcast delay in seconds
  833. Value: 30
  834. Flags: FCVAR_GAMEDLL
  835. tv_allow_static_shots
  836. HelpStr: Auto director uses fixed level cameras for shots
  837. Value: 1
  838. Flags: FCVAR_GAMEDLL
  839. tv_allow_camera_man
  840. HelpStr: Auto director allows spectators to become camera man
  841. Value: 1
  842. Flags: FCVAR_GAMEDLL
  843. debug_materialmodifycontrol
  844. HelpStr:
  845. Value: 0
  846. Flags: FCVAR_GAMEDLL
  847. sv_gravity
  848. HelpStr: World gravity.
  849. Value: 800
  850. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  851. sv_stopspeed
  852. HelpStr: Minimum stopping speed when on ground.
  853. Value: 100
  854. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  855. sv_noclipaccelerate
  856. HelpStr:
  857. Value: 5
  858. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  859. sv_noclipspeed
  860. HelpStr:
  861. Value: 5
  862. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  863. sv_specaccelerate
  864. HelpStr:
  865. Value: 5
  866. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  867. sv_specspeed
  868. HelpStr:
  869. Value: 3
  870. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  871. sv_specnoclip
  872. HelpStr:
  873. Value: 1
  874. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  875. sv_maxspeed
  876. HelpStr:
  877. Value: 500
  878. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  879. sv_accelerate
  880. HelpStr:
  881. Value: 10
  882. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  883. sv_airaccelerate
  884. HelpStr:
  885. Value: 10
  886. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  887. sv_wateraccelerate
  888. HelpStr:
  889. Value: 10
  890. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  891. sv_waterfriction
  892. HelpStr:
  893. Value: 1
  894. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  895. sv_footsteps
  896. HelpStr: Play footstep sound for players
  897. Value: 1
  898. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  899. sv_rollspeed
  900. HelpStr:
  901. Value: 200
  902. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  903. sv_rollangle
  904. HelpStr: Max view roll angle
  905. Value: 0
  906. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  907. sv_friction
  908. HelpStr: World friction.
  909. Value: 4
  910. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  911. sv_bounce
  912. HelpStr: Bounce multiplier for when physically simulated objects collide with other objects.
  913. Value: 0
  914. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  915. sv_maxvelocity
  916. HelpStr: Maximum speed any ballistically moving object is allowed to attain per axis.
  917. Value: 3500
  918. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  919. sv_stepsize
  920. HelpStr:
  921. Value: 18
  922. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  923. sv_skyname
  924. HelpStr: Current name of the skybox texture
  925. Value: sky_urb01
  926. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  927. sv_backspeed
  928. HelpStr: How much to slow down backwards motion
  929. Value: 0.6
  930. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  931. sv_waterdist
  932. HelpStr: Vertical view fixup when eyes are near water plane.
  933. Value: 12
  934. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  935. r_JeepViewDampenFreq
  936. HelpStr:
  937. Value: 7.0
  938. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  939. r_JeepViewDampenDamp
  940. HelpStr:
  941. Value: 1.0
  942. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  943. r_JeepViewZHeight
  944. HelpStr:
  945. Value: 10.0
  946. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  947. r_AirboatViewDampenFreq
  948. HelpStr:
  949. Value: 7.0
  950. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  951. r_AirboatViewDampenDamp
  952. HelpStr:
  953. Value: 1.0
  954. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  955. r_AirboatViewZHeight
  956. HelpStr:
  957. Value: 0.0
  958. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  959. mp_chattime
  960. HelpStr: amount of time players can chat after the game is over
  961. Value: 10
  962. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  963. mp_timelimit
  964. HelpStr: game time per map in minutes
  965. Value: 0
  966. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  967. tv_delaymapchange
  968. HelpStr: Delays map change until broadcast is complete
  969. Value: 0
  970. Flags: FCVAR_GAMEDLL
  971. nav_coplanar_slope_limit
  972. HelpStr:
  973. Value: 0.99
  974. Flags: FCVAR_GAMEDLL
  975. nav_split_place_on_ground
  976. HelpStr: If true, nav areas will be placed flush with the ground when split.
  977. Value: 0
  978. Flags: FCVAR_GAMEDLL
  979. nav_area_bgcolor
  980. HelpStr: RGBA color to draw as the background color for nav areas while editing.
  981. Value: 0 0 0 30
  982. Flags: FCVAR_GAMEDLL
  983. nav_corner_adjust_adjacent
  984. HelpStr: radius used to raise/lower corners in nearby areas when raising/lowering corners.
  985. Value: 18
  986. Flags: FCVAR_GAMEDLL
  987. nav_update_blocked
  988. HelpStr: Updates the blocked/unblocked status for every nav area.
  989. Flags: FCVAR_GAMEDLL
  990. nav_check_floor
  991. HelpStr: Updates the blocked/unblocked status for every nav area.
  992. Flags: FCVAR_GAMEDLL
  993. nav_show_area_info
  994. HelpStr: Duration in seconds to show nav area ID and attributes while editing
  995. Value: 0.5
  996. Flags: FCVAR_GAMEDLL
  997. nav_snap_to_grid
  998. HelpStr: Snap to the nav generation grid when creating new nav areas
  999. Value: 0
  1000. Flags: FCVAR_GAMEDLL
  1001. nav_create_place_on_ground
  1002. HelpStr: If true, nav areas will be placed flush with the ground when created by hand.
  1003. Value: 0
  1004. Flags: FCVAR_GAMEDLL
  1005. nav_check_file_consistency
  1006. HelpStr: Scans the maps directory and reports any missing/out-of-date navigation files.
  1007. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1008. nav_slope_limit
  1009. HelpStr: The ground unit normal's Z component must be greater than this for nav areas to be generated.
  1010. Value: 0.7
  1011. Flags: FCVAR_GAMEDLL
  1012. nav_restart_after_analysis
  1013. HelpStr: When nav nav_restart_after_analysis finishes, restart the server. Turning this off can cause crashes, but is useful for incremental generation.
  1014. Value: 1
  1015. Flags: FCVAR_GAMEDLL
  1016. nav_edit
  1017. HelpStr: Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode.
  1018. Value: 0
  1019. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1020. nav_quicksave
  1021. HelpStr: Set to one to skip the time consuming phases of the analysis. Useful for data collection and testing.
  1022. Value: 0
  1023. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1024. nav_show_approach_points
  1025. HelpStr: Show Approach Points in the Navigation Mesh.
  1026. Value: 0
  1027. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1028. nav_show_danger
  1029. HelpStr: Show current 'danger' levels.
  1030. Value: 0
  1031. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1032. nav_show_player_counts
  1033. HelpStr: Show current player counts in each area.
  1034. Value: 0
  1035. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1036. nav_remove_unused_jump_areas
  1037. HelpStr: Removes jump areas with at most 1 connection to a ladder or non-jump area.
  1038. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1039. nav_delete
  1040. HelpStr: Deletes the currently highlighted Area.
  1041. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1042. nav_delete_marked
  1043. HelpStr: Deletes the currently marked Area (if any).
  1044. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1045. nav_split
  1046. HelpStr: To split an Area into two, align the split line using your cursor and invoke the split command.
  1047. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1048. nav_make_sniper_spots
  1049. HelpStr: Chops the marked area into disconnected sub-areas suitable for sniper spots.
  1050. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1051. nav_merge
  1052. HelpStr: To merge two Areas into one, mark the first Area, highlight the second by pointing your cursor at it, and invoke the merge command.
  1053. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1054. nav_mark
  1055. HelpStr: Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands.
  1056. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1057. nav_unmark
  1058. HelpStr: Clears the marked Area or Ladder.
  1059. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1060. nav_begin_area
  1061. HelpStr: Defines a corner of a new Area or Ladder. To complete the Area or Ladder, drag the opposite corner to the desired location and issue a 'nav_end_area' command.
  1062. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1063. nav_end_area
  1064. HelpStr: Defines the second corner of a new Area or Ladder and creates it.
  1065. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1066. nav_connect
  1067. HelpStr: To connect two Areas, mark the first Area, highlight the second Area, then invoke the connect command. Note that this creates a ONE-WAY connection from the first to the second Area. To make a two-way connection, also connect the second area to the first.
  1068. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1069. nav_disconnect
  1070. HelpStr: To disconnect two Areas, mark an Area, highlight a second Area, then invoke the disconnect command. This will remove all connections between the two Areas.
  1071. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1072. nav_splice
  1073. HelpStr: To splice, mark an area, highlight a second area, then invoke the splice command to create a new, connected area between them.
  1074. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1075. nav_crouch
  1076. HelpStr: Toggles the 'must crouch in this area' flag used by the AI system.
  1077. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1078. nav_precise
  1079. HelpStr: Toggles the 'dont avoid obstacles' flag used by the AI system.
  1080. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1081. nav_jump
  1082. HelpStr: Toggles the 'traverse this area by jumping' flag used by the AI system.
  1083. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1084. nav_no_jump
  1085. HelpStr: Toggles the 'dont jump in this area' flag used by the AI system.
  1086. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1087. nav_stop
  1088. HelpStr: Toggles the 'must stop when entering this area' flag used by the AI system.
  1089. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1090. nav_walk
  1091. HelpStr: Toggles the 'traverse this area by walking' flag used by the AI system.
  1092. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1093. nav_run
  1094. HelpStr: Toggles the 'traverse this area by running' flag used by the AI system.
  1095. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1096. nav_avoid
  1097. HelpStr: Toggles the 'avoid this area when possible' flag used by the AI system.
  1098. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1099. nav_transient
  1100. HelpStr: Toggles the 'area is transient and may become blocked' flag used by the AI system.
  1101. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1102. nav_dont_hide
  1103. HelpStr: Toggles the 'area is not suitable for hiding spots' flag used by the AI system.
  1104. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1105. nav_stand
  1106. HelpStr: Toggles the 'stand while hiding' flag used by the AI system.
  1107. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1108. nav_no_hostages
  1109. HelpStr: Toggles the 'hostages cannot use this area' flag used by the AI system.
  1110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1111. nav_strip
  1112. HelpStr: Strips all Hiding Spots, Approach Points, and Encounter Spots from the current Area.
  1113. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1114. nav_save
  1115. HelpStr: Saves the current Navigation Mesh to disk.
  1116. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1117. nav_load
  1118. HelpStr: Loads the Navigation Mesh for the current map.
  1119. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1120. nav_use_place
  1121. HelpStr: If used without arguments, all available Places will be listed. If a Place argument is given, the current Place is set.
  1122. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1123. nav_place_replace
  1124. HelpStr: Replaces all instances of the first place with the second place.
  1125. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1126. nav_place_list
  1127. HelpStr: Lists all place names used in the map.
  1128. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1129. nav_toggle_place_mode
  1130. HelpStr: Toggle the editor into and out of Place mode. Place mode allows labelling of Area with Place names.
  1131. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1132. nav_set_place_mode
  1133. HelpStr: Sets the editor into or out of Place mode. Place mode allows labelling of Area with Place names.
  1134. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1135. nav_place_floodfill
  1136. HelpStr: Sets the Place of the Area under the cursor to the curent Place, and 'flood-fills' the Place to all adjacent Areas. Flood-filling stops when it hits an Area with the same Place, or a different Place than that of the initial Area.
  1137. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1138. nav_place_pick
  1139. HelpStr: Sets the current Place to the Place of the Area under the cursor.
  1140. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1141. nav_toggle_place_painting
  1142. HelpStr: Toggles Place Painting mode. When Place Painting, pointing at an Area will 'paint' it with the current Place.
  1143. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1144. nav_mark_unnamed
  1145. HelpStr: Mark an Area with no Place name. Useful for finding stray areas missed when Place Painting.
  1146. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1147. nav_corner_select
  1148. HelpStr: Select a corner of the currently marked Area. Use multiple times to access all four corners.
  1149. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1150. nav_corner_raise
  1151. HelpStr: Raise the selected corner of the currently marked Area.
  1152. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1153. nav_corner_lower
  1154. HelpStr: Lower the selected corner of the currently marked Area.
  1155. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1156. nav_corner_place_on_ground
  1157. HelpStr: Places the selected corner of the currently marked Area on the ground.
  1158. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1159. nav_warp_to_mark
  1160. HelpStr: Warps the player to the marked area.
  1161. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1162. nav_ladder_flip
  1163. HelpStr: Flips the selected ladder's direction.
  1164. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1165. nav_generate
  1166. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1167. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1168. nav_generate_incremental
  1169. HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1170. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1171. nav_analyze
  1172. HelpStr: Re-analyze the current Navigation Mesh and save it to disk.
  1173. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1174. nav_mark_walkable
  1175. HelpStr: Mark the current location as a walkable position. These positions are used as seed locations when sampling the map to generate a Navigation Mesh.
  1176. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1177. nav_clear_walkable_marks
  1178. HelpStr: Erase any previously placed walkable positions.
  1179. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1180. nav_compress_id
  1181. HelpStr: Re-orders area and ladder ID's so they are continuous.
  1182. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1183. nav_show_ladder_bounds
  1184. HelpStr: Draws the bounding boxes of all func_ladders in the map.
  1185. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1186. nav_build_ladder
  1187. HelpStr: Attempts to build a nav ladder on the climbable surface under the cursor.
  1188. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1189. nav_show_nodes
  1190. HelpStr:
  1191. Value: 0
  1192. Flags: FCVAR_GAMEDLL
  1193. clear_debug_overlays
  1194. HelpStr: clears debug overlays
  1195. Flags: FCVAR_GAMEDLL
  1196. dragon_move_tolerance
  1197. HelpStr:
  1198. Value: 50
  1199. Flags: FCVAR_GAMEDLL
  1200. dragon_stop_velocity
  1201. HelpStr:
  1202. Value: 200.f
  1203. Flags: FCVAR_GAMEDLL
  1204. g_debug_vehicledriver
  1205. HelpStr:
  1206. Value: 0
  1207. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1208. sv_pushaway_force
  1209. HelpStr: How hard physics objects are pushed away from the players on the server.
  1210. Value: 70
  1211. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1212. sv_pushaway_min_player_speed
  1213. HelpStr: If a player is moving slower than this, don't push away physics objects (enables ducking behind things).
  1214. Value: 75
  1215. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1216. sv_pushaway_max_force
  1217. HelpStr: Maximum amount of force applied to physics objects by players.
  1218. Value: 1000
  1219. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1220. sv_pushaway_velocity_offset
  1221. HelpStr:
  1222. Value: 25
  1223. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1224. sv_pushaway_angular_velocity_offset
  1225. HelpStr:
  1226. Value: 100
  1227. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1228. sv_pushaway_clientside
  1229. HelpStr: Clientside physics push away (0=off, 1=only localplayer, 1=all players)
  1230. Value: 1
  1231. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1232. sv_pushaway_player_force
  1233. HelpStr: How hard the player is pushed away from physics objects (falls off with inverse square of distance).
  1234. Value: 200000
  1235. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1236. sv_pushaway_max_player_force
  1237. HelpStr: Maximum of how hard the player is pushed away from physics objects.
  1238. Value: 10000
  1239. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1240. sv_pushaway_force_golden_ball
  1241. HelpStr:
  1242. Value: 15000
  1243. Flags: FCVAR_GAMEDLL
  1244. sv_pushaway_max_force_golden_ball
  1245. HelpStr:
  1246. Value: 100000
  1247. Flags: FCVAR_GAMEDLL
  1248. think_limit
  1249. HelpStr: Maximum think time in milliseconds, warning is printed if this is exceeded.
  1250. Value: 10
  1251. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1252. sv_thinktimecheck
  1253. HelpStr: Check for thinktimes all on same timestamp.
  1254. Value: 0
  1255. Flags: FCVAR_GAMEDLL
  1256. dump_terrain
  1257. HelpStr: Dump physics info about virtual terrains
  1258. Flags: FCVAR_GAMEDLL
  1259. sv_unlag
  1260. HelpStr: Enables player lag compensation
  1261. Value: 1
  1262. Flags: FCVAR_GAMEDLL
  1263. sv_maxunlag
  1264. HelpStr: Maximum lag compensation in seconds
  1265. Value: 1.0
  1266. Flags: FCVAR_GAMEDLL
  1267. sv_lagflushbonecache
  1268. HelpStr: Flushes entity bone cache on lag compensation
  1269. Value: 1
  1270. Flags: FCVAR_GAMEDLL
  1271. sv_showlagcompensation
  1272. HelpStr: Show lag compensated hitboxes whenever a player is lag compensated.
  1273. Value: 0
  1274. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1275. sv_unlag_fixstuck
  1276. HelpStr: Disallow backtracking a player for lag compensation if it will cause them to become stuck
  1277. Value: 0
  1278. Flags: FCVAR_GAMEDLL
  1279. sv_unlag_debug
  1280. HelpStr:
  1281. Value: 0
  1282. Flags: FCVAR_GAMEDLL
  1283. g_debug_angularsensor
  1284. HelpStr:
  1285. Value: 0
  1286. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1287. g_debug_doors
  1288. HelpStr:
  1289. Value: 0
  1290. Flags: FCVAR_GAMEDLL
  1291. breakable_disable_gib_limit
  1292. HelpStr:
  1293. Value: 0
  1294. Flags: FCVAR_GAMEDLL
  1295. breakable_multiplayer
  1296. HelpStr:
  1297. Value: 1
  1298. Flags: FCVAR_GAMEDLL
  1299. prop_active_gib_limit
  1300. HelpStr:
  1301. Value: 999999
  1302. Flags: FCVAR_GAMEDLL
  1303. prop_active_gib_max_fade_time
  1304. HelpStr:
  1305. Value: 999999
  1306. Flags: FCVAR_GAMEDLL
  1307. func_breakdmg_bullet
  1308. HelpStr:
  1309. Value: 0.5
  1310. Flags: FCVAR_GAMEDLL
  1311. func_breakdmg_club
  1312. HelpStr:
  1313. Value: 1.5
  1314. Flags: FCVAR_GAMEDLL
  1315. func_breakdmg_explosive
  1316. HelpStr:
  1317. Value: 1.25
  1318. Flags: FCVAR_GAMEDLL
  1319. sv_turbophysics
  1320. HelpStr: Turns on turbo physics
  1321. Value: 0
  1322. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1323. prop_debug
  1324. HelpStr: Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1.
  1325. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1326. debug_small_prop_collision_ignore
  1327. HelpStr:
  1328. Value: 0
  1329. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1330. sv_small_prop_collision_group_update_duration
  1331. HelpStr:
  1332. Value: 5.0
  1333. Flags: FCVAR_GAMEDLL
  1334. prop_dynamic_create
  1335. HelpStr: Creates a dynamic prop with a specific .mdl aimed away from where the player is looking.
  1336. Arguments: {.mdl name}
  1337. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1338. prop_physics_create
  1339. HelpStr: Creates a physics prop with a specific .mdl aimed away from where the player is looking.
  1340. Arguments: {.mdl name}
  1341. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1342. ent_rotate
  1343. HelpStr: Rotates an entity by a specified # of degrees
  1344. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1345. scene_forcecombined
  1346. HelpStr: When playing back, force use of combined .wav files even in english.
  1347. Value: 0
  1348. Flags: FCVAR_GAMEDLL
  1349. scene_maxcaptionradius
  1350. HelpStr: Only show closed captions if recipient is within this many units of speaking actor (0==disabled).
  1351. Value: 1200
  1352. Flags: FCVAR_GAMEDLL
  1353. scene_async_prefetch_spew
  1354. HelpStr: Display async .ani file loading info.
  1355. Value: 0
  1356. Flags: FCVAR_GAMEDLL
  1357. scene_flush
  1358. HelpStr: Flush all .vcds from the cache and reload from disk.
  1359. Flags: FCVAR_GAMEDLL
  1360. scene_mem
  1361. HelpStr: Spew memory usage for .vcds in the instanced scene resource manager.
  1362. Flags: FCVAR_GAMEDLL
  1363. listRecentNPCSpeech
  1364. HelpStr: Displays a list of the last 5 lines of speech from NPCs.
  1365. Flags: FCVAR_GAMEDLL
  1366. scene_print
  1367. HelpStr: When playing back a scene, print timing and event info to console.
  1368. Value: 0
  1369. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1370. scene_clientflex
  1371. HelpStr: Do client side flex animation.
  1372. Value: 1
  1373. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1374. soundpatch_captionlength
  1375. HelpStr: How long looping soundpatch captions should display for.
  1376. Value: 2.0
  1377. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1378. report_soundpatch
  1379. HelpStr: reports sound patch count
  1380. Flags: FCVAR_GAMEDLL
  1381. soundscape_debug
  1382. HelpStr: When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that aren't in range, and white lines show soundscapes that are in range, but not the active soundscape.
  1383. Value: 0
  1384. Flags: FCVAR_GAMEDLL
  1385. soundscape_flush
  1386. HelpStr: Flushes the server & client side soundscapes
  1387. Flags: FCVAR_GAMEDLL
  1388. sv_soundscape_printdebuginfo
  1389. HelpStr: print soundscapes
  1390. Flags: FCVAR_GAMEDLL
  1391. phys_pushscale
  1392. HelpStr:
  1393. Value: 1
  1394. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1395. melee_damage_transform_max_to_force
  1396. HelpStr:
  1397. Value: 3000
  1398. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1399. melee_damage_source_max_to_force
  1400. HelpStr:
  1401. Value: 20000
  1402. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1403. melee_damage_source_min_to_force
  1404. HelpStr:
  1405. Value: 1000
  1406. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1407. template_debug
  1408. HelpStr:
  1409. Value: 0
  1410. Flags: FCVAR_GAMEDLL
  1411. Test_EHandle
  1412. HelpStr:
  1413. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1414. Test_ProxyToggle_EnableProxy
  1415. HelpStr:
  1416. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1417. Test_ProxyToggle_SetValue
  1418. HelpStr:
  1419. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1420. Test_InitRandomEntitySpawner
  1421. HelpStr:
  1422. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1423. Test_SpawnRandomEntities
  1424. HelpStr:
  1425. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1426. Test_RandomizeInPVS
  1427. HelpStr:
  1428. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1429. Test_RemoveAllRandomEntities
  1430. HelpStr:
  1431. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1432. Test_CreateEntity
  1433. HelpStr:
  1434. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1435. Test_RandomPlayerPosition
  1436. HelpStr:
  1437. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1438. g_debug_transitions
  1439. HelpStr: Set to 1 and restart the map to be warned if the map has no trigger_transition volumes. Set to 2 to see a dump of all entities & associated results during a transition.
  1440. Value: 0
  1441. Flags: FCVAR_GAMEDLL
  1442. showtriggers
  1443. HelpStr: Shows trigger brushes
  1444. Value: 0
  1445. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1446. showtriggers_toggle
  1447. HelpStr: Toggle show triggers
  1448. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1449. changelevel_fadeout_time
  1450. HelpStr:
  1451. Value: 2.0
  1452. Flags: FCVAR_GAMEDLL
  1453. cc_disable_all_trigger_changelevel
  1454. HelpStr:
  1455. Flags: FCVAR_GAMEDLL
  1456. set_viewentity
  1457. HelpStr: set_viewentity
  1458. Flags: FCVAR_GAMEDLL
  1459. force_start_touch
  1460. HelpStr: force_start_touch
  1461. Flags: FCVAR_GAMEDLL
  1462. force_end_touch
  1463. HelpStr: force_end_touch
  1464. Flags: FCVAR_GAMEDLL
  1465. force_start_disable
  1466. HelpStr: force_start_disable
  1467. Flags: FCVAR_GAMEDLL
  1468. set_quest_timer_server
  1469. HelpStr: set_quest_timer_server
  1470. Flags: FCVAR_GAMEDLL
  1471. activate_infinite_dungeon_mode_server
  1472. HelpStr: activate_infinite_dungeon_mode
  1473. Flags: FCVAR_GAMEDLL
  1474. dumpentityfactories
  1475. HelpStr: Lists all entity factory names.
  1476. Flags: FCVAR_GAMEDLL
  1477. dump_entity_sizes
  1478. HelpStr: Print sizeof(entclass)
  1479. Flags: FCVAR_GAMEDLL
  1480. sv_strict_notarget
  1481. HelpStr: If set, notarget will cause entities to never think they are in the pvs
  1482. Value: 0
  1483. Flags: FCVAR_GAMEDLL
  1484. kdtree_test
  1485. HelpStr: Tests spatial partition for entities queries.
  1486. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1487. voxeltree_view
  1488. HelpStr: View entities in the voxel-tree.
  1489. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1490. voxeltree_playerview
  1491. HelpStr: View entities in the voxel-tree at the player position.
  1492. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1493. voxeltree_box
  1494. HelpStr: View entities in the voxel-tree inside box <Vector(min), Vector(max)>.
  1495. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1496. voxeltree_sphere
  1497. HelpStr: View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.
  1498. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1499. collision_test
  1500. HelpStr: Tests collision system
  1501. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1502. telepathy_param_r1
  1503. HelpStr:
  1504. Value: 223
  1505. Flags: FCVAR_GAMEDLL
  1506. telepathy_param_r2
  1507. HelpStr:
  1508. Value: 240
  1509. Flags: FCVAR_GAMEDLL
  1510. telepathy_param_g1
  1511. HelpStr:
  1512. Value: 223
  1513. Flags: FCVAR_GAMEDLL
  1514. telepathy_param_g2
  1515. HelpStr:
  1516. Value: 110
  1517. Flags: FCVAR_GAMEDLL
  1518. telepathy_param_b1
  1519. HelpStr:
  1520. Value: 223
  1521. Flags: FCVAR_GAMEDLL
  1522. telepathy_param_b2
  1523. HelpStr:
  1524. Value: 0
  1525. Flags: FCVAR_GAMEDLL
  1526. telepathy_param_a1
  1527. HelpStr:
  1528. Value: 255
  1529. Flags: FCVAR_GAMEDLL
  1530. telepathy_param_a2
  1531. HelpStr:
  1532. Value: 255
  1533. Flags: FCVAR_GAMEDLL
  1534. telepathy_param_fade_in_time
  1535. HelpStr:
  1536. Value: 0
  1537. Flags: FCVAR_GAMEDLL
  1538. telepathy_param_fade_out_time
  1539. HelpStr:
  1540. Value: 0
  1541. Flags: FCVAR_GAMEDLL
  1542. telepathy_param_x
  1543. HelpStr:
  1544. Value: -1
  1545. Flags: FCVAR_GAMEDLL
  1546. telepathy_param_y
  1547. HelpStr:
  1548. Value: 0.1
  1549. Flags: FCVAR_GAMEDLL
  1550. telepathy_param_hold_time
  1551. HelpStr:
  1552. Value: 5
  1553. Flags: FCVAR_GAMEDLL
  1554. g_debug_vehiclebase
  1555. HelpStr:
  1556. Value: 0
  1557. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1558. g_debug_vehiclesound
  1559. HelpStr:
  1560. Value: 0
  1561. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1562. g_debug_vehicleexit
  1563. HelpStr:
  1564. Value: 0
  1565. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1566. g_debug_npc_vehicle_roles
  1567. HelpStr:
  1568. Value: 0
  1569. Flags: FCVAR_GAMEDLL
  1570. reload_vgui_texture_panel
  1571. HelpStr:
  1572. Flags: FCVAR_GAMEDLL
  1573. voice_serverdebug
  1574. HelpStr:
  1575. Value: 0
  1576. Flags: FCVAR_GAMEDLL
  1577. sv_alltalk
  1578. HelpStr: Players can hear all other players, no team restrictions
  1579. Value: 0
  1580. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  1581. wc_create
  1582. HelpStr: When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull)
  1583. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1584. wc_destroy
  1585. HelpStr: When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box).
  1586. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1587. wc_destroy_undo
  1588. HelpStr: When in WC edit mode restores the last deleted node
  1589. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1590. wc_air_node_edit
  1591. HelpStr: When in WC edit mode, toggles laying down or air nodes instead of ground nodes
  1592. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1593. wc_air_edit_further
  1594. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player
  1595. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1596. wc_air_edit_nearer
  1597. HelpStr: When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player
  1598. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1599. wc_link_edit
  1600. HelpStr:
  1601. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1602. wc_update_entity
  1603. HelpStr: Updates the entity's position/angles when in edit mode
  1604. Flags: FCVAR_GAMEDLL
  1605. wc_update_safe_entities
  1606. HelpStr: Updates entities in the map that can safely be updated (don't have parents or are affected by constraints).
  1607. Flags: FCVAR_GAMEDLL
  1608. sk_rollermine_shock
  1609. HelpStr:
  1610. Value: 0
  1611. Flags: FCVAR_GAMEDLL
  1612. sk_rollermine_stun_delay
  1613. HelpStr:
  1614. Value: 1
  1615. Flags: FCVAR_GAMEDLL
  1616. sk_rollermine_vehicle_intercept
  1617. HelpStr:
  1618. Value: 1
  1619. Flags: FCVAR_GAMEDLL
  1620. npc_rollermine_friendly_toggle
  1621. HelpStr: Rollrmine Friendly Toggle
  1622. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1623. g_cannon_reloadtime
  1624. HelpStr:
  1625. Value: 3
  1626. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1627. g_cannon_max_traveltime
  1628. HelpStr:
  1629. Value: 1.5
  1630. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1631. g_cannon_debug
  1632. HelpStr:
  1633. Value: 0
  1634. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1635. g_cannon_damageandradius
  1636. HelpStr:
  1637. Value: 512
  1638. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1639. aprof
  1640. HelpStr:
  1641. Flags: FCVAR_GAMEDLL
  1642. aprof_reset
  1643. HelpStr:
  1644. Flags: FCVAR_GAMEDLL
  1645. aprof_report
  1646. HelpStr:
  1647. Flags: FCVAR_GAMEDLL
  1648. autofish_facade_debug
  1649. HelpStr:
  1650. Value: 0
  1651. Flags: FCVAR_GAMEDLL
  1652. cc_portal
  1653. HelpStr: create channel portal entity
  1654. Flags: FCVAR_GAMEDLL
  1655. cc_portal_close
  1656. HelpStr: close channel portal
  1657. Flags: FCVAR_GAMEDLL
  1658. cc_portal_close_all
  1659. HelpStr: closel all channel portall
  1660. Flags: FCVAR_GAMEDLL
  1661. cc_portal_touch
  1662. HelpStr: CChannelPortal::On_PortalTouch() call
  1663. Flags: FCVAR_GAMEDLL
  1664. cc_efx
  1665. HelpStr: play effect(*.efx)
  1666. Flags: FCVAR_GAMEDLL
  1667. cc_portal_open
  1668. HelpStr: request open portal
  1669. Flags: FCVAR_GAMEDLL
  1670. increase_enable_channel_portal_create
  1671. HelpStr:
  1672. Flags: FCVAR_GAMEDLL
  1673. decrease_enable_channel_portal_create
  1674. HelpStr:
  1675. Flags: FCVAR_GAMEDLL
  1676. cc_portal_effects_all
  1677. HelpStr:
  1678. Flags: FCVAR_GAMEDLL
  1679. combo_default_duration
  1680. HelpStr:
  1681. Value: 2
  1682. Flags: FCVAR_GAMEDLL
  1683. combat_recorder_formula_debug
  1684. HelpStr:
  1685. Value: 0
  1686. Flags: FCVAR_GAMEDLL
  1687. table_rank_battle
  1688. HelpStr:
  1689. Value: 49,59,69,89,94,97
  1690. Flags: FCVAR_GAMEDLL
  1691. table_rank_style
  1692. HelpStr:
  1693. Value: 5,30,45,55,65,70
  1694. Flags: FCVAR_GAMEDLL
  1695. table_rank_total
  1696. HelpStr:
  1697. Value: 99,109,129,159,169,179
  1698. Flags: FCVAR_GAMEDLL
  1699. table_style_bonus
  1700. HelpStr:
  1701. Value: 3,5,8
  1702. Flags: FCVAR_GAMEDLL
  1703. cc_combat_record_reset
  1704. HelpStr: cc_combat_record_reset
  1705. Flags: FCVAR_GAMEDLL
  1706. cc_combat_record_report
  1707. HelpStr: cc_combat_record_report
  1708. Flags: FCVAR_GAMEDLL
  1709. cc_combo_reload
  1710. HelpStr: cc_combo_reload
  1711. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1712. trigger_changelevel_max_gauge
  1713. HelpStr:
  1714. Value: 100.0
  1715. Flags: FCVAR_GAMEDLL
  1716. trigger_changelevel_gauge_gain1
  1717. HelpStr:
  1718. Value: 25.0
  1719. Flags: FCVAR_GAMEDLL
  1720. trigger_changelevel_gauge_gain2
  1721. HelpStr:
  1722. Value: 19.0
  1723. Flags: FCVAR_GAMEDLL
  1724. trigger_changelevel_gauge_gain3
  1725. HelpStr:
  1726. Value: 13.0
  1727. Flags: FCVAR_GAMEDLL
  1728. trigger_changelevel_gauge_gain4
  1729. HelpStr:
  1730. Value: 9.0
  1731. Flags: FCVAR_GAMEDLL
  1732. trigger_changelevel_gauge_reduce
  1733. HelpStr:
  1734. Value: 1.0
  1735. Flags: FCVAR_GAMEDLL
  1736. trigger_changelevel_gauge_think_period
  1737. HelpStr:
  1738. Value: 0.3
  1739. Flags: FCVAR_GAMEDLL
  1740. debug_trigger_changelevel_gauge
  1741. HelpStr:
  1742. Value: 0
  1743. Flags: FCVAR_GAMEDLL
  1744. point_countdown_gauge_off_delay
  1745. HelpStr:
  1746. Value: 2
  1747. Flags: FCVAR_GAMEDLL
  1748. sv_set_accept_to_change_sector
  1749. HelpStr: sv_set_accept_to_change_sector
  1750. Flags: FCVAR_GAMEDLL
  1751. final_boss_shot_enable
  1752. HelpStr:
  1753. Value: 1
  1754. Flags: FCVAR_GAMEDLL
  1755. quest_success_scene_immediate_timescale
  1756. HelpStr:
  1757. Value: 0.5
  1758. Flags: FCVAR_GAMEDLL
  1759. quest_success_system_msg1_delay
  1760. HelpStr:
  1761. Value: 3.0
  1762. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1763. quest_success_system_msg2_delay
  1764. HelpStr:
  1765. Value: 8.0
  1766. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1767. cc_quest_success_scene_finished
  1768. HelpStr:
  1769. Flags: FCVAR_GAMEDLL
  1770. sv_server_effect
  1771. HelpStr: sv_server_effect
  1772. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1773. sv_server_effect_save
  1774. HelpStr: sv_server_effect_save
  1775. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1776. mat_bloom_curve_r
  1777. HelpStr:
  1778. Value: 0.75
  1779. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1780. mat_bloom_curve_g
  1781. HelpStr:
  1782. Value: 0.875
  1783. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1784. mat_bloom_curve_b
  1785. HelpStr:
  1786. Value: 0.9375
  1787. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1788. mat_bloom_scale_r
  1789. HelpStr:
  1790. Value: 1
  1791. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1792. mat_bloom_scale_g
  1793. HelpStr:
  1794. Value: 1
  1795. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1796. mat_bloom_scale_b
  1797. HelpStr:
  1798. Value: 1
  1799. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1800. mat_bloomscale
  1801. HelpStr:
  1802. Value: 1
  1803. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1804. last_config_mode
  1805. HelpStr:
  1806. Value:
  1807. Flags: FCVAR_GAMEDLL
  1808. cc_check_game_mode
  1809. HelpStr:
  1810. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1811. cc_check_feature_matrix_config
  1812. HelpStr: cc_check_feature_matrix_config
  1813. Flags: FCVAR_GAMEDLL
  1814. golden_ball_aim_dist
  1815. HelpStr:
  1816. Value: 512
  1817. Flags: FCVAR_GAMEDLL
  1818. golden_ball_shoot_dur
  1819. HelpStr:
  1820. Value: 2.5
  1821. Flags: FCVAR_GAMEDLL
  1822. golden_ball_shoot_radius
  1823. HelpStr:
  1824. Value: 1000
  1825. Flags: FCVAR_GAMEDLL
  1826. golden_ball_force_scale_min
  1827. HelpStr:
  1828. Value: 800
  1829. Flags: FCVAR_GAMEDLL
  1830. golden_ball_force_scale_max
  1831. HelpStr:
  1832. Value: 1200
  1833. Flags: FCVAR_GAMEDLL
  1834. golden_ball_force_z_min
  1835. HelpStr:
  1836. Value: 0.3
  1837. Flags: FCVAR_GAMEDLL
  1838. golden_ball_force_z_max
  1839. HelpStr:
  1840. Value: 0.5
  1841. Flags: FCVAR_GAMEDLL
  1842. golden_ball_touch_interval
  1843. HelpStr:
  1844. Value: 2
  1845. Flags: FCVAR_GAMEDLL
  1846. golden_ball_spawn_offset_z
  1847. HelpStr:
  1848. Value: 50
  1849. Flags: FCVAR_GAMEDLL
  1850. golden_ball_spawn_random_scale
  1851. HelpStr:
  1852. Value: 250
  1853. Flags: FCVAR_GAMEDLL
  1854. golden_ball_damage
  1855. HelpStr:
  1856. Value: 1000
  1857. Flags: FCVAR_GAMEDLL
  1858. golden_ball_down_damage
  1859. HelpStr:
  1860. Value: 500
  1861. Flags: FCVAR_GAMEDLL
  1862. golden_ball_max_range
  1863. HelpStr:
  1864. Value: 1024
  1865. Flags: FCVAR_GAMEDLL
  1866. cc_spawn_golden_ball
  1867. HelpStr: cc_spawn_golden_ball count damage
  1868. Flags: FCVAR_GAMEDLL
  1869. debug_pose_param
  1870. HelpStr:
  1871. Value: 0
  1872. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1873. debug_heal_spirit
  1874. HelpStr:
  1875. Value: 0
  1876. Flags: FCVAR_GAMEDLL
  1877. particle_emitter_follow_touch_dist_threshould
  1878. HelpStr:
  1879. Value: 10.0
  1880. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1881. mp_logdetail
  1882. HelpStr: Logs attacks. Values are: 0=off, 1=enemy, 2=teammate, 3=both)
  1883. Value: 0
  1884. Flags: FCVAR_GAMEDLL
  1885. func_break_max_pieces
  1886. HelpStr:
  1887. Value: 15
  1888. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  1889. erg_velocity_ratio
  1890. HelpStr:
  1891. Value: 0.5
  1892. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1893. mp_maxrounds
  1894. HelpStr: max number of rounds to play before server changes maps
  1895. Value: 0
  1896. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1897. mp_winlimit
  1898. HelpStr: max number of rounds one team can win before server changes maps
  1899. Value: 0
  1900. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1901. mp_roundtime
  1902. HelpStr: How many minutes each round takes.
  1903. Value: 5
  1904. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1905. mp_limitteams
  1906. HelpStr: Max # of players 1 team can have over another (0 disables check)
  1907. Value: 0
  1908. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1909. mp_spawnprotectiontime
  1910. HelpStr: Kick players who team-kill within this many seconds of a round restart.
  1911. Value: 5
  1912. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1913. endround
  1914. HelpStr: End the current round.
  1915. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1916. heroes_demonstration_mode
  1917. HelpStr:
  1918. Value: 1
  1919. Flags: FCVAR_GAMEDLL
  1920. mp_dump_timers
  1921. HelpStr: Prints round timers to the console for debugging
  1922. Flags: FCVAR_GAMEDLL
  1923. sv_max_random_spawn_point_try
  1924. HelpStr:
  1925. Value: 7
  1926. Flags: FCVAR_GAMEDLL
  1927. sv_reserve_spawn_teleport_point
  1928. HelpStr:
  1929. Value:
  1930. Flags: FCVAR_GAMEDLL
  1931. map_showspawnpoints
  1932. HelpStr: Shows player spawn points (red=invalid)
  1933. Flags: FCVAR_GAMEDLL
  1934. sv_global_physics_simulator_add_length_constraint
  1935. HelpStr: sv_global_physics_simulator_add_length_constraint
  1936. Flags: FCVAR_GAMEDLL
  1937. sv_global_physics_simulator_add_fixed_constraint
  1938. HelpStr: sv_global_physics_simulator_add_fixed_constraint
  1939. Flags: FCVAR_GAMEDLL
  1940. sv_global_physics_simulator_add_actor
  1941. HelpStr: Add Actor to the Global Physics Actor List
  1942. Flags: FCVAR_GAMEDLL
  1943. sv_global_physics_simulator_remove_actor
  1944. HelpStr: Remove Actor from the Global Physics Actor List
  1945. Flags: FCVAR_GAMEDLL
  1946. sv_global_physics_simulator_print_actors
  1947. HelpStr: Print Actor List
  1948. Flags: FCVAR_GAMEDLL
  1949. sk_dynamic_resupply_modifier
  1950. HelpStr:
  1951. Value: 1.0
  1952. Flags: FCVAR_GAMEDLL
  1953. g_debug_dynamicresupplies
  1954. HelpStr: Debug item_dynamic_resupply spawning. Set to 1 to see text printouts of the spawning. Set to 2 to see lines drawn to other items factored into the spawning.
  1955. Value: 0
  1956. Flags: FCVAR_GAMEDLL
  1957. teamheal_erg_heal_min
  1958. HelpStr:
  1959. Value: 10
  1960. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1961. teamheal_erg_heal_max
  1962. HelpStr:
  1963. Value: 1000
  1964. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1965. teamheal_erg_damage_other_team_ratio
  1966. HelpStr:
  1967. Value: 0.3
  1968. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1969. reload_erg_drop_shape
  1970. HelpStr:
  1971. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1972. sv_fishing_itembox_autoget_item_time
  1973. HelpStr:
  1974. Value: 150
  1975. Flags: FCVAR_GAMEDLL
  1976. debug_erg_drop
  1977. HelpStr:
  1978. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1979. debug_ent_erg_drop
  1980. HelpStr:
  1981. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1982. debug_collectible_item
  1983. HelpStr:
  1984. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1985. debug_fishing_itembox
  1986. HelpStr: debug_fishing_itembox
  1987. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1988. global_set
  1989. HelpStr: global_set <globalname> <state>: Sets the state of the given env_global (0 = OFF, 1 = ON, 2 = DEAD).
  1990. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1991. phys_speeds
  1992. HelpStr:
  1993. Value: 0
  1994. Flags: FCVAR_GAMEDLL
  1995. phys_timescale
  1996. HelpStr: Scale time for physics
  1997. Value: 1
  1998. Flags: FCVAR_GAMEDLL
  1999. physics_read_stat
  2000. HelpStr: Read stat about physisc evironment
  2001. Flags: FCVAR_GAMEDLL
  2002. phys_penetration_error_time
  2003. HelpStr: Controls the duration of vphysics penetration error boxes.
  2004. Value: 10
  2005. Flags: FCVAR_GAMEDLL
  2006. physics_highlight_active
  2007. HelpStr: Turns on the absbox for all active physics objects
  2008. Flags: FCVAR_GAMEDLL
  2009. physics_report_active
  2010. HelpStr: Lists all active physics objects
  2011. Flags: FCVAR_GAMEDLL
  2012. surfaceprop
  2013. HelpStr: Reports the surface properties at the cursor
  2014. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2015. physics_debug_entity
  2016. HelpStr: Dumps debug info for an entity
  2017. Flags: FCVAR_GAMEDLL
  2018. physics_select
  2019. HelpStr: Dumps debug info for an entity
  2020. Flags: FCVAR_GAMEDLL
  2021. physics_budget
  2022. HelpStr: Times the cost of each active object
  2023. Flags: FCVAR_GAMEDLL
  2024. collision_shake_amp
  2025. HelpStr:
  2026. Value: 0.2
  2027. Flags: FCVAR_GAMEDLL
  2028. collision_shake_freq
  2029. HelpStr:
  2030. Value: 0.5
  2031. Flags: FCVAR_GAMEDLL
  2032. collision_shake_time
  2033. HelpStr:
  2034. Value: 0.5
  2035. Flags: FCVAR_GAMEDLL
  2036. air_density
  2037. HelpStr: Changes the density of air for drag computations.
  2038. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2039. reload_impact_table
  2040. HelpStr: Relaod Impact Table
  2041. Flags: FCVAR_GAMEDLL
  2042. phys_impact_debug
  2043. HelpStr: 1 : Print NPC and Player, 2 : Print All
  2044. Value: 0
  2045. Flags: FCVAR_GAMEDLL
  2046. phys_impact_debug_damage
  2047. HelpStr: Print impact information only if the calculated damage is equal or above this one
  2048. Value: 0
  2049. Flags: FCVAR_GAMEDLL
  2050. vprof_scope_entity_thinks
  2051. HelpStr:
  2052. Value: 0
  2053. Flags: FCVAR_GAMEDLL
  2054. vprof_scope_entity_gamephys
  2055. HelpStr:
  2056. Value: 0
  2057. Flags: FCVAR_GAMEDLL
  2058. npc_vphysics
  2059. HelpStr:
  2060. Value: 0
  2061. Flags: FCVAR_GAMEDLL
  2062. sv_teststepsimulation
  2063. HelpStr:
  2064. Value: 1
  2065. Flags: FCVAR_GAMEDLL
  2066. sv_global_physics_estimate_debug_console
  2067. HelpStr:
  2068. Value: 0
  2069. Flags: FCVAR_GAMEDLL
  2070. sv_global_physics_simulate_debug_console
  2071. HelpStr:
  2072. Value: 0
  2073. Flags: FCVAR_GAMEDLL
  2074. sv_global_physics_estimate_debug_file
  2075. HelpStr:
  2076. Value: 0
  2077. Flags: FCVAR_GAMEDLL
  2078. sv_global_physics_simulate_debug_file
  2079. HelpStr:
  2080. Value: 0
  2081. Flags: FCVAR_GAMEDLL
  2082. debug_physimpact
  2083. HelpStr:
  2084. Value: 0
  2085. Flags: FCVAR_GAMEDLL
  2086. force_teleport
  2087. HelpStr: force_teleport
  2088. Flags: FCVAR_GAMEDLL
  2089. changesector_fadeout_time
  2090. HelpStr:
  2091. Value: 2.0
  2092. Flags: FCVAR_GAMEDLL
  2093. sv_ragdoll_type
  2094. HelpStr: 0 : Client , 1 : Server
  2095. Value: 1
  2096. Flags: FCVAR_GAMEDLL
  2097. ragdoll_unragdoll_yaw_bias
  2098. HelpStr:
  2099. Value: 20.0
  2100. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2101. max_simultaneous_server_ragdoll
  2102. HelpStr:
  2103. Value: 3
  2104. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2105. building_signboard_w
  2106. HelpStr:
  2107. Value: 120
  2108. Flags: FCVAR_GAMEDLL
  2109. building_signboard_h
  2110. HelpStr:
  2111. Value: 48
  2112. Flags: FCVAR_GAMEDLL
  2113. cc_vgui_screen
  2114. HelpStr:
  2115. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2116. building_signboard_facing
  2117. HelpStr:
  2118. Value: 2
  2119. Flags: FCVAR_GAMEDLL
  2120. cc_activate_signboards
  2121. HelpStr: cc_activate_signboards
  2122. Flags: FCVAR_GAMEDLL
  2123. sv_reload_signboard
  2124. HelpStr: sv_reload_signboard
  2125. Flags: FCVAR_GAMEDLL
  2126. hud_jeephint_numentries
  2127. HelpStr:
  2128. Value: 10
  2129. Flags: FCVAR_GAMEDLL
  2130. g_jeepexitspeed
  2131. HelpStr:
  2132. Value: 100
  2133. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2134. motionsynchronizer_frame_based
  2135. HelpStr:
  2136. Value: 1
  2137. Flags: FCVAR_GAMEDLL
  2138. plr_multi_target_damage_to_weak_point
  2139. HelpStr:
  2140. Value: 0
  2141. Flags: FCVAR_GAMEDLL
  2142. sk_plr_generic_spirit_velocity_bias
  2143. HelpStr:
  2144. Value: 100
  2145. Flags: FCVAR_GAMEDLL
  2146. sk_plr_generic_spirit_radius_bias
  2147. HelpStr:
  2148. Value: 0.2
  2149. Flags: FCVAR_GAMEDLL
  2150. sk_plr_generic_spirit_emit_origin_z_bias_normal
  2151. HelpStr:
  2152. Value: 40
  2153. Flags: FCVAR_GAMEDLL
  2154. sk_plr_generic_spirit_emit_origin_z_bias_down
  2155. HelpStr:
  2156. Value: 10
  2157. Flags: FCVAR_GAMEDLL
  2158. weapon_fadeout_time
  2159. HelpStr:
  2160. Value: 10.0
  2161. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2162. weapon_restore_collisiongroup_time
  2163. HelpStr:
  2164. Value: 1.0
  2165. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2166. weapon_throw_minimum_speed
  2167. HelpStr:
  2168. Value: 10.0
  2169. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2170. ctf_prop_return_time
  2171. HelpStr:
  2172. Value: 8
  2173. Flags: FCVAR_GAMEDLL
  2174. sv_property_set
  2175. HelpStr: sv_property_set
  2176. Flags: FCVAR_GAMEDLL
  2177. pvp_game_hosted
  2178. HelpStr:
  2179. Value: 0
  2180. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2181. gameevent
  2182. HelpStr: gameevent
  2183. Flags: FCVAR_GAMEDLL
  2184. freematch_start
  2185. HelpStr: freematch_start
  2186. Flags: FCVAR_GAMEDLL
  2187. freematch_confirm
  2188. HelpStr:
  2189. Flags: FCVAR_GAMEDLL
  2190. town_action_event_handler_debug
  2191. HelpStr:
  2192. Value: 0
  2193. Flags: FCVAR_GAMEDLL
  2194. ai_aggro_debug
  2195. HelpStr:
  2196. Value: 0
  2197. Flags: FCVAR_GAMEDLL
  2198. ai_aggro_debug_num_players
  2199. HelpStr:
  2200. Value: 4
  2201. Flags: FCVAR_GAMEDLL
  2202. aggro_print_table
  2203. HelpStr: Print Aggro Table Entries
  2204. Flags: FCVAR_GAMEDLL
  2205. ai_mode_debug
  2206. HelpStr:
  2207. Value: 0
  2208. Flags: FCVAR_GAMEDLL
  2209. ai_order_debug
  2210. HelpStr:
  2211. Value: 0
  2212. Flags: FCVAR_GAMEDLL
  2213. show_custom_attack_block_hull
  2214. HelpStr:
  2215. Value: 0
  2216. Flags: FCVAR_GAMEDLL
  2217. ai_taunt_duration
  2218. HelpStr:
  2219. Value: 3.5
  2220. Flags: FCVAR_GAMEDLL
  2221. show_custom_move_block_hull
  2222. HelpStr:
  2223. Value: 0
  2224. Flags: FCVAR_GAMEDLL
  2225. sk_kobold_lancer_same_position_threshold
  2226. HelpStr:
  2227. Value: 5.0
  2228. Flags: FCVAR_GAMEDLL
  2229. sk_kobold_lancer_same_position_time_limit
  2230. HelpStr:
  2231. Value: 2.0
  2232. Flags: FCVAR_GAMEDLL
  2233. sk_kobold_default_weapon
  2234. HelpStr:
  2235. Value: weapon_meleebase
  2236. Flags: FCVAR_GAMEDLL
  2237. sk_kobold_default_weapon_subtype
  2238. HelpStr:
  2239. Value: 20
  2240. Flags: FCVAR_GAMEDLL
  2241. sv_breaklance_damage_power
  2242. HelpStr:
  2243. Value: 10.0
  2244. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2245. sv_breaklance_damage_angular
  2246. HelpStr:
  2247. Value: 10000.0
  2248. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2249. sv_breaklance_z_ratio
  2250. HelpStr:
  2251. Value: 0.5
  2252. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2253. sv_breaklance_max_angle
  2254. HelpStr:
  2255. Value: 45
  2256. Flags: FCVAR_GAMEDLL
  2257. debug_blow_motion_controller
  2258. HelpStr:
  2259. Value: 0
  2260. Flags: FCVAR_GAMEDLL
  2261. minimum_area_of_large_prop
  2262. HelpStr:
  2263. Value: 20000
  2264. Flags: FCVAR_GAMEDLL
  2265. debug_npc_override_move
  2266. HelpStr:
  2267. Value: 0
  2268. Flags: FCVAR_GAMEDLL
  2269. npc_grappled_falling_velocity_scale
  2270. HelpStr:
  2271. Value: 1.0
  2272. Flags: FCVAR_GAMEDLL
  2273. sk_plr_grappling_throw_step_size
  2274. HelpStr:
  2275. Value: 50
  2276. Flags: FCVAR_GAMEDLL
  2277. sk_plr_grappling_ignore_collision_react_dist
  2278. HelpStr:
  2279. Value: 300.0f
  2280. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2281. sk_plr_grappling_secondary_collision_damage_ratio
  2282. HelpStr:
  2283. Value: 1.0
  2284. Flags: FCVAR_GAMEDLL
  2285. revive_torch
  2286. HelpStr: revive_torch
  2287. Flags: FCVAR_GAMEDLL
  2288. revive_torch_remove
  2289. HelpStr: revive_torch_remove
  2290. Flags: FCVAR_GAMEDLL
  2291. ai_playback_rate_debug
  2292. HelpStr:
  2293. Value: 0
  2294. Flags: FCVAR_GAMEDLL
  2295. ai_weakpoint_debug
  2296. HelpStr:
  2297. Value: 0
  2298. Flags: FCVAR_GAMEDLL
  2299. ai_teleport_debug
  2300. HelpStr:
  2301. Value: 0
  2302. Flags: FCVAR_GAMEDLL
  2303. npc_stuck_process_disable
  2304. HelpStr:
  2305. Value: 0
  2306. Flags: FCVAR_GAMEDLL
  2307. npc_falling_allow_height_check_disable
  2308. HelpStr:
  2309. Value: 0
  2310. Flags: FCVAR_GAMEDLL
  2311. debug_drop_item
  2312. HelpStr:
  2313. Value: 0
  2314. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2315. npc_no_hook_ik_without_limb_dominated
  2316. HelpStr:
  2317. Value: 1
  2318. Flags: FCVAR_GAMEDLL
  2319. npc_falling_time_out_disable
  2320. HelpStr:
  2321. Value: 0
  2322. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2323. cc_set_boss
  2324. HelpStr: cc_set_boss
  2325. Flags: FCVAR_GAMEDLL
  2326. test_web_log
  2327. HelpStr:
  2328. Flags: FCVAR_GAMEDLL
  2329. npc_knock_down
  2330. HelpStr:
  2331. Value: 0
  2332. Flags: FCVAR_GAMEDLL
  2333. npc_flounder
  2334. HelpStr:
  2335. Value: 0
  2336. Flags: FCVAR_GAMEDLL
  2337. test_move_stop
  2338. HelpStr:
  2339. Value: 1
  2340. Flags: FCVAR_GAMEDLL
  2341. npc_grappling_distance
  2342. HelpStr:
  2343. Value: 31.496063
  2344. Flags: FCVAR_GAMEDLL
  2345. npc_grappling_distance_walk
  2346. HelpStr:
  2347. Value: 25
  2348. Flags: FCVAR_GAMEDLL
  2349. npc_set_name
  2350. HelpStr: npc_set_name
  2351. Flags: FCVAR_GAMEDLL
  2352. cc_prologue_npc_boost_downgauge
  2353. HelpStr:
  2354. Flags: FCVAR_GAMEDLL
  2355. force_purge_drop_items
  2356. HelpStr:
  2357. Flags: FCVAR_GAMEDLL
  2358. sv_npc_schedule
  2359. HelpStr: sv_npc_schedule
  2360. Flags: FCVAR_GAMEDLL
  2361. sv_npc_take_damage
  2362. HelpStr: sv_npc_take_damage
  2363. Flags: FCVAR_GAMEDLL
  2364. debug_evilcore
  2365. HelpStr:
  2366. Value: 0
  2367. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2368. erg_horizon_velocity_min
  2369. HelpStr:
  2370. Value: 100
  2371. Flags: FCVAR_GAMEDLL
  2372. erg_horizon_velocity_max
  2373. HelpStr:
  2374. Value: 1000
  2375. Flags: FCVAR_GAMEDLL
  2376. erg_vertical_velocity_min
  2377. HelpStr:
  2378. Value: 100
  2379. Flags: FCVAR_GAMEDLL
  2380. erg_vertical_velocity_max
  2381. HelpStr:
  2382. Value: 300
  2383. Flags: FCVAR_GAMEDLL
  2384. erg_angular_impulse_min
  2385. HelpStr:
  2386. Value: 100
  2387. Flags: FCVAR_GAMEDLL
  2388. erg_angular_impulse_max
  2389. HelpStr:
  2390. Value: 1000
  2391. Flags: FCVAR_GAMEDLL
  2392. erg_boss_drop_num
  2393. HelpStr:
  2394. Value: 20
  2395. Flags: FCVAR_GAMEDLL
  2396. erg_boss_hp_amount
  2397. HelpStr:
  2398. Value: 50
  2399. Flags: FCVAR_GAMEDLL
  2400. evilcore_horizon_velocity_min
  2401. HelpStr:
  2402. Value: 60
  2403. Flags: FCVAR_GAMEDLL
  2404. evilcore_horizon_velocity_max
  2405. HelpStr:
  2406. Value: 120
  2407. Flags: FCVAR_GAMEDLL
  2408. evilcore_vertical_velocity_min
  2409. HelpStr:
  2410. Value: 200
  2411. Flags: FCVAR_GAMEDLL
  2412. evilcore_vertical_velocity_max
  2413. HelpStr:
  2414. Value: 500
  2415. Flags: FCVAR_GAMEDLL
  2416. npc_player_costume_load_per_part
  2417. HelpStr:
  2418. Value: 1
  2419. Flags: FCVAR_GAMEDLL
  2420. npc_player_costume_load_debug
  2421. HelpStr:
  2422. Value: 0
  2423. Flags: FCVAR_GAMEDLL
  2424. hsv_max_s
  2425. HelpStr:
  2426. Value: 0.2
  2427. Flags: FCVAR_GAMEDLL
  2428. sk_crow_health
  2429. HelpStr:
  2430. Value: 1
  2431. Flags: FCVAR_GAMEDLL
  2432. sk_crow_melee_dmg
  2433. HelpStr:
  2434. Value: 0
  2435. Flags: FCVAR_GAMEDLL
  2436. birds_debug
  2437. HelpStr:
  2438. Value: 0
  2439. Flags: FCVAR_GAMEDLL
  2440. npc_fish_debug
  2441. HelpStr:
  2442. Value: 0
  2443. Flags: FCVAR_GAMEDLL
  2444. sv_fish_snatch_max_wait_time
  2445. HelpStr:
  2446. Value: 3.5
  2447. Flags: FCVAR_GAMEDLL
  2448. sv_fish_flop_during_min_duration
  2449. HelpStr:
  2450. Value: 3.0
  2451. Flags: FCVAR_GAMEDLL
  2452. sv_fish_flop_during_max_duration
  2453. HelpStr:
  2454. Value: 10.0
  2455. Flags: FCVAR_GAMEDLL
  2456. sv_fish_autoget_item_time
  2457. HelpStr:
  2458. Value: 150
  2459. Flags: FCVAR_GAMEDLL
  2460. fish_create
  2461. HelpStr: fish_create
  2462. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2463. fish_monster_create
  2464. HelpStr: fish_monster_create
  2465. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2466. glasgavelen_custom_ai_debug
  2467. HelpStr:
  2468. Value: 0
  2469. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2470. sk_gnoll_yaw_speed
  2471. HelpStr:
  2472. Value: 20
  2473. Flags: FCVAR_GAMEDLL
  2474. notify_npc_kobold_hit_player
  2475. HelpStr: notify_npc_kobold_hit_player
  2476. Flags: FCVAR_GAMEDLL
  2477. kus_debug
  2478. HelpStr:
  2479. Value: 0
  2480. Flags: FCVAR_GAMEDLL
  2481. sv_kus_fadeout_distance
  2482. HelpStr:
  2483. Value: 200
  2484. Flags: FCVAR_GAMEDLL
  2485. sv_kus_fadeout_time
  2486. HelpStr:
  2487. Value: 1
  2488. Flags: FCVAR_GAMEDLL
  2489. kus_create
  2490. HelpStr: kus_create
  2491. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2492. npc_linotoss_debug_ai
  2493. HelpStr:
  2494. Value: 1
  2495. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2496. npc_linotoss_jump_gravity
  2497. HelpStr:
  2498. Value: 10
  2499. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2500. npc_linotoss_jump_gravity_impulse
  2501. HelpStr:
  2502. Value: 5
  2503. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2504. npc_linotoss_max_jump_speed
  2505. HelpStr:
  2506. Value: 2000
  2507. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2508. npc_linotoss_max_jump_distance
  2509. HelpStr:
  2510. Value: 1500
  2511. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2512. npc_linotoss_max_jump_rise
  2513. HelpStr:
  2514. Value: 1000
  2515. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2516. npc_linotoss_max_jump_drop
  2517. HelpStr:
  2518. Value: 1000
  2519. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2520. npc_linotoss_jump_pitch_max
  2521. HelpStr:
  2522. Value: 6
  2523. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2524. npc_linotoss_initial_jump_move_limit_height
  2525. HelpStr:
  2526. Value: 1024
  2527. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2528. npc_linotoss_force_lower_successfull_jump_height_rate
  2529. HelpStr:
  2530. Value: 0.8
  2531. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2532. npc_linotoss_max_jump_down_takeoff_height
  2533. HelpStr:
  2534. Value: 200
  2535. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2536. npc_linotoss_jump_attack_impulse_scale
  2537. HelpStr:
  2538. Value: 1
  2539. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2540. npc_linotoss_min_jump_height_modifier
  2541. HelpStr:
  2542. Value: 0.3
  2543. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2544. npc_linotoss_jump_yaw_limit
  2545. HelpStr:
  2546. Value: 45
  2547. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2548. npc_player_costume_level
  2549. HelpStr: 0 : Robe, 1 : Face, 2 : All
  2550. Value: 2
  2551. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2552. npc_player_cancel_play_sequence_distance
  2553. HelpStr:
  2554. Value: 30.0
  2555. Flags: FCVAR_GAMEDLL
  2556. npc_player_ignore_move_distance
  2557. HelpStr:
  2558. Value: 3.0
  2559. Flags: FCVAR_GAMEDLL
  2560. npc_player_message_debug
  2561. HelpStr:
  2562. Value: 0
  2563. Flags: FCVAR_GAMEDLL
  2564. npc_player_town_run_stop_distance
  2565. HelpStr:
  2566. Value: 30.0
  2567. Flags: FCVAR_GAMEDLL
  2568. npc_player_yaw_epslion_default
  2569. HelpStr:
  2570. Value: 1.0
  2571. Flags: FCVAR_GAMEDLL
  2572. npc_player_yaw_epslion_action
  2573. HelpStr:
  2574. Value: 5.0
  2575. Flags: FCVAR_GAMEDLL
  2576. dummy_npc_player_white_color
  2577. HelpStr:
  2578. Value: 1
  2579. Flags: FCVAR_GAMEDLL
  2580. sv_campfire_food_sharing_debug
  2581. HelpStr:
  2582. Value: 0
  2583. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2584. town_player_npc_fade_time
  2585. HelpStr:
  2586. Value: 1.f
  2587. Flags: FCVAR_GAMEDLL
  2588. make_random_npc_player
  2589. HelpStr: Make Random NPC Player
  2590. Flags: FCVAR_GAMEDLL
  2591. make_clone_npc_player
  2592. HelpStr: Make Clone NPC Player
  2593. Flags: FCVAR_GAMEDLL
  2594. remove_all_npc_player
  2595. HelpStr:
  2596. Flags: FCVAR_GAMEDLL
  2597. follow_all_npc_player
  2598. HelpStr:
  2599. Flags: FCVAR_GAMEDLL
  2600. npc_player_portal_touching
  2601. HelpStr: npc player start to touch portal
  2602. Flags: FCVAR_GAMEDLL
  2603. npc_player_portal_touched
  2604. HelpStr: npc player end to touch portal
  2605. Flags: FCVAR_GAMEDLL
  2606. cc_npc_player_random_emotion
  2607. HelpStr: cc_npc_player_random_emotion
  2608. Flags: FCVAR_GAMEDLL
  2609. cc_npc_player_eat
  2610. HelpStr: cc_npc_player_eat
  2611. Flags: FCVAR_GAMEDLL
  2612. cc_campfire_food_sharing
  2613. HelpStr: cc_campfire_food_sharing
  2614. Flags: FCVAR_GAMEDLL
  2615. npc_player_idle_rest_time
  2616. HelpStr:
  2617. Value: 5
  2618. Flags: FCVAR_GAMEDLL
  2619. npc_player_poseparam_spine_yaw_ratio
  2620. HelpStr:
  2621. Value: 0.5
  2622. Flags: FCVAR_GAMEDLL
  2623. npc_player_poseparam_head_yaw_ratio
  2624. HelpStr:
  2625. Value: 0.8
  2626. Flags: FCVAR_GAMEDLL
  2627. npc_player_poseparam_spine_pitch_ratio
  2628. HelpStr:
  2629. Value: 0.5
  2630. Flags: FCVAR_GAMEDLL
  2631. npc_player_poseparam_head_pitch_ratio
  2632. HelpStr:
  2633. Value: 1.0
  2634. Flags: FCVAR_GAMEDLL
  2635. npc_player_poseparam_head_yaw_max_speed
  2636. HelpStr:
  2637. Value: 70.0
  2638. Flags: FCVAR_GAMEDLL
  2639. npc_player_poseparam_head_pitch_max_speed
  2640. HelpStr:
  2641. Value: 10.0
  2642. Flags: FCVAR_GAMEDLL
  2643. npc_player_poseparam_head_yaw_lerp_time
  2644. HelpStr:
  2645. Value: 0.05
  2646. Flags: FCVAR_GAMEDLL
  2647. npc_player_poseparam_head_pitch_lerp_time
  2648. HelpStr:
  2649. Value: 0.05
  2650. Flags: FCVAR_GAMEDLL
  2651. npc_player_poseparam_spine_yaw_max_speed
  2652. HelpStr:
  2653. Value: 70.0
  2654. Flags: FCVAR_GAMEDLL
  2655. npc_player_poseparam_spine_pitch_max_speed
  2656. HelpStr:
  2657. Value: 50.0
  2658. Flags: FCVAR_GAMEDLL
  2659. npc_player_poseparam_spine_yaw_lerp_time
  2660. HelpStr:
  2661. Value: 0.05
  2662. Flags: FCVAR_GAMEDLL
  2663. npc_player_poseparam_spine_pitch_lerp_time
  2664. HelpStr:
  2665. Value: 0.05
  2666. Flags: FCVAR_GAMEDLL
  2667. npc_player_poseparam_spine_pitch_max
  2668. HelpStr:
  2669. Value: 20.0
  2670. Flags: FCVAR_GAMEDLL
  2671. npc_player_poseparam_spine_pitch_min
  2672. HelpStr:
  2673. Value: 0.0
  2674. Flags: FCVAR_GAMEDLL
  2675. npc_player_layered_sequence_debug
  2676. HelpStr:
  2677. Value: 0
  2678. Flags: FCVAR_GAMEDLL
  2679. npc_player_look_min_distance
  2680. HelpStr:
  2681. Value: 10.0
  2682. Flags: FCVAR_GAMEDLL
  2683. npc_player_look
  2684. HelpStr:
  2685. Flags: FCVAR_GAMEDLL
  2686. npc_player_costume_load_duration_state_change
  2687. HelpStr:
  2688. Value: 1
  2689. Flags: FCVAR_GAMEDLL
  2690. npc_player_costume_quality
  2691. HelpStr: NPC's visual quality. 0: low, 1: high
  2692. Value: 0
  2693. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2694. npc_player_costume_load_retry_time
  2695. HelpStr:
  2696. Value: 4
  2697. Flags: FCVAR_GAMEDLL
  2698. npc_player_costume_load_duration_in_square
  2699. HelpStr:
  2700. Value: 1
  2701. Flags: FCVAR_GAMEDLL
  2702. npc_player_costume_load_interval
  2703. HelpStr:
  2704. Value: 8
  2705. Flags: FCVAR_GAMEDLL
  2706. npc_player_costume_load_per_part_retry_time
  2707. HelpStr:
  2708. Value: 0.3
  2709. Flags: FCVAR_GAMEDLL
  2710. npc_player_costume_load_per_part_duration_in_square
  2711. HelpStr:
  2712. Value: 0.05
  2713. Flags: FCVAR_GAMEDLL
  2714. npc_player_costume_load_per_part_interval
  2715. HelpStr:
  2716. Value: 0.5
  2717. Flags: FCVAR_GAMEDLL
  2718. npc_player_costume_load_queue_sort_rate
  2719. HelpStr:
  2720. Value: 1
  2721. Flags: FCVAR_GAMEDLL
  2722. npc_player_costume_load_priority_base_distance
  2723. HelpStr:
  2724. Value: 1000.0
  2725. Flags: FCVAR_GAMEDLL
  2726. cc_bone_merge_add
  2727. HelpStr:
  2728. Flags: FCVAR_GAMEDLL
  2729. cc_bone_merge_remove
  2730. HelpStr:
  2731. Flags: FCVAR_GAMEDLL
  2732. npc_player_select_look_angle_limit
  2733. HelpStr:
  2734. Value: 60.0
  2735. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2736. npc_player_select_look_center_weight
  2737. HelpStr:
  2738. Value: 100.0
  2739. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2740. npc_player_select_look_center_randomness
  2741. HelpStr:
  2742. Value: 70.0
  2743. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2744. reload_npc_player_select
  2745. HelpStr: reload
  2746. Flags: FCVAR_GAMEDLL
  2747. npc_rider_debug_ai
  2748. HelpStr:
  2749. Value: 0
  2750. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2751. npc_vampire_teleport_blow_around_impulse
  2752. HelpStr:
  2753. Value: 500.0
  2754. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2755. ti_debug
  2756. HelpStr:
  2757. Value: 0
  2758. Flags: FCVAR_GAMEDLL
  2759. sk_ti_yaw_speed
  2760. HelpStr:
  2761. Value: 40
  2762. Flags: FCVAR_GAMEDLL
  2763. sk_ti_relative_yaw_from_player
  2764. HelpStr:
  2765. Value: 135
  2766. Flags: FCVAR_GAMEDLL
  2767. sk_ti_distance_normal
  2768. HelpStr:
  2769. Value: 80
  2770. Flags: FCVAR_GAMEDLL
  2771. sk_ti_min_distance_normal_to_player
  2772. HelpStr:
  2773. Value: 40
  2774. Flags: FCVAR_GAMEDLL
  2775. sk_ti_max_distance_normal_to_player
  2776. HelpStr:
  2777. Value: 250
  2778. Flags: FCVAR_GAMEDLL
  2779. sk_ti_distance_battle
  2780. HelpStr:
  2781. Value: 160
  2782. Flags: FCVAR_GAMEDLL
  2783. sk_ti_min_distance_battle_to_monster
  2784. HelpStr:
  2785. Value: 150
  2786. Flags: FCVAR_GAMEDLL
  2787. sk_ti_min_distance_battle_to_player
  2788. HelpStr:
  2789. Value: 40
  2790. Flags: FCVAR_GAMEDLL
  2791. sk_ti_max_distance_battle_to_player
  2792. HelpStr:
  2793. Value: 200
  2794. Flags: FCVAR_GAMEDLL
  2795. sk_ti_distance_tolerance
  2796. HelpStr:
  2797. Value: 25
  2798. Flags: FCVAR_GAMEDLL
  2799. sk_ti_min_wait_time_for_move
  2800. HelpStr:
  2801. Value: 3.0
  2802. Flags: FCVAR_GAMEDLL
  2803. sk_ti_health
  2804. HelpStr:
  2805. Value: 999999
  2806. Flags: FCVAR_GAMEDLL
  2807. sk_ti_fail_count_to_teleport
  2808. HelpStr:
  2809. Value: 3
  2810. Flags: FCVAR_GAMEDLL
  2811. sk_ti_path_find_retry
  2812. HelpStr:
  2813. Value: 5
  2814. Flags: FCVAR_GAMEDLL
  2815. sk_ti_look_importance
  2816. HelpStr:
  2817. Value: 1.0
  2818. Flags: FCVAR_GAMEDLL
  2819. sk_ti_look_duration
  2820. HelpStr:
  2821. Value: 1.0
  2822. Flags: FCVAR_GAMEDLL
  2823. sk_ti_look_ramp
  2824. HelpStr:
  2825. Value: 0.2
  2826. Flags: FCVAR_GAMEDLL
  2827. ti_select_flee_schedule
  2828. HelpStr: ti_select_flee_schedule
  2829. Flags: FCVAR_GAMEDLL
  2830. sk_prop_golem_yaw_speed
  2831. HelpStr:
  2832. Value: 40
  2833. Flags: FCVAR_GAMEDLL
  2834. sk_prop_golem_face_to_player_threshould
  2835. HelpStr:
  2836. Value: 30
  2837. Flags: FCVAR_GAMEDLL
  2838. sk_prop_golem_max_distance_to_player
  2839. HelpStr:
  2840. Value: 150
  2841. Flags: FCVAR_GAMEDLL
  2842. sk_prop_golem_min_distance_to_player
  2843. HelpStr:
  2844. Value: 80
  2845. Flags: FCVAR_GAMEDLL
  2846. sk_prop_golem_distance_tolerance
  2847. HelpStr:
  2848. Value: 50
  2849. Flags: FCVAR_GAMEDLL
  2850. sk_prop_golem_max_spawn_time
  2851. HelpStr:
  2852. Value: 1
  2853. Flags: FCVAR_GAMEDLL
  2854. npc_prop_golem_prop_snatch_update_time
  2855. HelpStr:
  2856. Value: 0.15
  2857. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2858. npc_prop_golem_prop_snatch_radius
  2859. HelpStr:
  2860. Value: 200.0
  2861. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2862. npc_prop_golem_prop_snatch_velocity
  2863. HelpStr:
  2864. Value: 300.0
  2865. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2866. npc_prop_golem_prop_snatch_velocity_up_offset
  2867. HelpStr:
  2868. Value: 100.0
  2869. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2870. npc_prop_golem_prop_attach_distance
  2871. HelpStr:
  2872. Value: 70.0
  2873. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2874. npc_prop_golem_num_prop_attach_per_bone
  2875. HelpStr:
  2876. Value: 1
  2877. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2878. npc_prop_golem_prop_snatch_velocity_dir_ratio
  2879. HelpStr:
  2880. Value: 0.4
  2881. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2882. update_prop_golem_stats
  2883. HelpStr:
  2884. Flags: FCVAR_GAMEDLL
  2885. cc_golem_notice_owner_attacker
  2886. HelpStr:
  2887. Flags: FCVAR_GAMEDLL
  2888. npc_summon_chase_default_dead_time
  2889. HelpStr:
  2890. Value: 240.0
  2891. Flags: FCVAR_GAMEDLL
  2892. npc_summon_chase_default_disassemble_distance
  2893. HelpStr:
  2894. Value: 2000.0
  2895. Flags: FCVAR_GAMEDLL
  2896. npc_summon_chase_default_disassemble_height
  2897. HelpStr:
  2898. Value: 1000.0
  2899. Flags: FCVAR_GAMEDLL
  2900. npc_summon_chase_min_distance_to_player
  2901. HelpStr:
  2902. Value: 80
  2903. Flags: FCVAR_GAMEDLL
  2904. npc_summon_chase_max_distance_to_player
  2905. HelpStr:
  2906. Value: 150
  2907. Flags: FCVAR_GAMEDLL
  2908. npc_summon_chase_face_to_player_threshould
  2909. HelpStr:
  2910. Value: 30
  2911. Flags: FCVAR_GAMEDLL
  2912. npc_summon_chase_distance_tolerance
  2913. HelpStr:
  2914. Value: 50
  2915. Flags: FCVAR_GAMEDLL
  2916. npc_summon_max_spawn_time
  2917. HelpStr:
  2918. Value: 1
  2919. Flags: FCVAR_GAMEDLL
  2920. debug_status_effect_value
  2921. HelpStr:
  2922. Value: 0
  2923. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2924. reload_status_effect_register
  2925. HelpStr: Reload Status Effect Register Table
  2926. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2927. sv_status_efx_frozen_cheat_probability
  2928. HelpStr:
  2929. Value: -1
  2930. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2931. sv_status_efx_frozen_debug
  2932. HelpStr:
  2933. Value: 0
  2934. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2935. sv_close_alchemy_box
  2936. HelpStr: sv_close_alchemy_box
  2937. Flags: FCVAR_GAMEDLL
  2938. campfirekit_throwable_range
  2939. HelpStr:
  2940. Value: 50
  2941. Flags: FCVAR_GAMEDLL
  2942. campfire_disappear_time
  2943. HelpStr:
  2944. Value: 1.0
  2945. Flags: FCVAR_GAMEDLL
  2946. campfire_throwin_velocity_scale
  2947. HelpStr:
  2948. Value: 2.0
  2949. Flags: FCVAR_GAMEDLL
  2950. campfire_throwin_velocity_up
  2951. HelpStr:
  2952. Value: 50.0
  2953. Flags: FCVAR_GAMEDLL
  2954. campfire_slope_threshould
  2955. HelpStr:
  2956. Value: 10.0
  2957. Flags: FCVAR_GAMEDLL
  2958. campfire_ignite_num_required_props
  2959. HelpStr:
  2960. Value: 2
  2961. Flags: FCVAR_GAMEDLL
  2962. campfire_extinguishing_time
  2963. HelpStr:
  2964. Value: 90.0
  2965. Flags: FCVAR_GAMEDLL
  2966. campfire_extinguishing_time_postpone_at_prop_ignition
  2967. HelpStr:
  2968. Value: 30.0
  2969. Flags: FCVAR_GAMEDLL
  2970. campfire_extinguishing_notice_preceding_time
  2971. HelpStr:
  2972. Value: 10.0
  2973. Flags: FCVAR_GAMEDLL
  2974. campfire_extinguishing_notice_holding_time
  2975. HelpStr:
  2976. Value: 7.0
  2977. Flags: FCVAR_GAMEDLL
  2978. campfire_notice_period_time
  2979. HelpStr:
  2980. Value: 10.0
  2981. Flags: FCVAR_GAMEDLL
  2982. campfire_notice_holding_time
  2983. HelpStr:
  2984. Value: 5.0
  2985. Flags: FCVAR_GAMEDLL
  2986. campfire_light_r
  2987. HelpStr:
  2988. Value: 253
  2989. Flags: FCVAR_GAMEDLL
  2990. campfire_light_g
  2991. HelpStr:
  2992. Value: 253
  2993. Flags: FCVAR_GAMEDLL
  2994. campfire_light_b
  2995. HelpStr:
  2996. Value: 154
  2997. Flags: FCVAR_GAMEDLL
  2998. campfire_light_exp
  2999. HelpStr:
  3000. Value: 4
  3001. Flags: FCVAR_GAMEDLL
  3002. campfire_light_radius
  3003. HelpStr:
  3004. Value: 500
  3005. Flags: FCVAR_GAMEDLL
  3006. campfire_light_delay
  3007. HelpStr:
  3008. Value: 30
  3009. Flags: FCVAR_GAMEDLL
  3010. campfire_light_decay
  3011. HelpStr:
  3012. Value: 0
  3013. Flags: FCVAR_GAMEDLL
  3014. campfire_anvil_distance
  3015. HelpStr:
  3016. Value: 128
  3017. Flags: FCVAR_GAMEDLL
  3018. campfire_anvil_effect_range
  3019. HelpStr:
  3020. Value: 32
  3021. Flags: FCVAR_GAMEDLL
  3022. campfire_status_effect_radius
  3023. HelpStr:
  3024. Value: 160
  3025. Flags: FCVAR_GAMEDLL
  3026. campfire_status_effect_enable_time
  3027. HelpStr:
  3028. Value: 10
  3029. Flags: FCVAR_GAMEDLL
  3030. campfire_alram_radius
  3031. HelpStr:
  3032. Value: 1024
  3033. Flags: FCVAR_GAMEDLL
  3034. campfire_fadeout_delay
  3035. HelpStr:
  3036. Value: 5
  3037. Flags: FCVAR_GAMEDLL
  3038. campfire_repair
  3039. HelpStr:
  3040. Flags: FCVAR_GAMEDLL
  3041. sk_check_summon_update_period
  3042. HelpStr:
  3043. Value: 0.1
  3044. Flags: FCVAR_GAMEDLL
  3045. sk_plr_healing_spirit_velocity_bias
  3046. HelpStr:
  3047. Value: 500
  3048. Flags: FCVAR_GAMEDLL
  3049. sk_plr_healing_spirit_radius_bias
  3050. HelpStr:
  3051. Value: 0.2
  3052. Flags: FCVAR_GAMEDLL
  3053. sk_plr_healing_spirit_emit_origin_z_bias
  3054. HelpStr:
  3055. Value: 50
  3056. Flags: FCVAR_GAMEDLL
  3057. debug_force_evy_critical_healing
  3058. HelpStr:
  3059. Value: 0
  3060. Flags: FCVAR_GAMEDLL
  3061. goddess_divine_personal_health_ratio
  3062. HelpStr:
  3063. Value: 1.0
  3064. Flags: FCVAR_GAMEDLL
  3065. goddess_divine_party_health_caster_ratio
  3066. HelpStr:
  3067. Value: 1.0
  3068. Flags: FCVAR_GAMEDLL
  3069. goddess_divine_party_health_target_ratio
  3070. HelpStr:
  3071. Value: 1.0
  3072. Flags: FCVAR_GAMEDLL
  3073. goddess_divine_personal_max_try
  3074. HelpStr:
  3075. Value: 1
  3076. Flags: FCVAR_GAMEDLL
  3077. goddess_divine_party_max_try
  3078. HelpStr:
  3079. Value: 3
  3080. Flags: FCVAR_GAMEDLL
  3081. cc_init_goddess_protection
  3082. HelpStr:
  3083. Flags: FCVAR_GAMEDLL
  3084. item_error_check_time
  3085. HelpStr:
  3086. Value: 1.0
  3087. Flags: FCVAR_GAMEDLL
  3088. sv_health_potion_double_up_time
  3089. HelpStr:
  3090. Value: 0.25f
  3091. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3092. reload_item_data
  3093. HelpStr:
  3094. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3095. max_full_repair_abstract_durability
  3096. HelpStr:
  3097. Value: 100
  3098. Flags: FCVAR_GAMEDLL
  3099. heroes_ShowStateTransitions
  3100. HelpStr: heroes_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
  3101. Value: -2
  3102. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3103. sv_max_usercmd_future_ticks
  3104. HelpStr: Prevents clients from running usercmds too far in the future. Prevents speed hacks.
  3105. Value: 8
  3106. Flags: FCVAR_GAMEDLL
  3107. bot_mimic
  3108. HelpStr:
  3109. Value: 0
  3110. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3111. bot_freeze
  3112. HelpStr:
  3113. Value: 0
  3114. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3115. bot_crouch
  3116. HelpStr:
  3117. Value: 0
  3118. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3119. bot_mimic_yaw_offset
  3120. HelpStr:
  3121. Value: 180
  3122. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3123. sk_plr_max_health
  3124. HelpStr:
  3125. Value: 0
  3126. Flags: FCVAR_GAMEDLL
  3127. sk_plr_max_stamina
  3128. HelpStr:
  3129. Value: 0
  3130. Flags: FCVAR_GAMEDLL
  3131. sk_plr_down_count
  3132. HelpStr:
  3133. Value: 0
  3134. Flags: FCVAR_GAMEDLL
  3135. sk_plr_down_restoration_rate
  3136. HelpStr:
  3137. Value: 0
  3138. Flags: FCVAR_GAMEDLL
  3139. sk_plr_fast_stamina_restoration_rate_evy_scythe
  3140. HelpStr:
  3141. Value: 48.0
  3142. Flags: FCVAR_GAMEDLL
  3143. sk_plr_normal_stamina_restoration_rate_evy_scythe
  3144. HelpStr:
  3145. Value: 12.0
  3146. Flags: FCVAR_GAMEDLL
  3147. sk_plr_fast_stamina_restoration_rate_evy_neo_staff
  3148. HelpStr:
  3149. Value: 48.0
  3150. Flags: FCVAR_GAMEDLL
  3151. sk_plr_normal_stamina_restoration_rate_evy_neo_staff
  3152. HelpStr:
  3153. Value: 12.0
  3154. Flags: FCVAR_GAMEDLL
  3155. sk_plr_health_restoration_rate
  3156. HelpStr:
  3157. Value: 0
  3158. Flags: FCVAR_GAMEDLL
  3159. sk_plr_lethita_stamina_fast_restoration_time_condition
  3160. HelpStr:
  3161. Value: 0
  3162. Flags: FCVAR_GAMEDLL
  3163. sk_plr_fiona_stamina_fast_restoration_time_condition
  3164. HelpStr:
  3165. Value: 0
  3166. Flags: FCVAR_GAMEDLL
  3167. sk_plr_evy_stamina_fast_restoration_time_condition
  3168. HelpStr:
  3169. Value: 0
  3170. Flags: FCVAR_GAMEDLL
  3171. sk_plr_evy_stamina_fast_restoration_time_condition_scythe
  3172. HelpStr:
  3173. Value: 0
  3174. Flags: FCVAR_GAMEDLL
  3175. sk_plr_evy_stamina_fast_restoration_time_condition_neo_staff
  3176. HelpStr:
  3177. Value: 0
  3178. Flags: FCVAR_GAMEDLL
  3179. sk_plr_kay_stamina_fast_restoration_time_condition
  3180. HelpStr:
  3181. Value: 0
  3182. Flags: FCVAR_GAMEDLL
  3183. sk_plr_kalok_stamina_fast_restoration_time_condition
  3184. HelpStr:
  3185. Value: 0
  3186. Flags: FCVAR_GAMEDLL
  3187. sk_plr_stamina_reduction_rate_when_grappling
  3188. HelpStr:
  3189. Value: 0
  3190. Flags: FCVAR_GAMEDLL
  3191. sk_plr_rest_damage_time_condition
  3192. HelpStr:
  3193. Value: 0
  3194. Flags: FCVAR_GAMEDLL
  3195. sk_plr_rest_action_time_condition
  3196. HelpStr:
  3197. Value: 0
  3198. Flags: FCVAR_GAMEDLL
  3199. sk_plr_lethita_rest_spend_stamina_time
  3200. HelpStr:
  3201. Value: 0
  3202. Flags: FCVAR_GAMEDLL
  3203. sk_plr_fiona_rest_spend_stamina_time
  3204. HelpStr:
  3205. Value: 0
  3206. Flags: FCVAR_GAMEDLL
  3207. sk_plr_evy_rest_spend_stamina_time
  3208. HelpStr:
  3209. Value: 0
  3210. Flags: FCVAR_GAMEDLL
  3211. sk_plr_kay_rest_spend_stamina_time
  3212. HelpStr:
  3213. Value: 0
  3214. Flags: FCVAR_GAMEDLL
  3215. sk_plr_kalok_rest_spend_stamina_time
  3216. HelpStr:
  3217. Value: 0
  3218. Flags: FCVAR_GAMEDLL
  3219. sk_plr_invincible_time_after_respawn
  3220. HelpStr:
  3221. Value: 0
  3222. Flags: FCVAR_GAMEDLL
  3223. plr_falling_allow_height_check_disable
  3224. HelpStr:
  3225. Value: 0
  3226. Flags: FCVAR_GAMEDLL
  3227. sv_create_character_mode
  3228. HelpStr:
  3229. Value: 0
  3230. Flags: FCVAR_GAMEDLL
  3231. barehand_balance
  3232. HelpStr:
  3233. Value: 80
  3234. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3235. CreatePredictionError
  3236. HelpStr: Create a prediction error
  3237. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3238. sk_plr_weapon_change
  3239. HelpStr: Change Player Current Weapon
  3240. Flags: FCVAR_GAMEDLL
  3241. cc_try_stuck_escape
  3242. HelpStr:
  3243. Flags: FCVAR_GAMEDLL
  3244. sv_runcmds
  3245. HelpStr:
  3246. Value: 1
  3247. Flags: FCVAR_GAMEDLL
  3248. update_inship_player_info
  3249. HelpStr:
  3250. Flags: FCVAR_GAMEDLL
  3251. update_battle_inventory_info
  3252. HelpStr:
  3253. Flags: FCVAR_GAMEDLL
  3254. party_member_dead_message_1_channel
  3255. HelpStr:
  3256. Value: 2
  3257. Flags: FCVAR_GAMEDLL
  3258. party_member_dead_message_1_y
  3259. HelpStr:
  3260. Value: 0.7
  3261. Flags: FCVAR_GAMEDLL
  3262. party_member_dead_message_1_font
  3263. HelpStr:
  3264. Value: CenterPrintText
  3265. Flags: FCVAR_GAMEDLL
  3266. party_member_dead_message_2_channel
  3267. HelpStr:
  3268. Value: 3
  3269. Flags: FCVAR_GAMEDLL
  3270. party_member_dead_message_2_y
  3271. HelpStr:
  3272. Value: 0.75
  3273. Flags: FCVAR_GAMEDLL
  3274. party_member_dead_message_2_font
  3275. HelpStr:
  3276. Value: Heroes_YoonGothic_Bold_15
  3277. Flags: FCVAR_GAMEDLL
  3278. host_reserve_system_message
  3279. HelpStr: host_reserve_system_message
  3280. Flags: FCVAR_GAMEDLL
  3281. plr_falling_motion_minimum_height
  3282. HelpStr:
  3283. Value: 80
  3284. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3285. plr_falling_allow_duration
  3286. HelpStr:
  3287. Value: 3.0
  3288. Flags: FCVAR_GAMEDLL
  3289. plr_falling_motion_process_disable
  3290. HelpStr:
  3291. Value: 0
  3292. Flags: FCVAR_GAMEDLL
  3293. plr_velocity_check_disable
  3294. HelpStr:
  3295. Value: 0
  3296. Flags: FCVAR_GAMEDLL
  3297. transport_to_safeposition_delay
  3298. HelpStr:
  3299. Value: 3.0
  3300. Flags: FCVAR_GAMEDLL
  3301. transport_to_spawnposition_delay
  3302. HelpStr:
  3303. Value: 6.0
  3304. Flags: FCVAR_GAMEDLL
  3305. plr_stuck_process_disable
  3306. HelpStr:
  3307. Value: 0
  3308. Flags: FCVAR_GAMEDLL
  3309. town_player_move_update_tick_rate
  3310. HelpStr:
  3311. Value: 60
  3312. Flags: FCVAR_GAMEDLL
  3313. town_player_costume_update_tick_rate
  3314. HelpStr:
  3315. Value: 600
  3316. Flags: FCVAR_GAMEDLL
  3317. cc_change_all_costume_by_stream
  3318. HelpStr:
  3319. Flags: FCVAR_GAMEDLL
  3320. cc_reload_costume_clipping
  3321. HelpStr:
  3322. Flags: FCVAR_GAMEDLL
  3323. cc_reload_player_model
  3324. HelpStr:
  3325. Flags: FCVAR_GAMEDLL
  3326. plr_dead_ragdoll_force_scale
  3327. HelpStr:
  3328. Value: 10
  3329. Flags: FCVAR_GAMEDLL
  3330. recheck_contact_points
  3331. HelpStr: recheck_contact_points
  3332. Flags: FCVAR_GAMEDLL
  3333. ctf_dead_auto_respawn_time
  3334. HelpStr:
  3335. Value: 8
  3336. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3337. plr_play_overlay_sequence
  3338. HelpStr:
  3339. Flags: FCVAR_GAMEDLL
  3340. plr_stop_overlay_sequence
  3341. HelpStr:
  3342. Flags: FCVAR_GAMEDLL
  3343. default_hair_id
  3344. HelpStr:
  3345. Value: 0
  3346. Flags: FCVAR_GAMEDLL
  3347. default_hair_color
  3348. HelpStr:
  3349. Value: 1
  3350. Flags: FCVAR_GAMEDLL
  3351. default_skin_color
  3352. HelpStr:
  3353. Value: 1
  3354. Flags: FCVAR_GAMEDLL
  3355. default_eye_color
  3356. HelpStr:
  3357. Value: 1
  3358. Flags: FCVAR_GAMEDLL
  3359. default_shiness_level
  3360. HelpStr:
  3361. Value: 4
  3362. Flags: FCVAR_GAMEDLL
  3363. sv_random_costume_info
  3364. HelpStr:
  3365. Value: 0 0 0 0 0
  3366. Flags: FCVAR_GAMEDLL
  3367. cc_init_costume_on_character_create
  3368. HelpStr:
  3369. Flags: FCVAR_GAMEDLL
  3370. cc_random_costume_on_character_create
  3371. HelpStr:
  3372. Flags: FCVAR_GAMEDLL
  3373. cc_update_costume
  3374. HelpStr:
  3375. Flags: FCVAR_GAMEDLL
  3376. lift_during_sound_period
  3377. HelpStr:
  3378. Value: 2.0
  3379. Flags: FCVAR_GAMEDLL
  3380. player_latch_motion_debug
  3381. HelpStr:
  3382. Value: 0
  3383. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3384. sv_show_player_target
  3385. HelpStr:
  3386. Value: 0
  3387. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3388. cc_player_cur_target_position
  3389. HelpStr:
  3390. Flags: FCVAR_GAMEDLL
  3391. plr_use_quickslot
  3392. HelpStr:
  3393. Flags: FCVAR_GAMEDLL
  3394. plr_key_pressing_quick_slot_enable
  3395. HelpStr:
  3396. Value: 0
  3397. Flags: FCVAR_GAMEDLL
  3398. spskill_next
  3399. HelpStr:
  3400. Flags: FCVAR_GAMEDLL
  3401. notify_cur_spskill_state
  3402. HelpStr:
  3403. Flags: FCVAR_GAMEDLL
  3404. plr_safe_ground_position_time_interval
  3405. HelpStr:
  3406. Value: 0.1
  3407. Flags: FCVAR_GAMEDLL
  3408. hp_recovery_rate_by_es_move
  3409. HelpStr:
  3410. Value: 0.07
  3411. Flags: FCVAR_GAMEDLL
  3412. plr_eye_update_period
  3413. HelpStr:
  3414. Value: 0.5
  3415. Flags: FCVAR_GAMEDLL
  3416. plr_all_reserve_find_look_target_immediately
  3417. HelpStr:
  3418. Flags: FCVAR_GAMEDLL
  3419. remove_status_effect_by_shared_index
  3420. HelpStr:
  3421. Flags: FCVAR_GAMEDLL
  3422. remove_server_effect_by_shared_index
  3423. HelpStr:
  3424. Flags: FCVAR_GAMEDLL
  3425. cam_enable_look_at
  3426. HelpStr: cam_enable_look_at
  3427. Flags: FCVAR_GAMEDLL
  3428. cam_disable_look_at
  3429. HelpStr: cam_disable_look_at
  3430. Flags: FCVAR_GAMEDLL
  3431. force_damage_player
  3432. HelpStr: force_damage_player
  3433. Flags: FCVAR_GAMEDLL
  3434. sendto_server_title_id
  3435. HelpStr:
  3436. Flags: FCVAR_GAMEDLL
  3437. sendto_server_guild_name
  3438. HelpStr:
  3439. Flags: FCVAR_GAMEDLL
  3440. sendto_server_quote
  3441. HelpStr:
  3442. Flags: FCVAR_GAMEDLL
  3443. sendto_server_cafe
  3444. HelpStr:
  3445. Flags: FCVAR_GAMEDLL
  3446. sendto_server_return
  3447. HelpStr:
  3448. Flags: FCVAR_GAMEDLL
  3449. cc_use_egofeather
  3450. HelpStr:
  3451. Flags: FCVAR_GAMEDLL
  3452. cc_use_goddessfeather
  3453. HelpStr:
  3454. Flags: FCVAR_GAMEDLL
  3455. cc_launch_ship_intro_cutscene_player_init
  3456. HelpStr:
  3457. Flags: FCVAR_GAMEDLL
  3458. cc_play_launch_emotion
  3459. HelpStr: play random emotion for ship launch
  3460. Flags: FCVAR_GAMEDLL
  3461. sv_relay_get_item_event
  3462. HelpStr:
  3463. Flags: FCVAR_GAMEDLL
  3464. changeteam
  3465. HelpStr: Change Team in PVP Mode
  3466. Flags: FCVAR_GAMEDLL
  3467. set_title
  3468. HelpStr: Set Title
  3469. Flags: FCVAR_GAMEDLL
  3470. plr_set_esmove_target
  3471. HelpStr:
  3472. Flags: FCVAR_GAMEDLL
  3473. cc_quick_chat_action
  3474. HelpStr:
  3475. Flags: FCVAR_GAMEDLL
  3476. cc_redirect_command
  3477. HelpStr:
  3478. Flags: FCVAR_GAMEDLL
  3479. plr_select_party_member
  3480. HelpStr:
  3481. Flags: FCVAR_GAMEDLL
  3482. cc_init_tagged_players
  3483. HelpStr: cc_init_tagged_players
  3484. Flags: FCVAR_GAMEDLL
  3485. t_tagged_player_list
  3486. HelpStr: tc_tagged_player_list
  3487. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3488. player_load_current_costume
  3489. HelpStr: player_load_current_costume
  3490. Flags: FCVAR_GAMEDLL
  3491. purchase_harpoon
  3492. HelpStr: Temporary
  3493. Flags: FCVAR_GAMEDLL
  3494. cc_set_sub_weapon
  3495. HelpStr: cc_set_sub_weapon item_class ammo_count
  3496. Flags: FCVAR_GAMEDLL
  3497. cc_fill_all_items
  3498. HelpStr:
  3499. Flags: FCVAR_GAMEDLL
  3500. cc_notify_current_AP
  3501. HelpStr:
  3502. Flags: FCVAR_GAMEDLL
  3503. force_breakarmor_damage_power
  3504. HelpStr:
  3505. Value: 500.0
  3506. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3507. force_breakarmor_damage_angular
  3508. HelpStr:
  3509. Value: 200.0
  3510. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3511. force_breakarmor_z_ratio
  3512. HelpStr:
  3513. Value: 0.5
  3514. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3515. load_costume
  3516. HelpStr:
  3517. Flags: FCVAR_GAMEDLL
  3518. load_costume_without_motion
  3519. HelpStr:
  3520. Flags: FCVAR_GAMEDLL
  3521. cc_change_costume_set
  3522. HelpStr:
  3523. Flags: FCVAR_GAMEDLL
  3524. cc_change_costume_color
  3525. HelpStr:
  3526. Flags: FCVAR_GAMEDLL
  3527. cc_change_all_costume_color
  3528. HelpStr:
  3529. Flags: FCVAR_GAMEDLL
  3530. cc_change_accessory
  3531. HelpStr:
  3532. Flags: FCVAR_GAMEDLL
  3533. cc_change_accessory_color
  3534. HelpStr:
  3535. Flags: FCVAR_GAMEDLL
  3536. cc_change_costume_pollution
  3537. HelpStr:
  3538. Flags: FCVAR_GAMEDLL
  3539. cc_change_face_layer
  3540. HelpStr:
  3541. Flags: FCVAR_GAMEDLL
  3542. cc_change_all_face_layer_by_stream
  3543. HelpStr:
  3544. Flags: FCVAR_GAMEDLL
  3545. cc_change_face_layer_color
  3546. HelpStr:
  3547. Flags: FCVAR_GAMEDLL
  3548. cc_change_face_shineness_level
  3549. HelpStr:
  3550. Flags: FCVAR_GAMEDLL
  3551. cc_change_face_paint_detail
  3552. HelpStr:
  3553. Flags: FCVAR_GAMEDLL
  3554. cc_change_face_paint_rotate
  3555. HelpStr:
  3556. Flags: FCVAR_GAMEDLL
  3557. cc_change_face_paint_pos_x
  3558. HelpStr:
  3559. Flags: FCVAR_GAMEDLL
  3560. cc_change_face_paint_pos_y
  3561. HelpStr:
  3562. Flags: FCVAR_GAMEDLL
  3563. cc_change_face_paint_scale
  3564. HelpStr:
  3565. Flags: FCVAR_GAMEDLL
  3566. cc_change_body_layer
  3567. HelpStr:
  3568. Flags: FCVAR_GAMEDLL
  3569. cc_change_all_body_layer_by_stream
  3570. HelpStr:
  3571. Flags: FCVAR_GAMEDLL
  3572. cc_change_body_layer_color
  3573. HelpStr:
  3574. Flags: FCVAR_GAMEDLL
  3575. cc_change_body_paint_detail
  3576. HelpStr:
  3577. Flags: FCVAR_GAMEDLL
  3578. cc_change_body_paint_surface_side
  3579. HelpStr:
  3580. Flags: FCVAR_GAMEDLL
  3581. cc_change_body_paint_rotate_z
  3582. HelpStr:
  3583. Flags: FCVAR_GAMEDLL
  3584. cc_change_body_paint_pos_x
  3585. HelpStr:
  3586. Flags: FCVAR_GAMEDLL
  3587. cc_change_body_paint_pos_y
  3588. HelpStr:
  3589. Flags: FCVAR_GAMEDLL
  3590. cc_change_body_paint_scale
  3591. HelpStr:
  3592. Flags: FCVAR_GAMEDLL
  3593. cc_change_body_paint_clip
  3594. HelpStr:
  3595. Flags: FCVAR_GAMEDLL
  3596. cc_change_body_paint_blend
  3597. HelpStr:
  3598. Flags: FCVAR_GAMEDLL
  3599. cc_change_figure_height
  3600. HelpStr:
  3601. Flags: FCVAR_GAMEDLL
  3602. cc_change_figure_bust
  3603. HelpStr:
  3604. Flags: FCVAR_GAMEDLL
  3605. cc_part_break_own_armor_toggle
  3606. HelpStr:
  3607. Flags: FCVAR_GAMEDLL
  3608. cc_part_break_own_armor
  3609. HelpStr:
  3610. Flags: FCVAR_GAMEDLL
  3611. cc_part_break_own_armor_all
  3612. HelpStr:
  3613. Flags: FCVAR_GAMEDLL
  3614. cc_breakownarmor
  3615. HelpStr:
  3616. Flags: FCVAR_GAMEDLL
  3617. cc_change_all_costume
  3618. HelpStr:
  3619. Flags: FCVAR_GAMEDLL
  3620. cc_change_costume
  3621. HelpStr:
  3622. Flags: FCVAR_GAMEDLL
  3623. cc_break_own_shield
  3624. HelpStr:
  3625. Flags: FCVAR_GAMEDLL
  3626. neo_staff_evy_mode
  3627. HelpStr:
  3628. Value: 1
  3629. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3630. evy_bubble_ball_init_speed
  3631. HelpStr:
  3632. Value: 10.0
  3633. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3634. evy_bubble_ball_height_limit
  3635. HelpStr:
  3636. Value: 200.0
  3637. Flags: FCVAR_GAMEDLL
  3638. evy_bubble_ball_origin_bias
  3639. HelpStr:
  3640. Value: 70.0
  3641. Flags: FCVAR_GAMEDLL
  3642. healing_ball_ratio
  3643. HelpStr:
  3644. Value: 0.001
  3645. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3646. healing_ball_numEmit
  3647. HelpStr:
  3648. Value: 5
  3649. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3650. healing_ball_velocity
  3651. HelpStr:
  3652. Value: 500.0
  3653. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3654. healing_ball_zbias
  3655. HelpStr:
  3656. Value: 30.0
  3657. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3658. healing_ball_radius
  3659. HelpStr:
  3660. Value: 128.0
  3661. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3662. give_alchemybox
  3663. HelpStr:
  3664. Value: -1
  3665. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3666. debug_test_evy_bubble_ball_make
  3667. HelpStr:
  3668. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3669. debug_test_evy_bubble_ball_begin
  3670. HelpStr:
  3671. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3672. debug_test_evy_bubble_ball_end
  3673. HelpStr:
  3674. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3675. cc_summon_monster_control
  3676. HelpStr:
  3677. Flags: FCVAR_GAMEDLL
  3678. cc_evy_staff_magic_gauge_init
  3679. HelpStr:
  3680. Flags: FCVAR_GAMEDLL
  3681. sk_kalok_rapid_grappling_scan_period
  3682. HelpStr:
  3683. Value: 0.1
  3684. Flags: FCVAR_GAMEDLL
  3685. cc_add_aim_guide
  3686. HelpStr:
  3687. Flags: FCVAR_GAMEDLL
  3688. cc_remove_aim_guide
  3689. HelpStr:
  3690. Flags: FCVAR_GAMEDLL
  3691. debug_force_vocation_level
  3692. HelpStr:
  3693. Value: 1
  3694. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3695. cc_vocation_flush_end_message
  3696. HelpStr:
  3697. Flags: FCVAR_GAMEDLL
  3698. pl_dark_knight_weapon_color_1
  3699. HelpStr:
  3700. Value: 0
  3701. Flags: FCVAR_GAMEDLL
  3702. pl_dark_knight_weapon_color_2
  3703. HelpStr:
  3704. Value: 0
  3705. Flags: FCVAR_GAMEDLL
  3706. pl_dark_knight_weapon_color_3
  3707. HelpStr:
  3708. Value: 0
  3709. Flags: FCVAR_GAMEDLL
  3710. pl_paladin_weapon_color_1
  3711. HelpStr:
  3712. Value: 16777215
  3713. Flags: FCVAR_GAMEDLL
  3714. pl_paladin_weapon_color_2
  3715. HelpStr:
  3716. Value: 16777215
  3717. Flags: FCVAR_GAMEDLL
  3718. pl_paladin_weapon_color_3
  3719. HelpStr:
  3720. Value: 16777215
  3721. Flags: FCVAR_GAMEDLL
  3722. pl_paladin_weapon_color_kalok_1
  3723. HelpStr:
  3724. Value: 25463459
  3725. Flags: FCVAR_GAMEDLL
  3726. pl_paladin_weapon_color_kalok_2
  3727. HelpStr:
  3728. Value: 16787311
  3729. Flags: FCVAR_GAMEDLL
  3730. pl_paladin_weapon_color_kalok_3
  3731. HelpStr:
  3732. Value: 16777216
  3733. Flags: FCVAR_GAMEDLL
  3734. sk_plr_transform_pl_effect
  3735. HelpStr:
  3736. Value: effects/player/fiona_paladin_body_loop.efx
  3737. Flags: FCVAR_GAMEDLL
  3738. sk_plr_transform_dk_effect
  3739. HelpStr:
  3740. Value: effects/player/fiona_dark_knight_body_loop.efx
  3741. Flags: FCVAR_GAMEDLL
  3742. sk_plr_dk_metamorphosis_drain_spirit_size
  3743. HelpStr:
  3744. Value: 0.01
  3745. Flags: FCVAR_GAMEDLL
  3746. sk_plr_dk_metamorphosis_drain_spirit_num
  3747. HelpStr:
  3748. Value: 3
  3749. Flags: FCVAR_GAMEDLL
  3750. sk_plr_dk_metamorphosis_drain_spirit_spread_velocity
  3751. HelpStr:
  3752. Value: 500
  3753. Flags: FCVAR_GAMEDLL
  3754. sk_plr_pl_metamorphosis_stonize_spirit_emit_origin_z_bias
  3755. HelpStr:
  3756. Value: 50.0
  3757. Flags: FCVAR_GAMEDLL
  3758. sk_plr_pl_metamorphosis_stonize_spirit_radius_bias
  3759. HelpStr:
  3760. Value: 0.2
  3761. Flags: FCVAR_GAMEDLL
  3762. sk_plr_pl_metamorphosis_stonize_spirit_ratio
  3763. HelpStr:
  3764. Value: 0.001
  3765. Flags: FCVAR_GAMEDLL
  3766. sk_plr_pl_metamorphosis_stonize_spirit_num_emit
  3767. HelpStr:
  3768. Value: 3
  3769. Flags: FCVAR_GAMEDLL
  3770. sk_plr_pl_metamorphosis_stonize_spirit_velocity_bias
  3771. HelpStr:
  3772. Value: 500
  3773. Flags: FCVAR_GAMEDLL
  3774. sk_plr_transform_pl_homming_spirit_bias_forward
  3775. HelpStr:
  3776. Value: 40
  3777. Flags: FCVAR_GAMEDLL
  3778. sk_plr_transform_pl_homming_spirit_bias_up
  3779. HelpStr:
  3780. Value: 0
  3781. Flags: FCVAR_GAMEDLL
  3782. plr_shield_default_HP
  3783. HelpStr:
  3784. Value: 200.0
  3785. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3786. debug_shield_damage
  3787. HelpStr:
  3788. Value: 0
  3789. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3790. cc_change_shield_color
  3791. HelpStr:
  3792. Flags: FCVAR_GAMEDLL
  3793. cc_change_shield_pollution
  3794. HelpStr:
  3795. Flags: FCVAR_GAMEDLL
  3796. pl_stuck_escape_displace_check_threshould
  3797. HelpStr:
  3798. Value: 20.0
  3799. Flags: FCVAR_GAMEDLL
  3800. pl_stuck_escape_notice_time
  3801. HelpStr:
  3802. Value: 45.0
  3803. Flags: FCVAR_GAMEDLL
  3804. pl_stuck_escape_notice_retry
  3805. HelpStr:
  3806. Value: 3.0
  3807. Flags: FCVAR_GAMEDLL
  3808. pl_stuck_escape_ready_to_activate_time
  3809. HelpStr:
  3810. Value: 10.0
  3811. Flags: FCVAR_GAMEDLL
  3812. pl_stuck_escape_retry_allow_time
  3813. HelpStr:
  3814. Value: 60.0
  3815. Flags: FCVAR_GAMEDLL
  3816. pl_stuck_escape_debug
  3817. HelpStr:
  3818. Value: 0
  3819. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3820. sv_falling_allow_height
  3821. HelpStr:
  3822. Value: 32768
  3823. Flags: FCVAR_GAMEDLL
  3824. plr_falling_check_candidate_pos_forward
  3825. HelpStr:
  3826. Value: 15.0
  3827. Flags: FCVAR_GAMEDLL
  3828. plr_falling_check_candidate_pos_backwardward
  3829. HelpStr:
  3830. Value: 8.0
  3831. Flags: FCVAR_GAMEDLL
  3832. plr_falling_check_candidate_pos_right
  3833. HelpStr:
  3834. Value: 6.0
  3835. Flags: FCVAR_GAMEDLL
  3836. skip_cutscene_enable
  3837. HelpStr:
  3838. Value: 0
  3839. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3840. skip_cutscene_prologue_disable
  3841. HelpStr:
  3842. Value: 1
  3843. Flags: FCVAR_GAMEDLL
  3844. skip_cutscene_activate
  3845. HelpStr:
  3846. Flags: FCVAR_GAMEDLL
  3847. skip_cutscene_deactivate
  3848. HelpStr:
  3849. Flags: FCVAR_GAMEDLL
  3850. skip_cutscene_request
  3851. HelpStr:
  3852. Flags: FCVAR_GAMEDLL
  3853. weapon_throwable_fadeout_time
  3854. HelpStr:
  3855. Value: 3
  3856. Flags: FCVAR_GAMEDLL
  3857. sk_kalok_weapon_throw_teleport_time
  3858. HelpStr:
  3859. Value: 20.0
  3860. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3861. sk_kalok_weapon_throw_teleport_avail_range
  3862. HelpStr:
  3863. Value: 300.0
  3864. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3865. sk_kalok_weapon_throw_bullet_camera_time
  3866. HelpStr:
  3867. Value: 2.0
  3868. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3869. sk_kalok_weapon_throw_ang_imp
  3870. HelpStr:
  3871. Value: 700.0
  3872. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3873. sk_kalok_weapon_throw_init_aim_pitch
  3874. HelpStr:
  3875. Value: -15.0
  3876. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3877. sv_world_stuck_solver_history_min_dist
  3878. HelpStr:
  3879. Value: 20.0
  3880. Flags: FCVAR_GAMEDLL
  3881. sv_world_stuck_solver_offset_up
  3882. HelpStr:
  3883. Value: 10.0
  3884. Flags: FCVAR_GAMEDLL
  3885. sv_world_stuck_solver_wait_time
  3886. HelpStr:
  3887. Value: 2.0
  3888. Flags: FCVAR_GAMEDLL
  3889. sv_world_stuck_solver_debug
  3890. HelpStr:
  3891. Value: 0
  3892. Flags: FCVAR_GAMEDLL
  3893. cc_minimap_relay_check_pos
  3894. HelpStr:
  3895. Flags: FCVAR_GAMEDLL
  3896. sv_projectile_pinup_debug
  3897. HelpStr:
  3898. Value: 0
  3899. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3900. sv_javelin_force_move_interp
  3901. HelpStr:
  3902. Value: 1
  3903. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3904. sv_projectile_pinup_detect_mask_all
  3905. HelpStr:
  3906. Value: 1
  3907. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3908. sv_javelin_force_move
  3909. HelpStr:
  3910. Value: 1
  3911. Flags: FCVAR_GAMEDLL
  3912. sv_javelin_bullet_view_delay
  3913. HelpStr:
  3914. Value: 1
  3915. Flags: FCVAR_GAMEDLL
  3916. sv_projectile_reflection_angle
  3917. HelpStr:
  3918. Value: 20
  3919. Flags: FCVAR_GAMEDLL
  3920. sv_projectile_enable_reflection
  3921. HelpStr:
  3922. Value: 1
  3923. Flags: FCVAR_GAMEDLL
  3924. sv_javelin_back_away_distance
  3925. HelpStr:
  3926. Value: 20.0
  3927. Flags: FCVAR_GAMEDLL
  3928. sv_projectile_stick_world_duration_time
  3929. HelpStr:
  3930. Value: 10
  3931. Flags: FCVAR_GAMEDLL
  3932. javelin_trail_start_width
  3933. HelpStr:
  3934. Value: 20
  3935. Flags: FCVAR_GAMEDLL
  3936. javelin_trail_end_width
  3937. HelpStr:
  3938. Value: 0.5
  3939. Flags: FCVAR_GAMEDLL
  3940. javelin_trail_life
  3941. HelpStr:
  3942. Value: 0.7
  3943. Flags: FCVAR_GAMEDLL
  3944. javelin_trail_r
  3945. HelpStr:
  3946. Value: 200
  3947. Flags: FCVAR_GAMEDLL
  3948. javelin_trail_g
  3949. HelpStr:
  3950. Value: 255
  3951. Flags: FCVAR_GAMEDLL
  3952. javelin_trail_b
  3953. HelpStr:
  3954. Value: 120
  3955. Flags: FCVAR_GAMEDLL
  3956. javelin_trail_a
  3957. HelpStr:
  3958. Value: 255
  3959. Flags: FCVAR_GAMEDLL
  3960. siege_arrow_standalone_damage
  3961. HelpStr:
  3962. Value: 200
  3963. Flags: FCVAR_GAMEDLL
  3964. siege_arrow_standalone_down_damage
  3965. HelpStr:
  3966. Value: 50
  3967. Flags: FCVAR_GAMEDLL
  3968. siege_arrow_standalone_impulse_scale
  3969. HelpStr:
  3970. Value: 0
  3971. Flags: FCVAR_GAMEDLL
  3972. siege_arrow_damage_shake_amplitude
  3973. HelpStr:
  3974. Value: 8
  3975. Flags: FCVAR_GAMEDLL
  3976. siege_arrow_damage_shake_frequency
  3977. HelpStr:
  3978. Value: 50
  3979. Flags: FCVAR_GAMEDLL
  3980. siege_arrow_damage_shake_duration
  3981. HelpStr:
  3982. Value: 1.0
  3983. Flags: FCVAR_GAMEDLL
  3984. siege_arrow_damage_shake_radius
  3985. HelpStr:
  3986. Value: 750
  3987. Flags: FCVAR_GAMEDLL
  3988. siege_arrow_trail_width
  3989. HelpStr:
  3990. Value: 20
  3991. Flags: FCVAR_GAMEDLL
  3992. siege_arrow_trail_life
  3993. HelpStr:
  3994. Value: 1
  3995. Flags: FCVAR_GAMEDLL
  3996. siege_arrow_trail_r
  3997. HelpStr:
  3998. Value: 255
  3999. Flags: FCVAR_GAMEDLL
  4000. siege_arrow_trail_g
  4001. HelpStr:
  4002. Value: 255
  4003. Flags: FCVAR_GAMEDLL
  4004. siege_arrow_trail_b
  4005. HelpStr:
  4006. Value: 255
  4007. Flags: FCVAR_GAMEDLL
  4008. siege_arrow_trail_a
  4009. HelpStr:
  4010. Value: 255
  4011. Flags: FCVAR_GAMEDLL
  4012. siege_arrow_flying_sound_velocity
  4013. HelpStr:
  4014. Value: -1200
  4015. Flags: FCVAR_GAMEDLL
  4016. ballista_arrow_standalone_damage
  4017. HelpStr:
  4018. Value: 200
  4019. Flags: FCVAR_GAMEDLL
  4020. ballista_arrow_standalone_down_damage
  4021. HelpStr:
  4022. Value: 50
  4023. Flags: FCVAR_GAMEDLL
  4024. ballista_arrow_standalone_impulse_scale
  4025. HelpStr:
  4026. Value: 0
  4027. Flags: FCVAR_GAMEDLL
  4028. snowball_trail_start_width
  4029. HelpStr:
  4030. Value: 40
  4031. Flags: FCVAR_GAMEDLL
  4032. snowball_trail_end_width
  4033. HelpStr:
  4034. Value: 1
  4035. Flags: FCVAR_GAMEDLL
  4036. snowball_trail_life
  4037. HelpStr:
  4038. Value: 0.08
  4039. Flags: FCVAR_GAMEDLL
  4040. snowball_trail_r
  4041. HelpStr:
  4042. Value: 255
  4043. Flags: FCVAR_GAMEDLL
  4044. snowball_trail_g
  4045. HelpStr:
  4046. Value: 255
  4047. Flags: FCVAR_GAMEDLL
  4048. snowball_trail_b
  4049. HelpStr:
  4050. Value: 255
  4051. Flags: FCVAR_GAMEDLL
  4052. snowball_trail_a
  4053. HelpStr:
  4054. Value: 180
  4055. Flags: FCVAR_GAMEDLL
  4056. sv_bow_arrow_kobold_ice_force_rotate
  4057. HelpStr:
  4058. Value: 0
  4059. Flags: FCVAR_GAMEDLL
  4060. sv_bow_arrow_kobold_ice_force_move
  4061. HelpStr:
  4062. Value: 1
  4063. Flags: FCVAR_GAMEDLL
  4064. sv_arrow_trail_width
  4065. HelpStr:
  4066. Value: 10
  4067. Flags: FCVAR_GAMEDLL
  4068. sv_arrow_trail_life
  4069. HelpStr:
  4070. Value: 1
  4071. Flags: FCVAR_GAMEDLL
  4072. sv_arrow_trail_r
  4073. HelpStr:
  4074. Value: 255
  4075. Flags: FCVAR_GAMEDLL
  4076. sv_arrow_trail_g
  4077. HelpStr:
  4078. Value: 255
  4079. Flags: FCVAR_GAMEDLL
  4080. sv_arrow_trail_b
  4081. HelpStr:
  4082. Value: 255
  4083. Flags: FCVAR_GAMEDLL
  4084. sv_arrow_trail_a
  4085. HelpStr:
  4086. Value: 255
  4087. Flags: FCVAR_GAMEDLL
  4088. sv_arrow_max_stick_duration_for_small_monsters
  4089. HelpStr:
  4090. Value: 0
  4091. Flags: FCVAR_GAMEDLL
  4092. sv_arrow_max_stick_duration_for_medium_monsters
  4093. HelpStr:
  4094. Value: 0
  4095. Flags: FCVAR_GAMEDLL
  4096. arrow_spread_angle
  4097. HelpStr:
  4098. Value: 20.0
  4099. Flags: FCVAR_GAMEDLL
  4100. arrow_spread_pos
  4101. HelpStr:
  4102. Value: 5.0
  4103. Flags: FCVAR_GAMEDLL
  4104. frag_prohibit_team_kill
  4105. HelpStr:
  4106. Value: 0
  4107. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4108. frag_detonate_at_touch_enemy
  4109. HelpStr:
  4110. Value: 0
  4111. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4112. hand_bomb_detonate_by_throw_delay
  4113. HelpStr:
  4114. Value: 0
  4115. Flags: FCVAR_GAMEDLL
  4116. hand_bomb_detonate_by_throw_sound_delay
  4117. HelpStr:
  4118. Value: 0
  4119. Flags: FCVAR_GAMEDLL
  4120. hand_bomb_shake_amplitude
  4121. HelpStr:
  4122. Value: 0
  4123. Flags: FCVAR_GAMEDLL
  4124. hand_bomb_shake_radius
  4125. HelpStr:
  4126. Value: 0
  4127. Flags: FCVAR_GAMEDLL
  4128. mining_bomb_detonate_by_throw_delay
  4129. HelpStr:
  4130. Value: 0
  4131. Flags: FCVAR_GAMEDLL
  4132. mining_bomb_detonate_by_throw_sound_delay
  4133. HelpStr:
  4134. Value: 0
  4135. Flags: FCVAR_GAMEDLL
  4136. mining_bomb_shake_amplitude
  4137. HelpStr:
  4138. Value: 0
  4139. Flags: FCVAR_GAMEDLL
  4140. mining_bomb_shake_radius
  4141. HelpStr:
  4142. Value: 0
  4143. Flags: FCVAR_GAMEDLL
  4144. blind_bomb_detonate_by_throw_delay
  4145. HelpStr:
  4146. Value: 0
  4147. Flags: FCVAR_GAMEDLL
  4148. blind_bomb_detonate_by_throw_sound_delay
  4149. HelpStr:
  4150. Value: 0
  4151. Flags: FCVAR_GAMEDLL
  4152. frag_sticky_bomb_detonate_time
  4153. HelpStr:
  4154. Value: 5
  4155. Flags: FCVAR_GAMEDLL
  4156. frag_sticky_bomb_rebind_time
  4157. HelpStr:
  4158. Value: 1
  4159. Flags: FCVAR_GAMEDLL
  4160. frag_sticky_bomb_drop_velocity
  4161. HelpStr:
  4162. Value: 500
  4163. Flags: FCVAR_GAMEDLL
  4164. projectile_default_collision_radius
  4165. HelpStr:
  4166. Value: 10.0
  4167. Flags: FCVAR_GAMEDLL
  4168. projectile_clientside_animation
  4169. HelpStr:
  4170. Value: 0
  4171. Flags: FCVAR_GAMEDLL
  4172. generic_projectile_disappear_time
  4173. HelpStr:
  4174. Value: 0.2
  4175. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4176. projectile_collide_base_delay
  4177. HelpStr:
  4178. Value: 0.1
  4179. Flags: FCVAR_GAMEDLL
  4180. debug_projectile_show_aim
  4181. HelpStr:
  4182. Value: 0
  4183. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4184. projectile_aim_default_distance
  4185. HelpStr:
  4186. Value: 500
  4187. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4188. reload_projectile_definition
  4189. HelpStr:
  4190. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4191. timebomb_damage_radius
  4192. HelpStr:
  4193. Value: 200.0
  4194. Flags: FCVAR_GAMEDLL
  4195. timebomb_throw_speed
  4196. HelpStr:
  4197. Value: 800
  4198. Flags: FCVAR_GAMEDLL
  4199. timebomb_damage
  4200. HelpStr:
  4201. Value: 300.0
  4202. Flags: FCVAR_GAMEDLL
  4203. timebomb_detonate_by_throw_delay
  4204. HelpStr:
  4205. Value: 3.0
  4206. Flags: FCVAR_GAMEDLL
  4207. timebomb_detonate_by_throw_sound_delay
  4208. HelpStr:
  4209. Value: 0.0
  4210. Flags: FCVAR_GAMEDLL
  4211. timebomb_detonate_by_fall_delay
  4212. HelpStr:
  4213. Value: 2.0
  4214. Flags: FCVAR_GAMEDLL
  4215. timebomb_detonate_by_fall_sound_delay
  4216. HelpStr:
  4217. Value: 0.0
  4218. Flags: FCVAR_GAMEDLL
  4219. timebomb_shake_amplitude
  4220. HelpStr:
  4221. Value: 25.0
  4222. Flags: FCVAR_GAMEDLL
  4223. timebomb_shake_radius
  4224. HelpStr:
  4225. Value: 750.0
  4226. Flags: FCVAR_GAMEDLL
  4227. timebomb_down_damage
  4228. HelpStr:
  4229. Value: 50.0
  4230. Flags: FCVAR_GAMEDLL
  4231. timebomb_min_range
  4232. HelpStr:
  4233. Value: 400
  4234. Flags: FCVAR_GAMEDLL
  4235. timebomb_max_range
  4236. HelpStr:
  4237. Value: 500
  4238. Flags: FCVAR_GAMEDLL
  4239. timebomb_glow_sprite_enable
  4240. HelpStr:
  4241. Value: 0
  4242. Flags: FCVAR_GAMEDLL
  4243. timebomb_glow_sprite_scale_factor
  4244. HelpStr:
  4245. Value: 0.5
  4246. Flags: FCVAR_GAMEDLL
  4247. sv_projectile_max_stick_count
  4248. HelpStr:
  4249. Value: 0
  4250. Flags: FCVAR_GAMEDLL
  4251. sv_projectile_default_max_stick_duration_for_small_monsters
  4252. HelpStr:
  4253. Value: 0
  4254. Flags: FCVAR_GAMEDLL
  4255. sv_projectile_default_max_stick_duration_for_medium_monsters
  4256. HelpStr:
  4257. Value: 0
  4258. Flags: FCVAR_GAMEDLL
  4259. sv_projectile_stick_obb_size_threshold
  4260. HelpStr:
  4261. Value: 10
  4262. Flags: FCVAR_GAMEDLL
  4263. sv_arrow_max_spread_angle
  4264. HelpStr:
  4265. Value: 12
  4266. Flags: FCVAR_GAMEDLL
  4267. sv_arrow_target_position_z_offset_from_eye_position
  4268. HelpStr:
  4269. Value: -15
  4270. Flags: FCVAR_GAMEDLL
  4271. sv_debug_wide_area_attack
  4272. HelpStr:
  4273. Value: 0
  4274. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4275. reload_wide_area_attack
  4276. HelpStr:
  4277. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4278. cc_create_instance_mode
  4279. HelpStr: cc_create_instance_mode mode_name arg1 arg2 arg3...
  4280. Flags: FCVAR_GAMEDLL
  4281. prop_ballista_recharge_range
  4282. HelpStr:
  4283. Value: 150
  4284. Flags: FCVAR_GAMEDLL
  4285. ballista_recharge_throwin_velocity_scale
  4286. HelpStr:
  4287. Value: 2.0
  4288. Flags: FCVAR_GAMEDLL
  4289. ballista_recharge_throwin_velocity_up
  4290. HelpStr:
  4291. Value: 50.0
  4292. Flags: FCVAR_GAMEDLL
  4293. ballista_rechargeable_fadeout_delay
  4294. HelpStr:
  4295. Value: 1.0
  4296. Flags: FCVAR_GAMEDLL
  4297. ballista_launch_bullet_camera_interp_time
  4298. HelpStr:
  4299. Value: 1.0
  4300. Flags: FCVAR_GAMEDLL
  4301. monster_min_stance_ratio
  4302. HelpStr:
  4303. Value: 0.5
  4304. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4305. debug_mmo_show_my_mmopc
  4306. HelpStr:
  4307. Value: 0
  4308. Flags: FCVAR_GAMEDLL
  4309. mmo_try_connect
  4310. HelpStr:
  4311. Flags: FCVAR_GAMEDLL
  4312. mmo_disconnect
  4313. HelpStr:
  4314. Flags: FCVAR_GAMEDLL
  4315. mmo_move_partition
  4316. HelpStr:
  4317. Flags: FCVAR_GAMEDLL
  4318. mmo_load_partition
  4319. HelpStr:
  4320. Flags: FCVAR_GAMEDLL
  4321. show_map_partition_data
  4322. HelpStr: show_map_partition_data
  4323. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4324. show_cur_map_partition_index
  4325. HelpStr: show_cur_map_partition_index
  4326. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4327. cc_mmo_force_update_position
  4328. HelpStr: cc_mmo_force_update_position
  4329. Flags: FCVAR_GAMEDLL
  4330. cc_mmo_campfire_food_sharing
  4331. HelpStr: cc_mmo_campfire_food_sharing
  4332. Flags: FCVAR_GAMEDLL
  4333. mmo_dummy_pc_make
  4334. HelpStr:
  4335. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4336. mmo_dummy_pc_play_sequence
  4337. HelpStr:
  4338. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4339. mmo_channel_enabled
  4340. HelpStr:
  4341. Value: 1
  4342. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4343. debug_mmo_channel
  4344. HelpStr:
  4345. Value: 0
  4346. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4347. debug_force_damage_pvp
  4348. HelpStr:
  4349. Value: 0
  4350. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4351. default_combat_difficulty
  4352. HelpStr:
  4353. Value: 1
  4354. Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  4355. current_combat_difficulty
  4356. HelpStr:
  4357. Value: 1
  4358. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4359. check_game_mode
  4360. HelpStr:
  4361. Value: 0
  4362. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4363. heroes_game_mod
  4364. HelpStr:
  4365. Value: 0
  4366. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4367. using_custom_animevent
  4368. HelpStr:
  4369. Value: 1
  4370. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4371. debug_decal_effect
  4372. HelpStr:
  4373. Value: 0
  4374. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4375. autoaim_max_dist
  4376. HelpStr:
  4377. Value: 2160
  4378. Flags: FCVAR_GAMEDLL
  4379. autoaim_max_deflect
  4380. HelpStr:
  4381. Value: 0.99
  4382. Flags: FCVAR_GAMEDLL
  4383. player_old_armor
  4384. HelpStr:
  4385. Value: 0
  4386. Flags: FCVAR_GAMEDLL
  4387. physicsshadowupdate_render
  4388. HelpStr:
  4389. Value: 0
  4390. Flags: FCVAR_GAMEDLL
  4391. sv_noclipduringpause
  4392. HelpStr: If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
  4393. Value: 0
  4394. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4395. sk_player_head
  4396. HelpStr:
  4397. Value: 2
  4398. Flags: FCVAR_GAMEDLL
  4399. sk_player_chest
  4400. HelpStr:
  4401. Value: 1
  4402. Flags: FCVAR_GAMEDLL
  4403. sk_player_stomach
  4404. HelpStr:
  4405. Value: 1
  4406. Flags: FCVAR_GAMEDLL
  4407. sk_player_arm
  4408. HelpStr:
  4409. Value: 1
  4410. Flags: FCVAR_GAMEDLL
  4411. sk_player_leg
  4412. HelpStr:
  4413. Value: 1
  4414. Flags: FCVAR_GAMEDLL
  4415. givecurrentammo
  4416. HelpStr: Give a supply of ammo for current weapon..
  4417.  
  4418. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4419. xc_crouch_debounce
  4420. HelpStr:
  4421. Value: 0
  4422. Flags: FCVAR_GAMEDLL
  4423. ch_createjeep
  4424. HelpStr: Spawn jeep in front of the player.
  4425. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4426. ch_createairboat
  4427. HelpStr: Spawn airboat in front of the player.
  4428. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4429. plr_push_target_mass_limit
  4430. HelpStr:
  4431. Value: 0
  4432. Flags: FCVAR_GAMEDLL
  4433. plr_pusher_fake_mass
  4434. HelpStr:
  4435. Value: 0
  4436. Flags: FCVAR_GAMEDLL
  4437. plr_push_speed_limit
  4438. HelpStr:
  4439. Value: 0
  4440. Flags: FCVAR_GAMEDLL
  4441. mp_disable_autokick
  4442. HelpStr: Prevents a userid from being auto-kicked
  4443. Flags: FCVAR_GAMEDLL
  4444. sv_debug_player_use
  4445. HelpStr: Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
  4446. Value: 0
  4447. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4448. sv_suppress_viewpunch
  4449. HelpStr:
  4450. Value: 0
  4451. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4452. smoothstairs
  4453. HelpStr: Smooth player eye z coordinate when traversing stairs.
  4454. Value: 1
  4455. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4456. efx_param_warning
  4457. HelpStr:
  4458. Value: 0
  4459. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4460. efx_file_cache_on_developer
  4461. HelpStr:
  4462. Value: 1
  4463. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4464. cc_release_effect
  4465. HelpStr:
  4466. Flags: FCVAR_GAMEDLL
  4467. pl_dash_climb_debugLine
  4468. HelpStr:
  4469. Value: 0
  4470. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4471. pl_grip_move_speed_rate_forward
  4472. HelpStr:
  4473. Value: 0.15
  4474. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4475. pl_grip_move_speed_rate_backward
  4476. HelpStr:
  4477. Value: 0.15
  4478. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4479. pl_ground_debug
  4480. HelpStr:
  4481. Value: 0
  4482. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4483. mp_playerid
  4484. HelpStr: Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
  4485. Value: 0
  4486. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4487. mp_playerid_delay
  4488. HelpStr: Number of seconds to delay showing information in the status bar
  4489. Value: 0.5
  4490. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4491. mp_playerid_hold
  4492. HelpStr: Number of seconds to keep showing old information in the status bar
  4493. Value: 0.25
  4494. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4495. mp_fadetoblack
  4496. HelpStr: fade a player's screen to black when he dies
  4497. Value: 0
  4498. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4499. nextlevel
  4500. HelpStr: If set, will trigger a changelevel to the specified map at the end of the round
  4501. Value:
  4502. Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4503. disable_player_collision
  4504. HelpStr:
  4505. Value: 1
  4506. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4507. quest_level
  4508. HelpStr:
  4509. Value: 1
  4510. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4511. sv_pushaway_clientside_size
  4512. HelpStr: Minimum size of pushback objects
  4513. Value: 20
  4514. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4515. props_break_max_pieces
  4516. HelpStr: Maximum prop breakable piece count (-1 = model default)
  4517. Value: -1
  4518. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4519. props_break_max_pieces_perframe
  4520. HelpStr: Maximum prop breakable piece count per frame (-1 = model default)
  4521. Value: -1
  4522. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4523. prop_health_base
  4524. HelpStr:
  4525. Value: 1
  4526. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4527. prop_health_divider
  4528. HelpStr:
  4529. Value: 39
  4530. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4531. prop_def_base
  4532. HelpStr:
  4533. Value: 100
  4534. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4535. prop_def_mutiplier
  4536. HelpStr:
  4537. Value: 4
  4538. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4539. realtime_ragdoll_scale_debug
  4540. HelpStr:
  4541. Value: 0
  4542. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4543. g_ragdoll_maxcount
  4544. HelpStr:
  4545. Value: 8
  4546. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4547. g_debug_ragdoll_removal
  4548. HelpStr:
  4549. Value: 0
  4550. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4551. g_ragdoll_important_maxcount
  4552. HelpStr:
  4553. Value: 2
  4554. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4555. plr_fatal_fall_speed
  4556. HelpStr:
  4557. Value: 1000
  4558. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4559. plr_max_safe_fall_speed
  4560. HelpStr:
  4561. Value: 530
  4562. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4563. plr_fall_damage_modifier
  4564. HelpStr:
  4565. Value: 2.15
  4566. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4567. sv_soundemitter_trace
  4568. HelpStr: Show all EmitSound calls including their symbolic name and the actual wave file they resolved to
  4569.  
  4570. Value: 0
  4571. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4572. cc_lookup_crc
  4573. HelpStr: For tracking down missing CC token strings
  4574.  
  4575. Flags: FCVAR_GAMEDLL
  4576. sv_soundemitter_flush
  4577. HelpStr: Flushes the sounds.txt system (server only)
  4578. Flags: FCVAR_GAMEDLL
  4579. sv_soundemitter_filecheck
  4580. HelpStr: Report missing wave files for sounds and game_sounds files.
  4581. Flags: FCVAR_GAMEDLL
  4582. sv_findsoundname
  4583. HelpStr: Find sound names which reference the specified wave files.
  4584. Flags: FCVAR_GAMEDLL
  4585. sv_reload_sound_script
  4586. HelpStr: Reload Sound Script Files
  4587. Flags: FCVAR_GAMEDLL
  4588. debug_nearest_obb_face
  4589. HelpStr:
  4590. Value: 0
  4591. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4592. debug_obb_info
  4593. HelpStr:
  4594. Value: 0
  4595. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4596. pl_max_liftable_check_vertex
  4597. HelpStr:
  4598. Value: 100
  4599. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4600. plr_eye_target_possible_angle
  4601. HelpStr:
  4602. Value: 90
  4603. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4604. plr_eye_target_possible_angle_boss
  4605. HelpStr:
  4606. Value: 150
  4607. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4608. plr_eye_distance_type1
  4609. HelpStr:
  4610. Value: 0
  4611. Flags: FCVAR_GAMEDLL
  4612. plr_eye_distance_type2
  4613. HelpStr:
  4614. Value: 0
  4615. Flags: FCVAR_GAMEDLL
  4616. plr_eye_distance_type3
  4617. HelpStr:
  4618. Value: 0
  4619. Flags: FCVAR_GAMEDLL
  4620. plr_eye_distance_type4
  4621. HelpStr:
  4622. Value: 0
  4623. Flags: FCVAR_GAMEDLL
  4624. plr_eye_distance_type5
  4625. HelpStr:
  4626. Value: 0
  4627. Flags: FCVAR_GAMEDLL
  4628. plr_eye_distance_type6
  4629. HelpStr:
  4630. Value: 0
  4631. Flags: FCVAR_GAMEDLL
  4632. plr_eye_distance_town_speak_range
  4633. HelpStr:
  4634. Value: 0
  4635. Flags: FCVAR_GAMEDLL
  4636. plr_eye_distance_town_random
  4637. HelpStr:
  4638. Value: 0
  4639. Flags: FCVAR_GAMEDLL
  4640. plr_eye_distance_max
  4641. HelpStr:
  4642. Value: 0
  4643. Flags: FCVAR_GAMEDLL
  4644. plr_eye_target_find_period
  4645. HelpStr:
  4646. Value: 1
  4647. Flags: FCVAR_GAMEDLL
  4648. ple_eye_snumerate_linear_search
  4649. HelpStr:
  4650. Value: 0
  4651. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4652. plr_eye_target_find_info_custom_eye_target_period
  4653. HelpStr:
  4654. Value: 1
  4655. Flags: FCVAR_GAMEDLL
  4656. plr_speaker_look_duration_min
  4657. HelpStr:
  4658. Value: 2
  4659. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4660. plr_speaker_look_duration_max
  4661. HelpStr:
  4662. Value: 5
  4663. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4664. plr_eye_target_possible_angle_physobj
  4665. HelpStr:
  4666. Value: 45
  4667. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4668. force_random_town_look_at_entity
  4669. HelpStr:
  4670. Value: 0
  4671. Flags: FCVAR_GAMEDLL
  4672. force_town_random_look_find_period_min
  4673. HelpStr:
  4674. Value: 1
  4675. Flags: FCVAR_GAMEDLL
  4676. force_town_random_look_find_period_max
  4677. HelpStr:
  4678. Value: 5
  4679. Flags: FCVAR_GAMEDLL
  4680. force_look_npc_random_rate
  4681. HelpStr:
  4682. Value: 50
  4683. Flags: FCVAR_GAMEDLL
  4684. force_look_hint_node_random_rate
  4685. HelpStr:
  4686. Value: 50
  4687. Flags: FCVAR_GAMEDLL
  4688. ansi_code_page
  4689. HelpStr:
  4690. Value: 949
  4691. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4692. debug_compute_sequence
  4693. HelpStr:
  4694. Value: 0
  4695. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4696. constant_keyword_table_debug
  4697. HelpStr:
  4698. Value: 0
  4699. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4700. expression_eval_force_recalc
  4701. HelpStr:
  4702. Value: 0
  4703. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4704. sv_reload_constant_keyword_table
  4705. HelpStr: server-side only : reload constant_keyword_table.txt
  4706. Flags: FCVAR_GAMEDLL
  4707. debug_expression_eval
  4708. HelpStr:
  4709. Value: 0
  4710. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4711. debug_expression_eval_add_variable
  4712. HelpStr:
  4713. Value: 0
  4714. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4715. debug_expression_eval_force_recalc
  4716. HelpStr:
  4717. Value: 0
  4718. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4719. rapid_grappling_error_check_time
  4720. HelpStr:
  4721. Value: 0.3
  4722. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4723. debug_skill_rank_data
  4724. HelpStr:
  4725. Value: 0
  4726. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4727. evy_golem_command_delay_attack
  4728. HelpStr:
  4729. Value: 2
  4730. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4731. evy_golem_command_delay_disappear
  4732. HelpStr:
  4733. Value: 2
  4734. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4735. evy_golem_command_delay_follow
  4736. HelpStr:
  4737. Value: 2
  4738. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4739. evy_golem_command_delay_hold
  4740. HelpStr:
  4741. Value: 2
  4742. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4743. evy_golem_command_delay_appear
  4744. HelpStr:
  4745. Value: 2
  4746. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4747. debug_reverse_gravity
  4748. HelpStr:
  4749. Value: 0
  4750. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4751. showinvalidpositionmessage
  4752. HelpStr: ShowInvalidPositionMessage
  4753. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4754. skill_keyword_table_debug
  4755. HelpStr:
  4756. Value: 0
  4757. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4758. sv_reload_skill_keyword_table
  4759. HelpStr: reload_skill_keyword_table server_side
  4760. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4761. sv_skill_table_print_skill_data
  4762. HelpStr: Print Specified Skill Data
  4763. Flags: FCVAR_GAMEDLL
  4764. sv_skill_table_print_all_skill_data
  4765. HelpStr: Print All Skill Data
  4766. Flags: FCVAR_GAMEDLL
  4767. sv_skill_table_reload_skill_data
  4768. HelpStr: Reload Whole Skill Data
  4769. Flags: FCVAR_GAMEDLL
  4770. sk_plr_drain_spirit_velocity_bias
  4771. HelpStr:
  4772. Value: 100
  4773. Flags: FCVAR_GAMEDLL
  4774. sk_plr_drain_spirit_radius_bias
  4775. HelpStr:
  4776. Value: 0.2
  4777. Flags: FCVAR_GAMEDLL
  4778. sk_plr_drain_spirit_emit_origin_z_bias_normal
  4779. HelpStr:
  4780. Value: 40
  4781. Flags: FCVAR_GAMEDLL
  4782. sk_plr_drain_spirit_emit_origin_z_bias_down
  4783. HelpStr:
  4784. Value: 10
  4785. Flags: FCVAR_GAMEDLL
  4786. plr_drain_damage_to_weak_point
  4787. HelpStr:
  4788. Value: 0
  4789. Flags: FCVAR_GAMEDLL
  4790. scythe_string_width
  4791. HelpStr:
  4792. Value: 0.3
  4793. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4794. scythe_string_material
  4795. HelpStr:
  4796. Value: cable/thin_string
  4797. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4798. scythe_string_alpha
  4799. HelpStr:
  4800. Value: 0.3
  4801. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4802. scythe_num_string_each_npc
  4803. HelpStr:
  4804. Value: 3
  4805. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4806. scythe_life_time
  4807. HelpStr:
  4808. Value: 1800
  4809. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4810. scythe_damage_velocity
  4811. HelpStr:
  4812. Value: 300.0
  4813. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4814. scythe_damage_velocity_up
  4815. HelpStr:
  4816. Value: 20.0
  4817. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4818. ragdoll_unragdoll_time
  4819. HelpStr:
  4820. Value: 1.1
  4821. Flags: FCVAR_GAMEDLL
  4822. sk_plr_drag_ragdoll_update_time
  4823. HelpStr:
  4824. Value: 0.01
  4825. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4826. sk_plr_drag_ragdoll_max_velocity
  4827. HelpStr:
  4828. Value: 300.0
  4829. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4830. sk_plr_drag_ragdoll_lerp_ratio
  4831. HelpStr:
  4832. Value: 0.3
  4833. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4834. sk_plr_drag_ragdoll_ang_pitch
  4835. HelpStr:
  4836. Value: -90.0
  4837. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4838. sk_plr_drag_ragdoll_ang_yaw
  4839. HelpStr:
  4840. Value: 0.0
  4841. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4842. sk_plr_drag_ragdoll_ang_roll
  4843. HelpStr:
  4844. Value: 0.0
  4845. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4846. debug_spgauge
  4847. HelpStr:
  4848. Value: 0
  4849. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4850. reload_lua
  4851. HelpStr: reload_lua
  4852. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4853. lua
  4854. HelpStr: lua
  4855. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4856. lua_file
  4857. HelpStr: lua_file
  4858. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4859. sv_playeractionstate_debug
  4860. HelpStr:
  4861. Value: 0
  4862. Flags: FCVAR_GAMEDLL
  4863. action_state_debug
  4864. HelpStr:
  4865. Value: 0
  4866. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4867. sk_plr_autotarget_default_angle
  4868. HelpStr:
  4869. Value: 90
  4870. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4871. sk_plr_autotarget_default_distance
  4872. HelpStr:
  4873. Value: 80
  4874. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4875. force_stamina_using
  4876. HelpStr:
  4877. Flags: FCVAR_GAMEDLL
  4878. plr_actionstate_active_change_state_error_time_limit
  4879. HelpStr:
  4880. Value: 2.0
  4881. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4882. pl_dmg_force_threshold_forward_deg
  4883. HelpStr:
  4884. Value: 45
  4885. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4886. plr_dmg_force_threshold_physical_strong_attack
  4887. HelpStr:
  4888. Value: 1000
  4889. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4890. sv_reload_action_state
  4891. HelpStr: reload whole model's action states server_side
  4892. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4893. sv_action_table_print_player_action_data
  4894. HelpStr: Print Specified Action Data
  4895. Flags: FCVAR_GAMEDLL
  4896. sv_action_table_print_all_player_action_data
  4897. HelpStr: Print All Action Data
  4898. Flags: FCVAR_GAMEDLL
  4899. sv_action_table_reload_player_action_data
  4900. HelpStr: Reload Whole Action Data
  4901. Flags: FCVAR_GAMEDLL
  4902. sv_action_table_reload_player_pvp_action_data
  4903. HelpStr: Reload Pvp Action Data
  4904. Flags: FCVAR_GAMEDLL
  4905. sv_action_table_reload_all
  4906. HelpStr: sv_action_table_reload_all
  4907. Flags: FCVAR_GAMEDLL
  4908. sv_action_table_print_npc_action_data
  4909. HelpStr: Print Specified Action Data
  4910. Flags: FCVAR_GAMEDLL
  4911. sv_action_table_print_all_npc_action_data
  4912. HelpStr: Print All Action Data
  4913. Flags: FCVAR_GAMEDLL
  4914. sv_action_table_reload_npc_action_data
  4915. HelpStr: Reload Whole Action Data
  4916. Flags: FCVAR_GAMEDLL
  4917. debug_anim_event_parsing
  4918. HelpStr:
  4919. Value: 0
  4920. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4921. sv_reload_anim_events
  4922. HelpStr: reload whole model's anim events server_side
  4923. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4924. sv_save_anim_events_to_file
  4925. HelpStr: save current entity's animEvent to .txt file
  4926. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4927. sv_save_activity_list_to_file
  4928. HelpStr: save current entity's activities to .txt file
  4929. Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4930. sv_remove_all_unchacheable_anim_events
  4931. HelpStr:
  4932. Flags: FCVAR_GAMEDLL
  4933. debug_force_pvp_grappling
  4934. HelpStr:
  4935. Value: 0
  4936. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4937. sk_plr_pvp_grappling_scan
  4938. HelpStr:
  4939. Value: 40
  4940. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4941. plr_pvp_grappling_gather_condition_period
  4942. HelpStr:
  4943. Value: 0.1
  4944. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4945. sk_plr_pvp_grappling_distance
  4946. HelpStr:
  4947. Value: 60.0
  4948. Flags: FCVAR_GAMEDLL
  4949. debug_grappling_es_scan
  4950. HelpStr:
  4951. Value: 0
  4952. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4953. sk_plr_grappling_es_world_scan_radius
  4954. HelpStr:
  4955. Value: 400
  4956. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4957. sk_plr_grappling_es_world_scan_radius_kalok
  4958. HelpStr:
  4959. Value: 400
  4960. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4961. sk_plr_grappling_es_prop_scan_radius
  4962. HelpStr:
  4963. Value: 70
  4964. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4965. sk_plr_grappling_es_prop_scan_radius_kalok
  4966. HelpStr:
  4967. Value: 90
  4968. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4969. sk_plr_grappling_es_monster_scan_radius
  4970. HelpStr:
  4971. Value: 70
  4972. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4973. sk_plr_grappling_target_scan_radius
  4974. HelpStr:
  4975. Value: 90
  4976. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4977. sk_plr_grappling_wall_scan_distance
  4978. HelpStr:
  4979. Value: 70
  4980. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4981. sk_plr_grappling_es_cliff_scan_radius
  4982. HelpStr:
  4983. Value: 100
  4984. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4985. sk_plr_grappling_es_cliff_min_height
  4986. HelpStr:
  4987. Value: 150
  4988. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4989. debug_esmove_cliff
  4990. HelpStr:
  4991. Value: 0
  4992. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4993. grappling_esmove_wall_width
  4994. HelpStr:
  4995. Value: 200.0
  4996. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4997. grappling_esmove_wall_depth
  4998. HelpStr:
  4999. Value: 10.0
  5000. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5001. grappling_esmove_monster_distance
  5002. HelpStr:
  5003. Value: 50.0
  5004. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5005. grappling_esmove_breakable_prop_distance
  5006. HelpStr:
  5007. Value: 80.0
  5008. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5009. plr_esmove_breakable_prop_pos_distance
  5010. HelpStr:
  5011. Value: 80.0
  5012. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5013. plr_esmove_wall_grind_distance
  5014. HelpStr:
  5015. Value: 41.5
  5016. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5017. plr_esmove_wall_grind_distance_kalok
  5018. HelpStr:
  5019. Value: 57
  5020. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5021. plr_esmove_wall_strike_distance
  5022. HelpStr:
  5023. Value: 65
  5024. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5025. plr_esmove_wall_strike_distance_kalok
  5026. HelpStr:
  5027. Value: 93
  5028. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5029. plr_esmove_unbreakable_prop_pos_distance
  5030. HelpStr:
  5031. Value: 105
  5032. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5033. plr_esmove_unbreakable_prop_pos_distance_kalok
  5034. HelpStr:
  5035. Value: 127
  5036. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5037. plr_esmove_unbreakable_prop_guarantee_distance
  5038. HelpStr:
  5039. Value: 75
  5040. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5041. plr_esmove_unbreakable_prop_min_height
  5042. HelpStr:
  5043. Value: 50
  5044. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5045. plr_esmove_unbreakable_prop_major_axis_min_length
  5046. HelpStr:
  5047. Value: 70
  5048. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5049. plr_esmove_cliff_distance
  5050. HelpStr:
  5051. Value: 80
  5052. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5053. debug_esmove_target
  5054. HelpStr:
  5055. Value: 0
  5056. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5057. esmove_target_min_height
  5058. HelpStr:
  5059. Value: 15.0
  5060. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5061. esmove_target_max_length
  5062. HelpStr:
  5063. Value: 200.0
  5064. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5065. sk_plr_guard_allowing_angle
  5066. HelpStr:
  5067. Value: 200
  5068. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5069. sk_plr_guard_ignore_angle_check
  5070. HelpStr:
  5071. Value: 1
  5072. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5073. sk_plr_dead_resist_capable_min_health
  5074. HelpStr:
  5075. Value: 10.0
  5076. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5077. debug_auto_target
  5078. HelpStr:
  5079. Value: 0
  5080. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5081. auto_target_max_height
  5082. HelpStr:
  5083. Value: 150.0
  5084. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5085. plr_speaker_speak_duration
  5086. HelpStr:
  5087. Value: 3.0
  5088. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5089. debug_player_show_eye_target
  5090. HelpStr:
  5091. Value: 0
  5092. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5093. plr_moving_minimum_speed
  5094. HelpStr:
  5095. Value: 20
  5096. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5097. sk_plr_binding_move_minimumspeed
  5098. HelpStr:
  5099. Value: 0.5
  5100. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5101. sv_playeranimstate_showconditions
  5102. HelpStr:
  5103. Value: 0
  5104. Flags: FCVAR_GAMEDLL
  5105. sv_playeranimstate_showdashjudgeline
  5106. HelpStr:
  5107. Value: 0
  5108. Flags: FCVAR_GAMEDLL
  5109. sv_computesequences_debug
  5110. HelpStr:
  5111. Value: 0
  5112. Flags: FCVAR_GAMEDLL
  5113. mmo_realign_position_enable
  5114. HelpStr:
  5115. Value: 1
  5116. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5117. mmo_sync_motion_enable
  5118. HelpStr:
  5119. Value: 1
  5120. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5121. plr_custom_motion_debug
  5122. HelpStr:
  5123. Value: 0
  5124. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5125. plr_search_evil_core_distance
  5126. HelpStr:
  5127. Value: 100.0
  5128. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5129. pl_face_to_default_attack_direction_autotarget_enable
  5130. HelpStr:
  5131. Value: 1
  5132. Flags: FCVAR_GAMEDLL
  5133. pl_face_to_default_attack_direction_autotarget_angle
  5134. HelpStr:
  5135. Value: 45
  5136. Flags: FCVAR_GAMEDLL
  5137. pl_face_to_default_attack_direction_autotarget_dist
  5138. HelpStr:
  5139. Value: 300
  5140. Flags: FCVAR_GAMEDLL
  5141. pl_gathercondition_trace_period
  5142. HelpStr:
  5143. Value: 0.3
  5144. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5145. sv_debug_show_handactiontarget
  5146. HelpStr:
  5147. Value: 0
  5148. Flags: FCVAR_GAMEDLL
  5149. plr_seek_enemy_on_the_ground_dist
  5150. HelpStr:
  5151. Value: 70
  5152. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5153. plr_seek_grappling_dist
  5154. HelpStr:
  5155. Value: 50
  5156. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5157. plr_esmove_gather_condition_period
  5158. HelpStr:
  5159. Value: 0.1
  5160. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5161. debug_ladder_precise_trace_collision_point
  5162. HelpStr:
  5163. Value: 0
  5164. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5165. ladder_detect_distance
  5166. HelpStr:
  5167. Value: 50.0
  5168. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5169. ladder_detect_angle
  5170. HelpStr:
  5171. Value: 45.0
  5172. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5173. debug_ladder
  5174. HelpStr:
  5175. Value: 0
  5176. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5177. plr_vehicle_gather_condition_period
  5178. HelpStr:
  5179. Value: 0.3
  5180. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5181. plr_turning_angle_speed_rate_opposite_direction
  5182. HelpStr:
  5183. Value: 2.0
  5184. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5185. plr_poseparam_head_yaw_max_speed
  5186. HelpStr:
  5187. Value: 70.0
  5188. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5189. plr_poseparam_head_pitch_max_speed
  5190. HelpStr:
  5191. Value: 10.0
  5192. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5193. plr_poseparam_head_yaw_max_speed_town
  5194. HelpStr:
  5195. Value: 10.0
  5196. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5197. plr_poseparam_head_pitch_max_speed_town
  5198. HelpStr:
  5199. Value: 10.0
  5200. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5201. plr_poseparam_spine_yaw_max_speed_lethita
  5202. HelpStr:
  5203. Value: 30.0
  5204. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5205. plr_poseparam_spine_yaw_max_speed
  5206. HelpStr:
  5207. Value: 70.0
  5208. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5209. plr_poseparam_spine_pitch_max_speed
  5210. HelpStr:
  5211. Value: 50.0
  5212. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5213. plr_poseparam_spine_yaw_max_speed_lethita_town
  5214. HelpStr:
  5215. Value: 10.0
  5216. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5217. plr_poseparam_spine_yaw_max_speed_town
  5218. HelpStr:
  5219. Value: 10.0
  5220. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5221. plr_poseparam_spine_pitch_max_speed_town
  5222. HelpStr:
  5223. Value: 10.0
  5224. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5225. plr_poseparam_head_yaw_lerp_time
  5226. HelpStr:
  5227. Value: 0.4
  5228. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5229. plr_poseparam_head_pitch_lerp_time
  5230. HelpStr:
  5231. Value: 0.4
  5232. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5233. plr_poseparam_spine_yaw_lerp_time
  5234. HelpStr:
  5235. Value: 0.4
  5236. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5237. plr_poseparam_spine_pitch_lerp_time
  5238. HelpStr:
  5239. Value: 0.4
  5240. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5241. plr_poseparam_spine_pitch_max
  5242. HelpStr:
  5243. Value: 20.0
  5244. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5245. plr_poseparam_spine_pitch_min
  5246. HelpStr:
  5247. Value: 0.0
  5248. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5249. plr_turning_force_right_turn_delta_angle_threshoould
  5250. HelpStr:
  5251. Value: 100.0
  5252. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5253. debug_pose_param_move_yaw
  5254. HelpStr:
  5255. Value: 0
  5256. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5257. plr_lift_gather_condition_period
  5258. HelpStr:
  5259. Value: 0.1
  5260. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5261. plr_carry_gather_condition_period
  5262. HelpStr:
  5263. Value: 0.1
  5264. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5265. plr_town_campfire_influence_distance
  5266. HelpStr:
  5267. Value: 200.0
  5268. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5269. plr_gather_evilcore_conditions_period
  5270. HelpStr:
  5271. Value: 0.1
  5272. Flags: FCVAR_GAMEDLL
  5273. plr_gather_town_action_period
  5274. HelpStr:
  5275. Value: 0.1
  5276. Flags: FCVAR_GAMEDLL
  5277. plr_town_action_usable_distance
  5278. HelpStr:
  5279. Value: 45.0
  5280. Flags: FCVAR_GAMEDLL
  5281. evy_revive_max_range
  5282. HelpStr:
  5283. Value: 0
  5284. Flags: FCVAR_GAMEDLL
  5285. evy_revive_max_angle
  5286. HelpStr:
  5287. Value: 0
  5288. Flags: FCVAR_GAMEDLL
  5289. plr_gather_campfire_anvil_conditions_period
  5290. HelpStr:
  5291. Value: 0.3
  5292. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5293. plr_search_campfire_anvildistance
  5294. HelpStr:
  5295. Value: 64
  5296. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5297. cc_social_product
  5298. HelpStr: play a social product motion
  5299. Flags: FCVAR_GAMEDLL
  5300. cc_social_product_end
  5301. HelpStr: play a social product end motion
  5302. Flags: FCVAR_GAMEDLL
  5303. cc_es_emotion
  5304. HelpStr: play an ES emotion
  5305. Flags: FCVAR_GAMEDLL
  5306. cc_social_eat
  5307. HelpStr: play an eating motion
  5308. Flags: FCVAR_GAMEDLL
  5309. cc_social_eat_stop
  5310. HelpStr: stop an eating motion
  5311. Flags: FCVAR_GAMEDLL
  5312. sk_npc_dmg_force_threshold_up_deg
  5313. HelpStr:
  5314. Value: 60
  5315. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5316. sk_npc_dmg_force_threshold_bottom_deg
  5317. HelpStr:
  5318. Value: -60
  5319. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5320. sk_npc_dmg_force_threshold_forward_deg
  5321. HelpStr:
  5322. Value: 60
  5323. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5324. npc_hitposition_debug
  5325. HelpStr:
  5326. Value: 0
  5327. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5328. npc_blood_decal_trace_brush_length
  5329. HelpStr:
  5330. Value: 50
  5331. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5332. npc_blood_decal_trace_noise
  5333. HelpStr:
  5334. Value: 0.2
  5335. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5336. npc_blood_magnitude_factor
  5337. HelpStr:
  5338. Value: 0.5
  5339. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5340. sk_npc_num_legs_for_knock_down
  5341. HelpStr:
  5342. Value: -1
  5343. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5344. npc_keep_weapon_collision_at_sequence_changes
  5345. HelpStr:
  5346. Value: 0
  5347. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5348. collision_bias_forward
  5349. HelpStr:
  5350. Value: 100
  5351. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5352. sv_reload_elite_keywords
  5353. HelpStr: Reload NPC variation table!
  5354. Flags: FCVAR_GAMEDLL
  5355. sv_reload_npc_variation
  5356. HelpStr: Reload NPC variation table!
  5357. Flags: FCVAR_GAMEDLL
  5358. reload_monster_db3
  5359. HelpStr: Reload Monster Database!
  5360. Flags: FCVAR_GAMEDLL
  5361. carry_melee_auto_targt_search_range
  5362. HelpStr:
  5363. Value: 150
  5364. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5365. carry_melee_auto_targt_search_angle
  5366. HelpStr:
  5367. Value: 90
  5368. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5369. cc_destroy_carry_obj
  5370. HelpStr:
  5371. Flags: FCVAR_GAMEDLL
  5372. fishing_rod_debug
  5373. HelpStr:
  5374. Value: 0
  5375. Flags: FCVAR_GAMEDLL
  5376. autofish_max_wait_time
  5377. HelpStr:
  5378. Value: 300
  5379. Flags: FCVAR_GAMEDLL
  5380. autofish_rope_length_modifier
  5381. HelpStr:
  5382. Value: 1.2
  5383. Flags: FCVAR_GAMEDLL
  5384. autofish_rope_width
  5385. HelpStr:
  5386. Value: 0.1
  5387. Flags: FCVAR_GAMEDLL
  5388. autofish_rope_material
  5389. HelpStr:
  5390. Value: cable/white.vmt
  5391. Flags: FCVAR_GAMEDLL
  5392. autofish_fade_in_time
  5393. HelpStr:
  5394. Value: 1.0
  5395. Flags: FCVAR_GAMEDLL
  5396. autofish_fade_out_time
  5397. HelpStr:
  5398. Value: 1.0
  5399. Flags: FCVAR_GAMEDLL
  5400. autofish_float_create_distance
  5401. HelpStr:
  5402. Value: 200.0
  5403. Flags: FCVAR_GAMEDLL
  5404. autofish_float_moveback_distance
  5405. HelpStr:
  5406. Value: 100.0
  5407. Flags: FCVAR_GAMEDLL
  5408. autofish_float_snatch_time
  5409. HelpStr:
  5410. Value: 1.5
  5411. Flags: FCVAR_GAMEDLL
  5412. autofish_snatch_rope_length_modifier
  5413. HelpStr:
  5414. Value: 1.0
  5415. Flags: FCVAR_GAMEDLL
  5416. autofish_float_sink_offset
  5417. HelpStr:
  5418. Value: 10.0
  5419. Flags: FCVAR_GAMEDLL
  5420. autofish_float_position_max_angle
  5421. HelpStr:
  5422. Value: 30.0
  5423. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5424. autofish_float_position_min_dist
  5425. HelpStr:
  5426. Value: 150.0
  5427. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5428. autofish_float_position_max_dist
  5429. HelpStr:
  5430. Value: 300.0
  5431. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5432. autofish_float_position_max_trial
  5433. HelpStr:
  5434. Value: 5
  5435. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5436. sk_plr_frag_throw_speed
  5437. HelpStr:
  5438. Value: 1000
  5439. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5440. sk_plr_frag_throw_impulse
  5441. HelpStr:
  5442. Value: 1000
  5443. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5444. sk_plr_frag_trail_gravity_factor
  5445. HelpStr:
  5446. Value: 1.5
  5447. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5448. input_frag_throw_immediately
  5449. HelpStr:
  5450. Value: 0
  5451. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5452. weapon_fragthrower_auto_aim_calibration_coeff_dist
  5453. HelpStr:
  5454. Value: 0.03
  5455. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5456. sk_plr_grappling_max_distance
  5457. HelpStr:
  5458. Value: 50
  5459. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5460. sk_plr_grappling_target_scan_angle
  5461. HelpStr:
  5462. Value: 150
  5463. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5464. sk_plr_grappling_lift_key_repeat_incr_cycle
  5465. HelpStr:
  5466. Value: 0.45
  5467. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5468. sk_plr_grappling_throw_max_auto_aim_distance
  5469. HelpStr:
  5470. Value: 300
  5471. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5472. sk_plr_grappling_throw_max_auto_aim_angles
  5473. HelpStr:
  5474. Value: 30
  5475. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5476. debug_grappling_attack
  5477. HelpStr:
  5478. Value: 0
  5479. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5480. sk_plr_grappling_num_normal_attack_times
  5481. HelpStr:
  5482. Value: 3
  5483. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5484. sk_plr_grappling_break_prop_damage_range
  5485. HelpStr:
  5486. Value: 70
  5487. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5488. sk_plr_grappling_damage_force_scale
  5489. HelpStr:
  5490. Value: 0.005
  5491. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5492. sk__plr_grappling_raise_distance
  5493. HelpStr:
  5494. Value: 30.0
  5495. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5496. cc_grappling_detach
  5497. HelpStr:
  5498. Flags: FCVAR_GAMEDLL
  5499. harpoon_max_length
  5500. HelpStr:
  5501. Value: 2000.0
  5502. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5503. harpoon_air_speed
  5504. HelpStr:
  5505. Value: 2000.0
  5506. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5507. harpoon_debug
  5508. HelpStr:
  5509. Value: 0
  5510. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5511. sv_harpoon_max_outstanding_time
  5512. HelpStr:
  5513. Value: 2.0
  5514. Flags: FCVAR_GAMEDLL
  5515. sv_harpoon_snatch_fish_time
  5516. HelpStr:
  5517. Value: 2.0
  5518. Flags: FCVAR_GAMEDLL
  5519. sv_harpoon_snatch_item_time
  5520. HelpStr:
  5521. Value: 2.0
  5522. Flags: FCVAR_GAMEDLL
  5523. sv_harpoon_snatch_fish_move_back_distance
  5524. HelpStr:
  5525. Value: 150
  5526. Flags: FCVAR_GAMEDLL
  5527. sv_harpoon_rope_material_name
  5528. HelpStr:
  5529. Value: cable/rope02.vmt
  5530. Flags: FCVAR_GAMEDLL
  5531. sv_harpoon_rope_width
  5532. HelpStr:
  5533. Value: 1.0
  5534. Flags: FCVAR_GAMEDLL
  5535. sv_harpoon_attach_offset_modifier
  5536. HelpStr:
  5537. Value: 0.0
  5538. Flags: FCVAR_GAMEDLL
  5539. cc_change_all_weapon_color
  5540. HelpStr:
  5541. Flags: FCVAR_GAMEDLL
  5542. cc_change_weapon_color
  5543. HelpStr:
  5544. Flags: FCVAR_GAMEDLL
  5545. cc_change_weapon_pollution
  5546. HelpStr:
  5547. Flags: FCVAR_GAMEDLL
  5548. weapon_aim_origin_bias_right
  5549. HelpStr:
  5550. Value: 0.0
  5551. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5552. weapon_aim_origin_bias_up
  5553. HelpStr:
  5554. Value: -10.0
  5555. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5556. weapon_aim_origin_bias_back
  5557. HelpStr:
  5558. Value: 70.0
  5559. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5560. weapon_default_auto_aim_range
  5561. HelpStr:
  5562. Value: 2048
  5563. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5564. weapon_default_auto_aim_angle
  5565. HelpStr:
  5566. Value: 90
  5567. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5568. weapon_default_auto_aim_prop
  5569. HelpStr:
  5570. Value: 0
  5571. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5572. weapon_default_auto_aim_calibration_coeff_dist
  5573. HelpStr:
  5574. Value: 0.005
  5575. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5576. hookshot_binding_ik_length_modifier
  5577. HelpStr:
  5578. Value: 1.2
  5579. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5580. hookshot_max_length
  5581. HelpStr:
  5582. Value: 500.0
  5583. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5584. hookshot_taut_threshold
  5585. HelpStr:
  5586. Value: 50.0
  5587. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5588. hookshot_air_speed
  5589. HelpStr:
  5590. Value: 1000
  5591. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5592. sv_hook_fly_distance_margin
  5593. HelpStr:
  5594. Value: 10.0
  5595. Flags: FCVAR_GAMEDLL
  5596. sv_hook_fly_speed_modifier
  5597. HelpStr:
  5598. Value: 0.1
  5599. Flags: FCVAR_GAMEDLL
  5600. sv_hookshot_reel_length
  5601. HelpStr:
  5602. Value: 20.0
  5603. Flags: FCVAR_GAMEDLL
  5604. sv_hookshot_hand2hand_length
  5605. HelpStr:
  5606. Value: 30.0
  5607. Flags: FCVAR_GAMEDLL
  5608. sv_hook_cartridge_enable
  5609. HelpStr:
  5610. Value: 0
  5611. Flags: FCVAR_GAMEDLL
  5612. sv_hook_cartridge_min_speed
  5613. HelpStr:
  5614. Value: 50
  5615. Flags: FCVAR_GAMEDLL
  5616. sv_hook_cartridge_max_speed
  5617. HelpStr:
  5618. Value: 100
  5619. Flags: FCVAR_GAMEDLL
  5620. sv_hook_cartridge_angular_min_speed
  5621. HelpStr:
  5622. Value: 50
  5623. Flags: FCVAR_GAMEDLL
  5624. sv_hook_cartridge_angular_max_speed
  5625. HelpStr:
  5626. Value: 100
  5627. Flags: FCVAR_GAMEDLL
  5628. sv_hook_attach_offset_modifier_npc
  5629. HelpStr:
  5630. Value: 0.6667
  5631. Flags: FCVAR_GAMEDLL
  5632. sv_hook_attach_offset_modifier_npc_detail
  5633. HelpStr:
  5634. Value: 0.4
  5635. Flags: FCVAR_GAMEDLL
  5636. sv_hook_attach_offset_modifier_prop
  5637. HelpStr:
  5638. Value: 0.25
  5639. Flags: FCVAR_GAMEDLL
  5640. sv_hook_snatch_prop_time
  5641. HelpStr:
  5642. Value: 0.6
  5643. Flags: FCVAR_GAMEDLL
  5644. sv_hook_snatch_max_distance
  5645. HelpStr:
  5646. Value: 40
  5647. Flags: FCVAR_GAMEDLL
  5648. sv_hook_snatch_angular_speed_min
  5649. HelpStr:
  5650. Value: 500
  5651. Flags: FCVAR_GAMEDLL
  5652. sv_hook_snatch_angular_speed_max
  5653. HelpStr:
  5654. Value: 1000
  5655. Flags: FCVAR_GAMEDLL
  5656. weapon_hookshot_auto_aim_calibration_coeff_dist
  5657. HelpStr:
  5658. Value: 0.008
  5659. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5660. hookshot_prohibit_team_kill
  5661. HelpStr:
  5662. Value: 0
  5663. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5664. weapon_javelin_melee_attack_distance
  5665. HelpStr:
  5666. Value: 3
  5667. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5668. weapon_javelin_auto_aim_calibration_coeff_dist
  5669. HelpStr:
  5670. Value: 0.005
  5671. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5672. lift_launching_trail_offset_1
  5673. HelpStr:
  5674. Value: 23.4 -8.8 62.8
  5675. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5676. lift_launching_trail_offset_2
  5677. HelpStr:
  5678. Value: 35.2 4.3 48.5
  5679. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5680. lift_launching_trail_offset_3
  5681. HelpStr:
  5682. Value: -8.2 -21.4 62.1
  5683. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5684. lift_launching_trail_offset_4
  5685. HelpStr:
  5686. Value: 19.2 -18.4 36.1
  5687. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5688. lift_launching_trail_offset_5
  5689. HelpStr:
  5690. Value: 33.5 -1.0 33.3
  5691. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5692. lift_launching_trail_offset_6
  5693. HelpStr:
  5694. Value: 22.5 -3.2 63.9
  5695. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5696. lift_launching_trail_offset_7
  5697. HelpStr:
  5698. Value: 32.5 3.6 38.8
  5699. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5700. lift_launching_trail_offset_8
  5701. HelpStr:
  5702. Value: 38.0 -10.1 42.2
  5703. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5704. lift_launching_trail_offset_9
  5705. HelpStr:
  5706. Value: 53.0 -7.6 60.3
  5707. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5708. lift_launching_trail_offset_10
  5709. HelpStr:
  5710. Value: 73.9 -13.4 66.9
  5711. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5712. lift_launching_trail_offset_11
  5713. HelpStr:
  5714. Value: 51.8 -18.1 44.8
  5715. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5716. lift_launching_trail_offset_12
  5717. HelpStr:
  5718. Value: 22.5 -3.2 63.9
  5719. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5720. weapon_lift_auto_aim_calibration_coeff_dist
  5721. HelpStr:
  5722. Value: 30
  5723. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5724. cc_destroy_lift_obj
  5725. HelpStr:
  5726. Flags: FCVAR_GAMEDLL
  5727. player_attack_latch_enable
  5728. HelpStr:
  5729. Value: 1
  5730. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5731. player_attack_latch_super_armor_modifier
  5732. HelpStr:
  5733. Value: 1.5
  5734. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5735. sv_weapontrace
  5736. HelpStr:
  5737. Value: 0
  5738. Flags: FCVAR_GAMEDLL
  5739. sk_plr_attack_melee_impulse_ratio
  5740. HelpStr:
  5741. Value: 0.1
  5742. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5743. sk_plr_attack_melee_impulse_max
  5744. HelpStr:
  5745. Value: 100
  5746. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5747. weapon_snowball_auto_aim_calibration_coeff_dist
  5748. HelpStr:
  5749. Value: 0.005
  5750. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5751. sk_plr_lethita_auto_target_distance
  5752. HelpStr:
  5753. Value: 78.74
  5754. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5755. sk_plr_lethita_auto_target_angle_first_attack
  5756. HelpStr:
  5757. Value: 60.0
  5758. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5759. sk_plr_lethita_auto_target_angle
  5760. HelpStr:
  5761. Value: 90.0
  5762. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5763. sk_plr_fiona_auto_target_distance
  5764. HelpStr:
  5765. Value: 78.74
  5766. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5767. sk_plr_fiona_auto_target_angle_first_attack
  5768. HelpStr:
  5769. Value: 60.0
  5770. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5771. sk_plr_fiona_auto_target_angle
  5772. HelpStr:
  5773. Value: 120.0
  5774. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5775. sk_plr_kay_auto_target_distance
  5776. HelpStr:
  5777. Value: 78.74
  5778. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5779. sk_plr_kay_auto_target_angle_first_attack
  5780. HelpStr:
  5781. Value: 60.0
  5782. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5783. sk_plr_kay_auto_target_angle
  5784. HelpStr:
  5785. Value: 120.0
  5786. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5787. sk_plr_evy_auto_target_distance
  5788. HelpStr:
  5789. Value: 78.74
  5790. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5791. sk_plr_evy_auto_target_angle_first_attack
  5792. HelpStr:
  5793. Value: 60.0
  5794. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5795. sk_plr_evy_auto_target_angle
  5796. HelpStr:
  5797. Value: 120.0
  5798. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5799. sk_plr_kalok_auto_target_distance
  5800. HelpStr:
  5801. Value: 78.74
  5802. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5803. sk_plr_kalok_auto_target_angle_first_attack
  5804. HelpStr:
  5805. Value: 60.0
  5806. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5807. sk_plr_kalok_auto_target_angle
  5808. HelpStr:
  5809. Value: 120.0
  5810. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5811. weapon_kick_range_distance1
  5812. HelpStr:
  5813. Value: 5.0
  5814. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5815. weapon_kick_range_distance2
  5816. HelpStr:
  5817. Value: 60
  5818. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5819. weapon_kick_range_distance3
  5820. HelpStr:
  5821. Value: 90
  5822. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5823. weapon_kick_show_debug
  5824. HelpStr:
  5825. Value: 0
  5826. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5827. weapon_kick_auto_target_angle
  5828. HelpStr:
  5829. Value: 90.0
  5830. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5831. weapon_trace_z_extrude
  5832. HelpStr:
  5833. Value: 15
  5834. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5835. max_attack_check
  5836. HelpStr:
  5837. Value: 5
  5838. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5839. sv_print_attack_direction
  5840. HelpStr:
  5841. Value: 0
  5842. Flags: FCVAR_GAMEDLL
  5843. melee_weapon_floor_check_minimum_dot_value
  5844. HelpStr:
  5845. Value: 0.2
  5846. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5847. melee_weapon_floor_check_maximum_height_difference
  5848. HelpStr:
  5849. Value: 20
  5850. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5851. debug_show_random_key
  5852. HelpStr:
  5853. Value: 0
  5854. Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5855. fx_blood_bigcrush_damage_threshold
  5856. HelpStr:
  5857. Value: 50
  5858. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5859. fx_blood_critical_magnitude
  5860. HelpStr:
  5861. Value: 2.0
  5862. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5863. sv_blood_effect_debug
  5864. HelpStr:
  5865. Value: 0
  5866. Flags: FCVAR_GAMEDLL
  5867. combat_formula_debug
  5868. HelpStr:
  5869. Value: 0
  5870. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5871. combat_brief_formula_debug
  5872. HelpStr:
  5873. Value: 0
  5874. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5875. debug_show_dice_random_key
  5876. HelpStr:
  5877. Value: 0
  5878. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5879. freematch_debug
  5880. HelpStr:
  5881. Value: 0
  5882. Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5883. dumpcountedstrings
  5884. HelpStr: Tests the class CStringPool
  5885. Flags: FCVAR_GAMEDLL
  5886. fs_report_sync_opens
  5887. HelpStr:
  5888. Value: 0
  5889. Flags: FCVAR_FILESYSTEM
  5890. fs_warning_mode
  5891. HelpStr: 0: warn all; 1: warn main thread; 2: warn other threads
  5892. Value: 0
  5893. Flags: FCVAR_FILESYSTEM
  5894. filesystem_buffer_size
  5895. HelpStr: Size of per file buffers. 0 for none
  5896. Value: 0
  5897. Flags: FCVAR_FILESYSTEM
  5898. fs_monitorreadfrompack
  5899. HelpStr:
  5900. Value: 0
  5901. Flags: FCVAR_FILESYSTEM
  5902. clear_file_cache_memory
  5903. HelpStr:
  5904. Flags: FCVAR_FILESYSTEM
  5905. use_packfile_to_load_map
  5906. HelpStr:
  5907. Value: 1
  5908. Flags: FCVAR_FILESYSTEM
  5909. show_file_cache_info
  5910. HelpStr:
  5911. Flags: FCVAR_FILESYSTEM
  5912. async_mode
  5913. HelpStr: Set the async filesystem mode (0 == optimal async, 1 == simple async, 2 == synchronous
  5914. Value: 0
  5915. Flags: FCVAR_FILESYSTEM
  5916. async_simulate_delay
  5917. HelpStr: Simulate a delay of up to a set msec per file operation
  5918. Value: 0
  5919. Flags: FCVAR_FILESYSTEM
  5920. async_simulate_mixed_mode
  5921. HelpStr: Simulate a mix of async load styles
  5922. Value: 0
  5923. Flags: FCVAR_FILESYSTEM
  5924. async_allow_held_files
  5925. HelpStr: Allow AsyncBegin/EndRead()
  5926. Value: 1
  5927. Flags: FCVAR_FILESYSTEM
  5928. async_suspend
  5929. HelpStr:
  5930. Flags: FCVAR_FILESYSTEM
  5931. async_resume
  5932. HelpStr:
  5933. Flags: FCVAR_FILESYSTEM
  5934. async_toggle_priority
  5935. HelpStr:
  5936. Flags: FCVAR_FILESYSTEM
  5937. filesystem_unbuffered_io
  5938. HelpStr:
  5939. Value: 1
  5940. Flags: FCVAR_FILESYSTEM
  5941. filesystem_max_stdio_read
  5942. HelpStr:
  5943. Value: 16
  5944. Flags: FCVAR_FILESYSTEM
  5945. filesystem_use_overlapped_io
  5946. HelpStr:
  5947. Value: 1
  5948. Flags: FCVAR_FILESYSTEM
  5949. show_file_cache_memory_info
  5950. HelpStr:
  5951. Flags: FCVAR_FILESYSTEM
  5952. dumpcountedstrings
  5953. HelpStr: Tests the class CStringPool
  5954. Flags: FCVAR_FILESYSTEM
  5955. r_modellodscale
  5956. HelpStr: 1.0 is the default, set to a lower value (ie 0.5) to tend towards simpler models
  5957. Value: 1.0
  5958. Flags: FCVAR_STUDIORENDER
  5959. draw_only_underwear
  5960. HelpStr:
  5961. Value: 0
  5962. Flags: FCVAR_STUDIORENDER
  5963. r_VehicleViewDampen
  5964. HelpStr:
  5965. Value: 0
  5966. Flags: FCVAR_MATERIAL_SYSTEM
  5967. cl_detailfade
  5968. HelpStr:
  5969. Value: 400
  5970. Flags: FCVAR_MATERIAL_SYSTEM
  5971. cl_detaildist
  5972. HelpStr:
  5973. Value: 1200
  5974. Flags: FCVAR_MATERIAL_SYSTEM
  5975. cl_ejectbrass
  5976. HelpStr:
  5977. Value: 1
  5978. Flags: FCVAR_MATERIAL_SYSTEM
  5979. sv_alternateticks
  5980. HelpStr:
  5981. Value: 1
  5982. Flags: FCVAR_MATERIAL_SYSTEM
  5983. r_drawflecks
  5984. HelpStr:
  5985. Value: 1
  5986. Flags: FCVAR_MATERIAL_SYSTEM
  5987. r_drawmodeldecals
  5988. HelpStr:
  5989. Value: 1
  5990. Flags: FCVAR_MATERIAL_SYSTEM
  5991. r_drawdetailprops
  5992. HelpStr:
  5993. Value: 1
  5994. Flags: FCVAR_MATERIAL_SYSTEM
  5995. r_screenfademaxsize
  5996. HelpStr:
  5997. Value: 0
  5998. Flags: FCVAR_MATERIAL_SYSTEM
  5999. r_screenfademinsize
  6000. HelpStr:
  6001. Value: 0
  6002. Flags: FCVAR_MATERIAL_SYSTEM
  6003. r_depthrangescale
  6004. HelpStr: Depth range scaler
  6005. Value: 0.0002
  6006. Flags: FCVAR_MATERIAL_SYSTEM
  6007. mat_disable_lightwarp
  6008. HelpStr:
  6009. Value: 0
  6010. Flags: FCVAR_MATERIAL_SYSTEM
  6011. mat_disable_fancy_blending
  6012. HelpStr:
  6013. Value: 0
  6014. Flags: FCVAR_MATERIAL_SYSTEM
  6015. r_phong
  6016. HelpStr:
  6017. Value: 1
  6018. Flags: FCVAR_MATERIAL_SYSTEM
  6019. mat_use_compressed_hdr_textures
  6020. HelpStr:
  6021. Value: 1
  6022. Flags: FCVAR_MATERIAL_SYSTEM
  6023. r_atmosphere_refractive
  6024. HelpStr: Refractive for atmospheric scattering
  6025. Value: 1.0002926
  6026. Flags: FCVAR_MATERIAL_SYSTEM
  6027. r_atmosphere_density
  6028. HelpStr: Density for atmospheric scattering
  6029. Value: 2.545e25
  6030. Flags: FCVAR_MATERIAL_SYSTEM
  6031. r_atmosphere_depolarization
  6032. HelpStr: Depolarization for atmospheric scattering
  6033. Value: 0.035
  6034. Flags: FCVAR_MATERIAL_SYSTEM
  6035. r_atmosphere_turbidity
  6036. HelpStr: Turbidity for atmospheric scattering
  6037. Value: 1.3
  6038. Flags: FCVAR_MATERIAL_SYSTEM
  6039. r_atmosphere_rayheight
  6040. HelpStr: Rayleigh start height for atmospheric scattering
  6041. Value: 1
  6042. Flags: FCVAR_MATERIAL_SYSTEM
  6043. r_atmosphere_mieheight
  6044. HelpStr: Mie start height for atmospheric scattering
  6045. Value: 1
  6046. Flags: FCVAR_MATERIAL_SYSTEM
  6047. r_atmosphere_ground
  6048. HelpStr: Ground for atmospheric scattering
  6049. Value: 0
  6050. Flags: FCVAR_MATERIAL_SYSTEM
  6051. r_atmosphere_areal
  6052. HelpStr: Areal for atmospheric scattering
  6053. Value: 20
  6054. Flags: FCVAR_MATERIAL_SYSTEM
  6055. r_atmosphere_anisotropy
  6056. HelpStr: Mie anisotropy for atmospheric scattering
  6057. Value: 0.999
  6058. Flags: FCVAR_MATERIAL_SYSTEM
  6059. r_atmosphere_energy
  6060. HelpStr: Energy for atmospheric scattering
  6061. Value: 5
  6062. Flags: FCVAR_MATERIAL_SYSTEM
  6063. r_atmosphere_rayleigh
  6064. HelpStr: Rayleigh for atmospheric scattering
  6065. Value: 0.1
  6066. Flags: FCVAR_MATERIAL_SYSTEM
  6067. r_atmosphere_mie
  6068. HelpStr: Mie for atmospheric scattering
  6069. Value: 0.0
  6070. Flags: FCVAR_MATERIAL_SYSTEM
  6071. r_atmosphere_distancescale
  6072. HelpStr: Distance scale for atmospheric scattering
  6073. Value: 0.1
  6074. Flags: FCVAR_MATERIAL_SYSTEM
  6075. r_atmosphere_distancefalloff
  6076. HelpStr: Distance falloff for atmospheric scattering
  6077. Value: 1.0
  6078. Flags: FCVAR_MATERIAL_SYSTEM
  6079. r_atmosphere_maxdistance
  6080. HelpStr: Max distance for atmospheric scattering
  6081. Value: 10.0
  6082. Flags: FCVAR_MATERIAL_SYSTEM
  6083. r_sun_x
  6084. HelpStr: Sun direction X
  6085. Value: 0.0
  6086. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6087. r_sun_y
  6088. HelpStr: Sun direction Y
  6089. Value: 1.0
  6090. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6091. r_sun_z
  6092. HelpStr: Sun direction Z
  6093. Value: -0.1
  6094. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6095. r_sun_r
  6096. HelpStr: Sun color R
  6097. Value: 1.0
  6098. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6099. r_sun_g
  6100. HelpStr: Sun color G
  6101. Value: 1.0
  6102. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6103. r_sun_b
  6104. HelpStr: Sun color B
  6105. Value: 1.0
  6106. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6107. r_sun_time
  6108. HelpStr: Sun time of the day
  6109. Value: 14.0
  6110. Flags: FCVAR_MATERIAL_SYSTEM
  6111. r_omb
  6112. HelpStr: Enable/disable object motion blur
  6113. Value: 0
  6114. Flags: FCVAR_MATERIAL_SYSTEM
  6115. r_dof_focaldistance
  6116. HelpStr: Focal distance of DOF
  6117. Value: 0.02
  6118. Flags: FCVAR_MATERIAL_SYSTEM
  6119. r_dof_noblurrange
  6120. HelpStr: No blur range of DOF
  6121. Value: 0.02
  6122. Flags: FCVAR_MATERIAL_SYSTEM
  6123. r_dof_maxblurrange
  6124. HelpStr: Max blur range of DOF
  6125. Value: 0.5
  6126. Flags: FCVAR_MATERIAL_SYSTEM
  6127. r_dof_aperture
  6128. HelpStr: Aperture diameter of DOF
  6129. Value: 0.03
  6130. Flags: FCVAR_MATERIAL_SYSTEM
  6131. r_dof_aperturescale
  6132. HelpStr: Aperture scale of DOF
  6133. Value: 1.0
  6134. Flags: FCVAR_MATERIAL_SYSTEM
  6135. r_dof_falloffcurve
  6136. HelpStr: Falloff curve of DOF
  6137. Value: 1.0
  6138. Flags: FCVAR_MATERIAL_SYSTEM
  6139. r_dof_distancescale
  6140. HelpStr: Distance scale for DOF
  6141. Value: 2000
  6142. Flags: FCVAR_MATERIAL_SYSTEM
  6143. r_dof_halodistance
  6144. HelpStr: Halo distance for DOF
  6145. Value: 0.0001
  6146. Flags: FCVAR_MATERIAL_SYSTEM
  6147. r_dof_maxsampledistance
  6148. HelpStr: Max sample distance for DOF
  6149. Value: 0.005
  6150. Flags: FCVAR_MATERIAL_SYSTEM
  6151. r_dof_edgebleeding
  6152. HelpStr: Edge bleeding of DOF
  6153. Value: 1
  6154. Flags: FCVAR_MATERIAL_SYSTEM
  6155. r_dof_edgethreshold
  6156. HelpStr: CoC threshold for edge bleeding of DOF
  6157. Value: 0.02
  6158. Flags: FCVAR_MATERIAL_SYSTEM
  6159. r_dof_quality
  6160. HelpStr: Quality level of DOF
  6161. Value: 2
  6162. Flags: FCVAR_MATERIAL_SYSTEM
  6163. r_ssao_weight_armor
  6164. HelpStr:
  6165. Value: 1.0
  6166. Flags: FCVAR_MATERIAL_SYSTEM
  6167. r_ssao_weight_faceskin
  6168. HelpStr:
  6169. Value: 1.5
  6170. Flags: FCVAR_MATERIAL_SYSTEM
  6171. r_ssao_weight_hair
  6172. HelpStr:
  6173. Value: 2.0
  6174. Flags: FCVAR_MATERIAL_SYSTEM
  6175. r_ssao_weight_vertexlitgeneric
  6176. HelpStr:
  6177. Value: 1.0
  6178. Flags: FCVAR_MATERIAL_SYSTEM
  6179. mat_motion_blur_percent_of_screen_max
  6180. HelpStr:
  6181. Value: 4.0
  6182. Flags: FCVAR_MATERIAL_SYSTEM
  6183. r_softparticle
  6184. HelpStr:
  6185. Value: 0
  6186. Flags: FCVAR_MATERIAL_SYSTEM
  6187. r_softparticle_depthscale
  6188. HelpStr: Soft particle depth scaler
  6189. Value: 0.05
  6190. Flags: FCVAR_MATERIAL_SYSTEM
  6191. r_softparticle_override
  6192. HelpStr: Soft particle override. negarive: none, zero: disable, positive: enable
  6193. Value: -1
  6194. Flags: FCVAR_MATERIAL_SYSTEM
  6195. r_ssao_nearsampledist
  6196. HelpStr: Near sample distance of SSAO
  6197. Value: 3.6
  6198. Flags: FCVAR_MATERIAL_SYSTEM
  6199. r_ssao_farsampledist
  6200. HelpStr: Far sample distance of SSAO
  6201. Value: 8.8
  6202. Flags: FCVAR_MATERIAL_SYSTEM
  6203. r_ssao_nearfarmixratio
  6204. HelpStr: Near-Far mix ratio of SSAO
  6205. Value: 0.5
  6206. Flags: FCVAR_MATERIAL_SYSTEM
  6207. r_ssao_fullocclusiondist
  6208. HelpStr: Full occlusion distance of SSAO
  6209. Value: 13.0
  6210. Flags: FCVAR_MATERIAL_SYSTEM
  6211. r_ssao_depthbias
  6212. HelpStr: Depth bias of SSAO
  6213. Value: 0.001
  6214. Flags: FCVAR_MATERIAL_SYSTEM
  6215. r_ssao_falloffcurve
  6216. HelpStr: Occlusion falloff of SSAO
  6217. Value: 0.6
  6218. Flags: FCVAR_MATERIAL_SYSTEM
  6219. r_ssao_occdist_scale
  6220. HelpStr:
  6221. Value: 0.04
  6222. Flags: FCVAR_MATERIAL_SYSTEM
  6223. r_ssao_occdist_power
  6224. HelpStr:
  6225. Value: 3.0
  6226. Flags: FCVAR_MATERIAL_SYSTEM
  6227. r_ssao_distsampletype
  6228. HelpStr: Constant/linear/sqrt of distance sampling types of SSAO
  6229. Value: 1
  6230. Flags: FCVAR_MATERIAL_SYSTEM
  6231. r_ssao_quality
  6232. HelpStr: Quality level of SSAO
  6233. Value: 2
  6234. Flags: FCVAR_MATERIAL_SYSTEM
  6235. r_ssao_forced
  6236. HelpStr:
  6237. Value: 0
  6238. Flags: FCVAR_MATERIAL_SYSTEM
  6239. r_ssao_edgepreserve
  6240. HelpStr: Edge preservation of SSAO
  6241. Value: 0
  6242. Flags: FCVAR_MATERIAL_SYSTEM
  6243. r_ssao_edgethreshold
  6244. HelpStr: Depth threshold for edge preservation of SSAO
  6245. Value: 0.1
  6246. Flags: FCVAR_MATERIAL_SYSTEM
  6247. r_ssao_edgeremove
  6248. HelpStr:
  6249. Value: 0.015
  6250. Flags: FCVAR_MATERIAL_SYSTEM
  6251. r_ssao_blendweight
  6252. HelpStr: Blend weight of SSAO
  6253. Value: 1.0
  6254. Flags: FCVAR_MATERIAL_SYSTEM
  6255. r_sun_dist
  6256. HelpStr:
  6257. Value: 1000.0
  6258. Flags: FCVAR_MATERIAL_SYSTEM
  6259. r_sunshafts_spread
  6260. HelpStr:
  6261. Value: 0.2
  6262. Flags: FCVAR_MATERIAL_SYSTEM
  6263. r_sunshafts_cut_range
  6264. HelpStr:
  6265. Value: 10.0
  6266. Flags: FCVAR_MATERIAL_SYSTEM
  6267. r_sunshafts_shafts_weight
  6268. HelpStr:
  6269. Value: 0.3
  6270. Flags: FCVAR_MATERIAL_SYSTEM
  6271. r_sunshafts_mask_weight
  6272. HelpStr:
  6273. Value: 0.2
  6274. Flags: FCVAR_MATERIAL_SYSTEM
  6275. r_sunshafts_color_scale
  6276. HelpStr:
  6277. Value: 0.5
  6278. Flags: FCVAR_MATERIAL_SYSTEM
  6279. r_sunshafts_composition
  6280. HelpStr:
  6281. Value: 0
  6282. Flags: FCVAR_MATERIAL_SYSTEM
  6283. do_not_mix_texture
  6284. HelpStr:
  6285. Value: 0
  6286. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6287. r_deferred
  6288. HelpStr: Activate/deactivates deferred rendering to use various visual effects
  6289. Value: 0
  6290. Flags: FCVAR_MATERIAL_SYSTEM
  6291. mat_forcemanagedtextureintohardware
  6292. HelpStr:
  6293. Value: 0
  6294. Flags: FCVAR_MATERIAL_SYSTEM
  6295. mat_hdr_tonemapscale
  6296. HelpStr:
  6297. Value: 1.0
  6298. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6299. mat_hdroverbrightrange
  6300. HelpStr:
  6301. Value: 16.0
  6302. Flags: FCVAR_MATERIAL_SYSTEM
  6303. r_debugtexture_size
  6304. HelpStr:
  6305. Value: 2
  6306. Flags: FCVAR_MATERIAL_SYSTEM
  6307. cc_materials_reload_all
  6308. HelpStr: Reload all materials and textures
  6309. Flags: FCVAR_MATERIAL_SYSTEM
  6310. mat_vsync
  6311. HelpStr: Force sync to vertical retrace
  6312. Value: 1
  6313. Flags: FCVAR_MATERIAL_SYSTEM
  6314. mat_forcehardwaresync
  6315. HelpStr:
  6316. Value: 1
  6317. Flags: FCVAR_MATERIAL_SYSTEM
  6318. mat_trilinear
  6319. HelpStr:
  6320. Value: 0
  6321. Flags: FCVAR_MATERIAL_SYSTEM
  6322. mat_forceaniso
  6323. HelpStr:
  6324. Value: 1
  6325. Flags: FCVAR_MATERIAL_SYSTEM
  6326. mat_filterlightmaps
  6327. HelpStr:
  6328. Value: 1
  6329. Flags: FCVAR_MATERIAL_SYSTEM
  6330. mat_filtertextures
  6331. HelpStr:
  6332. Value: 1
  6333. Flags: FCVAR_MATERIAL_SYSTEM
  6334. mat_mipmaptextures
  6335. HelpStr:
  6336. Value: 1
  6337. Flags: FCVAR_MATERIAL_SYSTEM
  6338. mat_showmiplevels
  6339. HelpStr:
  6340. Value: 0
  6341. Flags: FCVAR_MATERIAL_SYSTEM
  6342. mat_specular
  6343. HelpStr: Enable/Disable specularity for perf testing. Will cause a material reload upon change.
  6344. Value: 1
  6345. Flags: FCVAR_MATERIAL_SYSTEM
  6346. mat_bumpmap
  6347. HelpStr:
  6348. Value: 1
  6349. Flags: FCVAR_MATERIAL_SYSTEM
  6350. mat_parallaxmap
  6351. HelpStr:
  6352. Value: 1
  6353. Flags: FCVAR_MATERIAL_SYSTEM
  6354. mat_reducefillrate
  6355. HelpStr:
  6356. Value: 0
  6357. Flags: FCVAR_MATERIAL_SYSTEM
  6358. mat_dxlevel
  6359. HelpStr:
  6360. Value: 95
  6361. Flags: FCVAR_MATERIAL_SYSTEM
  6362. mat_dxlevel_next
  6363. HelpStr:
  6364. Value: 95
  6365. Flags: FCVAR_MATERIAL_SYSTEM
  6366. mat_picmip
  6367. HelpStr:
  6368. Value: 0
  6369. Flags: FCVAR_MATERIAL_SYSTEM
  6370. mat_slopescaledepthbias_decal
  6371. HelpStr:
  6372. Value: -0.500000
  6373. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6374. mat_slopescaledepthbias_normal
  6375. HelpStr:
  6376. Value: 0
  6377. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6378. mat_depthbias_decal
  6379. HelpStr:
  6380. Value: -262144
  6381. Flags: FCVAR_MATERIAL_SYSTEM
  6382. mat_antialias
  6383. HelpStr:
  6384. Value: 0
  6385. Flags: FCVAR_MATERIAL_SYSTEM
  6386. mat_diffuse
  6387. HelpStr:
  6388. Value: 1
  6389. Flags: FCVAR_MATERIAL_SYSTEM
  6390. mat_showlowresimage
  6391. HelpStr:
  6392. Value: 0
  6393. Flags: FCVAR_MATERIAL_SYSTEM
  6394. mat_normalmaps
  6395. HelpStr:
  6396. Value: 0
  6397. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6398. mat_measurefillrate
  6399. HelpStr:
  6400. Value: 0
  6401. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6402. mat_fillrate
  6403. HelpStr:
  6404. Value: 0
  6405. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6406. mat_reversedepth
  6407. HelpStr:
  6408. Value: 0
  6409. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6410. mat_bufferprimitives
  6411. HelpStr:
  6412. Value: 1
  6413. Flags: FCVAR_MATERIAL_SYSTEM
  6414. mat_drawflat
  6415. HelpStr:
  6416. Value: 0
  6417. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6418. mat_softwarelighting
  6419. HelpStr:
  6420. Value: 0
  6421. Flags: FCVAR_MATERIAL_SYSTEM
  6422. mat_proxy
  6423. HelpStr:
  6424. Value: 0
  6425. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6426. mat_compressedtextures
  6427. HelpStr:
  6428. Value: 1
  6429. Flags: FCVAR_MATERIAL_SYSTEM
  6430. mat_fastnobump
  6431. HelpStr:
  6432. Value: 0
  6433. Flags: FCVAR_MATERIAL_SYSTEM
  6434. mat_hdr_manual_tonemap_rate
  6435. HelpStr:
  6436. Value: 1.0
  6437. Flags: FCVAR_MATERIAL_SYSTEM
  6438. mat_accelerate_adjust_exposure_down
  6439. HelpStr:
  6440. Value: 3
  6441. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6442. mat_showenvmapmask
  6443. HelpStr:
  6444. Value: 0
  6445. Flags: FCVAR_MATERIAL_SYSTEM
  6446. mat_debugdepth
  6447. HelpStr:
  6448. Value: 0
  6449. Flags: FCVAR_MATERIAL_SYSTEM
  6450. dumpcountedstrings
  6451. HelpStr: Tests the class CStringPool
  6452. Flags: FCVAR_MATERIAL_SYSTEM
  6453. scaleform_log_level
  6454. HelpStr: sets the level of logging for scaleform general I/O. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6455. Value: 0
  6456. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6457. scaleform_script_log_level
  6458. HelpStr: sets the level of logging for scaleform scripts. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6459. Value: -1
  6460. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6461. debug_gfx_statechanges
  6462. HelpStr:
  6463. Value: 0
  6464. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6465. scaleform_dump_unsupportedIMEs
  6466. HelpStr: write list of unsupported IMEs to file
  6467. Flags: FCVAR_MATERIAL_SYSTEM
  6468. debug_ime_event
  6469. HelpStr:
  6470. Value: 0
  6471. Flags: FCVAR_MATERIAL_SYSTEM
  6472. scaleform_time_scale
  6473. HelpStr:
  6474. Value: 1
  6475. Flags: FCVAR_MATERIAL_SYSTEM
  6476. ime_direct_invoke
  6477. HelpStr: invoke scaleform methods in ime movie
  6478. Flags: FCVAR_MATERIAL_SYSTEM
  6479. ime_set_visible
  6480. HelpStr: show or hide IME bar (language bar + statuswindow)
  6481. Flags: FCVAR_MATERIAL_SYSTEM
  6482. ime_move_window
  6483. HelpStr: move the IME bar (language bar + statuswindow)
  6484. Flags: FCVAR_MATERIAL_SYSTEM
  6485. mat_texture_limit
  6486. HelpStr: If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
  6487. Value: FCVAR_NEVER_AS_STRING
  6488. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_NEVER_AS_STRING
  6489. mat_frame_sync_enable
  6490. HelpStr:
  6491. Value: 1
  6492. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6493. mat_frame_sync_force_texture
  6494. HelpStr: Force frame syncing to lock a managed texture.
  6495. Value: 0
  6496. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6497. mat_use_smp
  6498. HelpStr:
  6499. Value: 0
  6500. Flags: FCVAR_MATERIAL_SYSTEM
  6501. lost_device_again
  6502. HelpStr:
  6503. Value: 1
  6504. Flags: FCVAR_MATERIAL_SYSTEM
  6505. r_pix_start
  6506. HelpStr:
  6507. Value: 0
  6508. Flags: FCVAR_MATERIAL_SYSTEM
  6509. r_pix_recordframes
  6510. HelpStr:
  6511. Value: 0
  6512. Flags: FCVAR_MATERIAL_SYSTEM
  6513. ui_reload_baseui
  6514. HelpStr:
  6515. Flags: FCVAR_MATERIAL_SYSTEM
  6516. gpu_ingore_radeon_bug
  6517. HelpStr:
  6518. Value: 0
  6519. Flags: FCVAR_MATERIAL_SYSTEM
  6520. pfog_srgb_alpha
  6521. HelpStr:
  6522. Value: 12.92
  6523. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6524. pfog_srgb_beta
  6525. HelpStr:
  6526. Value: 1.055
  6527. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6528. pfog_srgb_theta
  6529. HelpStr:
  6530. Value: 2.4
  6531. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6532. pfog_srgb_r_weight
  6533. HelpStr:
  6534. Value: 1.0
  6535. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6536. pfog_srgb_g_weight
  6537. HelpStr:
  6538. Value: 1.0
  6539. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6540. pfog_srgb_b_weight
  6541. HelpStr:
  6542. Value: 1.0
  6543. Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6544. r_shader_srgb
  6545. HelpStr: -1 = use hardware caps. 0 = use hardware srgb. 1 = use shader srgb(software lookup)
  6546. Value: 0
  6547. Flags: FCVAR_MATERIAL_SYSTEM
  6548. enable_gdi_mode
  6549. HelpStr:
  6550. Flags: FCVAR_MATERIAL_SYSTEM
  6551. disable_gdi_mode
  6552. HelpStr:
  6553. Flags: FCVAR_MATERIAL_SYSTEM
  6554. mat_force_ps_patch
  6555. HelpStr:
  6556. Value: 0
  6557. Flags: FCVAR_MATERIAL_SYSTEM
  6558. mat_disable_ps_patch
  6559. HelpStr:
  6560. Value: 0
  6561. Flags: FCVAR_MATERIAL_SYSTEM
  6562. mat_spewvertexandpixelshaders
  6563. HelpStr: print all vertex and pixel shaders currently loaded to the console
  6564. Flags: FCVAR_MATERIAL_SYSTEM
  6565. dumpcountedstrings
  6566. HelpStr: Tests the class CStringPool
  6567. Flags: FCVAR_MATERIAL_SYSTEM
  6568. joy_wingmanwarrior_centerhack
  6569. HelpStr: Wingman warrior centering hack.
  6570. Value: 0
  6571. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6572. joy_axisbutton_threshold
  6573. HelpStr: Analog axis range before a button press is registered.
  6574. Value: 0.3
  6575. Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6576. mem_force_flush
  6577. HelpStr: Force cache flush of unlocked resources on every alloc
  6578. Value: 0
  6579. Flags: FCVAR_DATACACHE
  6580. datacachesize
  6581. HelpStr: Size in MB.
  6582. Value: 32
  6583. Flags: FCVAR_DATACACHE
  6584. mdlcache_debug
  6585. HelpStr:
  6586. Value: 0
  6587. Flags: FCVAR_DATACACHE
  6588. clip_debug_cutoff_policy
  6589. HelpStr:
  6590. Value: 3
  6591. Flags: FCVAR_DATACACHE
  6592. clip_debug_cutoff_count
  6593. HelpStr:
  6594. Value: 0
  6595. Flags: FCVAR_DATACACHE
  6596. clip_debug_default_used
  6597. HelpStr:
  6598. Value: 1
  6599. Flags: FCVAR_DATACACHE
  6600. mod_forcedata
  6601. HelpStr: Forces all model file data into cache on model load.
  6602. Value: 1
  6603. Flags: FCVAR_DATACACHE
  6604. mod_test_not_available
  6605. HelpStr:
  6606. Value: 0
  6607. Flags: FCVAR_DATACACHE
  6608. mod_test_mesh_not_available
  6609. HelpStr:
  6610. Value: 0
  6611. Flags: FCVAR_DATACACHE
  6612. mod_test_verts_not_available
  6613. HelpStr:
  6614. Value: 0
  6615. Flags: FCVAR_DATACACHE
  6616. mod_load_mesh_async
  6617. HelpStr:
  6618. Value: 0
  6619. Flags: FCVAR_DATACACHE
  6620. mod_load_anims_async
  6621. HelpStr:
  6622. Value: 0
  6623. Flags: FCVAR_DATACACHE
  6624. mod_load_vcollide_async
  6625. HelpStr:
  6626. Value: 0
  6627. Flags: FCVAR_DATACACHE
  6628. mod_trace_load
  6629. HelpStr:
  6630. Value: 0
  6631. Flags: FCVAR_DATACACHE
  6632. mod_lock_mdls_on_load
  6633. HelpStr:
  6634. Value: 0
  6635. Flags: FCVAR_DATACACHE
  6636. r_cache_costume_srcmdl
  6637. HelpStr:
  6638. Value: 0
  6639. Flags: FCVAR_DATACACHE
  6640. mdl_clipping_cache_enable
  6641. HelpStr:
  6642. Value: 1
  6643. Flags: FCVAR_DATACACHE
  6644. dumpcountedstrings
  6645. HelpStr: Tests the class CStringPool
  6646. Flags:
  6647. is_fake_microplay
  6648. HelpStr:
  6649. Value: 0
  6650. Flags: FCVAR_REPLICATED
  6651. show_featurematrix
  6652. HelpStr: show_featurematrix
  6653. Flags:
  6654. sync_featurematrix
  6655. HelpStr: sync_featurematrix
  6656. Flags:
  6657. debug_show_quest_progress
  6658. HelpStr:
  6659. Value: 0
  6660. Flags:
  6661. force_execute_ngm_patch
  6662. HelpStr:
  6663. Value: 0
  6664. Flags:
  6665. platform_server_code
  6666. HelpStr:
  6667. Value: 1
  6668. Flags:
  6669. test_udp_fallback
  6670. HelpStr:
  6671. Flags:
  6672. net_debug_rmi
  6673. HelpStr: Show RMI operations
  6674. Value: 0
  6675. Flags:
  6676. show_proudnet
  6677. HelpStr: show everything on ProudNet
  6678. Flags:
  6679. localhostid
  6680. HelpStr: show LocalHostID of netadr_s
  6681. Flags:
  6682. connect_relay
  6683. HelpStr: connect to relay server
  6684. Flags:
  6685. leave_channel
  6686. HelpStr: leave from specific channel of town
  6687. Flags:
  6688. join_channel
  6689. HelpStr: join into specific channel of town
  6690. Flags:
  6691. switch_channel
  6692. HelpStr: switch active channel of town
  6693. Flags:
  6694. detach_netadr_s
  6695. HelpStr: Detach netadr_s from ProudNet P2PGroup
  6696. Flags:
  6697. force_disconnect_from_relay_server
  6698. HelpStr: Force disconnect from the relay servr. This function is for testing
  6699. Flags:
  6700. net_debug_proudnet
  6701. HelpStr: Show ProudNet operations
  6702. Value: 0
  6703. Flags:
  6704. proudnet_disconnect_wait
  6705. HelpStr: ProudNet disconnect wait in milliseconds
  6706. Value: 10000
  6707. Flags:
  6708. cs_sharing_start
  6709. HelpStr: Start sharing session
  6710. Flags:
  6711. cs_add_status_effect
  6712. HelpStr: add status effect
  6713. Flags:
  6714. client_log
  6715. HelpStr: send clientlog
  6716. Flags:
  6717. request_teacher
  6718. HelpStr: send teacher request
  6719. Flags:
  6720. microplay_event
  6721. HelpStr: send event
  6722. Flags:
  6723. report_frame_rate
  6724. HelpStr: report client frame rate
  6725. Flags:
  6726. accept_assist
  6727. HelpStr: accept assist
  6728. Flags:
  6729. remove_quest
  6730. HelpStr: remove owned quest
  6731. Flags:
  6732. update_quest
  6733. HelpStr: update quest status
  6734. Flags:
  6735. give_quest
  6736. HelpStr: give quest(cheat)
  6737. Flags:
  6738. delete_character
  6739. HelpStr: delete a character : CANNOT recover
  6740. Flags:
  6741. kick_ragdoll
  6742. HelpStr: ragdollKick(debug)
  6743. Flags:
  6744. cheat_game_environment
  6745. HelpStr: set cafe status, otp using(cheat)
  6746. Flags:
  6747. give_ap
  6748. HelpStr: give ap(cheat)
  6749. Flags:
  6750. give_skill
  6751. HelpStr: give skill(cheat)
  6752. Flags:
  6753. get_mail_item
  6754. HelpStr: get_mail_item
  6755. Flags:
  6756. send_item_mail
  6757. HelpStr: send_item_mail
  6758. Flags:
  6759. send_mail
  6760. HelpStr: send_mail
  6761. Flags:
  6762. read_mail
  6763. HelpStr: query_mail_info
  6764. Flags:
  6765. mail_list
  6766. HelpStr: query_mail_list
  6767. Flags:
  6768. update_play_state
  6769. HelpStr: update play state
  6770. Flags:
  6771. complete_skill
  6772. HelpStr: complete skill
  6773. Flags:
  6774. learn_skill
  6775. HelpStr: learn skill
  6776. Flags:
  6777. set_learning_skill
  6778. HelpStr: set learning skill
  6779. Flags:
  6780. ap
  6781. HelpStr: query skill
  6782. Flags:
  6783. give_title
  6784. HelpStr: give title
  6785. Flags:
  6786. start_quest_time
  6787. HelpStr: start quest time
  6788. Flags:
  6789. ready
  6790. HelpStr: party ready
  6791. Flags:
  6792. notify_propbroken
  6793. HelpStr: notify prop broken
  6794. Flags:
  6795. querystat
  6796. HelpStr: query character stat
  6797. Flags:
  6798. queryentities
  6799. HelpStr: query entities
  6800. Flags:
  6801. map
  6802. HelpStr: Start quest on specified map.
  6803. Flags:
  6804. equipbundle
  6805. HelpStr: equip bundle in quick slots
  6806. Flags:
  6807. useconsumable
  6808. HelpStr: use consumable
  6809. Flags:
  6810. equip
  6811. HelpStr: equip item
  6812. Flags:
  6813. inventory
  6814. HelpStr: show inventory info
  6815. Flags:
  6816. giveupquest
  6817. HelpStr: give up the quest
  6818. Flags:
  6819. connectserver
  6820. HelpStr: connect to the girin server
  6821. Flags:
  6822. server_name
  6823. HelpStr: id indicating which server to connect. i.e. us-west, us-east
  6824. Value:
  6825. Flags:
  6826. serverport
  6827. HelpStr:
  6828. Value:
  6829. Flags:
  6830. serverhost
  6831. HelpStr:
  6832. Value:
  6833. Flags:
  6834. force_disconnect_from_main_server
  6835. HelpStr: Force disconnect from the main servr. This function is for testing
  6836. Flags:
  6837. debug_p2p
  6838. HelpStr:
  6839. Value: 0
  6840. Flags:
  6841. sector_entity_wait_time
  6842. HelpStr:
  6843. Value: 60
  6844. Flags:
  6845. sector_wait_time
  6846. HelpStr:
  6847. Value: 60
  6848. Flags:
  6849. random_sector_onoff
  6850. HelpStr:
  6851. Value: 1
  6852. Flags:
  6853. net_showpacketmsg
  6854. HelpStr: Show Packet message ID, length between C<>S
  6855. Value: 0
  6856. Flags:
  6857. net_showsocketmsg
  6858. HelpStr: Show heroes client socket error message
  6859. Value: 0
  6860. Flags:
  6861. leave_render_dist
  6862. HelpStr:
  6863. Value: 1200
  6864. Flags:
  6865. join_render_dist
  6866. HelpStr:
  6867. Value: 1000
  6868. Flags:
  6869. block_peer_load
  6870. HelpStr:
  6871. Value: 0
  6872. Flags:
  6873. debug_character
  6874. HelpStr:
  6875. Value: 0
  6876. Flags:
  6877. force_disconnect_from_nmco
  6878. HelpStr: Force disconnect from the NMCO. This function is for testing
  6879. Flags:
  6880. nmco_msg_forcedisconnect
  6881. HelpStr: nmco_msg_forcedisconnect
  6882. Flags:
  6883. cheat_login_as
  6884. HelpStr:
  6885. Value:
  6886. Flags:
  6887. debug_item_drop_entity_list
  6888. HelpStr:
  6889. Value: 0
  6890. Flags: FCVAR_CHEAT FCVAR_REPLICATED
  6891. cc_fake_micro_play
  6892. HelpStr:
  6893. Flags: FCVAR_CHEAT
  6894. hack_shield_request_handler_debug
  6895. HelpStr:
  6896. Value: 0
  6897. Flags:
  6898. check_wise_log
  6899. HelpStr:
  6900. Flags:
  6901. html_pos_bg_not_move
  6902. HelpStr: html_pos_bg_not_move
  6903. Flags:
  6904. html_align_center
  6905. HelpStr: html_align_center
  6906. Flags:
  6907. html_url
  6908. HelpStr: html_url
  6909. Flags:
  6910. html_close
  6911. HelpStr: html_close
  6912. Flags:
  6913. html_open_nobg
  6914. HelpStr: html_open_nobg
  6915. Flags:
  6916. html_open
  6917. HelpStr: html_open
  6918. Flags:
  6919. facebook_parse_url_enable
  6920. HelpStr:
  6921. Value:
  6922. Flags:
  6923. html_visible
  6924. HelpStr:
  6925. Value: 0
  6926. Flags:
  6927. html_height
  6928. HelpStr:
  6929. Value: 600
  6930. Flags:
  6931. html_width
  6932. HelpStr:
  6933. Value: 800
  6934. Flags:
  6935. html_y
  6936. HelpStr:
  6937. Value: -1024
  6938. Flags:
  6939. html_x
  6940. HelpStr:
  6941. Value: -1024
  6942. Flags:
  6943. reload_status_effect_group_table
  6944. HelpStr:
  6945. Flags: FCVAR_CHEAT
  6946. download_file
  6947. HelpStr: download_file
  6948. Flags:
  6949. cr_enable_dead_monster_stonize
  6950. HelpStr:
  6951. Value: 1
  6952. Flags:
  6953. cr_show_adult_body_group
  6954. HelpStr:
  6955. Value: 1
  6956. Flags:
  6957. cr_show_pinned_up_scene
  6958. HelpStr:
  6959. Value: 1
  6960. Flags:
  6961. cr_enable_projectile_stick
  6962. HelpStr:
  6963. Value: 1
  6964. Flags:
  6965. cr_enable_hard_hit_sound
  6966. HelpStr:
  6967. Value: 1
  6968. Flags:
  6969. cr_enable_blood_decal
  6970. HelpStr:
  6971. Value: 1
  6972. Flags:
  6973. cr_enable_adult_blood_color
  6974. HelpStr:
  6975. Value: 1
  6976. Flags:
  6977. cr_heavy_blood_level_on_hit
  6978. HelpStr:
  6979. Value: 2
  6980. Flags:
  6981. content_rating_adult_mode
  6982. HelpStr:
  6983. Value: 1
  6984. Flags:
  6985. content_rating_adult_room
  6986. HelpStr:
  6987. Value: 1
  6988. Flags: FCVAR_REPLICATED
  6989. is_adult_user
  6990. HelpStr:
  6991. Value: 1
  6992. Flags:
  6993. messenger_toggle_window_focus
  6994. HelpStr: toggle focus between windows
  6995. Flags:
  6996. messenger_reload_scaleform
  6997. HelpStr: reload scaleform movie
  6998. Flags:
  6999. messenger_set_loading
  7000. HelpStr: shows/hides loading progress screen in external chat window
  7001. Flags:
  7002. messenger_direct_invoke
  7003. HelpStr: invoke scaleform methods in external chat window
  7004. Flags:
  7005. messenger_add_message
  7006. HelpStr: adds a chat message to external chat window
  7007. Flags:
  7008. messenger_destroy_window
  7009. HelpStr: destroys the external chat window
  7010. Flags:
  7011. messenger_attach_window
  7012. HelpStr: attaches the external chat window to game client
  7013. Flags:
  7014. messenger_detach_window
  7015. HelpStr: detaches the external chat window from game client
  7016. Flags:
  7017. snd_vox_captiontrace
  7018. HelpStr: Shows sentence name for sentences which are set not to show captions.
  7019. Value: 0
  7020. Flags:
  7021. snd_vox_sectimetout
  7022. HelpStr:
  7023. Value: 300
  7024. Flags:
  7025. snd_vox_seqtimetout
  7026. HelpStr:
  7027. Value: 300
  7028. Flags:
  7029. snd_vox_globaltimeout
  7030. HelpStr:
  7031. Value: 300
  7032. Flags:
  7033. vox_reload
  7034. HelpStr: Reload sentences.txt file
  7035. Flags:
  7036. voice_overdrivefadetime
  7037. HelpStr:
  7038. Value: 0.4
  7039. Flags:
  7040. voice_overdrive
  7041. HelpStr:
  7042. Value: 2
  7043. Flags:
  7044. voice_forcemicrecord
  7045. HelpStr:
  7046. Value: 1
  7047. Flags: FCVAR_ARCHIVE
  7048. voice_threshold
  7049. HelpStr:
  7050. Value: 2000
  7051. Flags: FCVAR_ARCHIVE
  7052. voice_always_on
  7053. HelpStr:
  7054. Value: 0
  7055. Flags: FCVAR_ARCHIVE
  7056. voice_force_enabled
  7057. HelpStr:
  7058. Value: 1
  7059. Flags:
  7060. voice_enabled
  7061. HelpStr:
  7062. Value: 1
  7063. Flags: FCVAR_ARCHIVE
  7064. voice_showincoming
  7065. HelpStr:
  7066. Value: 0
  7067. Flags:
  7068. voice_showchannels
  7069. HelpStr:
  7070. Value: 0
  7071. Flags:
  7072. voice_profile
  7073. HelpStr:
  7074. Value: 0
  7075. Flags:
  7076. voice_fadeouttime
  7077. HelpStr:
  7078. Value: 0.1
  7079. Flags:
  7080. voice_loopback
  7081. HelpStr:
  7082. Value: 0
  7083. Flags: FCVAR_USERINFO
  7084. voice_scale
  7085. HelpStr:
  7086. Value: 1
  7087. Flags: FCVAR_ARCHIVE
  7088. voice_maxgain
  7089. HelpStr:
  7090. Value: 10
  7091. Flags:
  7092. voice_avggain
  7093. HelpStr:
  7094. Value: 0.5
  7095. Flags:
  7096. voice_dsound
  7097. HelpStr:
  7098. Value: 0
  7099. Flags:
  7100. snd_writemanifest
  7101. HelpStr: If running a game, outputs the precache manifest for the current level
  7102.  
  7103. Flags:
  7104. snd_rebuildaudiocache
  7105. HelpStr: Rebuilds all audio caches (_other, _other_rebuild, _sharedprecache, level caches) from reslists
  7106.  
  7107. Flags:
  7108. snd_async_minsize
  7109. HelpStr:
  7110. Value: 262144
  7111. Flags:
  7112. snd_async_showmem
  7113. HelpStr: Show async memory stats
  7114. Flags:
  7115. snd_flushasync
  7116. HelpStr: Flush all unlocked async .wav data
  7117. Flags:
  7118. snd_async_buffer_spew
  7119. HelpStr:
  7120. Value: 0
  7121. Flags:
  7122. snd_async_fullyasync
  7123. HelpStr: All playback is fully async (sound doesn't play until data arrives).
  7124. Value: 0
  7125. Flags:
  7126. snd_async_spew_blocking
  7127. HelpStr: Spew message to console any time async sound loading blocks on file i/o.
  7128. Value: 0
  7129. Flags:
  7130. snd_showmixer
  7131. HelpStr:
  7132. Value: 0
  7133. Flags:
  7134. snd_disable_mixer_duck
  7135. HelpStr:
  7136. Value: 0
  7137. Flags:
  7138. snd_showclassname
  7139. HelpStr:
  7140. Value: 0
  7141. Flags:
  7142. snd_soundmixer
  7143. HelpStr:
  7144. Value: Default_Mix
  7145. Flags:
  7146. sndplaydelay
  7147. HelpStr:
  7148. Flags:
  7149. dsp_reload
  7150. HelpStr:
  7151. Flags:
  7152. snd_duckerthreshold
  7153. HelpStr:
  7154. Value: 0.15
  7155. Flags: FCVAR_ARCHIVE
  7156. snd_duckerreleasetime
  7157. HelpStr:
  7158. Value: 2.5
  7159. Flags: FCVAR_ARCHIVE
  7160. snd_duckerattacktime
  7161. HelpStr:
  7162. Value: 0.5
  7163. Flags: FCVAR_ARCHIVE
  7164. snd_ducktovolume
  7165. HelpStr:
  7166. Value: 0.55
  7167. Flags: FCVAR_ARCHIVE
  7168. adsp_low_ceiling
  7169. HelpStr:
  7170. Value: 108
  7171. Flags:
  7172. adsp_wall_height
  7173. HelpStr:
  7174. Value: 128
  7175. Flags:
  7176. adsp_door_height
  7177. HelpStr:
  7178. Value: 112
  7179. Flags:
  7180. adsp_debug
  7181. HelpStr:
  7182. Value: 0
  7183. Flags: FCVAR_ARCHIVE
  7184. snd_obscured_gain_dB
  7185. HelpStr:
  7186. Value: -2.70
  7187. Flags: FCVAR_CHEAT
  7188. snd_showstart
  7189. HelpStr:
  7190. Value: 0
  7191. Flags: FCVAR_CHEAT
  7192. dsp_db_mixdrop
  7193. HelpStr:
  7194. Value: 0.5
  7195. Flags: FCVAR_DEMO
  7196. dsp_db_min
  7197. HelpStr:
  7198. Value: 80
  7199. Flags: FCVAR_DEMO
  7200. dsp_mix_max
  7201. HelpStr:
  7202. Value: 0.8
  7203. Flags: FCVAR_DEMO
  7204. dsp_mix_min
  7205. HelpStr:
  7206. Value: 0.2
  7207. Flags: FCVAR_DEMO
  7208. dsp_dist_max
  7209. HelpStr:
  7210. Value: 1440.0
  7211. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7212. dsp_dist_min
  7213. HelpStr:
  7214. Value: 0.0
  7215. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7216. voice_steal
  7217. HelpStr:
  7218. Value: 2
  7219. Flags:
  7220. soundinfo
  7221. HelpStr: Describe the current sound device.
  7222. Flags:
  7223. soundlist
  7224. HelpStr: List all known sounds.
  7225. Flags:
  7226. stopsound
  7227. HelpStr:
  7228. Flags:
  7229. speak
  7230. HelpStr: Play a constructed sentence.
  7231. Flags:
  7232. playvol
  7233. HelpStr: Play a sound at a specified volume.
  7234. Flags:
  7235. playflush
  7236. HelpStr: Play a sound, reloading from disk in case of changes.
  7237. Flags:
  7238. play
  7239. HelpStr: Play a sound.
  7240. Flags:
  7241. snd_mixahead
  7242. HelpStr:
  7243. Value: 0.1
  7244. Flags: FCVAR_ARCHIVE
  7245. snd_musicvolume
  7246. HelpStr: Music volume
  7247. Value: 1.0
  7248. Flags: FCVAR_ARCHIVE
  7249. volume
  7250. HelpStr: Sound volume
  7251. Value: 1.0
  7252. Flags: FCVAR_ARCHIVE
  7253. snd_pitchquality
  7254. HelpStr:
  7255. Value: 1
  7256. Flags: FCVAR_ARCHIVE
  7257. snd_visualize
  7258. HelpStr: Show sounds location in world
  7259. Value: 0
  7260. Flags: FCVAR_CHEAT
  7261. snd_show
  7262. HelpStr: Show sounds info
  7263. Value: 0
  7264. Flags: FCVAR_CHEAT
  7265. snd_noextraupdate
  7266. HelpStr:
  7267. Value: 0
  7268. Flags:
  7269. snd_digital_surround
  7270. HelpStr:
  7271. Value: 0
  7272. Flags: FCVAR_ARCHIVE
  7273. snd_surround_speakers
  7274. HelpStr:
  7275. Value: -1
  7276. Flags:
  7277. show_total_translate_time
  7278. HelpStr: show_total_translate_time
  7279. Flags:
  7280. vprof_scope
  7281. HelpStr: Set a specific scope to start showing vprof tree
  7282. Value:
  7283. Flags:
  7284. -showvprof
  7285. HelpStr:
  7286. Flags:
  7287. +showvprof
  7288. HelpStr:
  7289. Flags:
  7290. vprof_expand_group
  7291. HelpStr: Expand a budget group in the vprof tree by name
  7292. Flags:
  7293. vprof_collapse_all
  7294. HelpStr: Collapse the whole vprof tree
  7295. Flags:
  7296. vprof_expand_all
  7297. HelpStr: Expand the whole vprof tree
  7298. Flags:
  7299. vprof_warningmsec
  7300. HelpStr: Above this many milliseconds render the label red to indicate slow code.
  7301. Value: 10
  7302. Flags: FCVAR_ARCHIVE
  7303. vprof_unaccounted_limit
  7304. HelpStr: number of milliseconds that a node must exceed to turn red in the vprof panel
  7305. Value: 0.3
  7306. Flags: FCVAR_ARCHIVE
  7307. vprof_verbose
  7308. HelpStr: Set to one to show average and peak times
  7309. Value: 1
  7310. Flags: FCVAR_ARCHIVE
  7311. vprof_child
  7312. HelpStr:
  7313. Flags:
  7314. vprof_parent
  7315. HelpStr:
  7316. Flags:
  7317. vprof_nextsibling
  7318. HelpStr:
  7319. Flags:
  7320. vprof_prevsibling
  7321. HelpStr:
  7322. Flags:
  7323. vprof_graphheight
  7324. HelpStr:
  7325. Value: 256
  7326. Flags: FCVAR_ARCHIVE
  7327. vprof_graphwidth
  7328. HelpStr:
  7329. Value: 512
  7330. Flags: FCVAR_ARCHIVE
  7331. vprof_graph
  7332. HelpStr: Draw the vprof graph.
  7333. Value: 0
  7334. Flags:
  7335. texture_budget_background_alpha
  7336. HelpStr: how translucent the budget panel is
  7337. Value: 128
  7338. Flags: FCVAR_ARCHIVE
  7339. texture_budget_panel_bottom_of_history_fraction
  7340. HelpStr: number between 0 and 1
  7341. Value: .25
  7342. Flags: FCVAR_ARCHIVE
  7343. texture_budget_panel_height
  7344. HelpStr: height in pixels of the budget panel
  7345. Value: 284
  7346. Flags: FCVAR_ARCHIVE
  7347. texture_budget_panel_width
  7348. HelpStr: width in pixels of the budget panel
  7349. Value: 512
  7350. Flags: FCVAR_ARCHIVE
  7351. texture_budget_panel_y
  7352. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7353. Value: 450
  7354. Flags: FCVAR_ARCHIVE
  7355. texture_budget_panel_x
  7356. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7357. Value: 0
  7358. Flags: FCVAR_ARCHIVE
  7359. -showbudget_texture_global
  7360. HelpStr:
  7361. Flags:
  7362. +showbudget_texture_global
  7363. HelpStr:
  7364. Flags:
  7365. -showbudget_texture
  7366. HelpStr:
  7367. Flags:
  7368. +showbudget_texture
  7369. HelpStr:
  7370. Flags:
  7371. showbudget_texture
  7372. HelpStr: Enable the texture budget panel.
  7373. Value: 0
  7374. Flags:
  7375. texture_budget_panel_global
  7376. HelpStr: Show global times in the texture budget panel.
  7377. Value: 0
  7378. Flags:
  7379. vgui_drawtree_clear
  7380. HelpStr:
  7381. Flags:
  7382. -vgui_drawtree
  7383. HelpStr:
  7384. Flags:
  7385. +vgui_drawtree
  7386. HelpStr:
  7387. Flags:
  7388. vgui_drawtree_bounds
  7389. HelpStr: Show panel bounds.
  7390. Value: 0
  7391. Flags:
  7392. vgui_drawtree_inputenabled
  7393. HelpStr: Show the panel input enabled values in the vgui_drawtree view.
  7394. Value: 1
  7395. Flags:
  7396. vgui_drawtree_zpos
  7397. HelpStr: Show the panel zpos values in the vgui_drawtree view.
  7398. Value: 1
  7399. Flags:
  7400. vgui_drawtree_render_order
  7401. HelpStr: List the vgui_drawtree panels in render order.
  7402. Value: 0
  7403. Flags:
  7404. vgui_drawtree_panelalpha
  7405. HelpStr: Show the panel alpha values in the vgui_drawtree view.
  7406. Value: 0
  7407. Flags:
  7408. vgui_drawtree_panelptr
  7409. HelpStr: Show the panel pointer values in the vgui_drawtree view.
  7410. Value: 0
  7411. Flags:
  7412. vgui_drawtree_freeze
  7413. HelpStr: Set to 1 to stop updating the vgui_drawtree view.
  7414. Value: 0
  7415. Flags:
  7416. vgui_drawtree_popupsonly
  7417. HelpStr: Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
  7418. Value: 0
  7419. Flags:
  7420. vgui_drawtree_hidden
  7421. HelpStr: Draw the hidden panels.
  7422. Value: 0
  7423. Flags:
  7424. vgui_drawtree_visible
  7425. HelpStr: Draw the visible panels.
  7426. Value: 1
  7427. Flags:
  7428. vgui_drawtree
  7429. HelpStr: Draws the vgui panel hiearchy to the specified depth level.
  7430. Value: 0
  7431. Flags: FCVAR_CHEAT
  7432. -showdebugoptions
  7433. HelpStr:
  7434. Flags:
  7435. +showdebugoptions
  7436. HelpStr:
  7437. Flags:
  7438. budget_panel_height
  7439. HelpStr: height in pixels of the budget panel
  7440. Value: 384
  7441. Flags: FCVAR_ARCHIVE
  7442. budget_panel_width
  7443. HelpStr: width in pixels of the budget panel
  7444. Value: 512
  7445. Flags: FCVAR_ARCHIVE
  7446. budget_panel_y
  7447. HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7448. Value: 50
  7449. Flags: FCVAR_ARCHIVE
  7450. budget_panel_x
  7451. HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7452. Value: 0
  7453. Flags: FCVAR_ARCHIVE
  7454. budget_background_alpha
  7455. HelpStr: how translucent the budget panel is
  7456. Value: 128
  7457. Flags: FCVAR_ARCHIVE
  7458. budget_bargraph_range_ms
  7459. HelpStr: budget bargraph range in milliseconds
  7460. Value: 16.6666666667
  7461. Flags: FCVAR_ARCHIVE
  7462. budget_panel_bottom_of_history_fraction
  7463. HelpStr: number between 0 and 1
  7464. Value: .25
  7465. Flags: FCVAR_ARCHIVE
  7466. budget_history_range_ms
  7467. HelpStr: budget history range in milliseconds
  7468. Value: 66.666666667
  7469. Flags: FCVAR_ARCHIVE
  7470. -showbudget
  7471. HelpStr:
  7472. Flags:
  7473. +showbudget
  7474. HelpStr:
  7475. Flags:
  7476. vprof_adddebuggroup1
  7477. HelpStr: add a new budget group dynamically for debugging
  7478. Flags:
  7479. budget_history_numsamplesvisible
  7480. HelpStr: number of samples to draw in the budget history window. The lower the better as far as rendering overhead of the budget panel
  7481. Value: 100
  7482. Flags: FCVAR_ARCHIVE
  7483. budget_show_history
  7484. HelpStr: turn history graph off and on. . good to turn off on low end
  7485. Value: 1
  7486. Flags: FCVAR_ARCHIVE
  7487. budget_show_averages
  7488. HelpStr: enable/disable averages in the budget panel
  7489. Value: 0
  7490. Flags: FCVAR_ARCHIVE
  7491. budget_show_peaks
  7492. HelpStr: enable/disable peaks in the budget panel
  7493. Value: 1
  7494. Flags: FCVAR_ARCHIVE
  7495. budget_averages_window
  7496. HelpStr: number of frames to look at when figuring out average frametimes
  7497. Value: 30
  7498. Flags: FCVAR_ARCHIVE
  7499. budget_peaks_window
  7500. HelpStr: number of frames to look at when figuring out peak frametimes
  7501. Value: 30
  7502. Flags: FCVAR_ARCHIVE
  7503. budget_bargraph_background_alpha
  7504. HelpStr: how translucent the budget panel is
  7505. Value: 128
  7506. Flags: FCVAR_ARCHIVE
  7507. dump_panels
  7508. HelpStr: Dump Panel Tree
  7509. Flags:
  7510. vgui_togglepanel
  7511. HelpStr: show/hide vgui panel by name.
  7512. Flags:
  7513. vgui_drawfocus
  7514. HelpStr: Report which panel is under the mouse.
  7515. Value: 0
  7516. Flags:
  7517. cl_loading_progress
  7518. HelpStr:
  7519. Value: 0.0
  7520. Flags:
  7521. r_enablevguiinput
  7522. HelpStr: Enable the input of vgui panels
  7523. Value: 1
  7524. Flags: FCVAR_CHEAT
  7525. progress_enable
  7526. HelpStr:
  7527. Flags:
  7528. gameui_allowescape
  7529. HelpStr:
  7530. Flags:
  7531. gameui_preventescape
  7532. HelpStr:
  7533. Flags:
  7534. gameui_activate
  7535. HelpStr:
  7536. Flags:
  7537. gameui_hide
  7538. HelpStr:
  7539. Flags:
  7540. r_drawvgui
  7541. HelpStr: Enable the rendering of vgui panels
  7542. Value: 1
  7543. Flags: FCVAR_CHEAT
  7544. vprof_playback_average
  7545. HelpStr: Average the next N frames.
  7546. Flags:
  7547. vprof_playback_stepback
  7548. HelpStr: While playing back a .vprof file, step to the previous tick.
  7549. Flags:
  7550. vprof_playback_step
  7551. HelpStr: While playing back a .vprof file, step to the next tick.
  7552. Flags:
  7553. vprof_playback_stop
  7554. HelpStr:
  7555. Flags:
  7556. vprof_playback_start
  7557. HelpStr: Start playing back a recorded .vprof file.
  7558. Flags:
  7559. vprof_record_stop
  7560. HelpStr:
  7561. Flags:
  7562. vprof_record_start
  7563. HelpStr: Start recording vprof data for playback later.
  7564. Flags:
  7565. vprof_generate_report_map_load
  7566. HelpStr: Generate a report to the console.
  7567. Flags:
  7568. vprof_generate_report_AI_only
  7569. HelpStr: Generate a report to the console.
  7570. Flags:
  7571. vprof_generate_report_AI
  7572. HelpStr: Generate a report to the console.
  7573. Flags:
  7574. vprof_generate_report_hierarchy
  7575. HelpStr: Generate a report to the console.
  7576. Flags:
  7577. vprof_generate_report
  7578. HelpStr: Generate a report to the console.
  7579. Flags:
  7580. vprof_reset_peaks
  7581. HelpStr: Reset just the peak time in VProf profiler
  7582. Flags:
  7583. vprof_reset
  7584. HelpStr: Reset the stats in VProf profiler
  7585. Flags:
  7586. vprof_off
  7587. HelpStr: Turn off VProf profiler
  7588. Flags:
  7589. vprof_on
  7590. HelpStr: Turn on VProf profiler
  7591. Flags:
  7592. vprof
  7593. HelpStr: Toggle VProf profiler
  7594. Flags:
  7595. vprof_cachemiss_off
  7596. HelpStr: Turn off VProf cache miss checking
  7597. Flags:
  7598. vprof_cachemiss_on
  7599. HelpStr: Turn on VProf cache miss checking
  7600. Flags:
  7601. vprof_cachemiss
  7602. HelpStr: Toggle VProf cache miss checking
  7603. Flags:
  7604. vprof_dump_groupnames
  7605. HelpStr: Write the names of all of the vprof groups to the console.
  7606. Flags:
  7607. vprof_vtune_group
  7608. HelpStr: enable vtune for a particular vprof group ("disable" to disable)
  7609. Flags:
  7610. spike
  7611. HelpStr: generates a fake spike
  7612. Flags:
  7613. vprof_counters
  7614. HelpStr:
  7615. Value: 0
  7616. Flags:
  7617. vprof_dump_spikes_budget_group
  7618. HelpStr: Budget gtNode to start report from when doing a dump spikes
  7619. Value:
  7620. Flags:
  7621. vprof_dump_spikes_node
  7622. HelpStr: Node to start report from when doing a dump spikes
  7623. Value:
  7624. Flags:
  7625. vprof_dump_spikes
  7626. HelpStr: Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
  7627. Value: 0
  7628. Flags:
  7629. Test_StartScript
  7630. HelpStr: Start a test script running..
  7631. Flags:
  7632. Test_SendKey
  7633. HelpStr:
  7634. Flags:
  7635. Test_WaitForCheckPoint
  7636. HelpStr:
  7637. Flags:
  7638. Test_RunFrame
  7639. HelpStr:
  7640. Flags:
  7641. Test_RandomChance
  7642. HelpStr: Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percentage chance.
  7643. Flags:
  7644. Test_LoopForNumSeconds
  7645. HelpStr: Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
  7646. Flags:
  7647. Test_LoopCount
  7648. HelpStr: Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
  7649. Flags:
  7650. Test_Loop
  7651. HelpStr: Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
  7652. Flags:
  7653. Test_StartLoop
  7654. HelpStr: Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
  7655. Flags:
  7656. Test_Wait
  7657. HelpStr:
  7658. Flags:
  7659. testscript_debug
  7660. HelpStr: Debug test scripts.
  7661. Value: 0
  7662. Flags:
  7663. disp_modlimit_down
  7664. HelpStr:
  7665. Value: 20
  7666. Flags:
  7667. disp_modlimit_up
  7668. HelpStr:
  7669. Value: 80
  7670. Flags:
  7671. disp_modlimit
  7672. HelpStr:
  7673. Value: 80
  7674. Flags:
  7675. key_updatelayout
  7676. HelpStr: Updates game keyboard layout to current windows keyboard setting.
  7677. Flags:
  7678. set_conversion_mode
  7679. HelpStr: set_conversion_mode
  7680. Flags:
  7681. cc_reset_sound
  7682. HelpStr: reset sound
  7683. Flags:
  7684. play_video
  7685. HelpStr: Play Video clip
  7686. Flags:
  7687. skip_cutscene_key_enable
  7688. HelpStr:
  7689. Value: 0
  7690. Flags: FCVAR_USERINFO
  7691. can_skip_prologue
  7692. HelpStr:
  7693. Value: 1
  7694. Flags:
  7695. ignore_toggleui
  7696. HelpStr:
  7697. Value: 0
  7698. Flags:
  7699. state_mainmenu
  7700. HelpStr:
  7701. Value: 0
  7702. Flags: FCVAR_REPLICATED
  7703. scaleform_key_input
  7704. HelpStr:
  7705. Value: 0
  7706. Flags:
  7707. async_serialize
  7708. HelpStr: Force async reads to serialize for profiling
  7709. Value: 0
  7710. Flags:
  7711. fps_max
  7712. HelpStr: Frame rate limiter
  7713. Value: 300
  7714. Flags:
  7715. force_sys_error
  7716. HelpStr: Test sys_error and make dump..
  7717. Flags:
  7718. force_access_violation
  7719. HelpStr: Test dump..
  7720. Flags:
  7721. use_peek_message_w
  7722. HelpStr:
  7723. Value: 1
  7724. Flags:
  7725. dealloc_memory
  7726. HelpStr: dealloc_memory
  7727. Flags:
  7728. alloc_memory
  7729. HelpStr: alloc_memory
  7730. Flags:
  7731. show_memory_status
  7732. HelpStr: show_memory_status
  7733. Flags:
  7734. cc_clear_key_state
  7735. HelpStr:
  7736. Flags:
  7737. editor_toggle
  7738. HelpStr: Disables the simulation and returns focus to the editor
  7739. Flags: FCVAR_CHEAT
  7740. r_gamma
  7741. HelpStr: Gamma Value
  7742. Value: 0.5
  7743. Flags: FCVAR_ARCHIVE
  7744. stats
  7745. HelpStr: Prints server performance variables
  7746. Flags:
  7747. sv_rcon_minfailuretime
  7748. HelpStr: Number of seconds to track failed rcon authentications
  7749. Value: 30
  7750. Flags:
  7751. sv_rcon_minfailures
  7752. HelpStr: Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
  7753. Value: 5
  7754. Flags:
  7755. sv_rcon_maxfailures
  7756. HelpStr: Max number of times a user can fail rcon authentication before being banned
  7757. Value: 10
  7758. Flags:
  7759. sv_rcon_banpenalty
  7760. HelpStr: Number of minutes to ban users who fail rcon authentication
  7761. Value: 0
  7762. Flags:
  7763. rcon_password
  7764. HelpStr: remote console password.
  7765. Value:
  7766. Flags:
  7767. sv_forcepreload
  7768. HelpStr: Force server side preloading.
  7769. Value: 0
  7770. Flags: FCVAR_ARCHIVE
  7771. sv_precacheinfo
  7772. HelpStr: Show precache info.
  7773. Flags:
  7774. plugin_unload
  7775. HelpStr: plugin_unload <index> : unloads a plugin
  7776. Flags:
  7777. plugin_load
  7778. HelpStr: plugin_load <filename> : loads a plugin
  7779. Flags:
  7780. plugin_unpause_all
  7781. HelpStr: unpauses all disabled plugins
  7782. Flags:
  7783. plugin_pause_all
  7784. HelpStr: pauses all loaded plugins
  7785. Flags:
  7786. plugin_unpause
  7787. HelpStr: plugin_unpause <index> : unpauses a disabled plugin
  7788. Flags:
  7789. plugin_pause
  7790. HelpStr: plugin_pause <index> : pauses a loaded plugin
  7791. Flags:
  7792. plugin_print
  7793. HelpStr: Prints details about loaded plugins
  7794. Flags:
  7795. sv_debugmanualmode
  7796. HelpStr: Make sure entities correctly report whether or not their network data has changed.
  7797. Value: 0
  7798. Flags:
  7799. maxplayers
  7800. HelpStr: Change the maximum number of players allowed on this server.
  7801. Flags:
  7802. users
  7803. HelpStr: Show user info for players on server.
  7804. Flags:
  7805. user
  7806. HelpStr: Show user data.
  7807. Flags:
  7808. sv_maxreplay
  7809. HelpStr: Maximum replay time in seconds
  7810. Value: 0
  7811. Flags:
  7812. sv_consistency
  7813. HelpStr: Whether the server enforces file consistency for critical files
  7814. Value: 0
  7815. Flags: FCVAR_REPLICATED
  7816. sv_downloadurl
  7817. HelpStr: Location from which clients can download missing files
  7818. Value:
  7819. Flags: FCVAR_REPLICATED
  7820. sv_voiceenable
  7821. HelpStr:
  7822. Value: 1
  7823. Flags: FCVAR_ARCHIVE FCVAR_NOTIFY
  7824. sv_voicecodec
  7825. HelpStr: Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
  7826. Value: vaudio_speex
  7827. Flags:
  7828. sv_cacheencodedents
  7829. HelpStr: If set to 1, does an optimization to prevent extra SendTable_Encode calls.
  7830. Value: 1
  7831. Flags:
  7832. sv_contact
  7833. HelpStr: Contact email for server sysop
  7834. Value:
  7835. Flags:
  7836. sv_pausable
  7837. HelpStr: Is the server pausable.
  7838. Value: 0
  7839. Flags: FCVAR_NOTIFY
  7840. tv_enable
  7841. HelpStr: Activates SourceTV on server.
  7842. Value: 0
  7843. Flags:
  7844. sv_lan
  7845. HelpStr: Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
  7846. Value: 0
  7847. Flags:
  7848. sv_cheats
  7849. HelpStr: Allow cheats on server
  7850. Value: 0
  7851. Flags: FCVAR_NOTIFY FCVAR_REPLICATED
  7852. sv_logblocks
  7853. HelpStr: If true when log when a query is blocked (can cause very large log files)
  7854. Value: 0
  7855. Flags:
  7856. sv_max_queries_sec_global
  7857. HelpStr: Maximum queries per second to respond to from anywhere.
  7858. Value: 60
  7859. Flags:
  7860. sv_max_queries_window
  7861. HelpStr: Window over which to average queries per second averages.
  7862. Value: 30
  7863. Flags:
  7864. sv_max_queries_sec
  7865. HelpStr: Maximum queries per second to respond to from a single IP address.
  7866. Value: 3.0
  7867. Flags:
  7868. banid
  7869. HelpStr: Add a user ID to the ban list.
  7870. Flags:
  7871. listid
  7872. HelpStr: Lists banned users.
  7873. Flags:
  7874. removeid
  7875. HelpStr: Remove a user ID from the ban list.
  7876. Flags:
  7877. writeid
  7878. HelpStr: Writes a list of permanently-banned user IDs to banned_user.cfg.
  7879. Flags:
  7880. writeip
  7881. HelpStr: Save the ban list to banned_ip.cfg.
  7882. Flags:
  7883. listip
  7884. HelpStr: List IP addresses on the ban list.
  7885. Flags:
  7886. removeip
  7887. HelpStr: Remove an IP address from the ban list.
  7888. Flags:
  7889. banip
  7890. HelpStr: Add an IP address to the ban list.
  7891. Flags:
  7892. addip
  7893. HelpStr: Add an IP address to the ban list.
  7894. Flags:
  7895. sv_filterban
  7896. HelpStr: Set packet filtering by IP mode
  7897. Value: 1
  7898. Flags:
  7899. sv_deltaprint
  7900. HelpStr: Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
  7901. Value: 0
  7902. Flags:
  7903. sv_deltatime
  7904. HelpStr: Enable profiling of CalcDelta calls
  7905. Value: 0
  7906. Flags:
  7907. sv_sendtables
  7908. HelpStr: Force full sendtable sending path.
  7909. Value: 0
  7910. Flags:
  7911. sv_allowupload
  7912. HelpStr: Allow clients to upload customizations files
  7913. Value: 1
  7914. Flags:
  7915. sv_allowdownload
  7916. HelpStr: Allow clients to download files
  7917. Value: 1
  7918. Flags:
  7919. sv_stressbots
  7920. HelpStr: If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
  7921. Value: 0
  7922. Flags:
  7923. sv_minupdaterate
  7924. HelpStr: Minimum updates per second that the server will allow
  7925. Value: 10
  7926. Flags:
  7927. sv_maxupdaterate
  7928. HelpStr: Maximum updates per second that the server will allow
  7929. Value: 60
  7930. Flags:
  7931. sv_minrate
  7932. HelpStr: Min bandwidth rate allowed on server, 0 == unlimited
  7933. Value: 0
  7934. Flags:
  7935. sv_maxrate
  7936. HelpStr: Max bandwidth rate allowed on server, 0 == unlimited
  7937. Value: 0
  7938. Flags:
  7939. sv_timeout
  7940. HelpStr: After this many seconds without a message from a client, the client is dropped
  7941. Value: 65
  7942. Flags:
  7943. prop_crosshair
  7944. HelpStr: Shows name for prop looking at
  7945. Flags: FCVAR_CHEAT
  7946. ignore_static_prop_light_cache
  7947. HelpStr:
  7948. Value: 1
  7949. Flags: FCVAR_CHEAT
  7950. r_staticpropinfo
  7951. HelpStr:
  7952. Value: 0
  7953. Flags:
  7954. vcollide_wireframe
  7955. HelpStr:
  7956. Value: 0
  7957. Flags: FCVAR_CHEAT
  7958. r_colorstaticprops
  7959. HelpStr:
  7960. Value: 0
  7961. Flags: FCVAR_CHEAT
  7962. r_drawstaticprops
  7963. HelpStr: 0=Off, 1=Normal, 2=Wireframe
  7964. Value: 1
  7965. Flags: FCVAR_CHEAT
  7966. r_DrawSpecificStaticProp
  7967. HelpStr:
  7968. Value: -1
  7969. Flags:
  7970. r_partition_level
  7971. HelpStr: Displays a particular level of the spatial partition system. Use -1 to disable it.
  7972. Value: -1
  7973. Flags:
  7974. snd_gain_min
  7975. HelpStr:
  7976. Value: 0.01
  7977. Flags:
  7978. snd_gain_max
  7979. HelpStr:
  7980. Value: 1
  7981. Flags:
  7982. snd_gain
  7983. HelpStr:
  7984. Value: 1
  7985. Flags:
  7986. snd_foliage_db_loss
  7987. HelpStr:
  7988. Value: 4
  7989. Flags:
  7990. snd_refdb
  7991. HelpStr:
  7992. Value: 60
  7993. Flags:
  7994. snd_refdist
  7995. HelpStr:
  7996. Value: 36
  7997. Flags:
  7998. adsp_opencourtyard_min
  7999. HelpStr:
  8000. Value: 126
  8001. Flags:
  8002. adsp_openstreet_min
  8003. HelpStr:
  8004. Value: 118
  8005. Flags:
  8006. adsp_openwall_min
  8007. HelpStr:
  8008. Value: 130
  8009. Flags:
  8010. adsp_openspace_min
  8011. HelpStr:
  8012. Value: 130
  8013. Flags:
  8014. adsp_courtyard_min
  8015. HelpStr:
  8016. Value: 126
  8017. Flags:
  8018. adsp_alley_min
  8019. HelpStr:
  8020. Value: 122
  8021. Flags:
  8022. adsp_street_min
  8023. HelpStr:
  8024. Value: 118
  8025. Flags:
  8026. adsp_tunnel_min
  8027. HelpStr:
  8028. Value: 114
  8029. Flags:
  8030. adsp_hall_min
  8031. HelpStr:
  8032. Value: 110
  8033. Flags:
  8034. adsp_duct_min
  8035. HelpStr:
  8036. Value: 106
  8037. Flags:
  8038. adsp_room_min
  8039. HelpStr:
  8040. Value: 102
  8041. Flags:
  8042. dsp_enhance_stereo
  8043. HelpStr:
  8044. Value: 0
  8045. Flags: FCVAR_ARCHIVE
  8046. dsp_vol_2ch
  8047. HelpStr:
  8048. Value: 1.0
  8049. Flags: FCVAR_DEMO
  8050. dsp_vol_4ch
  8051. HelpStr:
  8052. Value: 0.5
  8053. Flags: FCVAR_DEMO
  8054. dsp_vol_5ch
  8055. HelpStr:
  8056. Value: 0.5
  8057. Flags: FCVAR_DEMO
  8058. dsp_volume
  8059. HelpStr:
  8060. Value: 1.0
  8061. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8062. snd_profile
  8063. HelpStr:
  8064. Value: 0
  8065. Flags: FCVAR_DEMO
  8066. dsp_slow_cpu
  8067. HelpStr:
  8068. Value: 0
  8069. Flags: FCVAR_ARCHIVE FCVAR_DEMO
  8070. dsp_off
  8071. HelpStr:
  8072. Value: 0
  8073. Flags: FCVAR_CHEAT
  8074. room_type
  8075. HelpStr:
  8076. Value: 0
  8077. Flags: FCVAR_DEMO
  8078. dsp_automatic
  8079. HelpStr:
  8080. Value: 0
  8081. Flags: FCVAR_DEMO
  8082. dsp_spatial
  8083. HelpStr:
  8084. Value: 40
  8085. Flags: FCVAR_DEMO
  8086. dsp_speaker
  8087. HelpStr:
  8088. Value: 50
  8089. Flags: FCVAR_DEMO
  8090. dsp_facingaway
  8091. HelpStr:
  8092. Value: 0
  8093. Flags: FCVAR_DEMO
  8094. dsp_player
  8095. HelpStr:
  8096. Value: 0
  8097. Flags: FCVAR_DEMO
  8098. dsp_water
  8099. HelpStr:
  8100. Value: 14
  8101. Flags: FCVAR_DEMO
  8102. dsp_room
  8103. HelpStr:
  8104. Value: 0
  8105. Flags: FCVAR_DEMO
  8106. r_flashlightculldepth
  8107. HelpStr:
  8108. Value: 1
  8109. Flags:
  8110. r_flashlightrendermodels
  8111. HelpStr:
  8112. Value: 1
  8113. Flags:
  8114. r_flashlightrenderworld
  8115. HelpStr:
  8116. Value: 1
  8117. Flags:
  8118. r_flashlightdrawdepth
  8119. HelpStr:
  8120. Value: 0
  8121. Flags:
  8122. r_flashlightnodraw
  8123. HelpStr:
  8124. Value: 0
  8125. Flags:
  8126. r_flashlightdrawfrustumbbox
  8127. HelpStr:
  8128. Value: 0
  8129. Flags:
  8130. r_flashlightdrawsweptbbox
  8131. HelpStr:
  8132. Value: 0
  8133. Flags:
  8134. r_shadowids
  8135. HelpStr:
  8136. Value: 0
  8137. Flags: FCVAR_CHEAT
  8138. r_shadowwireframe
  8139. HelpStr:
  8140. Value: 0
  8141. Flags: FCVAR_CHEAT
  8142. r_shadows_gamecontrol
  8143. HelpStr:
  8144. Value: -1
  8145. Flags: FCVAR_CHEAT
  8146. r_shadows
  8147. HelpStr:
  8148. Value: 1
  8149. Flags:
  8150. cl_allowupload
  8151. HelpStr: Client uploads customization files
  8152. Value: 1
  8153. Flags: FCVAR_ARCHIVE
  8154. r_printdecalinfo
  8155. HelpStr:
  8156. Flags:
  8157. r_drawbatchdecals
  8158. HelpStr: Render decals batched.
  8159. Value: 1
  8160. Flags:
  8161. r_drawdecals
  8162. HelpStr:
  8163. Value: 1
  8164. Flags:
  8165. r_spray_lifetime
  8166. HelpStr: Number of rounds player sprays are visible
  8167. Value: 2
  8168. Flags:
  8169. r_decal_cullsize
  8170. HelpStr: Decals under this size in pixels are culled
  8171. Value: 5
  8172. Flags:
  8173. r_dscale_basefov
  8174. HelpStr:
  8175. Value: 90
  8176. Flags: FCVAR_CHEAT
  8177. r_dscale_fardist
  8178. HelpStr:
  8179. Value: 2000
  8180. Flags: FCVAR_CHEAT
  8181. r_dscale_farscale
  8182. HelpStr:
  8183. Value: 4
  8184. Flags: FCVAR_CHEAT
  8185. r_dscale_neardist
  8186. HelpStr:
  8187. Value: 100
  8188. Flags: FCVAR_CHEAT
  8189. r_dscale_nearscale
  8190. HelpStr:
  8191. Value: 1
  8192. Flags: FCVAR_CHEAT
  8193. r_ShowViewerArea
  8194. HelpStr:
  8195. Value: 0
  8196. Flags:
  8197. r_portalsopenall
  8198. HelpStr:
  8199. Value: 0
  8200. Flags:
  8201. r_portalscloseall
  8202. HelpStr:
  8203. Value: 0
  8204. Flags:
  8205. r_snapportal
  8206. HelpStr:
  8207. Value: -1
  8208. Flags:
  8209. r_DrawPortals
  8210. HelpStr:
  8211. Value: 0
  8212. Flags: FCVAR_CHEAT
  8213. r_ClipAreaPortals
  8214. HelpStr:
  8215. Value: 1
  8216. Flags: FCVAR_CHEAT
  8217. perfui
  8218. HelpStr: Show/hide the level performance tools UI.
  8219. Flags: FCVAR_CHEAT
  8220. r_overlayfademax
  8221. HelpStr:
  8222. Value: 2000
  8223. Flags:
  8224. r_overlayfademin
  8225. HelpStr:
  8226. Value: 1750
  8227. Flags:
  8228. r_overlayfadeenable
  8229. HelpStr:
  8230. Value: 0
  8231. Flags:
  8232. r_overlaywireframe
  8233. HelpStr:
  8234. Value: 0
  8235. Flags:
  8236. r_renderoverlayfragment
  8237. HelpStr:
  8238. Value: 1
  8239. Flags:
  8240. r_occludeemaxarea
  8241. HelpStr: Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
  8242. Value: 0
  8243. Flags:
  8244. r_occluderminarea
  8245. HelpStr: Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
  8246. Value: 0
  8247. Flags:
  8248. r_occlusionspew
  8249. HelpStr: Activate/deactivates spew about what the occlusion system is doing.
  8250. Value: 0
  8251. Flags: FCVAR_CHEAT
  8252. r_occludermincount
  8253. HelpStr: At least this many occluders will be used, no matter how big they are.
  8254. Value: 0
  8255. Flags:
  8256. r_occlusion
  8257. HelpStr: Activate/deactivate the occlusion system.
  8258. Value: 1
  8259. Flags:
  8260. r_visocclusion
  8261. HelpStr: Activate/deactivate wireframe rendering of what the occlusion system is doing.
  8262. Value: 0
  8263. Flags: FCVAR_CHEAT
  8264. net_status
  8265. HelpStr: Shows current network status
  8266. Flags:
  8267. net_start
  8268. HelpStr: Inits multiplayer network sockets
  8269. Flags:
  8270. net_channels
  8271. HelpStr: Shows net channel info
  8272. Flags:
  8273. net_use_loopback
  8274. HelpStr:
  8275. Value: 0
  8276. Flags: FCVAR_CHEAT
  8277. net_no_proudnet
  8278. HelpStr:
  8279. Value: 0
  8280. Flags: FCVAR_REPLICATED
  8281. net_droppackets
  8282. HelpStr: Drops next n packets on client
  8283. Value: 0
  8284. Flags: FCVAR_CHEAT
  8285. net_fakeloss
  8286. HelpStr: Simulate packet loss as a percentage (negative means drop 1/n packets)
  8287. Value: 0
  8288. Flags: FCVAR_CHEAT
  8289. net_fakelag
  8290. HelpStr: Lag all incoming network data (including loopback) by this many milliseconds.
  8291. Value: 0
  8292. Flags: FCVAR_CHEAT
  8293. tv_port
  8294. HelpStr: Host SourceTV port
  8295. Value: 27020
  8296. Flags:
  8297. clientport
  8298. HelpStr: Host game client port
  8299. Value: 27005
  8300. Flags:
  8301. hostip
  8302. HelpStr: Host game server ip
  8303. Value:
  8304. Flags:
  8305. hostport
  8306. HelpStr: Host game server port
  8307. Value: 27015
  8308. Flags:
  8309. ip
  8310. HelpStr: Overrides IP for multihomed hosts
  8311. Value: localhost
  8312. Flags:
  8313. net_showsplits
  8314. HelpStr: Show info about packet splits
  8315. Value: 0
  8316. Flags:
  8317. net_maxfilesize
  8318. HelpStr: Maximum allowed file size for uploading in MB
  8319. Value: 16
  8320. Flags:
  8321. net_maxfragments
  8322. HelpStr: Max fragment bytes per packet
  8323. Value: 1280
  8324. Flags:
  8325. net_chokeloop
  8326. HelpStr: Apply bandwidth choke to loopback packets
  8327. Value: 0
  8328. Flags:
  8329. net_drawslider
  8330. HelpStr: Draw completion slider during signon
  8331. Value: 0
  8332. Flags:
  8333. net_showdrop
  8334. HelpStr: Show dropped packets in console
  8335. Value: 0
  8336. Flags:
  8337. net_blockmsg
  8338. HelpStr: Discards incoming message: <0|1|name>
  8339. Value: none
  8340. Flags: FCVAR_CHEAT
  8341. net_showpeaks
  8342. HelpStr: Show messages for large packets only: <size>
  8343. Value: 0
  8344. Flags:
  8345. net_showfragments
  8346. HelpStr: Show netchannel fragments
  8347. Value: 0
  8348. Flags:
  8349. net_showmsg
  8350. HelpStr: Show incoming message: <0|1|name>
  8351. Value: 0
  8352. Flags:
  8353. net_showtcp
  8354. HelpStr: Dump TCP stream summary to console
  8355. Value: 0
  8356. Flags:
  8357. net_showudp
  8358. HelpStr: Dump UPD packets summary to console
  8359. Value: 0
  8360. Flags:
  8361. ref_mdl_min_cache_remain_time
  8362. HelpStr:
  8363. Value: 30
  8364. Flags: FCVAR_CHEAT
  8365. ref_mdl_cache_remove_interval
  8366. HelpStr:
  8367. Value: 60
  8368. Flags: FCVAR_CHEAT
  8369. ref_mdl_cache_max_count
  8370. HelpStr:
  8371. Value: 0
  8372. Flags: FCVAR_CHEAT
  8373. mem_vcollide
  8374. HelpStr: Dumps the memory used by vcollides
  8375. Flags:
  8376. map_caching_max_cached_maps
  8377. HelpStr:
  8378. Value: 1
  8379. Flags:
  8380. mod_touchalldata
  8381. HelpStr: Touch model data during level startup
  8382. Value: 1
  8383. Flags:
  8384. mat_loadtextures
  8385. HelpStr:
  8386. Value: 1
  8387. Flags:
  8388. r_lockpvs
  8389. HelpStr: Lock the PVS so you can fly around and inspect what is being drawn.
  8390. Value: 0
  8391. Flags: FCVAR_CHEAT
  8392. r_novis
  8393. HelpStr: Turn off the PVS.
  8394. Value: 0
  8395. Flags: FCVAR_CHEAT
  8396. mat_savechanges
  8397. HelpStr: saves current video configuration to the registry
  8398. Flags:
  8399. mat_setvideomode
  8400. HelpStr: sets the width, height, windowed state of the material system
  8401. Flags:
  8402. mat_configcurrent
  8403. HelpStr: show the current video control panel config for the material system
  8404. Flags:
  8405. multicore
  8406. HelpStr: Multicore option
  8407. Value: 0
  8408. Flags:
  8409. mat_vignette_effect
  8410. HelpStr:
  8411. Value: 1
  8412. Flags:
  8413. cl_particle_limit
  8414. HelpStr:
  8415. Value: 1
  8416. Flags:
  8417. cl_cloth_physics_mode
  8418. HelpStr:
  8419. Value: 1
  8420. Flags:
  8421. mat_motion_blur_enabled
  8422. HelpStr:
  8423. Value: 0
  8424. Flags:
  8425. mat_hdr_level
  8426. HelpStr: Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
  8427. Value: 1
  8428. Flags:
  8429. r_shadowmap
  8430. HelpStr: Enable/disable shadow map
  8431. Value: 0
  8432. Flags:
  8433. r_sunshafts
  8434. HelpStr: Enable/disable sun shafts
  8435. Value: 0
  8436. Flags:
  8437. r_atmosphere
  8438. HelpStr: Enable/disable atmospheric scattering
  8439. Value: 0
  8440. Flags:
  8441. r_ssao
  8442. HelpStr: Enable/disable screen-space ambient occlusion
  8443. Value: 0
  8444. Flags:
  8445. r_dof
  8446. HelpStr: Enable or disable depth of field
  8447. Value: 0
  8448. Flags:
  8449. mat_resetrendertarget
  8450. HelpStr: resets render targets
  8451. Flags:
  8452. mat_hdr_enabled
  8453. HelpStr:
  8454. Value: 0
  8455. Flags:
  8456. mat_show_ab_hdr
  8457. HelpStr:
  8458. Value: 0
  8459. Flags:
  8460. mat_depthbias_normal
  8461. HelpStr:
  8462. Value: 0
  8463. Flags: FCVAR_CHEAT
  8464. r_waterforcereflectentities
  8465. HelpStr:
  8466. Value: 0
  8467. Flags:
  8468. r_waterforceexpensive
  8469. HelpStr:
  8470. Value: 1
  8471. Flags:
  8472. r_shadowrendertotexture
  8473. HelpStr:
  8474. Value: 1
  8475. Flags:
  8476. mat_monitorgamma
  8477. HelpStr: monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
  8478. Value: 2.2
  8479. Flags:
  8480. mat_fullbright
  8481. HelpStr:
  8482. Value: 0
  8483. Flags: FCVAR_CHEAT
  8484. mat_fastspecular
  8485. HelpStr: Enable/Disable specularity for visual testing. Will not reload materials and will not affect perf.
  8486. Value: 1
  8487. Flags:
  8488. mat_levelflush
  8489. HelpStr:
  8490. Value: 1
  8491. Flags:
  8492. mat_envmaptgasize
  8493. HelpStr:
  8494. Value: 32.0
  8495. Flags:
  8496. mat_envmapsize
  8497. HelpStr:
  8498. Value: 128
  8499. Flags:
  8500. mat_bumpbasis
  8501. HelpStr:
  8502. Value: 0
  8503. Flags:
  8504. mat_normals
  8505. HelpStr:
  8506. Value: 0
  8507. Flags: FCVAR_CHEAT
  8508. mat_showlightmappage
  8509. HelpStr:
  8510. Value: -1
  8511. Flags:
  8512. mat_luxels
  8513. HelpStr:
  8514. Value: 0
  8515. Flags: FCVAR_CHEAT
  8516. mat_wireframe
  8517. HelpStr:
  8518. Value: 0
  8519. Flags: FCVAR_CHEAT
  8520. mat_norendering
  8521. HelpStr:
  8522. Value: 0
  8523. Flags:
  8524. r_dynamic
  8525. HelpStr:
  8526. Value: 1
  8527. Flags:
  8528. r_lightstyle
  8529. HelpStr:
  8530. Value: -1
  8531. Flags:
  8532. r_lightmap
  8533. HelpStr:
  8534. Value: -1
  8535. Flags:
  8536. mp_decals
  8537. HelpStr:
  8538. Value: 200
  8539. Flags: FCVAR_ARCHIVE
  8540. r_decals
  8541. HelpStr:
  8542. Value: 2048
  8543. Flags:
  8544. r_norefresh
  8545. HelpStr:
  8546. Value: 0
  8547. Flags:
  8548. mat_debugalttab
  8549. HelpStr:
  8550. Value: 0
  8551. Flags:
  8552. mat_maxframelatency
  8553. HelpStr:
  8554. Value: 1
  8555. Flags:
  8556. mat_shadowstate
  8557. HelpStr:
  8558. Value: 1
  8559. Flags:
  8560. leaf_ambient_add
  8561. HelpStr:
  8562. Value: 0.f
  8563. Flags: FCVAR_REPLICATED
  8564. leaf_ambient_multiply
  8565. HelpStr:
  8566. Value: 1.f
  8567. Flags: FCVAR_REPLICATED
  8568. r_lightcachecenter
  8569. HelpStr:
  8570. Value: 1
  8571. Flags: FCVAR_CHEAT
  8572. r_maxsampledist
  8573. HelpStr:
  8574. Value: 128
  8575. Flags:
  8576. r_maxnewsamples
  8577. HelpStr:
  8578. Value: 6
  8579. Flags:
  8580. r_minnewsamples
  8581. HelpStr:
  8582. Value: 3
  8583. Flags:
  8584. r_drawlightcache
  8585. HelpStr: 0: off
  8586. 1: draw light cache entries
  8587. 2: draw rays
  8588.  
  8589. Value: 0
  8590. Flags: FCVAR_CHEAT
  8591. r_avglight
  8592. HelpStr:
  8593. Value: 1
  8594. Flags:
  8595. r_worldlightmin
  8596. HelpStr:
  8597. Value: 0.0002
  8598. Flags:
  8599. r_radiosity
  8600. HelpStr: 0: no radiosity
  8601. 1: radiosity with ambient cube (6 samples)
  8602. 2: radiosity with 162 samples
  8603. 3: 162 samples for static props, 6 samples for everything else
  8604. Value: 4
  8605. Flags:
  8606. r_worldlights
  8607. HelpStr: number of world lights to use per vertex
  8608. Value: 2
  8609. Flags:
  8610. r_ambientlightingonly
  8611. HelpStr: Set this to 1 to light models with only ambient lighting (and no static lighting).
  8612. Value: 0
  8613. Flags: FCVAR_CHEAT
  8614. r_lightcache_numambientsamples
  8615. HelpStr: number of random directions to fire rays when computing ambient lighting
  8616. Value: 162
  8617. Flags:
  8618. lightcache_maxmiss
  8619. HelpStr:
  8620. Value: 2
  8621. Flags:
  8622. r_drawmodelstatsoverlaymax
  8623. HelpStr: time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
  8624. Value: 1.5
  8625. Flags: FCVAR_ARCHIVE
  8626. r_drawmodelstatsoverlaymin
  8627. HelpStr: time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
  8628. Value: 0.1
  8629. Flags: FCVAR_ARCHIVE
  8630. r_ambientfactor
  8631. HelpStr: Boost ambient cube by no more than this factor
  8632. Value: 5
  8633. Flags: FCVAR_ARCHIVE
  8634. r_ambientfraction
  8635. HelpStr: Fraction of direct lighting that ambient cube must be below to trigger boosting
  8636. Value: 0.1
  8637. Flags: FCVAR_ARCHIVE
  8638. r_ambientmin
  8639. HelpStr: Threshold above which ambient cube will not boost (i.e. it's already sufficiently bright
  8640. Value: 0.3
  8641. Flags: FCVAR_ARCHIVE
  8642. r_ambientboost
  8643. HelpStr: Set to boost ambient term if it is totally swamped by local lights
  8644. Value: 1
  8645. Flags: FCVAR_ARCHIVE
  8646. r_lighting
  8647. HelpStr:
  8648. Value: 1
  8649. Flags:
  8650. r_maxmodeldecal
  8651. HelpStr:
  8652. Value: 50
  8653. Flags:
  8654. r_modelwireframedecal
  8655. HelpStr:
  8656. Value: 0
  8657. Flags: FCVAR_CHEAT
  8658. r_skin
  8659. HelpStr:
  8660. Value: 0
  8661. Flags:
  8662. r_eyes
  8663. HelpStr:
  8664. Value: 1
  8665. Flags:
  8666. r_flex
  8667. HelpStr:
  8668. Value: 1
  8669. Flags:
  8670. r_drawentities
  8671. HelpStr:
  8672. Value: 1
  8673. Flags: FCVAR_CHEAT
  8674. r_teeth
  8675. HelpStr:
  8676. Value: 1
  8677. Flags:
  8678. r_nosw
  8679. HelpStr:
  8680. Value: 0
  8681. Flags: FCVAR_CHEAT
  8682. r_nohw
  8683. HelpStr:
  8684. Value: 0
  8685. Flags: FCVAR_CHEAT
  8686. mat_softwareskin
  8687. HelpStr:
  8688. Value: 0
  8689. Flags:
  8690. r_eyesize
  8691. HelpStr:
  8692. Value: 0
  8693. Flags: FCVAR_ARCHIVE
  8694. r_eyeshift_z
  8695. HelpStr:
  8696. Value: 0
  8697. Flags: FCVAR_ARCHIVE
  8698. r_eyeshift_y
  8699. HelpStr:
  8700. Value: 0
  8701. Flags: FCVAR_ARCHIVE
  8702. r_eyeshift_x
  8703. HelpStr:
  8704. Value: 0
  8705. Flags: FCVAR_ARCHIVE
  8706. r_eyemove
  8707. HelpStr:
  8708. Value: 1
  8709. Flags: FCVAR_ARCHIVE
  8710. r_eyegloss
  8711. HelpStr:
  8712. Value: 1
  8713. Flags: FCVAR_ARCHIVE
  8714. r_showenvcubemap
  8715. HelpStr:
  8716. Value: 0
  8717. Flags: FCVAR_CHEAT
  8718. r_allowtranslucentzpass
  8719. HelpStr:
  8720. Value: 0
  8721. Flags:
  8722. r_itemblinkrate
  8723. HelpStr:
  8724. Value: 4.5
  8725. Flags: FCVAR_CHEAT
  8726. r_itemblinkmax
  8727. HelpStr:
  8728. Value: .3
  8729. Flags: FCVAR_CHEAT
  8730. r_proplightingfromdisk
  8731. HelpStr: 0=Off, 1=On, 2=Show Errors
  8732. Value: 1
  8733. Flags:
  8734. r_debugrandomstaticlighting
  8735. HelpStr: Set to 1 to randomize static lighting for debugging. Must restart for change to take affect.
  8736. Value: 0
  8737. Flags: FCVAR_CHEAT
  8738. r_flushlod
  8739. HelpStr: Flush and reload LODs.
  8740. Flags:
  8741. mod_forcetouchdata
  8742. HelpStr: Forces all model file data into cache on model load.
  8743. Value: 1
  8744. Flags:
  8745. r_decalstaticprops
  8746. HelpStr: Decal static props test
  8747. Value: 1
  8748. Flags:
  8749. r_rootlod
  8750. HelpStr: Root LOD
  8751. Value: 0
  8752. Flags:
  8753. r_eyeglintlodpixels
  8754. HelpStr: The number of pixels wide an eyeball has to be before rendering an eyeglint. Is a floating point value.
  8755. Value: 20.0
  8756. Flags:
  8757. r_lightinterp
  8758. HelpStr: Controls the speed of light interpolation, 0 turns off interpolation
  8759. Value: 5
  8760. Flags:
  8761. r_lightaverage
  8762. HelpStr: Activates/deactivate light averaging
  8763. Value: 1
  8764. Flags:
  8765. r_entity
  8766. HelpStr:
  8767. Value: -1
  8768. Flags:
  8769. r_lod
  8770. HelpStr:
  8771. Value: -1
  8772. Flags:
  8773. r_DrawModelLightOrigin
  8774. HelpStr:
  8775. Value: 0
  8776. Flags: FCVAR_CHEAT
  8777. r_drawmodelstatsoverlaydistance
  8778. HelpStr:
  8779. Value: 500
  8780. Flags: FCVAR_CHEAT
  8781. r_drawmodelstatsoverlay
  8782. HelpStr:
  8783. Value: 0
  8784. Flags: FCVAR_CHEAT
  8785. key_findbinding
  8786. HelpStr: Find key bound to specified command string.
  8787. Flags:
  8788. key_listboundkeys
  8789. HelpStr: List bound keys with bindings.
  8790. Flags:
  8791. escape
  8792. HelpStr: Escape key pressed.
  8793. Flags:
  8794. unbindall
  8795. HelpStr: Unbind all keys.
  8796. Flags:
  8797. unbind
  8798. HelpStr: Unbind a key.
  8799. Flags:
  8800. bind
  8801. HelpStr: Bind a key.
  8802. Flags:
  8803. r_3dnow
  8804. HelpStr:
  8805. Flags:
  8806. r_sse2
  8807. HelpStr:
  8808. Flags:
  8809. r_sse
  8810. HelpStr:
  8811. Flags:
  8812. r_mmx
  8813. HelpStr:
  8814. Flags:
  8815. report_sector_move
  8816. HelpStr:
  8817. Flags:
  8818. next_map_name
  8819. HelpStr:
  8820. Value:
  8821. Flags:
  8822. changemap_to_current_random_sector
  8823. HelpStr:
  8824. Flags:
  8825. changemap_to_next_random_sector
  8826. HelpStr:
  8827. Flags:
  8828. cl_is_last_sector
  8829. HelpStr:
  8830. Value: 0
  8831. Flags:
  8832. autosavedangerousissafe
  8833. HelpStr:
  8834. Flags:
  8835. autosavedangerous
  8836. HelpStr:
  8837. Flags:
  8838. autosave
  8839. HelpStr:
  8840. Flags:
  8841. minisave
  8842. HelpStr: Saves game (for current level only!)
  8843. Flags:
  8844. save
  8845. HelpStr: Saves current game.
  8846. Flags:
  8847. load
  8848. HelpStr: Load a saved game.
  8849. Flags:
  8850. sv_autosave
  8851. HelpStr: Set to 1 to allow autosaves.
  8852. Value: 1
  8853. Flags:
  8854. save_history_count
  8855. HelpStr: Keep this many old copies in history of autosaves and quicksaves.
  8856. Value: 1
  8857. Flags:
  8858. changelevel2
  8859. HelpStr: Transition to the specified map in single player
  8860. Flags:
  8861. changelevel
  8862. HelpStr: Change server to the specified map
  8863. Flags:
  8864. map_commentary
  8865. HelpStr: Start playing, with commentary, on a specified map.
  8866. Flags:
  8867. map_background
  8868. HelpStr: Runs a map as the background to the main menu.
  8869. Flags:
  8870. map
  8871. HelpStr: Start playing on specified map.
  8872. Flags:
  8873. m
  8874. HelpStr: Start playing on specified map.
  8875. Flags:
  8876. changemap
  8877. HelpStr: Start playing on specified map.
  8878. Flags:
  8879. maps
  8880. HelpStr: Displays list of maps.
  8881. Flags:
  8882. cache_print_summary
  8883. HelpStr: cache_print_summary [section]
  8884. Print out a summary contents of cache memory.
  8885. Flags:
  8886. cache_print_lru
  8887. HelpStr: cache_print_lru [section]
  8888. Print out contents of cache memory.
  8889. Flags:
  8890. cache_print
  8891. HelpStr: cache_print [section]
  8892. Print out contents of cache memory.
  8893. Flags:
  8894. flush_locked
  8895. HelpStr: Flush unlocked and locked cache memory.
  8896. Flags:
  8897. flush
  8898. HelpStr: Flush unlocked cache memory.
  8899. Flags:
  8900. memory
  8901. HelpStr: Print memory stats.
  8902. Flags:
  8903. multvar
  8904. HelpStr: Multiply specified convar value.
  8905. Flags:
  8906. incrementvar
  8907. HelpStr: Increment specified convar value.
  8908. Flags:
  8909. listmodels
  8910. HelpStr: List loaded models.
  8911. Flags:
  8912. mat_reloadtextures
  8913. HelpStr:
  8914. Flags: FCVAR_CHEAT
  8915. mat_reloadallmaterials
  8916. HelpStr:
  8917. Flags: FCVAR_CHEAT
  8918. mat_reloadmaterial
  8919. HelpStr:
  8920. Flags: FCVAR_CHEAT
  8921. ping
  8922. HelpStr: Display ping to server.
  8923. Flags:
  8924. kickid
  8925. HelpStr: Kick a player by userid or uniqueid, with a message.
  8926. Flags:
  8927. kick
  8928. HelpStr: Kick a player by name.
  8929. Flags:
  8930. pause
  8931. HelpStr: Toggle the server pause state.
  8932. Flags:
  8933. unpause
  8934. HelpStr: Unpause the game.
  8935. Flags:
  8936. setpause
  8937. HelpStr: Set the pause state of the server.
  8938. Flags:
  8939. version
  8940. HelpStr: Print version info string.
  8941. Flags:
  8942. reload
  8943. HelpStr: Reload the most recent saved game (add setpos to jump to current view position on reload).
  8944. Flags:
  8945. disconnect
  8946. HelpStr: Disconnect game from server.
  8947. Flags:
  8948. restart
  8949. HelpStr: Restart the game on the same level (add setpos to jump to current view position on restart).
  8950. Flags:
  8951. mat_showtextures
  8952. HelpStr: Show textures.
  8953. Flags:
  8954. mat_showmaterialsverbose
  8955. HelpStr:
  8956. Flags:
  8957. mat_showmaterials
  8958. HelpStr: Show materials.
  8959. Flags:
  8960. demolist
  8961. HelpStr: Print demo sequence list.
  8962. Flags:
  8963. stopdemo
  8964. HelpStr: Stop playing back a demo.
  8965. Flags:
  8966. demos
  8967. HelpStr: Demo demo file sequence.
  8968. Flags:
  8969. nextdemo
  8970. HelpStr: Play next demo in sequence.
  8971. Flags:
  8972. startdemos
  8973. HelpStr: Play demos in demo sequence.
  8974. Flags:
  8975. startdemosfromlist
  8976. HelpStr: Play demos in the demo list file.
  8977. Flags:
  8978. -voicerecord
  8979. HelpStr:
  8980. Flags:
  8981. +voicerecord
  8982. HelpStr:
  8983. Flags:
  8984. soundfade
  8985. HelpStr: Fade client volume.
  8986. Flags:
  8987. map_edit
  8988. HelpStr:
  8989. Flags:
  8990. _restart
  8991. HelpStr: Shutdown and restart the engine.
  8992. Flags:
  8993. quti
  8994. HelpStr: Exit the engine.
  8995. Flags:
  8996. exit
  8997. HelpStr: Exit the engine.
  8998. Flags:
  8999. quit
  9000. HelpStr: Exit the engine.
  9001. Flags:
  9002. status
  9003. HelpStr: Display map and connection status.
  9004. Flags:
  9005. killserver
  9006. HelpStr: Shutdown the server.
  9007. Flags:
  9008. dumpstringtables
  9009. HelpStr: Print string tables to console.
  9010. Flags:
  9011. try_load_background_map
  9012. HelpStr:
  9013. Value: 0
  9014. Flags: FCVAR_CHEAT
  9015. light_crosshair
  9016. HelpStr: Show texture color at crosshair
  9017. Flags: FCVAR_CHEAT
  9018. voice_inputfromfile
  9019. HelpStr: Get voice input from 'voice_input.wav' rather than from the microphone.
  9020. Value: 0
  9021. Flags:
  9022. voice_recordtofile
  9023. HelpStr: Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
  9024. Value: 0
  9025. Flags:
  9026. host_map
  9027. HelpStr: Current map name.
  9028. Value:
  9029. Flags:
  9030. hostname
  9031. HelpStr: Hostname for server.
  9032. Value:
  9033. Flags:
  9034. host_fake_cmd
  9035. HelpStr:
  9036. Value: 1
  9037. Flags: FCVAR_REPLICATED
  9038. host_sleep
  9039. HelpStr: Force the host to sleep a certain number of milliseconds each frame.
  9040. Value: 0
  9041. Flags: FCVAR_CHEAT
  9042. host_runofftime
  9043. HelpStr: Run off some time without rendering/updating sounds
  9044.  
  9045. Flags:
  9046. warn_build_convar_update
  9047. HelpStr:
  9048. Value: 0
  9049. Flags:
  9050. dti_flush
  9051. HelpStr: Write out the datatable instrumentation files (you must run with -dti for this to work).
  9052. Flags:
  9053. recompute_speed
  9054. HelpStr: Recomputes clock speed (for debugging purposes).
  9055. Flags: FCVAR_CHEAT
  9056. host_writeconfig
  9057. HelpStr: Store current settings to config.cfg (or specified .cfg file).
  9058. Flags:
  9059. startconfig
  9060. HelpStr:
  9061. Flags:
  9062. host_uncachebeforenewgame
  9063. HelpStr: Uncache resources before loading a new game
  9064. Value: 1
  9065. Flags:
  9066. vcr_verbose
  9067. HelpStr: Write extra information into .vcr file.
  9068. Value: 0
  9069. Flags:
  9070. r_ForceRestore
  9071. HelpStr:
  9072. Value: 0
  9073. Flags:
  9074. coop
  9075. HelpStr: Cooperative play.
  9076. Value: 0
  9077. Flags: FCVAR_NOTIFY
  9078. deathmatch
  9079. HelpStr: Running a deathmatch server.
  9080. Value: 0
  9081. Flags: FCVAR_NOTIFY
  9082. skill
  9083. HelpStr: Game skill level (1-3).
  9084. Value: 1
  9085. Flags: FCVAR_ARCHIVE
  9086. developer
  9087. HelpStr: Show developer messages.
  9088. Value: 0
  9089. Flags:
  9090. host_speeds
  9091. HelpStr: Show general system running times.
  9092. Value: 0
  9093. Flags:
  9094. host_timeplus
  9095. HelpStr: Increase the clock by this amount.
  9096. Value: 0.0
  9097. Flags: FCVAR_REPLICATED
  9098. host_timescale
  9099. HelpStr: Prescale the clock by this amount.
  9100. Value: 1.0
  9101. Flags: FCVAR_REPLICATED
  9102. host_framerate
  9103. HelpStr: Set to lock per-frame time elapse.
  9104. Value: 0
  9105. Flags:
  9106. host_limitlocal
  9107. HelpStr: Apply cl_cmdrate and cl_updaterate to loopback connection
  9108. Value: 0
  9109. Flags:
  9110. host_profile
  9111. HelpStr:
  9112. Value: 0
  9113. Flags:
  9114. mem_dumpstats
  9115. HelpStr: Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
  9116.  
  9117. Value: 0
  9118. Flags:
  9119. host_showcachemiss
  9120. HelpStr: Print a debug message when the client or server cache is missed.
  9121. Value: 0
  9122. Flags:
  9123. next
  9124. HelpStr: Set to 1 to advance to next frame ( when singlestep == 1 )
  9125. Value: 0
  9126. Flags: FCVAR_CHEAT
  9127. singlestep
  9128. HelpStr: Run engine in single step mode ( set next to 1 to advance a frame )
  9129. Value: 0
  9130. Flags: FCVAR_CHEAT
  9131. mem_eat
  9132. HelpStr:
  9133. Flags:
  9134. mem_compact
  9135. HelpStr:
  9136. Flags:
  9137. mem_dump
  9138. HelpStr: Dump memory stats to text file.
  9139. Flags:
  9140. snd_restart
  9141. HelpStr: Restart sound system.
  9142. Flags:
  9143. closecaption
  9144. HelpStr: Enable close captioning.
  9145. Value: 0
  9146. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9147. violence_agibs
  9148. HelpStr: Show alien gib entities
  9149. Value: 1
  9150. Flags:
  9151. violence_ablood
  9152. HelpStr: Draw alien blood
  9153. Value: 1
  9154. Flags:
  9155. violence_hgibs
  9156. HelpStr: Show human gib entities
  9157. Value: 1
  9158. Flags:
  9159. violence_hblood
  9160. HelpStr: Draw human blood
  9161. Value: 1
  9162. Flags:
  9163. editdemo
  9164. HelpStr: Edit a recorded demo file (.dem ).
  9165. Flags:
  9166. tv_msg
  9167. HelpStr: Send a screen message to all clients.
  9168. Flags:
  9169. tv_clients
  9170. HelpStr: Shows list of connected SourceTV clients.
  9171. Flags:
  9172. tv_stoprecord
  9173. HelpStr: Stops SourceTV demo recording.
  9174. Flags:
  9175. tv_record
  9176. HelpStr: Starts SourceTV demo recording.
  9177. Flags:
  9178. tv_retry
  9179. HelpStr: Reconnects the SourceTV relay proxy.
  9180. Flags:
  9181. tv_stop
  9182. HelpStr: Stops the SourceTV broadcast.
  9183. Flags:
  9184. tv_relay
  9185. HelpStr: Connect to SourceTV server and relay broadcast.
  9186. Flags:
  9187. tv_status
  9188. HelpStr: Show SourceTV server status.
  9189. Flags:
  9190. tv_title
  9191. HelpStr: Set title for SourceTV spectator UI
  9192. Value: You are watching SourceTV
  9193. Flags:
  9194. tv_debug
  9195. HelpStr: SourceTV debug info.
  9196. Value: 0
  9197. Flags:
  9198. tv_transmitall
  9199. HelpStr: Transmit all entities (not only director view)
  9200. Value: 0
  9201. Flags: FCVAR_REPLICATED
  9202. tv_dispatchmode
  9203. HelpStr: Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
  9204. Value: 1
  9205. Flags:
  9206. tv_overridemaster
  9207. HelpStr: Overrides the SourceTV master root address.
  9208. Value: 0
  9209. Flags:
  9210. tv_password
  9211. HelpStr: SourceTV password for all clients
  9212. Value:
  9213. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9214. tv_name
  9215. HelpStr: SourceTV host name
  9216. Value: SourceTV
  9217. Flags:
  9218. tv_autorecord
  9219. HelpStr: Automatically records all games as SourceTV demos.
  9220. Value: 0
  9221. Flags:
  9222. tv_maxclients
  9223. HelpStr: Maximum client number on SourceTV server.
  9224. Value: 128
  9225. Flags:
  9226. tv_snapshotrate
  9227. HelpStr: Snapshots broadcasted per second
  9228. Value: 16
  9229. Flags:
  9230. tv_timeout
  9231. HelpStr: SourceTV connection timeout in seconds.
  9232. Value: 30
  9233. Flags:
  9234. tv_autoretry
  9235. HelpStr: Relay proxies retry connection after network timeout
  9236. Value: 1
  9237. Flags:
  9238. tv_chatgroupsize
  9239. HelpStr: Set the default chat group size
  9240. Value: 0
  9241. Flags:
  9242. tv_relayvoice
  9243. HelpStr: Relay voice data: 0=off, 1=on
  9244. Value: 1
  9245. Flags:
  9246. tv_chattimelimit
  9247. HelpStr: Limits spectators to chat only every n seconds
  9248. Value: 8
  9249. Flags:
  9250. tv_relaypassword
  9251. HelpStr: SourceTV password for relay proxies
  9252. Value:
  9253. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9254. tv_maxrate
  9255. HelpStr: Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
  9256. Value: 5000
  9257. Flags:
  9258. r_drawfullskybox
  9259. HelpStr:
  9260. Value: 1
  9261. Flags: FCVAR_CHEAT
  9262. r_drawskybox
  9263. HelpStr:
  9264. Value: 1
  9265. Flags: FCVAR_CHEAT
  9266. r_frustumcullworld
  9267. HelpStr:
  9268. Value: 1
  9269. Flags:
  9270. mat_surfacemat
  9271. HelpStr:
  9272. Value: 0
  9273. Flags:
  9274. mat_surfaceid
  9275. HelpStr:
  9276. Value: 0
  9277. Flags:
  9278. r_fastzreject
  9279. HelpStr: Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
  9280. Value: 1
  9281. Flags:
  9282. fog_enable_water_fog
  9283. HelpStr:
  9284. Value: 1
  9285. Flags:
  9286. r_drawbrushmodels
  9287. HelpStr: Render brush models. 0=Off, 1=Normal, 2=Wireframe
  9288. Value: 1
  9289. Flags: FCVAR_CHEAT
  9290. r_drawworld
  9291. HelpStr: Render the world.
  9292. Value: 1
  9293. Flags: FCVAR_CHEAT
  9294. r_drawleaf
  9295. HelpStr: Draw the specified leaf.
  9296. Value: -1
  9297. Flags: FCVAR_CHEAT
  9298. mat_forcedynamic
  9299. HelpStr:
  9300. Value: 0
  9301. Flags: FCVAR_CHEAT
  9302. r_drawtranslucentworld
  9303. HelpStr:
  9304. Value: 1
  9305. Flags: FCVAR_CHEAT
  9306. r_cleardecals
  9307. HelpStr: Usage r_cleardecals <permanent>.
  9308. Flags:
  9309. linefile
  9310. HelpStr: Parses map leak data from .lin file
  9311. Flags: FCVAR_CHEAT
  9312. timerefresh
  9313. HelpStr: Profile the renderer.
  9314. Flags:
  9315. r_aspectratio
  9316. HelpStr:
  9317. Value: 0
  9318. Flags: FCVAR_CHEAT
  9319. r_visualizelighttracesshowfulltrace
  9320. HelpStr:
  9321. Value: 0
  9322. Flags: FCVAR_CHEAT
  9323. r_visualizelighttraces
  9324. HelpStr:
  9325. Value: 0
  9326. Flags: FCVAR_CHEAT
  9327. r_visualizetraces
  9328. HelpStr:
  9329. Value: 0
  9330. Flags: FCVAR_CHEAT
  9331. mat_edit
  9332. HelpStr:
  9333. Flags:
  9334. mat_crosshair
  9335. HelpStr:
  9336. Flags:
  9337. mat_debug
  9338. HelpStr:
  9339. Flags:
  9340. mat_suppress
  9341. HelpStr: Supress a material from drawing
  9342. Flags: FCVAR_CHEAT
  9343. mat_info
  9344. HelpStr: Shows material system info
  9345. Flags:
  9346. r_dlightcheap_update_frames
  9347. HelpStr:
  9348. Value: 120
  9349. Flags:
  9350. r_maxdlights
  9351. HelpStr:
  9352. Value: 32
  9353. Flags:
  9354. r_avglightmap
  9355. HelpStr:
  9356. Value: 0
  9357. Flags:
  9358. r_drawlightinfo
  9359. HelpStr:
  9360. Value: 0
  9361. Flags: FCVAR_CHEAT
  9362. r_drawlights
  9363. HelpStr:
  9364. Value: 0
  9365. Flags: FCVAR_CHEAT
  9366. net_showevents
  9367. HelpStr: Dump game events to console (1=client only, 2=all).
  9368. Value: 0
  9369. Flags:
  9370. fs_warning_level
  9371. HelpStr: Set the filesystem warning level.
  9372. Flags:
  9373. fs_printopenfiles
  9374. HelpStr: Show all files currently opened by the engine.
  9375. Flags:
  9376. path
  9377. HelpStr: Show the engine filesystem path.
  9378. Flags:
  9379. dt_ShowPartialChangeEnts
  9380. HelpStr: (SP only) - show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE).
  9381. Value: 0
  9382. Flags:
  9383. dt_UsePartialChangeEnts
  9384. HelpStr: (SP only) - enable FL_EDICT_PARTIAL_CHANGE optimization.
  9385. Value: 1
  9386. Flags:
  9387. dtwarning
  9388. HelpStr: Print data table warnings?
  9389. Value: 0
  9390. Flags:
  9391. dtwatchvar
  9392. HelpStr: Watch the named variable.
  9393. Value:
  9394. Flags:
  9395. dtwatchent
  9396. HelpStr: Watch this entities data table encoding.
  9397. Value: -1
  9398. Flags:
  9399. sv_logdownloadlist
  9400. HelpStr:
  9401. Value: 1
  9402. Flags:
  9403. r_lod_noupdate
  9404. HelpStr:
  9405. Value: 0
  9406. Flags:
  9407. disp_dynamic
  9408. HelpStr:
  9409. Value: 0
  9410. Flags:
  9411. disp_numiterations
  9412. HelpStr:
  9413. Value: 1
  9414. Flags: FCVAR_CHEAT
  9415. r_DispBuildable
  9416. HelpStr:
  9417. Value: 0
  9418. Flags: FCVAR_CHEAT
  9419. r_DispWalkable
  9420. HelpStr:
  9421. Value: 0
  9422. Flags: FCVAR_CHEAT
  9423. r_DrawDisp
  9424. HelpStr: Toggles rendering of displacment maps
  9425. Value: 1
  9426. Flags: FCVAR_CHEAT
  9427. r_DispDrawAxes
  9428. HelpStr:
  9429. Value: 0
  9430. Flags:
  9431. devshots_nextmap
  9432. HelpStr: Used by the devshots system to go to the next map in the devshots maplist.
  9433. Flags:
  9434. r_drawclipbrushes
  9435. HelpStr: Draw clip brushes
  9436. Value: 0
  9437. Flags: FCVAR_CHEAT
  9438. mat_leafvis
  9439. HelpStr: Draw wireframe of current leaf
  9440. Value: 0
  9441. Flags:
  9442. print_colorcorrection
  9443. HelpStr: Display the color correction layer information.
  9444. Flags: FCVAR_CHEAT
  9445. colorcorrectionui
  9446. HelpStr: Show/hide the color correction tools UI.
  9447. Flags: FCVAR_CHEAT
  9448. mat_colorcorrection
  9449. HelpStr:
  9450. Value: 1
  9451. Flags:
  9452. force_map_entity_path
  9453. HelpStr:
  9454. Value:
  9455. Flags: FCVAR_CHEAT
  9456. map_noareas
  9457. HelpStr: Disable area to area connection testing.
  9458. Value: 0
  9459. Flags:
  9460. BindToggle
  9461. HelpStr:
  9462. Flags:
  9463. wait
  9464. HelpStr: Stop command parsing until next frame.
  9465. Flags:
  9466. cmd
  9467. HelpStr: Forward command to server.
  9468. Flags:
  9469. alias
  9470. HelpStr: Alias a command.
  9471. Flags:
  9472. echo
  9473. HelpStr: Echo text to console.
  9474. Flags:
  9475. exec_extreme_sync
  9476. HelpStr: Execute script file for extreme sync.
  9477. Flags:
  9478. exec
  9479. HelpStr: Execute script file.
  9480. Flags:
  9481. extreme_sync_exe_mode
  9482. HelpStr:
  9483. Value: 0
  9484. Flags:
  9485. cl_clock_correction_adjustment_max_offset
  9486. HelpStr: As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small.
  9487. Value: 90
  9488. Flags: FCVAR_CHEAT
  9489. cl_clock_correction_adjustment_min_offset
  9490. HelpStr: If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
  9491. Value: 10
  9492. Flags: FCVAR_CHEAT
  9493. cl_clock_correction_adjustment_max_amount
  9494. HelpStr: Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset.
  9495. Value: 200
  9496. Flags: FCVAR_CHEAT
  9497. cl_clock_correction_force_server_tick
  9498. HelpStr: Force clock correction to match the server tick + this offset (-999 disables it).
  9499. Value: 999
  9500. Flags: FCVAR_CHEAT
  9501. cl_clock_showdebuginfo
  9502. HelpStr: Show debugging info about the clock drift.
  9503. Value: 0
  9504. Flags: FCVAR_CHEAT
  9505. cl_clockdrift_max_ms
  9506. HelpStr: Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server's.
  9507. Value: 150
  9508. Flags: FCVAR_CHEAT
  9509. cl_clock_correction
  9510. HelpStr: Enable/disable clock correction on the client.
  9511. Value: 1
  9512. Flags: FCVAR_CHEAT
  9513. cl_downloadfilter
  9514. HelpStr: Determines which files can be downloaded from the server (all, none, nosounds)
  9515. Value: all
  9516. Flags: FCVAR_ARCHIVE
  9517. cl_allowdownload
  9518. HelpStr: Client downloads customization files
  9519. Value: 1
  9520. Flags: FCVAR_ARCHIVE
  9521. cl_forcepreload
  9522. HelpStr: Whether we should force preloading.
  9523. Value: 0
  9524. Flags: FCVAR_ARCHIVE
  9525. cl_soundfile
  9526. HelpStr: Jingle sound file.
  9527. Value: sound/player/jingle.wav
  9528. Flags: FCVAR_ARCHIVE
  9529. cl_logofile
  9530. HelpStr: Spraypoint logo decal.
  9531. Value: materials/decals/spraylogo.vtf
  9532. Flags: FCVAR_ARCHIVE
  9533. cl_timeout
  9534. HelpStr: After this many seconds without receiving a packet from the server, the client will disconnect itself
  9535. Value: 30
  9536. Flags: FCVAR_ARCHIVE
  9537. mat_show_texture_memory_usage
  9538. HelpStr: Display the texture memory usage on the HUD.
  9539. Value: FCVAR_NEVER_AS_STRING
  9540. Flags: FCVAR_NEVER_AS_STRING
  9541. mat_texturelist_files
  9542. HelpStr:
  9543. Value: FCVAR_NEVER_AS_STRING
  9544. Flags: FCVAR_NEVER_AS_STRING
  9545. mat_texturelist_directories
  9546. HelpStr:
  9547. Value: FCVAR_NEVER_AS_STRING
  9548. Flags: FCVAR_NEVER_AS_STRING
  9549. mat_texture_list_all
  9550. HelpStr: If this is nonzero, then the texture list panel will show all currently-loaded textures.
  9551. Value: FCVAR_NEVER_AS_STRING
  9552. Flags: FCVAR_NEVER_AS_STRING
  9553. -mat_texture_list
  9554. HelpStr:
  9555. Flags:
  9556. +mat_texture_list
  9557. HelpStr:
  9558. Flags:
  9559. mat_texture_list
  9560. HelpStr: For debugging, show a list of used textures per frame
  9561. Value: 0
  9562. Flags:
  9563. vprof_remote_stop
  9564. HelpStr: Stop an existing remote VProf data request
  9565. Flags:
  9566. vprof_remote_start
  9567. HelpStr: Request a VProf data stream from the remote server (requires authentication)
  9568. Flags:
  9569. rcon_address
  9570. HelpStr: Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
  9571. Value:
  9572. Flags:
  9573. cl_showpluginmessages
  9574. HelpStr: Allow plugins to display messages to you
  9575. Value: 1
  9576. Flags: FCVAR_ARCHIVE
  9577. cl_showevents
  9578. HelpStr: Print event firing info in the console
  9579. Value: 0
  9580. Flags: FCVAR_CHEAT
  9581. setinfo
  9582. HelpStr: Addes a new user info value
  9583. Flags:
  9584. cl_fullupdate
  9585. HelpStr: Forces the server to send a full update packet
  9586. Flags: FCVAR_CHEAT
  9587. cl_precacheinfo
  9588. HelpStr: Show precache info (client).
  9589. Flags:
  9590. startupmenu
  9591. HelpStr: Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer mode.
  9592. Flags:
  9593. box
  9594. HelpStr: Draw a debug box.
  9595. Flags: FCVAR_CHEAT
  9596. list
  9597. HelpStr: List cached servers.
  9598. Flags:
  9599. slist
  9600. HelpStr: List servers on your LAN.
  9601. Flags:
  9602. cl_view
  9603. HelpStr: Set the view entity index.
  9604. Flags: FCVAR_CHEAT
  9605. rcon
  9606. HelpStr: Issue an rcon command.
  9607. Flags:
  9608. screenshot_minimap
  9609. HelpStr: Take a minimap screenshot.
  9610. Flags:
  9611. endmovie
  9612. HelpStr: Stop recording movie frames.
  9613. Flags:
  9614. startmovie
  9615. HelpStr: Start recording movie frames.
  9616. Flags:
  9617. jpeg
  9618. HelpStr: Take a jpeg screenshot: jpeg <filename> <quality 1-100>.
  9619. Flags:
  9620. devshots_screenshot
  9621. HelpStr: Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the 'screenshot' command instead.
  9622. Flags:
  9623. screenshot
  9624. HelpStr: Take a screenshot.
  9625. Flags:
  9626. connect
  9627. HelpStr: Connect to specified server.
  9628. Flags:
  9629. retry
  9630. HelpStr: Retry connection to last server.
  9631. Flags:
  9632. cl_showents
  9633. HelpStr: Dump entity list to console.
  9634. Flags: FCVAR_CHEAT
  9635. need_register_server
  9636. HelpStr:
  9637. Value: 0
  9638. Flags:
  9639. hole_punch_log
  9640. HelpStr: hole_punch_log
  9641. Flags:
  9642. jpeg_quality
  9643. HelpStr: jpeg screenshot quality.
  9644. Value: 90
  9645. Flags:
  9646. cl_ignorepackets
  9647. HelpStr: Force client to ignore packets (for debugging).
  9648. Value: 0
  9649. Flags: FCVAR_CHEAT
  9650. cl_localnetworkbackdoor
  9651. HelpStr: Enable network optimizations for single player games.
  9652. Value: 1
  9653. Flags:
  9654. cl_slist
  9655. HelpStr: Number of seconds to wait for server ping responses when checking for server on your lan
  9656. Value: 10
  9657. Flags:
  9658. tv_nochat
  9659. HelpStr: Don't receive chat messages from other SourceTV spectators
  9660. Value: 0
  9661. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9662. cl_cmdbackup
  9663. HelpStr: For each command packet, how many additional history commands are sent ( helps in case of packet loss )
  9664. Value: 2
  9665. Flags: FCVAR_ARCHIVE
  9666. sv_unlockedchapters
  9667. HelpStr: Highest unlocked game chapter.
  9668. Value: 1
  9669. Flags: FCVAR_ARCHIVE
  9670. cl_flushentitypacket
  9671. HelpStr: For debugging. Force the engine to flush an entity packet.
  9672. Value: 0
  9673. Flags: FCVAR_CHEAT
  9674. cl_entityreport
  9675. HelpStr: For debugging, draw entity states to console
  9676. Value: 0
  9677. Flags: FCVAR_CHEAT
  9678. demoui
  9679. HelpStr: Show/hide the demo player UI.
  9680. Flags:
  9681. demo_timescale
  9682. HelpStr: Sets demo replay speed.
  9683. Flags:
  9684. demo_gototick
  9685. HelpStr: Skips to a tick in demo.
  9686. Flags:
  9687. demo_togglepause
  9688. HelpStr: Toggles demo playback.
  9689. Flags:
  9690. demo_resume
  9691. HelpStr: Resumes demo playback.
  9692. Flags:
  9693. demo_pause
  9694. HelpStr: Pauses demo playback.
  9695. Flags:
  9696. begin_saving_demo
  9697. HelpStr: Begin saving Demoe file duing quest
  9698. Flags:
  9699. vtune
  9700. HelpStr: Controls VTune's sampling.
  9701. Flags:
  9702. stop
  9703. HelpStr: Finish recording demo.
  9704. Flags:
  9705. record
  9706. HelpStr: Record a demo.
  9707. Flags:
  9708. benchframe
  9709. HelpStr: Takes a snapshot of a particular frame in a time demo.
  9710. Flags:
  9711. listdemo
  9712. HelpStr: List demo file contents.
  9713. Flags:
  9714. timedemoquit
  9715. HelpStr: Play a demo, report performance info, and then exit
  9716. Flags:
  9717. timedemo
  9718. HelpStr: Play a demo and report performance info.
  9719. Flags:
  9720. playdemo
  9721. HelpStr: Play a recorded demo file (.dem ).
  9722. Flags:
  9723. demo_fastforwardramptime
  9724. HelpStr: How many seconds it takes to get to full FF speed.
  9725. Value: 5
  9726. Flags:
  9727. demo_fastforwardfinalspeed
  9728. HelpStr: Go this fast when starting to hold FF button.
  9729. Value: 20
  9730. Flags:
  9731. demo_fastforwardstartspeed
  9732. HelpStr: Go this fast when starting to hold FF button.
  9733. Value: 2
  9734. Flags:
  9735. demo_pauseatservertick
  9736. HelpStr: Pauses demo playback at server tick
  9737. Value: 0
  9738. Flags:
  9739. demo_interpolateview
  9740. HelpStr: Do view interpolation during dem playback.
  9741. Value: 1
  9742. Flags:
  9743. demo_debug
  9744. HelpStr: Demo debug info.
  9745. Value: 0
  9746. Flags:
  9747. demo_quitafterplayback
  9748. HelpStr: Quits game after demo playback.
  9749. Value: 0
  9750. Flags:
  9751. demo_recordcommands
  9752. HelpStr: Record commands typed at console into .dem files.
  9753. Value: 1
  9754. Flags:
  9755. sv_force_using_execute_single_client_command
  9756. HelpStr:
  9757. Value: 0
  9758. Flags:
  9759. vcollide_wireframe_axes
  9760. HelpStr:
  9761. Value: 0
  9762. Flags:
  9763. cd
  9764. HelpStr: Play or stop a cd track.
  9765. Flags:
  9766. bgmvolume
  9767. HelpStr: CD sound playback volume.
  9768. Value: 1
  9769. Flags: FCVAR_ARCHIVE
  9770. buildcubemaps
  9771. HelpStr: Rebuild cubemaps.
  9772. Flags:
  9773. envmap
  9774. HelpStr:
  9775. Flags:
  9776. mat_force_tonemap_scale
  9777. HelpStr:
  9778. Value: 0.0f
  9779. Flags: FCVAR_CHEAT
  9780. reload_materials
  9781. HelpStr:
  9782. Value: 0
  9783. Flags:
  9784. building_cubemaps
  9785. HelpStr:
  9786. Value: 0
  9787. Flags:
  9788. mat_dynamic_tonemapping
  9789. HelpStr:
  9790. Value: 1
  9791. Flags: FCVAR_CHEAT
  9792. sv_visiblemaxplayers
  9793. HelpStr: Overrides the max players reported to prospective clients
  9794. Value: -1
  9795. Flags:
  9796. sv_password
  9797. HelpStr: Server password for entry into multiplayer games
  9798. Value:
  9799. Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9800. sv_enableoldqueries
  9801. HelpStr: Enable support for old style (HL1) server queries
  9802. Value: 0
  9803. Flags:
  9804. sv_stats
  9805. HelpStr: Collect CPU usage stats
  9806. Value: 1
  9807. Flags:
  9808. sv_instancebaselines
  9809. HelpStr: Enable instanced baselines. Saves network overhead.
  9810. Value: 1
  9811. Flags:
  9812. mykey
  9813. HelpStr: This clients' auth key
  9814. Value: 0
  9815. Flags:
  9816. myuid
  9817. HelpStr: This clients' user id
  9818. Value: -1
  9819. Flags:
  9820. password
  9821. HelpStr: Current server access password
  9822. Value:
  9823. Flags: FCVAR_ARCHIVE
  9824. cl_updaterate
  9825. HelpStr: Number of packets per second of updates you are requesting from the server
  9826. Value: 20
  9827. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9828. rate
  9829. HelpStr: Max bytes/sec the host can receive data
  9830. Value: 10000
  9831. Flags: FCVAR_USERINFO
  9832. cl_cmdrate
  9833. HelpStr: Max number of command packets sent to server per second
  9834. Value: 30
  9835. Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9836. name
  9837. HelpStr: Current user name
  9838. Value: unnamed
  9839. Flags: FCVAR_ARCHIVE FCVAR_USERINFO FCVAR_PRINTABLEONLY
  9840. cl_resend
  9841. HelpStr: Delay in seconds before the client will resend the 'connect' attempt
  9842. Value: 6
  9843. Flags:
  9844. user_setting_debug
  9845. HelpStr:
  9846. Value: 0
  9847. Flags:
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