local script.DownloadUpdate = true update.Script ={ --Is a Local Script (Client) executeable.ClientStorage:Connect(function) if executed then UserInputService.KeyCode == Enum.KeyCode.M local game.Player.PlayerAdded:Connect(networkOwner) function SetNetworkOwner(nil) --Server if NetworkOwner == client then UChannel.Reset(script) end }, Instance.new("ClientReceiver"), local downloadUpdate = script:GetService("VisualUpdateExpress") local downloadUpdate = script.Download if downloaded then continueDownload = true end