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- local script.DownloadUpdate = true
- update.Script ={
- --Is a Local Script (Client)
- executeable.ClientStorage:Connect(function)
- if executed then
- UserInputService.KeyCode == Enum.KeyCode.M
- local game.Player.PlayerAdded:Connect(networkOwner)
- function SetNetworkOwner(nil) --Server
- if NetworkOwner == client then
- UChannel.Reset(script)
- end
- },
- Instance.new("ClientReceiver"),
- local downloadUpdate = script:GetService("VisualUpdateExpress")
- local downloadUpdate = script.Download
- if downloaded then
- continueDownload = true
- end
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