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- Type '[Assembly-CSharp]AC.ActionMovie' has an extra field 'movieURL' of type 'System.String' in the player and thus can't be serialized (expected 'skipKey' of type 'System.String')
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- Type '[Assembly-CSharp]AC.ActionMovie' has an extra field 'movieURLParameterID' of type 'System.Int32' in the player and thus can't be serialized (expected 'skipKey' of type 'System.String')
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- Fields serialized in Editor, class 'AC.ActionMovie'
- 'movieClipType' of type 'AC.MovieClipType'
- 'movieMaterialMethod' of type 'AC.MovieMaterialMethod'
- 'videoPlayer' of type 'UnityEngine.Video.VideoPlayer'
- 'videoPlayerParameterID' of type 'System.Int32'
- 'videoPlayerConstantID' of type 'System.Int32'
- 'prepareOnly' of type 'System.Boolean'
- 'newClip' of type 'UnityEngine.Video.VideoClip'
- 'skipKey' of type 'System.String'
- 'canSkip' of type 'System.Boolean'
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- Fields serialized in target platform, class 'AC.ActionMovie'
- 'movieClipType' of type 'AC.MovieClipType'
- 'movieMaterialMethod' of type 'AC.MovieMaterialMethod'
- 'videoPlayer' of type 'UnityEngine.Video.VideoPlayer'
- 'videoPlayerParameterID' of type 'System.Int32'
- 'videoPlayerConstantID' of type 'System.Int32'
- 'prepareOnly' of type 'System.Boolean'
- 'movieURL' of type 'System.String'
- 'movieURLParameterID' of type 'System.Int32'
- 'skipKey' of type 'System.String'
- 'canSkip' of type 'System.Boolean'
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- Error building player because script class layout is incompatible between the editor and the player.
- Build completed with a result of 'Failed'
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors
- at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x0021f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:182
- at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00065] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:89
- UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
- NullReferenceException: Object reference not set to an instance of an object
- UnityEditorInternal.AnimationWindowControl.GetAnimationModeDriver () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:474)
- UnityEditorInternal.AnimationWindowControl.get_previewing () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:340)
- UnityEditorInternal.AnimationWindowControl.get_recording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:390)
- UnityEditorInternal.AnimationWindowControl.StopRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:421)
- UnityEditorInternal.AnimationWindowControl.StopPreview () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:361)
- UnityEditorInternal.AnimationWindowControl.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:105)
- UnityEditorInternal.AnimationWindowState.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:315)
- UnityEditor.AnimEditor.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:363)
- NullReferenceException: Object reference not set to an instance of an object
- UnityEditorInternal.AnimationWindowControl.GetAnimationModeDriver () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:474)
- UnityEditorInternal.AnimationWindowControl.get_previewing () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:340)
- UnityEditorInternal.AnimationWindowControl.get_recording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:390)
- UnityEditorInternal.AnimationWindowControl.StopRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:421)
- UnityEditorInternal.AnimationWindowControl.StopPreview () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:361)
- UnityEditorInternal.AnimationWindowControl.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:105)
- NullReferenceException: Object reference not set to an instance of an object
- UnityEditorInternal.AnimationWindowControl.GetAnimationModeDriver () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:474)
- UnityEditorInternal.AnimationWindowControl.get_previewing () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:340)
- UnityEditorInternal.AnimationWindowControl.get_recording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:390)
- UnityEditorInternal.AnimationWindowControl.StopRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:421)
- UnityEditorInternal.AnimationWindowControl.StopPreview () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:361)
- UnityEditorInternal.AnimationWindowControl.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:105)
- UnityEditorInternal.AnimationWindowState.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:315)
- NullReferenceException: Object reference not set to an instance of an object
- UnityEditorInternal.AnimationWindowControl.GetAnimationModeDriver () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:474)
- UnityEditorInternal.AnimationWindowControl.get_previewing () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:340)
- UnityEditorInternal.AnimationWindowControl.get_recording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:390)
- UnityEditorInternal.AnimationWindowControl.StopRecording () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:421)
- UnityEditorInternal.AnimationWindowControl.StopPreview () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:361)
- UnityEditorInternal.AnimationWindowControl.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:105)
- UnityEditorInternal.AnimationWindowState.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs:315)
- UnityEditor.AnimEditor.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimEditor.cs:363)
- UnityEditor.AnimationWindow.OnDisable () (at C:/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindow.cs:72)
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