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Space Engineers bug report 9/13/2016

Sep 13th, 2016
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  1. 2016-09-13 01:50:19.736 - Thread: 1 -> Log Started
  2. 2016-09-13 01:50:19.738 - Thread: 1 -> Timezone (local - UTC): -4h
  3. 2016-09-13 01:50:19.738 - Thread: 1 -> App Version: 01_144_011
  4. 2016-09-13 01:50:19.739 - Thread: 1 -> Steam build: Always true
  5. 2016-09-13 01:50:19.739 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-09-13 01:50:19.739 - Thread: 1 -> Environment.ProcessorCount: 4
  7. 2016-09-13 01:50:19.739 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2016-09-13 01:50:19.739 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-09-13 01:50:19.739 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-09-13 01:50:19.739 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-09-13 01:50:19.741 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
  12. 2016-09-13 01:50:19.741 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-09-13 01:50:19.742 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-09-13 01:50:19.742 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-09-13 01:50:19.742 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-09-13 01:50:19.742 - Thread: 1 -> Default Culture: en-US
  17. 2016-09-13 01:50:19.742 - Thread: 1 -> Default UI Culture: en-US
  18. 2016-09-13 01:50:19.743 - Thread: 1 -> IsAdmin: True
  19. 2016-09-13 01:50:19.764 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-09-13 01:50:19.771 - Thread: 1 -> Path: C:\Users\George Henry\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-09-13 01:50:19.839 - Thread: 1 -> VideoAdapter: 0
  22. 2016-09-13 01:50:19.840 - Thread: 1 -> ScreenWidth: 1600
  23. 2016-09-13 01:50:19.840 - Thread: 1 -> ScreenHeight: 900
  24. 2016-09-13 01:50:19.840 - Thread: 1 -> WindowMode: 2
  25. 2016-09-13 01:50:19.840 - Thread: 1 -> VerticalSync: False
  26. 2016-09-13 01:50:19.840 - Thread: 1 -> HardwareCursor: True
  27. 2016-09-13 01:50:19.840 - Thread: 1 -> RenderQuality: 2
  28. 2016-09-13 01:50:19.840 - Thread: 1 -> FieldOfView: 60.01367
  29. 2016-09-13 01:50:19.840 - Thread: 1 -> RefreshRate: 60
  30. 2016-09-13 01:50:19.840 - Thread: 1 -> MusicVolume: 0
  31. 2016-09-13 01:50:19.840 - Thread: 1 -> GameVolume: 0.5260522
  32. 2016-09-13 01:50:19.840 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  33. 2016-09-13 01:50:19.840 - Thread: 1 -> Language: 0
  34. 2016-09-13 01:50:19.840 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  35. 2016-09-13 01:50:19.840 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  36. 2016-09-13 01:50:19.840 - Thread: 1 -> LastCheckedVersion: 1074006
  37. 2016-09-13 01:50:19.840 - Thread: 1 -> RenderInterpolation: True
  38. 2016-09-13 01:50:19.840 - Thread: 1 -> NeedShowTutorialQuestion: False
  39. 2016-09-13 01:50:19.840 - Thread: 1 -> MinimalHud: False
  40. 2016-09-13 01:50:19.840 - Thread: 1 -> ScreenshotSizeMultiplier: 2
  41. 2016-09-13 01:50:19.840 - Thread: 1 -> CubeBuilderBuildingMode: 0
  42. 2016-09-13 01:50:19.840 - Thread: 1 -> ControlsHints: False
  43. 2016-09-13 01:50:19.840 - Thread: 1 -> RotationHints: True
  44. 2016-09-13 01:50:19.840 - Thread: 1 -> ShowCrosshair: True
  45. 2016-09-13 01:50:19.840 - Thread: 1 -> DisableHeadbob: True
  46. 2016-09-13 01:50:19.840 - Thread: 1 -> CompressSaveGames: True
  47. 2016-09-13 01:50:19.840 - Thread: 1 -> ShowPlayerNamesOnHud: True
  48. 2016-09-13 01:50:19.840 - Thread: 1 -> HudWarnings: True
  49. 2016-09-13 01:50:19.840 - Thread: 1 -> CubeBuilderUseSymmetry: True
  50. 2016-09-13 01:50:19.840 - Thread: 1 -> GraphicsRenderer: DirectX 11
  51. 2016-09-13 01:50:19.840 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  52. 2016-09-13 01:50:19.840 - Thread: 1 -> FirstTimeRun: False
  53. 2016-09-13 01:50:19.840 - Thread: 1 -> GrassDensity: 0
  54. 2016-09-13 01:50:19.840 - Thread: 1 -> UiTransparency: 0.9953124
  55. 2016-09-13 01:50:19.840 - Thread: 1 -> UiBkTransparency: 1
  56. 2016-09-13 01:50:19.840 - Thread: 1 -> MutedPlayers:
  57. 2016-09-13 01:50:19.840 - Thread: 1 -> ShadowMapResolution: 0
  58. 2016-09-13 01:50:19.840 - Thread: 1 -> VoxelQuality: 0
  59. 2016-09-13 01:50:19.840 - Thread: 1 -> LowMemSwitchToLow: 0
  60. 2016-09-13 01:50:19.840 - Thread: 1 -> VoiceChatVolume: 1
  61. 2016-09-13 01:50:19.840 - Thread: 1 -> VoiceChat: True
  62. 2016-09-13 01:50:19.840 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  63. 2016-09-13 01:50:19.840 - Thread: 1 -> ReleasingAltResetsCamera: True
  64. 2016-09-13 01:50:19.840 - Thread: 1 -> FoliageDetails: 0
  65. 2016-09-13 01:50:19.840 - Thread: 1 -> VegetationViewDistance: 100
  66. 2016-09-13 01:50:19.840 - Thread: 1 -> AntialiasingMode: 0
  67. 2016-09-13 01:50:19.840 - Thread: 1 -> AnisotropicFiltering: 0
  68. 2016-09-13 01:50:19.843 - Thread: 1 -> MyConfig.Load() - END
  69. 2016-09-13 01:50:19.845 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  70. 2016-09-13 01:50:20.866 - Thread: 1 -> WMI {
  71. 2016-09-13 01:50:20.885 - Thread: 1 -> {
  72. 2016-09-13 01:50:20.887 - Thread: 1 -> Caption = NVIDIA GeForce GTX 970
  73. 2016-09-13 01:50:20.887 - Thread: 1 -> AdapterRam = 4293918720
  74. 2016-09-13 01:50:20.887 - Thread: 1 -> DriverVersion = 10.18.13.6200
  75. 2016-09-13 01:50:20.887 - Thread: 1 -> DriverDate = 20160223000000.000000-000
  76. 2016-09-13 01:50:20.887 - Thread: 1 -> Description = NVIDIA GeForce GTX 970
  77. 2016-09-13 01:50:20.887 - Thread: 1 -> DeviceID = VideoController1
  78. 2016-09-13 01:50:20.887 - Thread: 1 -> Name = NVIDIA GeForce GTX 970
  79. 2016-09-13 01:50:20.887 - Thread: 1 -> VideoProcessor = GeForce GTX 970
  80. 2016-09-13 01:50:20.887 - Thread: 1 -> VideoArchitecture = 5
  81. 2016-09-13 01:50:20.887 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_39753842&REV_A1\4&13D7CD30&0&0008
  82. 2016-09-13 01:50:20.887 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  83. 2016-09-13 01:50:20.887 - Thread: 1 -> }
  84. 2016-09-13 01:50:20.887 - Thread: 1 -> }
  85. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.IsActive: True
  86. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.IsOnline: True
  87. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.OwnsGame: True
  88. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.UserId: 76561197980218180
  89. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.UserName: DarkLinkX5
  90. 2016-09-13 01:50:21.198 - Thread: 1 -> Steam.Branch:
  91. 2016-09-13 01:50:21.198 - Thread: 1 -> Build date: 2016-08-25 10:21
  92. 2016-09-13 01:50:21.198 - Thread: 1 -> Build version: 0.1.6081.18645
  93. 2016-09-13 01:50:21.302 - Thread: 1 -> MySandboxGame.Constructor() - START
  94. 2016-09-13 01:50:21.304 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
  95. 2016-09-13 01:50:21.304 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
  96. 2016-09-13 01:50:21.305 - Thread: 1 -> Found processor count: 4
  97. 2016-09-13 01:50:21.305 - Thread: 1 -> Using processor count: 4
  98. 2016-09-13 01:50:24.018 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  99. 2016-09-13 01:50:24.030 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  100. 2016-09-13 01:50:24.837 - Thread: 1 -> Loading scenarios
  101. 2016-09-13 01:50:24.908 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  102. 2016-09-13 01:50:24.910 - Thread: 1 -> 96546f474cc7c9cc541b88e5e94fdc89278caeeb
  103. 2016-09-13 01:50:24.924 - Thread: 1 -> Preallocate - START
  104. 2016-09-13 01:50:24.928 - Thread: 1 -> MySpaceBuildComponent - START
  105. 2016-09-13 01:50:24.928 - Thread: 1 -> MySpaceBuildComponent - END
  106. 2016-09-13 01:50:24.928 - Thread: 1 -> MySpaceWorldGenerator - START
  107. 2016-09-13 01:50:24.944 - Thread: 1 -> MySpaceWorldGenerator - END
  108. 2016-09-13 01:50:24.945 - Thread: 1 -> MyEntities - START
  109. 2016-09-13 01:50:24.979 - Thread: 1 -> MyEntities - END
  110. 2016-09-13 01:50:24.979 - Thread: 1 -> MyObjectBuilder_Base - START
  111. 2016-09-13 01:50:24.979 - Thread: 1 -> MyObjectBuilder_Base - END
  112. 2016-09-13 01:50:24.979 - Thread: 1 -> MyTransparentGeometry - START
  113. 2016-09-13 01:50:25.092 - Thread: 1 -> MyTransparentGeometry - END
  114. 2016-09-13 01:50:25.092 - Thread: 1 -> MyCubeGridDeformationTables - START
  115. 2016-09-13 01:50:25.108 - Thread: 1 -> MyCubeGridDeformationTables - END
  116. 2016-09-13 01:50:25.108 - Thread: 1 -> MyMath - START
  117. 2016-09-13 01:50:25.109 - Thread: 1 -> MyMath - END
  118. 2016-09-13 01:50:25.109 - Thread: 1 -> MySimpleObjectDraw - START
  119. 2016-09-13 01:50:25.111 - Thread: 1 -> MySimpleObjectDraw - END
  120. 2016-09-13 01:50:25.124 - Thread: 1 -> MyDefinitionManager - START
  121. 2016-09-13 01:50:25.124 - Thread: 1 -> MyDefinitionManager - END
  122. 2016-09-13 01:50:25.124 - Thread: 1 -> MyCubeGridDefinitions - START
  123. 2016-09-13 01:50:25.237 - Thread: 1 -> MyCubeGridDefinitions - END
  124. 2016-09-13 01:50:25.237 - Thread: 1 -> MyAIActionsParser - START
  125. 2016-09-13 01:50:25.237 - Thread: 1 -> MyAIActionsParser - END
  126. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerBase - START
  127. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerBase - END
  128. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerServerBase - START
  129. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerServerBase - END
  130. 2016-09-13 01:50:25.237 - Thread: 1 -> MyDedicatedServerBase - START
  131. 2016-09-13 01:50:25.237 - Thread: 1 -> MyDedicatedServerBase - END
  132. 2016-09-13 01:50:25.237 - Thread: 1 -> MyDedicatedServerBattle - START
  133. 2016-09-13 01:50:25.237 - Thread: 1 -> MyDedicatedServerBattle - END
  134. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerLobbyClient - START
  135. 2016-09-13 01:50:25.237 - Thread: 1 -> MyMultiplayerLobbyClient - END
  136. 2016-09-13 01:50:25.237 - Thread: 1 -> MyServerDebugCommands - START
  137. 2016-09-13 01:50:25.250 - Thread: 1 -> MyServerDebugCommands - END
  138. 2016-09-13 01:50:25.250 - Thread: 1 -> MyMultiplayerClient - START
  139. 2016-09-13 01:50:25.250 - Thread: 1 -> MyMultiplayerClient - END
  140. 2016-09-13 01:50:25.250 - Thread: 1 -> MyMultiplayerLobby - START
  141. 2016-09-13 01:50:25.250 - Thread: 1 -> MyMultiplayerLobby - END
  142. 2016-09-13 01:50:25.250 - Thread: 1 -> MyDedicatedServer - START
  143. 2016-09-13 01:50:25.250 - Thread: 1 -> MyDedicatedServer - END
  144. 2016-09-13 01:50:25.250 - Thread: 1 -> MyAiTargetManager - START
  145. 2016-09-13 01:50:25.250 - Thread: 1 -> MyAiTargetManager - END
  146. 2016-09-13 01:50:25.250 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  147. 2016-09-13 01:50:25.250 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  148. 2016-09-13 01:50:25.250 - Thread: 1 -> MyChatHistory - START
  149. 2016-09-13 01:50:25.250 - Thread: 1 -> MyChatHistory - END
  150. 2016-09-13 01:50:25.250 - Thread: 1 -> MySyncDestructions - START
  151. 2016-09-13 01:50:25.250 - Thread: 1 -> MySyncDestructions - END
  152. 2016-09-13 01:50:25.250 - Thread: 1 -> MyGuiIngameScriptsPage - START
  153. 2016-09-13 01:50:25.322 - Thread: 1 -> MyGuiIngameScriptsPage - END
  154. 2016-09-13 01:50:25.322 - Thread: 1 -> MyGuiScreenAdminMenu - START
  155. 2016-09-13 01:50:25.322 - Thread: 1 -> MyGuiScreenAdminMenu - END
  156. 2016-09-13 01:50:25.322 - Thread: 1 -> MyCommandCharacter - START
  157. 2016-09-13 01:50:25.326 - Thread: 1 -> MyCommandCharacter - END
  158. 2016-09-13 01:50:25.326 - Thread: 1 -> MyCommandConsole - START
  159. 2016-09-13 01:50:25.330 - Thread: 1 -> MyCommandConsole - END
  160. 2016-09-13 01:50:25.330 - Thread: 1 -> MyCommandEntity - START
  161. 2016-09-13 01:50:25.334 - Thread: 1 -> MyCommandEntity - END
  162. 2016-09-13 01:50:25.334 - Thread: 1 -> MySyncScenario - START
  163. 2016-09-13 01:50:25.334 - Thread: 1 -> MySyncScenario - END
  164. 2016-09-13 01:50:25.334 - Thread: 1 -> MySyncEntity - START
  165. 2016-09-13 01:50:25.334 - Thread: 1 -> MySyncEntity - END
  166. 2016-09-13 01:50:25.334 - Thread: 1 -> Preallocate - END
  167. 2016-09-13 01:50:25.356 - Thread: 1 -> MySandboxGame.Constructor() - END
  168. 2016-09-13 01:50:25.361 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  169. 2016-09-13 01:50:25.364 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6081.18645, Culture=neutral, PublicKeyToken=null
  170. 2016-09-13 01:50:25.364 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6081.18645, Culture=neutral, PublicKeyToken=null
  171. 2016-09-13 01:50:25.364 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  172. 2016-09-13 01:50:25.364 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  173. 2016-09-13 01:50:25.364 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  174. 2016-09-13 01:50:25.368 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  175. 2016-09-13 01:50:25.388 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP-Pavilion
  176. 2016-09-13 01:50:25.388 - Thread: 1 -> Win32_ComputerSystem.Model: NY616AA-ABA p6232p
  177. 2016-09-13 01:50:25.389 - Thread: 1 -> Virtualized: False
  178. 2016-09-13 01:50:25.400 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
  179. 2016-09-13 01:50:25.403 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,589,127,680 bytes
  180. 2016-09-13 01:50:25.403 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  181. 2016-09-13 01:50:25.403 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,679,579,136 bytes
  182. 2016-09-13 01:50:25.403 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,173,892,096 bytes
  183. 2016-09-13 01:50:25.410 - Thread: 1 -> Drive C: | Capacity: 249,953,439,744 bytes | Free space: 36,278,341,632 bytes
  184. 2016-09-13 01:50:25.411 - Thread: 1 -> Drive D: | Capacity: 160,038,907,904 bytes | Free space: 13,518,139,392 bytes
  185. 2016-09-13 01:50:25.411 - Thread: 1 -> Drive E: | Capacity: 640,132,575,232 bytes | Free space: 140,523,905,024 bytes
  186. 2016-09-13 01:50:25.411 - Thread: 1 -> Drive F: | Capacity: 1,000,092,987,392 bytes | Free space: 789,746,536,448 bytes
  187. 2016-09-13 01:50:25.412 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  188. 2016-09-13 01:50:25.412 - Thread: 1 -> MySandboxGame.Initialize() - START
  189. 2016-09-13 01:50:25.625 - Thread: 1 -> MyGuiGameControlsHelpers()
  190. 2016-09-13 01:50:25.804 - Thread: 1 -> HkGameName: SpaceEngineers Release
  191. 2016-09-13 01:50:25.847 - Thread: 1 -> MySandboxGame.LoadData() - START
  192. 2016-09-13 01:50:25.851 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  193. 2016-09-13 01:50:26.049 - Thread: 1 -> cce2579c7d9b328976f9c60a89d73ac12939b557
  194. 2016-09-13 01:50:26.099 - Thread: 1 -> 22980219379ea5fa80a6845d1db5d74839df8c74
  195. 2016-09-13 01:50:26.123 - Thread: 1 -> Loading sound definitions
  196. 2016-09-13 01:50:26.129 - Thread: 1 -> Loading shadow textures definitions
  197. 2016-09-13 01:50:26.130 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  198. 2016-09-13 01:50:26.140 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  199. 2016-09-13 01:50:26.156 - Thread: 1 -> MyAudio.LoadData - START
  200. 2016-09-13 01:50:26.617 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VA2626wm-0 (NVIDIA High Definition Audio) - Channel #: 2
  201. 2016-09-13 01:50:26.931 - Thread: 1 -> MyAudio.LoadData - END
  202. 2016-09-13 01:50:26.950 - Thread: 1 -> Could not find any sound for 'None'
  203. 2016-09-13 01:50:26.950 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  204. 2016-09-13 01:50:26.950 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  205. 2016-09-13 01:50:26.950 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  206. 2016-09-13 01:50:26.950 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  207. 2016-09-13 01:50:26.954 - Thread: 1 -> MyGuiManager()
  208. 2016-09-13 01:50:27.114 - Thread: 1 -> MyScreenManager()
  209. 2016-09-13 01:50:27.206 - Thread: 1 -> MyConfig.Save() - START
  210. 2016-09-13 01:50:27.209 - Thread: 1 -> Path: C:\Users\George Henry\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  211. 2016-09-13 01:50:27.257 - Thread: 1 -> MyConfig.Save() - END
  212. 2016-09-13 01:50:27.259 - Thread: 1 -> MyGuiManager.LoadContent() - START
  213. 2016-09-13 01:50:30.326 - Thread: 1 -> MyGuiManager.LoadContent() - START
  214. 2016-09-13 01:50:30.331 - Thread: 1 -> MyGuiManager.LoadContent() - END
  215. 2016-09-13 01:50:30.331 - Thread: 1 -> MyGuiManager.LoadContent() - END
  216. 2016-09-13 01:50:30.409 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - START
  217. 2016-09-13 01:50:30.424 - Thread: 5 -> 7e3f7f01c7f7f296eaa107d942d5dff55fca028c
  218. 2016-09-13 01:50:30.479 - Thread: 5 -> a8f6838064f139a68b123cde90d3c34ccdb9aeb4
  219. 2016-09-13 01:50:30.504 - Thread: 5 -> ba9b4674df19194ef24fa6c070e0ec2fbc15b98b
  220. 2016-09-13 01:50:30.545 - Thread: 5 -> 9408d600d6a3873ab8e61544ba1131b1bc25b2db
  221. 2016-09-13 01:50:30.584 - Thread: 5 -> 3ac422715a74d5da10df0ea328524a0570f89b9b
  222. 2016-09-13 01:50:30.589 - Thread: 5 -> 89f60598f1ddf8fca893ff480e04fd1e67f09197
  223. 2016-09-13 01:50:30.608 - Thread: 5 -> df23f6aefab6422219f662ec7939c8a4e223b702
  224. 2016-09-13 01:50:30.830 - Thread: 1 -> MySandboxGame.LoadData() - END
  225. 2016-09-13 01:50:30.873 - Thread: 5 -> e5a0abce6b195e7bc838e07cf08be3e69f597f3a
  226. 2016-09-13 01:50:30.903 - Thread: 5 -> bf1693155a45a53eeadaae93901305ae91ec6486
  227. 2016-09-13 01:50:30.934 - Thread: 5 -> 57d8d605942004597108f9a87495a2b905c93fc8
  228. 2016-09-13 01:50:30.986 - Thread: 5 -> facd57d92a59bf782783f23a5249181740a1fcb0
  229. 2016-09-13 01:50:31.055 - Thread: 5 -> a22c8ccb0ea9b3820c308653999ec479bfe7a982
  230. 2016-09-13 01:50:31.077 - Thread: 5 -> a82a96e288c8059570682e49e722cbce0db7d6f8
  231. 2016-09-13 01:50:31.095 - Thread: 5 -> da30ff9bb221cb00a760b6d083afdbccd96ea475
  232. 2016-09-13 01:50:31.139 - Thread: 5 -> 41abf6b266e2d4ce4123043362c9e1365e09a5a8
  233. 2016-09-13 01:50:31.159 - Thread: 5 -> 306a382231c60f9f82cceb3a0c97401973c65047
  234. 2016-09-13 01:50:31.162 - Thread: 5 -> d82e1a8b65f7cdccb3082a19925edb85ed95a80c
  235. 2016-09-13 01:50:31.363 - Thread: 5 -> 0f173cf39d5d164dc4a7d36b3b71a3d95db1723f
  236. 2016-09-13 01:50:31.378 - Thread: 5 -> 0bc477f0de1b1626a47d93a819ac499015aa9e80
  237. 2016-09-13 01:50:31.407 - Thread: 5 -> 5927e77a289c37961980c2a9319a84165d024896
  238. 2016-09-13 01:50:31.427 - Thread: 5 -> 6d1e51728f735755cab856de3bcf9db8df5ec08e
  239. 2016-09-13 01:50:31.466 - Thread: 5 -> 4c8a68cc9ccf8acf5d26e69e5f1fddf7a1d2c185
  240. 2016-09-13 01:50:32.814 - Thread: 1 -> MySandboxGame.Initialize() - END
  241. 2016-09-13 01:50:32.869 - Thread: 1 -> Timer Frequency: 2441406
  242. 2016-09-13 01:50:32.869 - Thread: 1 -> Ticks per frame: 40860
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  416. 2016-09-13 01:50:43.667 - Thread: 5 -> 0760eceb425f419f9f3a7a6f8d54ec8840d8a1e6
  417. 2016-09-13 01:50:43.674 - Thread: 5 -> 26368266b91e3dfe257076ff9b8c1ac603b72485
  418. 2016-09-13 01:50:43.679 - Thread: 5 -> c53169c979981dc3716ac2a990580e8a5164df9b
  419. 2016-09-13 01:50:43.692 - Thread: 5 -> 45b2f8047826d873cd1d170dada407324075adfb
  420. 2016-09-13 01:50:43.713 - Thread: 5 -> e7cea17140a3a5c3bc4511468ff40f6145b788b3
  421. 2016-09-13 01:50:43.720 - Thread: 5 -> 08b639c33ebe32d6802b8bb3fe364d89053ff3ca
  422. 2016-09-13 01:50:43.722 - Thread: 5 -> 6c0808631beb04cdbed7dba8993b02f31b20e857
  423. 2016-09-13 01:50:43.731 - Thread: 5 -> d69f36c727fe775eaa3a69bb476435f9c9db1263
  424. 2016-09-13 01:50:43.751 - Thread: 5 -> 1ecf40b337e06b0558989d2c2d2aacab9dba9444
  425. 2016-09-13 01:50:43.772 - Thread: 5 -> 50e15da6c3dd30f1efc555e8738bc1cbb7375cf6
  426. 2016-09-13 01:50:43.782 - Thread: 5 -> 2b1af0bf40b90ea0fef3d6a559568e63a5dae29c
  427. 2016-09-13 01:50:43.799 - Thread: 5 -> edc0bc98ce4df7dc9b2adac1aebfdc2f4cdf67b3
  428. 2016-09-13 01:50:43.823 - Thread: 5 -> 84c5d3a8f67456abcd7c2e641cabbfd66effbb8e
  429. 2016-09-13 01:50:43.878 - Thread: 5 -> 84a3752bcf529c2f240baa3023d28b4cd55e85a7
  430. 2016-09-13 01:50:43.957 - Thread: 5 -> 2b82309bd9eba2d9670a5e20d7731657071aa123
  431. 2016-09-13 01:50:43.981 - Thread: 5 -> 557920782a6c718534b1a57bcbfac20100c9ef06
  432. 2016-09-13 01:50:44.012 - Thread: 5 -> 478cfba4ae2cdcc3421cf6509cad9dfc5b30fb25
  433. 2016-09-13 01:50:44.020 - Thread: 5 -> 5de4a3e281aee912a85a030be96fb7daf5ecfc64
  434. 2016-09-13 01:50:44.023 - Thread: 5 -> MyDefinitionManager.PrepareBaseDefinitions() - END
  435. 2016-09-13 01:50:45.556 - Thread: 5 -> Loading available saves - START
  436. 2016-09-13 01:50:45.562 - Thread: 5 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\George Henry\AppData\Roaming\SpaceEngineers\Saves\76561197980218180'
  437. 2016-09-13 01:50:46.405 - Thread: 5 -> Loading available saves - END
  438. 2016-09-13 01:50:46.536 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  439. 2016-09-13 01:50:46.538 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  440. 2016-09-13 01:50:49.340 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
  441. 2016-09-13 01:50:49.464 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
  442. 2016-09-13 01:50:51.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  443. 2016-09-13 01:50:51.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  444. 2016-09-13 01:50:51.641 - Thread: 6 -> Loading available saves - START
  445. 2016-09-13 01:50:51.643 - Thread: 6 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\George Henry\AppData\Roaming\SpaceEngineers\Saves\76561197980218180'
  446. 2016-09-13 01:50:51.687 - Thread: 6 -> Loading available saves - END
  447. 2016-09-13 01:50:51.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  448. 2016-09-13 01:50:51.861 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  449. 2016-09-13 01:50:54.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  450. 2016-09-13 01:50:54.581 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  451. 2016-09-13 01:50:59.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  452. 2016-09-13 01:50:59.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  453. 2016-09-13 01:51:00.331 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  454. 2016-09-13 01:51:00.338 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  455. 2016-09-13 01:51:00.538 - Thread: 1 -> Loading scenarios
  456. 2016-09-13 01:51:00.539 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  457. 2016-09-13 01:51:03.223 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
  458. 2016-09-13 01:51:03.246 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
  459. 2016-09-13 01:51:59.601 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
  460. 2016-09-13 01:51:59.677 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
  461. 2016-09-13 01:52:14.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  462. 2016-09-13 01:52:14.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  463. 2016-09-13 01:52:26.495 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  464. 2016-09-13 01:52:26.497 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  465. 2016-09-13 01:52:32.158 - Thread: 1 -> StartNewSandbox - Start
  466. 2016-09-13 01:52:32.187 - Thread: 1 -> StartNewSandbox - End
  467. 2016-09-13 01:52:32.188 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  468. 2016-09-13 01:52:32.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  469. 2016-09-13 01:52:32.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  470. 2016-09-13 01:52:32.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  471. 2016-09-13 01:52:32.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  472. 2016-09-13 01:52:32.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  473. 2016-09-13 01:52:32.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  474. 2016-09-13 01:52:32.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  475. 2016-09-13 01:52:32.198 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  476. 2016-09-13 01:52:32.200 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  477. 2016-09-13 01:52:32.470 - Thread: 1 -> RunLoadingAction - START
  478. 2016-09-13 01:52:32.475 - Thread: 1 -> Starting world No mods test
  479. 2016-09-13 01:52:32.702 - Thread: 1 -> GC Memory: 242,984,096 B
  480. 2016-09-13 01:52:32.713 - Thread: 1 -> Process Memory: 819,236,864 B
  481. 2016-09-13 01:52:33.632 - Thread: 1 -> MyScriptManager.LoadData() - START
  482. 2016-09-13 01:52:37.747 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  483. 2016-09-13 01:52:37.747 - Thread: 1 -> MyScriptManager.LoadData() - END
  484. 2016-09-13 01:52:37.756 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  485. 2016-09-13 01:52:37.757 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  486. 2016-09-13 01:52:37.761 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
  487. 2016-09-13 01:52:37.972 - Thread: 1 -> Loading scenarios
  488. 2016-09-13 01:52:37.972 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  489. 2016-09-13 01:52:37.974 - Thread: 1 -> Loading behaviors
  490. 2016-09-13 01:52:37.976 - Thread: 1 -> Loading ammo magazines
  491. 2016-09-13 01:52:37.980 - Thread: 1 -> Loading ammo definitions
  492. 2016-09-13 01:52:37.983 - Thread: 1 -> Loading animations
  493. 2016-09-13 01:52:37.991 - Thread: 1 -> Loading animations
  494. 2016-09-13 01:52:37.991 - Thread: 1 -> Loading animations
  495. 2016-09-13 01:52:37.991 - Thread: 1 -> Loading sound definitions
  496. 2016-09-13 01:52:37.992 - Thread: 1 -> Loading sound definitions
  497. 2016-09-13 01:52:37.992 - Thread: 1 -> Loading sound definitions
  498. 2016-09-13 01:52:37.992 - Thread: 1 -> Loading sound definitions
  499. 2016-09-13 01:52:37.992 - Thread: 1 -> Loading category classes
  500. 2016-09-13 01:52:37.993 - Thread: 1 -> Loading blueprint classes
  501. 2016-09-13 01:52:37.996 - Thread: 1 -> Loading blueprint class entries
  502. 2016-09-13 01:52:37.997 - Thread: 1 -> Loading blueprints
  503. 2016-09-13 01:52:38.000 - Thread: 1 -> Loading agent definitions
  504. 2016-09-13 01:52:38.003 - Thread: 1 -> Loading character definitions
  505. 2016-09-13 01:52:38.031 - Thread: 1 -> Loading character definitions
  506. 2016-09-13 01:52:38.032 - Thread: 1 -> Loading components
  507. 2016-09-13 01:52:38.034 - Thread: 1 -> Loading configuration
  508. 2016-09-13 01:52:38.037 - Thread: 1 -> Loading container types
  509. 2016-09-13 01:52:38.040 - Thread: 1 -> Loading block positions
  510. 2016-09-13 01:52:38.046 - Thread: 1 -> Loading curve definitions
  511. 2016-09-13 01:52:38.052 - Thread: 1 -> Loading debris
  512. 2016-09-13 01:52:38.053 - Thread: 1 -> Loading environment items entries
  513. 2016-09-13 01:52:38.054 - Thread: 1 -> Loading decal global definitions
  514. 2016-09-13 01:52:38.055 - Thread: 1 -> Loading decal definitions
  515. 2016-09-13 01:52:38.060 - Thread: 1 -> Loading edges
  516. 2016-09-13 01:52:38.061 - Thread: 1 -> Loading entity components
  517. 2016-09-13 01:52:38.069 - Thread: 1 -> Loading component containers
  518. 2016-09-13 01:52:38.072 - Thread: 1 -> Loading environment definition
  519. 2016-09-13 01:52:38.080 - Thread: 1 -> Loading environment items entries
  520. 2016-09-13 01:52:38.080 - Thread: 1 -> Loading factions
  521. 2016-09-13 01:52:38.082 - Thread: 1 -> Loading gas property definitions
  522. 2016-09-13 01:52:38.084 - Thread: 1 -> Loading event definitions
  523. 2016-09-13 01:52:38.087 - Thread: 1 -> Loading physical items
  524. 2016-09-13 01:52:38.105 - Thread: 1 -> Loading LCD texture categories
  525. 2016-09-13 01:52:38.107 - Thread: 1 -> Loading physical items
  526. 2016-09-13 01:52:38.109 - Thread: 1 -> Loading physical material properties
  527. 2016-09-13 01:52:38.117 - Thread: 1 -> Loading pirate antennas
  528. 2016-09-13 01:52:38.131 - Thread: 1 -> Loading resource distribution groups
  529. 2016-09-13 01:52:38.131 - Thread: 1 -> Loading shadow textures definitions
  530. 2016-09-13 01:52:38.131 - Thread: 1 -> Loading ship sound groups
  531. 2016-09-13 01:52:38.160 - Thread: 1 -> Loading ship sound groups
  532. 2016-09-13 01:52:38.160 - Thread: 1 -> Loading sound categories
  533. 2016-09-13 01:52:38.163 - Thread: 1 -> Loading stat definitions
  534. 2016-09-13 01:52:38.165 - Thread: 1 -> Loading grid creators
  535. 2016-09-13 01:52:38.168 - Thread: 1 -> Loading transparent material properties
  536. 2016-09-13 01:52:38.169 - Thread: 1 -> Loading voxel map storage definitions
  537. 2016-09-13 01:52:38.171 - Thread: 1 -> Loading voxel material definitions
  538. 2016-09-13 01:52:38.228 - Thread: 1 -> Audio effects definitions
  539. 2016-09-13 01:52:38.238 - Thread: 1 -> Loading environment items definitions
  540. 2016-09-13 01:52:38.241 - Thread: 1 -> Loading environment items definitions
  541. 2016-09-13 01:52:38.242 - Thread: 1 -> Loading physical material properties
  542. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
  543. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
  544. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  545. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
  546. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  547. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  548. 2016-09-13 01:52:38.253 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  549. 2016-09-13 01:52:38.253 - Thread: 1 -> Loading particle effect definitions
  550. 2016-09-13 01:52:38.446 - Thread: 1 -> Loading environment item definitions
  551. 2016-09-13 01:52:38.454 - Thread: 1 -> Loading weapon definitions
  552. 2016-09-13 01:52:38.464 - Thread: 1 -> Loading cube blocks
  553. 2016-09-13 01:52:38.672 - Thread: 1 -> Created block definitions
  554. 2016-09-13 01:52:38.694 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
  555. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
  556. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
  557. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
  558. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
  559. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
  560. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
  561. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
  562. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
  563. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
  564. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
  565. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
  566. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
  567. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
  568. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
  569. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
  570. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
  571. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
  572. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
  573. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
  574. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
  575. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
  576. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
  577. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
  578. 2016-09-13 01:52:38.696 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
  579. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
  580. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
  581. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
  582. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
  583. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
  584. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
  585. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
  586. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
  587. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
  588. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
  589. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
  590. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
  591. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
  592. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
  593. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
  594. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
  595. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
  596. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
  597. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
  598. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
  599. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
  600. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
  601. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
  602. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
  603. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
  604. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
  605. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
  606. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
  607. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
  608. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
  609. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
  610. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
  611. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
  612. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
  613. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
  614. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
  615. 2016-09-13 01:52:38.697 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
  616. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
  617. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
  618. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
  619. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
  620. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
  621. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
  622. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
  623. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
  624. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
  625. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
  626. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
  627. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
  628. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
  629. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
  630. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
  631. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
  632. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
  633. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
  634. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
  635. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
  636. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
  637. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
  638. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
  639. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
  640. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
  641. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
  642. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
  643. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
  644. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
  645. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
  646. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
  647. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
  648. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
  649. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
  650. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
  651. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
  652. 2016-09-13 01:52:38.698 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
  653. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
  654. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
  655. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
  656. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
  657. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
  658. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
  659. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
  660. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
  661. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
  662. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
  663. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
  664. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
  665. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
  666. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
  667. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
  668. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
  669. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
  670. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
  671. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
  672. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
  673. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
  674. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
  675. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
  676. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
  677. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
  678. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
  679. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
  680. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
  681. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
  682. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
  683. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
  684. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
  685. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
  686. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
  687. 2016-09-13 01:52:38.699 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
  688. 2016-09-13 01:52:38.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
  689. 2016-09-13 01:52:38.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
  690. 2016-09-13 01:52:38.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
  691. 2016-09-13 01:52:38.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
  692. 2016-09-13 01:52:38.700 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
  693. 2016-09-13 01:52:38.701 - Thread: 1 -> Loading respawn ships
  694. 2016-09-13 01:52:38.703 - Thread: 1 -> Loading spawn groups
  695. 2016-09-13 01:52:38.713 - Thread: 1 -> List of used mods (0) - START
  696. 2016-09-13 01:52:38.715 - Thread: 1 -> List of used mods - END
  697. 2016-09-13 01:52:38.791 - Thread: 1 -> MyAudio.UnloadData - START
  698. 2016-09-13 01:52:38.808 - Thread: 1 -> MyAudio.UnloadData - END
  699. 2016-09-13 01:52:38.808 - Thread: 1 -> MyAudio.LoadData - START
  700. 2016-09-13 01:52:38.897 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: VA2626wm-0 (NVIDIA High Definition Audio) - Channel #: 2
  701. 2016-09-13 01:52:44.369 - Thread: 1 -> MyAudio.LoadData - END
  702. 2016-09-13 01:52:44.473 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  703. 2016-09-13 01:52:44.480 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  704. 2016-09-13 01:52:44.496 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6081.18636, Culture=neutral, PublicKeyToken=null
  705. 2016-09-13 01:52:44.497 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  706. 2016-09-13 01:52:44.497 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  707. 2016-09-13 01:52:44.497 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  708. 2016-09-13 01:52:44.524 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6081.18645, Culture=neutral, PublicKeyToken=null
  709. 2016-09-13 01:52:44.708 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  710. 2016-09-13 01:52:44.837 - Thread: 1 -> Loading Procedural World Generator: Seed = '1297276835' = 1297276835, Density = 0.35
  711. 2016-09-13 01:52:44.903 - Thread: 1 -> MyExplosions.LoadData() - START
  712. 2016-09-13 01:52:44.907 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
  713. 2016-09-13 01:52:44.907 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
  714. 2016-09-13 01:52:44.925 - Thread: 1 -> MyExplosions.LoadData() - END
  715. 2016-09-13 01:52:44.925 - Thread: 1 -> MyMissiles.LoadContent() - START
  716. 2016-09-13 01:52:44.928 - Thread: 1 -> MyMissiles.LoadContent() - END
  717. 2016-09-13 01:52:44.974 - Thread: 8 -> External debugger: listening...
  718. 2016-09-13 01:52:44.980 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  719. 2016-09-13 01:52:44.980 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  720. 2016-09-13 01:52:44.981 - Thread: 1 -> MyLights.LoadData() - START
  721. 2016-09-13 01:52:44.985 - Thread: 1 -> MyLights.LoadData() - END
  722. 2016-09-13 01:52:45.051 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  723. 2016-09-13 01:52:45.073 - Thread: 1 -> MyWorldGenerator.GenerateWorld - START
  724. 2016-09-13 01:52:53.514 - Thread: 1 -> MyWorldGenerator.GenerateWorld - END
  725. 2016-09-13 01:52:53.544 - Thread: 1 -> MySession.Static.LogSettings - START
  726. 2016-09-13 01:52:53.546 - Thread: 1 -> Name = No mods test
  727. 2016-09-13 01:52:53.546 - Thread: 1 -> Description =
  728. 2016-09-13 01:52:53.547 - Thread: 1 -> GameDateTime = 01/01/2081 00:00:00
  729. 2016-09-13 01:52:53.547 - Thread: 1 -> Scenario = Habitable planet
  730. 2016-09-13 01:52:53.547 - Thread: 1 -> AsteroidAmount = 0
  731. 2016-09-13 01:52:53.547 - Thread: 1 -> Password =
  732. 2016-09-13 01:52:53.547 - Thread: 1 -> CurrentPath = C:\Users\George Henry\AppData\Roaming\SpaceEngineers\Saves\76561197980218180\No mods test
  733. 2016-09-13 01:52:53.547 - Thread: 1 -> WorkshopId =
  734. 2016-09-13 01:52:53.547 - Thread: 1 -> CameraController = MyCockpit {1E3C6DD4DC40881} Flight Seat
  735. 2016-09-13 01:52:53.547 - Thread: 1 -> ThumbPath = C:\Users\George Henry\AppData\Roaming\SpaceEngineers\Saves\76561197980218180\No mods test\thumb.jpg
  736. 2016-09-13 01:52:53.551 - Thread: 1 -> Settings:
  737. 2016-09-13 01:52:53.553 - Thread: 1 -> GameMode = Survival
  738. 2016-09-13 01:52:53.553 - Thread: 1 -> MaxPlayers = 4
  739. 2016-09-13 01:52:53.553 - Thread: 1 -> OnlineMode = FRIENDS
  740. 2016-09-13 01:52:53.553 - Thread: 1 -> AutoHealing = True
  741. 2016-09-13 01:52:53.553 - Thread: 1 -> WeaponsEnabled = True
  742. 2016-09-13 01:52:53.553 - Thread: 1 -> ThrusterDamage = True
  743. 2016-09-13 01:52:53.553 - Thread: 1 -> EnableSpectator = False
  744. 2016-09-13 01:52:53.553 - Thread: 1 -> EnableCopyPaste = False
  745. 2016-09-13 01:52:53.553 - Thread: 1 -> MaxFloatingObjects = 56
  746. 2016-09-13 01:52:53.553 - Thread: 1 -> CargoShipsEnabled = True
  747. 2016-09-13 01:52:53.553 - Thread: 1 -> EnvironmentHostility = NORMAL
  748. 2016-09-13 01:52:53.553 - Thread: 1 -> ShowPlayerNamesOnHud = True
  749. 2016-09-13 01:52:53.553 - Thread: 1 -> InventorySizeMultiplier = 10
  750. 2016-09-13 01:52:53.553 - Thread: 1 -> RefinerySpeedMultiplier = 3
  751. 2016-09-13 01:52:53.553 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  752. 2016-09-13 01:52:53.553 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  753. 2016-09-13 01:52:53.553 - Thread: 1 -> WelderSpeedMultiplier = 2
  754. 2016-09-13 01:52:53.553 - Thread: 1 -> GrinderSpeedMultiplier = 2
  755. 2016-09-13 01:52:53.553 - Thread: 1 -> ClientCanSave = False
  756. 2016-09-13 01:52:53.553 - Thread: 1 -> HackSpeedMultiplier = 0.33
  757. 2016-09-13 01:52:53.553 - Thread: 1 -> PermanentDeath = False
  758. 2016-09-13 01:52:53.553 - Thread: 1 -> DestructibleBlocks = True
  759. 2016-09-13 01:52:53.553 - Thread: 1 -> EnableScripts = True
  760. 2016-09-13 01:52:53.553 - Thread: 1 -> AutoSaveInMinutes = 5
  761. 2016-09-13 01:52:53.553 - Thread: 1 -> SpawnShipTimeMultiplier = 0
  762. 2016-09-13 01:52:53.553 - Thread: 1 -> ProceduralDensity = 0.35
  763. 2016-09-13 01:52:53.553 - Thread: 1 -> ProceduralSeed = 1297276835
  764. 2016-09-13 01:52:53.553 - Thread: 1 -> DestructibleBlocks = True
  765. 2016-09-13 01:52:53.553 - Thread: 1 -> EnableIngameScripts = True
  766. 2016-09-13 01:52:53.553 - Thread: 1 -> ViewDistance = 15000
  767. 2016-09-13 01:52:53.553 - Thread: 1 -> Battle = False
  768. 2016-09-13 01:52:53.553 - Thread: 1 -> Voxel destruction = True
  769. 2016-09-13 01:52:53.553 - Thread: 1 -> EnableStructuralSimulation = False
  770. 2016-09-13 01:52:53.553 - Thread: 1 -> MaxActiveFracturePieces = 50
  771. 2016-09-13 01:52:53.553 - Thread: 1 -> MySession.Static.LogSettings - END
  772. 2016-09-13 01:52:53.736 - Thread: 1 -> Saving world - START
  773. 2016-09-13 01:52:53.738 - Thread: 1 -> Making world state snapshot.
  774. 2016-09-13 01:52:53.739 - Thread: 1 -> Before snapshot.: GC Memory: 1,535,438,048 B
  775. 2016-09-13 01:52:53.946 - Thread: 1 -> After snapshot.: GC Memory: 1,447,182,264 B
  776. 2016-09-13 01:52:53.948 - Thread: 1 -> Directory cleanup: GC Memory: 1,447,182,264 B
  777. 2016-09-13 01:52:53.948 - Thread: 1 -> Saving world - END
  778. 2016-09-13 01:52:53.952 - Thread: 1 -> Session snapshot save - START
  779. 2016-09-13 01:52:53.954 - Thread: 1 -> Checking file access for files in target dir.
  780. 2016-09-13 01:52:54.850 - Thread: 1 -> Session snapshot save - END
  781. 2016-09-13 01:52:54.860 - Thread: 1 -> RunLoadingAction - END
  782. 2016-09-13 01:52:54.861 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  783. 2016-09-13 01:52:54.904 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  784. 2016-09-13 01:52:54.904 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  785. 2016-09-13 01:52:54.906 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  786. 2016-09-13 01:52:54.919 - Thread: 1 -> Updating continues.
  787. 2016-09-13 01:52:55.052 - Thread: 1 -> GC Memory: 1,501,533,200 B
  788. 2016-09-13 01:53:11.915 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  789. 2016-09-13 01:53:11.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  790. 2016-09-13 01:53:25.063 - Thread: 1 -> GC Memory: 3,261,095,128 B
  791. 2016-09-13 01:53:55.065 - Thread: 1 -> GC Memory: 3,295,092,800 B
  792. 2016-09-13 01:54:25.080 - Thread: 1 -> GC Memory: 3,318,123,104 B
  793. 2016-09-13 01:54:55.093 - Thread: 1 -> GC Memory: 1,749,415,088 B
  794. 2016-09-13 01:55:25.103 - Thread: 1 -> GC Memory: 1,755,349,408 B
  795. 2016-09-13 01:55:55.112 - Thread: 1 -> GC Memory: 1,760,890,920 B
  796. 2016-09-13 01:56:17.891 - Thread: 1 -> Player character died. Id : 76561197980218180
  797. 2016-09-13 01:56:18.020 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  798. 2016-09-13 01:56:18.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  799. 2016-09-13 01:56:23.010 - Thread: 1 -> RequestRespawn
  800. 2016-09-13 01:56:28.518 - Thread: 1 -> GC Memory: 1,772,763,816 B
  801. 2016-09-13 01:56:28.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  802. 2016-09-13 01:56:28.532 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  803. 2016-09-13 01:56:58.531 - Thread: 1 -> GC Memory: 1,873,438,376 B
  804. 2016-09-13 01:57:05.161 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  805. 2016-09-13 01:57:05.163 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  806. 2016-09-13 01:57:05.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  807. 2016-09-13 01:57:05.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  808. 2016-09-13 01:57:05.650 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  809. 2016-09-13 01:57:05.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  810. 2016-09-13 01:57:13.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  811. 2016-09-13 01:57:13.644 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  812. 2016-09-13 01:57:28.540 - Thread: 1 -> GC Memory: 1,876,800,528 B
  813. 2016-09-13 01:57:32.288 - Thread: 1 -> Autosave initiated
  814. 2016-09-13 01:57:32.288 - Thread: 1 -> Character state: True
  815. 2016-09-13 01:57:32.288 - Thread: 1 -> IsServer: True
  816. 2016-09-13 01:57:32.288 - Thread: 1 -> MyAsyncSaving.InProgress: False
  817. 2016-09-13 01:57:32.288 - Thread: 1 -> Autosave
  818. 2016-09-13 01:57:32.289 - Thread: 1 -> Saving world - START
  819. 2016-09-13 01:57:32.290 - Thread: 1 -> Making world state snapshot.
  820. 2016-09-13 01:57:32.290 - Thread: 1 -> Before snapshot.: GC Memory: 1,878,179,976 B
  821. 2016-09-13 01:57:32.306 - Thread: 1 -> After snapshot.: GC Memory: 1,876,987,192 B
  822. 2016-09-13 01:57:32.306 - Thread: 1 -> Directory cleanup: GC Memory: 1,876,987,192 B
  823. 2016-09-13 01:57:32.306 - Thread: 1 -> Saving world - END
  824. 2016-09-13 01:57:32.311 - Thread: 6 -> Session snapshot save - START
  825. 2016-09-13 01:57:32.313 - Thread: 6 -> Checking file access for files in target dir.
  826. 2016-09-13 01:57:32.429 - Thread: 6 -> Session snapshot save - END
  827. 2016-09-13 01:57:38.182 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  828. 2016-09-13 01:57:41.633 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  829. 2016-09-13 01:57:48.213 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  830. 2016-09-13 01:57:58.255 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  831. 2016-09-13 01:57:58.574 - Thread: 1 -> GC Memory: 1,757,762,792 B
  832. 2016-09-13 01:58:08.299 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  833. 2016-09-13 01:58:18.342 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  834. 2016-09-13 01:58:28.384 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  835. 2016-09-13 01:58:28.586 - Thread: 1 -> GC Memory: 1,757,458,536 B
  836. 2016-09-13 01:58:38.425 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  837. 2016-09-13 01:58:48.468 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  838. 2016-09-13 01:58:58.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  839. 2016-09-13 01:58:58.612 - Thread: 1 -> GC Memory: 1,758,156,976 B
  840. 2016-09-13 01:59:08.556 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  841. 2016-09-13 01:59:18.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  842. 2016-09-13 01:59:28.624 - Thread: 1 -> GC Memory: 1,759,292,800 B
  843. 2016-09-13 01:59:28.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  844. 2016-09-13 01:59:38.682 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  845. 2016-09-13 01:59:48.724 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  846. 2016-09-13 01:59:58.633 - Thread: 1 -> GC Memory: 1,744,953,520 B
  847. 2016-09-13 01:59:58.765 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  848. 2016-09-13 02:00:08.799 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  849. 2016-09-13 02:00:18.842 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  850. 2016-09-13 02:00:28.634 - Thread: 1 -> GC Memory: 1,745,466,232 B
  851. 2016-09-13 02:00:28.884 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  852. 2016-09-13 02:00:38.924 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  853. 2016-09-13 02:00:48.971 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  854. 2016-09-13 02:00:58.646 - Thread: 1 -> GC Memory: 1,749,431,520 B
  855. 2016-09-13 02:00:59.013 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  856. 2016-09-13 02:01:09.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  857. 2016-09-13 02:01:19.096 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  858. 2016-09-13 02:01:28.655 - Thread: 1 -> GC Memory: 1,726,413,432 B
  859. 2016-09-13 02:01:29.139 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  860. 2016-09-13 02:01:39.173 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  861. 2016-09-13 02:01:49.210 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  862. 2016-09-13 02:01:58.669 - Thread: 1 -> GC Memory: 1,761,768,536 B
  863. 2016-09-13 02:01:59.253 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  864. 2016-09-13 02:02:09.294 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  865. 2016-09-13 02:02:19.336 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  866. 2016-09-13 02:02:28.676 - Thread: 1 -> GC Memory: 1,783,997,192 B
  867. 2016-09-13 02:02:29.377 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  868. 2016-09-13 02:02:32.310 - Thread: 1 -> Autosave initiated
  869. 2016-09-13 02:02:32.311 - Thread: 1 -> Character state: True
  870. 2016-09-13 02:02:32.311 - Thread: 1 -> IsServer: True
  871. 2016-09-13 02:02:32.311 - Thread: 1 -> MyAsyncSaving.InProgress: False
  872. 2016-09-13 02:02:32.311 - Thread: 1 -> Autosave
  873. 2016-09-13 02:02:32.311 - Thread: 1 -> Saving world - START
  874. 2016-09-13 02:02:32.313 - Thread: 1 -> Making world state snapshot.
  875. 2016-09-13 02:02:32.313 - Thread: 1 -> Before snapshot.: GC Memory: 1,789,819,968 B
  876. 2016-09-13 02:02:32.338 - Thread: 1 -> After snapshot.: GC Memory: 1,787,121,648 B
  877. 2016-09-13 02:02:32.338 - Thread: 1 -> Directory cleanup: GC Memory: 1,787,121,648 B
  878. 2016-09-13 02:02:32.338 - Thread: 1 -> Saving world - END
  879. 2016-09-13 02:02:32.340 - Thread: 6 -> Session snapshot save - START
  880. 2016-09-13 02:02:32.344 - Thread: 6 -> Checking file access for files in target dir.
  881. 2016-09-13 02:02:32.409 - Thread: 6 -> Session snapshot save - END
  882. 2016-09-13 02:02:39.424 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  883. 2016-09-13 02:02:49.462 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  884. 2016-09-13 02:02:58.685 - Thread: 1 -> GC Memory: 1,730,575,128 B
  885. 2016-09-13 02:02:59.504 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  886. 2016-09-13 02:03:09.546 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
  887. 2016-09-13 02:03:19.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
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