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- DebugMessage: Version 1.00 last updated on: 05-22-2013 12:42
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 5/22/2013, 13:27:18
- DirectX Version: DirectX 11
- Machine Name: MICK-PC
- Operating System: Windows 8 64-bit (6.2, Build 9200) (9200.win8_gdr.130410-1505)
- Languages: English (Regional Setting: English)
- System Manufacturer: MSI
- System Model: MS-7752
- BIOS: BIOS Date: 12/19/12 13:50:26 Ver: 04.06.05
- Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (8 CPUs), ~3.5GHz
- Physical Memory: 16384MB RAM
- Page File: 2710MB used, 15925MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTX 670
- Manufacturer: NVIDIA
- Chip Type: NVxx
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_1189&SUBSYS_28401462&REV_A1
- Display Memory: 4014 MB
- Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 9.18.0013.1422
- Driver Date: 3/15/2013 01:53:06
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (2- High Definition Audio Device)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1462D752&REV_1003
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.02.9200.16496
- Driver Date: 1/8/2013 23:59:47
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Digital Audio (S/PDIF) (2- High Definition Audio Device)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0892&SUBSYS_1462D752&REV_1003
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.02.9200.16496
- Driver Date: 1/8/2013 23:59:47
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 2 samples for multisampling.
- DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 670
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 29
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 34278a
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 46054428
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Race\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Units\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 11 files on disk
- Debug Message: MapManager registered 80 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Mick\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Loaded font Arial-11Bold
- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: KingdomOfAltar
- Debug Message: Selected local player sovereign: Sovereign_Relias
- Debug Message: AI players:
- Debug Message: Sovereign_Markinn, KingdomOfGilden, Difficulty: AIDiffLvl_Normal, Team#: 2
- Debug Message: Sovereign_Kulan, EmpireOfUmber, Difficulty: AIDiffLvl_Normal, Team#: 3
- Debug Message: Sovereign_Ceresa, EmpireOfResoln, Difficulty: AIDiffLvl_Normal, Team#: 4
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 7
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 3
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1369243646
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Small
- Map Style: Balanced
- Debug Message: Sectors: 5 x 4
- Debug Message: Tiles: 80 x 64
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 32,48, with rotation 3.141593, with 1 x 1 sectors, frequency is 5
- Debug Message: Picked stamp S_Burning_Lands_Blank_01 at tile 24,32, with rotation 0.000000, with 2 x 1 sectors, frequency is 0
- Debug Message: Picked stamp S_Fertile_Large_03 at tile 56,40, with rotation 3.141593, with 2 x 2 sectors, frequency is 4
- Debug Message: Picked stamp S_Generic_Medium_04 at tile 40,16, with rotation 0.000000, with 2 x 1 sectors, frequency is 4
- Debug Message: Picked stamp S_Generic_Small_07 at tile 16,16, with rotation 4.712389, with 1 x 1 sectors, frequency is 4
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Placing random goodie huts...45 requested
- Debug Message: Placed 45 GoodieHuts
- Debug Message: Placing random goodie huts...45 requested
- Debug Message: Placed 45 GoodieHuts
- Debug Message: Placing random elemental shards...21 requested
- Debug Message: Placed 21 elemental shards
- Debug Message: Placing random resources..60 requested.
- Debug Message: Placed 60 resources
- Debug Message: Placing random resources near player at 19, 10...
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Normal
- Debug Message: Placing random resources near player at 60, 36...
- Debug Message: Player faction Empire of Umber is set to difficulty Normal
- Debug Message: Placing random resources near player at 47, 16...
- Debug Message: Player faction Empire of Resoln is set to difficulty Normal
- Debug Message: Placing random resources near player at 32, 17...
- Debug Message: Placing random NPC camps...
- Debug Message: Placing random starting quest locations
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 0 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 3 starting position
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 0 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 2 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingGrounds near player 2 starting position
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_Altarian_-2061933524
- Debug Message: Generating portrait: Portrait_Unit_Horseman_Altarian_-1115987258
- Debug Message: Generating portrait: Portrait_Unit_Light_Altarian_-1330878507
- Debug Message: Generating portrait: Portrait_Unit_Archer_Altarian_668843245
- Debug Message: Generating portrait: Portrait_Unit_Medium_Altarian_-536484754
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Altarian_-1325854263
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Altarian_-1762643725
- Debug Message: Generating portrait: Portrait_Unit_Mage_Altarian_-1871897285
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Altarian_1806715410
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Bard_-1945532896
- Debug Message: Generating portrait: Portrait_Unit_Henchman_Shieldman_1801079956
- Debug Message: Generating portrait: Portrait_Unit_Henchman_TorchBearer_13972300
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Altarian_-338815874
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Altarian_1667786058
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Altarian_794475281
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- DebugMessage: Loaded font Tempus Sans ITC-17
- DebugMessage: Loaded font Tempus Sans ITC-19
- DebugMessage: Loaded font Tempus Sans ITC-17Bold
- DebugMessage: Loaded font Tempus Sans ITC-19Bold
- Debug Message: City couldn't find CityResourceData for population at Athica.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Segoe UI Semibold-21Bold
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1266478036
- DebugMessage: Loaded font Segoe UI Semibold-20Bold
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: Warning, tile design G_Forest_Full_09 now has 107 objects when it used to have 100
- Debug Message: Warning, tile design G_Forest_Full_05 now has 134 objects when it used to have 100
- Debug Message: -------------------------
- Debug Message: - Ending Turn 2 -
- Debug Message: Current Memory Usage: 685356 KB
- Debug Message: Cities in World: 1
- Debug Message: Units in World: 268
- Debug Message: AI Oracle Ceresa: Now researching Civics
- Debug Message: AI Lord Markin: Now researching Civics
- Debug Message: AI Kulan: Now researching Civics
- Debug Message: Spell cast: Tutelage at 17, 10 by Lord Relias (unitID 0).
- DebugMessage: Loaded font Trajan Pro-29Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 3 -
- Debug Message: Current Memory Usage: 698536 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 277
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: Loaded font Tahoma-14Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 4 -
- Debug Message: Current Memory Usage: 704880 KB
- Debug Message: Cities in World: 2
- Debug Message: Units in World: 278
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 5 -
- Debug Message: Current Memory Usage: 705432 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 282
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 6 -
- Debug Message: Current Memory Usage: 705652 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 286
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1266478036
- Debug Message: -------------------------
- Debug Message: - Ending Turn 7 -
- Debug Message: Current Memory Usage: 708280 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 288
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: CWorld::ApplyGameModifier_Player- Adding Research (15.000000)
- Debug Message: AI Lord Markin: Now researching Knowledge
- Debug Message: -------------------------
- Debug Message: - Ending Turn 8 -
- Debug Message: Current Memory Usage: 707820 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 288
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: Unit Kallus Hairto traded from Empire NPC Player to Empire of Resoln.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 9 -
- Debug Message: Current Memory Usage: 707916 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 289
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Altarian_1266478036
- Debug Message: -------------------------
- Debug Message: - Ending Turn 10 -
- Debug Message: Current Memory Usage: 705764 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 295
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: Generating portrait: Portrait_Unit_CityArcher_Altarian_242671860
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Wheat_Farm_Build_01. Only the first 100 will be displayed.
- Debug Message: -------------------------
- Debug Message: - Ending Turn 11 -
- Debug Message: Current Memory Usage: 715460 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 304
- DebugMessage: AI: Has chosen not to train any units.
- DebugMessage: AI: Has chosen not to train any units.
- Debug Message: AI Lord Markin: Now researching Restoration
- DebugMessage: AutoSaving - Begin
- DebugMessage: AutoSaving - Complete
- Debug Message: -------------------------
- Debug Message: - Ending Turn 12 -
- Debug Message: Current Memory Usage: 716020 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 303
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