Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [Log:]
- Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
- [Stacktrace:]
- Facebook.Unity.CompiledFacebookLoader:Start()
- [Log:]
- [DevToDev] 2018/07/25 14:43:46 : Application keys can't be empty.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- DTDEditor.DevToDevSDK:Start()
- [Log:]
- [DevToDev] 2018/07/25 14:43:46 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- analytics.DevToDevController:Start()
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
- [Stacktrace:]
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: IntroWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:47 : Metric Session Start Event added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionOpen()
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:47 : Metric Application Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:47 : Metric User Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:47 : Metric Device Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=False, sendOnline=True
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- OFFLINE https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- onFilesConfigLoadError connection error
- [Stacktrace:]
- Engine.Net.HTTPService:processError(String, URLRequest)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- HTTP_SERVICE_ERROR: -1
- [Stacktrace:]
- app.Game:onHttpServiceError(String)
- Engine.Net.HTTPService:processError(String, URLRequest)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] files updateted
- [Stacktrace:]
- Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:48 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:48 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=?data=%7b%22idfa%22%3a%221FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D%22%2c%22os%22%3a%22iOS+11.4.1%22%2c%22appVersion%22%3a%221.1.1%22%2c%22timeOpenGame%22%3a%221532519022%22%2c%22lang%22%3a%22en%22%2c%22device%22%3a%22iPhone8%2c1%22%2c%22deviceCategory%22%3a%22phone%22%7d&s=be519e18b00dbed7820d2e2e282c1d69
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.Guid.AdvertisingIdentifierProvider:getGuidAsync(Action`3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=?data=%7b%22idfa%22%3a%221FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D%22%2c%22os%22%3a%22iOS+11.4.1%22%2c%22appVersion%22%3a%221.1.1%22%2c%22timeOpenGame%22%3a%221532519022%22%2c%22lang%22%3a%22en%22%2c%22device%22%3a%22iPhone8%2c1%22%2c%22deviceCategory%22%3a%22phone%22%7d&s=be519e18b00dbed7820d2e2e282c1d69, _isOnline=False, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.Guid.AdvertisingIdentifierProvider:getGuidAsync(Action`3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Non supported request to local server : ?data=%7b%22idfa%22%3a%221FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D%22%2c%22os%22%3a%22iOS+11.4.1%22%2c%22appVersion%22%3a%221.1.1%22%2c%22timeOpenGame%22%3a%221532519022%22%2c%22lang%22%3a%22en%22%2c%22device%22%3a%22iPhone8%2c1%22%2c%22deviceCategory%22%3a%22phone%22%7d&s=be519e18b00dbed7820d2e2e282c1d69
- [Stacktrace:]
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.Guid.AdvertisingIdentifierProvider:getGuidAsync(Action`3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- INSTALL ERROR: resultNoData
- [Stacktrace:]
- Engine.Net.HTTPService:processError(String, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.Guid.AdvertisingIdentifierProvider:getGuidAsync(Action`3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- HTTP_SERVICE_ERROR: -1
- [Stacktrace:]
- app.Game:onHttpServiceError(String)
- Engine.Net.HTTPService:processError(String, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.Guid.AdvertisingIdentifierProvider:getGuidAsync(Action`3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=False, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SUCCESS
- [Stacktrace:]
- app.Game:authorizationSucceeded(Object)
- app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: IntroWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: IntroWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- securityGuardView update
- [Stacktrace:]
- mapLib.SecurityGuardView:update()
- SecurityGuard:SetPostData(Post)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- _presenter.scrollDirection None : -1
- [Stacktrace:]
- Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- [DevToDev] 2018/07/25 14:43:49 : gender property was set successfully. Value: Male
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Gender(Gender)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:43:49 : age property was set successfully. Value: 0
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Age(Int32)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TComicsWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- versioncheck: actualAppVersion=, currentVersion=1.1.1
- [Stacktrace:]
- VersionComparer:isCurrentVersionActual(String, String)
- app.Game:checkForToUpdateClient()
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- error in version comparer: actualAppVersion=, currentVersion=1.1.1
- [Stacktrace:]
- VersionComparer:isCurrentVersionActual(String, String)
- app.Game:checkForToUpdateClient()
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- UnityIAP Version: 1.20.0
- [Stacktrace:]
- UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
- Purchases.PurchasesManager:Init()
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Using configuration builder objects
- [Stacktrace:]
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Unavailable product com.beargg.cafe.gold1.old -com.beargg.cafe.gold1.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.gold2.old -com.beargg.cafe.gold2.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.gold3.old -com.beargg.cafe.gold3.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.gold4.old -com.beargg.cafe.gold4.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.gold5.old -com.beargg.cafe.gold5.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.gold6.old -com.beargg.cafe.gold6.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money1.old -com.beargg.cafe.money1.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money2.old -com.beargg.cafe.money2.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money3.old -com.beargg.cafe.money3.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money4.old -com.beargg.cafe.money4.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money5.old -com.beargg.cafe.money5.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.money6.old -com.beargg.cafe.money6.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.100groceries -com.beargg.cafe.100groceries
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.unlim1.old -com.beargg.cafe.unlim1.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.unlim2.old -com.beargg.cafe.unlim2.old
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer105 -com.beargg.cafe.offer105
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1000 -com.beargg.cafe.offer1000
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1001 -com.beargg.cafe.offer1001
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1002 -com.beargg.cafe.offer1002
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1004 -com.beargg.cafe.offer1004
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1010 -com.beargg.cafe.offer1010
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1011 -com.beargg.cafe.offer1011
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1012 -com.beargg.cafe.offer1012
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1013 -com.beargg.cafe.offer1013
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1014 -com.beargg.cafe.offer1014
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1015 -com.beargg.cafe.offer1015
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.cafe.offer1016 -com.beargg.cafe.offer1016
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- PurchasesManager.OnInitializeFailed error=NoProductsAvailable
- [Stacktrace:]
- Purchases.PurchasesManager:OnInitializeFailed(InitializationFailureReason)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- UnityIAP Promo: Clearing promo product metadata
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: TComicsWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.ComicsView:SkipComics()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: TComicsWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.ComicsView:SkipComics()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- showWindow: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.Game:ShowStartScreenWindow(Boolean)
- Kitchen.ComicsView:SkipComics()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- showWindow: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.ComicsView:SkipComics()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- closeWindow: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- GDPR requestPayload: {"subject_request_id":"4bea3338-11a0-4e42-811c-5e3fde384bee","subject_request_type":"access","submitted_time":"2018-07-25T14:44:18Z","property_id":"com.beargg.restaurant","subject_identities":[{"identity_type":"ios_advertising_id","identity_value":"1FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D","identity_format":"raw"}]}
- [Stacktrace:]
- analytics.<sendAgreeRequestImp>c__Iterator0:MoveNext()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [d2d] StartProgressionEvent = 1
- [Stacktrace:]
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:44:19 : Progression event 1 is started.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 0
- [Stacktrace:]
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- GDPR success: {"subject_request_id":"4bea3338-11a0-4e42-811c-5e3fde384bee","received_time":"2018-07-25T11:44:19.441Z","expected_completion_time":"2018-08-24T23:59:59.999Z","encoded_request":"eyJzdWJqZWN0X3JlcXVlc3RfaWQiOiI0YmVhMzMzOC0xMWEwLTRlNDItODExYy01ZTNmZGUzODRiZWUiLCJzdWJqZWN0X3JlcXVlc3RfdHlwZSI6ImFjY2VzcyIsInN1Ym1pdHRlZF90aW1lIjoiMjAxOC0wNy0yNVQxNDo0NDoxOFoiLCJwcm9wZXJ0eV9pZCI6ImNvbS5iZWFyZ2cucmVzdGF1cmFudCIsInN1YmplY3RfaWRlbnRpdGllcyI6W3siaWRlbnRpdHlfdHlwZSI6Imlvc19hZHZlcnRpc2luZ19pZCIsImlkZW50aXR5X3ZhbHVlIjoiMUZGMkFFMkItRjhEMi00QUQ4LUI5QzQtQTNDQjE4NjlBNjlEIiwiaWRlbnRpdHlfZm9ybWF0IjoicmF3In1dfQ=="}
- [Stacktrace:]
- analytics.<sendAgreeRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- index ============== 0
- [Stacktrace:]
- itemsLib.DeviceData:gotoAndStop(Int32)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > 38d822d2c9b62e572837d1b98447e52f
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY TIME 1532519060
- [Stacktrace:]
- Server.SBaseUser:setEnergyTime(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 40
- [Stacktrace:]
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- app.Game:firstAction(Int32)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client6(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 101
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":101}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 017caa0c51347d53dbbffc4e99ae0b8e
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/07/25 14:44:21 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 27
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement