Advertisement
Guest User

Enemy

a guest
Jun 24th, 2019
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.52 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class Enemy : MonoBehaviour
  6. {
  7.     public int Damage;
  8.     public float Speed;
  9.  
  10.     private void Update()
  11.     {
  12.         transform.Translate(Vector2.left * Speed * Time.deltaTime);
  13.     }
  14.  
  15.     private void OnTriggerEnter2D(Collider2D collision)
  16.     {
  17.         if (collision.CompareTag("Player"))
  18.         {
  19.             collision.GetComponent<Player>().ApplyDamage(Damage);
  20.             Destroy(gameObject);
  21.         }
  22.     }
  23. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement