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Sep 12th, 2017
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  1. # Don't change this!
  2. config-version: 3.1.15.2
  3.  
  4. # The language by this plugin
  5. language-file: Chinese Traditional.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. # This config requires the plugin 'ProtocolLib'!
  12. always-day: true
  13.  
  14. # If this config is enabled, it's not going to rain anymore for playing players
  15. no-rain: false
  16.  
  17. # If this config is enabled, dying people will lose their items
  18. no-drops: true
  19.  
  20. # If this config is enabled, players will drop only itemspawners if they die
  21. # 'no-drops' has no effects if this config is enabled
  22. drop-only-itemspawner: true
  23.  
  24. # If this config is enabled, the players are getting after a round ends their inventory back
  25. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  26. inventory-backup: true
  27.  
  28. # If this config is enabled, the players inventory is getting cleared after a rounds end
  29. # This config has no effects if inventory-backup is enabled
  30. inventory-clear: true
  31.  
  32. # If this config is enabled, people can't change their gamemode to creative or enable flying
  33. anticheat-enabled: true
  34.  
  35. # If this config is enabled, particles will be created at the location some player dies
  36. particles-ondeath: true
  37.  
  38. # If this config is enabled, iron and gold are making particles once they spawn
  39. itemspawner-effect: true
  40.  
  41. # If this config is enabled, iron and gold are making a sound once they spawn
  42. itemspawner-sound: true
  43.  
  44. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  45. permission-basic-alloweveryone: false
  46.  
  47. # If this config is disabled, leave messages by players won't be shown anymore
  48. leavemessage-at-end: true
  49.  
  50. # If this config is enabled, players will die in water
  51. diein-water: false
  52.  
  53. # If this config is enabled, players will die instantly if they're touching the void
  54. diein-void: false
  55.  
  56. # Players will leave a round if they're using one of these commands
  57. hubcommands {
  58. /hub
  59. /leave
  60. /l
  61. /spawn
  62. }
  63.  
  64. # If this config is enabled, players can use the /stats command to see their statistics.
  65. allowcommand-stats: true
  66.  
  67. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  68. allowcommand-stats-global: false
  69.  
  70. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  71. player-color: true
  72.  
  73. # If this config is enabled, players will see a border if they're near of it
  74. border: true
  75.  
  76. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  77. # The permission for each special item is: mbedwars.specialitem.<special item id>
  78. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  79. specialitem-requiredpermission: false
  80.  
  81. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  82. restart-oncearenaend: false
  83.  
  84. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  85. kick-outofarena: true
  86.  
  87. # With which statistic the ranking should get sorted of
  88. # 0: Wons
  89. # 1: Loses
  90. # 2: Rounds Played
  91. # 3: W/L
  92. # 4: Kills
  93. # 5: Deaths
  94. # 6: K/D
  95. # 7: Beds Destroyed
  96. # 8: Playtime
  97. ranking-sortation: 3
  98.  
  99.  
  100. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  101. # If it's on true this plugin won't make any changes to these messages
  102. server-joinquitmessage-enabled: false
  103.  
  104. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  105. # This is only supported for 1.8 and higher
  106. actionbar-enabled: true
  107.  
  108. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  109. stats-count-deaths-beforebedbroken: false
  110.  
  111. # This config will remove players for players from the tab which are not playing inside the arena
  112. tab-removenonplayers: false
  113.  
  114.  
  115. # ========== LOBBY ==========
  116.  
  117. # To which time the time should be set when using forcestart
  118. # Changing this to a too low value is dangerous.
  119. forcestart-time: 10
  120.  
  121. # This calculation is being used when the countdown in the lobby is starting.
  122. # Changing this to a too low value is dangerous.
  123. # Placeholder: {teams}, {teamplayers}
  124. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  125.  
  126. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  127. lobby-printmapinfo-enabled: true
  128.  
  129. # The lines which will be printed before the game begins
  130. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  131. lobby-printmapinfo-lines {
  132. &7&m=================
  133. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  134. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  135. &7&m=================
  136. }
  137.  
  138. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  139. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  140. lobby-countdowntitle-arena: &b{arena}
  141.  
  142. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  143. lobby-countdowntitle-5: &e⑤
  144. lobby-countdowntitle-4: &e④
  145. lobby-countdowntitle-3: &6➂
  146. lobby-countdowntitle-2: &c➁
  147. lobby-countdowntitle-1: &4➀
  148. lobby-countdowntitle-0: &4⓿
  149.  
  150. # ========== ARENA VOTING ==========
  151.  
  152. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  153. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  154. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  155. # The made-by argument in when creating a mapvote arena is not required.
  156. arenavoting-enabled: false
  157.  
  158. # Set the maximum amount of arenas which should get voted
  159. arenavoting-maxarenas: 3
  160.  
  161. # ========== BED ==========
  162.  
  163. # If this config is enabled, players can destroy the bed of their team
  164. ownbed-destroyable: false
  165.  
  166. # Set the block that should be destroyed in a round
  167. bed-block: BED_BLOCK
  168.  
  169. # If this config is enabled, your bed will get dyed to the color of its team
  170. bed-block-dye: true
  171.  
  172. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  173. bed-drops-amount: 4
  174.  
  175. # Enabling this config will make that the bed is only destroyable with tnt.
  176. bed-onlydestroyablewith-tnt: false
  177.  
  178. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  179. bed-hologram-enabled: true
  180.  
  181. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  182. # Placeholders: {teamcolor}, {team}, {heart}
  183. bed-hologram-message-alive: {teamcolor}{team}
  184.  
  185. # ========== BLOCK PLACE/BREAK ==========
  186.  
  187. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  188. notbuildableradius-enabled: false
  189.  
  190. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  191. notbuildableradius-teamspawn: 3
  192.  
  193. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  194. notbuildableradius-itemspawner: 3
  195.  
  196. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  197. dye-block: true
  198.  
  199. # In this config you're able to add blocks that players can place
  200. # Buyable blocks are automaticly in this list
  201. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  202. placeableblock-whitelist:
  203.  
  204. # If this config is disabled, players can't trample on wheat anymore
  205. destroyable-farmland: true
  206.  
  207. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  208. # By which it's not possible to break the arena.
  209. destroyblock-builtbyplayers: true
  210.  
  211. # ========== PRIZE ==========
  212.  
  213. # If this config is enabled, the winner team will get a prize
  214. prize-enabled: true
  215.  
  216. # The command that'll be executed when somebody wins a round.
  217. # Arguments: {name}
  218. prize-command: eco give {name} 15
  219.  
  220. # ========== PERFORMANCE ==========
  221.  
  222. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  223. # Possibilities:
  224. # - Very_Low
  225. # - Low
  226. # - Normal
  227. # - High
  228. # - Ultra
  229. performance: Normal
  230.  
  231. # Change the regeneration speed by an arena (1 = slowest)
  232. regeneration-speed: 150000
  233.  
  234. # ========== INGAME/ROUND TIMER ==========
  235.  
  236. # If this config is enabled, an arena will end after a specific amount of time automaticly
  237. timer-enabled: true
  238.  
  239. # The amount of time until an arena ends automaticly (in secounds)
  240. timer: 1800
  241.  
  242. # ========== SPECTATING ==========
  243.  
  244. # If this config is enabled, people who aren't playing can spectate a running game
  245. spectating: true
  246.  
  247. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  248. spectator-joinmessage: true
  249.  
  250. # If this config is enabled, players will automaticly join the spectator after they died
  251. spectator-autojoin: true
  252.  
  253. # ========== SPECIAL ITEMS ==========
  254.  
  255. # The material of the item for each special item
  256. teleporter-item: sulphur:0
  257. minishop-item: monster_egg:villager
  258. rescueplatform-item: slime_block:0
  259. tntsheep-item: monster_egg:sheep
  260. magneticshoes-item: chainmail_boots:0
  261. trap-item: stone_plate:0
  262. bridge-item: ink_sack:4
  263. guarddog-item: monster_egg:wolf
  264.  
  265. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  266. teleporter-countdown-enabled: true
  267.  
  268. # The secounds the player will have to wait until he will be teleported (in secounds)
  269. teleporter-countdown: 5
  270.  
  271. # The speed of the MiniShop
  272. minishop-speed: 0.2
  273.  
  274. # The width of the rescue platform
  275. rescueplatform-width: 2
  276.  
  277. # The material that will be placed when using the rescue platform
  278. rescueplatform-material: slime_block
  279.  
  280. # The speed of the TNT Sheep
  281. tntsheep-speed: 0.33
  282.  
  283. # The maximum length of the bridge
  284. bridge-maxlength: 16
  285.  
  286. # The material that will be placed and taken from the player when using the bridge
  287. bridge-material: stained_clay
  288.  
  289. # The time a player has to wait until he can use the tracker again (0 = instantly)
  290. tracker-delay: 10.0
  291. # The entitytype of the guarddog
  292. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  293. guarddog-type: WOLF
  294.  
  295. # ========== CUSTOM MOTD ==========
  296.  
  297. # If this config is enabled, this plugin will change the motd
  298. motd-enabled: false
  299.  
  300. # Type in here the name of your arena to make more multiple placeholders possible
  301. motd-arena:
  302.  
  303. # How the motd has to look like (motd-enabled has to be true)
  304. # Placeholders: {arena}, {players}, {maxplayers}, {status}
  305. motd-line1: &bBedwars &3{arena} {status}
  306. motd-line2: {players}/{maxplayers}
  307.  
  308. # ========== SIGN ==========
  309.  
  310. # Configurations for the antispam at a sign you can create with /bw addsign
  311. sign-antispam-enabled: true
  312. sign-antispam-delay: 1.0
  313.  
  314. # The text of the lines by the sign you can create with /bw addsign
  315. # Variables: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  316. sign-line1: &9{arena}
  317. sign-line2: &7------------------
  318. sign-line3: {status}
  319. sign-line4: &e{players}&7 / &e{maxplayers}
  320.  
  321. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  322. signblock-enabled: false
  323.  
  324. # The material of the block
  325. signblock-material: STAINED_CLAY
  326.  
  327. # The color of the block at the specifc states
  328. signblock-color-stopped: RED
  329. signblock-color-lobby: YELLOW
  330. signblock-color-running: ORANGE
  331. signblock-color-reseting: RED
  332.  
  333. # ========== SCOREBOARD ==========
  334.  
  335. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  336. scoreboard-enabled: true
  337.  
  338. # The look of the heart at the scoreboard if the team is alive
  339. scoreboard-heart-alive: &c❤
  340.  
  341. # The look of the heart at the scoreboard if the team is dead
  342. scoreboard-heart-dead: &7❤
  343.  
  344. # ========== DEATH-MESSAGE ==========
  345.  
  346. # If this config is enabled, death-messages by playing people will be removed
  347. deathmessage-remove: false
  348.  
  349. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  350. deathmessage-private: true
  351.  
  352. # If this config is enabled, death-messages will be changed
  353. deathmessage-custom-enabled: true
  354.  
  355. # How the custom deathmessages has to look like
  356. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  357. deathmessage-custom-killed: &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &c❤{heartpercent}%
  358. deathmessage-custom-void: &b{teamcolor}{player} &7fell out of the world
  359.  
  360. # ========== CHAT ==========
  361.  
  362. # If this config is enabled, every title-message will be sent to the player in the chat
  363. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  364. title-inchat: false
  365.  
  366. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  367. teamchat-enabled: true
  368.  
  369. # What the players have to write behind their message to write with other teams
  370. # Examples:
  371. # Hello mates - only visible for team mates
  372. # @hello others! - visible for everyone
  373. teamchat-public-prefix: @
  374.  
  375. # The prefix which is beeing displayed when typed
  376. teamchat-public-prefix-msg: &7[ALL]
  377.  
  378. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  379. customchatmessage-enabled: false
  380.  
  381. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  382. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  383. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  384.  
  385. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  386. customchatmessage-onlyfor-players: true
  387.  
  388. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  389. customchatmessage-spectator-enabled: true
  390.  
  391. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  392. customchatmessage-spectator-public: true
  393.  
  394. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  395. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  396.  
  397. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  398. chat-others-unvisible: true
  399.  
  400. # ========== ENTITY TYPE ==========
  401.  
  402. # The name of the dealer you can spawn with /bw summon dealer
  403. # (You are able to spawn a dealer with spawnegg too)
  404. dealer-title: Dealer
  405.  
  406. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  407. lobbyvillager-prefix: &6Bedwars &e
  408.  
  409. # You can change the entity types for the dealer, hub and teamselect here.
  410. # You can choose between:
  411. # Villager and NPC[<UUID from skin>]
  412.  
  413. entitytype-dealer: Villager
  414. entitytype-hub: Villager
  415. entitytype-teamselect: Villager
  416.  
  417. # ========== PLACEHOLDERS ==========
  418.  
  419. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  420. # Disabling this config may increase your performance
  421. placeholderapi-enabled: false
  422.  
  423. # The format of the dates which are being used
  424. dateformat: MM.dd.yyyy
  425.  
  426. # The ip for the placeholder {ip} in the scoreboard
  427. ip-display: myserver.com
  428.  
  429. # ========== PLUGIN: PvPLevels ==========
  430.  
  431. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  432. # Requires of course the plugin PvPLevels
  433. pvplevels-enabled: false
  434.  
  435. # The amount of exp that'll be given for doing a event
  436. pvplevels-exp-win: 100
  437. pvplevels-exp-lose: 60
  438. pvplevels-exp-beddestroy: 20
  439. pvplevels-exp-killplayer: 5
  440.  
  441. # ========== AUTOMATIC JOIN ==========
  442.  
  443. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  444. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  445. autojoin-enabled: false
  446.  
  447. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  448. autojoin-arena:
  449.  
  450. # Specify the way how the player should be send back.
  451. # You can choose between 'Kick' and 'Bungeecord'.
  452. autojoin-way: Kick
  453.  
  454. # Make sure to fill this if you choosed BungeeCord.
  455. # Remember: This won't work with the BungeeCord Add-On
  456. autojoin-way-bungeecord-lobby: name_of_lobby
  457.  
  458. # ========== CLOUDSYSTEM ==========
  459.  
  460. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  461. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  462. cloudsystem-enabled: false
  463.  
  464. # Specify here which arena should be send to the CloudSystem
  465. cloudsystem-arena:
  466.  
  467. # ========== SQL ==========
  468.  
  469. # If this config is enabled, you can use sql to save the stats
  470. sql-enabled: false
  471.  
  472. # The type of your SQL.
  473. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  474. # MySQL is currently the most stable type
  475. sql-type: MySQL
  476.  
  477. # The sql settings (sql-enabled has to be enabled)
  478. sql-host:
  479. sql-port: 3306
  480. sql-database:
  481. sql-user:
  482. sql-password:
  483.  
  484. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  485. sql-save-playername: false
  486.  
  487. # ========== BUNGEECORD ==========
  488.  
  489. # Enables bungeecord
  490. # Use the bedwars-bungeecord-ressource for your hub!
  491. bungeecord-enabled: false
  492.  
  493. # The address of your hub-server
  494. # Example: bungeecord-hub-address: 127.0.0.1:25568
  495. bungeecord-hub-address:
  496.  
  497. # The subchannel name of this server
  498. bungeecord-subchannel:
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