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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using UnityEngine;
- public class NativeGalleryForExplore : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- PhotoCameraUI.OnStartTakingPhoto += this.onStartPhoto;
- PhotoCameraUI.OnCompleteSavePhoto += this.onCompleteSavePhoto;
- PhotoCameraUI.SaveOverride += this.SaveOverride;
- }
- private void SaveOverride(Texture2D txt, string name)
- {
- Debug.Log("Texturename " + name);
- var p=NativeGallery.SaveImageToGallery(txt, "Explore", name, (bool success, string finalPath) => {
- Debug.Log("SUCCESS? " + success);
- Debug.Log(finalPath);
- });
- Debug.Log("permissions: " + p);
- }
- private void onCompleteSavePhoto(string path)
- {
- //DO SOMETHING HERE IF YOU WANT
- }
- private void onStartPhoto()
- {
- //DO SOMETHING HERE IF YOU WANT
- }
- }
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