Advertisement
EquinoxDiscord

enma

May 18th, 2017
311
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 756.36 KB | None | 0 0
  1. <roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
  2. <External>null</External>
  3. <External>nil</External>
  4. <Item class="Tool" referent="RBXD5836CE51118476887941780FA45AE9B">
  5. <Properties>
  6. <bool name="CanBeDropped">true</bool>
  7. <bool name="Enabled">true</bool>
  8. <CoordinateFrame name="Grip">
  9. <X>0</X>
  10. <Y>0.75</Y>
  11. <Z>0</Z>
  12. <R00>0</R00>
  13. <R01>0</R01>
  14. <R02>-1</R02>
  15. <R10>0</R10>
  16. <R11>1</R11>
  17. <R12>0</R12>
  18. <R20>1</R20>
  19. <R21>0</R21>
  20. <R22>0</R22>
  21. </CoordinateFrame>
  22. <bool name="ManualActivationOnly">false</bool>
  23. <string name="Name">EnmaU 2.0</string>
  24. <bool name="RequiresHandle">true</bool>
  25. <Content name="TextureId"><null></null></Content>
  26. <string name="ToolTip">the Xe Remix</string>
  27. </Properties>
  28. <Item class="Part" referent="RBX1EE5FA73E64F4C659FCB6AE950605376">
  29. <Properties>
  30. <bool name="Anchored">false</bool>
  31. <float name="BackParamA">-0.5</float>
  32. <float name="BackParamB">0.5</float>
  33. <token name="BackSurface">0</token>
  34. <token name="BackSurfaceInput">0</token>
  35. <float name="BottomParamA">-0.5</float>
  36. <float name="BottomParamB">0.5</float>
  37. <token name="BottomSurface">0</token>
  38. <token name="BottomSurfaceInput">0</token>
  39. <int name="BrickColor">1031</int>
  40. <CoordinateFrame name="CFrame">
  41. <X>-396.386383</X>
  42. <Y>116.027512</Y>
  43. <Z>-1341.74182</Z>
  44. <R00>-0.516670942</R00>
  45. <R01>-0.849221408</R01>
  46. <R02>-0.109031096</R02>
  47. <R10>-0.205963805</R10>
  48. <R11>-0.000328192924</R11>
  49. <R12>0.978560686</R12>
  50. <R20>-0.831050038</R20>
  51. <R21>0.528050065</R21>
  52. <R22>-0.174738467</R22>
  53. </CoordinateFrame>
  54. <bool name="CanCollide">false</bool>
  55. <int name="CollisionGroupId">0</int>
  56. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  57. <PhysicalProperties name="CustomPhysicalProperties">
  58. <CustomPhysics>false</CustomPhysics>
  59. </PhysicalProperties>
  60. <float name="Elasticity">0.5</float>
  61. <float name="Friction">0.300000012</float>
  62. <float name="FrontParamA">-0.5</float>
  63. <float name="FrontParamB">0.5</float>
  64. <token name="FrontSurface">0</token>
  65. <token name="FrontSurfaceInput">0</token>
  66. <float name="LeftParamA">-0.5</float>
  67. <float name="LeftParamB">0.5</float>
  68. <token name="LeftSurface">10</token>
  69. <token name="LeftSurfaceInput">0</token>
  70. <bool name="Locked">false</bool>
  71. <token name="Material">256</token>
  72. <string name="Name">Handle35</string>
  73. <float name="Reflectance">0</float>
  74. <float name="RightParamA">-0.5</float>
  75. <float name="RightParamB">0.5</float>
  76. <token name="RightSurface">0</token>
  77. <token name="RightSurfaceInput">0</token>
  78. <Vector3 name="RotVelocity">
  79. <X>-1.07708771e-22</X>
  80. <Y>0.000154457346</Y>
  81. <Z>-1.07766124e-22</Z>
  82. </Vector3>
  83. <float name="TopParamA">-0.5</float>
  84. <float name="TopParamB">0.5</float>
  85. <token name="TopSurface">0</token>
  86. <token name="TopSurfaceInput">0</token>
  87. <float name="Transparency">1</float>
  88. <Vector3 name="Velocity">
  89. <X>0.000179727445</X>
  90. <Y>0.00101435767</Y>
  91. <Z>7.22545083e-05</Z>
  92. </Vector3>
  93. <token name="formFactorRaw">0</token>
  94. <token name="shape">1</token>
  95. <Vector3 name="size">
  96. <X>0.555434287</X>
  97. <Y>1.11086905</Y>
  98. <Z>1.11086953</Z>
  99. </Vector3>
  100. </Properties>
  101. <Item class="BlockMesh" referent="RBX4B515C4692F843BFA49A86A3B1EFDB24">
  102. <Properties>
  103. <float name="Bevel">0</float>
  104. <float name="Bevel Roundness">0</float>
  105. <float name="Bulge">0</float>
  106. <token name="LODX">2</token>
  107. <token name="LODY">2</token>
  108. <string name="Name">Mesh</string>
  109. <Vector3 name="Offset">
  110. <X>0</X>
  111. <Y>0.5</Y>
  112. <Z>-0.370000005</Z>
  113. </Vector3>
  114. <Vector3 name="Scale">
  115. <X>0.0850000009</X>
  116. <Y>3.1400001</Y>
  117. <Z>0.300000012</Z>
  118. </Vector3>
  119. <Vector3 name="VertexColor">
  120. <X>1</X>
  121. <Y>1</Y>
  122. <Z>1</Z>
  123. </Vector3>
  124. </Properties>
  125. </Item>
  126. </Item>
  127. <Item class="Part" referent="RBX7B59F9DD643C44619E1948C9595D67A7">
  128. <Properties>
  129. <bool name="Anchored">false</bool>
  130. <float name="BackParamA">-0.5</float>
  131. <float name="BackParamB">0.5</float>
  132. <token name="BackSurface">0</token>
  133. <token name="BackSurfaceInput">0</token>
  134. <float name="BottomParamA">-0.5</float>
  135. <float name="BottomParamB">0.5</float>
  136. <token name="BottomSurface">0</token>
  137. <token name="BottomSurfaceInput">0</token>
  138. <int name="BrickColor">26</int>
  139. <CoordinateFrame name="CFrame">
  140. <X>-395.710907</X>
  141. <Y>116.571175</Y>
  142. <Z>-1342.29675</Z>
  143. <R00>0.1087161</R00>
  144. <R01>0.849099398</R01>
  145. <R02>0.516926229</R02>
  146. <R10>-0.978565574</R10>
  147. <R11>-8.02884315e-05</R11>
  148. <R12>0.205937207</R12>
  149. <R20>0.174902409</R20>
  150. <R21>-0.528234541</R21>
  151. <R22>0.830890834</R22>
  152. </CoordinateFrame>
  153. <bool name="CanCollide">false</bool>
  154. <int name="CollisionGroupId">0</int>
  155. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  156. <PhysicalProperties name="CustomPhysicalProperties">
  157. <CustomPhysics>false</CustomPhysics>
  158. </PhysicalProperties>
  159. <float name="Elasticity">0.5</float>
  160. <float name="Friction">0.300000012</float>
  161. <float name="FrontParamA">-0.5</float>
  162. <float name="FrontParamB">0.5</float>
  163. <token name="FrontSurface">0</token>
  164. <token name="FrontSurfaceInput">0</token>
  165. <float name="LeftParamA">-0.5</float>
  166. <float name="LeftParamB">0.5</float>
  167. <token name="LeftSurface">0</token>
  168. <token name="LeftSurfaceInput">0</token>
  169. <bool name="Locked">false</bool>
  170. <token name="Material">256</token>
  171. <string name="Name">Handle5</string>
  172. <float name="Reflectance">0</float>
  173. <float name="RightParamA">-0.5</float>
  174. <float name="RightParamB">0.5</float>
  175. <token name="RightSurface">0</token>
  176. <token name="RightSurfaceInput">0</token>
  177. <Vector3 name="RotVelocity">
  178. <X>-1.07708771e-22</X>
  179. <Y>0.000154457346</Y>
  180. <Z>-1.07766124e-22</Z>
  181. </Vector3>
  182. <float name="TopParamA">-0.5</float>
  183. <float name="TopParamB">0.5</float>
  184. <token name="TopSurface">0</token>
  185. <token name="TopSurfaceInput">0</token>
  186. <float name="Transparency">1</float>
  187. <Vector3 name="Velocity">
  188. <X>9.4014169e-05</X>
  189. <Y>0.00101435767</Y>
  190. <Z>-3.20777326e-05</Z>
  191. </Vector3>
  192. <token name="formFactorRaw">0</token>
  193. <token name="shape">1</token>
  194. <Vector3 name="size">
  195. <X>0.555434287</X>
  196. <Y>0.555434525</Y>
  197. <Z>0.555434763</Z>
  198. </Vector3>
  199. </Properties>
  200. <Item class="SpecialMesh" referent="RBX5B670024F5CC4D288ED15EBB5048835F">
  201. <Properties>
  202. <token name="LODX">2</token>
  203. <token name="LODY">2</token>
  204. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1033714</url></Content>
  205. <token name="MeshType">5</token>
  206. <string name="Name">Mesh</string>
  207. <Vector3 name="Offset">
  208. <X>0</X>
  209. <Y>0</Y>
  210. <Z>0</Z>
  211. </Vector3>
  212. <Vector3 name="Scale">
  213. <X>0.111350685</X>
  214. <Y>-0.404911786</Y>
  215. <Z>0.11135079</Z>
  216. </Vector3>
  217. <Content name="TextureId"><null></null></Content>
  218. <Vector3 name="VertexColor">
  219. <X>1</X>
  220. <Y>1</Y>
  221. <Z>1</Z>
  222. </Vector3>
  223. </Properties>
  224. </Item>
  225. </Item>
  226. <Item class="Part" referent="RBX984DD87DC1F24DEA9AE00C917E5B7F40">
  227. <Properties>
  228. <bool name="Anchored">false</bool>
  229. <float name="BackParamA">-0.5</float>
  230. <float name="BackParamB">0.5</float>
  231. <token name="BackSurface">0</token>
  232. <token name="BackSurfaceInput">0</token>
  233. <float name="BottomParamA">-0.5</float>
  234. <float name="BottomParamB">0.5</float>
  235. <token name="BottomSurface">0</token>
  236. <token name="BottomSurfaceInput">0</token>
  237. <int name="BrickColor">1031</int>
  238. <CoordinateFrame name="CFrame">
  239. <X>-394.163452</X>
  240. <Y>116.571533</Y>
  241. <Z>-1343.25854</Z>
  242. <R00>0.108903371</R00>
  243. <R01>0.849019945</R01>
  244. <R02>0.517017365</R02>
  245. <R10>-0.97855413</R10>
  246. <R11>7.89822734e-05</R11>
  247. <R12>0.205991432</R12>
  248. <R20>0.174849719</R20>
  249. <R21>-0.528362155</R21>
  250. <R22>0.83082068</R22>
  251. </CoordinateFrame>
  252. <bool name="CanCollide">false</bool>
  253. <int name="CollisionGroupId">0</int>
  254. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  255. <PhysicalProperties name="CustomPhysicalProperties">
  256. <CustomPhysics>false</CustomPhysics>
  257. </PhysicalProperties>
  258. <float name="Elasticity">0.5</float>
  259. <float name="Friction">0.300000012</float>
  260. <float name="FrontParamA">-0.5</float>
  261. <float name="FrontParamB">0.5</float>
  262. <token name="FrontSurface">0</token>
  263. <token name="FrontSurfaceInput">0</token>
  264. <float name="LeftParamA">-0.5</float>
  265. <float name="LeftParamB">0.5</float>
  266. <token name="LeftSurface">0</token>
  267. <token name="LeftSurfaceInput">0</token>
  268. <bool name="Locked">false</bool>
  269. <token name="Material">256</token>
  270. <string name="Name">Handle6</string>
  271. <float name="Reflectance">0</float>
  272. <float name="RightParamA">-0.5</float>
  273. <float name="RightParamB">0.5</float>
  274. <token name="RightSurface">0</token>
  275. <token name="RightSurfaceInput">0</token>
  276. <Vector3 name="RotVelocity">
  277. <X>-1.07708771e-22</X>
  278. <Y>0.000154457346</Y>
  279. <Z>-1.07766124e-22</Z>
  280. </Vector3>
  281. <float name="TopParamA">-0.5</float>
  282. <float name="TopParamB">0.5</float>
  283. <token name="TopSurface">0</token>
  284. <token name="TopSurfaceInput">0</token>
  285. <float name="Transparency">1</float>
  286. <Vector3 name="Velocity">
  287. <X>-5.4541666e-05</X>
  288. <Y>0.00101435767</Y>
  289. <Z>-0.000271093508</Z>
  290. </Vector3>
  291. <token name="formFactorRaw">0</token>
  292. <token name="shape">1</token>
  293. <Vector3 name="size">
  294. <X>0.555434287</X>
  295. <Y>0.555434525</Y>
  296. <Z>0.555434763</Z>
  297. </Vector3>
  298. </Properties>
  299. <Item class="SpecialMesh" referent="RBX744846697889488A96C097A981A82C38">
  300. <Properties>
  301. <token name="LODX">2</token>
  302. <token name="LODY">2</token>
  303. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  304. <token name="MeshType">5</token>
  305. <string name="Name">Mesh</string>
  306. <Vector3 name="Offset">
  307. <X>0</X>
  308. <Y>0</Y>
  309. <Z>0</Z>
  310. </Vector3>
  311. <Vector3 name="Scale">
  312. <X>0.101227894</X>
  313. <Y>0.202455893</Y>
  314. <Z>0.101227991</Z>
  315. </Vector3>
  316. <Content name="TextureId"><null></null></Content>
  317. <Vector3 name="VertexColor">
  318. <X>1</X>
  319. <Y>1</Y>
  320. <Z>1</Z>
  321. </Vector3>
  322. </Properties>
  323. </Item>
  324. <Item class="Fire" referent="RBX2F83CD7A0AC44624AE3C0AB2C700F5F8">
  325. <Properties>
  326. <Color3 name="Color">4284874854</Color3>
  327. <bool name="Enabled">false</bool>
  328. <string name="Name">Fire</string>
  329. <Color3 name="SecondaryColor">4284874956</Color3>
  330. <float name="heat_xml">-25</float>
  331. <float name="size_xml">15</float>
  332. </Properties>
  333. </Item>
  334. </Item>
  335. <Item class="Part" referent="RBXF480C650C56B457F8AE59A7A62E29CD9">
  336. <Properties>
  337. <bool name="Anchored">false</bool>
  338. <float name="BackParamA">-0.5</float>
  339. <float name="BackParamB">0.5</float>
  340. <token name="BackSurface">0</token>
  341. <token name="BackSurfaceInput">0</token>
  342. <float name="BottomParamA">-0.5</float>
  343. <float name="BottomParamB">0.5</float>
  344. <token name="BottomSurface">0</token>
  345. <token name="BottomSurfaceInput">0</token>
  346. <int name="BrickColor">26</int>
  347. <CoordinateFrame name="CFrame">
  348. <X>-395.538177</X>
  349. <Y>116.174995</Y>
  350. <Z>-1342.30591</Z>
  351. <R00>0.516881049</R00>
  352. <R01>0.108884126</R01>
  353. <R02>0.849105299</R02>
  354. <R10>0.206088737</R10>
  355. <R11>-0.978533864</R11>
  356. <R12>2.79763481e-05</R12>
  357. <R20>0.830881238</R20>
  358. <R21>0.174976349</R21>
  359. <R22>-0.528225005</R22>
  360. </CoordinateFrame>
  361. <bool name="CanCollide">false</bool>
  362. <int name="CollisionGroupId">0</int>
  363. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  364. <PhysicalProperties name="CustomPhysicalProperties">
  365. <CustomPhysics>false</CustomPhysics>
  366. </PhysicalProperties>
  367. <float name="Elasticity">0.5</float>
  368. <float name="Friction">0.300000012</float>
  369. <float name="FrontParamA">-0.5</float>
  370. <float name="FrontParamB">0.5</float>
  371. <token name="FrontSurface">0</token>
  372. <token name="FrontSurfaceInput">0</token>
  373. <float name="LeftParamA">-0.5</float>
  374. <float name="LeftParamB">0.5</float>
  375. <token name="LeftSurface">0</token>
  376. <token name="LeftSurfaceInput">0</token>
  377. <bool name="Locked">false</bool>
  378. <token name="Material">256</token>
  379. <string name="Name">Handle8</string>
  380. <float name="Reflectance">0</float>
  381. <float name="RightParamA">-0.5</float>
  382. <float name="RightParamB">0.5</float>
  383. <token name="RightSurface">0</token>
  384. <token name="RightSurfaceInput">0</token>
  385. <Vector3 name="RotVelocity">
  386. <X>-1.07708771e-22</X>
  387. <Y>0.000154457346</Y>
  388. <Z>-1.07766124e-22</Z>
  389. </Vector3>
  390. <float name="TopParamA">-0.5</float>
  391. <float name="TopParamB">0.5</float>
  392. <token name="TopSurface">0</token>
  393. <token name="TopSurfaceInput">0</token>
  394. <float name="Transparency">1</float>
  395. <Vector3 name="Velocity">
  396. <X>9.26000721e-05</X>
  397. <Y>0.00101435767</Y>
  398. <Z>-5.87570685e-05</Z>
  399. </Vector3>
  400. <token name="formFactorRaw">0</token>
  401. <token name="shape">1</token>
  402. <Vector3 name="size">
  403. <X>0.555434287</X>
  404. <Y>1.11086905</Y>
  405. <Z>1.11086953</Z>
  406. </Vector3>
  407. </Properties>
  408. <Item class="SpecialMesh" referent="RBXC654126F18B64E67B717F0DB4045DCF6">
  409. <Properties>
  410. <token name="LODX">2</token>
  411. <token name="LODY">2</token>
  412. <Content name="MeshId"><null></null></Content>
  413. <token name="MeshType">2</token>
  414. <string name="Name">Mesh</string>
  415. <Vector3 name="Offset">
  416. <X>0</X>
  417. <Y>0</Y>
  418. <Z>0</Z>
  419. </Vector3>
  420. <Vector3 name="Scale">
  421. <X>0.273375034</X>
  422. <Y>0.364500016</Y>
  423. <Z>0.273375034</Z>
  424. </Vector3>
  425. <Content name="TextureId"><null></null></Content>
  426. <Vector3 name="VertexColor">
  427. <X>1</X>
  428. <Y>1</Y>
  429. <Z>1</Z>
  430. </Vector3>
  431. </Properties>
  432. </Item>
  433. </Item>
  434. <Item class="Part" referent="RBX2CBEC5BC00324E4B82FF7272F0213AC3">
  435. <Properties>
  436. <bool name="Anchored">false</bool>
  437. <float name="BackParamA">-0.5</float>
  438. <float name="BackParamB">0.5</float>
  439. <token name="BackSurface">0</token>
  440. <token name="BackSurfaceInput">0</token>
  441. <float name="BottomParamA">-0.5</float>
  442. <float name="BottomParamB">0.5</float>
  443. <token name="BottomSurface">0</token>
  444. <token name="BottomSurfaceInput">0</token>
  445. <int name="BrickColor">26</int>
  446. <CoordinateFrame name="CFrame">
  447. <X>-395.571259</X>
  448. <Y>116.472305</Y>
  449. <Z>-1342.35925</Z>
  450. <R00>0.108903371</R00>
  451. <R01>0.849019945</R01>
  452. <R02>0.517017365</R02>
  453. <R10>-0.97855413</R10>
  454. <R11>7.89822734e-05</R11>
  455. <R12>0.205991432</R12>
  456. <R20>0.174849719</R20>
  457. <R21>-0.528362155</R21>
  458. <R22>0.83082068</R22>
  459. </CoordinateFrame>
  460. <bool name="CanCollide">false</bool>
  461. <int name="CollisionGroupId">0</int>
  462. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  463. <PhysicalProperties name="CustomPhysicalProperties">
  464. <CustomPhysics>false</CustomPhysics>
  465. </PhysicalProperties>
  466. <float name="Elasticity">0.5</float>
  467. <float name="Friction">0.300000012</float>
  468. <float name="FrontParamA">-0.5</float>
  469. <float name="FrontParamB">0.5</float>
  470. <token name="FrontSurface">0</token>
  471. <token name="FrontSurfaceInput">0</token>
  472. <float name="LeftParamA">-0.5</float>
  473. <float name="LeftParamB">0.5</float>
  474. <token name="LeftSurface">0</token>
  475. <token name="LeftSurfaceInput">0</token>
  476. <bool name="Locked">false</bool>
  477. <token name="Material">256</token>
  478. <string name="Name">Handle7</string>
  479. <float name="Reflectance">0</float>
  480. <float name="RightParamA">-0.5</float>
  481. <float name="RightParamB">0.5</float>
  482. <token name="RightSurface">0</token>
  483. <token name="RightSurfaceInput">0</token>
  484. <Vector3 name="RotVelocity">
  485. <X>-1.07708771e-22</X>
  486. <Y>0.000154457346</Y>
  487. <Z>-1.07766124e-22</Z>
  488. </Vector3>
  489. <float name="TopParamA">-0.5</float>
  490. <float name="TopParamB">0.5</float>
  491. <token name="TopSurface">0</token>
  492. <token name="TopSurfaceInput">0</token>
  493. <float name="Transparency">1</float>
  494. <Vector3 name="Velocity">
  495. <X>8.43605885e-05</X>
  496. <Y>0.00101435767</Y>
  497. <Z>-5.36474618e-05</Z>
  498. </Vector3>
  499. <token name="formFactorRaw">0</token>
  500. <token name="shape">1</token>
  501. <Vector3 name="size">
  502. <X>0.555434287</X>
  503. <Y>1.11086905</Y>
  504. <Z>0.555434763</Z>
  505. </Vector3>
  506. </Properties>
  507. <Item class="BlockMesh" referent="RBX1AEF5A0DEB7B437FB2A5E6C9FDAB03AB">
  508. <Properties>
  509. <float name="Bevel">0</float>
  510. <float name="Bevel Roundness">0</float>
  511. <float name="Bulge">0</float>
  512. <token name="LODX">2</token>
  513. <token name="LODY">2</token>
  514. <string name="Name">Mesh</string>
  515. <Vector3 name="Offset">
  516. <X>0</X>
  517. <Y>0</Y>
  518. <Z>0</Z>
  519. </Vector3>
  520. <Vector3 name="Scale">
  521. <X>0.364500016</X>
  522. <Y>0.273375034</Y>
  523. <Z>0.273375034</Z>
  524. </Vector3>
  525. <Vector3 name="VertexColor">
  526. <X>1</X>
  527. <Y>1</Y>
  528. <Z>1</Z>
  529. </Vector3>
  530. </Properties>
  531. </Item>
  532. </Item>
  533. <Item class="Part" referent="RBX2078EC4F5B1A45F39A1E9B898F5E8D36">
  534. <Properties>
  535. <bool name="Anchored">false</bool>
  536. <float name="BackParamA">-0.5</float>
  537. <float name="BackParamB">0.5</float>
  538. <token name="BackSurface">0</token>
  539. <token name="BackSurfaceInput">0</token>
  540. <float name="BottomParamA">-0.5</float>
  541. <float name="BottomParamB">0.5</float>
  542. <token name="BottomSurface">0</token>
  543. <token name="BottomSurfaceInput">0</token>
  544. <int name="BrickColor">1031</int>
  545. <CoordinateFrame name="CFrame">
  546. <X>-396.716339</X>
  547. <Y>115.606293</Y>
  548. <Z>-1341.43152</Z>
  549. <R00>-0.516783774</R00>
  550. <R01>0.108853564</R01>
  551. <R02>-0.84916842</R02>
  552. <R10>-0.205997542</R10>
  553. <R11>-0.978552997</R11>
  554. <R12>-7.43565179e-05</R12>
  555. <R20>-0.830964446</R20>
  556. <R21>0.174887866</R21>
  557. <R22>0.528123558</R22>
  558. </CoordinateFrame>
  559. <bool name="CanCollide">false</bool>
  560. <int name="CollisionGroupId">0</int>
  561. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  562. <PhysicalProperties name="CustomPhysicalProperties">
  563. <CustomPhysics>false</CustomPhysics>
  564. </PhysicalProperties>
  565. <float name="Elasticity">0.5</float>
  566. <float name="Friction">0.300000012</float>
  567. <float name="FrontParamA">-0.5</float>
  568. <float name="FrontParamB">0.5</float>
  569. <token name="FrontSurface">0</token>
  570. <token name="FrontSurfaceInput">0</token>
  571. <float name="LeftParamA">-0.5</float>
  572. <float name="LeftParamB">0.5</float>
  573. <token name="LeftSurface">10</token>
  574. <token name="LeftSurfaceInput">0</token>
  575. <bool name="Locked">false</bool>
  576. <token name="Material">256</token>
  577. <string name="Name">Handle39</string>
  578. <float name="Reflectance">0</float>
  579. <float name="RightParamA">-0.5</float>
  580. <float name="RightParamB">0.5</float>
  581. <token name="RightSurface">0</token>
  582. <token name="RightSurfaceInput">0</token>
  583. <Vector3 name="RotVelocity">
  584. <X>-1.07708771e-22</X>
  585. <Y>0.000154457346</Y>
  586. <Z>-1.07766124e-22</Z>
  587. </Vector3>
  588. <float name="TopParamA">-0.5</float>
  589. <float name="TopParamB">0.5</float>
  590. <token name="TopSurface">0</token>
  591. <token name="TopSurfaceInput">0</token>
  592. <float name="Transparency">1</float>
  593. <Vector3 name="Velocity">
  594. <X>0.000227655983</X>
  595. <Y>0.00101435767</Y>
  596. <Z>0.000123218633</Z>
  597. </Vector3>
  598. <token name="formFactorRaw">0</token>
  599. <token name="shape">1</token>
  600. <Vector3 name="size">
  601. <X>0.555434287</X>
  602. <Y>1.11086905</Y>
  603. <Z>1.11086953</Z>
  604. </Vector3>
  605. </Properties>
  606. <Item class="BlockMesh" referent="RBXF144935856EF45A4AF9C3925902DB673">
  607. <Properties>
  608. <float name="Bevel">0</float>
  609. <float name="Bevel Roundness">0</float>
  610. <float name="Bulge">0</float>
  611. <token name="LODX">2</token>
  612. <token name="LODY">2</token>
  613. <string name="Name">Mesh</string>
  614. <Vector3 name="Offset">
  615. <X>0</X>
  616. <Y>0.104999997</Y>
  617. <Z>1.82500005</Z>
  618. </Vector3>
  619. <Vector3 name="Scale">
  620. <X>0.0850000009</X>
  621. <Y>0.485000014</Y>
  622. <Z>0.173999995</Z>
  623. </Vector3>
  624. <Vector3 name="VertexColor">
  625. <X>1</X>
  626. <Y>1</Y>
  627. <Z>1</Z>
  628. </Vector3>
  629. </Properties>
  630. </Item>
  631. </Item>
  632. <Item class="Part" referent="RBX5EB7B650EE6240709415B60A2887697E">
  633. <Properties>
  634. <bool name="Anchored">false</bool>
  635. <float name="BackParamA">-0.5</float>
  636. <float name="BackParamB">0.5</float>
  637. <token name="BackSurface">0</token>
  638. <token name="BackSurfaceInput">0</token>
  639. <float name="BottomParamA">-0.5</float>
  640. <float name="BottomParamB">0.5</float>
  641. <token name="BottomSurface">0</token>
  642. <token name="BottomSurfaceInput">0</token>
  643. <int name="BrickColor">1031</int>
  644. <CoordinateFrame name="CFrame">
  645. <X>-395.631531</X>
  646. <Y>115.606415</Y>
  647. <Z>-1342.10632</Z>
  648. <R00>-0.516783774</R00>
  649. <R01>0.108853564</R01>
  650. <R02>-0.84916842</R02>
  651. <R10>-0.205997542</R10>
  652. <R11>-0.978552997</R11>
  653. <R12>-7.43565179e-05</R12>
  654. <R20>-0.830964446</R20>
  655. <R21>0.174887866</R21>
  656. <R22>0.528123558</R22>
  657. </CoordinateFrame>
  658. <bool name="CanCollide">false</bool>
  659. <int name="CollisionGroupId">0</int>
  660. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  661. <PhysicalProperties name="CustomPhysicalProperties">
  662. <CustomPhysics>false</CustomPhysics>
  663. </PhysicalProperties>
  664. <float name="Elasticity">0.5</float>
  665. <float name="Friction">0.300000012</float>
  666. <float name="FrontParamA">-0.5</float>
  667. <float name="FrontParamB">0.5</float>
  668. <token name="FrontSurface">0</token>
  669. <token name="FrontSurfaceInput">0</token>
  670. <float name="LeftParamA">-0.5</float>
  671. <float name="LeftParamB">0.5</float>
  672. <token name="LeftSurface">10</token>
  673. <token name="LeftSurfaceInput">0</token>
  674. <bool name="Locked">false</bool>
  675. <token name="Material">256</token>
  676. <string name="Name">Handle38</string>
  677. <float name="Reflectance">0</float>
  678. <float name="RightParamA">-0.5</float>
  679. <float name="RightParamB">0.5</float>
  680. <token name="RightSurface">0</token>
  681. <token name="RightSurfaceInput">0</token>
  682. <Vector3 name="RotVelocity">
  683. <X>-1.07708771e-22</X>
  684. <Y>0.000154457346</Y>
  685. <Z>-1.07766124e-22</Z>
  686. </Vector3>
  687. <float name="TopParamA">-0.5</float>
  688. <float name="TopParamB">0.5</float>
  689. <token name="TopSurface">0</token>
  690. <token name="TopSurfaceInput">0</token>
  691. <float name="Transparency">1</float>
  692. <Vector3 name="Velocity">
  693. <X>0.000123427439</X>
  694. <Y>0.00101435767</Y>
  695. <Z>-4.43379759e-05</Z>
  696. </Vector3>
  697. <token name="formFactorRaw">0</token>
  698. <token name="shape">1</token>
  699. <Vector3 name="size">
  700. <X>0.555434287</X>
  701. <Y>1.11086905</Y>
  702. <Z>1.11086953</Z>
  703. </Vector3>
  704. </Properties>
  705. <Item class="SpecialMesh" referent="RBXD57DCCCC88854F418811961B7BEBD7ED">
  706. <Properties>
  707. <token name="LODX">2</token>
  708. <token name="LODY">2</token>
  709. <Content name="MeshId"><null></null></Content>
  710. <token name="MeshType">2</token>
  711. <string name="Name">Mesh</string>
  712. <Vector3 name="Offset">
  713. <X>0</X>
  714. <Y>0</Y>
  715. <Z>0</Z>
  716. </Vector3>
  717. <Vector3 name="Scale">
  718. <X>0.0860000029</X>
  719. <Y>0.219999999</Y>
  720. <Z>0.300000012</Z>
  721. </Vector3>
  722. <Content name="TextureId"><null></null></Content>
  723. <Vector3 name="VertexColor">
  724. <X>1</X>
  725. <Y>1</Y>
  726. <Z>1</Z>
  727. </Vector3>
  728. </Properties>
  729. </Item>
  730. </Item>
  731. <Item class="Part" referent="RBX20B38E39468D432AA379B2FC23140CC9">
  732. <Properties>
  733. <bool name="Anchored">false</bool>
  734. <float name="BackParamA">-0.5</float>
  735. <float name="BackParamB">0.5</float>
  736. <token name="BackSurface">0</token>
  737. <token name="BackSurfaceInput">0</token>
  738. <float name="BottomParamA">-0.5</float>
  739. <float name="BottomParamB">0.5</float>
  740. <token name="BottomSurface">0</token>
  741. <token name="BottomSurfaceInput">0</token>
  742. <int name="BrickColor">1003</int>
  743. <CoordinateFrame name="CFrame">
  744. <X>-395.195343</X>
  745. <Y>116.571274</Y>
  746. <Z>-1342.61743</Z>
  747. <R00>0.108852528</R00>
  748. <R01>0.84899503</R01>
  749. <R02>0.517068923</R02>
  750. <R10>-0.978553951</R10>
  751. <R11>6.67062477e-06</R11>
  752. <R12>0.205993295</R12>
  753. <R20>0.174883634</R20>
  754. <R21>-0.528402269</R21>
  755. <R22>0.830788136</R22>
  756. </CoordinateFrame>
  757. <bool name="CanCollide">false</bool>
  758. <int name="CollisionGroupId">0</int>
  759. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  760. <PhysicalProperties name="CustomPhysicalProperties">
  761. <CustomPhysics>false</CustomPhysics>
  762. </PhysicalProperties>
  763. <float name="Elasticity">0.5</float>
  764. <float name="Friction">0.300000012</float>
  765. <float name="FrontParamA">-0.5</float>
  766. <float name="FrontParamB">0.5</float>
  767. <token name="FrontSurface">0</token>
  768. <token name="FrontSurfaceInput">0</token>
  769. <float name="LeftParamA">-0.5</float>
  770. <float name="LeftParamB">0.5</float>
  771. <token name="LeftSurface">0</token>
  772. <token name="LeftSurfaceInput">0</token>
  773. <bool name="Locked">false</bool>
  774. <token name="Material">256</token>
  775. <string name="Name">Handle4</string>
  776. <float name="Reflectance">0</float>
  777. <float name="RightParamA">-0.5</float>
  778. <float name="RightParamB">0.5</float>
  779. <token name="RightSurface">0</token>
  780. <token name="RightSurfaceInput">0</token>
  781. <Vector3 name="RotVelocity">
  782. <X>-1.07708771e-22</X>
  783. <Y>0.000154457346</Y>
  784. <Z>-1.07766124e-22</Z>
  785. </Vector3>
  786. <float name="TopParamA">-0.5</float>
  787. <float name="TopParamB">0.5</float>
  788. <token name="TopSurface">0</token>
  789. <token name="TopSurfaceInput">0</token>
  790. <float name="Transparency">1</float>
  791. <Vector3 name="Velocity">
  792. <X>4.44829893e-05</X>
  793. <Y>0.00101435767</Y>
  794. <Z>-0.000111710375</Z>
  795. </Vector3>
  796. <token name="formFactorRaw">0</token>
  797. <token name="shape">1</token>
  798. <Vector3 name="size">
  799. <X>0.555434287</X>
  800. <Y>3.8880415</Y>
  801. <Z>0.555434763</Z>
  802. </Vector3>
  803. </Properties>
  804. <Item class="CylinderMesh" referent="RBXB286225AC0B94636B3B54E1A07890A44">
  805. <Properties>
  806. <float name="Bevel">0</float>
  807. <float name="Bevel Roundness">0</float>
  808. <float name="Bulge">0</float>
  809. <token name="LODX">2</token>
  810. <token name="LODY">2</token>
  811. <string name="Name">Mesh</string>
  812. <Vector3 name="Offset">
  813. <X>0</X>
  814. <Y>0</Y>
  815. <Z>0</Z>
  816. </Vector3>
  817. <Vector3 name="Scale">
  818. <X>0.619650006</X>
  819. <Y>0.0182249993</Y>
  820. <Z>0.619650006</Z>
  821. </Vector3>
  822. <Vector3 name="VertexColor">
  823. <X>1</X>
  824. <Y>1</Y>
  825. <Z>1</Z>
  826. </Vector3>
  827. </Properties>
  828. </Item>
  829. </Item>
  830. <Item class="Part" referent="RBXA682C042F2E740459DAE74E34E74A166">
  831. <Properties>
  832. <bool name="Anchored">false</bool>
  833. <float name="BackParamA">-0.5</float>
  834. <float name="BackParamB">0.5</float>
  835. <token name="BackSurface">0</token>
  836. <token name="BackSurfaceInput">0</token>
  837. <float name="BottomParamA">-0.5</float>
  838. <float name="BottomParamB">0.5</float>
  839. <token name="BottomSurface">0</token>
  840. <token name="BottomSurfaceInput">0</token>
  841. <int name="BrickColor">1031</int>
  842. <CoordinateFrame name="CFrame">
  843. <X>-397.334045</X>
  844. <Y>115.40712</Y>
  845. <Z>-1340.99817</Z>
  846. <R00>-0.516608596</R00>
  847. <R01>0.108863622</R01>
  848. <R02>-0.849273741</R02>
  849. <R10>-0.206118613</R10>
  850. <R11>-0.978527606</R11>
  851. <R12>-5.15046959e-05</R12>
  852. <R20>-0.831043422</R20>
  853. <R21>0.175024271</R21>
  854. <R22>0.527954042</R22>
  855. </CoordinateFrame>
  856. <bool name="CanCollide">false</bool>
  857. <int name="CollisionGroupId">0</int>
  858. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  859. <PhysicalProperties name="CustomPhysicalProperties">
  860. <CustomPhysics>false</CustomPhysics>
  861. </PhysicalProperties>
  862. <float name="Elasticity">0.5</float>
  863. <float name="Friction">0.300000012</float>
  864. <float name="FrontParamA">-0.5</float>
  865. <float name="FrontParamB">0.5</float>
  866. <token name="FrontSurface">0</token>
  867. <token name="FrontSurfaceInput">0</token>
  868. <float name="LeftParamA">-0.5</float>
  869. <float name="LeftParamB">0.5</float>
  870. <token name="LeftSurface">10</token>
  871. <token name="LeftSurfaceInput">0</token>
  872. <bool name="Locked">false</bool>
  873. <token name="Material">256</token>
  874. <string name="Name">Handle37</string>
  875. <float name="Reflectance">0</float>
  876. <float name="RightParamA">-0.5</float>
  877. <float name="RightParamB">0.5</float>
  878. <token name="RightSurface">0</token>
  879. <token name="RightSurfaceInput">0</token>
  880. <Vector3 name="RotVelocity">
  881. <X>-1.07708771e-22</X>
  882. <Y>0.000154457346</Y>
  883. <Z>-1.07766124e-22</Z>
  884. </Vector3>
  885. <float name="TopParamA">-0.5</float>
  886. <float name="TopParamB">0.5</float>
  887. <token name="TopSurface">0</token>
  888. <token name="TopSurfaceInput">0</token>
  889. <float name="Transparency">1</float>
  890. <Vector3 name="Velocity">
  891. <X>0.00029459002</X>
  892. <Y>0.00101435767</Y>
  893. <Z>0.000218627916</Z>
  894. </Vector3>
  895. <token name="formFactorRaw">0</token>
  896. <token name="shape">1</token>
  897. <Vector3 name="size">
  898. <X>0.555434287</X>
  899. <Y>1.11086905</Y>
  900. <Z>1.11086953</Z>
  901. </Vector3>
  902. </Properties>
  903. <Item class="SpecialMesh" referent="RBX30D220E8AA9C49789841C1871E2E7C05">
  904. <Properties>
  905. <token name="LODX">2</token>
  906. <token name="LODY">2</token>
  907. <Content name="MeshId"><null></null></Content>
  908. <token name="MeshType">2</token>
  909. <string name="Name">Mesh</string>
  910. <Vector3 name="Offset">
  911. <X>0</X>
  912. <Y>0</Y>
  913. <Z>0</Z>
  914. </Vector3>
  915. <Vector3 name="Scale">
  916. <X>0.0860000029</X>
  917. <Y>0.219999999</Y>
  918. <Z>0.300000012</Z>
  919. </Vector3>
  920. <Content name="TextureId"><null></null></Content>
  921. <Vector3 name="VertexColor">
  922. <X>1</X>
  923. <Y>1</Y>
  924. <Z>1</Z>
  925. </Vector3>
  926. </Properties>
  927. </Item>
  928. </Item>
  929. <Item class="Part" referent="RBXEA1C193BE61E4ABB87934670B35561B9">
  930. <Properties>
  931. <bool name="Anchored">false</bool>
  932. <float name="BackParamA">-0.5</float>
  933. <float name="BackParamB">0.5</float>
  934. <token name="BackSurface">0</token>
  935. <token name="BackSurfaceInput">0</token>
  936. <float name="BottomParamA">-0.5</float>
  937. <float name="BottomParamB">0.5</float>
  938. <token name="BottomSurface">0</token>
  939. <token name="BottomSurfaceInput">0</token>
  940. <int name="BrickColor">1031</int>
  941. <CoordinateFrame name="CFrame">
  942. <X>-396.386322</X>
  943. <Y>116.027534</Y>
  944. <Z>-1341.74182</Z>
  945. <R00>-0.516668022</R00>
  946. <R01>-0.849216223</R01>
  947. <R02>-0.109030686</R02>
  948. <R10>-0.205963418</R10>
  949. <R11>-0.000328187511</R11>
  950. <R12>0.978560269</R12>
  951. <R20>-0.831044912</R20>
  952. <R21>0.52804637</R21>
  953. <R22>-0.174737677</R22>
  954. </CoordinateFrame>
  955. <bool name="CanCollide">false</bool>
  956. <int name="CollisionGroupId">0</int>
  957. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  958. <PhysicalProperties name="CustomPhysicalProperties">
  959. <CustomPhysics>false</CustomPhysics>
  960. </PhysicalProperties>
  961. <float name="Elasticity">0.5</float>
  962. <float name="Friction">0.300000012</float>
  963. <float name="FrontParamA">-0.5</float>
  964. <float name="FrontParamB">0.5</float>
  965. <token name="FrontSurface">0</token>
  966. <token name="FrontSurfaceInput">0</token>
  967. <float name="LeftParamA">-0.5</float>
  968. <float name="LeftParamB">0.5</float>
  969. <token name="LeftSurface">0</token>
  970. <token name="LeftSurfaceInput">0</token>
  971. <bool name="Locked">false</bool>
  972. <token name="Material">256</token>
  973. <string name="Name">Handle36</string>
  974. <float name="Reflectance">0</float>
  975. <float name="RightParamA">-0.5</float>
  976. <float name="RightParamB">0.5</float>
  977. <token name="RightSurface">0</token>
  978. <token name="RightSurfaceInput">0</token>
  979. <Vector3 name="RotVelocity">
  980. <X>-1.07708771e-22</X>
  981. <Y>0.000154457346</Y>
  982. <Z>-1.07766124e-22</Z>
  983. </Vector3>
  984. <float name="TopParamA">-0.5</float>
  985. <float name="TopParamB">0.5</float>
  986. <token name="TopSurface">0</token>
  987. <token name="TopSurfaceInput">0</token>
  988. <float name="Transparency">1</float>
  989. <Vector3 name="Velocity">
  990. <X>0.000179727445</X>
  991. <Y>0.00101435767</Y>
  992. <Z>7.22450786e-05</Z>
  993. </Vector3>
  994. <token name="formFactorRaw">0</token>
  995. <token name="shape">1</token>
  996. <Vector3 name="size">
  997. <X>0.555434287</X>
  998. <Y>1.11086905</Y>
  999. <Z>1.11086953</Z>
  1000. </Vector3>
  1001. </Properties>
  1002. <Item class="BlockMesh" referent="RBXB42CE8A00DE34333A02987AB142E2903">
  1003. <Properties>
  1004. <float name="Bevel">0</float>
  1005. <float name="Bevel Roundness">0</float>
  1006. <float name="Bulge">0</float>
  1007. <token name="LODX">2</token>
  1008. <token name="LODY">2</token>
  1009. <string name="Name">Mesh</string>
  1010. <Vector3 name="Offset">
  1011. <X>0</X>
  1012. <Y>0.800000012</Y>
  1013. <Z>-0.5</Z>
  1014. </Vector3>
  1015. <Vector3 name="Scale">
  1016. <X>0.0844999999</X>
  1017. <Y>2</Y>
  1018. <Z>0.5</Z>
  1019. </Vector3>
  1020. <Vector3 name="VertexColor">
  1021. <X>1</X>
  1022. <Y>1</Y>
  1023. <Z>1</Z>
  1024. </Vector3>
  1025. </Properties>
  1026. </Item>
  1027. </Item>
  1028. <Item class="WedgePart" referent="RBXFFEB1317AAF043A4A4754A752047BC55">
  1029. <Properties>
  1030. <bool name="Anchored">false</bool>
  1031. <float name="BackParamA">-0.5</float>
  1032. <float name="BackParamB">0.5</float>
  1033. <token name="BackSurface">10</token>
  1034. <token name="BackSurfaceInput">0</token>
  1035. <float name="BottomParamA">-0.5</float>
  1036. <float name="BottomParamB">0.5</float>
  1037. <token name="BottomSurface">10</token>
  1038. <token name="BottomSurfaceInput">0</token>
  1039. <int name="BrickColor">26</int>
  1040. <CoordinateFrame name="CFrame">
  1041. <X>-394.754517</X>
  1042. <Y>117.51004</Y>
  1043. <Z>-1343.12378</Z>
  1044. <R00>0.604920864</R00>
  1045. <R01>0.613265753</R01>
  1046. <R02>-0.507916689</R02>
  1047. <R10>0.185746238</R10>
  1048. <R11>0.511586189</R11>
  1049. <R12>0.838916004</R12>
  1050. <R20>0.774321556</R20>
  1051. <R21>-0.601820111</R21>
  1052. <R22>0.195557117</R22>
  1053. </CoordinateFrame>
  1054. <bool name="CanCollide">false</bool>
  1055. <int name="CollisionGroupId">0</int>
  1056. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1057. <PhysicalProperties name="CustomPhysicalProperties">
  1058. <CustomPhysics>false</CustomPhysics>
  1059. </PhysicalProperties>
  1060. <float name="Elasticity">0.5</float>
  1061. <float name="Friction">0.300000012</float>
  1062. <float name="FrontParamA">-0.5</float>
  1063. <float name="FrontParamB">0.5</float>
  1064. <token name="FrontSurface">10</token>
  1065. <token name="FrontSurfaceInput">0</token>
  1066. <float name="LeftParamA">-0.5</float>
  1067. <float name="LeftParamB">0.5</float>
  1068. <token name="LeftSurface">10</token>
  1069. <token name="LeftSurfaceInput">0</token>
  1070. <bool name="Locked">false</bool>
  1071. <token name="Material">256</token>
  1072. <string name="Name">Wedge</string>
  1073. <float name="Reflectance">0</float>
  1074. <float name="RightParamA">-0.5</float>
  1075. <float name="RightParamB">0.5</float>
  1076. <token name="RightSurface">10</token>
  1077. <token name="RightSurfaceInput">0</token>
  1078. <Vector3 name="RotVelocity">
  1079. <X>-1.07708771e-22</X>
  1080. <Y>0.000154457346</Y>
  1081. <Z>-1.07766124e-22</Z>
  1082. </Vector3>
  1083. <float name="TopParamA">-0.5</float>
  1084. <float name="TopParamB">0.5</float>
  1085. <token name="TopSurface">10</token>
  1086. <token name="TopSurfaceInput">0</token>
  1087. <float name="Transparency">0</float>
  1088. <Vector3 name="Velocity">
  1089. <X>-6.64036779e-05</X>
  1090. <Y>0.00101435767</Y>
  1091. <Z>-0.000115484363</Z>
  1092. </Vector3>
  1093. <token name="formFactorRaw">3</token>
  1094. <Vector3 name="size">
  1095. <X>0.40158093</X>
  1096. <Y>1.2636379</Y>
  1097. <Z>0.348035365</Z>
  1098. </Vector3>
  1099. </Properties>
  1100. </Item>
  1101. <Item class="WedgePart" referent="RBX4EB7015428B64F73B3773FEDAC819133">
  1102. <Properties>
  1103. <bool name="Anchored">false</bool>
  1104. <float name="BackParamA">-0.5</float>
  1105. <float name="BackParamB">0.5</float>
  1106. <token name="BackSurface">10</token>
  1107. <token name="BackSurfaceInput">0</token>
  1108. <float name="BottomParamA">-0.5</float>
  1109. <float name="BottomParamB">0.5</float>
  1110. <token name="BottomSurface">10</token>
  1111. <token name="BottomSurfaceInput">0</token>
  1112. <int name="BrickColor">1031</int>
  1113. <CoordinateFrame name="CFrame">
  1114. <X>-395.617859</X>
  1115. <Y>116.687042</Y>
  1116. <Z>-1342.00781</Z>
  1117. <R00>0.604920864</R00>
  1118. <R01>-0.657558322</R01>
  1119. <R02>-0.449100792</R02>
  1120. <R10>0.185746238</R10>
  1121. <R11>0.664957523</R11>
  1122. <R12>-0.723416865</R12>
  1123. <R20>0.774321556</R20>
  1124. <R21>0.354190588</R21>
  1125. <R22>0.524384379</R22>
  1126. </CoordinateFrame>
  1127. <bool name="CanCollide">false</bool>
  1128. <int name="CollisionGroupId">0</int>
  1129. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1130. <PhysicalProperties name="CustomPhysicalProperties">
  1131. <CustomPhysics>false</CustomPhysics>
  1132. </PhysicalProperties>
  1133. <float name="Elasticity">0.5</float>
  1134. <float name="Friction">0.300000012</float>
  1135. <float name="FrontParamA">-0.5</float>
  1136. <float name="FrontParamB">0.5</float>
  1137. <token name="FrontSurface">10</token>
  1138. <token name="FrontSurfaceInput">0</token>
  1139. <float name="LeftParamA">-0.5</float>
  1140. <float name="LeftParamB">0.5</float>
  1141. <token name="LeftSurface">10</token>
  1142. <token name="LeftSurfaceInput">0</token>
  1143. <bool name="Locked">false</bool>
  1144. <token name="Material">272</token>
  1145. <string name="Name">Wedge</string>
  1146. <float name="Reflectance">0.300000012</float>
  1147. <float name="RightParamA">-0.5</float>
  1148. <float name="RightParamB">0.5</float>
  1149. <token name="RightSurface">10</token>
  1150. <token name="RightSurfaceInput">0</token>
  1151. <Vector3 name="RotVelocity">
  1152. <X>-1.07708771e-22</X>
  1153. <Y>0.000154457346</Y>
  1154. <Z>-1.07766124e-22</Z>
  1155. </Vector3>
  1156. <float name="TopParamA">-0.5</float>
  1157. <float name="TopParamB">0.5</float>
  1158. <token name="TopSurface">10</token>
  1159. <token name="TopSurfaceInput">0</token>
  1160. <float name="Transparency">0</float>
  1161. <Vector3 name="Velocity">
  1162. <X>0.000105980354</X>
  1163. <Y>0.00101435767</Y>
  1164. <Z>1.78704067e-05</Z>
  1165. </Vector3>
  1166. <token name="formFactorRaw">3</token>
  1167. <Vector3 name="size">
  1168. <X>0.287883818</X>
  1169. <Y>0.287883788</Y>
  1170. <Z>0.287883788</Z>
  1171. </Vector3>
  1172. </Properties>
  1173. <Item class="SpecialMesh" referent="RBXE189BF2A170940638F9E29A06E3BFE89">
  1174. <Properties>
  1175. <token name="LODX">2</token>
  1176. <token name="LODY">2</token>
  1177. <Content name="MeshId"><null></null></Content>
  1178. <token name="MeshType">2</token>
  1179. <string name="Name">Mesh</string>
  1180. <Vector3 name="Offset">
  1181. <X>0</X>
  1182. <Y>0</Y>
  1183. <Z>0</Z>
  1184. </Vector3>
  1185. <Vector3 name="Scale">
  1186. <X>0.0929960608</X>
  1187. <Y>0.483578205</Y>
  1188. <Z>0.185991406</Z>
  1189. </Vector3>
  1190. <Content name="TextureId"><null></null></Content>
  1191. <Vector3 name="VertexColor">
  1192. <X>1</X>
  1193. <Y>1</Y>
  1194. <Z>1</Z>
  1195. </Vector3>
  1196. </Properties>
  1197. </Item>
  1198. </Item>
  1199. <Item class="WedgePart" referent="RBXA399AD1C9D894472B211BE0748ED9BAF">
  1200. <Properties>
  1201. <bool name="Anchored">false</bool>
  1202. <float name="BackParamA">-0.5</float>
  1203. <float name="BackParamB">0.5</float>
  1204. <token name="BackSurface">10</token>
  1205. <token name="BackSurfaceInput">0</token>
  1206. <float name="BottomParamA">-0.5</float>
  1207. <float name="BottomParamB">0.5</float>
  1208. <token name="BottomSurface">10</token>
  1209. <token name="BottomSurfaceInput">0</token>
  1210. <int name="BrickColor">1031</int>
  1211. <CoordinateFrame name="CFrame">
  1212. <X>-395.564392</X>
  1213. <Y>116.503113</Y>
  1214. <Z>-1342.00574</Z>
  1215. <R00>-0.604921997</R00>
  1216. <R01>0.782574117</R01>
  1217. <R02>0.147150055</R02>
  1218. <R10>-0.185746342</R10>
  1219. <R11>0.0410252213</R11>
  1220. <R12>-0.98174721</R12>
  1221. <R20>-0.774322569</R20>
  1222. <R21>-0.621208251</R21>
  1223. <R22>0.120543212</R22>
  1224. </CoordinateFrame>
  1225. <bool name="CanCollide">false</bool>
  1226. <int name="CollisionGroupId">0</int>
  1227. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1228. <PhysicalProperties name="CustomPhysicalProperties">
  1229. <CustomPhysics>false</CustomPhysics>
  1230. </PhysicalProperties>
  1231. <float name="Elasticity">0.5</float>
  1232. <float name="Friction">0.300000012</float>
  1233. <float name="FrontParamA">-0.5</float>
  1234. <float name="FrontParamB">0.5</float>
  1235. <token name="FrontSurface">10</token>
  1236. <token name="FrontSurfaceInput">0</token>
  1237. <float name="LeftParamA">-0.5</float>
  1238. <float name="LeftParamB">0.5</float>
  1239. <token name="LeftSurface">10</token>
  1240. <token name="LeftSurfaceInput">0</token>
  1241. <bool name="Locked">false</bool>
  1242. <token name="Material">272</token>
  1243. <string name="Name">Wedge</string>
  1244. <float name="Reflectance">0.300000012</float>
  1245. <float name="RightParamA">-0.5</float>
  1246. <float name="RightParamB">0.5</float>
  1247. <token name="RightSurface">10</token>
  1248. <token name="RightSurfaceInput">0</token>
  1249. <Vector3 name="RotVelocity">
  1250. <X>-1.07708771e-22</X>
  1251. <Y>0.000154457346</Y>
  1252. <Z>-1.07766124e-22</Z>
  1253. </Vector3>
  1254. <float name="TopParamA">-0.5</float>
  1255. <float name="TopParamB">0.5</float>
  1256. <token name="TopSurface">10</token>
  1257. <token name="TopSurfaceInput">0</token>
  1258. <float name="Transparency">0</float>
  1259. <Vector3 name="Velocity">
  1260. <X>0.000106308282</X>
  1261. <Y>0.00101435767</Y>
  1262. <Z>9.60519537e-06</Z>
  1263. </Vector3>
  1264. <token name="formFactorRaw">3</token>
  1265. <Vector3 name="size">
  1266. <X>0.287883818</X>
  1267. <Y>0.287883788</Y>
  1268. <Z>0.287883788</Z>
  1269. </Vector3>
  1270. </Properties>
  1271. <Item class="SpecialMesh" referent="RBXC10D62036DDB433CACDD28B219FA7479">
  1272. <Properties>
  1273. <token name="LODX">2</token>
  1274. <token name="LODY">2</token>
  1275. <Content name="MeshId"><null></null></Content>
  1276. <token name="MeshType">2</token>
  1277. <string name="Name">Mesh</string>
  1278. <Vector3 name="Offset">
  1279. <X>0</X>
  1280. <Y>0</Y>
  1281. <Z>0</Z>
  1282. </Vector3>
  1283. <Vector3 name="Scale">
  1284. <X>0.0929960608</X>
  1285. <Y>0.576573908</Y>
  1286. <Z>0.27898711</Z>
  1287. </Vector3>
  1288. <Content name="TextureId"><null></null></Content>
  1289. <Vector3 name="VertexColor">
  1290. <X>1</X>
  1291. <Y>1</Y>
  1292. <Z>1</Z>
  1293. </Vector3>
  1294. </Properties>
  1295. </Item>
  1296. </Item>
  1297. <Item class="WedgePart" referent="RBXC48811EDB7AF47E496E6BCAE36ACFAFD">
  1298. <Properties>
  1299. <bool name="Anchored">false</bool>
  1300. <float name="BackParamA">-0.5</float>
  1301. <float name="BackParamB">0.5</float>
  1302. <token name="BackSurface">10</token>
  1303. <token name="BackSurfaceInput">0</token>
  1304. <float name="BottomParamA">-0.5</float>
  1305. <float name="BottomParamB">0.5</float>
  1306. <token name="BottomSurface">10</token>
  1307. <token name="BottomSurfaceInput">0</token>
  1308. <int name="BrickColor">1031</int>
  1309. <CoordinateFrame name="CFrame">
  1310. <X>-395.694458</X>
  1311. <Y>116.496399</Y>
  1312. <Z>-1341.90247</Z>
  1313. <R00>0.604921997</R00>
  1314. <R01>-0.782574117</R01>
  1315. <R02>0.147150055</R02>
  1316. <R10>0.185746342</R10>
  1317. <R11>-0.0410252213</R11>
  1318. <R12>-0.98174721</R12>
  1319. <R20>0.774322569</R20>
  1320. <R21>0.621208251</R21>
  1321. <R22>0.120543212</R22>
  1322. </CoordinateFrame>
  1323. <bool name="CanCollide">false</bool>
  1324. <int name="CollisionGroupId">0</int>
  1325. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1326. <PhysicalProperties name="CustomPhysicalProperties">
  1327. <CustomPhysics>false</CustomPhysics>
  1328. </PhysicalProperties>
  1329. <float name="Elasticity">0.5</float>
  1330. <float name="Friction">0.300000012</float>
  1331. <float name="FrontParamA">-0.5</float>
  1332. <float name="FrontParamB">0.5</float>
  1333. <token name="FrontSurface">10</token>
  1334. <token name="FrontSurfaceInput">0</token>
  1335. <float name="LeftParamA">-0.5</float>
  1336. <float name="LeftParamB">0.5</float>
  1337. <token name="LeftSurface">10</token>
  1338. <token name="LeftSurfaceInput">0</token>
  1339. <bool name="Locked">false</bool>
  1340. <token name="Material">272</token>
  1341. <string name="Name">Wedge</string>
  1342. <float name="Reflectance">0.300000012</float>
  1343. <float name="RightParamA">-0.5</float>
  1344. <float name="RightParamB">0.5</float>
  1345. <token name="RightSurface">10</token>
  1346. <token name="RightSurfaceInput">0</token>
  1347. <Vector3 name="RotVelocity">
  1348. <X>-1.07708771e-22</X>
  1349. <Y>0.000154457346</Y>
  1350. <Z>-1.07766124e-22</Z>
  1351. </Vector3>
  1352. <float name="TopParamA">-0.5</float>
  1353. <float name="TopParamB">0.5</float>
  1354. <token name="TopSurface">10</token>
  1355. <token name="TopSurfaceInput">0</token>
  1356. <float name="Transparency">0</float>
  1357. <Vector3 name="Velocity">
  1358. <X>0.000122253317</X>
  1359. <Y>0.00101435767</Y>
  1360. <Z>2.96949438e-05</Z>
  1361. </Vector3>
  1362. <token name="formFactorRaw">3</token>
  1363. <Vector3 name="size">
  1364. <X>0.287883818</X>
  1365. <Y>0.287883788</Y>
  1366. <Z>0.287883788</Z>
  1367. </Vector3>
  1368. </Properties>
  1369. <Item class="SpecialMesh" referent="RBX8ED2FF91434C4E1981865E1D031EB4CA">
  1370. <Properties>
  1371. <token name="LODX">2</token>
  1372. <token name="LODY">2</token>
  1373. <Content name="MeshId"><null></null></Content>
  1374. <token name="MeshType">2</token>
  1375. <string name="Name">Mesh</string>
  1376. <Vector3 name="Offset">
  1377. <X>0</X>
  1378. <Y>0</Y>
  1379. <Z>0</Z>
  1380. </Vector3>
  1381. <Vector3 name="Scale">
  1382. <X>0.0929960608</X>
  1383. <Y>0.576573908</Y>
  1384. <Z>0.27898711</Z>
  1385. </Vector3>
  1386. <Content name="TextureId"><null></null></Content>
  1387. <Vector3 name="VertexColor">
  1388. <X>1</X>
  1389. <Y>1</Y>
  1390. <Z>1</Z>
  1391. </Vector3>
  1392. </Properties>
  1393. </Item>
  1394. </Item>
  1395. <Item class="WedgePart" referent="RBX6180C424BB264D2A8CE66FF8CDA84360">
  1396. <Properties>
  1397. <bool name="Anchored">false</bool>
  1398. <float name="BackParamA">-0.5</float>
  1399. <float name="BackParamB">0.5</float>
  1400. <token name="BackSurface">10</token>
  1401. <token name="BackSurfaceInput">0</token>
  1402. <float name="BottomParamA">-0.5</float>
  1403. <float name="BottomParamB">0.5</float>
  1404. <token name="BottomSurface">10</token>
  1405. <token name="BottomSurfaceInput">0</token>
  1406. <int name="BrickColor">1031</int>
  1407. <CoordinateFrame name="CFrame">
  1408. <X>-395.523254</X>
  1409. <Y>116.373993</Y>
  1410. <Z>-1342.00684</Z>
  1411. <R00>-0.604920924</R00>
  1412. <R01>0.449551135</R01>
  1413. <R02>0.657250166</R02>
  1414. <R10>-0.185745984</R10>
  1415. <R11>0.722961307</R11>
  1416. <R12>-0.665452957</R12>
  1417. <R20>-0.774321318</R20>
  1418. <R21>-0.524626911</R21>
  1419. <R22>-0.3538315</R22>
  1420. </CoordinateFrame>
  1421. <bool name="CanCollide">false</bool>
  1422. <int name="CollisionGroupId">0</int>
  1423. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1424. <PhysicalProperties name="CustomPhysicalProperties">
  1425. <CustomPhysics>false</CustomPhysics>
  1426. </PhysicalProperties>
  1427. <float name="Elasticity">0.5</float>
  1428. <float name="Friction">0.300000012</float>
  1429. <float name="FrontParamA">-0.5</float>
  1430. <float name="FrontParamB">0.5</float>
  1431. <token name="FrontSurface">10</token>
  1432. <token name="FrontSurfaceInput">0</token>
  1433. <float name="LeftParamA">-0.5</float>
  1434. <float name="LeftParamB">0.5</float>
  1435. <token name="LeftSurface">10</token>
  1436. <token name="LeftSurfaceInput">0</token>
  1437. <bool name="Locked">false</bool>
  1438. <token name="Material">272</token>
  1439. <string name="Name">Wedge</string>
  1440. <float name="Reflectance">0.300000012</float>
  1441. <float name="RightParamA">-0.5</float>
  1442. <float name="RightParamB">0.5</float>
  1443. <token name="RightSurface">10</token>
  1444. <token name="RightSurfaceInput">0</token>
  1445. <Vector3 name="RotVelocity">
  1446. <X>-1.07708771e-22</X>
  1447. <Y>0.000154457346</Y>
  1448. <Z>-1.07766124e-22</Z>
  1449. </Vector3>
  1450. <float name="TopParamA">-0.5</float>
  1451. <float name="TopParamB">0.5</float>
  1452. <token name="TopSurface">10</token>
  1453. <token name="TopSurfaceInput">0</token>
  1454. <float name="Transparency">0</float>
  1455. <Vector3 name="Velocity">
  1456. <X>0.000106124186</X>
  1457. <Y>0.00101435767</Y>
  1458. <Z>3.24865687e-06</Z>
  1459. </Vector3>
  1460. <token name="formFactorRaw">3</token>
  1461. <Vector3 name="size">
  1462. <X>0.287883818</X>
  1463. <Y>0.287883788</Y>
  1464. <Z>0.287883788</Z>
  1465. </Vector3>
  1466. </Properties>
  1467. <Item class="SpecialMesh" referent="RBXF4C27BB3661F44168EF7823DBBC381F0">
  1468. <Properties>
  1469. <token name="LODX">2</token>
  1470. <token name="LODY">2</token>
  1471. <Content name="MeshId"><null></null></Content>
  1472. <token name="MeshType">2</token>
  1473. <string name="Name">Mesh</string>
  1474. <Vector3 name="Offset">
  1475. <X>0</X>
  1476. <Y>0</Y>
  1477. <Z>0</Z>
  1478. </Vector3>
  1479. <Vector3 name="Scale">
  1480. <X>0.0929960608</X>
  1481. <Y>0.483578205</Y>
  1482. <Z>0.185991406</Z>
  1483. </Vector3>
  1484. <Content name="TextureId"><null></null></Content>
  1485. <Vector3 name="VertexColor">
  1486. <X>1</X>
  1487. <Y>1</Y>
  1488. <Z>1</Z>
  1489. </Vector3>
  1490. </Properties>
  1491. </Item>
  1492. </Item>
  1493. <Item class="WedgePart" referent="RBX7D312D2172EC4979BC4956B4603AE45D">
  1494. <Properties>
  1495. <bool name="Anchored">false</bool>
  1496. <float name="BackParamA">-0.5</float>
  1497. <float name="BackParamB">0.5</float>
  1498. <token name="BackSurface">10</token>
  1499. <token name="BackSurfaceInput">0</token>
  1500. <float name="BottomParamA">-0.5</float>
  1501. <float name="BottomParamB">0.5</float>
  1502. <token name="BottomSurface">10</token>
  1503. <token name="BottomSurfaceInput">0</token>
  1504. <int name="BrickColor">1031</int>
  1505. <CoordinateFrame name="CFrame">
  1506. <X>-395.552612</X>
  1507. <Y>116.424255</Y>
  1508. <Z>-1341.99597</Z>
  1509. <R00>0.604921997</R00>
  1510. <R01>0.782574117</R01>
  1511. <R02>-0.147150055</R02>
  1512. <R10>0.185746342</R10>
  1513. <R11>0.0410252213</R11>
  1514. <R12>0.98174721</R12>
  1515. <R20>0.774322569</R20>
  1516. <R21>-0.621208251</R21>
  1517. <R22>-0.120543212</R22>
  1518. </CoordinateFrame>
  1519. <bool name="CanCollide">false</bool>
  1520. <int name="CollisionGroupId">0</int>
  1521. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1522. <PhysicalProperties name="CustomPhysicalProperties">
  1523. <CustomPhysics>false</CustomPhysics>
  1524. </PhysicalProperties>
  1525. <float name="Elasticity">0.5</float>
  1526. <float name="Friction">0.300000012</float>
  1527. <float name="FrontParamA">-0.5</float>
  1528. <float name="FrontParamB">0.5</float>
  1529. <token name="FrontSurface">10</token>
  1530. <token name="FrontSurfaceInput">0</token>
  1531. <float name="LeftParamA">-0.5</float>
  1532. <float name="LeftParamB">0.5</float>
  1533. <token name="LeftSurface">10</token>
  1534. <token name="LeftSurfaceInput">0</token>
  1535. <bool name="Locked">false</bool>
  1536. <token name="Material">272</token>
  1537. <string name="Name">Wedge</string>
  1538. <float name="Reflectance">0.300000012</float>
  1539. <float name="RightParamA">-0.5</float>
  1540. <float name="RightParamB">0.5</float>
  1541. <token name="RightSurface">10</token>
  1542. <token name="RightSurfaceInput">0</token>
  1543. <Vector3 name="RotVelocity">
  1544. <X>-1.07708771e-22</X>
  1545. <Y>0.000154457346</Y>
  1546. <Z>-1.07766124e-22</Z>
  1547. </Vector3>
  1548. <float name="TopParamA">-0.5</float>
  1549. <float name="TopParamB">0.5</float>
  1550. <token name="TopSurface">10</token>
  1551. <token name="TopSurfaceInput">0</token>
  1552. <float name="Transparency">0</float>
  1553. <Vector3 name="Velocity">
  1554. <X>0.000107798835</X>
  1555. <Y>0.00101435767</Y>
  1556. <Z>7.78738467e-06</Z>
  1557. </Vector3>
  1558. <token name="formFactorRaw">3</token>
  1559. <Vector3 name="size">
  1560. <X>0.287883818</X>
  1561. <Y>0.287883788</Y>
  1562. <Z>0.287883788</Z>
  1563. </Vector3>
  1564. </Properties>
  1565. <Item class="SpecialMesh" referent="RBX06562D80F41B4E1C89D89BCA68FCE1F3">
  1566. <Properties>
  1567. <token name="LODX">2</token>
  1568. <token name="LODY">2</token>
  1569. <Content name="MeshId"><null></null></Content>
  1570. <token name="MeshType">2</token>
  1571. <string name="Name">Mesh</string>
  1572. <Vector3 name="Offset">
  1573. <X>0</X>
  1574. <Y>0</Y>
  1575. <Z>0</Z>
  1576. </Vector3>
  1577. <Vector3 name="Scale">
  1578. <X>0.0929960608</X>
  1579. <Y>0.576573908</Y>
  1580. <Z>0.27898711</Z>
  1581. </Vector3>
  1582. <Content name="TextureId"><null></null></Content>
  1583. <Vector3 name="VertexColor">
  1584. <X>1</X>
  1585. <Y>1</Y>
  1586. <Z>1</Z>
  1587. </Vector3>
  1588. </Properties>
  1589. </Item>
  1590. </Item>
  1591. <Item class="WedgePart" referent="RBX713EEB32545C43C9A33603FF6DBD33CE">
  1592. <Properties>
  1593. <bool name="Anchored">false</bool>
  1594. <float name="BackParamA">-0.5</float>
  1595. <float name="BackParamB">0.5</float>
  1596. <token name="BackSurface">10</token>
  1597. <token name="BackSurfaceInput">0</token>
  1598. <float name="BottomParamA">-0.5</float>
  1599. <float name="BottomParamB">0.5</float>
  1600. <token name="BottomSurface">10</token>
  1601. <token name="BottomSurfaceInput">0</token>
  1602. <int name="BrickColor">1031</int>
  1603. <CoordinateFrame name="CFrame">
  1604. <X>-395.526306</X>
  1605. <Y>116.594543</Y>
  1606. <Z>-1342.05725</Z>
  1607. <R00>-0.604920864</R00>
  1608. <R01>0.657558322</R01>
  1609. <R02>-0.449100792</R02>
  1610. <R10>-0.185746238</R10>
  1611. <R11>-0.664957523</R11>
  1612. <R12>-0.723416865</R12>
  1613. <R20>-0.774321556</R20>
  1614. <R21>-0.354190588</R21>
  1615. <R22>0.524384379</R22>
  1616. </CoordinateFrame>
  1617. <bool name="CanCollide">false</bool>
  1618. <int name="CollisionGroupId">0</int>
  1619. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1620. <PhysicalProperties name="CustomPhysicalProperties">
  1621. <CustomPhysics>false</CustomPhysics>
  1622. </PhysicalProperties>
  1623. <float name="Elasticity">0.5</float>
  1624. <float name="Friction">0.300000012</float>
  1625. <float name="FrontParamA">-0.5</float>
  1626. <float name="FrontParamB">0.5</float>
  1627. <token name="FrontSurface">10</token>
  1628. <token name="FrontSurfaceInput">0</token>
  1629. <float name="LeftParamA">-0.5</float>
  1630. <float name="LeftParamB">0.5</float>
  1631. <token name="LeftSurface">10</token>
  1632. <token name="LeftSurfaceInput">0</token>
  1633. <bool name="Locked">false</bool>
  1634. <token name="Material">272</token>
  1635. <string name="Name">Wedge</string>
  1636. <float name="Reflectance">0.300000012</float>
  1637. <float name="RightParamA">-0.5</float>
  1638. <float name="RightParamB">0.5</float>
  1639. <token name="RightSurface">10</token>
  1640. <token name="RightSurfaceInput">0</token>
  1641. <Vector3 name="RotVelocity">
  1642. <X>-1.07708771e-22</X>
  1643. <Y>0.000154457346</Y>
  1644. <Z>-1.07766124e-22</Z>
  1645. </Vector3>
  1646. <float name="TopParamA">-0.5</float>
  1647. <float name="TopParamB">0.5</float>
  1648. <token name="TopSurface">10</token>
  1649. <token name="TopSurfaceInput">0</token>
  1650. <float name="Transparency">0</float>
  1651. <Vector3 name="Velocity">
  1652. <X>9.83438367e-05</X>
  1653. <Y>0.00101435767</Y>
  1654. <Z>3.73026705e-06</Z>
  1655. </Vector3>
  1656. <token name="formFactorRaw">3</token>
  1657. <Vector3 name="size">
  1658. <X>0.287883818</X>
  1659. <Y>0.287883788</Y>
  1660. <Z>0.287883788</Z>
  1661. </Vector3>
  1662. </Properties>
  1663. <Item class="SpecialMesh" referent="RBXF773DB2930D6447EB468F8E42062C4B5">
  1664. <Properties>
  1665. <token name="LODX">2</token>
  1666. <token name="LODY">2</token>
  1667. <Content name="MeshId"><null></null></Content>
  1668. <token name="MeshType">2</token>
  1669. <string name="Name">Mesh</string>
  1670. <Vector3 name="Offset">
  1671. <X>0</X>
  1672. <Y>0</Y>
  1673. <Z>0</Z>
  1674. </Vector3>
  1675. <Vector3 name="Scale">
  1676. <X>0.0929960608</X>
  1677. <Y>0.483578205</Y>
  1678. <Z>0.185991406</Z>
  1679. </Vector3>
  1680. <Content name="TextureId"><null></null></Content>
  1681. <Vector3 name="VertexColor">
  1682. <X>1</X>
  1683. <Y>1</Y>
  1684. <Z>1</Z>
  1685. </Vector3>
  1686. </Properties>
  1687. </Item>
  1688. </Item>
  1689. <Item class="WedgePart" referent="RBX2FEA721CF7BF4613B7D3186B90647B28">
  1690. <Properties>
  1691. <bool name="Anchored">false</bool>
  1692. <float name="BackParamA">-0.5</float>
  1693. <float name="BackParamB">0.5</float>
  1694. <token name="BackSurface">10</token>
  1695. <token name="BackSurfaceInput">0</token>
  1696. <float name="BottomParamA">-0.5</float>
  1697. <float name="BottomParamB">0.5</float>
  1698. <token name="BottomSurface">10</token>
  1699. <token name="BottomSurfaceInput">0</token>
  1700. <int name="BrickColor">1031</int>
  1701. <CoordinateFrame name="CFrame">
  1702. <X>-395.550415</X>
  1703. <Y>116.555725</Y>
  1704. <Z>-1342.02905</Z>
  1705. <R00>0.604920864</R00>
  1706. <R01>0.657558322</R01>
  1707. <R02>0.449100792</R02>
  1708. <R10>0.185746238</R10>
  1709. <R11>-0.664957523</R11>
  1710. <R12>0.723416865</R12>
  1711. <R20>0.774321556</R20>
  1712. <R21>-0.354190588</R21>
  1713. <R22>-0.524384379</R22>
  1714. </CoordinateFrame>
  1715. <bool name="CanCollide">false</bool>
  1716. <int name="CollisionGroupId">0</int>
  1717. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1718. <PhysicalProperties name="CustomPhysicalProperties">
  1719. <CustomPhysics>false</CustomPhysics>
  1720. </PhysicalProperties>
  1721. <float name="Elasticity">0.5</float>
  1722. <float name="Friction">0.300000012</float>
  1723. <float name="FrontParamA">-0.5</float>
  1724. <float name="FrontParamB">0.5</float>
  1725. <token name="FrontSurface">10</token>
  1726. <token name="FrontSurfaceInput">0</token>
  1727. <float name="LeftParamA">-0.5</float>
  1728. <float name="LeftParamB">0.5</float>
  1729. <token name="LeftSurface">10</token>
  1730. <token name="LeftSurfaceInput">0</token>
  1731. <bool name="Locked">false</bool>
  1732. <token name="Material">272</token>
  1733. <string name="Name">Wedge</string>
  1734. <float name="Reflectance">0.300000012</float>
  1735. <float name="RightParamA">-0.5</float>
  1736. <float name="RightParamB">0.5</float>
  1737. <token name="RightSurface">10</token>
  1738. <token name="RightSurfaceInput">0</token>
  1739. <Vector3 name="RotVelocity">
  1740. <X>-1.07708771e-22</X>
  1741. <Y>0.000154457346</Y>
  1742. <Z>-1.07766124e-22</Z>
  1743. </Vector3>
  1744. <float name="TopParamA">-0.5</float>
  1745. <float name="TopParamB">0.5</float>
  1746. <token name="TopSurface">10</token>
  1747. <token name="TopSurfaceInput">0</token>
  1748. <float name="Transparency">0</float>
  1749. <Vector3 name="Velocity">
  1750. <X>0.000102690923</X>
  1751. <Y>0.00101435767</Y>
  1752. <Z>7.44583667e-06</Z>
  1753. </Vector3>
  1754. <token name="formFactorRaw">3</token>
  1755. <Vector3 name="size">
  1756. <X>0.287883818</X>
  1757. <Y>0.287883788</Y>
  1758. <Z>0.287883788</Z>
  1759. </Vector3>
  1760. </Properties>
  1761. <Item class="SpecialMesh" referent="RBX68A12D83B23A46618374116308AF65E5">
  1762. <Properties>
  1763. <token name="LODX">2</token>
  1764. <token name="LODY">2</token>
  1765. <Content name="MeshId"><null></null></Content>
  1766. <token name="MeshType">2</token>
  1767. <string name="Name">Mesh</string>
  1768. <Vector3 name="Offset">
  1769. <X>0</X>
  1770. <Y>0</Y>
  1771. <Z>0</Z>
  1772. </Vector3>
  1773. <Vector3 name="Scale">
  1774. <X>0.0929960608</X>
  1775. <Y>0.483578205</Y>
  1776. <Z>0.185991406</Z>
  1777. </Vector3>
  1778. <Content name="TextureId"><null></null></Content>
  1779. <Vector3 name="VertexColor">
  1780. <X>1</X>
  1781. <Y>1</Y>
  1782. <Z>1</Z>
  1783. </Vector3>
  1784. </Properties>
  1785. </Item>
  1786. </Item>
  1787. <Item class="WedgePart" referent="RBX08301DCC106543408099DBAC592D1C60">
  1788. <Properties>
  1789. <bool name="Anchored">false</bool>
  1790. <float name="BackParamA">-0.5</float>
  1791. <float name="BackParamB">0.5</float>
  1792. <token name="BackSurface">10</token>
  1793. <token name="BackSurfaceInput">0</token>
  1794. <float name="BottomParamA">-0.5</float>
  1795. <float name="BottomParamB">0.5</float>
  1796. <token name="BottomSurface">10</token>
  1797. <token name="BottomSurfaceInput">0</token>
  1798. <int name="BrickColor">1031</int>
  1799. <CoordinateFrame name="CFrame">
  1800. <X>-395.642029</X>
  1801. <Y>116.648193</Y>
  1802. <Z>-1341.97974</Z>
  1803. <R00>-0.604920864</R00>
  1804. <R01>-0.657558322</R01>
  1805. <R02>0.449100792</R02>
  1806. <R10>-0.185746238</R10>
  1807. <R11>0.664957523</R11>
  1808. <R12>0.723416865</R12>
  1809. <R20>-0.774321556</R20>
  1810. <R21>0.354190588</R21>
  1811. <R22>-0.524384379</R22>
  1812. </CoordinateFrame>
  1813. <bool name="CanCollide">false</bool>
  1814. <int name="CollisionGroupId">0</int>
  1815. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1816. <PhysicalProperties name="CustomPhysicalProperties">
  1817. <CustomPhysics>false</CustomPhysics>
  1818. </PhysicalProperties>
  1819. <float name="Elasticity">0.5</float>
  1820. <float name="Friction">0.300000012</float>
  1821. <float name="FrontParamA">-0.5</float>
  1822. <float name="FrontParamB">0.5</float>
  1823. <token name="FrontSurface">10</token>
  1824. <token name="FrontSurfaceInput">0</token>
  1825. <float name="LeftParamA">-0.5</float>
  1826. <float name="LeftParamB">0.5</float>
  1827. <token name="LeftSurface">10</token>
  1828. <token name="LeftSurfaceInput">0</token>
  1829. <bool name="Locked">false</bool>
  1830. <token name="Material">272</token>
  1831. <string name="Name">Wedge</string>
  1832. <float name="Reflectance">0.300000012</float>
  1833. <float name="RightParamA">-0.5</float>
  1834. <float name="RightParamB">0.5</float>
  1835. <token name="RightSurface">10</token>
  1836. <token name="RightSurfaceInput">0</token>
  1837. <Vector3 name="RotVelocity">
  1838. <X>-1.07708771e-22</X>
  1839. <Y>0.000154457346</Y>
  1840. <Z>-1.07766124e-22</Z>
  1841. </Vector3>
  1842. <float name="TopParamA">-0.5</float>
  1843. <float name="TopParamB">0.5</float>
  1844. <token name="TopSurface">10</token>
  1845. <token name="TopSurfaceInput">0</token>
  1846. <float name="Transparency">0</float>
  1847. <Vector3 name="Velocity">
  1848. <X>0.000110310226</X>
  1849. <Y>0.00101435767</Y>
  1850. <Z>2.15960754e-05</Z>
  1851. </Vector3>
  1852. <token name="formFactorRaw">3</token>
  1853. <Vector3 name="size">
  1854. <X>0.287883818</X>
  1855. <Y>0.287883788</Y>
  1856. <Z>0.287883788</Z>
  1857. </Vector3>
  1858. </Properties>
  1859. <Item class="SpecialMesh" referent="RBXE0AF072DFBC146B0B7FEB7663F02A081">
  1860. <Properties>
  1861. <token name="LODX">2</token>
  1862. <token name="LODY">2</token>
  1863. <Content name="MeshId"><null></null></Content>
  1864. <token name="MeshType">2</token>
  1865. <string name="Name">Mesh</string>
  1866. <Vector3 name="Offset">
  1867. <X>0</X>
  1868. <Y>0</Y>
  1869. <Z>0</Z>
  1870. </Vector3>
  1871. <Vector3 name="Scale">
  1872. <X>0.0929960608</X>
  1873. <Y>0.483578205</Y>
  1874. <Z>0.185991406</Z>
  1875. </Vector3>
  1876. <Content name="TextureId"><null></null></Content>
  1877. <Vector3 name="VertexColor">
  1878. <X>1</X>
  1879. <Y>1</Y>
  1880. <Z>1</Z>
  1881. </Vector3>
  1882. </Properties>
  1883. </Item>
  1884. </Item>
  1885. <Item class="WedgePart" referent="RBX5D0CE63A83BF4309BBBC734207C5AB5D">
  1886. <Properties>
  1887. <bool name="Anchored">false</bool>
  1888. <float name="BackParamA">-0.5</float>
  1889. <float name="BackParamB">0.5</float>
  1890. <token name="BackSurface">10</token>
  1891. <token name="BackSurfaceInput">0</token>
  1892. <float name="BottomParamA">-0.5</float>
  1893. <float name="BottomParamB">0.5</float>
  1894. <token name="BottomSurface">10</token>
  1895. <token name="BottomSurfaceInput">0</token>
  1896. <int name="BrickColor">1031</int>
  1897. <CoordinateFrame name="CFrame">
  1898. <X>-395.923035</X>
  1899. <Y>116.426239</Y>
  1900. <Z>-1342.19507</Z>
  1901. <R00>0.604921997</R00>
  1902. <R01>-0.782574117</R01>
  1903. <R02>0.147150055</R02>
  1904. <R10>0.185746342</R10>
  1905. <R11>-0.0410252213</R11>
  1906. <R12>-0.98174721</R12>
  1907. <R20>0.774322569</R20>
  1908. <R21>0.621208251</R21>
  1909. <R22>0.120543212</R22>
  1910. </CoordinateFrame>
  1911. <bool name="CanCollide">false</bool>
  1912. <int name="CollisionGroupId">0</int>
  1913. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  1914. <PhysicalProperties name="CustomPhysicalProperties">
  1915. <CustomPhysics>false</CustomPhysics>
  1916. </PhysicalProperties>
  1917. <float name="Elasticity">0.5</float>
  1918. <float name="Friction">0.300000012</float>
  1919. <float name="FrontParamA">-0.5</float>
  1920. <float name="FrontParamB">0.5</float>
  1921. <token name="FrontSurface">10</token>
  1922. <token name="FrontSurfaceInput">0</token>
  1923. <float name="LeftParamA">-0.5</float>
  1924. <float name="LeftParamB">0.5</float>
  1925. <token name="LeftSurface">10</token>
  1926. <token name="LeftSurfaceInput">0</token>
  1927. <bool name="Locked">false</bool>
  1928. <token name="Material">272</token>
  1929. <string name="Name">Wedge</string>
  1930. <float name="Reflectance">0.300000012</float>
  1931. <float name="RightParamA">-0.5</float>
  1932. <float name="RightParamB">0.5</float>
  1933. <token name="RightSurface">10</token>
  1934. <token name="RightSurfaceInput">0</token>
  1935. <Vector3 name="RotVelocity">
  1936. <X>-1.07708771e-22</X>
  1937. <Y>0.000154457346</Y>
  1938. <Z>-1.07766124e-22</Z>
  1939. </Vector3>
  1940. <float name="TopParamA">-0.5</float>
  1941. <float name="TopParamB">0.5</float>
  1942. <token name="TopSurface">10</token>
  1943. <token name="TopSurfaceInput">0</token>
  1944. <float name="Transparency">0</float>
  1945. <Vector3 name="Velocity">
  1946. <X>7.7050805e-05</X>
  1947. <Y>0.00101435767</Y>
  1948. <Z>6.5004162e-05</Z>
  1949. </Vector3>
  1950. <token name="formFactorRaw">3</token>
  1951. <Vector3 name="size">
  1952. <X>0.287883818</X>
  1953. <Y>0.287883788</Y>
  1954. <Z>0.287883788</Z>
  1955. </Vector3>
  1956. </Properties>
  1957. <Item class="SpecialMesh" referent="RBX51F6A53997AD47629A351A6789C6F4BD">
  1958. <Properties>
  1959. <token name="LODX">2</token>
  1960. <token name="LODY">2</token>
  1961. <Content name="MeshId"><null></null></Content>
  1962. <token name="MeshType">2</token>
  1963. <string name="Name">Mesh</string>
  1964. <Vector3 name="Offset">
  1965. <X>0</X>
  1966. <Y>0</Y>
  1967. <Z>0</Z>
  1968. </Vector3>
  1969. <Vector3 name="Scale">
  1970. <X>0.0929960608</X>
  1971. <Y>0.576573908</Y>
  1972. <Z>0.27898711</Z>
  1973. </Vector3>
  1974. <Content name="TextureId"><null></null></Content>
  1975. <Vector3 name="VertexColor">
  1976. <X>1</X>
  1977. <Y>1</Y>
  1978. <Z>1</Z>
  1979. </Vector3>
  1980. </Properties>
  1981. </Item>
  1982. </Item>
  1983. <Item class="WedgePart" referent="RBX276DB122B11149ECA0C0630AB9DE91C8">
  1984. <Properties>
  1985. <bool name="Anchored">false</bool>
  1986. <float name="BackParamA">-0.5</float>
  1987. <float name="BackParamB">0.5</float>
  1988. <token name="BackSurface">10</token>
  1989. <token name="BackSurfaceInput">0</token>
  1990. <float name="BottomParamA">-0.5</float>
  1991. <float name="BottomParamB">0.5</float>
  1992. <token name="BottomSurface">10</token>
  1993. <token name="BottomSurfaceInput">0</token>
  1994. <int name="BrickColor">1031</int>
  1995. <CoordinateFrame name="CFrame">
  1996. <X>-395.682617</X>
  1997. <Y>116.41748</Y>
  1998. <Z>-1341.8927</Z>
  1999. <R00>-0.604921997</R00>
  2000. <R01>-0.782574117</R01>
  2001. <R02>-0.147150055</R02>
  2002. <R10>-0.185746342</R10>
  2003. <R11>-0.0410252213</R11>
  2004. <R12>0.98174721</R12>
  2005. <R20>-0.774322569</R20>
  2006. <R21>0.621208251</R21>
  2007. <R22>-0.120543212</R22>
  2008. </CoordinateFrame>
  2009. <bool name="CanCollide">false</bool>
  2010. <int name="CollisionGroupId">0</int>
  2011. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  2012. <PhysicalProperties name="CustomPhysicalProperties">
  2013. <CustomPhysics>false</CustomPhysics>
  2014. </PhysicalProperties>
  2015. <float name="Elasticity">0.5</float>
  2016. <float name="Friction">0.300000012</float>
  2017. <float name="FrontParamA">-0.5</float>
  2018. <float name="FrontParamB">0.5</float>
  2019. <token name="FrontSurface">10</token>
  2020. <token name="FrontSurfaceInput">0</token>
  2021. <float name="LeftParamA">-0.5</float>
  2022. <float name="LeftParamB">0.5</float>
  2023. <token name="LeftSurface">10</token>
  2024. <token name="LeftSurfaceInput">0</token>
  2025. <bool name="Locked">false</bool>
  2026. <token name="Material">272</token>
  2027. <string name="Name">Wedge</string>
  2028. <float name="Reflectance">0.300000012</float>
  2029. <float name="RightParamA">-0.5</float>
  2030. <float name="RightParamB">0.5</float>
  2031. <token name="RightSurface">10</token>
  2032. <token name="RightSurfaceInput">0</token>
  2033. <Vector3 name="RotVelocity">
  2034. <X>-1.07708771e-22</X>
  2035. <Y>0.000154457346</Y>
  2036. <Z>-1.07766124e-22</Z>
  2037. </Vector3>
  2038. <float name="TopParamA">-0.5</float>
  2039. <float name="TopParamB">0.5</float>
  2040. <token name="TopSurface">10</token>
  2041. <token name="TopSurfaceInput">0</token>
  2042. <float name="Transparency">0</float>
  2043. <Vector3 name="Velocity">
  2044. <X>0.000123745544</X>
  2045. <Y>0.00101435767</Y>
  2046. <Z>2.78682564e-05</Z>
  2047. </Vector3>
  2048. <token name="formFactorRaw">3</token>
  2049. <Vector3 name="size">
  2050. <X>0.287883818</X>
  2051. <Y>0.287883788</Y>
  2052. <Z>0.287883788</Z>
  2053. </Vector3>
  2054. </Properties>
  2055. <Item class="SpecialMesh" referent="RBX342C3DFB11EF492886C626FBF6676527">
  2056. <Properties>
  2057. <token name="LODX">2</token>
  2058. <token name="LODY">2</token>
  2059. <Content name="MeshId"><null></null></Content>
  2060. <token name="MeshType">2</token>
  2061. <string name="Name">Mesh</string>
  2062. <Vector3 name="Offset">
  2063. <X>0</X>
  2064. <Y>0</Y>
  2065. <Z>0</Z>
  2066. </Vector3>
  2067. <Vector3 name="Scale">
  2068. <X>0.0929960608</X>
  2069. <Y>0.576573908</Y>
  2070. <Z>0.27898711</Z>
  2071. </Vector3>
  2072. <Content name="TextureId"><null></null></Content>
  2073. <Vector3 name="VertexColor">
  2074. <X>1</X>
  2075. <Y>1</Y>
  2076. <Z>1</Z>
  2077. </Vector3>
  2078. </Properties>
  2079. </Item>
  2080. </Item>
  2081. <Item class="WedgePart" referent="RBX28752D9EA2494C69A6249392600C8042">
  2082. <Properties>
  2083. <bool name="Anchored">false</bool>
  2084. <float name="BackParamA">-0.5</float>
  2085. <float name="BackParamB">0.5</float>
  2086. <token name="BackSurface">10</token>
  2087. <token name="BackSurfaceInput">0</token>
  2088. <float name="BottomParamA">-0.5</float>
  2089. <float name="BottomParamB">0.5</float>
  2090. <token name="BottomSurface">10</token>
  2091. <token name="BottomSurfaceInput">0</token>
  2092. <int name="BrickColor">1031</int>
  2093. <CoordinateFrame name="CFrame">
  2094. <X>-395.550659</X>
  2095. <Y>116.23764</Y>
  2096. <Z>-1341.95276</Z>
  2097. <R00>-0.604920924</R00>
  2098. <R01>-0.449551135</R01>
  2099. <R02>-0.657250166</R02>
  2100. <R10>-0.185745984</R10>
  2101. <R11>-0.722961307</R11>
  2102. <R12>0.665452957</R12>
  2103. <R20>-0.774321318</R20>
  2104. <R21>0.524626911</R21>
  2105. <R22>0.3538315</R22>
  2106. </CoordinateFrame>
  2107. <bool name="CanCollide">false</bool>
  2108. <int name="CollisionGroupId">0</int>
  2109. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  2110. <PhysicalProperties name="CustomPhysicalProperties">
  2111. <CustomPhysics>false</CustomPhysics>
  2112. </PhysicalProperties>
  2113. <float name="Elasticity">0.5</float>
  2114. <float name="Friction">0.300000012</float>
  2115. <float name="FrontParamA">-0.5</float>
  2116. <float name="FrontParamB">0.5</float>
  2117. <token name="FrontSurface">10</token>
  2118. <token name="FrontSurfaceInput">0</token>
  2119. <float name="LeftParamA">-0.5</float>
  2120. <float name="LeftParamB">0.5</float>
  2121. <token name="LeftSurface">10</token>
  2122. <token name="LeftSurfaceInput">0</token>
  2123. <bool name="Locked">false</bool>
  2124. <token name="Material">272</token>
  2125. <string name="Name">Wedge</string>
  2126. <float name="Reflectance">0.300000012</float>
  2127. <float name="RightParamA">-0.5</float>
  2128. <float name="RightParamB">0.5</float>
  2129. <token name="RightSurface">10</token>
  2130. <token name="RightSurfaceInput">0</token>
  2131. <Vector3 name="RotVelocity">
  2132. <X>-1.07708771e-22</X>
  2133. <Y>0.000154457346</Y>
  2134. <Z>-1.07766124e-22</Z>
  2135. </Vector3>
  2136. <float name="TopParamA">-0.5</float>
  2137. <float name="TopParamB">0.5</float>
  2138. <token name="TopSurface">10</token>
  2139. <token name="TopSurfaceInput">0</token>
  2140. <float name="Transparency">0</float>
  2141. <Vector3 name="Velocity">
  2142. <X>0.00011448266</X>
  2143. <Y>0.00101435767</Y>
  2144. <Z>7.48361344e-06</Z>
  2145. </Vector3>
  2146. <token name="formFactorRaw">3</token>
  2147. <Vector3 name="size">
  2148. <X>0.287883818</X>
  2149. <Y>0.287883788</Y>
  2150. <Z>0.287883788</Z>
  2151. </Vector3>
  2152. </Properties>
  2153. <Item class="SpecialMesh" referent="RBXC6762A10B45B4201AD1FA9BD360B0725">
  2154. <Properties>
  2155. <token name="LODX">2</token>
  2156. <token name="LODY">2</token>
  2157. <Content name="MeshId"><null></null></Content>
  2158. <token name="MeshType">2</token>
  2159. <string name="Name">Mesh</string>
  2160. <Vector3 name="Offset">
  2161. <X>0</X>
  2162. <Y>0</Y>
  2163. <Z>0</Z>
  2164. </Vector3>
  2165. <Vector3 name="Scale">
  2166. <X>0.0929960608</X>
  2167. <Y>0.483578205</Y>
  2168. <Z>0.185991406</Z>
  2169. </Vector3>
  2170. <Content name="TextureId"><null></null></Content>
  2171. <Vector3 name="VertexColor">
  2172. <X>1</X>
  2173. <Y>1</Y>
  2174. <Z>1</Z>
  2175. </Vector3>
  2176. </Properties>
  2177. </Item>
  2178. </Item>
  2179. <Item class="LocalScript" referent="RBX66D0A1E3D1F749ECBA0A1FBB0D564C2C">
  2180. <Properties>
  2181. <bool name="Disabled">false</bool>
  2182. <Content name="LinkedSource"><null></null></Content>
  2183. <string name="Name">InstaWeld</string>
  2184. <string name="ScriptGuid"></string>
  2185. <ProtectedString name="Source"><![CDATA[local currentwelds = {}
  2186.  
  2187. function Weld(x,y)
  2188. local W = Instance.new("Weld")
  2189. W.Part0 = x
  2190. W.Part1 = y
  2191. local CJ = CFrame.new(x.Position)
  2192. local C0 = x.CFrame:inverse()*CJ
  2193. local C1 = y.CFrame:inverse()*CJ
  2194. W.C0 = C0
  2195. W.C1 = C1
  2196. W.Parent = x
  2197. currentwelds[#currentwelds+1] = W
  2198. end
  2199.  
  2200. function Get(A)
  2201. if A:IsA("BasePart") then
  2202. Weld(script.Parent.Handle, A)
  2203. A.Anchored = false
  2204. else
  2205. local C = A:GetChildren()
  2206. for i=1, #C do
  2207. Get(C[i])
  2208. end
  2209. end
  2210. end
  2211.  
  2212. function Finale()
  2213. currentwelds = {}
  2214. Get(script.Parent)
  2215. coroutine.resume(coroutine.create(function()
  2216. wait(0.1)
  2217. local toolparts = script.Parent:GetChildren()
  2218. for h = 1, #toolparts do
  2219. local c = toolparts[h]:GetChildren()
  2220. for j = 1, #c do
  2221. if c[j]:IsA("Weld") then
  2222. local stop = false
  2223. for k = 1, #currentwelds do
  2224. if c[j] == currentwelds[k] then
  2225. stop = true
  2226. end
  2227. end
  2228. if not stop then
  2229. c[j]:Destroy()
  2230. end
  2231. end
  2232. end
  2233. end
  2234. end))
  2235. end
  2236.  
  2237. script.Parent.Equipped:connect(Finale)
  2238. script.Parent.Unequipped:connect(Finale)
  2239. Finale()]]></ProtectedString>
  2240. </Properties>
  2241. </Item>
  2242. <Item class="Part" referent="RBX9BBEA4E7732F4ECB98918A2F58714076">
  2243. <Properties>
  2244. <bool name="Anchored">false</bool>
  2245. <float name="BackParamA">-0.5</float>
  2246. <float name="BackParamB">0.5</float>
  2247. <token name="BackSurface">0</token>
  2248. <token name="BackSurfaceInput">0</token>
  2249. <float name="BottomParamA">-0.5</float>
  2250. <float name="BottomParamB">0.5</float>
  2251. <token name="BottomSurface">0</token>
  2252. <token name="BottomSurfaceInput">0</token>
  2253. <int name="BrickColor">26</int>
  2254. <CoordinateFrame name="CFrame">
  2255. <X>-395.280273</X>
  2256. <Y>116.17511</Y>
  2257. <Z>-1342.4657</Z>
  2258. <R00>0.516997933</R00>
  2259. <R01>-0.108819142</R01>
  2260. <R02>-0.849042475</R02>
  2261. <R10>0.205965891</R10>
  2262. <R11>0.978559613</R11>
  2263. <R12>-2.8506638e-06</R12>
  2264. <R20>0.830838978</R20>
  2265. <R21>-0.174872026</R21>
  2266. <R22>0.528325915</R22>
  2267. </CoordinateFrame>
  2268. <bool name="CanCollide">false</bool>
  2269. <int name="CollisionGroupId">0</int>
  2270. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  2271. <PhysicalProperties name="CustomPhysicalProperties">
  2272. <CustomPhysics>false</CustomPhysics>
  2273. </PhysicalProperties>
  2274. <float name="Elasticity">0.5</float>
  2275. <float name="Friction">0.300000012</float>
  2276. <float name="FrontParamA">-0.5</float>
  2277. <float name="FrontParamB">0.5</float>
  2278. <token name="FrontSurface">0</token>
  2279. <token name="FrontSurfaceInput">0</token>
  2280. <float name="LeftParamA">-0.5</float>
  2281. <float name="LeftParamB">0.5</float>
  2282. <token name="LeftSurface">0</token>
  2283. <token name="LeftSurfaceInput">0</token>
  2284. <bool name="Locked">false</bool>
  2285. <token name="Material">256</token>
  2286. <string name="Name">Handle9</string>
  2287. <float name="Reflectance">0</float>
  2288. <float name="RightParamA">-0.5</float>
  2289. <float name="RightParamB">0.5</float>
  2290. <token name="RightSurface">0</token>
  2291. <token name="RightSurfaceInput">0</token>
  2292. <Vector3 name="RotVelocity">
  2293. <X>-1.07708771e-22</X>
  2294. <Y>0.000154457346</Y>
  2295. <Z>-1.07766124e-22</Z>
  2296. </Vector3>
  2297. <float name="TopParamA">-0.5</float>
  2298. <float name="TopParamB">0.5</float>
  2299. <token name="TopSurface">0</token>
  2300. <token name="TopSurfaceInput">0</token>
  2301. <float name="Transparency">1</float>
  2302. <Vector3 name="Velocity">
  2303. <X>6.79193254e-05</X>
  2304. <Y>0.00101435767</Y>
  2305. <Z>-9.85922525e-05</Z>
  2306. </Vector3>
  2307. <token name="formFactorRaw">0</token>
  2308. <token name="shape">1</token>
  2309. <Vector3 name="size">
  2310. <X>0.555434287</X>
  2311. <Y>1.11086905</Y>
  2312. <Z>1.11086953</Z>
  2313. </Vector3>
  2314. </Properties>
  2315. <Item class="SpecialMesh" referent="RBX93B54B193F3A41208FC596F6D50F1DBE">
  2316. <Properties>
  2317. <token name="LODX">2</token>
  2318. <token name="LODY">2</token>
  2319. <Content name="MeshId"><null></null></Content>
  2320. <token name="MeshType">2</token>
  2321. <string name="Name">Mesh</string>
  2322. <Vector3 name="Offset">
  2323. <X>0</X>
  2324. <Y>0</Y>
  2325. <Z>0</Z>
  2326. </Vector3>
  2327. <Vector3 name="Scale">
  2328. <X>0.273375034</X>
  2329. <Y>0.364500016</Y>
  2330. <Z>0.273375034</Z>
  2331. </Vector3>
  2332. <Content name="TextureId"><null></null></Content>
  2333. <Vector3 name="VertexColor">
  2334. <X>1</X>
  2335. <Y>1</Y>
  2336. <Z>1</Z>
  2337. </Vector3>
  2338. </Properties>
  2339. </Item>
  2340. </Item>
  2341. <Item class="Model" referent="RBXA0705E514E714D4F86B58046FCD0FB1F">
  2342. <Properties>
  2343. <CoordinateFrame name="ModelInPrimary">
  2344. <X>0</X>
  2345. <Y>0</Y>
  2346. <Z>0</Z>
  2347. <R00>1</R00>
  2348. <R01>0</R01>
  2349. <R02>0</R02>
  2350. <R10>0</R10>
  2351. <R11>1</R11>
  2352. <R12>0</R12>
  2353. <R20>0</R20>
  2354. <R21>0</R21>
  2355. <R22>1</R22>
  2356. </CoordinateFrame>
  2357. <string name="Name">&apos;kooma</string>
  2358. <Ref name="PrimaryPart">null</Ref>
  2359. </Properties>
  2360. </Item>
  2361. <Item class="Model" referent="RBX77DB3BB8BAC44D50825FAC176AA11FA0">
  2362. <Properties>
  2363. <CoordinateFrame name="ModelInPrimary">
  2364. <X>0</X>
  2365. <Y>0</Y>
  2366. <Z>0</Z>
  2367. <R00>1</R00>
  2368. <R01>0</R01>
  2369. <R02>0</R02>
  2370. <R10>0</R10>
  2371. <R11>1</R11>
  2372. <R12>0</R12>
  2373. <R20>0</R20>
  2374. <R21>0</R21>
  2375. <R22>1</R22>
  2376. </CoordinateFrame>
  2377. <string name="Name">bottom</string>
  2378. <Ref name="PrimaryPart">null</Ref>
  2379. </Properties>
  2380. </Item>
  2381. <Item class="Model" referent="RBXA6BD6C6A1ECC46A582C89B2818387DF9">
  2382. <Properties>
  2383. <CoordinateFrame name="ModelInPrimary">
  2384. <X>0</X>
  2385. <Y>0</Y>
  2386. <Z>0</Z>
  2387. <R00>1</R00>
  2388. <R01>0</R01>
  2389. <R02>0</R02>
  2390. <R10>0</R10>
  2391. <R11>1</R11>
  2392. <R12>0</R12>
  2393. <R20>0</R20>
  2394. <R21>0</R21>
  2395. <R22>1</R22>
  2396. </CoordinateFrame>
  2397. <string name="Name">top</string>
  2398. <Ref name="PrimaryPart">null</Ref>
  2399. </Properties>
  2400. </Item>
  2401. <Item class="Part" referent="RBXDA8294F6A0FA476BBBAF9B82ECD63C46">
  2402. <Properties>
  2403. <bool name="Anchored">false</bool>
  2404. <float name="BackParamA">-0.5</float>
  2405. <float name="BackParamB">0.5</float>
  2406. <token name="BackSurface">10</token>
  2407. <token name="BackSurfaceInput">0</token>
  2408. <float name="BottomParamA">-0.5</float>
  2409. <float name="BottomParamB">0.5</float>
  2410. <token name="BottomSurface">10</token>
  2411. <token name="BottomSurfaceInput">0</token>
  2412. <int name="BrickColor">26</int>
  2413. <CoordinateFrame name="CFrame">
  2414. <X>-394.897156</X>
  2415. <Y>116.571472</Y>
  2416. <Z>-1342.86523</Z>
  2417. <R00>0.108840927</R00>
  2418. <R01>0.848987818</R01>
  2419. <R02>0.517081618</R02>
  2420. <R10>-0.978556812</R10>
  2421. <R11>5.7304579e-23</R11>
  2422. <R12>0.205977216</R12>
  2423. <R20>0.17487219</R20>
  2424. <R21>-0.528412461</R21>
  2425. <R22>0.830783069</R22>
  2426. </CoordinateFrame>
  2427. <bool name="CanCollide">false</bool>
  2428. <int name="CollisionGroupId">0</int>
  2429. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  2430. <PhysicalProperties name="CustomPhysicalProperties">
  2431. <CustomPhysics>false</CustomPhysics>
  2432. </PhysicalProperties>
  2433. <float name="Elasticity">0.5</float>
  2434. <float name="Friction">0.300000012</float>
  2435. <float name="FrontParamA">-0.5</float>
  2436. <float name="FrontParamB">0.5</float>
  2437. <token name="FrontSurface">0</token>
  2438. <token name="FrontSurfaceInput">0</token>
  2439. <float name="LeftParamA">-0.5</float>
  2440. <float name="LeftParamB">0.5</float>
  2441. <token name="LeftSurface">0</token>
  2442. <token name="LeftSurfaceInput">0</token>
  2443. <bool name="Locked">false</bool>
  2444. <token name="Material">256</token>
  2445. <string name="Name">Handle</string>
  2446. <float name="Reflectance">0</float>
  2447. <float name="RightParamA">-0.5</float>
  2448. <float name="RightParamB">0.5</float>
  2449. <token name="RightSurface">0</token>
  2450. <token name="RightSurfaceInput">0</token>
  2451. <Vector3 name="RotVelocity">
  2452. <X>-1.07708771e-22</X>
  2453. <Y>0.000154457346</Y>
  2454. <Z>-1.07766124e-22</Z>
  2455. </Vector3>
  2456. <float name="TopParamA">-0.5</float>
  2457. <float name="TopParamB">0.5</float>
  2458. <token name="TopSurface">0</token>
  2459. <token name="TopSurfaceInput">0</token>
  2460. <float name="Transparency">1</float>
  2461. <Vector3 name="Velocity">
  2462. <X>6.20803621e-06</X>
  2463. <Y>0.00101435767</Y>
  2464. <Z>-0.000157767587</Z>
  2465. </Vector3>
  2466. <token name="formFactorRaw">3</token>
  2467. <token name="shape">1</token>
  2468. <Vector3 name="size">
  2469. <X>1.11086857</X>
  2470. <Y>3.8880415</Y>
  2471. <Z>1.11086953</Z>
  2472. </Vector3>
  2473. </Properties>
  2474. <Item class="Weld" referent="RBX0F209FCB41A942179987F69BF633F35C">
  2475. <Properties>
  2476. <CoordinateFrame name="C0">
  2477. <X>0</X>
  2478. <Y>0</Y>
  2479. <Z>0</Z>
  2480. <R00>0.188557938</R00>
  2481. <R01>-0.979176581</R01>
  2482. <R02>-0.0752293691</R02>
  2483. <R10>-0.370567679</R10>
  2484. <R11>2.60770321e-08</R11>
  2485. <R12>-0.928805709</R12>
  2486. <R20>0.909464717</R20>
  2487. <R21>0.203011319</R21>
  2488. <R22>-0.362851262</R22>
  2489. </CoordinateFrame>
  2490. <CoordinateFrame name="C1">
  2491. <X>-0.0110778809</X>
  2492. <Y>-0.830803871</Y>
  2493. <Z>-0.0526505709</Z>
  2494. <R00>0.18857123</R00>
  2495. <R01>-0.979173422</R01>
  2496. <R02>-0.0752388015</R02>
  2497. <R10>-0.370556235</R10>
  2498. <R11>6.60421983e-06</R11>
  2499. <R12>-0.928810537</R12>
  2500. <R20>0.909466922</R20>
  2501. <R21>0.203027219</R21>
  2502. <R22>-0.362837583</R22>
  2503. </CoordinateFrame>
  2504. <string name="Name">Weld</string>
  2505. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  2506. <Ref name="Part1">RBXC2F2362FE4EC4C59BEB0B3132C67DEB4</Ref>
  2507. </Properties>
  2508. </Item>
  2509. <Item class="Weld" referent="RBXAF5A9CFD584C4576BF7FB2D659DFEE92">
  2510. <Properties>
  2511. <CoordinateFrame name="C0">
  2512. <X>0</X>
  2513. <Y>0</Y>
  2514. <Z>0</Z>
  2515. <R00>0.188557938</R00>
  2516. <R01>-0.979176581</R01>
  2517. <R02>-0.0752293691</R02>
  2518. <R10>-0.370567679</R10>
  2519. <R11>2.60770321e-08</R11>
  2520. <R12>-0.928805709</R12>
  2521. <R20>0.909464717</R20>
  2522. <R21>0.203011319</R21>
  2523. <R22>-0.362851262</R22>
  2524. </CoordinateFrame>
  2525. <CoordinateFrame name="C1">
  2526. <X>0.748256683</X>
  2527. <Y>0.384073615</Y>
  2528. <Z>-0.0521510839</Z>
  2529. <R00>0.18857123</R00>
  2530. <R01>-0.979173422</R01>
  2531. <R02>-0.0752388015</R02>
  2532. <R10>-0.370556235</R10>
  2533. <R11>6.60421983e-06</R11>
  2534. <R12>-0.928810537</R12>
  2535. <R20>0.909466922</R20>
  2536. <R21>0.203027219</R21>
  2537. <R22>-0.362837583</R22>
  2538. </CoordinateFrame>
  2539. <string name="Name">Weld</string>
  2540. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  2541. <Ref name="Part1">RBX7A619EA07A0E426B9672E41906F48B2D</Ref>
  2542. </Properties>
  2543. </Item>
  2544. <Item class="Sound" referent="RBX109041675A7A4BC7AE7EF0AF4D875DC7">
  2545. <Properties>
  2546. <float name="EmitterSize">10</float>
  2547. <bool name="Looped">false</bool>
  2548. <string name="Name">IK</string>
  2549. <bool name="PlayOnRemove">false</bool>
  2550. <float name="PlaybackSpeed">0.699999988</float>
  2551. <bool name="Playing">false</bool>
  2552. <token name="RollOffMode">0</token>
  2553. <Ref name="SoundGroup">null</Ref>
  2554. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=69935389</url></Content>
  2555. <double name="TimePosition">0</double>
  2556. <float name="Volume">1</float>
  2557. <float name="xmlRead_MaxDistance_3">10000</float>
  2558. </Properties>
  2559. </Item>
  2560. <Item class="SpecialMesh" referent="RBX4EE61A7CEBC04FB2869C14B9D01259B8">
  2561. <Properties>
  2562. <token name="LODX">2</token>
  2563. <token name="LODY">2</token>
  2564. <Content name="MeshId"><null></null></Content>
  2565. <token name="MeshType">0</token>
  2566. <string name="Name">Mesh</string>
  2567. <Vector3 name="Offset">
  2568. <X>0</X>
  2569. <Y>0</Y>
  2570. <Z>0</Z>
  2571. </Vector3>
  2572. <Vector3 name="Scale">
  2573. <X>0.0728999972</X>
  2574. <Y>0.382724971</Y>
  2575. <Z>0.0728999972</Z>
  2576. </Vector3>
  2577. <Content name="TextureId"><null></null></Content>
  2578. <Vector3 name="VertexColor">
  2579. <X>1</X>
  2580. <Y>1</Y>
  2581. <Z>1</Z>
  2582. </Vector3>
  2583. </Properties>
  2584. </Item>
  2585. <Item class="Sound" referent="RBX93132E33DB004C129D47585D7DDE2CE8">
  2586. <Properties>
  2587. <float name="EmitterSize">10</float>
  2588. <bool name="Looped">false</bool>
  2589. <string name="Name">Crash</string>
  2590. <bool name="PlayOnRemove">false</bool>
  2591. <float name="PlaybackSpeed">1</float>
  2592. <bool name="Playing">false</bool>
  2593. <token name="RollOffMode">0</token>
  2594. <Ref name="SoundGroup">null</Ref>
  2595. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=10730819</url></Content>
  2596. <double name="TimePosition">0</double>
  2597. <float name="Volume">1</float>
  2598. <float name="xmlRead_MaxDistance_3">10000</float>
  2599. </Properties>
  2600. </Item>
  2601. <Item class="Sound" referent="RBX7BC8899117B1460C9D7729C4D614231B">
  2602. <Properties>
  2603. <float name="EmitterSize">10</float>
  2604. <bool name="Looped">false</bool>
  2605. <string name="Name">CSlash</string>
  2606. <bool name="PlayOnRemove">false</bool>
  2607. <float name="PlaybackSpeed">0.25</float>
  2608. <bool name="Playing">false</bool>
  2609. <token name="RollOffMode">0</token>
  2610. <Ref name="SoundGroup">null</Ref>
  2611. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=46153268</url></Content>
  2612. <double name="TimePosition">0</double>
  2613. <float name="Volume">1</float>
  2614. <float name="xmlRead_MaxDistance_3">10000</float>
  2615. </Properties>
  2616. </Item>
  2617. <Item class="Sound" referent="RBX8AEF259FD3BB4ECFBB06411AC18CE319">
  2618. <Properties>
  2619. <float name="EmitterSize">10</float>
  2620. <bool name="Looped">false</bool>
  2621. <string name="Name">Slash</string>
  2622. <bool name="PlayOnRemove">false</bool>
  2623. <float name="PlaybackSpeed">0.649999976</float>
  2624. <bool name="Playing">false</bool>
  2625. <token name="RollOffMode">0</token>
  2626. <Ref name="SoundGroup">null</Ref>
  2627. <Content name="SoundId"><url>http://roblox.com/asset/?id=10209645</url></Content>
  2628. <double name="TimePosition">0</double>
  2629. <float name="Volume">1</float>
  2630. <float name="xmlRead_MaxDistance_3">10000</float>
  2631. </Properties>
  2632. </Item>
  2633. <Item class="Sound" referent="RBXFE67F0005E8443668384CA9F7FA05C54">
  2634. <Properties>
  2635. <float name="EmitterSize">10</float>
  2636. <bool name="Looped">false</bool>
  2637. <string name="Name">S2</string>
  2638. <bool name="PlayOnRemove">false</bool>
  2639. <float name="PlaybackSpeed">1</float>
  2640. <bool name="Playing">false</bool>
  2641. <token name="RollOffMode">0</token>
  2642. <Ref name="SoundGroup">null</Ref>
  2643. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=60619309</url></Content>
  2644. <double name="TimePosition">0</double>
  2645. <float name="Volume">1</float>
  2646. <float name="xmlRead_MaxDistance_3">10000</float>
  2647. </Properties>
  2648. </Item>
  2649. <Item class="Sound" referent="RBX89730AFEEAEA4B1B9439D3282BFDD219">
  2650. <Properties>
  2651. <float name="EmitterSize">10</float>
  2652. <bool name="Looped">false</bool>
  2653. <string name="Name">S4</string>
  2654. <bool name="PlayOnRemove">false</bool>
  2655. <float name="PlaybackSpeed">0.5</float>
  2656. <bool name="Playing">false</bool>
  2657. <token name="RollOffMode">0</token>
  2658. <Ref name="SoundGroup">null</Ref>
  2659. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=60661796 </url></Content>
  2660. <double name="TimePosition">0</double>
  2661. <float name="Volume">1</float>
  2662. <float name="xmlRead_MaxDistance_3">10000</float>
  2663. </Properties>
  2664. </Item>
  2665. <Item class="Sound" referent="RBX929DD06AA7114606B5C9EAF8289613CD">
  2666. <Properties>
  2667. <float name="EmitterSize">10</float>
  2668. <bool name="Looped">false</bool>
  2669. <string name="Name">S3</string>
  2670. <bool name="PlayOnRemove">false</bool>
  2671. <float name="PlaybackSpeed">1</float>
  2672. <bool name="Playing">false</bool>
  2673. <token name="RollOffMode">0</token>
  2674. <Ref name="SoundGroup">null</Ref>
  2675. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=60619326</url></Content>
  2676. <double name="TimePosition">0</double>
  2677. <float name="Volume">1</float>
  2678. <float name="xmlRead_MaxDistance_3">10000</float>
  2679. </Properties>
  2680. </Item>
  2681. <Item class="Sound" referent="RBXBA87D38A7E6248AAB545B5ABDD2953AB">
  2682. <Properties>
  2683. <float name="EmitterSize">10</float>
  2684. <bool name="Looped">false</bool>
  2685. <string name="Name">Screech</string>
  2686. <bool name="PlayOnRemove">false</bool>
  2687. <float name="PlaybackSpeed">1.20000005</float>
  2688. <bool name="Playing">false</bool>
  2689. <token name="RollOffMode">0</token>
  2690. <Ref name="SoundGroup">null</Ref>
  2691. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=51322486</url></Content>
  2692. <double name="TimePosition">0</double>
  2693. <float name="Volume">1</float>
  2694. <float name="xmlRead_MaxDistance_3">10000</float>
  2695. </Properties>
  2696. </Item>
  2697. <Item class="Sound" referent="RBX1AC15ED03DC94F1294AE7F68FF961810">
  2698. <Properties>
  2699. <float name="EmitterSize">10</float>
  2700. <bool name="Looped">false</bool>
  2701. <string name="Name">MetalClash</string>
  2702. <bool name="PlayOnRemove">false</bool>
  2703. <float name="PlaybackSpeed">0.300000012</float>
  2704. <bool name="Playing">false</bool>
  2705. <token name="RollOffMode">0</token>
  2706. <Ref name="SoundGroup">null</Ref>
  2707. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=62339698 </url></Content>
  2708. <double name="TimePosition">0</double>
  2709. <float name="Volume">1</float>
  2710. <float name="xmlRead_MaxDistance_3">10000</float>
  2711. </Properties>
  2712. </Item>
  2713. <Item class="Sound" referent="RBXB053EA42AA1C43059632D6A2FEA17F9F">
  2714. <Properties>
  2715. <float name="EmitterSize">10</float>
  2716. <bool name="Looped">false</bool>
  2717. <string name="Name">Smack</string>
  2718. <bool name="PlayOnRemove">false</bool>
  2719. <float name="PlaybackSpeed">0.5</float>
  2720. <bool name="Playing">false</bool>
  2721. <token name="RollOffMode">0</token>
  2722. <Ref name="SoundGroup">null</Ref>
  2723. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=46153268</url></Content>
  2724. <double name="TimePosition">0</double>
  2725. <float name="Volume">1</float>
  2726. <float name="xmlRead_MaxDistance_3">10000</float>
  2727. </Properties>
  2728. </Item>
  2729. <Item class="Sound" referent="RBXC657908F70B24004938CBE846A92584C">
  2730. <Properties>
  2731. <float name="EmitterSize">10</float>
  2732. <bool name="Looped">false</bool>
  2733. <string name="Name">QSlash</string>
  2734. <bool name="PlayOnRemove">false</bool>
  2735. <float name="PlaybackSpeed">0.400000006</float>
  2736. <bool name="Playing">false</bool>
  2737. <token name="RollOffMode">0</token>
  2738. <Ref name="SoundGroup">null</Ref>
  2739. <Content name="SoundId"><url>rbxasset://sounds/swordslash.wav</url></Content>
  2740. <double name="TimePosition">0</double>
  2741. <float name="Volume">1</float>
  2742. <float name="xmlRead_MaxDistance_3">10000</float>
  2743. </Properties>
  2744. </Item>
  2745. <Item class="Sound" referent="RBX71CFDA2D0D054DF294B3681E0F65C40E">
  2746. <Properties>
  2747. <float name="EmitterSize">10</float>
  2748. <bool name="Looped">false</bool>
  2749. <string name="Name">Slash2</string>
  2750. <bool name="PlayOnRemove">false</bool>
  2751. <float name="PlaybackSpeed">0.600000024</float>
  2752. <bool name="Playing">false</bool>
  2753. <token name="RollOffMode">0</token>
  2754. <Ref name="SoundGroup">null</Ref>
  2755. <Content name="SoundId"><url>rbxasset://sounds/swordlunge.wav</url></Content>
  2756. <double name="TimePosition">0</double>
  2757. <float name="Volume">1</float>
  2758. <float name="xmlRead_MaxDistance_3">10000</float>
  2759. </Properties>
  2760. </Item>
  2761. <Item class="Sound" referent="RBXBF3DB5F598964F6A8D42E65DFFBC91B9">
  2762. <Properties>
  2763. <float name="EmitterSize">10</float>
  2764. <bool name="Looped">false</bool>
  2765. <string name="Name">BaneSlash1</string>
  2766. <bool name="PlayOnRemove">false</bool>
  2767. <float name="PlaybackSpeed">0.264999986</float>
  2768. <bool name="Playing">false</bool>
  2769. <token name="RollOffMode">0</token>
  2770. <Ref name="SoundGroup">null</Ref>
  2771. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=28144425</url></Content>
  2772. <double name="TimePosition">0</double>
  2773. <float name="Volume">1</float>
  2774. <float name="xmlRead_MaxDistance_3">10000</float>
  2775. </Properties>
  2776. </Item>
  2777. <Item class="Sound" referent="RBX825A6002E5144C50BA05344FF7723F8D">
  2778. <Properties>
  2779. <float name="EmitterSize">10</float>
  2780. <bool name="Looped">false</bool>
  2781. <string name="Name">Ominent</string>
  2782. <bool name="PlayOnRemove">false</bool>
  2783. <float name="PlaybackSpeed">0.5</float>
  2784. <bool name="Playing">false</bool>
  2785. <token name="RollOffMode">0</token>
  2786. <Ref name="SoundGroup">null</Ref>
  2787. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=28257433</url></Content>
  2788. <double name="TimePosition">0</double>
  2789. <float name="Volume">1</float>
  2790. <float name="xmlRead_MaxDistance_3">10000</float>
  2791. </Properties>
  2792. </Item>
  2793. <Item class="Sound" referent="RBX25FABF615E6D4EFEBB9E72F53C25FE8B">
  2794. <Properties>
  2795. <float name="EmitterSize">10</float>
  2796. <bool name="Looped">false</bool>
  2797. <string name="Name">RoarSound</string>
  2798. <bool name="PlayOnRemove">false</bool>
  2799. <float name="PlaybackSpeed">0</float>
  2800. <bool name="Playing">false</bool>
  2801. <token name="RollOffMode">0</token>
  2802. <Ref name="SoundGroup">null</Ref>
  2803. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=63719813 </url></Content>
  2804. <double name="TimePosition">0</double>
  2805. <float name="Volume">1</float>
  2806. <float name="xmlRead_MaxDistance_3">10000</float>
  2807. </Properties>
  2808. </Item>
  2809. <Item class="Sound" referent="RBX371A1393FC6F463EB236B314E36895E3">
  2810. <Properties>
  2811. <float name="EmitterSize">10</float>
  2812. <bool name="Looped">false</bool>
  2813. <string name="Name">NFE</string>
  2814. <bool name="PlayOnRemove">false</bool>
  2815. <float name="PlaybackSpeed">0.300000012</float>
  2816. <bool name="Playing">false</bool>
  2817. <token name="RollOffMode">0</token>
  2818. <Ref name="SoundGroup">null</Ref>
  2819. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=2697431</url></Content>
  2820. <double name="TimePosition">0</double>
  2821. <float name="Volume">1</float>
  2822. <float name="xmlRead_MaxDistance_3">10000</float>
  2823. </Properties>
  2824. </Item>
  2825. <Item class="Sound" referent="RBX27CB4FA9FF1840C9B989097529D63F8B">
  2826. <Properties>
  2827. <float name="EmitterSize">10</float>
  2828. <bool name="Looped">false</bool>
  2829. <string name="Name">GETB</string>
  2830. <bool name="PlayOnRemove">false</bool>
  2831. <float name="PlaybackSpeed">0.5</float>
  2832. <bool name="Playing">false</bool>
  2833. <token name="RollOffMode">0</token>
  2834. <Ref name="SoundGroup">null</Ref>
  2835. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=55634401</url></Content>
  2836. <double name="TimePosition">0</double>
  2837. <float name="Volume">1</float>
  2838. <float name="xmlRead_MaxDistance_3">10000</float>
  2839. </Properties>
  2840. </Item>
  2841. <Item class="Sound" referent="RBX3EE481EDC0404A5B8854A845077F0529">
  2842. <Properties>
  2843. <float name="EmitterSize">10</float>
  2844. <bool name="Looped">false</bool>
  2845. <string name="Name">GETBE1</string>
  2846. <bool name="PlayOnRemove">false</bool>
  2847. <float name="PlaybackSpeed">0.400000006</float>
  2848. <bool name="Playing">false</bool>
  2849. <token name="RollOffMode">0</token>
  2850. <Ref name="SoundGroup">null</Ref>
  2851. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=2233908</url></Content>
  2852. <double name="TimePosition">0</double>
  2853. <float name="Volume">1</float>
  2854. <float name="xmlRead_MaxDistance_3">10000</float>
  2855. </Properties>
  2856. </Item>
  2857. <Item class="Sound" referent="RBXEF447E7F853945BAB8FDD75E0CEE0005">
  2858. <Properties>
  2859. <float name="EmitterSize">10</float>
  2860. <bool name="Looped">false</bool>
  2861. <string name="Name">GF</string>
  2862. <bool name="PlayOnRemove">false</bool>
  2863. <float name="PlaybackSpeed">1.5</float>
  2864. <bool name="Playing">false</bool>
  2865. <token name="RollOffMode">0</token>
  2866. <Ref name="SoundGroup">null</Ref>
  2867. <Content name="SoundId"><url>http://www.roblox.com/asset/?id=48618802 </url></Content>
  2868. <double name="TimePosition">0</double>
  2869. <float name="Volume">1</float>
  2870. <float name="xmlRead_MaxDistance_3">10000</float>
  2871. </Properties>
  2872. </Item>
  2873. <Item class="Weld" referent="RBX48B4DA7BFEE54354B323ACF2EAA52428">
  2874. <Properties>
  2875. <CoordinateFrame name="C0">
  2876. <X>0</X>
  2877. <Y>0</Y>
  2878. <Z>0</Z>
  2879. <R00>0.188557938</R00>
  2880. <R01>-0.979176581</R01>
  2881. <R02>-0.0752293691</R02>
  2882. <R10>-0.370567679</R10>
  2883. <R11>2.60770321e-08</R11>
  2884. <R12>-0.928805709</R12>
  2885. <R20>0.909464717</R20>
  2886. <R21>0.203011319</R21>
  2887. <R22>-0.362851262</R22>
  2888. </CoordinateFrame>
  2889. <CoordinateFrame name="C1">
  2890. <X>-0.0112643242</X>
  2891. <Y>0.9912678</Y>
  2892. <Z>-0.0516872406</Z>
  2893. <R00>0.188565657</R00>
  2894. <R01>-0.979184866</R01>
  2895. <R02>-0.0751011893</R02>
  2896. <R10>-0.370373011</R10>
  2897. <R11>-8.09591147e-05</R11>
  2898. <R12>-0.928883672</R12>
  2899. <R20>0.909542739</R20>
  2900. <R21>0.202971071</R21>
  2901. <R22>-0.362678975</R22>
  2902. </CoordinateFrame>
  2903. <string name="Name">Weld</string>
  2904. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  2905. <Ref name="Part1">RBX7B59F9DD643C44619E1948C9595D67A7</Ref>
  2906. </Properties>
  2907. </Item>
  2908. <Item class="Weld" referent="RBX4958C69BB04E4B5E92D56A7C1ED98E76">
  2909. <Properties>
  2910. <CoordinateFrame name="C0">
  2911. <X>0</X>
  2912. <Y>0</Y>
  2913. <Z>0</Z>
  2914. <R00>0.188557938</R00>
  2915. <R01>-0.979176581</R01>
  2916. <R02>-0.0752293691</R02>
  2917. <R10>-0.370567679</R10>
  2918. <R11>2.60770321e-08</R11>
  2919. <R12>-0.928805709</R12>
  2920. <R20>0.909464717</R20>
  2921. <R21>0.203011319</R21>
  2922. <R22>-0.362851262</R22>
  2923. </CoordinateFrame>
  2924. <CoordinateFrame name="C1">
  2925. <X>-0.0516928434</X>
  2926. <Y>-0.416040897</Y>
  2927. <Z>0.839772582</Z>
  2928. <R00>0.909525752</R00>
  2929. <R01>0.20312269</R01>
  2930. <R02>-0.362636358</R02>
  2931. <R10>0.188668132</R10>
  2932. <R11>-0.979153633</R11>
  2933. <R12>-0.0752535909</R12>
  2934. <R20>-0.370362282</R20>
  2935. <R21>2.72784546e-05</R21>
  2936. <R22>-0.928887963</R22>
  2937. </CoordinateFrame>
  2938. <string name="Name">Weld</string>
  2939. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  2940. <Ref name="Part1">RBXF480C650C56B457F8AE59A7A62E29CD9</Ref>
  2941. </Properties>
  2942. </Item>
  2943. <Item class="Weld" referent="RBXA2DE6FEED3EC4738B6875181B2433EAB">
  2944. <Properties>
  2945. <CoordinateFrame name="C0">
  2946. <X>0</X>
  2947. <Y>0</Y>
  2948. <Z>0</Z>
  2949. <R00>0.188557938</R00>
  2950. <R01>-0.979176581</R01>
  2951. <R02>-0.0752293691</R02>
  2952. <R10>-0.370567679</R10>
  2953. <R11>2.60770321e-08</R11>
  2954. <R12>-0.928805709</R12>
  2955. <R20>0.909464717</R20>
  2956. <R21>0.203011319</R21>
  2957. <R22>-0.362851262</R22>
  2958. </CoordinateFrame>
  2959. <CoordinateFrame name="C1">
  2960. <X>-0.112107277</X>
  2961. <Y>0.839700043</Y>
  2962. <Z>-0.0514677763</Z>
  2963. <R00>0.188546821</R00>
  2964. <R01>-0.979173601</R01>
  2965. <R02>-0.0752948299</R02>
  2966. <R10>-0.370512217</R10>
  2967. <R11>7.87652971e-05</R11>
  2968. <R12>-0.92882812</R12>
  2969. <R20>0.90948987</R20>
  2970. <R21>0.203025341</R21>
  2971. <R22>-0.362781078</R22>
  2972. </CoordinateFrame>
  2973. <string name="Name">Weld</string>
  2974. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  2975. <Ref name="Part1">RBX2CBEC5BC00324E4B82FF7272F0213AC3</Ref>
  2976. </Properties>
  2977. </Item>
  2978. <Item class="Weld" referent="RBXF450A55C787B48D9BD5740D1CCF1D253">
  2979. <Properties>
  2980. <CoordinateFrame name="C0">
  2981. <X>0</X>
  2982. <Y>0</Y>
  2983. <Z>0</Z>
  2984. <R00>0.188557938</R00>
  2985. <R01>-0.979176581</R01>
  2986. <R02>-0.0752293691</R02>
  2987. <R10>-0.370567679</R10>
  2988. <R11>2.60770321e-08</R11>
  2989. <R12>-0.928805709</R12>
  2990. <R20>0.909464717</R20>
  2991. <R21>0.203011319</R21>
  2992. <R22>-0.362851262</R22>
  2993. </CoordinateFrame>
  2994. <CoordinateFrame name="C1">
  2995. <X>-0.0110669136</X>
  2996. <Y>-0.830750704</Y>
  2997. <Z>-0.052534461</Z>
  2998. <R00>0.188546821</R00>
  2999. <R01>-0.979173601</R01>
  3000. <R02>-0.0752948299</R02>
  3001. <R10>-0.370512217</R10>
  3002. <R11>7.87652971e-05</R11>
  3003. <R12>-0.92882812</R12>
  3004. <R20>0.90948987</R20>
  3005. <R21>0.203025341</R21>
  3006. <R22>-0.362781078</R22>
  3007. </CoordinateFrame>
  3008. <string name="Name">Weld</string>
  3009. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3010. <Ref name="Part1">RBX984DD87DC1F24DEA9AE00C917E5B7F40</Ref>
  3011. </Properties>
  3012. </Item>
  3013. <Item class="Weld" referent="RBXBAF9B8CC0C94430E979068EDEED982B4">
  3014. <Properties>
  3015. <CoordinateFrame name="C0">
  3016. <X>0</X>
  3017. <Y>0</Y>
  3018. <Z>0</Z>
  3019. <R00>0.188557938</R00>
  3020. <R01>-0.979176581</R01>
  3021. <R02>-0.0752293691</R02>
  3022. <R10>-0.370567679</R10>
  3023. <R11>2.60770321e-08</R11>
  3024. <R12>-0.928805709</R12>
  3025. <R20>0.909464717</R20>
  3026. <R21>0.203011319</R21>
  3027. <R22>-0.362851262</R22>
  3028. </CoordinateFrame>
  3029. <CoordinateFrame name="C1">
  3030. <X>-0.0522195101</X>
  3031. <Y>-0.748323441</Y>
  3032. <Z>-0.232570827</Z>
  3033. <R00>0.909517705</R00>
  3034. <R01>0.202938259</R01>
  3035. <R02>-0.362760067</R02>
  3036. <R10>-0.188475087</R10>
  3037. <R11>0.97919184</R11>
  3038. <R12>0.0752398297</R12>
  3039. <R20>0.370480508</R20>
  3040. <R21>-6.08220653e-05</R21>
  3041. <R22>0.928840756</R22>
  3042. </CoordinateFrame>
  3043. <string name="Name">Weld</string>
  3044. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3045. <Ref name="Part1">RBXF087D6B480EF46739FF262EE50573936</Ref>
  3046. </Properties>
  3047. </Item>
  3048. <Item class="Weld" referent="RBXDDD3593F15EF40ACA8A4D39C849B4748">
  3049. <Properties>
  3050. <CoordinateFrame name="C0">
  3051. <X>0</X>
  3052. <Y>0</Y>
  3053. <Z>0</Z>
  3054. <R00>0.188557938</R00>
  3055. <R01>-0.979176581</R01>
  3056. <R02>-0.0752293691</R02>
  3057. <R10>-0.370567679</R10>
  3058. <R11>2.60770321e-08</R11>
  3059. <R12>-0.928805709</R12>
  3060. <R20>0.909464717</R20>
  3061. <R21>0.203011319</R21>
  3062. <R22>-0.362851262</R22>
  3063. </CoordinateFrame>
  3064. <CoordinateFrame name="C1">
  3065. <X>-0.0110964775</X>
  3066. <Y>0.789063513</Y>
  3067. <Z>-0.0516511202</Z>
  3068. <R00>0.18857123</R00>
  3069. <R01>-0.979173422</R01>
  3070. <R02>-0.0752388015</R02>
  3071. <R10>-0.370556235</R10>
  3072. <R11>6.60421983e-06</R11>
  3073. <R12>-0.928810537</R12>
  3074. <R20>0.909466922</R20>
  3075. <R21>0.203027219</R21>
  3076. <R22>-0.362837583</R22>
  3077. </CoordinateFrame>
  3078. <string name="Name">Weld</string>
  3079. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3080. <Ref name="Part1">RBX776383161EA545BA8FF23E94FDE71790</Ref>
  3081. </Properties>
  3082. </Item>
  3083. <Item class="Weld" referent="RBXDC164B93845F4F059C57807B1B66367B">
  3084. <Properties>
  3085. <CoordinateFrame name="C0">
  3086. <X>0</X>
  3087. <Y>0</Y>
  3088. <Z>0</Z>
  3089. <R00>0.188557938</R00>
  3090. <R01>-0.979176581</R01>
  3091. <R02>-0.0752293691</R02>
  3092. <R10>-0.370567679</R10>
  3093. <R11>2.60770321e-08</R11>
  3094. <R12>-0.928805709</R12>
  3095. <R20>0.909464717</R20>
  3096. <R21>0.203011319</R21>
  3097. <R22>-0.362851262</R22>
  3098. </CoordinateFrame>
  3099. <CoordinateFrame name="C1">
  3100. <X>0.0521388054</X>
  3101. <Y>-1.85798836</Y>
  3102. <Z>0.566208839</Z>
  3103. <R00>-0.909648955</R00>
  3104. <R01>-0.202997297</R01>
  3105. <R02>0.362397641</R02>
  3106. <R10>0.370166123</R10>
  3107. <R11>-0.000326851557</R11>
  3108. <R12>0.928965926</R12>
  3109. <R20>-0.188458934</R20>
  3110. <R21>0.979179621</R21>
  3111. <R22>0.0754398853</R22>
  3112. </CoordinateFrame>
  3113. <string name="Name">Weld</string>
  3114. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3115. <Ref name="Part1">RBXEA1C193BE61E4ABB87934670B35561B9</Ref>
  3116. </Properties>
  3117. </Item>
  3118. <Item class="Weld" referent="RBXCBBB97818D6641FD8B3192564072CC45">
  3119. <Properties>
  3120. <CoordinateFrame name="C0">
  3121. <X>0</X>
  3122. <Y>0</Y>
  3123. <Z>0</Z>
  3124. <R00>0.188557938</R00>
  3125. <R01>-0.979176581</R01>
  3126. <R02>-0.0752293691</R02>
  3127. <R10>-0.370567679</R10>
  3128. <R11>2.60770321e-08</R11>
  3129. <R12>-0.928805709</R12>
  3130. <R20>0.909464717</R20>
  3131. <R21>0.203011319</R21>
  3132. <R22>-0.362851262</R22>
  3133. </CoordinateFrame>
  3134. <CoordinateFrame name="C1">
  3135. <X>0</X>
  3136. <Y>0</Y>
  3137. <Z>0</Z>
  3138. <R00>0.188557938</R00>
  3139. <R01>-0.979176581</R01>
  3140. <R02>-0.0752293691</R02>
  3141. <R10>-0.370567679</R10>
  3142. <R11>2.60770321e-08</R11>
  3143. <R12>-0.928805709</R12>
  3144. <R20>0.909464717</R20>
  3145. <R21>0.203011319</R21>
  3146. <R22>-0.362851262</R22>
  3147. </CoordinateFrame>
  3148. <string name="Name">Weld</string>
  3149. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3150. <Ref name="Part1">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3151. </Properties>
  3152. </Item>
  3153. <Item class="Weld" referent="RBX4EB2DF7ECF3D47A9A16359863C3B151F">
  3154. <Properties>
  3155. <CoordinateFrame name="C0">
  3156. <X>0</X>
  3157. <Y>0</Y>
  3158. <Z>0</Z>
  3159. <R00>0.188557938</R00>
  3160. <R01>-0.979176581</R01>
  3161. <R02>-0.0752293691</R02>
  3162. <R10>-0.370567679</R10>
  3163. <R11>2.60770321e-08</R11>
  3164. <R12>-0.928805709</R12>
  3165. <R20>0.909464717</R20>
  3166. <R21>0.203011319</R21>
  3167. <R22>-0.362851262</R22>
  3168. </CoordinateFrame>
  3169. <CoordinateFrame name="C1">
  3170. <X>-0.011030674</X>
  3171. <Y>0.789059997</Y>
  3172. <Z>-0.0516204834</Z>
  3173. <R00>0.188546821</R00>
  3174. <R01>-0.979173601</R01>
  3175. <R02>-0.0752948299</R02>
  3176. <R10>-0.370512217</R10>
  3177. <R11>7.87652971e-05</R11>
  3178. <R12>-0.92882812</R12>
  3179. <R20>0.90948987</R20>
  3180. <R21>0.203025341</R21>
  3181. <R22>-0.362781078</R22>
  3182. </CoordinateFrame>
  3183. <string name="Name">Weld</string>
  3184. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3185. <Ref name="Part1">RBX536880BE605F4481A2B10FCDFB7B7CA7</Ref>
  3186. </Properties>
  3187. </Item>
  3188. <Item class="Weld" referent="RBXE0DBD34E2278429B8BA8A4705BA0DF48">
  3189. <Properties>
  3190. <CoordinateFrame name="C0">
  3191. <X>0</X>
  3192. <Y>0</Y>
  3193. <Z>0</Z>
  3194. <R00>0.188557938</R00>
  3195. <R01>-0.979176581</R01>
  3196. <R02>-0.0752293691</R02>
  3197. <R10>-0.370567679</R10>
  3198. <R11>2.60770321e-08</R11>
  3199. <R12>-0.928805709</R12>
  3200. <R20>0.909464717</R20>
  3201. <R21>0.203011319</R21>
  3202. <R22>-0.362851262</R22>
  3203. </CoordinateFrame>
  3204. <CoordinateFrame name="C1">
  3205. <X>-0.01101017</X>
  3206. <Y>1.90284228</Y>
  3207. <Z>-0.0514255762</Z>
  3208. <R00>0.188546821</R00>
  3209. <R01>-0.979173601</R01>
  3210. <R02>-0.0752948299</R02>
  3211. <R10>-0.370512217</R10>
  3212. <R11>7.87652971e-05</R11>
  3213. <R12>-0.92882812</R12>
  3214. <R20>0.90948987</R20>
  3215. <R21>0.203025341</R21>
  3216. <R22>-0.362781078</R22>
  3217. </CoordinateFrame>
  3218. <string name="Name">Weld</string>
  3219. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3220. <Ref name="Part1">RBX4BD6069279C64B99A4600536BD0B563C</Ref>
  3221. </Properties>
  3222. </Item>
  3223. <Item class="Weld" referent="RBX0BBA3CDD880E4B1C91575092670BB977">
  3224. <Properties>
  3225. <CoordinateFrame name="C0">
  3226. <X>0</X>
  3227. <Y>0</Y>
  3228. <Z>0</Z>
  3229. <R00>0.188557938</R00>
  3230. <R01>-0.979176581</R01>
  3231. <R02>-0.0752293691</R02>
  3232. <R10>-0.370567679</R10>
  3233. <R11>2.60770321e-08</R11>
  3234. <R12>-0.928805709</R12>
  3235. <R20>0.909464717</R20>
  3236. <R21>0.203011319</R21>
  3237. <R22>-0.362851262</R22>
  3238. </CoordinateFrame>
  3239. <CoordinateFrame name="C1">
  3240. <X>2.8160162</X>
  3241. <Y>-0.78837347</Y>
  3242. <Z>-0.0532282591</Z>
  3243. <R00>-0.410243124</R00>
  3244. <R01>0.302555501</R01>
  3245. <R02>-0.860326409</R02>
  3246. <R10>-0.0651614591</R10>
  3247. <R11>0.931229174</R11>
  3248. <R12>0.358562261</R12>
  3249. <R20>0.909645915</R20>
  3250. <R21>0.203157917</R21>
  3251. <R22>-0.362315387</R22>
  3252. </CoordinateFrame>
  3253. <string name="Name">Weld</string>
  3254. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3255. <Ref name="Part1">RBX51ED0D6508824BA1A4EBF3C58E018A3E</Ref>
  3256. </Properties>
  3257. </Item>
  3258. <Item class="Weld" referent="RBX81CCE204CDA84C198ABE2A12C78B5478">
  3259. <Properties>
  3260. <CoordinateFrame name="C0">
  3261. <X>0</X>
  3262. <Y>0</Y>
  3263. <Z>0</Z>
  3264. <R00>0.188557938</R00>
  3265. <R01>-0.979176581</R01>
  3266. <R02>-0.0752293691</R02>
  3267. <R10>-0.370567679</R10>
  3268. <R11>2.60770321e-08</R11>
  3269. <R12>-0.928805709</R12>
  3270. <R20>0.909464717</R20>
  3271. <R21>0.203011319</R21>
  3272. <R22>-0.362851262</R22>
  3273. </CoordinateFrame>
  3274. <CoordinateFrame name="C1">
  3275. <X>-0.0114269257</X>
  3276. <Y>-0.0521315336</Y>
  3277. <Z>-2.30783224</Z>
  3278. <R00>0.188504517</R00>
  3279. <R01>-0.979198575</R01>
  3280. <R02>-0.0750783905</R02>
  3281. <R10>0.909552395</R10>
  3282. <R11>0.202905804</R11>
  3283. <R12>-0.362690896</R12>
  3284. <R20>0.370380014</R20>
  3285. <R21>8.10284109e-05</R21>
  3286. <R22>0.92888087</R22>
  3287. </CoordinateFrame>
  3288. <string name="Name">Weld</string>
  3289. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3290. <Ref name="Part1">RBXFAFD99942A484C14B2F9F8CBD0CCF697</Ref>
  3291. </Properties>
  3292. </Item>
  3293. <Item class="Weld" referent="RBXC23324D70C3D45CEBDD2A930029069FA">
  3294. <Properties>
  3295. <CoordinateFrame name="C0">
  3296. <X>0</X>
  3297. <Y>0</Y>
  3298. <Z>0</Z>
  3299. <R00>0.188557938</R00>
  3300. <R01>-0.979176581</R01>
  3301. <R02>-0.0752293691</R02>
  3302. <R10>-0.370567679</R10>
  3303. <R11>2.60770321e-08</R11>
  3304. <R12>-0.928805709</R12>
  3305. <R20>0.909464717</R20>
  3306. <R21>0.203011319</R21>
  3307. <R22>-0.362851262</R22>
  3308. </CoordinateFrame>
  3309. <CoordinateFrame name="C1">
  3310. <X>0.0521794558</X>
  3311. <Y>-0.770587444</Y>
  3312. <Z>-0.231903523</Z>
  3313. <R00>-0.909554064</R00>
  3314. <R01>-0.203094855</R01>
  3315. <R02>0.362581342</R02>
  3316. <R10>0.188678369</R10>
  3317. <R11>-0.979159653</R11>
  3318. <R12>-0.0751528516</R12>
  3319. <R20>0.370287836</R20>
  3320. <R21>5.55902188e-05</R21>
  3321. <R22>0.928917646</R22>
  3322. </CoordinateFrame>
  3323. <string name="Name">Weld</string>
  3324. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3325. <Ref name="Part1">RBXCE50272B9C7A4FB880681BE83D174351</Ref>
  3326. </Properties>
  3327. </Item>
  3328. <Item class="Weld" referent="RBX1D1952C6396F42B2B73656E59D340192">
  3329. <Properties>
  3330. <CoordinateFrame name="C0">
  3331. <X>0</X>
  3332. <Y>0</Y>
  3333. <Z>0</Z>
  3334. <R00>0.188557938</R00>
  3335. <R01>-0.979176581</R01>
  3336. <R02>-0.0752293691</R02>
  3337. <R10>-0.370567679</R10>
  3338. <R11>2.60770321e-08</R11>
  3339. <R12>-0.928805709</R12>
  3340. <R20>0.909464717</R20>
  3341. <R21>0.203011319</R21>
  3342. <R22>-0.362851262</R22>
  3343. </CoordinateFrame>
  3344. <CoordinateFrame name="C1">
  3345. <X>-0.0521600246</X>
  3346. <Y>-0.770580769</Y>
  3347. <Z>0.535826147</Z>
  3348. <R00>0.909478784</R00>
  3349. <R01>0.203124717</R01>
  3350. <R02>-0.362752855</R02>
  3351. <R10>0.188715875</R10>
  3352. <R11>-0.979153216</R11>
  3353. <R12>-0.0751392767</R12>
  3354. <R20>-0.37045303</R20>
  3355. <R21>-0.000119540193</R21>
  3356. <R22>-0.928851426</R22>
  3357. </CoordinateFrame>
  3358. <string name="Name">Weld</string>
  3359. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3360. <Ref name="Part1">RBX25922C73C71C4C2CA5533F6ADC997DE2</Ref>
  3361. </Properties>
  3362. </Item>
  3363. <Item class="Weld" referent="RBX74EE79FF01B34703B61277FC7A32C50E">
  3364. <Properties>
  3365. <CoordinateFrame name="C0">
  3366. <X>0</X>
  3367. <Y>0</Y>
  3368. <Z>0</Z>
  3369. <R00>0.188557938</R00>
  3370. <R01>-0.979176581</R01>
  3371. <R02>-0.0752293691</R02>
  3372. <R10>-0.370567679</R10>
  3373. <R11>2.60770321e-08</R11>
  3374. <R12>-0.928805709</R12>
  3375. <R20>0.909464717</R20>
  3376. <R21>0.203011319</R21>
  3377. <R22>-0.362851262</R22>
  3378. </CoordinateFrame>
  3379. <CoordinateFrame name="C1">
  3380. <X>0.0525056124</X>
  3381. <Y>-0.394067287</Y>
  3382. <Z>0.839402318</Z>
  3383. <R00>-0.909579933</R00>
  3384. <R01>-0.203234583</R01>
  3385. <R02>0.362437487</R02>
  3386. <R10>-0.188684255</R10>
  3387. <R11>0.979130208</R11>
  3388. <R12>0.0755153671</R12>
  3389. <R20>-0.370220751</R20>
  3390. <R21>0.000301087479</R21>
  3391. <R22>-0.92894429</R22>
  3392. </CoordinateFrame>
  3393. <string name="Name">Weld</string>
  3394. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3395. <Ref name="Part1">RBX4DA090F907424875A17EB9122FF89CD8</Ref>
  3396. </Properties>
  3397. </Item>
  3398. <Item class="Weld" referent="RBX4D40F837307942DEBC1D104C3F37D853">
  3399. <Properties>
  3400. <CoordinateFrame name="C0">
  3401. <X>0</X>
  3402. <Y>0</Y>
  3403. <Z>0</Z>
  3404. <R00>0.188557938</R00>
  3405. <R01>-0.979176581</R01>
  3406. <R02>-0.0752293691</R02>
  3407. <R10>-0.370567679</R10>
  3408. <R11>2.60770321e-08</R11>
  3409. <R12>-0.928805709</R12>
  3410. <R20>0.909464717</R20>
  3411. <R21>0.203011319</R21>
  3412. <R22>-0.362851262</R22>
  3413. </CoordinateFrame>
  3414. <CoordinateFrame name="C1">
  3415. <X>-0.0111274719</X>
  3416. <Y>1.90285337</Y>
  3417. <Z>-0.0513592958</Z>
  3418. <R00>0.18857123</R00>
  3419. <R01>-0.979173422</R01>
  3420. <R02>-0.0752388015</R02>
  3421. <R10>-0.370556235</R10>
  3422. <R11>6.60421983e-06</R11>
  3423. <R12>-0.928810537</R12>
  3424. <R20>0.909466922</R20>
  3425. <R21>0.203027219</R21>
  3426. <R22>-0.362837583</R22>
  3427. </CoordinateFrame>
  3428. <string name="Name">Weld</string>
  3429. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3430. <Ref name="Part1">RBXFE87962978644FE1A4C20949D7C01AE1</Ref>
  3431. </Properties>
  3432. </Item>
  3433. <Item class="Weld" referent="RBX3ED264AC6AFC49BB8B4197781296D0D0">
  3434. <Properties>
  3435. <CoordinateFrame name="C0">
  3436. <X>0</X>
  3437. <Y>0</Y>
  3438. <Z>0</Z>
  3439. <R00>0.188557938</R00>
  3440. <R01>-0.979176581</R01>
  3441. <R02>-0.0752293691</R02>
  3442. <R10>-0.370567679</R10>
  3443. <R11>2.60770321e-08</R11>
  3444. <R12>-0.928805709</R12>
  3445. <R20>0.909464717</R20>
  3446. <R21>0.203011319</R21>
  3447. <R22>-0.362851262</R22>
  3448. </CoordinateFrame>
  3449. <CoordinateFrame name="C1">
  3450. <X>-0.0112643242</X>
  3451. <Y>0.9912678</Y>
  3452. <Z>-0.0516872406</Z>
  3453. <R00>0.188565657</R00>
  3454. <R01>-0.979184866</R01>
  3455. <R02>-0.0751011893</R02>
  3456. <R10>-0.370373011</R10>
  3457. <R11>-8.09591147e-05</R11>
  3458. <R12>-0.928883672</R12>
  3459. <R20>0.909542739</R20>
  3460. <R21>0.202971071</R21>
  3461. <R22>-0.362678975</R22>
  3462. </CoordinateFrame>
  3463. <string name="Name">Weld</string>
  3464. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3465. <Ref name="Part1">RBXB55B528F0449487497CE2BBE819DFB6E</Ref>
  3466. </Properties>
  3467. </Item>
  3468. <Item class="Weld" referent="RBXF34908E99FDF4B04B2EB1313B292896E">
  3469. <Properties>
  3470. <CoordinateFrame name="C0">
  3471. <X>0</X>
  3472. <Y>0</Y>
  3473. <Z>0</Z>
  3474. <R00>0.188557938</R00>
  3475. <R01>-0.979176581</R01>
  3476. <R02>-0.0752293691</R02>
  3477. <R10>-0.370567679</R10>
  3478. <R11>2.60770321e-08</R11>
  3479. <R12>-0.928805709</R12>
  3480. <R20>0.909464717</R20>
  3481. <R21>0.203011319</R21>
  3482. <R22>-0.362851262</R22>
  3483. </CoordinateFrame>
  3484. <CoordinateFrame name="C1">
  3485. <X>0.0523951054</X>
  3486. <Y>0.393846512</Y>
  3487. <Z>-0.53564328</Z>
  3488. <R00>-0.909590185</R00>
  3489. <R01>-0.203031421</R01>
  3490. <R02>0.362525821</R02>
  3491. <R10>0.188575596</R10>
  3492. <R11>-0.979172409</R11>
  3493. <R12>-0.0752390847</R12>
  3494. <R20>0.370251149</R20>
  3495. <R21>-7.32952176e-05</R21>
  3496. <R22>0.92893225</R22>
  3497. </CoordinateFrame>
  3498. <string name="Name">Weld</string>
  3499. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3500. <Ref name="Part1">RBX37F321C132D7480CA1C39D0086D1413C</Ref>
  3501. </Properties>
  3502. </Item>
  3503. <Item class="Weld" referent="RBX19DB05C0B1A34F89A57BCB5DE57DAC96">
  3504. <Properties>
  3505. <CoordinateFrame name="C0">
  3506. <X>0</X>
  3507. <Y>0</Y>
  3508. <Z>0</Z>
  3509. <R00>0.188557938</R00>
  3510. <R01>-0.979176581</R01>
  3511. <R02>-0.0752293691</R02>
  3512. <R10>-0.370567679</R10>
  3513. <R11>2.60770321e-08</R11>
  3514. <R12>-0.928805709</R12>
  3515. <R20>0.909464717</R20>
  3516. <R21>0.203011319</R21>
  3517. <R22>-0.362851262</R22>
  3518. </CoordinateFrame>
  3519. <CoordinateFrame name="C1">
  3520. <X>0.0523165464</X>
  3521. <Y>-0.997145176</Y>
  3522. <Z>-1.02449203</Z>
  3523. <R00>-0.909590185</R00>
  3524. <R01>-0.203031421</R01>
  3525. <R02>0.362525821</R02>
  3526. <R10>0.188575596</R10>
  3527. <R11>-0.979172409</R11>
  3528. <R12>-0.0752390847</R12>
  3529. <R20>0.370251149</R20>
  3530. <R21>-7.32952176e-05</R21>
  3531. <R22>0.92893225</R22>
  3532. </CoordinateFrame>
  3533. <string name="Name">Weld</string>
  3534. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3535. <Ref name="Part1">RBX5EB7B650EE6240709415B60A2887697E</Ref>
  3536. </Properties>
  3537. </Item>
  3538. <Item class="Weld" referent="RBXFC0F3B1F909948E4B918D0DD7FD9D52F">
  3539. <Properties>
  3540. <CoordinateFrame name="C0">
  3541. <X>0</X>
  3542. <Y>0</Y>
  3543. <Z>0</Z>
  3544. <R00>0.188557938</R00>
  3545. <R01>-0.979176581</R01>
  3546. <R02>-0.0752293691</R02>
  3547. <R10>-0.370567679</R10>
  3548. <R11>2.60770321e-08</R11>
  3549. <R12>-0.928805709</R12>
  3550. <R20>0.909464717</R20>
  3551. <R21>0.203011319</R21>
  3552. <R22>-0.362851262</R22>
  3553. </CoordinateFrame>
  3554. <CoordinateFrame name="C1">
  3555. <X>-0.0110826492</X>
  3556. <Y>0.384113848</Y>
  3557. <Z>-0.0516816378</Z>
  3558. <R00>0.18857123</R00>
  3559. <R01>-0.979173422</R01>
  3560. <R02>-0.0752388015</R02>
  3561. <R10>-0.370556235</R10>
  3562. <R11>6.60421983e-06</R11>
  3563. <R12>-0.928810537</R12>
  3564. <R20>0.909466922</R20>
  3565. <R21>0.203027219</R21>
  3566. <R22>-0.362837583</R22>
  3567. </CoordinateFrame>
  3568. <string name="Name">Weld</string>
  3569. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3570. <Ref name="Part1">RBX20B38E39468D432AA379B2FC23140CC9</Ref>
  3571. </Properties>
  3572. </Item>
  3573. <Item class="Weld" referent="RBX0B1AF4BF0C864AF3813FEFB07E872DA5">
  3574. <Properties>
  3575. <CoordinateFrame name="C0">
  3576. <X>0</X>
  3577. <Y>0</Y>
  3578. <Z>0</Z>
  3579. <R00>0.188557938</R00>
  3580. <R01>-0.979176581</R01>
  3581. <R02>-0.0752293691</R02>
  3582. <R10>-0.370567679</R10>
  3583. <R11>2.60770321e-08</R11>
  3584. <R12>-0.928805709</R12>
  3585. <R20>0.909464717</R20>
  3586. <R21>0.203011319</R21>
  3587. <R22>-0.362851262</R22>
  3588. </CoordinateFrame>
  3589. <CoordinateFrame name="C1">
  3590. <X>-0.01101017</X>
  3591. <Y>1.90284228</Y>
  3592. <Z>-0.0514255762</Z>
  3593. <R00>0.188546821</R00>
  3594. <R01>-0.979173601</R01>
  3595. <R02>-0.0752948299</R02>
  3596. <R10>-0.370512217</R10>
  3597. <R11>7.87652971e-05</R11>
  3598. <R12>-0.92882812</R12>
  3599. <R20>0.90948987</R20>
  3600. <R21>0.203025341</R21>
  3601. <R22>-0.362781078</R22>
  3602. </CoordinateFrame>
  3603. <string name="Name">Weld</string>
  3604. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3605. <Ref name="Part1">RBXD8D4861F7363453D8F7A8CB337461201</Ref>
  3606. </Properties>
  3607. </Item>
  3608. <Item class="Weld" referent="RBX68053DC980334B04A08B1C169C7CCE43">
  3609. <Properties>
  3610. <CoordinateFrame name="C0">
  3611. <X>0</X>
  3612. <Y>0</Y>
  3613. <Z>0</Z>
  3614. <R00>0.188557938</R00>
  3615. <R01>-0.979176581</R01>
  3616. <R02>-0.0752293691</R02>
  3617. <R10>-0.370567679</R10>
  3618. <R11>2.60770321e-08</R11>
  3619. <R12>-0.928805709</R12>
  3620. <R20>0.909464717</R20>
  3621. <R21>0.203011319</R21>
  3622. <R22>-0.362851262</R22>
  3623. </CoordinateFrame>
  3624. <CoordinateFrame name="C1">
  3625. <X>-0.0522689819</X>
  3626. <Y>0.416049957</Y>
  3627. <Z>-0.536373913</Z>
  3628. <R00>0.909504354</R00>
  3629. <R01>0.202999756</R01>
  3630. <R02>-0.362758696</R02>
  3631. <R10>-0.188553914</R10>
  3632. <R11>0.979179025</R11>
  3633. <R12>0.0752079859</R12>
  3634. <R20>0.370472819</R20>
  3635. <R21>-2.51210986e-06</R21>
  3636. <R22>0.928843796</R22>
  3637. </CoordinateFrame>
  3638. <string name="Name">Weld</string>
  3639. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3640. <Ref name="Part1">RBX9BBEA4E7732F4ECB98918A2F58714076</Ref>
  3641. </Properties>
  3642. </Item>
  3643. <Item class="Weld" referent="RBXA62AEA667C7B46928EFADE6A1FD35A11">
  3644. <Properties>
  3645. <CoordinateFrame name="C0">
  3646. <X>0</X>
  3647. <Y>0</Y>
  3648. <Z>0</Z>
  3649. <R00>0.188557938</R00>
  3650. <R01>-0.979176581</R01>
  3651. <R02>-0.0752293691</R02>
  3652. <R10>-0.370567679</R10>
  3653. <R11>2.60770321e-08</R11>
  3654. <R12>-0.928805709</R12>
  3655. <R20>0.909464717</R20>
  3656. <R21>0.203011319</R21>
  3657. <R22>-0.362851262</R22>
  3658. </CoordinateFrame>
  3659. <CoordinateFrame name="C1">
  3660. <X>-0.0114884377</X>
  3661. <Y>2.9149971</Y>
  3662. <Z>-0.0520912409</Z>
  3663. <R00>0.188565657</R00>
  3664. <R01>-0.979184866</R01>
  3665. <R02>-0.0751011893</R02>
  3666. <R10>-0.370373011</R10>
  3667. <R11>-8.09591147e-05</R11>
  3668. <R12>-0.928883672</R12>
  3669. <R20>0.909542739</R20>
  3670. <R21>0.202971071</R21>
  3671. <R22>-0.362678975</R22>
  3672. </CoordinateFrame>
  3673. <string name="Name">Weld</string>
  3674. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3675. <Ref name="Part1">RBX8CEFAEAA07AB4233B650C32877EDEB04</Ref>
  3676. </Properties>
  3677. </Item>
  3678. <Item class="Weld" referent="RBX81A8B2EB76F54C9E92B7E2296BE3A394">
  3679. <Properties>
  3680. <CoordinateFrame name="C0">
  3681. <X>0</X>
  3682. <Y>0</Y>
  3683. <Z>0</Z>
  3684. <R00>0.188557938</R00>
  3685. <R01>-0.979176581</R01>
  3686. <R02>-0.0752293691</R02>
  3687. <R10>-0.370567679</R10>
  3688. <R11>2.60770321e-08</R11>
  3689. <R12>-0.928805709</R12>
  3690. <R20>0.909464717</R20>
  3691. <R21>0.203011319</R21>
  3692. <R22>-0.362851262</R22>
  3693. </CoordinateFrame>
  3694. <CoordinateFrame name="C1">
  3695. <X>0.0899953842</X>
  3696. <Y>1.90230024</Y>
  3697. <Z>-0.0514183044</Z>
  3698. <R00>0.18857123</R00>
  3699. <R01>-0.979173422</R01>
  3700. <R02>-0.0752388015</R02>
  3701. <R10>-0.370556235</R10>
  3702. <R11>6.60421983e-06</R11>
  3703. <R12>-0.928810537</R12>
  3704. <R20>0.909466922</R20>
  3705. <R21>0.203027219</R21>
  3706. <R22>-0.362837583</R22>
  3707. </CoordinateFrame>
  3708. <string name="Name">Weld</string>
  3709. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3710. <Ref name="Part1">RBX0775222D96614DE8A0300997FD9E38AB</Ref>
  3711. </Properties>
  3712. </Item>
  3713. <Item class="Weld" referent="RBXCA299FEF1FF449B7B32DD3ABFD8CCACB">
  3714. <Properties>
  3715. <CoordinateFrame name="C0">
  3716. <X>0</X>
  3717. <Y>0</Y>
  3718. <Z>0</Z>
  3719. <R00>0.188557938</R00>
  3720. <R01>-0.979176581</R01>
  3721. <R02>-0.0752293691</R02>
  3722. <R10>-0.370567679</R10>
  3723. <R11>2.60770321e-08</R11>
  3724. <R12>-0.928805709</R12>
  3725. <R20>0.909464717</R20>
  3726. <R21>0.203011319</R21>
  3727. <R22>-0.362851262</R22>
  3728. </CoordinateFrame>
  3729. <CoordinateFrame name="C1">
  3730. <X>-0.112215519</X>
  3731. <Y>1.90244555</Y>
  3732. <Z>-0.05128479</Z>
  3733. <R00>0.18857123</R00>
  3734. <R01>-0.979173422</R01>
  3735. <R02>-0.0752388015</R02>
  3736. <R10>-0.370556235</R10>
  3737. <R11>6.60421983e-06</R11>
  3738. <R12>-0.928810537</R12>
  3739. <R20>0.909466922</R20>
  3740. <R21>0.203027219</R21>
  3741. <R22>-0.362837583</R22>
  3742. </CoordinateFrame>
  3743. <string name="Name">Weld</string>
  3744. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3745. <Ref name="Part1">RBXFE43A5349B2548F3B05AE6CE229CDB9F</Ref>
  3746. </Properties>
  3747. </Item>
  3748. <Item class="Weld" referent="RBX2E7C3E73B5B74DEFB5F7AA53DB8882BA">
  3749. <Properties>
  3750. <CoordinateFrame name="C0">
  3751. <X>0</X>
  3752. <Y>0</Y>
  3753. <Z>0</Z>
  3754. <R00>0.188557938</R00>
  3755. <R01>-0.979176581</R01>
  3756. <R02>-0.0752293691</R02>
  3757. <R10>-0.370567679</R10>
  3758. <R11>2.60770321e-08</R11>
  3759. <R12>-0.928805709</R12>
  3760. <R20>0.909464717</R20>
  3761. <R21>0.203011319</R21>
  3762. <R22>-0.362851262</R22>
  3763. </CoordinateFrame>
  3764. <CoordinateFrame name="C1">
  3765. <X>-0.0110907555</X>
  3766. <Y>0.0802479386</Y>
  3767. <Z>-0.0523205996</Z>
  3768. <R00>0.18857123</R00>
  3769. <R01>-0.979173422</R01>
  3770. <R02>-0.0752388015</R02>
  3771. <R10>-0.370556235</R10>
  3772. <R11>6.60421983e-06</R11>
  3773. <R12>-0.928810537</R12>
  3774. <R20>0.909466922</R20>
  3775. <R21>0.203027219</R21>
  3776. <R22>-0.362837583</R22>
  3777. </CoordinateFrame>
  3778. <string name="Name">Weld</string>
  3779. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3780. <Ref name="Part1">RBX1D7E65683E3242E789370CAD4989EC24</Ref>
  3781. </Properties>
  3782. </Item>
  3783. <Item class="Weld" referent="RBXD893476C96024D9E9E66F654F2A2B81F">
  3784. <Properties>
  3785. <CoordinateFrame name="C0">
  3786. <X>0</X>
  3787. <Y>0</Y>
  3788. <Z>0</Z>
  3789. <R00>0.188557938</R00>
  3790. <R01>-0.979176581</R01>
  3791. <R02>-0.0752293691</R02>
  3792. <R10>-0.370567679</R10>
  3793. <R11>2.60770321e-08</R11>
  3794. <R12>-0.928805709</R12>
  3795. <R20>0.909464717</R20>
  3796. <R21>0.203011319</R21>
  3797. <R22>-0.362851262</R22>
  3798. </CoordinateFrame>
  3799. <CoordinateFrame name="C1">
  3800. <X>-0.770430088</X>
  3801. <Y>0.384373069</Y>
  3802. <Z>-0.0522326231</Z>
  3803. <R00>0.188545734</R00>
  3804. <R01>-0.979179263</R01>
  3805. <R02>-0.0752266794</R02>
  3806. <R10>-0.370445043</R10>
  3807. <R11>2.95161062e-05</R11>
  3808. <R12>-0.928854585</R12>
  3809. <R20>0.909517467</R20>
  3810. <R21>0.20299904</R21>
  3811. <R22>-0.362726629</R22>
  3812. </CoordinateFrame>
  3813. <string name="Name">Weld</string>
  3814. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3815. <Ref name="Part1">RBXB586788A40F54D8E8F897332D82359AC</Ref>
  3816. </Properties>
  3817. </Item>
  3818. <Item class="Weld" referent="RBX67C107D6BFE04505B57752EADB822415">
  3819. <Properties>
  3820. <CoordinateFrame name="C0">
  3821. <X>0</X>
  3822. <Y>0</Y>
  3823. <Z>0</Z>
  3824. <R00>0.188557938</R00>
  3825. <R01>-0.979176581</R01>
  3826. <R02>-0.0752293691</R02>
  3827. <R10>-0.370567679</R10>
  3828. <R11>2.60770321e-08</R11>
  3829. <R12>-0.928805709</R12>
  3830. <R20>0.909464717</R20>
  3831. <R21>0.203011319</R21>
  3832. <R22>-0.362851262</R22>
  3833. </CoordinateFrame>
  3834. <CoordinateFrame name="C1">
  3835. <X>-0.0114421844</X>
  3836. <Y>-0.0521808863</Y>
  3837. <Z>-2.30780554</Z>
  3838. <R00>0.188504517</R00>
  3839. <R01>-0.979198575</R01>
  3840. <R02>-0.0750783905</R02>
  3841. <R10>0.909552395</R10>
  3842. <R11>0.202905804</R11>
  3843. <R12>-0.362690896</R12>
  3844. <R20>0.370380014</R20>
  3845. <R21>8.10284109e-05</R21>
  3846. <R22>0.92888087</R22>
  3847. </CoordinateFrame>
  3848. <string name="Name">Weld</string>
  3849. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3850. <Ref name="Part1">RBXD03E042FD8A84841BE490FE66DF97C4D</Ref>
  3851. </Properties>
  3852. </Item>
  3853. <Item class="Weld" referent="RBXE01981CABD95468FB61290276E94EBC8">
  3854. <Properties>
  3855. <CoordinateFrame name="C0">
  3856. <X>0</X>
  3857. <Y>0</Y>
  3858. <Z>0</Z>
  3859. <R00>0.188557938</R00>
  3860. <R01>-0.979176581</R01>
  3861. <R02>-0.0752293691</R02>
  3862. <R10>-0.370567679</R10>
  3863. <R11>2.60770321e-08</R11>
  3864. <R12>-0.928805709</R12>
  3865. <R20>0.909464717</R20>
  3866. <R21>0.203011319</R21>
  3867. <R22>-0.362851262</R22>
  3868. </CoordinateFrame>
  3869. <CoordinateFrame name="C1">
  3870. <X>0.0900988579</X>
  3871. <Y>0.839596748</Y>
  3872. <Z>-0.0514870882</Z>
  3873. <R00>0.188546821</R00>
  3874. <R01>-0.979173601</R01>
  3875. <R02>-0.0752948299</R02>
  3876. <R10>-0.370512217</R10>
  3877. <R11>7.87652971e-05</R11>
  3878. <R12>-0.92882812</R12>
  3879. <R20>0.90948987</R20>
  3880. <R21>0.203025341</R21>
  3881. <R22>-0.362781078</R22>
  3882. </CoordinateFrame>
  3883. <string name="Name">Weld</string>
  3884. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3885. <Ref name="Part1">RBX394CCB484C084C789F43088298BC49C6</Ref>
  3886. </Properties>
  3887. </Item>
  3888. <Item class="Weld" referent="RBX4FB37B9D03604D28BB386308A356DA36">
  3889. <Properties>
  3890. <CoordinateFrame name="C0">
  3891. <X>0</X>
  3892. <Y>0</Y>
  3893. <Z>0</Z>
  3894. <R00>0.188557938</R00>
  3895. <R01>-0.979176581</R01>
  3896. <R02>-0.0752293691</R02>
  3897. <R10>-0.370567679</R10>
  3898. <R11>2.60770321e-08</R11>
  3899. <R12>-0.928805709</R12>
  3900. <R20>0.909464717</R20>
  3901. <R21>0.203011319</R21>
  3902. <R22>-0.362851262</R22>
  3903. </CoordinateFrame>
  3904. <CoordinateFrame name="C1">
  3905. <X>0.0527477264</X>
  3906. <Y>-1.20085049</Y>
  3907. <Z>-3.05539989</Z>
  3908. <R00>-0.909637451</R00>
  3909. <R01>-0.203152597</R01>
  3910. <R02>0.362339586</R02>
  3911. <R10>0.188711718</R10>
  3912. <R11>-0.979147434</R11>
  3913. <R12>-0.0752249807</R12>
  3914. <R20>0.370065868</R20>
  3915. <R21>-4.98389891e-05</R21>
  3916. <R22>0.92900604</R22>
  3917. </CoordinateFrame>
  3918. <string name="Name">Weld</string>
  3919. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3920. <Ref name="Part1">RBXA682C042F2E740459DAE74E34E74A166</Ref>
  3921. </Properties>
  3922. </Item>
  3923. <Item class="Weld" referent="RBX18BEB921A1F7430E8A6B17DE6B026358">
  3924. <Properties>
  3925. <CoordinateFrame name="C0">
  3926. <X>0</X>
  3927. <Y>0</Y>
  3928. <Z>0</Z>
  3929. <R00>0.188557938</R00>
  3930. <R01>-0.979176581</R01>
  3931. <R02>-0.0752293691</R02>
  3932. <R10>-0.370567679</R10>
  3933. <R11>2.60770321e-08</R11>
  3934. <R12>-0.928805709</R12>
  3935. <R20>0.909464717</R20>
  3936. <R21>0.203011319</R21>
  3937. <R22>-0.362851262</R22>
  3938. </CoordinateFrame>
  3939. <CoordinateFrame name="C1">
  3940. <X>0.0524407625</X>
  3941. <Y>-0.997201443</Y>
  3942. <Z>-2.30205154</Z>
  3943. <R00>-0.909590185</R00>
  3944. <R01>-0.203031421</R01>
  3945. <R02>0.362525821</R02>
  3946. <R10>0.188575596</R10>
  3947. <R11>-0.979172409</R11>
  3948. <R12>-0.0752390847</R12>
  3949. <R20>0.370251149</R20>
  3950. <R21>-7.32952176e-05</R21>
  3951. <R22>0.92893225</R22>
  3952. </CoordinateFrame>
  3953. <string name="Name">Weld</string>
  3954. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3955. <Ref name="Part1">RBX2078EC4F5B1A45F39A1E9B898F5E8D36</Ref>
  3956. </Properties>
  3957. </Item>
  3958. <Item class="Weld" referent="RBXFBDCCE84A071473DAD9B3A00C23214D9">
  3959. <Properties>
  3960. <CoordinateFrame name="C0">
  3961. <X>0</X>
  3962. <Y>0</Y>
  3963. <Z>0</Z>
  3964. <R00>0.188557938</R00>
  3965. <R01>-0.979176581</R01>
  3966. <R02>-0.0752293691</R02>
  3967. <R10>-0.370567679</R10>
  3968. <R11>2.60770321e-08</R11>
  3969. <R12>-0.928805709</R12>
  3970. <R20>0.909464717</R20>
  3971. <R21>0.203011319</R21>
  3972. <R22>-0.362851262</R22>
  3973. </CoordinateFrame>
  3974. <CoordinateFrame name="C1">
  3975. <X>0.0537463427</X>
  3976. <Y>-3.66693687</Y>
  3977. <Z>1.14446974</Z>
  3978. <R00>-0.909724116</R00>
  3979. <R01>-0.203125253</R01>
  3980. <R02>0.362137318</R02>
  3981. <R10>0.369911939</R10>
  3982. <R11>-0.00033475965</R11>
  3983. <R12>0.929067314</R12>
  3984. <R20>-0.188595563</R20>
  3985. <R21>0.979153037</R21>
  3986. <R22>0.0754428208</R22>
  3987. </CoordinateFrame>
  3988. <string name="Name">Weld</string>
  3989. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  3990. <Ref name="Part1">RBX159863E0FC254A20A8641E4F81EDB3D2</Ref>
  3991. </Properties>
  3992. </Item>
  3993. <Item class="Weld" referent="RBX063B3B3560BE4E97944C480FADFCBDFA">
  3994. <Properties>
  3995. <CoordinateFrame name="C0">
  3996. <X>0</X>
  3997. <Y>0</Y>
  3998. <Z>0</Z>
  3999. <R00>0.188557938</R00>
  4000. <R01>-0.979176581</R01>
  4001. <R02>-0.0752293691</R02>
  4002. <R10>-0.370567679</R10>
  4003. <R11>2.60770321e-08</R11>
  4004. <R12>-0.928805709</R12>
  4005. <R20>0.909464717</R20>
  4006. <R21>0.203011319</R21>
  4007. <R22>-0.362851262</R22>
  4008. </CoordinateFrame>
  4009. <CoordinateFrame name="C1">
  4010. <X>0.106491685</X>
  4011. <Y>-0.737155914</Y>
  4012. <Z>1.07912946</Z>
  4013. <R00>-0.909579933</R00>
  4014. <R01>-0.203234583</R01>
  4015. <R02>0.362437487</R02>
  4016. <R10>-0.188684255</R10>
  4017. <R11>0.979130208</R11>
  4018. <R12>0.0755153671</R12>
  4019. <R20>-0.370220751</R20>
  4020. <R21>0.000301087479</R21>
  4021. <R22>-0.92894429</R22>
  4022. </CoordinateFrame>
  4023. <string name="Name">Weld</string>
  4024. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  4025. <Ref name="Part1">RBXBBD15544E5F3470098D5A7EF220FF100</Ref>
  4026. </Properties>
  4027. </Item>
  4028. <Item class="Weld" referent="RBX7D63F09A1E3C468A9436BAC4C07DC512">
  4029. <Properties>
  4030. <CoordinateFrame name="C0">
  4031. <X>0</X>
  4032. <Y>0</Y>
  4033. <Z>0</Z>
  4034. <R00>0.188557938</R00>
  4035. <R01>-0.979176581</R01>
  4036. <R02>-0.0752293691</R02>
  4037. <R10>-0.370567679</R10>
  4038. <R11>2.60770321e-08</R11>
  4039. <R12>-0.928805709</R12>
  4040. <R20>0.909464717</R20>
  4041. <R21>0.203011319</R21>
  4042. <R22>-0.362851262</R22>
  4043. </CoordinateFrame>
  4044. <CoordinateFrame name="C1">
  4045. <X>-2.76863456</X>
  4046. <Y>-0.91230011</Y>
  4047. <Z>-0.0531321764</Z>
  4048. <R00>0.293658018</R00>
  4049. <R01>0.302804023</R01>
  4050. <R02>0.906687081</R02>
  4051. <R10>0.29357779</R10>
  4052. <R11>-0.931231737</R11>
  4053. <R12>0.215919286</R12>
  4054. <R20>0.909716666</R20>
  4055. <R21>0.20277591</R21>
  4056. <R22>-0.36236003</R22>
  4057. </CoordinateFrame>
  4058. <string name="Name">Weld</string>
  4059. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  4060. <Ref name="Part1">RBX07BD6E556B274CF18685B9950EB5B8F3</Ref>
  4061. </Properties>
  4062. </Item>
  4063. <Item class="Weld" referent="RBX294CC8F2F990465FB26941B47E16712B">
  4064. <Properties>
  4065. <CoordinateFrame name="C0">
  4066. <X>0</X>
  4067. <Y>0</Y>
  4068. <Z>0</Z>
  4069. <R00>0.188557938</R00>
  4070. <R01>-0.979176581</R01>
  4071. <R02>-0.0752293691</R02>
  4072. <R10>-0.370567679</R10>
  4073. <R11>2.60770321e-08</R11>
  4074. <R12>-0.928805709</R12>
  4075. <R20>0.909464717</R20>
  4076. <R21>0.203011319</R21>
  4077. <R22>-0.362851262</R22>
  4078. </CoordinateFrame>
  4079. <CoordinateFrame name="C1">
  4080. <X>-0.0114870071</X>
  4081. <Y>2.91500354</Y>
  4082. <Z>-0.052089572</Z>
  4083. <R00>0.188565657</R00>
  4084. <R01>-0.979184866</R01>
  4085. <R02>-0.0751011893</R02>
  4086. <R10>-0.370373011</R10>
  4087. <R11>-8.09591147e-05</R11>
  4088. <R12>-0.928883672</R12>
  4089. <R20>0.909542739</R20>
  4090. <R21>0.202971071</R21>
  4091. <R22>-0.362678975</R22>
  4092. </CoordinateFrame>
  4093. <string name="Name">Weld</string>
  4094. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  4095. <Ref name="Part1">RBX96EF4EC1EF6843908F1C59AC3C33EF46</Ref>
  4096. </Properties>
  4097. </Item>
  4098. <Item class="Weld" referent="RBX40B6BD32D33948E0908264D8CE7B2086">
  4099. <Properties>
  4100. <CoordinateFrame name="C0">
  4101. <X>0</X>
  4102. <Y>0</Y>
  4103. <Z>0</Z>
  4104. <R00>0.188557938</R00>
  4105. <R01>-0.979176581</R01>
  4106. <R02>-0.0752293691</R02>
  4107. <R10>-0.370567679</R10>
  4108. <R11>2.60770321e-08</R11>
  4109. <R12>-0.928805709</R12>
  4110. <R20>0.909464717</R20>
  4111. <R21>0.203011319</R21>
  4112. <R22>-0.362851262</R22>
  4113. </CoordinateFrame>
  4114. <CoordinateFrame name="C1">
  4115. <X>0.0521361828</X>
  4116. <Y>-1.85806203</Y>
  4117. <Z>0.566231728</Z>
  4118. <R00>-0.909654498</R00>
  4119. <R01>-0.20299767</R01>
  4120. <R02>0.362399608</R02>
  4121. <R10>0.370168805</R10>
  4122. <R11>-0.000326856738</R11>
  4123. <R12>0.928971648</R12>
  4124. <R20>-0.188459784</R20>
  4125. <R21>0.979180038</R21>
  4126. <R22>0.0754401535</R22>
  4127. </CoordinateFrame>
  4128. <string name="Name">Weld</string>
  4129. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  4130. <Ref name="Part1">RBX1EE5FA73E64F4C659FCB6AE950605376</Ref>
  4131. </Properties>
  4132. </Item>
  4133. <Item class="Weld" referent="RBXC81425ACFB664291A53D6475D909795A">
  4134. <Properties>
  4135. <CoordinateFrame name="C0">
  4136. <X>0</X>
  4137. <Y>0</Y>
  4138. <Z>0</Z>
  4139. <R00>0.188557938</R00>
  4140. <R01>-0.979176581</R01>
  4141. <R02>-0.0752293691</R02>
  4142. <R10>-0.370567679</R10>
  4143. <R11>2.60770321e-08</R11>
  4144. <R12>-0.928805709</R12>
  4145. <R20>0.909464717</R20>
  4146. <R21>0.203011319</R21>
  4147. <R22>-0.362851262</R22>
  4148. </CoordinateFrame>
  4149. <CoordinateFrame name="C1">
  4150. <X>-0.0519104004</X>
  4151. <Y>-3.32998466</Y>
  4152. <Z>-0.0593686104</Z>
  4153. <R00>0.909518838</R00>
  4154. <R01>0.203010842</R01>
  4155. <R02>-0.362716556</R02>
  4156. <R10>0.370382667</R10>
  4157. <R11>0.000246443378</R11>
  4158. <R12>0.928879797</R12>
  4159. <R20>0.188661888</R20>
  4160. <R21>-0.979176819</R21>
  4161. <R22>-0.0749673843</R22>
  4162. </CoordinateFrame>
  4163. <string name="Name">Weld</string>
  4164. <Ref name="Part0">RBXDA8294F6A0FA476BBBAF9B82ECD63C46</Ref>
  4165. <Ref name="Part1">RBXDCD5149114644530B6B63E37568E7976</Ref>
  4166. </Properties>
  4167. </Item>
  4168. </Item>
  4169. <Item class="Part" referent="RBX25922C73C71C4C2CA5533F6ADC997DE2">
  4170. <Properties>
  4171. <bool name="Anchored">false</bool>
  4172. <float name="BackParamA">-0.5</float>
  4173. <float name="BackParamB">0.5</float>
  4174. <token name="BackSurface">0</token>
  4175. <token name="BackSurfaceInput">0</token>
  4176. <float name="BottomParamA">-0.5</float>
  4177. <float name="BottomParamB">0.5</float>
  4178. <token name="BottomSurface">0</token>
  4179. <token name="BottomSurfaceInput">0</token>
  4180. <int name="BrickColor">26</int>
  4181. <CoordinateFrame name="CFrame">
  4182. <X>-395.241302</X>
  4183. <Y>115.828247</Y>
  4184. <Z>-1342.40393</Z>
  4185. <R00>0.516987503</R00>
  4186. <R01>0.108780012</R01>
  4187. <R02>0.849053681</R02>
  4188. <R10>0.206090763</R10>
  4189. <R11>-0.978533447</R11>
  4190. <R12>-0.000119136836</R12>
  4191. <R20>0.83081454</R20>
  4192. <R21>0.175043508</R21>
  4193. <R22>-0.528307498</R22>
  4194. </CoordinateFrame>
  4195. <bool name="CanCollide">false</bool>
  4196. <int name="CollisionGroupId">0</int>
  4197. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4198. <PhysicalProperties name="CustomPhysicalProperties">
  4199. <CustomPhysics>false</CustomPhysics>
  4200. </PhysicalProperties>
  4201. <float name="Elasticity">0.5</float>
  4202. <float name="Friction">0.300000012</float>
  4203. <float name="FrontParamA">-0.5</float>
  4204. <float name="FrontParamB">0.5</float>
  4205. <token name="FrontSurface">0</token>
  4206. <token name="FrontSurfaceInput">0</token>
  4207. <float name="LeftParamA">-0.5</float>
  4208. <float name="LeftParamB">0.5</float>
  4209. <token name="LeftSurface">0</token>
  4210. <token name="LeftSurfaceInput">0</token>
  4211. <bool name="Locked">false</bool>
  4212. <token name="Material">256</token>
  4213. <string name="Name">Handle10</string>
  4214. <float name="Reflectance">0</float>
  4215. <float name="RightParamA">-0.5</float>
  4216. <float name="RightParamB">0.5</float>
  4217. <token name="RightSurface">0</token>
  4218. <token name="RightSurfaceInput">0</token>
  4219. <Vector3 name="RotVelocity">
  4220. <X>-1.07708771e-22</X>
  4221. <Y>0.000154457346</Y>
  4222. <Z>-1.07766124e-22</Z>
  4223. </Vector3>
  4224. <float name="TopParamA">-0.5</float>
  4225. <float name="TopParamB">0.5</float>
  4226. <token name="TopSurface">0</token>
  4227. <token name="TopSurfaceInput">0</token>
  4228. <float name="Transparency">1</float>
  4229. <Vector3 name="Velocity">
  4230. <X>7.74597866e-05</X>
  4231. <Y>0.00101435767</Y>
  4232. <Z>-0.000104611594</Z>
  4233. </Vector3>
  4234. <token name="formFactorRaw">0</token>
  4235. <token name="shape">1</token>
  4236. <Vector3 name="size">
  4237. <X>0.555434287</X>
  4238. <Y>1.11086905</Y>
  4239. <Z>1.11086953</Z>
  4240. </Vector3>
  4241. </Properties>
  4242. <Item class="SpecialMesh" referent="RBXD170480F889B4CF1AB47805BC84731E6">
  4243. <Properties>
  4244. <token name="LODX">2</token>
  4245. <token name="LODY">2</token>
  4246. <Content name="MeshId"><null></null></Content>
  4247. <token name="MeshType">2</token>
  4248. <string name="Name">Mesh</string>
  4249. <Vector3 name="Offset">
  4250. <X>0</X>
  4251. <Y>0</Y>
  4252. <Z>0</Z>
  4253. </Vector3>
  4254. <Vector3 name="Scale">
  4255. <X>0.273375034</X>
  4256. <Y>0.273375034</Y>
  4257. <Z>0.273375034</Z>
  4258. </Vector3>
  4259. <Content name="TextureId"><null></null></Content>
  4260. <Vector3 name="VertexColor">
  4261. <X>1</X>
  4262. <Y>1</Y>
  4263. <Z>1</Z>
  4264. </Vector3>
  4265. </Properties>
  4266. </Item>
  4267. </Item>
  4268. <Item class="Part" referent="RBXCE50272B9C7A4FB880681BE83D174351">
  4269. <Properties>
  4270. <bool name="Anchored">false</bool>
  4271. <float name="BackParamA">-0.5</float>
  4272. <float name="BackParamB">0.5</float>
  4273. <token name="BackSurface">0</token>
  4274. <token name="BackSurfaceInput">0</token>
  4275. <float name="BottomParamA">-0.5</float>
  4276. <float name="BottomParamB">0.5</float>
  4277. <token name="BottomSurface">0</token>
  4278. <token name="BottomSurfaceInput">0</token>
  4279. <int name="BrickColor">26</int>
  4280. <CoordinateFrame name="CFrame">
  4281. <X>-394.983276</X>
  4282. <Y>115.828186</Y>
  4283. <Z>-1342.56458</Z>
  4284. <R00>-0.516831934</R00>
  4285. <R01>0.108786769</R01>
  4286. <R02>-0.849147797</R02>
  4287. <R10>-0.206060901</R10>
  4288. <R11>-0.978540003</R11>
  4289. <R12>5.46491574e-05</R12>
  4290. <R20>-0.830918849</R20>
  4291. <R21>0.175004184</R21>
  4292. <R22>0.528156757</R22>
  4293. </CoordinateFrame>
  4294. <bool name="CanCollide">false</bool>
  4295. <int name="CollisionGroupId">0</int>
  4296. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4297. <PhysicalProperties name="CustomPhysicalProperties">
  4298. <CustomPhysics>false</CustomPhysics>
  4299. </PhysicalProperties>
  4300. <float name="Elasticity">0.5</float>
  4301. <float name="Friction">0.300000012</float>
  4302. <float name="FrontParamA">-0.5</float>
  4303. <float name="FrontParamB">0.5</float>
  4304. <token name="FrontSurface">0</token>
  4305. <token name="FrontSurfaceInput">0</token>
  4306. <float name="LeftParamA">-0.5</float>
  4307. <float name="LeftParamB">0.5</float>
  4308. <token name="LeftSurface">0</token>
  4309. <token name="LeftSurfaceInput">0</token>
  4310. <bool name="Locked">false</bool>
  4311. <token name="Material">256</token>
  4312. <string name="Name">Handle11</string>
  4313. <float name="Reflectance">0</float>
  4314. <float name="RightParamA">-0.5</float>
  4315. <float name="RightParamB">0.5</float>
  4316. <token name="RightSurface">0</token>
  4317. <token name="RightSurfaceInput">0</token>
  4318. <Vector3 name="RotVelocity">
  4319. <X>-1.07708771e-22</X>
  4320. <Y>0.000154457346</Y>
  4321. <Z>-1.07766124e-22</Z>
  4322. </Vector3>
  4323. <float name="TopParamA">-0.5</float>
  4324. <float name="TopParamB">0.5</float>
  4325. <token name="TopSurface">0</token>
  4326. <token name="TopSurfaceInput">0</token>
  4327. <float name="Transparency">1</float>
  4328. <Vector3 name="Velocity">
  4329. <X>5.2647054e-05</X>
  4330. <Y>0.00101435767</Y>
  4331. <Z>-0.000144465623</Z>
  4332. </Vector3>
  4333. <token name="formFactorRaw">0</token>
  4334. <token name="shape">1</token>
  4335. <Vector3 name="size">
  4336. <X>0.555434287</X>
  4337. <Y>1.11086905</Y>
  4338. <Z>1.11086953</Z>
  4339. </Vector3>
  4340. </Properties>
  4341. <Item class="SpecialMesh" referent="RBX06A5741257F943D29416C84E32F7B279">
  4342. <Properties>
  4343. <token name="LODX">2</token>
  4344. <token name="LODY">2</token>
  4345. <Content name="MeshId"><null></null></Content>
  4346. <token name="MeshType">2</token>
  4347. <string name="Name">Mesh</string>
  4348. <Vector3 name="Offset">
  4349. <X>0</X>
  4350. <Y>0</Y>
  4351. <Z>0</Z>
  4352. </Vector3>
  4353. <Vector3 name="Scale">
  4354. <X>0.273375034</X>
  4355. <Y>0.273375034</Y>
  4356. <Z>0.273375034</Z>
  4357. </Vector3>
  4358. <Content name="TextureId"><null></null></Content>
  4359. <Vector3 name="VertexColor">
  4360. <X>1</X>
  4361. <Y>1</Y>
  4362. <Z>1</Z>
  4363. </Vector3>
  4364. </Properties>
  4365. </Item>
  4366. </Item>
  4367. <Item class="Part" referent="RBXB586788A40F54D8E8F897332D82359AC">
  4368. <Properties>
  4369. <bool name="Anchored">false</bool>
  4370. <float name="BackParamA">-0.5</float>
  4371. <float name="BackParamB">0.5</float>
  4372. <token name="BackSurface">0</token>
  4373. <token name="BackSurfaceInput">0</token>
  4374. <float name="BottomParamA">-0.5</float>
  4375. <float name="BottomParamB">0.5</float>
  4376. <token name="BottomSurface">0</token>
  4377. <token name="BottomSurfaceInput">0</token>
  4378. <int name="BrickColor">1031</int>
  4379. <CoordinateFrame name="CFrame">
  4380. <X>-395.112671</X>
  4381. <Y>115.828308</Y>
  4382. <Z>-1342.48401</Z>
  4383. <R00>0.108836122</R00>
  4384. <R01>0.849057853</R01>
  4385. <R02>0.516968668</R02>
  4386. <R10>-0.978559911</R10>
  4387. <R11>2.99448202e-05</R11>
  4388. <R12>0.205965161</R12>
  4389. <R20>0.174860686</R20>
  4390. <R21>-0.528300524</R21>
  4391. <R22>0.830857456</R22>
  4392. </CoordinateFrame>
  4393. <bool name="CanCollide">false</bool>
  4394. <int name="CollisionGroupId">0</int>
  4395. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4396. <PhysicalProperties name="CustomPhysicalProperties">
  4397. <CustomPhysics>false</CustomPhysics>
  4398. </PhysicalProperties>
  4399. <float name="Elasticity">0.5</float>
  4400. <float name="Friction">0.300000012</float>
  4401. <float name="FrontParamA">-0.5</float>
  4402. <float name="FrontParamB">0.5</float>
  4403. <token name="FrontSurface">0</token>
  4404. <token name="FrontSurfaceInput">0</token>
  4405. <float name="LeftParamA">-0.5</float>
  4406. <float name="LeftParamB">0.5</float>
  4407. <token name="LeftSurface">0</token>
  4408. <token name="LeftSurfaceInput">0</token>
  4409. <bool name="Locked">false</bool>
  4410. <token name="Material">256</token>
  4411. <string name="Name">Handle12</string>
  4412. <float name="Reflectance">0</float>
  4413. <float name="RightParamA">-0.5</float>
  4414. <float name="RightParamB">0.5</float>
  4415. <token name="RightSurface">0</token>
  4416. <token name="RightSurfaceInput">0</token>
  4417. <Vector3 name="RotVelocity">
  4418. <X>-1.07708771e-22</X>
  4419. <Y>0.000154457346</Y>
  4420. <Z>-1.07766124e-22</Z>
  4421. </Vector3>
  4422. <float name="TopParamA">-0.5</float>
  4423. <float name="TopParamB">0.5</float>
  4424. <token name="TopSurface">0</token>
  4425. <token name="TopSurfaceInput">0</token>
  4426. <float name="Transparency">1</float>
  4427. <Vector3 name="Velocity">
  4428. <X>6.50911243e-05</X>
  4429. <Y>0.00101435767</Y>
  4430. <Z>-0.000124479688</Z>
  4431. </Vector3>
  4432. <token name="formFactorRaw">0</token>
  4433. <token name="shape">1</token>
  4434. <Vector3 name="size">
  4435. <X>0.555434287</X>
  4436. <Y>0.555434525</Y>
  4437. <Z>0.555434763</Z>
  4438. </Vector3>
  4439. </Properties>
  4440. <Item class="SpecialMesh" referent="RBX7E1C182F15F74B61BE8C50B9C948BFE1">
  4441. <Properties>
  4442. <token name="LODX">2</token>
  4443. <token name="LODY">2</token>
  4444. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  4445. <token name="MeshType">5</token>
  4446. <string name="Name">Mesh</string>
  4447. <Vector3 name="Offset">
  4448. <X>0</X>
  4449. <Y>0</Y>
  4450. <Z>0</Z>
  4451. </Vector3>
  4452. <Vector3 name="Scale">
  4453. <X>0.202455789</X>
  4454. <Y>0.202455893</Y>
  4455. <Z>0.202455983</Z>
  4456. </Vector3>
  4457. <Content name="TextureId"><null></null></Content>
  4458. <Vector3 name="VertexColor">
  4459. <X>1</X>
  4460. <Y>1</Y>
  4461. <Z>1</Z>
  4462. </Vector3>
  4463. </Properties>
  4464. </Item>
  4465. </Item>
  4466. <Item class="Part" referent="RBX4DA090F907424875A17EB9122FF89CD8">
  4467. <Properties>
  4468. <bool name="Anchored">false</bool>
  4469. <float name="BackParamA">-0.5</float>
  4470. <float name="BackParamB">0.5</float>
  4471. <token name="BackSurface">0</token>
  4472. <token name="BackSurfaceInput">0</token>
  4473. <float name="BottomParamA">-0.5</float>
  4474. <float name="BottomParamB">0.5</float>
  4475. <token name="BottomSurface">0</token>
  4476. <token name="BottomSurfaceInput">0</token>
  4477. <int name="BrickColor">26</int>
  4478. <CoordinateFrame name="CFrame">
  4479. <X>-395.625854</X>
  4480. <Y>116.967644</Y>
  4481. <Z>-1342.44727</Z>
  4482. <R00>-0.516694725</R00>
  4483. <R01>-0.109144591</R01>
  4484. <R02>0.849185288</R02>
  4485. <R10>-0.206200555</R10>
  4486. <R11>0.978510082</R11>
  4487. <R12>0.000302251661</R12>
  4488. <R20>-0.830969393</R20>
  4489. <R21>-0.17494604</R21>
  4490. <R22>-0.528096259</R22>
  4491. </CoordinateFrame>
  4492. <bool name="CanCollide">false</bool>
  4493. <int name="CollisionGroupId">0</int>
  4494. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4495. <PhysicalProperties name="CustomPhysicalProperties">
  4496. <CustomPhysics>false</CustomPhysics>
  4497. </PhysicalProperties>
  4498. <float name="Elasticity">0.5</float>
  4499. <float name="Friction">0.300000012</float>
  4500. <float name="FrontParamA">-0.5</float>
  4501. <float name="FrontParamB">0.5</float>
  4502. <token name="FrontSurface">0</token>
  4503. <token name="FrontSurfaceInput">0</token>
  4504. <float name="LeftParamA">-0.5</float>
  4505. <float name="LeftParamB">0.5</float>
  4506. <token name="LeftSurface">0</token>
  4507. <token name="LeftSurfaceInput">0</token>
  4508. <bool name="Locked">false</bool>
  4509. <token name="Material">256</token>
  4510. <string name="Name">Handle13</string>
  4511. <float name="Reflectance">0</float>
  4512. <float name="RightParamA">-0.5</float>
  4513. <float name="RightParamB">0.5</float>
  4514. <token name="RightSurface">0</token>
  4515. <token name="RightSurfaceInput">0</token>
  4516. <Vector3 name="RotVelocity">
  4517. <X>-1.07708771e-22</X>
  4518. <Y>0.000154457346</Y>
  4519. <Z>-1.07766124e-22</Z>
  4520. </Vector3>
  4521. <float name="TopParamA">-0.5</float>
  4522. <float name="TopParamB">0.5</float>
  4523. <token name="TopSurface">0</token>
  4524. <token name="TopSurfaceInput">0</token>
  4525. <float name="Transparency">1</float>
  4526. <Vector3 name="Velocity">
  4527. <X>7.07663785e-05</X>
  4528. <Y>0.00101435767</Y>
  4529. <Z>-4.52147142e-05</Z>
  4530. </Vector3>
  4531. <token name="formFactorRaw">0</token>
  4532. <token name="shape">1</token>
  4533. <Vector3 name="size">
  4534. <X>0.555434287</X>
  4535. <Y>1.11086905</Y>
  4536. <Z>1.11086953</Z>
  4537. </Vector3>
  4538. </Properties>
  4539. <Item class="SpecialMesh" referent="RBX392CF9F29DFF40FBB1F5C2219E09947B">
  4540. <Properties>
  4541. <token name="LODX">2</token>
  4542. <token name="LODY">2</token>
  4543. <Content name="MeshId"><null></null></Content>
  4544. <token name="MeshType">2</token>
  4545. <string name="Name">Mesh</string>
  4546. <Vector3 name="Offset">
  4547. <X>0</X>
  4548. <Y>0</Y>
  4549. <Z>0</Z>
  4550. </Vector3>
  4551. <Vector3 name="Scale">
  4552. <X>0.273375034</X>
  4553. <Y>0.364500016</Y>
  4554. <Z>0.273375034</Z>
  4555. </Vector3>
  4556. <Content name="TextureId"><null></null></Content>
  4557. <Vector3 name="VertexColor">
  4558. <X>1</X>
  4559. <Y>1</Y>
  4560. <Z>1</Z>
  4561. </Vector3>
  4562. </Properties>
  4563. </Item>
  4564. </Item>
  4565. <Item class="Part" referent="RBX394CCB484C084C789F43088298BC49C6">
  4566. <Properties>
  4567. <bool name="Anchored">false</bool>
  4568. <float name="BackParamA">-0.5</float>
  4569. <float name="BackParamB">0.5</float>
  4570. <token name="BackSurface">0</token>
  4571. <token name="BackSurfaceInput">0</token>
  4572. <float name="BottomParamA">-0.5</float>
  4573. <float name="BottomParamB">0.5</float>
  4574. <token name="BottomSurface">0</token>
  4575. <token name="BottomSurfaceInput">0</token>
  4576. <int name="BrickColor">26</int>
  4577. <CoordinateFrame name="CFrame">
  4578. <X>-395.59317</X>
  4579. <Y>116.670181</Y>
  4580. <Z>-1342.39465</Z>
  4581. <R00>0.108903371</R00>
  4582. <R01>0.849019945</R01>
  4583. <R02>0.517017365</R02>
  4584. <R10>-0.97855413</R10>
  4585. <R11>7.89822734e-05</R11>
  4586. <R12>0.205991432</R12>
  4587. <R20>0.174849719</R20>
  4588. <R21>-0.528362155</R21>
  4589. <R22>0.83082068</R22>
  4590. </CoordinateFrame>
  4591. <bool name="CanCollide">false</bool>
  4592. <int name="CollisionGroupId">0</int>
  4593. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4594. <PhysicalProperties name="CustomPhysicalProperties">
  4595. <CustomPhysics>false</CustomPhysics>
  4596. </PhysicalProperties>
  4597. <float name="Elasticity">0.5</float>
  4598. <float name="Friction">0.300000012</float>
  4599. <float name="FrontParamA">-0.5</float>
  4600. <float name="FrontParamB">0.5</float>
  4601. <token name="FrontSurface">0</token>
  4602. <token name="FrontSurfaceInput">0</token>
  4603. <float name="LeftParamA">-0.5</float>
  4604. <float name="LeftParamB">0.5</float>
  4605. <token name="LeftSurface">0</token>
  4606. <token name="LeftSurfaceInput">0</token>
  4607. <bool name="Locked">false</bool>
  4608. <token name="Material">256</token>
  4609. <string name="Name">Handle14</string>
  4610. <float name="Reflectance">0</float>
  4611. <float name="RightParamA">-0.5</float>
  4612. <float name="RightParamB">0.5</float>
  4613. <token name="RightSurface">0</token>
  4614. <token name="RightSurfaceInput">0</token>
  4615. <Vector3 name="RotVelocity">
  4616. <X>-1.07708771e-22</X>
  4617. <Y>0.000154457346</Y>
  4618. <Z>-1.07766124e-22</Z>
  4619. </Vector3>
  4620. <float name="TopParamA">-0.5</float>
  4621. <float name="TopParamB">0.5</float>
  4622. <token name="TopSurface">0</token>
  4623. <token name="TopSurfaceInput">0</token>
  4624. <float name="Transparency">1</float>
  4625. <Vector3 name="Velocity">
  4626. <X>7.88927355e-05</X>
  4627. <Y>0.00101435767</Y>
  4628. <Z>-5.02630501e-05</Z>
  4629. </Vector3>
  4630. <token name="formFactorRaw">0</token>
  4631. <token name="shape">1</token>
  4632. <Vector3 name="size">
  4633. <X>0.555434287</X>
  4634. <Y>1.11086905</Y>
  4635. <Z>0.555434763</Z>
  4636. </Vector3>
  4637. </Properties>
  4638. <Item class="BlockMesh" referent="RBX887996F4762547F8957CD609E5332E06">
  4639. <Properties>
  4640. <float name="Bevel">0</float>
  4641. <float name="Bevel Roundness">0</float>
  4642. <float name="Bulge">0</float>
  4643. <token name="LODX">2</token>
  4644. <token name="LODY">2</token>
  4645. <string name="Name">Mesh</string>
  4646. <Vector3 name="Offset">
  4647. <X>0</X>
  4648. <Y>0</Y>
  4649. <Z>0</Z>
  4650. </Vector3>
  4651. <Vector3 name="Scale">
  4652. <X>0.364500016</X>
  4653. <Y>0.273375034</Y>
  4654. <Z>0.273375034</Z>
  4655. </Vector3>
  4656. <Vector3 name="VertexColor">
  4657. <X>1</X>
  4658. <Y>1</Y>
  4659. <Z>1</Z>
  4660. </Vector3>
  4661. </Properties>
  4662. </Item>
  4663. </Item>
  4664. <Item class="Part" referent="RBX37F321C132D7480CA1C39D0086D1413C">
  4665. <Properties>
  4666. <bool name="Anchored">false</bool>
  4667. <float name="BackParamA">-0.5</float>
  4668. <float name="BackParamB">0.5</float>
  4669. <token name="BackSurface">0</token>
  4670. <token name="BackSurfaceInput">0</token>
  4671. <float name="BottomParamA">-0.5</float>
  4672. <float name="BottomParamB">0.5</float>
  4673. <token name="BottomSurface">0</token>
  4674. <token name="BottomSurfaceInput">0</token>
  4675. <int name="BrickColor">26</int>
  4676. <CoordinateFrame name="CFrame">
  4677. <X>-395.367798</X>
  4678. <Y>116.967628</Y>
  4679. <Z>-1342.60767</Z>
  4680. <R00>-0.516783774</R00>
  4681. <R01>0.108853564</R01>
  4682. <R02>-0.84916842</R02>
  4683. <R10>-0.205997542</R10>
  4684. <R11>-0.978552997</R11>
  4685. <R12>-7.43565179e-05</R12>
  4686. <R20>-0.830964446</R20>
  4687. <R21>0.174887866</R21>
  4688. <R22>0.528123558</R22>
  4689. </CoordinateFrame>
  4690. <bool name="CanCollide">false</bool>
  4691. <int name="CollisionGroupId">0</int>
  4692. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4693. <PhysicalProperties name="CustomPhysicalProperties">
  4694. <CustomPhysics>false</CustomPhysics>
  4695. </PhysicalProperties>
  4696. <float name="Elasticity">0.5</float>
  4697. <float name="Friction">0.300000012</float>
  4698. <float name="FrontParamA">-0.5</float>
  4699. <float name="FrontParamB">0.5</float>
  4700. <token name="FrontSurface">0</token>
  4701. <token name="FrontSurfaceInput">0</token>
  4702. <float name="LeftParamA">-0.5</float>
  4703. <float name="LeftParamB">0.5</float>
  4704. <token name="LeftSurface">0</token>
  4705. <token name="LeftSurfaceInput">0</token>
  4706. <bool name="Locked">false</bool>
  4707. <token name="Material">256</token>
  4708. <string name="Name">Handle15</string>
  4709. <float name="Reflectance">0</float>
  4710. <float name="RightParamA">-0.5</float>
  4711. <float name="RightParamB">0.5</float>
  4712. <token name="RightSurface">0</token>
  4713. <token name="RightSurfaceInput">0</token>
  4714. <Vector3 name="RotVelocity">
  4715. <X>-1.07708771e-22</X>
  4716. <Y>0.000154457346</Y>
  4717. <Z>-1.07766124e-22</Z>
  4718. </Vector3>
  4719. <float name="TopParamA">-0.5</float>
  4720. <float name="TopParamB">0.5</float>
  4721. <token name="TopSurface">0</token>
  4722. <token name="TopSurfaceInput">0</token>
  4723. <float name="Transparency">1</float>
  4724. <Vector3 name="Velocity">
  4725. <X>4.59913608e-05</X>
  4726. <Y>0.00101435767</Y>
  4727. <Z>-8.50734577e-05</Z>
  4728. </Vector3>
  4729. <token name="formFactorRaw">0</token>
  4730. <token name="shape">1</token>
  4731. <Vector3 name="size">
  4732. <X>0.555434287</X>
  4733. <Y>1.11086905</Y>
  4734. <Z>1.11086953</Z>
  4735. </Vector3>
  4736. </Properties>
  4737. <Item class="SpecialMesh" referent="RBX573BE7C338EA45AA84941609A15FCFB7">
  4738. <Properties>
  4739. <token name="LODX">2</token>
  4740. <token name="LODY">2</token>
  4741. <Content name="MeshId"><null></null></Content>
  4742. <token name="MeshType">2</token>
  4743. <string name="Name">Mesh</string>
  4744. <Vector3 name="Offset">
  4745. <X>0</X>
  4746. <Y>0</Y>
  4747. <Z>0</Z>
  4748. </Vector3>
  4749. <Vector3 name="Scale">
  4750. <X>0.273375034</X>
  4751. <Y>0.364500016</Y>
  4752. <Z>0.273375034</Z>
  4753. </Vector3>
  4754. <Content name="TextureId"><null></null></Content>
  4755. <Vector3 name="VertexColor">
  4756. <X>1</X>
  4757. <Y>1</Y>
  4758. <Z>1</Z>
  4759. </Vector3>
  4760. </Properties>
  4761. </Item>
  4762. </Item>
  4763. <Item class="Part" referent="RBXBBD15544E5F3470098D5A7EF220FF100">
  4764. <Properties>
  4765. <bool name="Anchored">false</bool>
  4766. <float name="BackParamA">-0.5</float>
  4767. <float name="BackParamB">0.5</float>
  4768. <token name="BackSurface">0</token>
  4769. <token name="BackSurfaceInput">0</token>
  4770. <float name="BottomParamA">-0.5</float>
  4771. <float name="BottomParamB">0.5</float>
  4772. <token name="BottomSurface">0</token>
  4773. <token name="BottomSurfaceInput">0</token>
  4774. <int name="BrickColor">26</int>
  4775. <CoordinateFrame name="CFrame">
  4776. <X>-395.838959</X>
  4777. <Y>117.314423</Y>
  4778. <Z>-1342.33582</Z>
  4779. <R00>-0.516694725</R00>
  4780. <R01>-0.109144591</R01>
  4781. <R02>0.849185288</R02>
  4782. <R10>-0.206200555</R10>
  4783. <R11>0.978510082</R11>
  4784. <R12>0.000302251661</R12>
  4785. <R20>-0.830969393</R20>
  4786. <R21>-0.17494604</R21>
  4787. <R22>-0.528096259</R22>
  4788. </CoordinateFrame>
  4789. <bool name="CanCollide">false</bool>
  4790. <int name="CollisionGroupId">0</int>
  4791. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4792. <PhysicalProperties name="CustomPhysicalProperties">
  4793. <CustomPhysics>false</CustomPhysics>
  4794. </PhysicalProperties>
  4795. <float name="Elasticity">0.5</float>
  4796. <float name="Friction">0.300000012</float>
  4797. <float name="FrontParamA">-0.5</float>
  4798. <float name="FrontParamB">0.5</float>
  4799. <token name="FrontSurface">0</token>
  4800. <token name="FrontSurfaceInput">0</token>
  4801. <float name="LeftParamA">-0.5</float>
  4802. <float name="LeftParamB">0.5</float>
  4803. <token name="LeftSurface">0</token>
  4804. <token name="LeftSurfaceInput">0</token>
  4805. <bool name="Locked">false</bool>
  4806. <token name="Material">256</token>
  4807. <string name="Name">Handle16</string>
  4808. <float name="Reflectance">0</float>
  4809. <float name="RightParamA">-0.5</float>
  4810. <float name="RightParamB">0.5</float>
  4811. <token name="RightSurface">0</token>
  4812. <token name="RightSurfaceInput">0</token>
  4813. <Vector3 name="RotVelocity">
  4814. <X>-1.07708771e-22</X>
  4815. <Y>0.000154457346</Y>
  4816. <Z>-1.07766124e-22</Z>
  4817. </Vector3>
  4818. <float name="TopParamA">-0.5</float>
  4819. <float name="TopParamB">0.5</float>
  4820. <token name="TopSurface">0</token>
  4821. <token name="TopSurfaceInput">0</token>
  4822. <float name="Transparency">1</float>
  4823. <Vector3 name="Velocity">
  4824. <X>8.7980683e-05</X>
  4825. <Y>0.00101435767</Y>
  4826. <Z>-1.22991914e-05</Z>
  4827. </Vector3>
  4828. <token name="formFactorRaw">3</token>
  4829. <token name="shape">1</token>
  4830. <Vector3 name="size">
  4831. <X>0.555434287</X>
  4832. <Y>1.11086905</Y>
  4833. <Z>1.11086953</Z>
  4834. </Vector3>
  4835. </Properties>
  4836. <Item class="SpecialMesh" referent="RBX7813D0E01BA7403F83A0FF27665662BE">
  4837. <Properties>
  4838. <token name="LODX">2</token>
  4839. <token name="LODY">2</token>
  4840. <Content name="MeshId"><null></null></Content>
  4841. <token name="MeshType">2</token>
  4842. <string name="Name">Mesh</string>
  4843. <Vector3 name="Offset">
  4844. <X>0</X>
  4845. <Y>0</Y>
  4846. <Z>0</Z>
  4847. </Vector3>
  4848. <Vector3 name="Scale">
  4849. <X>0.273375034</X>
  4850. <Y>0.273375034</Y>
  4851. <Z>0.273375034</Z>
  4852. </Vector3>
  4853. <Content name="TextureId"><null></null></Content>
  4854. <Vector3 name="VertexColor">
  4855. <X>1</X>
  4856. <Y>1</Y>
  4857. <Z>1</Z>
  4858. </Vector3>
  4859. </Properties>
  4860. </Item>
  4861. </Item>
  4862. <Item class="Part" referent="RBXF087D6B480EF46739FF262EE50573936">
  4863. <Properties>
  4864. <bool name="Anchored">false</bool>
  4865. <float name="BackParamA">-0.5</float>
  4866. <float name="BackParamB">0.5</float>
  4867. <token name="BackSurface">0</token>
  4868. <token name="BackSurfaceInput">0</token>
  4869. <float name="BottomParamA">-0.5</float>
  4870. <float name="BottomParamB">0.5</float>
  4871. <token name="BottomSurface">0</token>
  4872. <token name="BottomSurfaceInput">0</token>
  4873. <int name="BrickColor">26</int>
  4874. <CoordinateFrame name="CFrame">
  4875. <X>-395.149078</X>
  4876. <Y>117.314499</Y>
  4877. <Z>-1342.82971</Z>
  4878. <R00>0.517001688</R00>
  4879. <R01>-0.108836628</R01>
  4880. <R02>-0.849038005</R02>
  4881. <R10>0.205904409</R10>
  4882. <R11>0.978572667</R11>
  4883. <R12>-6.11279465e-05</R12>
  4884. <R20>0.830851972</R20>
  4885. <R21>-0.174788862</R21>
  4886. <R22>0.528333127</R22>
  4887. </CoordinateFrame>
  4888. <bool name="CanCollide">false</bool>
  4889. <int name="CollisionGroupId">0</int>
  4890. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4891. <PhysicalProperties name="CustomPhysicalProperties">
  4892. <CustomPhysics>false</CustomPhysics>
  4893. </PhysicalProperties>
  4894. <float name="Elasticity">0.5</float>
  4895. <float name="Friction">0.300000012</float>
  4896. <float name="FrontParamA">-0.5</float>
  4897. <float name="FrontParamB">0.5</float>
  4898. <token name="FrontSurface">0</token>
  4899. <token name="FrontSurfaceInput">0</token>
  4900. <float name="LeftParamA">-0.5</float>
  4901. <float name="LeftParamB">0.5</float>
  4902. <token name="LeftSurface">0</token>
  4903. <token name="LeftSurfaceInput">0</token>
  4904. <bool name="Locked">false</bool>
  4905. <token name="Material">256</token>
  4906. <string name="Name">Handle17</string>
  4907. <float name="Reflectance">0</float>
  4908. <float name="RightParamA">-0.5</float>
  4909. <float name="RightParamB">0.5</float>
  4910. <token name="RightSurface">0</token>
  4911. <token name="RightSurfaceInput">0</token>
  4912. <Vector3 name="RotVelocity">
  4913. <X>-1.07708771e-22</X>
  4914. <Y>0.000154457346</Y>
  4915. <Z>-1.07766124e-22</Z>
  4916. </Vector3>
  4917. <float name="TopParamA">-0.5</float>
  4918. <float name="TopParamB">0.5</float>
  4919. <token name="TopSurface">0</token>
  4920. <token name="TopSurfaceInput">0</token>
  4921. <float name="Transparency">1</float>
  4922. <Vector3 name="Velocity">
  4923. <X>1.16947413e-05</X>
  4924. <Y>0.00101435767</Y>
  4925. <Z>-0.000118856289</Z>
  4926. </Vector3>
  4927. <token name="formFactorRaw">0</token>
  4928. <token name="shape">1</token>
  4929. <Vector3 name="size">
  4930. <X>0.555434287</X>
  4931. <Y>1.11086905</Y>
  4932. <Z>1.11086953</Z>
  4933. </Vector3>
  4934. </Properties>
  4935. <Item class="SpecialMesh" referent="RBX30DB08268C4840D09A9B8E2DBE42710E">
  4936. <Properties>
  4937. <token name="LODX">2</token>
  4938. <token name="LODY">2</token>
  4939. <Content name="MeshId"><null></null></Content>
  4940. <token name="MeshType">2</token>
  4941. <string name="Name">Mesh</string>
  4942. <Vector3 name="Offset">
  4943. <X>0</X>
  4944. <Y>0</Y>
  4945. <Z>0</Z>
  4946. </Vector3>
  4947. <Vector3 name="Scale">
  4948. <X>0.273375034</X>
  4949. <Y>0.273375034</Y>
  4950. <Z>0.273375034</Z>
  4951. </Vector3>
  4952. <Content name="TextureId"><null></null></Content>
  4953. <Vector3 name="VertexColor">
  4954. <X>1</X>
  4955. <Y>1</Y>
  4956. <Z>1</Z>
  4957. </Vector3>
  4958. </Properties>
  4959. </Item>
  4960. </Item>
  4961. <Item class="Part" referent="RBX7A619EA07A0E426B9672E41906F48B2D">
  4962. <Properties>
  4963. <bool name="Anchored">false</bool>
  4964. <float name="BackParamA">-0.5</float>
  4965. <float name="BackParamB">0.5</float>
  4966. <token name="BackSurface">0</token>
  4967. <token name="BackSurfaceInput">0</token>
  4968. <float name="BottomParamA">-0.5</float>
  4969. <float name="BottomParamB">0.5</float>
  4970. <token name="BottomSurface">0</token>
  4971. <token name="BottomSurfaceInput">0</token>
  4972. <int name="BrickColor">1031</int>
  4973. <CoordinateFrame name="CFrame">
  4974. <X>-395.27771</X>
  4975. <Y>117.314423</Y>
  4976. <Z>-1342.74988</Z>
  4977. <R00>0.108852528</R00>
  4978. <R01>0.84899503</R01>
  4979. <R02>0.517068923</R02>
  4980. <R10>-0.978553951</R10>
  4981. <R11>6.67062477e-06</R11>
  4982. <R12>0.205993295</R12>
  4983. <R20>0.174883634</R20>
  4984. <R21>-0.528402269</R21>
  4985. <R22>0.830788136</R22>
  4986. </CoordinateFrame>
  4987. <bool name="CanCollide">false</bool>
  4988. <int name="CollisionGroupId">0</int>
  4989. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  4990. <PhysicalProperties name="CustomPhysicalProperties">
  4991. <CustomPhysics>false</CustomPhysics>
  4992. </PhysicalProperties>
  4993. <float name="Elasticity">0.5</float>
  4994. <float name="Friction">0.300000012</float>
  4995. <float name="FrontParamA">-0.5</float>
  4996. <float name="FrontParamB">0.5</float>
  4997. <token name="FrontSurface">0</token>
  4998. <token name="FrontSurfaceInput">0</token>
  4999. <float name="LeftParamA">-0.5</float>
  5000. <float name="LeftParamB">0.5</float>
  5001. <token name="LeftSurface">0</token>
  5002. <token name="LeftSurfaceInput">0</token>
  5003. <bool name="Locked">false</bool>
  5004. <token name="Material">256</token>
  5005. <string name="Name">Handle18</string>
  5006. <float name="Reflectance">0</float>
  5007. <float name="RightParamA">-0.5</float>
  5008. <float name="RightParamB">0.5</float>
  5009. <token name="RightSurface">0</token>
  5010. <token name="RightSurfaceInput">0</token>
  5011. <Vector3 name="RotVelocity">
  5012. <X>-1.07708771e-22</X>
  5013. <Y>0.000154457346</Y>
  5014. <Z>-1.07766124e-22</Z>
  5015. </Vector3>
  5016. <float name="TopParamA">-0.5</float>
  5017. <float name="TopParamB">0.5</float>
  5018. <token name="TopSurface">0</token>
  5019. <token name="TopSurfaceInput">0</token>
  5020. <float name="Transparency">1</float>
  5021. <Vector3 name="Velocity">
  5022. <X>2.40256868e-05</X>
  5023. <Y>0.00101435767</Y>
  5024. <Z>-9.89881955e-05</Z>
  5025. </Vector3>
  5026. <token name="formFactorRaw">0</token>
  5027. <token name="shape">1</token>
  5028. <Vector3 name="size">
  5029. <X>0.555434287</X>
  5030. <Y>0.555434525</Y>
  5031. <Z>0.555434763</Z>
  5032. </Vector3>
  5033. </Properties>
  5034. <Item class="SpecialMesh" referent="RBX0FF80F07A09E49ACAC2347D3C3122B9D">
  5035. <Properties>
  5036. <token name="LODX">2</token>
  5037. <token name="LODY">2</token>
  5038. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  5039. <token name="MeshType">5</token>
  5040. <string name="Name">Mesh</string>
  5041. <Vector3 name="Offset">
  5042. <X>0</X>
  5043. <Y>0</Y>
  5044. <Z>0</Z>
  5045. </Vector3>
  5046. <Vector3 name="Scale">
  5047. <X>0.202455789</X>
  5048. <Y>0.202455893</Y>
  5049. <Z>0.202455983</Z>
  5050. </Vector3>
  5051. <Content name="TextureId"><null></null></Content>
  5052. <Vector3 name="VertexColor">
  5053. <X>1</X>
  5054. <Y>1</Y>
  5055. <Z>1</Z>
  5056. </Vector3>
  5057. </Properties>
  5058. </Item>
  5059. </Item>
  5060. <Item class="Part" referent="RBXB55B528F0449487497CE2BBE819DFB6E">
  5061. <Properties>
  5062. <bool name="Anchored">false</bool>
  5063. <float name="BackParamA">-0.5</float>
  5064. <float name="BackParamB">0.5</float>
  5065. <token name="BackSurface">0</token>
  5066. <token name="BackSurfaceInput">0</token>
  5067. <float name="BottomParamA">-0.5</float>
  5068. <float name="BottomParamB">0.5</float>
  5069. <token name="BottomSurface">0</token>
  5070. <token name="BottomSurfaceInput">0</token>
  5071. <int name="BrickColor">1031</int>
  5072. <CoordinateFrame name="CFrame">
  5073. <X>-395.710907</X>
  5074. <Y>116.571175</Y>
  5075. <Z>-1342.29675</Z>
  5076. <R00>0.1087161</R00>
  5077. <R01>0.849099398</R01>
  5078. <R02>0.516926229</R02>
  5079. <R10>-0.978565574</R10>
  5080. <R11>-8.02884315e-05</R11>
  5081. <R12>0.205937207</R12>
  5082. <R20>0.174902409</R20>
  5083. <R21>-0.528234541</R21>
  5084. <R22>0.830890834</R22>
  5085. </CoordinateFrame>
  5086. <bool name="CanCollide">false</bool>
  5087. <int name="CollisionGroupId">0</int>
  5088. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5089. <PhysicalProperties name="CustomPhysicalProperties">
  5090. <CustomPhysics>false</CustomPhysics>
  5091. </PhysicalProperties>
  5092. <float name="Elasticity">0.5</float>
  5093. <float name="Friction">0.300000012</float>
  5094. <float name="FrontParamA">-0.5</float>
  5095. <float name="FrontParamB">0.5</float>
  5096. <token name="FrontSurface">0</token>
  5097. <token name="FrontSurfaceInput">0</token>
  5098. <float name="LeftParamA">-0.5</float>
  5099. <float name="LeftParamB">0.5</float>
  5100. <token name="LeftSurface">0</token>
  5101. <token name="LeftSurfaceInput">0</token>
  5102. <bool name="Locked">false</bool>
  5103. <token name="Material">256</token>
  5104. <string name="Name">Handle19</string>
  5105. <float name="Reflectance">0</float>
  5106. <float name="RightParamA">-0.5</float>
  5107. <float name="RightParamB">0.5</float>
  5108. <token name="RightSurface">0</token>
  5109. <token name="RightSurfaceInput">0</token>
  5110. <Vector3 name="RotVelocity">
  5111. <X>-1.07708771e-22</X>
  5112. <Y>0.000154457346</Y>
  5113. <Z>-1.07766124e-22</Z>
  5114. </Vector3>
  5115. <float name="TopParamA">-0.5</float>
  5116. <float name="TopParamB">0.5</float>
  5117. <token name="TopSurface">0</token>
  5118. <token name="TopSurfaceInput">0</token>
  5119. <float name="Transparency">1</float>
  5120. <Vector3 name="Velocity">
  5121. <X>9.4014169e-05</X>
  5122. <Y>0.00101435767</Y>
  5123. <Z>-3.20777326e-05</Z>
  5124. </Vector3>
  5125. <token name="formFactorRaw">0</token>
  5126. <token name="shape">1</token>
  5127. <Vector3 name="size">
  5128. <X>0.555434287</X>
  5129. <Y>0.555434525</Y>
  5130. <Z>0.555434763</Z>
  5131. </Vector3>
  5132. </Properties>
  5133. <Item class="SpecialMesh" referent="RBX5CB14F42D1054E52B0782DCDE29ECCFD">
  5134. <Properties>
  5135. <token name="LODX">2</token>
  5136. <token name="LODY">2</token>
  5137. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  5138. <token name="MeshType">5</token>
  5139. <string name="Name">Mesh</string>
  5140. <Vector3 name="Offset">
  5141. <X>0</X>
  5142. <Y>0</Y>
  5143. <Z>0</Z>
  5144. </Vector3>
  5145. <Vector3 name="Scale">
  5146. <X>0.151841849</X>
  5147. <Y>0.303683877</Y>
  5148. <Z>0.151841998</Z>
  5149. </Vector3>
  5150. <Content name="TextureId"><null></null></Content>
  5151. <Vector3 name="VertexColor">
  5152. <X>1</X>
  5153. <Y>1</Y>
  5154. <Z>1</Z>
  5155. </Vector3>
  5156. </Properties>
  5157. </Item>
  5158. </Item>
  5159. <Item class="Part" referent="RBXC2F2362FE4EC4C59BEB0B3132C67DEB4">
  5160. <Properties>
  5161. <bool name="Anchored">false</bool>
  5162. <float name="BackParamA">-0.5</float>
  5163. <float name="BackParamB">0.5</float>
  5164. <token name="BackSurface">0</token>
  5165. <token name="BackSurfaceInput">0</token>
  5166. <float name="BottomParamA">-0.5</float>
  5167. <float name="BottomParamB">0.5</float>
  5168. <token name="BottomSurface">0</token>
  5169. <token name="BottomSurfaceInput">0</token>
  5170. <int name="BrickColor">26</int>
  5171. <CoordinateFrame name="CFrame">
  5172. <X>-394.163391</X>
  5173. <Y>116.57148</Y>
  5174. <Z>-1343.25854</Z>
  5175. <R00>0.108852528</R00>
  5176. <R01>0.84899503</R01>
  5177. <R02>0.517068923</R02>
  5178. <R10>-0.978553951</R10>
  5179. <R11>6.67062477e-06</R11>
  5180. <R12>0.205993295</R12>
  5181. <R20>0.174883634</R20>
  5182. <R21>-0.528402269</R21>
  5183. <R22>0.830788136</R22>
  5184. </CoordinateFrame>
  5185. <bool name="CanCollide">false</bool>
  5186. <int name="CollisionGroupId">0</int>
  5187. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5188. <PhysicalProperties name="CustomPhysicalProperties">
  5189. <CustomPhysics>false</CustomPhysics>
  5190. </PhysicalProperties>
  5191. <float name="Elasticity">0.5</float>
  5192. <float name="Friction">0.300000012</float>
  5193. <float name="FrontParamA">-0.5</float>
  5194. <float name="FrontParamB">0.5</float>
  5195. <token name="FrontSurface">0</token>
  5196. <token name="FrontSurfaceInput">0</token>
  5197. <float name="LeftParamA">-0.5</float>
  5198. <float name="LeftParamB">0.5</float>
  5199. <token name="LeftSurface">0</token>
  5200. <token name="LeftSurfaceInput">0</token>
  5201. <bool name="Locked">false</bool>
  5202. <token name="Material">256</token>
  5203. <string name="Name">Handle2</string>
  5204. <float name="Reflectance">0</float>
  5205. <float name="RightParamA">-0.5</float>
  5206. <float name="RightParamB">0.5</float>
  5207. <token name="RightSurface">0</token>
  5208. <token name="RightSurfaceInput">0</token>
  5209. <Vector3 name="RotVelocity">
  5210. <X>-1.07708771e-22</X>
  5211. <Y>0.000154457346</Y>
  5212. <Z>-1.07766124e-22</Z>
  5213. </Vector3>
  5214. <float name="TopParamA">-0.5</float>
  5215. <float name="TopParamB">0.5</float>
  5216. <token name="TopSurface">0</token>
  5217. <token name="TopSurfaceInput">0</token>
  5218. <float name="Transparency">1</float>
  5219. <Vector3 name="Velocity">
  5220. <X>-5.4541666e-05</X>
  5221. <Y>0.00101435767</Y>
  5222. <Z>-0.000271102937</Z>
  5223. </Vector3>
  5224. <token name="formFactorRaw">3</token>
  5225. <token name="shape">1</token>
  5226. <Vector3 name="size">
  5227. <X>0.555434287</X>
  5228. <Y>1.11086905</Y>
  5229. <Z>0.555434763</Z>
  5230. </Vector3>
  5231. </Properties>
  5232. <Item class="SpecialMesh" referent="RBX0D0C305336EC49F58CAF565ECB54B5CE">
  5233. <Properties>
  5234. <token name="LODX">2</token>
  5235. <token name="LODY">2</token>
  5236. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=3270017</url></Content>
  5237. <token name="MeshType">5</token>
  5238. <string name="Name">Mesh</string>
  5239. <Vector3 name="Offset">
  5240. <X>0</X>
  5241. <Y>0</Y>
  5242. <Z>0</Z>
  5243. </Vector3>
  5244. <Vector3 name="Scale">
  5245. <X>0.354297668</X>
  5246. <Y>0.354297787</Y>
  5247. <Z>0.607367992</Z>
  5248. </Vector3>
  5249. <Content name="TextureId"><null></null></Content>
  5250. <Vector3 name="VertexColor">
  5251. <X>1</X>
  5252. <Y>1</Y>
  5253. <Z>1</Z>
  5254. </Vector3>
  5255. </Properties>
  5256. </Item>
  5257. </Item>
  5258. <Item class="Part" referent="RBX776383161EA545BA8FF23E94FDE71790">
  5259. <Properties>
  5260. <bool name="Anchored">false</bool>
  5261. <float name="BackParamA">-0.5</float>
  5262. <float name="BackParamB">0.5</float>
  5263. <token name="BackSurface">0</token>
  5264. <token name="BackSurfaceInput">0</token>
  5265. <float name="BottomParamA">-0.5</float>
  5266. <float name="BottomParamB">0.5</float>
  5267. <token name="BottomSurface">10</token>
  5268. <token name="BottomSurfaceInput">0</token>
  5269. <int name="BrickColor">1031</int>
  5270. <CoordinateFrame name="CFrame">
  5271. <X>-395.539154</X>
  5272. <Y>116.571251</Y>
  5273. <Z>-1342.40344</Z>
  5274. <R00>0.108852528</R00>
  5275. <R01>0.84899503</R01>
  5276. <R02>0.517068923</R02>
  5277. <R10>-0.978553951</R10>
  5278. <R11>6.67062477e-06</R11>
  5279. <R12>0.205993295</R12>
  5280. <R20>0.174883634</R20>
  5281. <R21>-0.528402269</R21>
  5282. <R22>0.830788136</R22>
  5283. </CoordinateFrame>
  5284. <bool name="CanCollide">false</bool>
  5285. <int name="CollisionGroupId">0</int>
  5286. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5287. <PhysicalProperties name="CustomPhysicalProperties">
  5288. <CustomPhysics>false</CustomPhysics>
  5289. </PhysicalProperties>
  5290. <float name="Elasticity">0.5</float>
  5291. <float name="Friction">0.300000012</float>
  5292. <float name="FrontParamA">-0.5</float>
  5293. <float name="FrontParamB">0.5</float>
  5294. <token name="FrontSurface">0</token>
  5295. <token name="FrontSurfaceInput">0</token>
  5296. <float name="LeftParamA">-0.5</float>
  5297. <float name="LeftParamB">0.5</float>
  5298. <token name="LeftSurface">0</token>
  5299. <token name="LeftSurfaceInput">0</token>
  5300. <bool name="Locked">false</bool>
  5301. <token name="Material">256</token>
  5302. <string name="Name">Handle20</string>
  5303. <float name="Reflectance">0</float>
  5304. <float name="RightParamA">-0.5</float>
  5305. <float name="RightParamB">0.5</float>
  5306. <token name="RightSurface">0</token>
  5307. <token name="RightSurfaceInput">0</token>
  5308. <Vector3 name="RotVelocity">
  5309. <X>-1.07708771e-22</X>
  5310. <Y>0.000154457346</Y>
  5311. <Z>-1.07766124e-22</Z>
  5312. </Vector3>
  5313. <float name="TopParamA">-0.5</float>
  5314. <float name="TopParamB">0.5</float>
  5315. <token name="TopSurface">0</token>
  5316. <token name="TopSurfaceInput">0</token>
  5317. <float name="Transparency">1</float>
  5318. <Vector3 name="Velocity">
  5319. <X>7.75352019e-05</X>
  5320. <Y>0.00101435767</Y>
  5321. <Z>-5.86062379e-05</Z>
  5322. </Vector3>
  5323. <token name="formFactorRaw">3</token>
  5324. <token name="shape">1</token>
  5325. <Vector3 name="size">
  5326. <X>1.66630292</X>
  5327. <Y>1.66630352</Y>
  5328. <Z>1.66630435</Z>
  5329. </Vector3>
  5330. </Properties>
  5331. <Item class="SpecialMesh" referent="RBX62F35575AF464F55B51954528C553B71">
  5332. <Properties>
  5333. <token name="LODX">2</token>
  5334. <token name="LODY">2</token>
  5335. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  5336. <token name="MeshType">5</token>
  5337. <string name="Name">Mesh</string>
  5338. <Vector3 name="Offset">
  5339. <X>0</X>
  5340. <Y>0</Y>
  5341. <Z>0</Z>
  5342. </Vector3>
  5343. <Vector3 name="Scale">
  5344. <X>0.506139457</X>
  5345. <Y>0.202455893</Y>
  5346. <Z>0.202455983</Z>
  5347. </Vector3>
  5348. <Content name="TextureId"><null></null></Content>
  5349. <Vector3 name="VertexColor">
  5350. <X>1</X>
  5351. <Y>1</Y>
  5352. <Z>1</Z>
  5353. </Vector3>
  5354. </Properties>
  5355. </Item>
  5356. </Item>
  5357. <Item class="Part" referent="RBX536880BE605F4481A2B10FCDFB7B7CA7">
  5358. <Properties>
  5359. <bool name="Anchored">false</bool>
  5360. <float name="BackParamA">-0.5</float>
  5361. <float name="BackParamB">0.5</float>
  5362. <token name="BackSurface">0</token>
  5363. <token name="BackSurfaceInput">0</token>
  5364. <float name="BottomParamA">-0.5</float>
  5365. <float name="BottomParamB">0.5</float>
  5366. <token name="BottomSurface">0</token>
  5367. <token name="BottomSurfaceInput">0</token>
  5368. <int name="BrickColor">1031</int>
  5369. <CoordinateFrame name="CFrame">
  5370. <X>-395.539185</X>
  5371. <Y>116.571251</Y>
  5372. <Z>-1342.40356</Z>
  5373. <R00>0.108903371</R00>
  5374. <R01>0.849019945</R01>
  5375. <R02>0.517017365</R02>
  5376. <R10>-0.97855413</R10>
  5377. <R11>7.89822734e-05</R11>
  5378. <R12>0.205991432</R12>
  5379. <R20>0.174849719</R20>
  5380. <R21>-0.528362155</R21>
  5381. <R22>0.83082068</R22>
  5382. </CoordinateFrame>
  5383. <bool name="CanCollide">false</bool>
  5384. <int name="CollisionGroupId">0</int>
  5385. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5386. <PhysicalProperties name="CustomPhysicalProperties">
  5387. <CustomPhysics>false</CustomPhysics>
  5388. </PhysicalProperties>
  5389. <float name="Elasticity">0.5</float>
  5390. <float name="Friction">0.300000012</float>
  5391. <float name="FrontParamA">-0.5</float>
  5392. <float name="FrontParamB">0.5</float>
  5393. <token name="FrontSurface">0</token>
  5394. <token name="FrontSurfaceInput">0</token>
  5395. <float name="LeftParamA">-0.5</float>
  5396. <float name="LeftParamB">0.5</float>
  5397. <token name="LeftSurface">0</token>
  5398. <token name="LeftSurfaceInput">0</token>
  5399. <bool name="Locked">false</bool>
  5400. <token name="Material">256</token>
  5401. <string name="Name">Handle21</string>
  5402. <float name="Reflectance">0</float>
  5403. <float name="RightParamA">-0.5</float>
  5404. <float name="RightParamB">0.5</float>
  5405. <token name="RightSurface">0</token>
  5406. <token name="RightSurfaceInput">0</token>
  5407. <Vector3 name="RotVelocity">
  5408. <X>-1.07708771e-22</X>
  5409. <Y>0.000154457346</Y>
  5410. <Z>-1.07766124e-22</Z>
  5411. </Vector3>
  5412. <float name="TopParamA">-0.5</float>
  5413. <float name="TopParamB">0.5</float>
  5414. <token name="TopSurface">0</token>
  5415. <token name="TopSurfaceInput">0</token>
  5416. <float name="Transparency">1</float>
  5417. <Vector3 name="Velocity">
  5418. <X>7.75163498e-05</X>
  5419. <Y>0.00101435767</Y>
  5420. <Z>-5.86015231e-05</Z>
  5421. </Vector3>
  5422. <token name="formFactorRaw">0</token>
  5423. <token name="shape">1</token>
  5424. <Vector3 name="size">
  5425. <X>0.555434287</X>
  5426. <Y>0.555434525</Y>
  5427. <Z>0.555434763</Z>
  5428. </Vector3>
  5429. </Properties>
  5430. <Item class="SpecialMesh" referent="RBX0C2EB49E14F84904ADF54A89CC5AB2E9">
  5431. <Properties>
  5432. <token name="LODX">2</token>
  5433. <token name="LODY">2</token>
  5434. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  5435. <token name="MeshType">5</token>
  5436. <string name="Name">Mesh</string>
  5437. <Vector3 name="Offset">
  5438. <X>0</X>
  5439. <Y>0</Y>
  5440. <Z>0</Z>
  5441. </Vector3>
  5442. <Vector3 name="Scale">
  5443. <X>0.202455789</X>
  5444. <Y>0.506139696</Y>
  5445. <Z>0.202455983</Z>
  5446. </Vector3>
  5447. <Content name="TextureId"><null></null></Content>
  5448. <Vector3 name="VertexColor">
  5449. <X>1</X>
  5450. <Y>1</Y>
  5451. <Z>1</Z>
  5452. </Vector3>
  5453. </Properties>
  5454. </Item>
  5455. </Item>
  5456. <Item class="Part" referent="RBX4BD6069279C64B99A4600536BD0B563C">
  5457. <Properties>
  5458. <bool name="Anchored">false</bool>
  5459. <float name="BackParamA">-0.5</float>
  5460. <float name="BackParamB">0.5</float>
  5461. <token name="BackSurface">0</token>
  5462. <token name="BackSurfaceInput">0</token>
  5463. <float name="BottomParamA">-0.5</float>
  5464. <float name="BottomParamB">0.5</float>
  5465. <token name="BottomSurface">0</token>
  5466. <token name="BottomSurfaceInput">0</token>
  5467. <int name="BrickColor">26</int>
  5468. <CoordinateFrame name="CFrame">
  5469. <X>-396.484924</X>
  5470. <Y>116.571144</Y>
  5471. <Z>-1341.81519</Z>
  5472. <R00>0.108903371</R00>
  5473. <R01>0.849019945</R01>
  5474. <R02>0.517017365</R02>
  5475. <R10>-0.97855413</R10>
  5476. <R11>7.89822734e-05</R11>
  5477. <R12>0.205991432</R12>
  5478. <R20>0.174849719</R20>
  5479. <R21>-0.528362155</R21>
  5480. <R22>0.83082068</R22>
  5481. </CoordinateFrame>
  5482. <bool name="CanCollide">false</bool>
  5483. <int name="CollisionGroupId">0</int>
  5484. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5485. <PhysicalProperties name="CustomPhysicalProperties">
  5486. <CustomPhysics>false</CustomPhysics>
  5487. </PhysicalProperties>
  5488. <float name="Elasticity">0.5</float>
  5489. <float name="Friction">0.300000012</float>
  5490. <float name="FrontParamA">-0.5</float>
  5491. <float name="FrontParamB">0.5</float>
  5492. <token name="FrontSurface">0</token>
  5493. <token name="FrontSurfaceInput">0</token>
  5494. <float name="LeftParamA">-0.5</float>
  5495. <float name="LeftParamB">0.5</float>
  5496. <token name="LeftSurface">0</token>
  5497. <token name="LeftSurfaceInput">0</token>
  5498. <bool name="Locked">false</bool>
  5499. <token name="Material">256</token>
  5500. <string name="Name">Handle22</string>
  5501. <float name="Reflectance">0</float>
  5502. <float name="RightParamA">-0.5</float>
  5503. <float name="RightParamB">0.5</float>
  5504. <token name="RightSurface">0</token>
  5505. <token name="RightSurfaceInput">0</token>
  5506. <Vector3 name="RotVelocity">
  5507. <X>-1.07708771e-22</X>
  5508. <Y>0.000154457346</Y>
  5509. <Z>-1.07766124e-22</Z>
  5510. </Vector3>
  5511. <float name="TopParamA">-0.5</float>
  5512. <float name="TopParamB">0.5</float>
  5513. <token name="TopSurface">0</token>
  5514. <token name="TopSurfaceInput">0</token>
  5515. <float name="Transparency">1</float>
  5516. <Vector3 name="Velocity">
  5517. <X>0.000168395796</X>
  5518. <Y>0.00101435767</Y>
  5519. <Z>8.74749385e-05</Z>
  5520. </Vector3>
  5521. <token name="formFactorRaw">0</token>
  5522. <token name="shape">1</token>
  5523. <Vector3 name="size">
  5524. <X>0.555434287</X>
  5525. <Y>1.11086905</Y>
  5526. <Z>0.555434763</Z>
  5527. </Vector3>
  5528. </Properties>
  5529. <Item class="BlockMesh" referent="RBX6E99A46D9E9443C3A8793F5D582AA1D7">
  5530. <Properties>
  5531. <float name="Bevel">0</float>
  5532. <float name="Bevel Roundness">0</float>
  5533. <float name="Bulge">0</float>
  5534. <token name="LODX">2</token>
  5535. <token name="LODY">2</token>
  5536. <string name="Name">Mesh</string>
  5537. <Vector3 name="Offset">
  5538. <X>0</X>
  5539. <Y>0</Y>
  5540. <Z>0</Z>
  5541. </Vector3>
  5542. <Vector3 name="Scale">
  5543. <X>1.09350014</X>
  5544. <Y>1.82249999</Y>
  5545. <Z>0.091125004</Z>
  5546. </Vector3>
  5547. <Vector3 name="VertexColor">
  5548. <X>1</X>
  5549. <Y>1</Y>
  5550. <Z>1</Z>
  5551. </Vector3>
  5552. </Properties>
  5553. </Item>
  5554. </Item>
  5555. <Item class="Part" referent="RBXFAFD99942A484C14B2F9F8CBD0CCF697">
  5556. <Properties>
  5557. <bool name="Anchored">false</bool>
  5558. <float name="BackParamA">-0.5</float>
  5559. <float name="BackParamB">0.5</float>
  5560. <token name="BackSurface">0</token>
  5561. <token name="BackSurfaceInput">0</token>
  5562. <float name="BottomParamA">-0.5</float>
  5563. <float name="BottomParamB">0.5</float>
  5564. <token name="BottomSurface">0</token>
  5565. <token name="BottomSurfaceInput">0</token>
  5566. <int name="BrickColor">26</int>
  5567. <CoordinateFrame name="CFrame">
  5568. <X>-396.828522</X>
  5569. <Y>116.571205</Y>
  5570. <Z>-1341.60083</Z>
  5571. <R00>0.108682923</R00>
  5572. <R01>0.516939819</R01>
  5573. <R02>-0.849095464</R02>
  5574. <R10>-0.978579521</R10>
  5575. <R11>0.205871984</R11>
  5576. <R12>8.03818039e-05</R12>
  5577. <R20>0.174846292</R20>
  5578. <R21>0.830898404</R21>
  5579. <R22>0.528240919</R22>
  5580. </CoordinateFrame>
  5581. <bool name="CanCollide">false</bool>
  5582. <int name="CollisionGroupId">0</int>
  5583. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5584. <PhysicalProperties name="CustomPhysicalProperties">
  5585. <CustomPhysics>false</CustomPhysics>
  5586. </PhysicalProperties>
  5587. <float name="Elasticity">0.5</float>
  5588. <float name="Friction">0.300000012</float>
  5589. <float name="FrontParamA">-0.5</float>
  5590. <float name="FrontParamB">0.5</float>
  5591. <token name="FrontSurface">0</token>
  5592. <token name="FrontSurfaceInput">0</token>
  5593. <float name="LeftParamA">-0.5</float>
  5594. <float name="LeftParamB">0.5</float>
  5595. <token name="LeftSurface">0</token>
  5596. <token name="LeftSurfaceInput">0</token>
  5597. <bool name="Locked">false</bool>
  5598. <token name="Material">256</token>
  5599. <string name="Name">Handle23</string>
  5600. <float name="Reflectance">0</float>
  5601. <float name="RightParamA">-0.5</float>
  5602. <float name="RightParamB">0.5</float>
  5603. <token name="RightSurface">0</token>
  5604. <token name="RightSurfaceInput">0</token>
  5605. <Vector3 name="RotVelocity">
  5606. <X>-1.07708771e-22</X>
  5607. <Y>0.000154457346</Y>
  5608. <Z>-1.07766124e-22</Z>
  5609. </Vector3>
  5610. <float name="TopParamA">-0.5</float>
  5611. <float name="TopParamB">0.5</float>
  5612. <token name="TopSurface">0</token>
  5613. <token name="TopSurfaceInput">0</token>
  5614. <float name="Transparency">1</float>
  5615. <Vector3 name="Velocity">
  5616. <X>0.000201504561</X>
  5617. <Y>0.00101435767</Y>
  5618. <Z>0.000140546064</Z>
  5619. </Vector3>
  5620. <token name="formFactorRaw">0</token>
  5621. <token name="shape">1</token>
  5622. <Vector3 name="size">
  5623. <X>0.555434287</X>
  5624. <Y>1.11086905</Y>
  5625. <Z>0.555434763</Z>
  5626. </Vector3>
  5627. </Properties>
  5628. <Item class="CylinderMesh" referent="RBXBBA69D4418C64F49BA694C6AEC447791">
  5629. <Properties>
  5630. <float name="Bevel">0</float>
  5631. <float name="Bevel Roundness">0</float>
  5632. <float name="Bulge">0</float>
  5633. <token name="LODX">2</token>
  5634. <token name="LODY">2</token>
  5635. <string name="Name">Mesh</string>
  5636. <Vector3 name="Offset">
  5637. <X>0</X>
  5638. <Y>0</Y>
  5639. <Z>1.10000002</Z>
  5640. </Vector3>
  5641. <Vector3 name="Scale">
  5642. <X>1.09399998</X>
  5643. <Y>0.0480000004</Y>
  5644. <Z>1.09399998</Z>
  5645. </Vector3>
  5646. <Vector3 name="VertexColor">
  5647. <X>1</X>
  5648. <Y>1</Y>
  5649. <Z>1</Z>
  5650. </Vector3>
  5651. </Properties>
  5652. </Item>
  5653. </Item>
  5654. <Item class="Part" referent="RBXD8D4861F7363453D8F7A8CB337461201">
  5655. <Properties>
  5656. <bool name="Anchored">false</bool>
  5657. <float name="BackParamA">-0.5</float>
  5658. <float name="BackParamB">0.5</float>
  5659. <token name="BackSurface">0</token>
  5660. <token name="BackSurfaceInput">0</token>
  5661. <float name="BottomParamA">-0.5</float>
  5662. <float name="BottomParamB">0.5</float>
  5663. <token name="BottomSurface">0</token>
  5664. <token name="BottomSurfaceInput">0</token>
  5665. <int name="BrickColor">1031</int>
  5666. <CoordinateFrame name="CFrame">
  5667. <X>-396.484924</X>
  5668. <Y>116.571144</Y>
  5669. <Z>-1341.81519</Z>
  5670. <R00>0.108903371</R00>
  5671. <R01>0.849019945</R01>
  5672. <R02>0.517017365</R02>
  5673. <R10>-0.97855413</R10>
  5674. <R11>7.89822734e-05</R11>
  5675. <R12>0.205991432</R12>
  5676. <R20>0.174849719</R20>
  5677. <R21>-0.528362155</R21>
  5678. <R22>0.83082068</R22>
  5679. </CoordinateFrame>
  5680. <bool name="CanCollide">false</bool>
  5681. <int name="CollisionGroupId">0</int>
  5682. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5683. <PhysicalProperties name="CustomPhysicalProperties">
  5684. <CustomPhysics>false</CustomPhysics>
  5685. </PhysicalProperties>
  5686. <float name="Elasticity">0.5</float>
  5687. <float name="Friction">0.300000012</float>
  5688. <float name="FrontParamA">-0.5</float>
  5689. <float name="FrontParamB">0.5</float>
  5690. <token name="FrontSurface">0</token>
  5691. <token name="FrontSurfaceInput">0</token>
  5692. <float name="LeftParamA">-0.5</float>
  5693. <float name="LeftParamB">0.5</float>
  5694. <token name="LeftSurface">0</token>
  5695. <token name="LeftSurfaceInput">0</token>
  5696. <bool name="Locked">false</bool>
  5697. <token name="Material">256</token>
  5698. <string name="Name">Handle24</string>
  5699. <float name="Reflectance">0</float>
  5700. <float name="RightParamA">-0.5</float>
  5701. <float name="RightParamB">0.5</float>
  5702. <token name="RightSurface">0</token>
  5703. <token name="RightSurfaceInput">0</token>
  5704. <Vector3 name="RotVelocity">
  5705. <X>-1.07708771e-22</X>
  5706. <Y>0.000154457346</Y>
  5707. <Z>-1.07766124e-22</Z>
  5708. </Vector3>
  5709. <float name="TopParamA">-0.5</float>
  5710. <float name="TopParamB">0.5</float>
  5711. <token name="TopSurface">0</token>
  5712. <token name="TopSurfaceInput">0</token>
  5713. <float name="Transparency">1</float>
  5714. <Vector3 name="Velocity">
  5715. <X>0.000168395796</X>
  5716. <Y>0.00101435767</Y>
  5717. <Z>8.74749385e-05</Z>
  5718. </Vector3>
  5719. <token name="formFactorRaw">0</token>
  5720. <token name="shape">1</token>
  5721. <Vector3 name="size">
  5722. <X>0.555434287</X>
  5723. <Y>1.11086905</Y>
  5724. <Z>0.555434763</Z>
  5725. </Vector3>
  5726. </Properties>
  5727. <Item class="BlockMesh" referent="RBXE4F6ECC6CC6B444B8F868B4173EED521">
  5728. <Properties>
  5729. <float name="Bevel">0</float>
  5730. <float name="Bevel Roundness">0</float>
  5731. <float name="Bulge">0</float>
  5732. <token name="LODX">2</token>
  5733. <token name="LODY">2</token>
  5734. <string name="Name">Mesh</string>
  5735. <Vector3 name="Offset">
  5736. <X>0</X>
  5737. <Y>0.300000012</Y>
  5738. <Z>0</Z>
  5739. </Vector3>
  5740. <Vector3 name="Scale">
  5741. <X>2.1500001</X>
  5742. <Y>1.85000002</Y>
  5743. <Z>0.0728999972</Z>
  5744. </Vector3>
  5745. <Vector3 name="VertexColor">
  5746. <X>1</X>
  5747. <Y>1</Y>
  5748. <Z>1</Z>
  5749. </Vector3>
  5750. </Properties>
  5751. </Item>
  5752. </Item>
  5753. <Item class="Part" referent="RBX8CEFAEAA07AB4233B650C32877EDEB04">
  5754. <Properties>
  5755. <bool name="Anchored">false</bool>
  5756. <float name="BackParamA">-0.5</float>
  5757. <float name="BackParamB">0.5</float>
  5758. <token name="BackSurface">10</token>
  5759. <token name="BackSurfaceInput">0</token>
  5760. <float name="BottomParamA">-0.5</float>
  5761. <float name="BottomParamB">0.5</float>
  5762. <token name="BottomSurface">0</token>
  5763. <token name="BottomSurfaceInput">0</token>
  5764. <int name="BrickColor">1031</int>
  5765. <CoordinateFrame name="CFrame">
  5766. <X>-397.344116</X>
  5767. <Y>116.57119</Y>
  5768. <Z>-1341.28015</Z>
  5769. <R00>0.1087161</R00>
  5770. <R01>0.849099398</R01>
  5771. <R02>0.516926229</R02>
  5772. <R10>-0.978565574</R10>
  5773. <R11>-8.02884315e-05</R11>
  5774. <R12>0.205937207</R12>
  5775. <R20>0.174902409</R20>
  5776. <R21>-0.528234541</R21>
  5777. <R22>0.830890834</R22>
  5778. </CoordinateFrame>
  5779. <bool name="CanCollide">false</bool>
  5780. <int name="CollisionGroupId">0</int>
  5781. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5782. <PhysicalProperties name="CustomPhysicalProperties">
  5783. <CustomPhysics>false</CustomPhysics>
  5784. </PhysicalProperties>
  5785. <float name="Elasticity">0.5</float>
  5786. <float name="Friction">0.300000012</float>
  5787. <float name="FrontParamA">-0.5</float>
  5788. <float name="FrontParamB">0.5</float>
  5789. <token name="FrontSurface">0</token>
  5790. <token name="FrontSurfaceInput">0</token>
  5791. <float name="LeftParamA">-0.5</float>
  5792. <float name="LeftParamB">0.5</float>
  5793. <token name="LeftSurface">0</token>
  5794. <token name="LeftSurfaceInput">0</token>
  5795. <bool name="Locked">false</bool>
  5796. <token name="Material">256</token>
  5797. <string name="Name">Handle25</string>
  5798. <float name="Reflectance">0</float>
  5799. <float name="RightParamA">-0.5</float>
  5800. <float name="RightParamB">0.5</float>
  5801. <token name="RightSurface">0</token>
  5802. <token name="RightSurfaceInput">0</token>
  5803. <Vector3 name="RotVelocity">
  5804. <X>-1.07708771e-22</X>
  5805. <Y>0.000154457346</Y>
  5806. <Z>-1.07766124e-22</Z>
  5807. </Vector3>
  5808. <float name="TopParamA">-0.5</float>
  5809. <float name="TopParamB">0.5</float>
  5810. <token name="TopSurface">0</token>
  5811. <token name="TopSurfaceInput">0</token>
  5812. <float name="Transparency">1</float>
  5813. <Vector3 name="Velocity">
  5814. <X>0.00025103573</X>
  5815. <Y>0.00101435767</Y>
  5816. <Z>0.000220183429</Z>
  5817. </Vector3>
  5818. <token name="formFactorRaw">0</token>
  5819. <token name="shape">1</token>
  5820. <Vector3 name="size">
  5821. <X>0.555434287</X>
  5822. <Y>1.11086905</Y>
  5823. <Z>0.555434763</Z>
  5824. </Vector3>
  5825. </Properties>
  5826. <Item class="SpecialMesh" referent="RBXD49F05DA4C5A453AB0C2F3D5842A166C">
  5827. <Properties>
  5828. <token name="LODX">2</token>
  5829. <token name="LODY">2</token>
  5830. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=3270017</url></Content>
  5831. <token name="MeshType">5</token>
  5832. <string name="Name">RingMesh</string>
  5833. <Vector3 name="Offset">
  5834. <X>0</X>
  5835. <Y>0</Y>
  5836. <Z>0</Z>
  5837. </Vector3>
  5838. <Vector3 name="Scale">
  5839. <X>0.607367396</X>
  5840. <Y>0.607367754</Y>
  5841. <Z>0.607367992</Z>
  5842. </Vector3>
  5843. <Content name="TextureId"><null></null></Content>
  5844. <Vector3 name="VertexColor">
  5845. <X>1</X>
  5846. <Y>1</Y>
  5847. <Z>1</Z>
  5848. </Vector3>
  5849. </Properties>
  5850. </Item>
  5851. </Item>
  5852. <Item class="Part" referent="RBXD03E042FD8A84841BE490FE66DF97C4D">
  5853. <Properties>
  5854. <bool name="Anchored">false</bool>
  5855. <float name="BackParamA">-0.5</float>
  5856. <float name="BackParamB">0.5</float>
  5857. <token name="BackSurface">0</token>
  5858. <token name="BackSurfaceInput">0</token>
  5859. <float name="BottomParamA">-0.5</float>
  5860. <float name="BottomParamB">0.5</float>
  5861. <token name="BottomSurface">0</token>
  5862. <token name="BottomSurfaceInput">0</token>
  5863. <int name="BrickColor">1031</int>
  5864. <CoordinateFrame name="CFrame">
  5865. <X>-396.828491</X>
  5866. <Y>116.571205</Y>
  5867. <Z>-1341.60083</Z>
  5868. <R00>0.108682923</R00>
  5869. <R01>0.516939819</R01>
  5870. <R02>-0.849095464</R02>
  5871. <R10>-0.978579521</R10>
  5872. <R11>0.205871984</R11>
  5873. <R12>8.03818039e-05</R12>
  5874. <R20>0.174846292</R20>
  5875. <R21>0.830898404</R21>
  5876. <R22>0.528240919</R22>
  5877. </CoordinateFrame>
  5878. <bool name="CanCollide">false</bool>
  5879. <int name="CollisionGroupId">0</int>
  5880. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5881. <PhysicalProperties name="CustomPhysicalProperties">
  5882. <CustomPhysics>false</CustomPhysics>
  5883. </PhysicalProperties>
  5884. <float name="Elasticity">0.5</float>
  5885. <float name="Friction">0.300000012</float>
  5886. <float name="FrontParamA">-0.5</float>
  5887. <float name="FrontParamB">0.5</float>
  5888. <token name="FrontSurface">0</token>
  5889. <token name="FrontSurfaceInput">0</token>
  5890. <float name="LeftParamA">-0.5</float>
  5891. <float name="LeftParamB">0.5</float>
  5892. <token name="LeftSurface">0</token>
  5893. <token name="LeftSurfaceInput">0</token>
  5894. <bool name="Locked">false</bool>
  5895. <token name="Material">256</token>
  5896. <string name="Name">Handle26</string>
  5897. <float name="Reflectance">0</float>
  5898. <float name="RightParamA">-0.5</float>
  5899. <float name="RightParamB">0.5</float>
  5900. <token name="RightSurface">0</token>
  5901. <token name="RightSurfaceInput">0</token>
  5902. <Vector3 name="RotVelocity">
  5903. <X>-1.07708771e-22</X>
  5904. <Y>0.000154457346</Y>
  5905. <Z>-1.07766124e-22</Z>
  5906. </Vector3>
  5907. <float name="TopParamA">-0.5</float>
  5908. <float name="TopParamB">0.5</float>
  5909. <token name="TopSurface">10</token>
  5910. <token name="TopSurfaceInput">0</token>
  5911. <float name="Transparency">1</float>
  5912. <Vector3 name="Velocity">
  5913. <X>0.000201504561</X>
  5914. <Y>0.00101435767</Y>
  5915. <Z>0.00014054135</Z>
  5916. </Vector3>
  5917. <token name="formFactorRaw">3</token>
  5918. <token name="shape">1</token>
  5919. <Vector3 name="size">
  5920. <X>0.555434287</X>
  5921. <Y>1.11086905</Y>
  5922. <Z>0.555434763</Z>
  5923. </Vector3>
  5924. </Properties>
  5925. <Item class="CylinderMesh" referent="RBX7A32E1B9369B417E85FCD5BDEA53C0FF">
  5926. <Properties>
  5927. <float name="Bevel">0</float>
  5928. <float name="Bevel Roundness">0</float>
  5929. <float name="Bulge">0</float>
  5930. <token name="LODX">2</token>
  5931. <token name="LODY">2</token>
  5932. <string name="Name">Mesh</string>
  5933. <Vector3 name="Offset">
  5934. <X>0</X>
  5935. <Y>0</Y>
  5936. <Z>0.75</Z>
  5937. </Vector3>
  5938. <Vector3 name="Scale">
  5939. <X>2.18700027</X>
  5940. <Y>0.0437400006</Y>
  5941. <Z>2.18700027</Z>
  5942. </Vector3>
  5943. <Vector3 name="VertexColor">
  5944. <X>1</X>
  5945. <Y>1</Y>
  5946. <Z>1</Z>
  5947. </Vector3>
  5948. </Properties>
  5949. </Item>
  5950. </Item>
  5951. <Item class="Part" referent="RBXFE43A5349B2548F3B05AE6CE229CDB9F">
  5952. <Properties>
  5953. <bool name="Anchored">false</bool>
  5954. <float name="BackParamA">-0.5</float>
  5955. <float name="BackParamB">0.5</float>
  5956. <token name="BackSurface">0</token>
  5957. <token name="BackSurfaceInput">0</token>
  5958. <float name="BottomParamA">-0.5</float>
  5959. <float name="BottomParamB">0.5</float>
  5960. <token name="BottomSurface">0</token>
  5961. <token name="BottomSurfaceInput">0</token>
  5962. <int name="BrickColor">1031</int>
  5963. <CoordinateFrame name="CFrame">
  5964. <X>-396.473602</X>
  5965. <Y>116.472214</Y>
  5966. <Z>-1341.79773</Z>
  5967. <R00>0.108852528</R00>
  5968. <R01>0.84899503</R01>
  5969. <R02>0.517068923</R02>
  5970. <R10>-0.978553951</R10>
  5971. <R11>6.67062477e-06</R11>
  5972. <R12>0.205993295</R12>
  5973. <R20>0.174883634</R20>
  5974. <R21>-0.528402269</R21>
  5975. <R22>0.830788136</R22>
  5976. </CoordinateFrame>
  5977. <bool name="CanCollide">false</bool>
  5978. <int name="CollisionGroupId">0</int>
  5979. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  5980. <PhysicalProperties name="CustomPhysicalProperties">
  5981. <CustomPhysics>false</CustomPhysics>
  5982. </PhysicalProperties>
  5983. <float name="Elasticity">0.5</float>
  5984. <float name="Friction">0.300000012</float>
  5985. <float name="FrontParamA">-0.5</float>
  5986. <float name="FrontParamB">0.5</float>
  5987. <token name="FrontSurface">0</token>
  5988. <token name="FrontSurfaceInput">0</token>
  5989. <float name="LeftParamA">-0.5</float>
  5990. <float name="LeftParamB">0.5</float>
  5991. <token name="LeftSurface">0</token>
  5992. <token name="LeftSurfaceInput">0</token>
  5993. <bool name="Locked">false</bool>
  5994. <token name="Material">256</token>
  5995. <string name="Name">Handle27</string>
  5996. <float name="Reflectance">0</float>
  5997. <float name="RightParamA">-0.5</float>
  5998. <float name="RightParamB">0.5</float>
  5999. <token name="RightSurface">0</token>
  6000. <token name="RightSurfaceInput">0</token>
  6001. <Vector3 name="RotVelocity">
  6002. <X>-1.07708771e-22</X>
  6003. <Y>0.000154457346</Y>
  6004. <Z>-1.07766124e-22</Z>
  6005. </Vector3>
  6006. <float name="TopParamA">-0.5</float>
  6007. <float name="TopParamB">0.5</float>
  6008. <token name="TopSurface">0</token>
  6009. <token name="TopSurfaceInput">0</token>
  6010. <float name="Transparency">1</float>
  6011. <Vector3 name="Velocity">
  6012. <X>0.000171092004</X>
  6013. <Y>0.00101435767</Y>
  6014. <Z>8.57261621e-05</Z>
  6015. </Vector3>
  6016. <token name="formFactorRaw">0</token>
  6017. <token name="shape">1</token>
  6018. <Vector3 name="size">
  6019. <X>0.555434287</X>
  6020. <Y>0.555434525</Y>
  6021. <Z>0.555434763</Z>
  6022. </Vector3>
  6023. </Properties>
  6024. <Item class="SpecialMesh" referent="RBX735F8ED89EE54443B43DD446E2EEAD7E">
  6025. <Properties>
  6026. <token name="LODX">2</token>
  6027. <token name="LODY">2</token>
  6028. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  6029. <token name="MeshType">5</token>
  6030. <string name="Name">Mesh</string>
  6031. <Vector3 name="Offset">
  6032. <X>0</X>
  6033. <Y>0</Y>
  6034. <Z>0</Z>
  6035. </Vector3>
  6036. <Vector3 name="Scale">
  6037. <X>0.101227894</X>
  6038. <Y>1.41719115</Y>
  6039. <Z>0.101227991</Z>
  6040. </Vector3>
  6041. <Content name="TextureId"><null></null></Content>
  6042. <Vector3 name="VertexColor">
  6043. <X>1</X>
  6044. <Y>1</Y>
  6045. <Z>1</Z>
  6046. </Vector3>
  6047. </Properties>
  6048. </Item>
  6049. </Item>
  6050. <Item class="Part" referent="RBX0775222D96614DE8A0300997FD9E38AB">
  6051. <Properties>
  6052. <bool name="Anchored">false</bool>
  6053. <float name="BackParamA">-0.5</float>
  6054. <float name="BackParamB">0.5</float>
  6055. <token name="BackSurface">0</token>
  6056. <token name="BackSurfaceInput">0</token>
  6057. <float name="BottomParamA">-0.5</float>
  6058. <float name="BottomParamB">0.5</float>
  6059. <token name="BottomSurface">0</token>
  6060. <token name="BottomSurfaceInput">0</token>
  6061. <int name="BrickColor">1031</int>
  6062. <CoordinateFrame name="CFrame">
  6063. <X>-396.495422</X>
  6064. <Y>116.67012</Y>
  6065. <Z>-1341.83313</Z>
  6066. <R00>0.108852528</R00>
  6067. <R01>0.84899503</R01>
  6068. <R02>0.517068923</R02>
  6069. <R10>-0.978553951</R10>
  6070. <R11>6.67062477e-06</R11>
  6071. <R12>0.205993295</R12>
  6072. <R20>0.174883634</R20>
  6073. <R21>-0.528402269</R21>
  6074. <R22>0.830788136</R22>
  6075. </CoordinateFrame>
  6076. <bool name="CanCollide">false</bool>
  6077. <int name="CollisionGroupId">0</int>
  6078. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6079. <PhysicalProperties name="CustomPhysicalProperties">
  6080. <CustomPhysics>false</CustomPhysics>
  6081. </PhysicalProperties>
  6082. <float name="Elasticity">0.5</float>
  6083. <float name="Friction">0.300000012</float>
  6084. <float name="FrontParamA">-0.5</float>
  6085. <float name="FrontParamB">0.5</float>
  6086. <token name="FrontSurface">0</token>
  6087. <token name="FrontSurfaceInput">0</token>
  6088. <float name="LeftParamA">-0.5</float>
  6089. <float name="LeftParamB">0.5</float>
  6090. <token name="LeftSurface">0</token>
  6091. <token name="LeftSurfaceInput">0</token>
  6092. <bool name="Locked">false</bool>
  6093. <token name="Material">256</token>
  6094. <string name="Name">Handle28</string>
  6095. <float name="Reflectance">0</float>
  6096. <float name="RightParamA">-0.5</float>
  6097. <float name="RightParamB">0.5</float>
  6098. <token name="RightSurface">0</token>
  6099. <token name="RightSurfaceInput">0</token>
  6100. <Vector3 name="RotVelocity">
  6101. <X>-1.07708771e-22</X>
  6102. <Y>0.000154457346</Y>
  6103. <Z>-1.07766124e-22</Z>
  6104. </Vector3>
  6105. <float name="TopParamA">-0.5</float>
  6106. <float name="TopParamB">0.5</float>
  6107. <token name="TopSurface">0</token>
  6108. <token name="TopSurfaceInput">0</token>
  6109. <float name="Transparency">1</float>
  6110. <Vector3 name="Velocity">
  6111. <X>0.000165624151</X>
  6112. <Y>0.00101435767</Y>
  6113. <Z>8.90964293e-05</Z>
  6114. </Vector3>
  6115. <token name="formFactorRaw">0</token>
  6116. <token name="shape">1</token>
  6117. <Vector3 name="size">
  6118. <X>0.555434287</X>
  6119. <Y>0.555434525</Y>
  6120. <Z>0.555434763</Z>
  6121. </Vector3>
  6122. </Properties>
  6123. <Item class="SpecialMesh" referent="RBXBA5BCD2509344D6D8F97249CF063E6E5">
  6124. <Properties>
  6125. <token name="LODX">2</token>
  6126. <token name="LODY">2</token>
  6127. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  6128. <token name="MeshType">5</token>
  6129. <string name="Name">Mesh</string>
  6130. <Vector3 name="Offset">
  6131. <X>0</X>
  6132. <Y>0</Y>
  6133. <Z>0</Z>
  6134. </Vector3>
  6135. <Vector3 name="Scale">
  6136. <X>0.101227894</X>
  6137. <Y>1.41719115</Y>
  6138. <Z>0.101227991</Z>
  6139. </Vector3>
  6140. <Content name="TextureId"><null></null></Content>
  6141. <Vector3 name="VertexColor">
  6142. <X>1</X>
  6143. <Y>1</Y>
  6144. <Z>1</Z>
  6145. </Vector3>
  6146. </Properties>
  6147. </Item>
  6148. </Item>
  6149. <Item class="Part" referent="RBXFE87962978644FE1A4C20949D7C01AE1">
  6150. <Properties>
  6151. <bool name="Anchored">false</bool>
  6152. <float name="BackParamA">-0.5</float>
  6153. <float name="BackParamB">0.5</float>
  6154. <token name="BackSurface">0</token>
  6155. <token name="BackSurfaceInput">0</token>
  6156. <float name="BottomParamA">-0.5</float>
  6157. <float name="BottomParamB">0.5</float>
  6158. <token name="BottomSurface">0</token>
  6159. <token name="BottomSurfaceInput">0</token>
  6160. <int name="BrickColor">1031</int>
  6161. <CoordinateFrame name="CFrame">
  6162. <X>-396.484894</X>
  6163. <Y>116.571152</Y>
  6164. <Z>-1341.81519</Z>
  6165. <R00>0.108852528</R00>
  6166. <R01>0.84899503</R01>
  6167. <R02>0.517068923</R02>
  6168. <R10>-0.978553951</R10>
  6169. <R11>6.67062477e-06</R11>
  6170. <R12>0.205993295</R12>
  6171. <R20>0.174883634</R20>
  6172. <R21>-0.528402269</R21>
  6173. <R22>0.830788136</R22>
  6174. </CoordinateFrame>
  6175. <bool name="CanCollide">false</bool>
  6176. <int name="CollisionGroupId">0</int>
  6177. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6178. <PhysicalProperties name="CustomPhysicalProperties">
  6179. <CustomPhysics>false</CustomPhysics>
  6180. </PhysicalProperties>
  6181. <float name="Elasticity">0.5</float>
  6182. <float name="Friction">0.300000012</float>
  6183. <float name="FrontParamA">-0.5</float>
  6184. <float name="FrontParamB">0.5</float>
  6185. <token name="FrontSurface">0</token>
  6186. <token name="FrontSurfaceInput">0</token>
  6187. <float name="LeftParamA">-0.5</float>
  6188. <float name="LeftParamB">0.5</float>
  6189. <token name="LeftSurface">0</token>
  6190. <token name="LeftSurfaceInput">0</token>
  6191. <bool name="Locked">false</bool>
  6192. <token name="Material">256</token>
  6193. <string name="Name">Handle29</string>
  6194. <float name="Reflectance">0</float>
  6195. <float name="RightParamA">-0.5</float>
  6196. <float name="RightParamB">0.5</float>
  6197. <token name="RightSurface">0</token>
  6198. <token name="RightSurfaceInput">0</token>
  6199. <Vector3 name="RotVelocity">
  6200. <X>-1.07708771e-22</X>
  6201. <Y>0.000154457346</Y>
  6202. <Z>-1.07766124e-22</Z>
  6203. </Vector3>
  6204. <float name="TopParamA">-0.5</float>
  6205. <float name="TopParamB">0.5</float>
  6206. <token name="TopSurface">0</token>
  6207. <token name="TopSurfaceInput">0</token>
  6208. <float name="Transparency">1</float>
  6209. <Vector3 name="Velocity">
  6210. <X>0.000168395796</X>
  6211. <Y>0.00101435767</Y>
  6212. <Z>8.74702237e-05</Z>
  6213. </Vector3>
  6214. <token name="formFactorRaw">0</token>
  6215. <token name="shape">1</token>
  6216. <Vector3 name="size">
  6217. <X>0.555434287</X>
  6218. <Y>0.555434525</Y>
  6219. <Z>0.555434763</Z>
  6220. </Vector3>
  6221. </Properties>
  6222. <Item class="SpecialMesh" referent="RBXF9273ED059A74009A7F375CF1C48D95C">
  6223. <Properties>
  6224. <token name="LODX">2</token>
  6225. <token name="LODY">2</token>
  6226. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  6227. <token name="MeshType">5</token>
  6228. <string name="Name">Mesh</string>
  6229. <Vector3 name="Offset">
  6230. <X>0</X>
  6231. <Y>0</Y>
  6232. <Z>0</Z>
  6233. </Vector3>
  6234. <Vector3 name="Scale">
  6235. <X>0.101227894</X>
  6236. <Y>1.41719115</Y>
  6237. <Z>0.161964774</Z>
  6238. </Vector3>
  6239. <Content name="TextureId"><null></null></Content>
  6240. <Vector3 name="VertexColor">
  6241. <X>1</X>
  6242. <Y>1</Y>
  6243. <Z>1</Z>
  6244. </Vector3>
  6245. </Properties>
  6246. </Item>
  6247. </Item>
  6248. <Item class="Part" referent="RBX1D7E65683E3242E789370CAD4989EC24">
  6249. <Properties>
  6250. <bool name="Anchored">false</bool>
  6251. <float name="BackParamA">-0.5</float>
  6252. <float name="BackParamB">0.5</float>
  6253. <token name="BackSurface">0</token>
  6254. <token name="BackSurfaceInput">0</token>
  6255. <float name="BottomParamA">-0.5</float>
  6256. <float name="BottomParamB">0.5</float>
  6257. <token name="BottomSurface">0</token>
  6258. <token name="BottomSurfaceInput">0</token>
  6259. <int name="BrickColor">26</int>
  6260. <CoordinateFrame name="CFrame">
  6261. <X>-394.937012</X>
  6262. <Y>116.571396</Y>
  6263. <Z>-1342.77747</Z>
  6264. <R00>0.108852528</R00>
  6265. <R01>0.84899503</R01>
  6266. <R02>0.517068923</R02>
  6267. <R10>-0.978553951</R10>
  6268. <R11>6.67062477e-06</R11>
  6269. <R12>0.205993295</R12>
  6270. <R20>0.174883634</R20>
  6271. <R21>-0.528402269</R21>
  6272. <R22>0.830788136</R22>
  6273. </CoordinateFrame>
  6274. <bool name="CanCollide">false</bool>
  6275. <int name="CollisionGroupId">0</int>
  6276. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6277. <PhysicalProperties name="CustomPhysicalProperties">
  6278. <CustomPhysics>false</CustomPhysics>
  6279. </PhysicalProperties>
  6280. <float name="Elasticity">0.5</float>
  6281. <float name="Friction">0.300000012</float>
  6282. <float name="FrontParamA">-0.5</float>
  6283. <float name="FrontParamB">0.5</float>
  6284. <token name="FrontSurface">0</token>
  6285. <token name="FrontSurfaceInput">0</token>
  6286. <float name="LeftParamA">-0.5</float>
  6287. <float name="LeftParamB">0.5</float>
  6288. <token name="LeftSurface">0</token>
  6289. <token name="LeftSurfaceInput">0</token>
  6290. <bool name="Locked">false</bool>
  6291. <token name="Material">256</token>
  6292. <string name="Name">Handle3</string>
  6293. <float name="Reflectance">0</float>
  6294. <float name="RightParamA">-0.5</float>
  6295. <float name="RightParamB">0.5</float>
  6296. <token name="RightSurface">0</token>
  6297. <token name="RightSurfaceInput">0</token>
  6298. <Vector3 name="RotVelocity">
  6299. <X>-1.07708771e-22</X>
  6300. <Y>0.000154457346</Y>
  6301. <Z>-1.07766124e-22</Z>
  6302. </Vector3>
  6303. <float name="TopParamA">-0.5</float>
  6304. <float name="TopParamB">0.5</float>
  6305. <token name="TopSurface">0</token>
  6306. <token name="TopSurfaceInput">0</token>
  6307. <float name="Transparency">1</float>
  6308. <Vector3 name="Velocity">
  6309. <X>1.9764535e-05</X>
  6310. <Y>0.00101435767</Y>
  6311. <Z>-0.000151611544</Z>
  6312. </Vector3>
  6313. <token name="formFactorRaw">0</token>
  6314. <token name="shape">1</token>
  6315. <Vector3 name="size">
  6316. <X>0.555434287</X>
  6317. <Y>0.555434525</Y>
  6318. <Z>0.555434763</Z>
  6319. </Vector3>
  6320. </Properties>
  6321. <Item class="SpecialMesh" referent="RBX904B34DAF8BD43C2860E12C00E8B23D7">
  6322. <Properties>
  6323. <token name="LODX">2</token>
  6324. <token name="LODY">2</token>
  6325. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1033714</url></Content>
  6326. <token name="MeshType">5</token>
  6327. <string name="Name">Mesh</string>
  6328. <Vector3 name="Offset">
  6329. <X>0</X>
  6330. <Y>0</Y>
  6331. <Z>0</Z>
  6332. </Vector3>
  6333. <Vector3 name="Scale">
  6334. <X>0.111350685</X>
  6335. <Y>2.02455878</Y>
  6336. <Z>0.11135079</Z>
  6337. </Vector3>
  6338. <Content name="TextureId"><null></null></Content>
  6339. <Vector3 name="VertexColor">
  6340. <X>1</X>
  6341. <Y>1</Y>
  6342. <Z>1</Z>
  6343. </Vector3>
  6344. </Properties>
  6345. </Item>
  6346. </Item>
  6347. <Item class="Part" referent="RBX51ED0D6508824BA1A4EBF3C58E018A3E">
  6348. <Properties>
  6349. <bool name="Anchored">false</bool>
  6350. <float name="BackParamA">-0.5</float>
  6351. <float name="BackParamB">0.5</float>
  6352. <token name="BackSurface">10</token>
  6353. <token name="BackSurfaceInput">0</token>
  6354. <float name="BottomParamA">-0.5</float>
  6355. <float name="BottomParamB">0.5</float>
  6356. <token name="BottomSurface">0</token>
  6357. <token name="BottomSurfaceInput">0</token>
  6358. <int name="BrickColor">1031</int>
  6359. <CoordinateFrame name="CFrame">
  6360. <X>-397.338043</X>
  6361. <Y>116.464668</Y>
  6362. <Z>-1341.25745</Z>
  6363. <R00>0.774105668</R00>
  6364. <R01>-0.365924329</R01>
  6365. <R02>0.516586244</R02>
  6366. <R10>0.302365631</R10>
  6367. <R11>0.930639088</R11>
  6368. <R12>0.206123933</R12>
  6369. <R20>-0.556180477</R20>
  6370. <R21>-0.00336369802</R21>
  6371. <R22>0.831055999</R22>
  6372. </CoordinateFrame>
  6373. <bool name="CanCollide">false</bool>
  6374. <int name="CollisionGroupId">0</int>
  6375. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6376. <PhysicalProperties name="CustomPhysicalProperties">
  6377. <CustomPhysics>false</CustomPhysics>
  6378. </PhysicalProperties>
  6379. <float name="Elasticity">0.5</float>
  6380. <float name="Friction">0.300000012</float>
  6381. <float name="FrontParamA">-0.5</float>
  6382. <float name="FrontParamB">0.5</float>
  6383. <token name="FrontSurface">0</token>
  6384. <token name="FrontSurfaceInput">0</token>
  6385. <float name="LeftParamA">-0.5</float>
  6386. <float name="LeftParamB">0.5</float>
  6387. <token name="LeftSurface">0</token>
  6388. <token name="LeftSurfaceInput">0</token>
  6389. <bool name="Locked">false</bool>
  6390. <token name="Material">256</token>
  6391. <string name="Name">Handle30</string>
  6392. <float name="Reflectance">0</float>
  6393. <float name="RightParamA">-0.5</float>
  6394. <float name="RightParamB">0.5</float>
  6395. <token name="RightSurface">0</token>
  6396. <token name="RightSurfaceInput">0</token>
  6397. <Vector3 name="RotVelocity">
  6398. <X>-1.07708771e-22</X>
  6399. <Y>0.000154457346</Y>
  6400. <Z>-1.07766124e-22</Z>
  6401. </Vector3>
  6402. <float name="TopParamA">-0.5</float>
  6403. <float name="TopParamB">0.5</float>
  6404. <token name="TopSurface">0</token>
  6405. <token name="TopSurfaceInput">0</token>
  6406. <float name="Transparency">1</float>
  6407. <Vector3 name="Velocity">
  6408. <X>0.000254542741</X>
  6409. <Y>0.00101435767</Y>
  6410. <Z>0.000219245412</Z>
  6411. </Vector3>
  6412. <token name="formFactorRaw">3</token>
  6413. <token name="shape">1</token>
  6414. <Vector3 name="size">
  6415. <X>0.555434287</X>
  6416. <Y>1.11086905</Y>
  6417. <Z>0.555434763</Z>
  6418. </Vector3>
  6419. </Properties>
  6420. <Item class="Fire" referent="RBXE37D5AA1F2A74BB9B34BA568FB15394F">
  6421. <Properties>
  6422. <Color3 name="Color">4284875007</Color3>
  6423. <bool name="Enabled">false</bool>
  6424. <string name="Name">Fire</string>
  6425. <Color3 name="SecondaryColor">4291559424</Color3>
  6426. <float name="heat_xml">15</float>
  6427. <float name="size_xml">9</float>
  6428. </Properties>
  6429. </Item>
  6430. <Item class="BlockMesh" referent="RBX81359A1B6E224CB6A9E7BE5E099EC352">
  6431. <Properties>
  6432. <float name="Bevel">0</float>
  6433. <float name="Bevel Roundness">0</float>
  6434. <float name="Bulge">0</float>
  6435. <token name="LODX">2</token>
  6436. <token name="LODY">2</token>
  6437. <string name="Name">Mesh</string>
  6438. <Vector3 name="Offset">
  6439. <X>0</X>
  6440. <Y>0</Y>
  6441. <Z>0</Z>
  6442. </Vector3>
  6443. <Vector3 name="Scale">
  6444. <X>0.00999999978</X>
  6445. <Y>0.00999999978</Y>
  6446. <Z>0.00999999978</Z>
  6447. </Vector3>
  6448. <Vector3 name="VertexColor">
  6449. <X>1</X>
  6450. <Y>1</Y>
  6451. <Z>1</Z>
  6452. </Vector3>
  6453. </Properties>
  6454. </Item>
  6455. </Item>
  6456. <Item class="Part" referent="RBX07BD6E556B274CF18685B9950EB5B8F3">
  6457. <Properties>
  6458. <bool name="Anchored">false</bool>
  6459. <float name="BackParamA">-0.5</float>
  6460. <float name="BackParamB">0.5</float>
  6461. <token name="BackSurface">10</token>
  6462. <token name="BackSurfaceInput">0</token>
  6463. <float name="BottomParamA">-0.5</float>
  6464. <float name="BottomParamB">0.5</float>
  6465. <token name="BottomSurface">0</token>
  6466. <token name="BottomSurfaceInput">0</token>
  6467. <int name="BrickColor">1031</int>
  6468. <CoordinateFrame name="CFrame">
  6469. <X>-397.344177</X>
  6470. <Y>116.571198</Y>
  6471. <Z>-1341.28015</Z>
  6472. <R00>-0.841250539</R00>
  6473. <R01>-0.159327224</R01>
  6474. <R02>0.516643286</R02>
  6475. <R10>0.302611053</R10>
  6476. <R11>-0.930643916</R11>
  6477. <R12>0.20574218</R12>
  6478. <R20>0.448030323</R20>
  6479. <R21>0.329422027</R21>
  6480. <R22>0.831118762</R22>
  6481. </CoordinateFrame>
  6482. <bool name="CanCollide">false</bool>
  6483. <int name="CollisionGroupId">0</int>
  6484. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6485. <PhysicalProperties name="CustomPhysicalProperties">
  6486. <CustomPhysics>false</CustomPhysics>
  6487. </PhysicalProperties>
  6488. <float name="Elasticity">0.5</float>
  6489. <float name="Friction">0.300000012</float>
  6490. <float name="FrontParamA">-0.5</float>
  6491. <float name="FrontParamB">0.5</float>
  6492. <token name="FrontSurface">0</token>
  6493. <token name="FrontSurfaceInput">0</token>
  6494. <float name="LeftParamA">-0.5</float>
  6495. <float name="LeftParamB">0.5</float>
  6496. <token name="LeftSurface">0</token>
  6497. <token name="LeftSurfaceInput">0</token>
  6498. <bool name="Locked">false</bool>
  6499. <token name="Material">256</token>
  6500. <string name="Name">Handle31</string>
  6501. <float name="Reflectance">0</float>
  6502. <float name="RightParamA">-0.5</float>
  6503. <float name="RightParamB">0.5</float>
  6504. <token name="RightSurface">0</token>
  6505. <token name="RightSurfaceInput">0</token>
  6506. <Vector3 name="RotVelocity">
  6507. <X>-1.07708771e-22</X>
  6508. <Y>0.000154457346</Y>
  6509. <Z>-1.07766124e-22</Z>
  6510. </Vector3>
  6511. <float name="TopParamA">-0.5</float>
  6512. <float name="TopParamB">0.5</float>
  6513. <token name="TopSurface">0</token>
  6514. <token name="TopSurfaceInput">0</token>
  6515. <float name="Transparency">1</float>
  6516. <Vector3 name="Velocity">
  6517. <X>0.00025103573</X>
  6518. <Y>0.00101435767</Y>
  6519. <Z>0.000220192858</Z>
  6520. </Vector3>
  6521. <token name="formFactorRaw">0</token>
  6522. <token name="shape">1</token>
  6523. <Vector3 name="size">
  6524. <X>0.555434287</X>
  6525. <Y>1.11086905</Y>
  6526. <Z>0.555434763</Z>
  6527. </Vector3>
  6528. </Properties>
  6529. <Item class="Fire" referent="RBX1E6F735B8D7D41E0B52D4FEA7D5CF1B5">
  6530. <Properties>
  6531. <Color3 name="Color">4284874854</Color3>
  6532. <bool name="Enabled">false</bool>
  6533. <string name="Name">Fire</string>
  6534. <Color3 name="SecondaryColor">4281545727</Color3>
  6535. <float name="heat_xml">15</float>
  6536. <float name="size_xml">9</float>
  6537. </Properties>
  6538. </Item>
  6539. <Item class="BlockMesh" referent="RBX6948E41B78CE4B02984F1143E4DD303B">
  6540. <Properties>
  6541. <float name="Bevel">0</float>
  6542. <float name="Bevel Roundness">0</float>
  6543. <float name="Bulge">0</float>
  6544. <token name="LODX">2</token>
  6545. <token name="LODY">2</token>
  6546. <string name="Name">Mesh</string>
  6547. <Vector3 name="Offset">
  6548. <X>0</X>
  6549. <Y>0</Y>
  6550. <Z>0</Z>
  6551. </Vector3>
  6552. <Vector3 name="Scale">
  6553. <X>0.00999999978</X>
  6554. <Y>0.00999999978</Y>
  6555. <Z>0.00999999978</Z>
  6556. </Vector3>
  6557. <Vector3 name="VertexColor">
  6558. <X>1</X>
  6559. <Y>1</Y>
  6560. <Z>1</Z>
  6561. </Vector3>
  6562. </Properties>
  6563. </Item>
  6564. </Item>
  6565. <Item class="Part" referent="RBX96EF4EC1EF6843908F1C59AC3C33EF46">
  6566. <Properties>
  6567. <bool name="Anchored">false</bool>
  6568. <float name="BackParamA">-0.5</float>
  6569. <float name="BackParamB">0.5</float>
  6570. <token name="BackSurface">0</token>
  6571. <token name="BackSurfaceInput">0</token>
  6572. <float name="BottomParamA">-0.5</float>
  6573. <float name="BottomParamB">0.5</float>
  6574. <token name="BottomSurface">0</token>
  6575. <token name="BottomSurfaceInput">0</token>
  6576. <int name="BrickColor">1031</int>
  6577. <CoordinateFrame name="CFrame">
  6578. <X>-397.344116</X>
  6579. <Y>116.57119</Y>
  6580. <Z>-1341.28015</Z>
  6581. <R00>0.1087161</R00>
  6582. <R01>0.849099398</R01>
  6583. <R02>0.516926229</R02>
  6584. <R10>-0.978565574</R10>
  6585. <R11>-8.02884315e-05</R11>
  6586. <R12>0.205937207</R12>
  6587. <R20>0.174902409</R20>
  6588. <R21>-0.528234541</R21>
  6589. <R22>0.830890834</R22>
  6590. </CoordinateFrame>
  6591. <bool name="CanCollide">false</bool>
  6592. <int name="CollisionGroupId">0</int>
  6593. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6594. <PhysicalProperties name="CustomPhysicalProperties">
  6595. <CustomPhysics>false</CustomPhysics>
  6596. </PhysicalProperties>
  6597. <float name="Elasticity">0.5</float>
  6598. <float name="Friction">0.300000012</float>
  6599. <float name="FrontParamA">-0.5</float>
  6600. <float name="FrontParamB">0.5</float>
  6601. <token name="FrontSurface">0</token>
  6602. <token name="FrontSurfaceInput">0</token>
  6603. <float name="LeftParamA">-0.5</float>
  6604. <float name="LeftParamB">0.5</float>
  6605. <token name="LeftSurface">0</token>
  6606. <token name="LeftSurfaceInput">0</token>
  6607. <bool name="Locked">false</bool>
  6608. <token name="Material">256</token>
  6609. <string name="Name">Handle32</string>
  6610. <float name="Reflectance">0</float>
  6611. <float name="RightParamA">-0.5</float>
  6612. <float name="RightParamB">0.5</float>
  6613. <token name="RightSurface">0</token>
  6614. <token name="RightSurfaceInput">0</token>
  6615. <Vector3 name="RotVelocity">
  6616. <X>-1.07708771e-22</X>
  6617. <Y>0.000154457346</Y>
  6618. <Z>-1.07766124e-22</Z>
  6619. </Vector3>
  6620. <float name="TopParamA">-0.5</float>
  6621. <float name="TopParamB">0.5</float>
  6622. <token name="TopSurface">0</token>
  6623. <token name="TopSurfaceInput">0</token>
  6624. <float name="Transparency">1</float>
  6625. <Vector3 name="Velocity">
  6626. <X>0.00025103573</X>
  6627. <Y>0.00101435767</Y>
  6628. <Z>0.000220183429</Z>
  6629. </Vector3>
  6630. <token name="formFactorRaw">0</token>
  6631. <token name="shape">1</token>
  6632. <Vector3 name="size">
  6633. <X>0.555434287</X>
  6634. <Y>0.555434525</Y>
  6635. <Z>0.555434763</Z>
  6636. </Vector3>
  6637. </Properties>
  6638. <Item class="BlockMesh" referent="RBX6B8C8879B1BD44358B6BED83338A2F08">
  6639. <Properties>
  6640. <float name="Bevel">0</float>
  6641. <float name="Bevel Roundness">0</float>
  6642. <float name="Bulge">0</float>
  6643. <token name="LODX">2</token>
  6644. <token name="LODY">2</token>
  6645. <string name="Name">Mesh</string>
  6646. <Vector3 name="Offset">
  6647. <X>0</X>
  6648. <Y>0</Y>
  6649. <Z>0</Z>
  6650. </Vector3>
  6651. <Vector3 name="Scale">
  6652. <X>0.00999999978</X>
  6653. <Y>0.00999999978</Y>
  6654. <Z>0.00999999978</Z>
  6655. </Vector3>
  6656. <Vector3 name="VertexColor">
  6657. <X>1</X>
  6658. <Y>1</Y>
  6659. <Z>1</Z>
  6660. </Vector3>
  6661. </Properties>
  6662. </Item>
  6663. </Item>
  6664. <Item class="Part" referent="RBXDCD5149114644530B6B63E37568E7976">
  6665. <Properties>
  6666. <bool name="Anchored">false</bool>
  6667. <float name="BackParamA">-0.5</float>
  6668. <float name="BackParamB">0.5</float>
  6669. <token name="BackSurface">0</token>
  6670. <token name="BackSurfaceInput">0</token>
  6671. <float name="BottomParamA">-0.5</float>
  6672. <float name="BottomParamB">0.5</float>
  6673. <token name="BottomSurface">0</token>
  6674. <token name="BottomSurfaceInput">0</token>
  6675. <int name="BrickColor">1031</int>
  6676. <CoordinateFrame name="CFrame">
  6677. <X>-397.691345</X>
  6678. <Y>116.524887</Y>
  6679. <Z>-1341.05261</Z>
  6680. <R00>0.516958952</R00>
  6681. <R01>-0.849094212</R01>
  6682. <R02>0.108601332</R02>
  6683. <R10>0.205976933</R10>
  6684. <R11>0.000245809555</R11>
  6685. <R12>-0.978557408</R12>
  6686. <R20>0.830860615</R20>
  6687. <R21>0.528242886</R21>
  6688. <R22>0.175020695</R22>
  6689. </CoordinateFrame>
  6690. <bool name="CanCollide">false</bool>
  6691. <int name="CollisionGroupId">0</int>
  6692. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6693. <PhysicalProperties name="CustomPhysicalProperties">
  6694. <CustomPhysics>false</CustomPhysics>
  6695. </PhysicalProperties>
  6696. <float name="Elasticity">0.5</float>
  6697. <float name="Friction">0.300000012</float>
  6698. <float name="FrontParamA">-0.5</float>
  6699. <float name="FrontParamB">0.5</float>
  6700. <token name="FrontSurface">0</token>
  6701. <token name="FrontSurfaceInput">0</token>
  6702. <float name="LeftParamA">-0.5</float>
  6703. <float name="LeftParamB">0.5</float>
  6704. <token name="LeftSurface">0</token>
  6705. <token name="LeftSurfaceInput">0</token>
  6706. <bool name="Locked">false</bool>
  6707. <token name="Material">256</token>
  6708. <string name="Name">Handle33</string>
  6709. <float name="Reflectance">0</float>
  6710. <float name="RightParamA">-0.5</float>
  6711. <float name="RightParamB">0.5</float>
  6712. <token name="RightSurface">0</token>
  6713. <token name="RightSurfaceInput">0</token>
  6714. <Vector3 name="RotVelocity">
  6715. <X>-1.07708771e-22</X>
  6716. <Y>0.000154457346</Y>
  6717. <Z>-1.07766124e-22</Z>
  6718. </Vector3>
  6719. <float name="TopParamA">-0.5</float>
  6720. <float name="TopParamB">0.5</float>
  6721. <token name="TopSurface">0</token>
  6722. <token name="TopSurfaceInput">0</token>
  6723. <float name="Transparency">1</float>
  6724. <Vector3 name="Velocity">
  6725. <X>0.000286180817</X>
  6726. <Y>0.00101435767</Y>
  6727. <Z>0.000273815502</Z>
  6728. </Vector3>
  6729. <token name="formFactorRaw">0</token>
  6730. <token name="shape">1</token>
  6731. <Vector3 name="size">
  6732. <X>0.555434287</X>
  6733. <Y>1.11086905</Y>
  6734. <Z>1.11086953</Z>
  6735. </Vector3>
  6736. </Properties>
  6737. <Item class="SpecialMesh" referent="RBX8B95246E3B7847FC9BA4A1A62B952243">
  6738. <Properties>
  6739. <token name="LODX">2</token>
  6740. <token name="LODY">2</token>
  6741. <Content name="MeshId"><null></null></Content>
  6742. <token name="MeshType">2</token>
  6743. <string name="Name">Mesh</string>
  6744. <Vector3 name="Offset">
  6745. <X>0</X>
  6746. <Y>0</Y>
  6747. <Z>0</Z>
  6748. </Vector3>
  6749. <Vector3 name="Scale">
  6750. <X>0.0860000029</X>
  6751. <Y>1</Y>
  6752. <Z>1</Z>
  6753. </Vector3>
  6754. <Content name="TextureId"><null></null></Content>
  6755. <Vector3 name="VertexColor">
  6756. <X>1</X>
  6757. <Y>1</Y>
  6758. <Z>1</Z>
  6759. </Vector3>
  6760. </Properties>
  6761. </Item>
  6762. </Item>
  6763. <Item class="Part" referent="RBX159863E0FC254A20A8641E4F81EDB3D2">
  6764. <Properties>
  6765. <bool name="Anchored">false</bool>
  6766. <float name="BackParamA">-0.5</float>
  6767. <float name="BackParamB">0.5</float>
  6768. <token name="BackSurface">0</token>
  6769. <token name="BackSurfaceInput">0</token>
  6770. <float name="BottomParamA">-0.5</float>
  6771. <float name="BottomParamB">0.5</float>
  6772. <token name="BottomSurface">0</token>
  6773. <token name="BottomSurfaceInput">0</token>
  6774. <int name="BrickColor">1031</int>
  6775. <CoordinateFrame name="CFrame">
  6776. <X>-397.859131</X>
  6777. <Y>115.461411</Y>
  6778. <Z>-1340.68494</Z>
  6779. <R00>-0.516424775</R00>
  6780. <R01>-0.849360824</R01>
  6781. <R02>-0.109057605</R02>
  6782. <R10>-0.206091285</R10>
  6783. <R11>-0.00033692483</R11>
  6784. <R12>0.978533328</R12>
  6785. <R20>-0.831164479</R20>
  6786. <R21>0.52781409</R21>
  6787. <R22>-0.174871594</R22>
  6788. </CoordinateFrame>
  6789. <bool name="CanCollide">false</bool>
  6790. <int name="CollisionGroupId">0</int>
  6791. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6792. <PhysicalProperties name="CustomPhysicalProperties">
  6793. <CustomPhysics>false</CustomPhysics>
  6794. </PhysicalProperties>
  6795. <float name="Elasticity">0.5</float>
  6796. <float name="Friction">0.300000012</float>
  6797. <float name="FrontParamA">-0.5</float>
  6798. <float name="FrontParamB">0.5</float>
  6799. <token name="FrontSurface">0</token>
  6800. <token name="FrontSurfaceInput">0</token>
  6801. <float name="LeftParamA">-0.5</float>
  6802. <float name="LeftParamB">0.5</float>
  6803. <token name="LeftSurface">10</token>
  6804. <token name="LeftSurfaceInput">0</token>
  6805. <bool name="Locked">false</bool>
  6806. <token name="Material">256</token>
  6807. <string name="Name">Handle34</string>
  6808. <float name="Reflectance">0</float>
  6809. <float name="RightParamA">-0.5</float>
  6810. <float name="RightParamB">0.5</float>
  6811. <token name="RightSurface">0</token>
  6812. <token name="RightSurfaceInput">0</token>
  6813. <Vector3 name="RotVelocity">
  6814. <X>-1.07708771e-22</X>
  6815. <Y>0.000154457346</Y>
  6816. <Z>-1.07766124e-22</Z>
  6817. </Vector3>
  6818. <float name="TopParamA">-0.5</float>
  6819. <float name="TopParamB">0.5</float>
  6820. <token name="TopSurface">0</token>
  6821. <token name="TopSurfaceInput">0</token>
  6822. <float name="Transparency">1</float>
  6823. <Vector3 name="Velocity">
  6824. <X>0.000342971063</X>
  6825. <Y>0.00101435767</Y>
  6826. <Z>0.00029973124</Z>
  6827. </Vector3>
  6828. <token name="formFactorRaw">0</token>
  6829. <token name="shape">1</token>
  6830. <Vector3 name="size">
  6831. <X>0.555434287</X>
  6832. <Y>1.11086905</Y>
  6833. <Z>1.11086953</Z>
  6834. </Vector3>
  6835. </Properties>
  6836. <Item class="SpecialMesh" referent="RBX583084120FDA48A69636B46326DF7029">
  6837. <Properties>
  6838. <token name="LODX">2</token>
  6839. <token name="LODY">2</token>
  6840. <Content name="MeshId"><null></null></Content>
  6841. <token name="MeshType">2</token>
  6842. <string name="Name">Mesh</string>
  6843. <Vector3 name="Offset">
  6844. <X>0</X>
  6845. <Y>0</Y>
  6846. <Z>0</Z>
  6847. </Vector3>
  6848. <Vector3 name="Scale">
  6849. <X>0.0860000029</X>
  6850. <Y>0.425000012</Y>
  6851. <Z>0.349999994</Z>
  6852. </Vector3>
  6853. <Content name="TextureId"><null></null></Content>
  6854. <Vector3 name="VertexColor">
  6855. <X>1</X>
  6856. <Y>1</Y>
  6857. <Z>1</Z>
  6858. </Vector3>
  6859. </Properties>
  6860. </Item>
  6861. </Item>
  6862. <Item class="WedgePart" referent="RBX8770DB1D81204D6996276274D63E3B3C">
  6863. <Properties>
  6864. <bool name="Anchored">false</bool>
  6865. <float name="BackParamA">-0.5</float>
  6866. <float name="BackParamB">0.5</float>
  6867. <token name="BackSurface">10</token>
  6868. <token name="BackSurfaceInput">0</token>
  6869. <float name="BottomParamA">-0.5</float>
  6870. <float name="BottomParamB">0.5</float>
  6871. <token name="BottomSurface">10</token>
  6872. <token name="BottomSurfaceInput">0</token>
  6873. <int name="BrickColor">1031</int>
  6874. <CoordinateFrame name="CFrame">
  6875. <X>-395.585876</X>
  6876. <Y>116.273407</Y>
  6877. <Z>-1341.93372</Z>
  6878. <R00>0.604920924</R00>
  6879. <R01>-0.449551135</R01>
  6880. <R02>0.657250166</R02>
  6881. <R10>0.185745984</R10>
  6882. <R11>-0.722961307</R11>
  6883. <R12>-0.665452957</R12>
  6884. <R20>0.774321318</R20>
  6885. <R21>0.524626911</R21>
  6886. <R22>-0.3538315</R22>
  6887. </CoordinateFrame>
  6888. <bool name="CanCollide">false</bool>
  6889. <int name="CollisionGroupId">0</int>
  6890. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6891. <PhysicalProperties name="CustomPhysicalProperties">
  6892. <CustomPhysics>false</CustomPhysics>
  6893. </PhysicalProperties>
  6894. <float name="Elasticity">0.5</float>
  6895. <float name="Friction">0.300000012</float>
  6896. <float name="FrontParamA">-0.5</float>
  6897. <float name="FrontParamB">0.5</float>
  6898. <token name="FrontSurface">10</token>
  6899. <token name="FrontSurfaceInput">0</token>
  6900. <float name="LeftParamA">-0.5</float>
  6901. <float name="LeftParamB">0.5</float>
  6902. <token name="LeftSurface">10</token>
  6903. <token name="LeftSurfaceInput">0</token>
  6904. <bool name="Locked">false</bool>
  6905. <token name="Material">272</token>
  6906. <string name="Name">Wedge</string>
  6907. <float name="Reflectance">0.300000012</float>
  6908. <float name="RightParamA">-0.5</float>
  6909. <float name="RightParamB">0.5</float>
  6910. <token name="RightSurface">10</token>
  6911. <token name="RightSurfaceInput">0</token>
  6912. <Vector3 name="RotVelocity">
  6913. <X>-1.07708771e-22</X>
  6914. <Y>0.000154457346</Y>
  6915. <Z>-1.07766124e-22</Z>
  6916. </Vector3>
  6917. <float name="TopParamA">-0.5</float>
  6918. <float name="TopParamB">0.5</float>
  6919. <token name="TopSurface">10</token>
  6920. <token name="TopSurfaceInput">0</token>
  6921. <float name="Transparency">0</float>
  6922. <Vector3 name="Velocity">
  6923. <X>0.000117410484</X>
  6924. <Y>0.00101435767</Y>
  6925. <Z>1.29218679e-05</Z>
  6926. </Vector3>
  6927. <token name="formFactorRaw">3</token>
  6928. <Vector3 name="size">
  6929. <X>0.287883818</X>
  6930. <Y>0.287883788</Y>
  6931. <Z>0.287883788</Z>
  6932. </Vector3>
  6933. </Properties>
  6934. <Item class="SpecialMesh" referent="RBX0F6EFF2888B942329ED49004045E115E">
  6935. <Properties>
  6936. <token name="LODX">2</token>
  6937. <token name="LODY">2</token>
  6938. <Content name="MeshId"><null></null></Content>
  6939. <token name="MeshType">2</token>
  6940. <string name="Name">Mesh</string>
  6941. <Vector3 name="Offset">
  6942. <X>0</X>
  6943. <Y>0</Y>
  6944. <Z>0</Z>
  6945. </Vector3>
  6946. <Vector3 name="Scale">
  6947. <X>0.0929960608</X>
  6948. <Y>0.483578205</Y>
  6949. <Z>0.185991406</Z>
  6950. </Vector3>
  6951. <Content name="TextureId"><null></null></Content>
  6952. <Vector3 name="VertexColor">
  6953. <X>1</X>
  6954. <Y>1</Y>
  6955. <Z>1</Z>
  6956. </Vector3>
  6957. </Properties>
  6958. </Item>
  6959. </Item>
  6960. <Item class="UnionOperation" referent="RBXA288917F86FF4FC093C889A64F0E8100">
  6961. <Properties>
  6962. <bool name="Anchored">false</bool>
  6963. <Content name="AssetId"><url>http://www.roblox.com//asset/?id=383620123</url></Content>
  6964. <float name="BackParamA">-0.5</float>
  6965. <float name="BackParamB">0.5</float>
  6966. <token name="BackSurface">0</token>
  6967. <token name="BackSurfaceInput">0</token>
  6968. <float name="BottomParamA">-0.5</float>
  6969. <float name="BottomParamB">0.5</float>
  6970. <token name="BottomSurface">0</token>
  6971. <token name="BottomSurfaceInput">0</token>
  6972. <int name="BrickColor">26</int>
  6973. <CoordinateFrame name="CFrame">
  6974. <X>-399.095703</X>
  6975. <Y>115.729218</Y>
  6976. <Z>-1339.26733</Z>
  6977. <R00>-0.771905661</R00>
  6978. <R01>0.618478656</R01>
  6979. <R02>-0.147131547</R02>
  6980. <R10>-0.0377536267</R10>
  6981. <R11>0.186430693</R11>
  6982. <R12>0.981743097</R12>
  6983. <R20>0.634616315</R20>
  6984. <R21>0.763367772</R21>
  6985. <R22>-0.120556898</R22>
  6986. </CoordinateFrame>
  6987. <bool name="CanCollide">false</bool>
  6988. <BinaryString name="ChildData"></BinaryString>
  6989. <token name="CollisionFidelity">0</token>
  6990. <int name="CollisionGroupId">0</int>
  6991. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  6992. <PhysicalProperties name="CustomPhysicalProperties">
  6993. <CustomPhysics>false</CustomPhysics>
  6994. </PhysicalProperties>
  6995. <float name="Elasticity">0.5</float>
  6996. <token name="FormFactor">0</token>
  6997. <float name="Friction">0.300000012</float>
  6998. <float name="FrontParamA">-0.5</float>
  6999. <float name="FrontParamB">0.5</float>
  7000. <token name="FrontSurface">0</token>
  7001. <token name="FrontSurfaceInput">0</token>
  7002. <Vector3 name="InitialSize">
  7003. <X>25</X>
  7004. <Y>1.00000119</Y>
  7005. <Z>25</Z>
  7006. </Vector3>
  7007. <float name="LeftParamA">-0.5</float>
  7008. <float name="LeftParamB">0.5</float>
  7009. <token name="LeftSurface">0</token>
  7010. <token name="LeftSurfaceInput">0</token>
  7011. <bool name="Locked">false</bool>
  7012. <token name="Material">256</token>
  7013. <BinaryString name="MeshData"></BinaryString>
  7014. <string name="Name">Union</string>
  7015. <BinaryString name="PhysicsData"><![CDATA[Q1NHUEhTAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8YAAAA
  7016. BAAAALnCK0ACAAC/5gkxQQAAAAAHAAC/AgBIQQAAAAAGAAC/5gkxQQAAAAACAAA/AQBIQbnC
  7017. K0ACAAA/IwhBQQAAAAAAAAA/5gkxQbnCK0ABAAA/5gkxQbnCK0AFAAC/IwhBQSQAAAAAAAAA
  7018. AQAAAAIAAAADAAAAAgAAAAEAAAAEAAAAAwAAAAEAAAAFAAAAAgAAAAMAAAAFAAAAAwAAAAQA
  7019. AAAFAAAAAAAAAAIAAAAGAAAABAAAAAAAAAAGAAAAAAAAAAUAAAAGAAAABQAAAAQAAAAHAAAA
  7020. AQAAAAAAAAAHAAAAAAAAAAQAAAAHAAAABAAAAAEAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAA
  7021. AAAAAAAAAAAAAAAAAAAAAIA/GAAAAAQAAAC5witAAgAAv+YJMUEAAAAABgAAv1j0HkG5witA
  7022. AAAAv8oTGkG5witAAQAAP+YJMUEAAAAABgAAv+YJMUEAAAAAAAAAP+YJMUG5witA////PssT
  7023. GkEAAAAA/P//Pln0HkEkAAAAAAAAAAEAAAACAAAAAgAAAAMAAAAAAAAABAAAAAAAAAADAAAA
  7024. BAAAAAEAAAAAAAAABQAAAAEAAAAEAAAABQAAAAQAAAADAAAABgAAAAMAAAACAAAABgAAAAUA
  7025. AAADAAAABgAAAAIAAAABAAAABwAAAAEAAAAFAAAABwAAAAUAAAAGAAAABwAAAAYAAAABAAAA
  7026. EAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPyQAAAAEAAAAiFkCQfj/
  7027. /74CAMjADNIAQfL//75pwBfB+WgmQer//75N4d3ADNIAQQUAAD8Tu8vAu8IrQQIAAD8CAMjA
  7028. 3WsNQQIAAD/eaw3BDNIAQQMAAD9nwBfBu8IrQer//74CAMjA3msNQe7//77eaw3B+mgmQQIA
  7029. AD9N4d3AiFkCQQUAAD8CAMjADNIAQfj//74Tu8vAPAAAAAAAAAABAAAAAgAAAAMAAAAEAAAA
  7030. BQAAAAYAAAAFAAAAAQAAAAYAAAABAAAAAwAAAAYAAAADAAAABQAAAAcAAAACAAAABAAAAAcA
  7031. AAAEAAAAAAAAAAcAAAAAAAAAAgAAAAgAAAACAAAAAQAAAAgAAAABAAAABQAAAAgAAAAFAAAA
  7032. AgAAAAkAAAAFAAAABAAAAAkAAAAEAAAAAgAAAAkAAAACAAAABQAAAAoAAAAAAAAABAAAAAoA
  7033. AAAEAAAAAwAAAAoAAAADAAAAAAAAAAsAAAABAAAAAAAAAAsAAAAAAAAAAwAAAAsAAAADAAAA
  7034. AQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8kAAAABAAAAAzS
  7035. AEH+//++aMAXQQzSAEH+//++E7vLQIhZAkH9//++AgDIQAzSAEECAAA/aMAXQbvCK0H6//++
  7036. AgDIQIhZAkECAAA/AgDIQLvCK0ECAAA/AgDIQN5rDUH9//++3WsNQd1rDUECAAA/3msNQfpo
  7037. JkECAAA/TuHdQPpoJkH7//++TOHdQAzSAEECAAA/FLvLQDwAAAAAAAAAAQAAAAIAAAABAAAA
  7038. AAAAAAMAAAAEAAAAAAAAAAIAAAAFAAAABAAAAAIAAAAFAAAAAgAAAAEAAAAGAAAABAAAAAUA
  7039. AAAGAAAABQAAAAMAAAAHAAAAAwAAAAAAAAAHAAAAAAAAAAQAAAAIAAAABgAAAAMAAAAIAAAA
  7040. AwAAAAcAAAAJAAAABgAAAAgAAAAJAAAACAAAAAcAAAAJAAAABAAAAAYAAAAKAAAABwAAAAQA
  7041. AAAKAAAABAAAAAkAAAAKAAAACQAAAAcAAAALAAAAAQAAAAMAAAALAAAAAwAAAAUAAAALAAAA
  7042. BQAAAAEAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/GAAAAAQA
  7043. AAD+/0dB8v//viVxqrXZ4j9BAgAAPwIASMD+/0dB/f//PgAAAABdcSZB////vn0NgrU2VB5B
  7044. /f//vgIASMBdcSZBBAAAPwIAQLU2VB5BAAAAPwIASMDZ4j9B7P//vgIASMAkAAAAAAAAAAEA
  7045. AAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAABQAAAAQAAAADAAAABQAAAAMAAAACAAAA
  7046. BQAAAAIAAAABAAAABgAAAAEAAAAEAAAABgAAAAQAAAAFAAAABgAAAAUAAAABAAAABwAAAAAA
  7047. AAAEAAAABwAAAAQAAAABAAAABwAAAAEAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAA
  7048. AAAAAAAAAAAAAAAAAACAPxgAAAAEAAAA2eI/QfX//74CAEhA/v9HQQIAAD8AAAAA1+I/QQIA
  7049. AD8CAEhANlQeQQAAAL8CAEhAXXEmQf///74AAAAAXXEmQQQAAD8AAAAANlQeQQYAAD8CAEhA
  7050. /v9HQfL//74AAAAAJAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAMAAAAAAAAAAgAAAAUA
  7051. AAAEAAAAAwAAAAUAAAACAAAAAQAAAAUAAAABAAAABAAAAAYAAAADAAAAAgAAAAYAAAACAAAA
  7052. BQAAAAYAAAAFAAAAAwAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAQAAAAcAAAABAAAAAAAAABAA
  7053. AAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8YAAAABAAAALnCK0ABAAC/
  7054. yxMawbnCK0ACAAA/IwhBwbnCK0ACAAA/yhMawf///zICAAC/WfQewQAAAAAAAAC/AgBIwQAA
  7055. AAAEAAA/WPQewf//f6gCAAA/AQBIwbnCK0D9//++IwhBwSQAAAAAAAAAAQAAAAIAAAADAAAA
  7056. BAAAAAAAAAADAAAAAAAAAAIAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAIAAAAFAAAAAgAAAAEA
  7057. AAAGAAAAAQAAAAQAAAAGAAAABAAAAAUAAAAGAAAABQAAAAEAAAAHAAAAAAAAAAQAAAAHAAAA
  7058. BAAAAAEAAAAHAAAAAQAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAA
  7059. AAAAAIA/GAAAAAQAAAC6wivAAgAAv3v8F8H//780BAAAP1j0HsG6wivAAAAAP3v8F8G6wivA
  7060. AgAAvyIIQcH//780AAAAvwAASMEAAAA0AgAAPwAASMG6wivAAgAAPyIIQcEAAAAzAgAAv1n0
  7061. HsEkAAAAAAAAAAEAAAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAABQAAAAQAAAADAAAA
  7062. BQAAAAIAAAABAAAABQAAAAEAAAAEAAAABgAAAAMAAAACAAAABgAAAAIAAAAFAAAABgAAAAUA
  7063. AAADAAAABwAAAAAAAAAEAAAABwAAAAQAAAABAAAABwAAAAEAAAAAAAAAEAAAAAAAAAAAAAAA
  7064. AAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPxgAAAAEAAAAAAAAAAcAAL8CAEhBAAAAAPz/
  7065. /z5Z9B5BAAAAAAIAAD8AAEhBusIrwAkAAL8jCEFBusIrwAQAAL97/BdBusIrwAIAAD8hCEFB
  7066. usIrwPz//z57/BdBAACANAYAAL9Y9B5BJAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAMA
  7067. AAAAAAAAAgAAAAUAAAAEAAAAAwAAAAUAAAADAAAAAgAAAAUAAAACAAAAAQAAAAYAAAABAAAA
  7068. BAAAAAYAAAAEAAAABQAAAAYAAAAFAAAAAQAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAQAAAAcA
  7069. AAABAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8eAAAA
  7070. BAAAALnCq0D///++Aq8JwbnCq0ADAAA/lqoywbnCq0AFAAA/Aq8JwbnCK0ACAAA/yRMawbnC
  7071. K0ACAAA/IQhBwbnCK0D9//++IghBwbnCq0D5//++l6oywbnCK0ABAAC/yxMawW77fEACAAA/
  7072. lrw9wXH7fED7//++lrw9wTAAAAAAAAAAAQAAAAIAAAADAAAAAgAAAAEAAAADAAAAAAAAAAIA
  7073. AAAEAAAABQAAAAMAAAAEAAAAAwAAAAEAAAAGAAAAAAAAAAUAAAAGAAAAAQAAAAAAAAAHAAAA
  7074. BQAAAAAAAAAHAAAAAAAAAAMAAAAHAAAAAwAAAAUAAAAIAAAAAQAAAAYAAAAIAAAABQAAAAQA
  7075. AAAIAAAABAAAAAEAAAAJAAAABgAAAAUAAAAJAAAABQAAAAgAAAAJAAAACAAAAAYAAAAQAAAA
  7076. AAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQAAAC5witAAAAAv8kT
  7077. GkG6wqtAAAAAvwOvCUFx+3xABAAAv5a8PUG6wqtAAAAAPwKvCUG5witAAgAAPyEIQUG6wqtA
  7078. AgAAP5eqMkG5witA////PssTGkG5witABQAAvyIIQUG6wqtAAgAAv5eqMkFx+3xAAgAAP5a8
  7079. PUEwAAAAAAAAAAEAAAACAAAAAwAAAAEAAAAAAAAAAwAAAAQAAAAFAAAAAwAAAAUAAAABAAAA
  7080. BgAAAAAAAAAEAAAABgAAAAQAAAADAAAABgAAAAMAAAAAAAAABwAAAAIAAAAEAAAABwAAAAQA
  7081. AAAAAAAABwAAAAAAAAACAAAACAAAAAIAAAABAAAACAAAAAEAAAAFAAAACAAAAAUAAAACAAAA
  7082. CQAAAAUAAAAEAAAACQAAAAQAAAACAAAACQAAAAIAAAAFAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7083. AAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAANlQeQf3//74CAEjAiFkCQfj//74CAMjA
  7084. mLw9Qev//754+3zAiFkCQQUAAD8CAMjA2eI/QQIAAD8CAEjAusIrQQIAAD8CAMjAusIrQer/
  7085. /74CAMjANlQeQQAAAD8CAEjA2eI/Qez//74CAEjAmLw9QQIAAD94+3zAMAAAAAAAAAABAAAA
  7086. AgAAAAMAAAABAAAAAAAAAAMAAAAEAAAABQAAAAMAAAAFAAAAAQAAAAYAAAACAAAAAQAAAAYA
  7087. AAABAAAABQAAAAYAAAAFAAAAAgAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAwAAAAcAAAADAAAA
  7088. AAAAAAgAAAACAAAABAAAAAgAAAAEAAAAAAAAAAgAAAAAAAAAAgAAAAkAAAAFAAAABAAAAAkA
  7089. AAAEAAAAAgAAAAkAAAACAAAABQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7090. AAAAAAAAgD8eAAAABAAAALrCK0H6//++AgDIQIhZAkH9//++AgDIQDZUHkEAAAC/AgBIQLrC
  7091. K0ECAAA/AgDIQNniP0H1//++AgBIQDZUHkEGAAA/AgBIQIhZAkECAAA/AgDIQNjiP0ECAAA/
  7092. AgBIQJi8PUH2//++cPt8QJi8PUECAAA/c/t8QDAAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMA
  7093. AAAEAAAAAAAAAAIAAAAFAAAABAAAAAIAAAAFAAAAAgAAAAEAAAAGAAAAAQAAAAMAAAAGAAAA
  7094. AwAAAAUAAAAGAAAABQAAAAEAAAAHAAAABAAAAAUAAAAHAAAABQAAAAMAAAAIAAAABAAAAAcA
  7095. AAAIAAAAAwAAAAAAAAAIAAAAAAAAAAQAAAAJAAAABwAAAAMAAAAJAAAAAwAAAAgAAAAJAAAA
  7096. CAAAAAcAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQA
  7097. AAC7wqvAAgAAv1AzAsG6wivAAAAAP3v8F8G7wqvAAgAAP1AzAsG7wqvABAAAv5eqMsG6wivA
  7098. AgAAvyIIQcF0+3zAAgAAP5a8PcG6wivAAgAAv3v8F8G6wivAAgAAPyIIQcG7wqvAAgAAP5eq
  7099. MsF4+3zAAwAAv5a8PcEwAAAAAAAAAAEAAAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAA
  7100. BQAAAAIAAAABAAAABgAAAAAAAAAEAAAABgAAAAQAAAABAAAABgAAAAEAAAAAAAAABwAAAAEA
  7101. AAAEAAAABwAAAAQAAAAFAAAABwAAAAUAAAABAAAACAAAAAMAAAACAAAACAAAAAIAAAAFAAAA
  7102. CAAAAAUAAAADAAAACQAAAAQAAAADAAAACQAAAAMAAAAFAAAACQAAAAUAAAAEAAAAEAAAAAAA
  7103. AAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAAusIrwAkAAL8jCEFB
  7104. usIrwPz//z57/BdBusIrwAIAAD8iCEFBu8KrwAkAAL+XqjJBu8KrwAIAAL9QMwJBu8KrwAIA
  7105. AD+XqjJBu8KrwAQAAD9PMwJBusIrwAQAAL97/BdBePt8wAIAAD+WvD1Bdft8wAoAAL+WvD1B
  7106. MAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAUAAAAEAAAAAwAAAAUAAAACAAAAAQAAAAYA
  7107. AAABAAAABAAAAAYAAAAEAAAABQAAAAYAAAAFAAAAAQAAAAcAAAAAAAAABAAAAAcAAAAEAAAA
  7108. AQAAAAcAAAABAAAAAAAAAAgAAAACAAAABQAAAAgAAAAFAAAAAwAAAAgAAAAAAAAAAgAAAAkA
  7109. AAADAAAAAAAAAAkAAAAAAAAACAAAAAkAAAAIAAAAAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAA
  7110. EAAAAAAAAAAAAAAAAAAAAAAAgD8eAAAABAAAAAzSAEH4//++E7vLwAzSAEEDAAA/Z8AXwQzS
  7111. AEEFAAA/E7vLwLrCq0D///++Aq8JwbrCq0D5//++mKoywbrCq0AFAAA/Aq8JwbrCq0ADAAA/
  7112. mKoywQzSAEHy//++acAXwU3h3UD3//++/GgmwUnh3UAEAAA/+WgmwTAAAAAAAAAAAQAAAAIA
  7113. AAADAAAABAAAAAAAAAADAAAAAAAAAAIAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAIAAAAFAAAA
  7114. AgAAAAEAAAAGAAAABAAAAAUAAAAGAAAABQAAAAEAAAAHAAAAAAAAAAQAAAAHAAAAAQAAAAAA
  7115. AAAIAAAAAQAAAAcAAAAIAAAABwAAAAQAAAAIAAAABAAAAAYAAAAJAAAABgAAAAEAAAAJAAAA
  7116. AQAAAAgAAAAJAAAACAAAAAYAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAA
  7117. AAAAAIA/HgAAAAQAAAC6wqtAAAAAvwOvCUEM0gBB/v//vhO7y0BN4d1A////vvxoJkEM0gBB
  7118. AgAAPxW7y0C6wqtAAgAAP5iqMkEM0gBBAgAAP2jAF0G6wqtAAgAAv5iqMkG6wqtAAAAAPwKv
  7119. CUEM0gBB/v//vmjAF0FN4d1AAgAAP/xoJkEwAAAAAAAAAAEAAAACAAAAAwAAAAEAAAAAAAAA
  7120. AwAAAAQAAAAFAAAAAwAAAAUAAAABAAAABgAAAAIAAAAEAAAABgAAAAQAAAAAAAAABgAAAAAA
  7121. AAACAAAABwAAAAAAAAAEAAAABwAAAAQAAAADAAAABwAAAAMAAAAAAAAACAAAAAIAAAABAAAA
  7122. CAAAAAEAAAAFAAAACAAAAAUAAAACAAAACQAAAAUAAAAEAAAACQAAAAQAAAACAAAACQAAAAIA
  7123. AAAFAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPxgAAAAEAAAA
  7124. fXERwQIAAD/8/0fAfHERwQAAAL/8/0fA2OI/wQgAAL/8/0fAoo4ZwQAAAD/nREy1AABIwQgA
  7125. AL/mLSY1//9HwQIAAD/7bNq02OI/wQIAAD/8/0fAoo4ZwQAAAL8VgX60JAAAAAAAAAABAAAA
  7126. AgAAAAEAAAAAAAAAAwAAAAQAAAACAAAAAQAAAAUAAAACAAAABAAAAAUAAAAEAAAAAwAAAAUA
  7127. AAADAAAAAAAAAAYAAAAAAAAAAgAAAAYAAAACAAAABQAAAAYAAAAFAAAAAAAAAAcAAAABAAAA
  7128. AwAAAAcAAAADAAAABAAAAAcAAAAEAAAAAQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAA
  7129. AAAAAAAAAAAAAAAAgD8YAAAABAAAAKKOGcEAAAA//v9/NaKOGcEAAAC/AACANQAASMEIAAC/
  7130. /v9/NXxxEcECAAA/AwBIQNjiP8EHAAC/AwBIQNjiP8ECAAA/AwBIQP//R8ECAAA//v9/NXxx
  7131. EcH8//++AwBIQCQAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMAAAAEAAAAAgAAAAEAAAAFAAAA
  7132. AgAAAAQAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAAAAAAGAAAAAAAAAAIAAAAGAAAAAgAAAAUA
  7133. AAAGAAAABQAAAAAAAAAHAAAAAQAAAAMAAAAHAAAAAwAAAAQAAAAHAAAABAAAAAEAAAAQAAAA
  7134. AAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQAAAB8cRHBAgAAPwUA
  7135. SEB8cRHB/P//vgUASEDZ4j/BBwAAvwUASECa7erAAwAAPwQAyEC7wivBAgAAPwQAyEC6wivB
  7136. BQAAvwQAyECc7erA+f//vgQAyEDZ4j/BAgAAPwUASECWvD3BBwAAv3b7fECWvD3BAgAAP3D7
  7137. fEAwAAAAAAAAAAEAAAACAAAAAQAAAAAAAAADAAAABAAAAAMAAAAAAAAABQAAAAMAAAAEAAAA
  7138. BQAAAAIAAAABAAAABgAAAAEAAAADAAAABgAAAAMAAAAFAAAABgAAAAUAAAABAAAABwAAAAAA
  7139. AAACAAAABwAAAAQAAAAAAAAACAAAAAcAAAACAAAACAAAAAIAAAAFAAAACAAAAAUAAAAEAAAA
  7140. CQAAAAQAAAAHAAAACQAAAAcAAAAIAAAACQAAAAgAAAAEAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7141. AAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAAfHERwQAAAL/9/0fAnu3qwAIAAD8AAMjA
  7142. fXERwQIAAD/9/0fA2eI/wQgAAL/9/0fAu8IrwQYAAL8AAMjAlbw9wQIAAD94+3zAnu3qwP7/
  7143. /74AAMjAu8IrwQIAAD8AAMjA2OI/wQIAAD/9/0fAlrw9wQgAAL9z+3zAMAAAAAAAAAABAAAA
  7144. AgAAAAMAAAAEAAAAAAAAAAMAAAAAAAAAAgAAAAUAAAACAAAAAQAAAAYAAAAAAAAABAAAAAYA
  7145. AAAEAAAAAQAAAAYAAAABAAAAAAAAAAcAAAABAAAABAAAAAcAAAAEAAAABQAAAAcAAAAFAAAA
  7146. AQAAAAgAAAADAAAAAgAAAAgAAAACAAAABQAAAAgAAAAFAAAAAwAAAAkAAAAEAAAAAwAAAAkA
  7147. AAADAAAABQAAAAkAAAAFAAAABAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7148. AAAAAAAAgD8qAAAABAAAALvCq8ACAAA/UDMCwbvCq8ACAAC/UDMCwbvCq8AEAAC/l6oywZ3t
  7149. 6sACAAA/AQDIwLvCK8EGAAC/AQDIwN1rDcECAAA/3msNwbvCq8ACAAA/l6oywbvCK8ECAAA/
  7150. AQDIwJ3t6sD+//++AQDIwN1rDcEFAAC/3WsNwU3h3cACAAA//GgmwU3h3cAFAAC/+mgmwfpo
  7151. JsECAAA/T+HdwPpoJsEGAAC/TuHdwEgAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMAAAAEAAAA
  7152. AgAAAAEAAAAFAAAAAwAAAAAAAAAGAAAAAAAAAAIAAAAGAAAABQAAAAAAAAAHAAAABAAAAAMA
  7153. AAAHAAAAAwAAAAUAAAAIAAAAAQAAAAMAAAAIAAAAAwAAAAQAAAAIAAAABAAAAAEAAAAJAAAA
  7154. AgAAAAQAAAAKAAAACQAAAAUAAAAKAAAABQAAAAYAAAAKAAAABgAAAAIAAAALAAAAAgAAAAkA
  7155. AAALAAAACQAAAAoAAAALAAAACgAAAAIAAAAMAAAABQAAAAkAAAAMAAAABAAAAAcAAAAMAAAA
  7156. BwAAAAUAAAANAAAACQAAAAQAAAANAAAABAAAAAwAAAANAAAADAAAAAkAAAAQAAAAAAAAAAAA
  7157. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/KgAAAAQAAAC7wivBAgAAPwMAyEC7wqvA
  7158. AgAAP5mqMkGZ7erAAwAAPwMAyEC6wivBBQAAvwMAyEC7wqvACQAAv5mqMkG7wqvAAgAAv1Az
  7159. AkG7wqvABAAAP08zAkGc7erA+f//vgMAyEDfaw3BAAAAP95rDUHdaw3BAwAAv95rDUFN4d3A
  7160. CAAAv/xoJkFN4d3AAgAAP/xoJkH6aCbBBAAAv0/h3UD7aCbBAgAAP07h3UBIAAAAAAAAAAEA
  7161. AAACAAAAAAAAAAIAAAADAAAABAAAAAMAAAAFAAAABAAAAAUAAAABAAAABgAAAAIAAAABAAAA
  7162. BgAAAAEAAAAFAAAABgAAAAUAAAACAAAABwAAAAUAAAADAAAABwAAAAMAAAACAAAABwAAAAIA
  7163. AAAFAAAACAAAAAEAAAAAAAAACQAAAAMAAAAEAAAACgAAAAgAAAAJAAAACgAAAAkAAAAEAAAA
  7164. CgAAAAQAAAABAAAACwAAAAEAAAAIAAAACwAAAAgAAAAKAAAACwAAAAoAAAABAAAADAAAAAMA
  7165. AAAJAAAADAAAAAkAAAAIAAAADAAAAAAAAAADAAAADQAAAAgAAAAAAAAADQAAAAAAAAAMAAAA
  7166. DQAAAAwAAAAIAAAA]]></BinaryString>
  7167. <float name="Reflectance">0.5</float>
  7168. <float name="RightParamA">-0.5</float>
  7169. <float name="RightParamB">0.5</float>
  7170. <token name="RightSurface">0</token>
  7171. <token name="RightSurfaceInput">0</token>
  7172. <Vector3 name="RotVelocity">
  7173. <X>-1.07708771e-22</X>
  7174. <Y>0.000154457346</Y>
  7175. <Z>-1.07766124e-22</Z>
  7176. </Vector3>
  7177. <float name="TopParamA">-0.5</float>
  7178. <float name="TopParamB">0.5</float>
  7179. <token name="TopSurface">0</token>
  7180. <token name="TopSurfaceInput">0</token>
  7181. <float name="Transparency">0</float>
  7182. <bool name="UsePartColor">false</bool>
  7183. <Vector3 name="Velocity">
  7184. <X>0.00052926119</X>
  7185. <Y>0.00101435767</Y>
  7186. <Z>0.000555043807</Z>
  7187. </Vector3>
  7188. <Vector3 name="size">
  7189. <X>0.766893625</X>
  7190. <Y>0.030675685</Y>
  7191. <Z>0.766891181</Z>
  7192. </Vector3>
  7193. </Properties>
  7194. </Item>
  7195. <Item class="UnionOperation" referent="RBX82A007659F854B90BC322C66BBF324F0">
  7196. <Properties>
  7197. <bool name="Anchored">false</bool>
  7198. <Content name="AssetId"><url>http://www.roblox.com//asset/?id=383620126</url></Content>
  7199. <float name="BackParamA">-0.5</float>
  7200. <float name="BackParamB">0.5</float>
  7201. <token name="BackSurface">0</token>
  7202. <token name="BackSurfaceInput">0</token>
  7203. <float name="BottomParamA">-0.5</float>
  7204. <float name="BottomParamB">0.5</float>
  7205. <token name="BottomSurface">0</token>
  7206. <token name="BottomSurfaceInput">0</token>
  7207. <int name="BrickColor">26</int>
  7208. <CoordinateFrame name="CFrame">
  7209. <X>-399.451111</X>
  7210. <Y>116.328888</Y>
  7211. <Z>-1339.06775</Z>
  7212. <R00>-0.618476987</R00>
  7213. <R01>-0.77190274</R01>
  7214. <R02>-0.147152916</R02>
  7215. <R10>-0.186434314</R10>
  7216. <R11>-0.0377782285</R11>
  7217. <R12>0.981741369</R12>
  7218. <R20>-0.763368011</R20>
  7219. <R21>0.634618282</R21>
  7220. <R22>-0.120544001</R22>
  7221. </CoordinateFrame>
  7222. <bool name="CanCollide">false</bool>
  7223. <BinaryString name="ChildData"></BinaryString>
  7224. <token name="CollisionFidelity">0</token>
  7225. <int name="CollisionGroupId">0</int>
  7226. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  7227. <PhysicalProperties name="CustomPhysicalProperties">
  7228. <CustomPhysics>false</CustomPhysics>
  7229. </PhysicalProperties>
  7230. <float name="Elasticity">0.5</float>
  7231. <token name="FormFactor">0</token>
  7232. <float name="Friction">0.300000012</float>
  7233. <float name="FrontParamA">-0.5</float>
  7234. <float name="FrontParamB">0.5</float>
  7235. <token name="FrontSurface">0</token>
  7236. <token name="FrontSurfaceInput">0</token>
  7237. <Vector3 name="InitialSize">
  7238. <X>2.00000167</X>
  7239. <Y>32.1264305</Y>
  7240. <Z>4.00000286</Z>
  7241. </Vector3>
  7242. <float name="LeftParamA">-0.5</float>
  7243. <float name="LeftParamB">0.5</float>
  7244. <token name="LeftSurface">0</token>
  7245. <token name="LeftSurfaceInput">0</token>
  7246. <bool name="Locked">false</bool>
  7247. <token name="Material">256</token>
  7248. <BinaryString name="MeshData"></BinaryString>
  7249. <string name="Name">Union</string>
  7250. <BinaryString name="PhysicsData"><![CDATA[Q1NHUEhTAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8YAAAA
  7251. BAAAAAUAgD92gYDB/v//PwUAgL92gYDB////PwQAgL90gYDB7f//v/r/fz8AKRJB////PwUA
  7252. gL93gYBBAAAAwAcAgD92gYDBAAAAwPb/fz93gYBBAAAAwAUAgL8CKRJB////PyQAAAAAAAAA
  7253. AQAAAAIAAAABAAAAAAAAAAMAAAAEAAAAAgAAAAEAAAAFAAAAAgAAAAQAAAAFAAAAAwAAAAAA
  7254. AAAFAAAAAAAAAAIAAAAGAAAABAAAAAMAAAAGAAAAAwAAAAUAAAAGAAAABQAAAAQAAAAHAAAA
  7255. AQAAAAMAAAAHAAAAAwAAAAQAAAAHAAAABAAAAAEAAAA=]]></BinaryString>
  7256. <float name="Reflectance">0.100000001</float>
  7257. <float name="RightParamA">-0.5</float>
  7258. <float name="RightParamB">0.5</float>
  7259. <token name="RightSurface">0</token>
  7260. <token name="RightSurfaceInput">0</token>
  7261. <Vector3 name="RotVelocity">
  7262. <X>-1.07708771e-22</X>
  7263. <Y>0.000154457346</Y>
  7264. <Z>-1.07766124e-22</Z>
  7265. </Vector3>
  7266. <float name="TopParamA">-0.5</float>
  7267. <float name="TopParamB">0.5</float>
  7268. <token name="TopSurface">0</token>
  7269. <token name="TopSurfaceInput">0</token>
  7270. <float name="Transparency">0</float>
  7271. <bool name="UsePartColor">false</bool>
  7272. <Vector3 name="Velocity">
  7273. <X>0.000560079934</X>
  7274. <Y>0.00101435767</Y>
  7275. <Z>0.000609944924</Z>
  7276. </Vector3>
  7277. <Vector3 name="size">
  7278. <X>0.0613515452</X>
  7279. <Y>0.985498965</Y>
  7280. <Z>0.122702651</Z>
  7281. </Vector3>
  7282. </Properties>
  7283. </Item>
  7284. <Item class="UnionOperation" referent="RBXA3676BDA1FEB45FDB15ACD0B1F8F32E3">
  7285. <Properties>
  7286. <bool name="Anchored">false</bool>
  7287. <Content name="AssetId"><url>http://www.roblox.com//asset/?id=383620123</url></Content>
  7288. <float name="BackParamA">-0.5</float>
  7289. <float name="BackParamB">0.5</float>
  7290. <token name="BackSurface">0</token>
  7291. <token name="BackSurfaceInput">0</token>
  7292. <float name="BottomParamA">-0.5</float>
  7293. <float name="BottomParamB">0.5</float>
  7294. <token name="BottomSurface">0</token>
  7295. <token name="BottomSurfaceInput">0</token>
  7296. <int name="BrickColor">26</int>
  7297. <CoordinateFrame name="CFrame">
  7298. <X>-399.039978</X>
  7299. <Y>115.746521</Y>
  7300. <Z>-1339.19592</Z>
  7301. <R00>-0.771905661</R00>
  7302. <R01>0.618478656</R01>
  7303. <R02>-0.147131547</R02>
  7304. <R10>-0.0377536267</R10>
  7305. <R11>0.186430693</R11>
  7306. <R12>0.981743097</R12>
  7307. <R20>0.634616315</R20>
  7308. <R21>0.763367772</R21>
  7309. <R22>-0.120556898</R22>
  7310. </CoordinateFrame>
  7311. <bool name="CanCollide">false</bool>
  7312. <BinaryString name="ChildData"></BinaryString>
  7313. <token name="CollisionFidelity">0</token>
  7314. <int name="CollisionGroupId">0</int>
  7315. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  7316. <PhysicalProperties name="CustomPhysicalProperties">
  7317. <CustomPhysics>false</CustomPhysics>
  7318. </PhysicalProperties>
  7319. <float name="Elasticity">0.5</float>
  7320. <token name="FormFactor">0</token>
  7321. <float name="Friction">0.300000012</float>
  7322. <float name="FrontParamA">-0.5</float>
  7323. <float name="FrontParamB">0.5</float>
  7324. <token name="FrontSurface">0</token>
  7325. <token name="FrontSurfaceInput">0</token>
  7326. <Vector3 name="InitialSize">
  7327. <X>25</X>
  7328. <Y>1.00000119</Y>
  7329. <Z>25</Z>
  7330. </Vector3>
  7331. <float name="LeftParamA">-0.5</float>
  7332. <float name="LeftParamB">0.5</float>
  7333. <token name="LeftSurface">0</token>
  7334. <token name="LeftSurfaceInput">0</token>
  7335. <bool name="Locked">false</bool>
  7336. <token name="Material">256</token>
  7337. <BinaryString name="MeshData"></BinaryString>
  7338. <string name="Name">Union</string>
  7339. <BinaryString name="PhysicsData"><![CDATA[Q1NHUEhTAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8YAAAA
  7340. BAAAALnCK0ACAAC/5gkxQQAAAAAHAAC/AgBIQQAAAAAGAAC/5gkxQQAAAAACAAA/AQBIQbnC
  7341. K0ACAAA/IwhBQQAAAAAAAAA/5gkxQbnCK0ABAAA/5gkxQbnCK0AFAAC/IwhBQSQAAAAAAAAA
  7342. AQAAAAIAAAADAAAAAgAAAAEAAAAEAAAAAwAAAAEAAAAFAAAAAgAAAAMAAAAFAAAAAwAAAAQA
  7343. AAAFAAAAAAAAAAIAAAAGAAAABAAAAAAAAAAGAAAAAAAAAAUAAAAGAAAABQAAAAQAAAAHAAAA
  7344. AQAAAAAAAAAHAAAAAAAAAAQAAAAHAAAABAAAAAEAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAA
  7345. AAAAAAAAAAAAAAAAAAAAAIA/GAAAAAQAAAC5witAAgAAv+YJMUEAAAAABgAAv1j0HkG5witA
  7346. AAAAv8oTGkG5witAAQAAP+YJMUEAAAAABgAAv+YJMUEAAAAAAAAAP+YJMUG5witA////PssT
  7347. GkEAAAAA/P//Pln0HkEkAAAAAAAAAAEAAAACAAAAAgAAAAMAAAAAAAAABAAAAAAAAAADAAAA
  7348. BAAAAAEAAAAAAAAABQAAAAEAAAAEAAAABQAAAAQAAAADAAAABgAAAAMAAAACAAAABgAAAAUA
  7349. AAADAAAABgAAAAIAAAABAAAABwAAAAEAAAAFAAAABwAAAAUAAAAGAAAABwAAAAYAAAABAAAA
  7350. EAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPyQAAAAEAAAAiFkCQfj/
  7351. /74CAMjADNIAQfL//75pwBfB+WgmQer//75N4d3ADNIAQQUAAD8Tu8vAu8IrQQIAAD8CAMjA
  7352. 3WsNQQIAAD/eaw3BDNIAQQMAAD9nwBfBu8IrQer//74CAMjA3msNQe7//77eaw3B+mgmQQIA
  7353. AD9N4d3AiFkCQQUAAD8CAMjADNIAQfj//74Tu8vAPAAAAAAAAAABAAAAAgAAAAMAAAAEAAAA
  7354. BQAAAAYAAAAFAAAAAQAAAAYAAAABAAAAAwAAAAYAAAADAAAABQAAAAcAAAACAAAABAAAAAcA
  7355. AAAEAAAAAAAAAAcAAAAAAAAAAgAAAAgAAAACAAAAAQAAAAgAAAABAAAABQAAAAgAAAAFAAAA
  7356. AgAAAAkAAAAFAAAABAAAAAkAAAAEAAAAAgAAAAkAAAACAAAABQAAAAoAAAAAAAAABAAAAAoA
  7357. AAAEAAAAAwAAAAoAAAADAAAAAAAAAAsAAAABAAAAAAAAAAsAAAAAAAAAAwAAAAsAAAADAAAA
  7358. AQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8kAAAABAAAAAzS
  7359. AEH+//++aMAXQQzSAEH+//++E7vLQIhZAkH9//++AgDIQAzSAEECAAA/aMAXQbvCK0H6//++
  7360. AgDIQIhZAkECAAA/AgDIQLvCK0ECAAA/AgDIQN5rDUH9//++3WsNQd1rDUECAAA/3msNQfpo
  7361. JkECAAA/TuHdQPpoJkH7//++TOHdQAzSAEECAAA/FLvLQDwAAAAAAAAAAQAAAAIAAAABAAAA
  7362. AAAAAAMAAAAEAAAAAAAAAAIAAAAFAAAABAAAAAIAAAAFAAAAAgAAAAEAAAAGAAAABAAAAAUA
  7363. AAAGAAAABQAAAAMAAAAHAAAAAwAAAAAAAAAHAAAAAAAAAAQAAAAIAAAABgAAAAMAAAAIAAAA
  7364. AwAAAAcAAAAJAAAABgAAAAgAAAAJAAAACAAAAAcAAAAJAAAABAAAAAYAAAAKAAAABwAAAAQA
  7365. AAAKAAAABAAAAAkAAAAKAAAACQAAAAcAAAALAAAAAQAAAAMAAAALAAAAAwAAAAUAAAALAAAA
  7366. BQAAAAEAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/GAAAAAQA
  7367. AAD+/0dB8v//viVxqrXZ4j9BAgAAPwIASMD+/0dB/f//PgAAAABdcSZB////vn0NgrU2VB5B
  7368. /f//vgIASMBdcSZBBAAAPwIAQLU2VB5BAAAAPwIASMDZ4j9B7P//vgIASMAkAAAAAAAAAAEA
  7369. AAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAABQAAAAQAAAADAAAABQAAAAMAAAACAAAA
  7370. BQAAAAIAAAABAAAABgAAAAEAAAAEAAAABgAAAAQAAAAFAAAABgAAAAUAAAABAAAABwAAAAAA
  7371. AAAEAAAABwAAAAQAAAABAAAABwAAAAEAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAA
  7372. AAAAAAAAAAAAAAAAAACAPxgAAAAEAAAA2eI/QfX//74CAEhA/v9HQQIAAD8AAAAA1+I/QQIA
  7373. AD8CAEhANlQeQQAAAL8CAEhAXXEmQf///74AAAAAXXEmQQQAAD8AAAAANlQeQQYAAD8CAEhA
  7374. /v9HQfL//74AAAAAJAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAMAAAAAAAAAAgAAAAUA
  7375. AAAEAAAAAwAAAAUAAAACAAAAAQAAAAUAAAABAAAABAAAAAYAAAADAAAAAgAAAAYAAAACAAAA
  7376. BQAAAAYAAAAFAAAAAwAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAQAAAAcAAAABAAAAAAAAABAA
  7377. AAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8YAAAABAAAALnCK0ABAAC/
  7378. yxMawbnCK0ACAAA/IwhBwbnCK0ACAAA/yhMawf///zICAAC/WfQewQAAAAAAAAC/AgBIwQAA
  7379. AAAEAAA/WPQewf//f6gCAAA/AQBIwbnCK0D9//++IwhBwSQAAAAAAAAAAQAAAAIAAAADAAAA
  7380. BAAAAAAAAAADAAAAAAAAAAIAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAIAAAAFAAAAAgAAAAEA
  7381. AAAGAAAAAQAAAAQAAAAGAAAABAAAAAUAAAAGAAAABQAAAAEAAAAHAAAAAAAAAAQAAAAHAAAA
  7382. BAAAAAEAAAAHAAAAAQAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAA
  7383. AAAAAIA/GAAAAAQAAAC6wivAAgAAv3v8F8H//780BAAAP1j0HsG6wivAAAAAP3v8F8G6wivA
  7384. AgAAvyIIQcH//780AAAAvwAASMEAAAA0AgAAPwAASMG6wivAAgAAPyIIQcEAAAAzAgAAv1n0
  7385. HsEkAAAAAAAAAAEAAAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAABQAAAAQAAAADAAAA
  7386. BQAAAAIAAAABAAAABQAAAAEAAAAEAAAABgAAAAMAAAACAAAABgAAAAIAAAAFAAAABgAAAAUA
  7387. AAADAAAABwAAAAAAAAAEAAAABwAAAAQAAAABAAAABwAAAAEAAAAAAAAAEAAAAAAAAAAAAAAA
  7388. AAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPxgAAAAEAAAAAAAAAAcAAL8CAEhBAAAAAPz/
  7389. /z5Z9B5BAAAAAAIAAD8AAEhBusIrwAkAAL8jCEFBusIrwAQAAL97/BdBusIrwAIAAD8hCEFB
  7390. usIrwPz//z57/BdBAACANAYAAL9Y9B5BJAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAMA
  7391. AAAAAAAAAgAAAAUAAAAEAAAAAwAAAAUAAAADAAAAAgAAAAUAAAACAAAAAQAAAAYAAAABAAAA
  7392. BAAAAAYAAAAEAAAABQAAAAYAAAAFAAAAAQAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAQAAAAcA
  7393. AAABAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8eAAAA
  7394. BAAAALnCq0D///++Aq8JwbnCq0ADAAA/lqoywbnCq0AFAAA/Aq8JwbnCK0ACAAA/yRMawbnC
  7395. K0ACAAA/IQhBwbnCK0D9//++IghBwbnCq0D5//++l6oywbnCK0ABAAC/yxMawW77fEACAAA/
  7396. lrw9wXH7fED7//++lrw9wTAAAAAAAAAAAQAAAAIAAAADAAAAAgAAAAEAAAADAAAAAAAAAAIA
  7397. AAAEAAAABQAAAAMAAAAEAAAAAwAAAAEAAAAGAAAAAAAAAAUAAAAGAAAAAQAAAAAAAAAHAAAA
  7398. BQAAAAAAAAAHAAAAAAAAAAMAAAAHAAAAAwAAAAUAAAAIAAAAAQAAAAYAAAAIAAAABQAAAAQA
  7399. AAAIAAAABAAAAAEAAAAJAAAABgAAAAUAAAAJAAAABQAAAAgAAAAJAAAACAAAAAYAAAAQAAAA
  7400. AAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQAAAC5witAAAAAv8kT
  7401. GkG6wqtAAAAAvwOvCUFx+3xABAAAv5a8PUG6wqtAAAAAPwKvCUG5witAAgAAPyEIQUG6wqtA
  7402. AgAAP5eqMkG5witA////PssTGkG5witABQAAvyIIQUG6wqtAAgAAv5eqMkFx+3xAAgAAP5a8
  7403. PUEwAAAAAAAAAAEAAAACAAAAAwAAAAEAAAAAAAAAAwAAAAQAAAAFAAAAAwAAAAUAAAABAAAA
  7404. BgAAAAAAAAAEAAAABgAAAAQAAAADAAAABgAAAAMAAAAAAAAABwAAAAIAAAAEAAAABwAAAAQA
  7405. AAAAAAAABwAAAAAAAAACAAAACAAAAAIAAAABAAAACAAAAAEAAAAFAAAACAAAAAUAAAACAAAA
  7406. CQAAAAUAAAAEAAAACQAAAAQAAAACAAAACQAAAAIAAAAFAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7407. AAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAANlQeQf3//74CAEjAiFkCQfj//74CAMjA
  7408. mLw9Qev//754+3zAiFkCQQUAAD8CAMjA2eI/QQIAAD8CAEjAusIrQQIAAD8CAMjAusIrQer/
  7409. /74CAMjANlQeQQAAAD8CAEjA2eI/Qez//74CAEjAmLw9QQIAAD94+3zAMAAAAAAAAAABAAAA
  7410. AgAAAAMAAAABAAAAAAAAAAMAAAAEAAAABQAAAAMAAAAFAAAAAQAAAAYAAAACAAAAAQAAAAYA
  7411. AAABAAAABQAAAAYAAAAFAAAAAgAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAwAAAAcAAAADAAAA
  7412. AAAAAAgAAAACAAAABAAAAAgAAAAEAAAAAAAAAAgAAAAAAAAAAgAAAAkAAAAFAAAABAAAAAkA
  7413. AAAEAAAAAgAAAAkAAAACAAAABQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7414. AAAAAAAAgD8eAAAABAAAALrCK0H6//++AgDIQIhZAkH9//++AgDIQDZUHkEAAAC/AgBIQLrC
  7415. K0ECAAA/AgDIQNniP0H1//++AgBIQDZUHkEGAAA/AgBIQIhZAkECAAA/AgDIQNjiP0ECAAA/
  7416. AgBIQJi8PUH2//++cPt8QJi8PUECAAA/c/t8QDAAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMA
  7417. AAAEAAAAAAAAAAIAAAAFAAAABAAAAAIAAAAFAAAAAgAAAAEAAAAGAAAAAQAAAAMAAAAGAAAA
  7418. AwAAAAUAAAAGAAAABQAAAAEAAAAHAAAABAAAAAUAAAAHAAAABQAAAAMAAAAIAAAABAAAAAcA
  7419. AAAIAAAAAwAAAAAAAAAIAAAAAAAAAAQAAAAJAAAABwAAAAMAAAAJAAAAAwAAAAgAAAAJAAAA
  7420. CAAAAAcAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQA
  7421. AAC7wqvAAgAAv1AzAsG6wivAAAAAP3v8F8G7wqvAAgAAP1AzAsG7wqvABAAAv5eqMsG6wivA
  7422. AgAAvyIIQcF0+3zAAgAAP5a8PcG6wivAAgAAv3v8F8G6wivAAgAAPyIIQcG7wqvAAgAAP5eq
  7423. MsF4+3zAAwAAv5a8PcEwAAAAAAAAAAEAAAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAA
  7424. BQAAAAIAAAABAAAABgAAAAAAAAAEAAAABgAAAAQAAAABAAAABgAAAAEAAAAAAAAABwAAAAEA
  7425. AAAEAAAABwAAAAQAAAAFAAAABwAAAAUAAAABAAAACAAAAAMAAAACAAAACAAAAAIAAAAFAAAA
  7426. CAAAAAUAAAADAAAACQAAAAQAAAADAAAACQAAAAMAAAAFAAAACQAAAAUAAAAEAAAAEAAAAAAA
  7427. AAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAAusIrwAkAAL8jCEFB
  7428. usIrwPz//z57/BdBusIrwAIAAD8iCEFBu8KrwAkAAL+XqjJBu8KrwAIAAL9QMwJBu8KrwAIA
  7429. AD+XqjJBu8KrwAQAAD9PMwJBusIrwAQAAL97/BdBePt8wAIAAD+WvD1Bdft8wAoAAL+WvD1B
  7430. MAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAAAAAAUAAAAEAAAAAwAAAAUAAAACAAAAAQAAAAYA
  7431. AAABAAAABAAAAAYAAAAEAAAABQAAAAYAAAAFAAAAAQAAAAcAAAAAAAAABAAAAAcAAAAEAAAA
  7432. AQAAAAcAAAABAAAAAAAAAAgAAAACAAAABQAAAAgAAAAFAAAAAwAAAAgAAAAAAAAAAgAAAAkA
  7433. AAADAAAAAAAAAAkAAAAAAAAACAAAAAkAAAAIAAAAAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAA
  7434. EAAAAAAAAAAAAAAAAAAAAAAAgD8eAAAABAAAAAzSAEH4//++E7vLwAzSAEEDAAA/Z8AXwQzS
  7435. AEEFAAA/E7vLwLrCq0D///++Aq8JwbrCq0D5//++mKoywbrCq0AFAAA/Aq8JwbrCq0ADAAA/
  7436. mKoywQzSAEHy//++acAXwU3h3UD3//++/GgmwUnh3UAEAAA/+WgmwTAAAAAAAAAAAQAAAAIA
  7437. AAADAAAABAAAAAAAAAADAAAAAAAAAAIAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAIAAAAFAAAA
  7438. AgAAAAEAAAAGAAAABAAAAAUAAAAGAAAABQAAAAEAAAAHAAAAAAAAAAQAAAAHAAAAAQAAAAAA
  7439. AAAIAAAAAQAAAAcAAAAIAAAABwAAAAQAAAAIAAAABAAAAAYAAAAJAAAABgAAAAEAAAAJAAAA
  7440. AQAAAAgAAAAJAAAACAAAAAYAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAA
  7441. AAAAAIA/HgAAAAQAAAC6wqtAAAAAvwOvCUEM0gBB/v//vhO7y0BN4d1A////vvxoJkEM0gBB
  7442. AgAAPxW7y0C6wqtAAgAAP5iqMkEM0gBBAgAAP2jAF0G6wqtAAgAAv5iqMkG6wqtAAAAAPwKv
  7443. CUEM0gBB/v//vmjAF0FN4d1AAgAAP/xoJkEwAAAAAAAAAAEAAAACAAAAAwAAAAEAAAAAAAAA
  7444. AwAAAAQAAAAFAAAAAwAAAAUAAAABAAAABgAAAAIAAAAEAAAABgAAAAQAAAAAAAAABgAAAAAA
  7445. AAACAAAABwAAAAAAAAAEAAAABwAAAAQAAAADAAAABwAAAAMAAAAAAAAACAAAAAIAAAABAAAA
  7446. CAAAAAEAAAAFAAAACAAAAAUAAAACAAAACQAAAAUAAAAEAAAACQAAAAQAAAACAAAACQAAAAIA
  7447. AAAFAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPxgAAAAEAAAA
  7448. fXERwQIAAD/8/0fAfHERwQAAAL/8/0fA2OI/wQgAAL/8/0fAoo4ZwQAAAD/nREy1AABIwQgA
  7449. AL/mLSY1//9HwQIAAD/7bNq02OI/wQIAAD/8/0fAoo4ZwQAAAL8VgX60JAAAAAAAAAABAAAA
  7450. AgAAAAEAAAAAAAAAAwAAAAQAAAACAAAAAQAAAAUAAAACAAAABAAAAAUAAAAEAAAAAwAAAAUA
  7451. AAADAAAAAAAAAAYAAAAAAAAAAgAAAAYAAAACAAAABQAAAAYAAAAFAAAAAAAAAAcAAAABAAAA
  7452. AwAAAAcAAAADAAAABAAAAAcAAAAEAAAAAQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAA
  7453. AAAAAAAAAAAAAAAAgD8YAAAABAAAAKKOGcEAAAA//v9/NaKOGcEAAAC/AACANQAASMEIAAC/
  7454. /v9/NXxxEcECAAA/AwBIQNjiP8EHAAC/AwBIQNjiP8ECAAA/AwBIQP//R8ECAAA//v9/NXxx
  7455. EcH8//++AwBIQCQAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMAAAAEAAAAAgAAAAEAAAAFAAAA
  7456. AgAAAAQAAAAFAAAABAAAAAMAAAAFAAAAAwAAAAAAAAAGAAAAAAAAAAIAAAAGAAAAAgAAAAUA
  7457. AAAGAAAABQAAAAAAAAAHAAAAAQAAAAMAAAAHAAAAAwAAAAQAAAAHAAAABAAAAAEAAAAQAAAA
  7458. AAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/HgAAAAQAAAB8cRHBAgAAPwUA
  7459. SEB8cRHB/P//vgUASEDZ4j/BBwAAvwUASECa7erAAwAAPwQAyEC7wivBAgAAPwQAyEC6wivB
  7460. BQAAvwQAyECc7erA+f//vgQAyEDZ4j/BAgAAPwUASECWvD3BBwAAv3b7fECWvD3BAgAAP3D7
  7461. fEAwAAAAAAAAAAEAAAACAAAAAQAAAAAAAAADAAAABAAAAAMAAAAAAAAABQAAAAMAAAAEAAAA
  7462. BQAAAAIAAAABAAAABgAAAAEAAAADAAAABgAAAAMAAAAFAAAABgAAAAUAAAABAAAABwAAAAAA
  7463. AAACAAAABwAAAAQAAAAAAAAACAAAAAcAAAACAAAACAAAAAIAAAAFAAAACAAAAAUAAAAEAAAA
  7464. CQAAAAQAAAAHAAAACQAAAAcAAAAIAAAACQAAAAgAAAAEAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7465. AAAQAAAAAAAAAAAAAAAAAAAAAACAPx4AAAAEAAAAfHERwQAAAL/9/0fAnu3qwAIAAD8AAMjA
  7466. fXERwQIAAD/9/0fA2eI/wQgAAL/9/0fAu8IrwQYAAL8AAMjAlbw9wQIAAD94+3zAnu3qwP7/
  7467. /74AAMjAu8IrwQIAAD8AAMjA2OI/wQIAAD/9/0fAlrw9wQgAAL9z+3zAMAAAAAAAAAABAAAA
  7468. AgAAAAMAAAAEAAAAAAAAAAMAAAAAAAAAAgAAAAUAAAACAAAAAQAAAAYAAAAAAAAABAAAAAYA
  7469. AAAEAAAAAQAAAAYAAAABAAAAAAAAAAcAAAABAAAABAAAAAcAAAAEAAAABQAAAAcAAAAFAAAA
  7470. AQAAAAgAAAADAAAAAgAAAAgAAAACAAAABQAAAAgAAAAFAAAAAwAAAAkAAAAEAAAAAwAAAAkA
  7471. AAADAAAABQAAAAkAAAAFAAAABAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7472. AAAAAAAAgD8qAAAABAAAALvCq8ACAAA/UDMCwbvCq8ACAAC/UDMCwbvCq8AEAAC/l6oywZ3t
  7473. 6sACAAA/AQDIwLvCK8EGAAC/AQDIwN1rDcECAAA/3msNwbvCq8ACAAA/l6oywbvCK8ECAAA/
  7474. AQDIwJ3t6sD+//++AQDIwN1rDcEFAAC/3WsNwU3h3cACAAA//GgmwU3h3cAFAAC/+mgmwfpo
  7475. JsECAAA/T+HdwPpoJsEGAAC/TuHdwEgAAAAAAAAAAQAAAAIAAAABAAAAAAAAAAMAAAAEAAAA
  7476. AgAAAAEAAAAFAAAAAwAAAAAAAAAGAAAAAAAAAAIAAAAGAAAABQAAAAAAAAAHAAAABAAAAAMA
  7477. AAAHAAAAAwAAAAUAAAAIAAAAAQAAAAMAAAAIAAAAAwAAAAQAAAAIAAAABAAAAAEAAAAJAAAA
  7478. AgAAAAQAAAAKAAAACQAAAAUAAAAKAAAABQAAAAYAAAAKAAAABgAAAAIAAAALAAAAAgAAAAkA
  7479. AAALAAAACQAAAAoAAAALAAAACgAAAAIAAAAMAAAABQAAAAkAAAAMAAAABAAAAAcAAAAMAAAA
  7480. BwAAAAUAAAANAAAACQAAAAQAAAANAAAABAAAAAwAAAANAAAADAAAAAkAAAAQAAAAAAAAAAAA
  7481. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/KgAAAAQAAAC7wivBAgAAPwMAyEC7wqvA
  7482. AgAAP5mqMkGZ7erAAwAAPwMAyEC6wivBBQAAvwMAyEC7wqvACQAAv5mqMkG7wqvAAgAAv1Az
  7483. AkG7wqvABAAAP08zAkGc7erA+f//vgMAyEDfaw3BAAAAP95rDUHdaw3BAwAAv95rDUFN4d3A
  7484. CAAAv/xoJkFN4d3AAgAAP/xoJkH6aCbBBAAAv0/h3UD7aCbBAgAAP07h3UBIAAAAAAAAAAEA
  7485. AAACAAAAAAAAAAIAAAADAAAABAAAAAMAAAAFAAAABAAAAAUAAAABAAAABgAAAAIAAAABAAAA
  7486. BgAAAAEAAAAFAAAABgAAAAUAAAACAAAABwAAAAUAAAADAAAABwAAAAMAAAACAAAABwAAAAIA
  7487. AAAFAAAACAAAAAEAAAAAAAAACQAAAAMAAAAEAAAACgAAAAgAAAAJAAAACgAAAAkAAAAEAAAA
  7488. CgAAAAQAAAABAAAACwAAAAEAAAAIAAAACwAAAAgAAAAKAAAACwAAAAoAAAABAAAADAAAAAMA
  7489. AAAJAAAADAAAAAkAAAAIAAAADAAAAAAAAAADAAAADQAAAAgAAAAAAAAADQAAAAAAAAAMAAAA
  7490. DQAAAAwAAAAIAAAA]]></BinaryString>
  7491. <float name="Reflectance">0.5</float>
  7492. <float name="RightParamA">-0.5</float>
  7493. <float name="RightParamB">0.5</float>
  7494. <token name="RightSurface">0</token>
  7495. <token name="RightSurfaceInput">0</token>
  7496. <Vector3 name="RotVelocity">
  7497. <X>-1.07708771e-22</X>
  7498. <Y>0.000154457346</Y>
  7499. <Z>-1.07766124e-22</Z>
  7500. </Vector3>
  7501. <float name="TopParamA">-0.5</float>
  7502. <float name="TopParamB">0.5</float>
  7503. <token name="TopSurface">0</token>
  7504. <token name="TopSurfaceInput">0</token>
  7505. <float name="Transparency">0</float>
  7506. <bool name="UsePartColor">false</bool>
  7507. <Vector3 name="Velocity">
  7508. <X>0.000540286361</X>
  7509. <Y>0.00101435767</Y>
  7510. <Z>0.000546437805</Z>
  7511. </Vector3>
  7512. <Vector3 name="size">
  7513. <X>0.766893625</X>
  7514. <Y>0.030675685</Y>
  7515. <Z>0.766891181</Z>
  7516. </Vector3>
  7517. </Properties>
  7518. </Item>
  7519. <Item class="UnionOperation" referent="RBX9AEB66B1AB35481EB8F6E4866FA683F1">
  7520. <Properties>
  7521. <bool name="Anchored">false</bool>
  7522. <Content name="AssetId"><url>http://www.roblox.com//asset/?id=383589062</url></Content>
  7523. <float name="BackParamA">-0.5</float>
  7524. <float name="BackParamB">0.5</float>
  7525. <token name="BackSurface">0</token>
  7526. <token name="BackSurfaceInput">0</token>
  7527. <float name="BottomParamA">-0.5</float>
  7528. <float name="BottomParamB">0.5</float>
  7529. <token name="BottomSurface">0</token>
  7530. <token name="BottomSurfaceInput">0</token>
  7531. <int name="BrickColor">26</int>
  7532. <CoordinateFrame name="CFrame">
  7533. <X>-394.167236</X>
  7534. <Y>116.513153</Y>
  7535. <Z>-1343.40259</Z>
  7536. <R00>-0.604921877</R00>
  7537. <R01>-0.782573104</R01>
  7538. <R02>-0.147149995</R02>
  7539. <R10>-0.185744792</R10>
  7540. <R11>-0.0410259962</R11>
  7541. <R12>0.981746972</R12>
  7542. <R20>-0.774321556</R20>
  7543. <R21>0.621208489</R21>
  7544. <R22>-0.120541595</R22>
  7545. </CoordinateFrame>
  7546. <bool name="CanCollide">false</bool>
  7547. <BinaryString name="ChildData"></BinaryString>
  7548. <token name="CollisionFidelity">0</token>
  7549. <int name="CollisionGroupId">0</int>
  7550. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  7551. <PhysicalProperties name="CustomPhysicalProperties">
  7552. <CustomPhysics>false</CustomPhysics>
  7553. </PhysicalProperties>
  7554. <float name="Elasticity">0.5</float>
  7555. <token name="FormFactor">0</token>
  7556. <float name="Friction">0.300000012</float>
  7557. <float name="FrontParamA">-0.5</float>
  7558. <float name="FrontParamB">0.5</float>
  7559. <token name="FrontSurface">0</token>
  7560. <token name="FrontSurfaceInput">0</token>
  7561. <Vector3 name="InitialSize">
  7562. <X>5.00000048</X>
  7563. <Y>39</Y>
  7564. <Z>5.00000286</Z>
  7565. </Vector3>
  7566. <float name="LeftParamA">-0.5</float>
  7567. <float name="LeftParamB">0.5</float>
  7568. <token name="LeftSurface">0</token>
  7569. <token name="LeftSurfaceInput">0</token>
  7570. <bool name="Locked">false</bool>
  7571. <token name="Material">272</token>
  7572. <BinaryString name="MeshData"></BinaryString>
  7573. <string name="Name">Union</string>
  7574. <BinaryString name="PhysicsData"><![CDATA[Q1NHUEhTAwAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8qAAAA
  7575. BAAAAKpuCDIBAJxAAQAgwAAAIEABAJxAsQmEsy1G4j8BAJxAMEbiv+GskzECABxAAQAgwAEA
  7576. IEACABxA+jWpsxPKF0ACABxAxGJKv1VxsT8CABxAnSQFwL5iSj8BAJxAEcoXwBPKF0ABAJxA
  7577. w2JKv8kgBUACABxADoGxv75iSj8CABxAEcoXwMkgBUABAJxADoGxv5RzsT8BAJxAESQFwDBG
  7578. 4j8CABxAMEbiv0gAAAAAAAAAAQAAAAIAAAAAAAAAAwAAAAEAAAAEAAAAAwAAAAUAAAAEAAAA
  7579. BQAAAAEAAAAEAAAAAQAAAAMAAAAGAAAABQAAAAMAAAAHAAAAAAAAAAIAAAAHAAAAAwAAAAAA
  7580. AAAIAAAAAgAAAAEAAAAIAAAAAQAAAAUAAAAJAAAACAAAAAUAAAAJAAAABQAAAAYAAAAKAAAA
  7581. BgAAAAMAAAAKAAAAAwAAAAcAAAAKAAAABwAAAAYAAAALAAAAAgAAAAgAAAALAAAACAAAAAkA
  7582. AAALAAAACQAAAAIAAAAMAAAAAgAAAAYAAAAMAAAABgAAAAcAAAAMAAAABwAAAAIAAAANAAAA
  7583. BgAAAAIAAAANAAAAAgAAAAkAAAANAAAACQAAAAYAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAA
  7584. AAAAAAAAAAAAAAAAAAAAAIA/KgAAAAQAAAAAACDAAACcQAAAAAAAAAAAAQAcQAAAIEAAACDA
  7585. AQAcQMULz6cAAAAAAQCcQAEAIEAwRuK/AQAcQDBG4j8wRuK/AACcQDBG4j/HYkq/AQAcQBPK
  7586. F0ASyhfAAQAcQMRiSj/HYkq/AQCcQBPKF0ASyhfAAACcQMRiSj/IIAXAAQCcQAuBsT8NgbG/
  7587. AQCcQMggBUANgbG/AQAcQMggBUDIIAXAAAAcQAuBsT9IAAAAAAAAAAEAAAACAAAAAQAAAAAA
  7588. AAADAAAABAAAAAIAAAABAAAABQAAAAMAAAAAAAAABgAAAAEAAAADAAAABgAAAAQAAAABAAAA
  7589. BwAAAAAAAAACAAAABwAAAAIAAAAEAAAACAAAAAMAAAAFAAAACAAAAAYAAAADAAAACQAAAAUA
  7590. AAAAAAAACQAAAAAAAAAHAAAACgAAAAUAAAAJAAAACgAAAAkAAAAHAAAACgAAAAQAAAAFAAAA
  7591. CwAAAAYAAAAIAAAACwAAAAgAAAAFAAAACwAAAAUAAAAEAAAADAAAAAQAAAAGAAAADAAAAAYA
  7592. AAALAAAADAAAAAsAAAAEAAAADQAAAAcAAAAEAAAADQAAAAQAAAAKAAAADQAAAAoAAAAHAAAA
  7593. EAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPyoAAAAEAAAApXuxMgAA
  7594. HEAAACBAAAAgQAAAnEAAAAAAAQAgQAAAHEAAAAAAGB1nMgAAnEABACBALUbiPwAAHEAwRuI/
  7595. LEbiPwAAnEAwRuI/E8oXQAAAnEDDYko/wmJKPwAAHEATyhdAE8oXQAAAHEDDYko/wmJKPwAA
  7596. nEATyhdAyCAFQAAAHEAKgbE/CYGxPwAAnEDIIAVACoGxPwAAHEDIIAVAxiAFQAAAnEAJgbE/
  7597. SAAAAAAAAAABAAAAAgAAAAEAAAAAAAAAAwAAAAQAAAAAAAAAAgAAAAUAAAABAAAAAwAAAAYA
  7598. AAABAAAABQAAAAYAAAACAAAAAQAAAAcAAAADAAAAAAAAAAcAAAAAAAAABAAAAAgAAAAEAAAA
  7599. AgAAAAgAAAACAAAABgAAAAkAAAAFAAAAAwAAAAkAAAADAAAABwAAAAoAAAAEAAAACAAAAAoA
  7600. AAAIAAAABgAAAAoAAAAFAAAABAAAAAsAAAAFAAAACQAAAAsAAAAJAAAABwAAAAsAAAAEAAAA
  7601. BQAAAAwAAAAHAAAABAAAAAwAAAAEAAAACwAAAAwAAAALAAAABwAAAA0AAAAGAAAABQAAAA0A
  7602. AAAFAAAACgAAAA0AAAAKAAAABgAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7603. AAAAAAAAgD8qAAAABAAAAAAAIMACABxASLroMzBG4r8CABxAMEbivwAAAAACABxAAQAgwAAA
  7604. IMAAAJxAYg25MwAAAAABAJxAAQAgwMdiSr8BAJxAE8oXwMggBcABAJxACoGxvxLKF8ACABxA
  7605. w2JKv8diSr8CABxAE8oXwA2Bsb8BAJxAyCAFwBLKF8ABAJxAw2JKvw2Bsb8CABxAyCAFwMgg
  7606. BcACABxACoGxvzBG4r8BAJxAMEbiv0gAAAAAAAAAAQAAAAIAAAACAAAAAwAAAAAAAAAEAAAA
  7607. AwAAAAIAAAAEAAAAAgAAAAUAAAAEAAAABQAAAAMAAAAGAAAAAwAAAAUAAAAHAAAAAQAAAAAA
  7608. AAAHAAAAAAAAAAMAAAAIAAAAAgAAAAEAAAAIAAAABQAAAAIAAAAJAAAABQAAAAgAAAAJAAAA
  7609. BgAAAAUAAAAKAAAAAwAAAAYAAAAKAAAABgAAAAcAAAAKAAAABwAAAAMAAAALAAAACAAAAAEA
  7610. AAALAAAAAQAAAAkAAAALAAAACQAAAAgAAAAMAAAABgAAAAEAAAAMAAAAAQAAAAcAAAAMAAAA
  7611. BwAAAAYAAAANAAAAAQAAAAYAAAANAAAABgAAAAkAAAANAAAACQAAAAEAAAAQAAAAAAAAAAAA
  7612. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/PAAAAAQAAAAAAAAAAAAcwAAAIMAAAAAA
  7613. AACcwAAAIMAAAAA1gPY8wAAAAAAAAAAAgPZ8wAAAAAABACBAgPY8wAAAAAAAACBAgPZ8wAAA
  7614. AAD6kv0/AACcwD/5wL8AAAAAAACcwD/5wL8KgbE/AACcwMggBcBqS+SzAAAcwD/5wL8wRuI/
  7615. AAAcwDBG4r++Yko/AAAcwBDKF8ATyhdAgPY8wMJiSr/6kv0/AAAcwED5wL++Yko/AACcwBDK
  7616. F8ATyhdAgPZ8wMdiSr8KgbE/AAAcwMggBcAwRuI/AACcwDBG4r/JIAVAgPZ8wA2Bsb/JIAVA
  7617. gPY8wA2Bsb9sAAAAAAAAAAEAAAACAAAAAwAAAAQAAAACAAAAAwAAAAIAAAABAAAABQAAAAQA
  7618. AAADAAAABQAAAAMAAAAGAAAABwAAAAEAAAAGAAAABwAAAAYAAAADAAAABwAAAAMAAAABAAAA
  7619. CAAAAAYAAAABAAAACQAAAAoAAAAAAAAACQAAAAAAAAACAAAACQAAAAIAAAAEAAAACwAAAAAA
  7620. AAAKAAAACwAAAAEAAAAAAAAADAAAAAQAAAAFAAAADQAAAAYAAAAKAAAADQAAAAQAAAAMAAAA
  7621. DQAAAAoAAAAJAAAADQAAAAkAAAAEAAAADgAAAAgAAAABAAAADgAAAAEAAAALAAAADgAAAAsA
  7622. AAAIAAAADwAAAAUAAAAGAAAADwAAAAwAAAAFAAAAEAAAAAoAAAAIAAAAEAAAAAgAAAALAAAA
  7623. EAAAAAsAAAAKAAAAEQAAAAoAAAAGAAAAEQAAAAYAAAAIAAAAEQAAAAgAAAAKAAAAEgAAAAwA
  7624. AAAPAAAAEgAAAA8AAAAGAAAAEgAAAAYAAAANAAAAEwAAAA0AAAAMAAAAEwAAAAwAAAASAAAA
  7625. EwAAABIAAAANAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPzwA
  7626. AAAEAAAAAAAgwID2PMAAAAAAAACAtID2fMAAAAAAAAAAAID2PMAAAAAAAAAAAAAAnMAAACDA
  7627. XGvOMgAAHMAAACDA//8fwID2fMAAAAAA9ZL9vwAAnMA/+cC/AAAAAAAAnMA/+cC/DYGxvwAA
  7628. nMDIIAXAakvkswAAHMA/+cC/MEbivwAAHMAuRuK/x2JKvwAAHMASyhfAEsoXwID2PMDCYkq/
  7629. 9pL9vwAAHMA/+cC/x2JKvwAAnMASyhfAEsoXwID2fMDCYkq/DYGxvwAAHMDIIAXAMEbivwAA
  7630. nMAuRuK/xyAFwIT2PMAJgbG/xyAFwIT2fMAJgbG/bAAAAAAAAAABAAAAAgAAAAMAAAACAAAA
  7631. AQAAAAQAAAACAAAAAwAAAAUAAAABAAAAAAAAAAUAAAAGAAAAAQAAAAcAAAADAAAAAQAAAAcA
  7632. AAABAAAABgAAAAcAAAAGAAAAAwAAAAgAAAADAAAABgAAAAkAAAACAAAABAAAAAkAAAAEAAAA
  7633. CgAAAAkAAAAAAAAAAgAAAAsAAAAKAAAABAAAAAsAAAAEAAAAAwAAAAwAAAAFAAAAAAAAAA0A
  7634. AAAKAAAABgAAAA0AAAAMAAAAAAAAAA0AAAAAAAAACQAAAA0AAAAJAAAACgAAAA4AAAADAAAA
  7635. CAAAAA4AAAAIAAAACwAAAA4AAAALAAAAAwAAAA8AAAAGAAAABQAAAA8AAAAFAAAADAAAABAA
  7636. AAAIAAAACgAAABAAAAAKAAAACwAAABAAAAALAAAACAAAABEAAAAGAAAACgAAABEAAAAKAAAA
  7637. CAAAABEAAAAIAAAABgAAABIAAAAPAAAADAAAABIAAAAMAAAADQAAABIAAAANAAAABgAAABMA
  7638. AAAGAAAADwAAABMAAAAPAAAAEgAAABMAAAASAAAABgAAABAAAAAAAAAAAAAAAAAAAAAAAAAA
  7639. EAAAAAAAAAAAAAAAAAAAAAAAgD88AAAABAAAAAEAIMChPV/BAAAAAAAAAACgPV/BAAAAAAAA
  7640. AACfPU/BAAAAAAAAAAAAAGrBAAAgwGhnr7EAAEPBAAAgwP//H8CfPU/BAAAAAAAAAAAAAEPB
  7641. P/nAvwuBsb8AAEPByCAFwPWS/b8AAEPBP/nAvwAAAAAAAGrBQPnAvzBG4r8AAGrBLUbiv8di
  7642. Sr8AAGrBEsoXwBPKF8CgPV/BvmJKv/WS/b8AAGrBQPnAv8diSr8AAEPBEsoXwBPKF8CfPU/B
  7643. wGJKvwuBsb8AAGrByCAFwDBG4r8AAEPBLkbiv8ggBcCgPV/BCIGxv8ggBcCfPU/BCIGxv2wA
  7644. AAAAAAAAAQAAAAIAAAADAAAAAgAAAAEAAAAEAAAAAgAAAAMAAAAFAAAAAAAAAAIAAAAGAAAA
  7645. BQAAAAIAAAAGAAAAAgAAAAQAAAAGAAAABAAAAAcAAAAIAAAABQAAAAYAAAAIAAAABgAAAAcA
  7646. AAAJAAAAAQAAAAAAAAAJAAAAAwAAAAEAAAAJAAAACgAAAAMAAAALAAAAAwAAAAoAAAALAAAA
  7647. BAAAAAMAAAAMAAAAAAAAAAUAAAANAAAACAAAAAoAAAANAAAAAAAAAAwAAAANAAAACgAAAAkA
  7648. AAANAAAACQAAAAAAAAAOAAAABwAAAAQAAAAOAAAABAAAAAsAAAAOAAAACwAAAAcAAAAPAAAA
  7649. BQAAAAgAAAAPAAAADAAAAAUAAAAQAAAACgAAAAcAAAAQAAAABwAAAAsAAAAQAAAACwAAAAoA
  7650. AAARAAAABwAAAAoAAAARAAAACgAAAAgAAAARAAAACAAAAAcAAAASAAAADAAAAA8AAAASAAAA
  7651. CAAAAA0AAAASAAAADQAAAAwAAAATAAAADwAAAAgAAAATAAAACAAAABIAAAATAAAAEgAAAA8A
  7652. AAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/PAAAAAQAAAAAAAAA
  7653. AABDwQAAIMAAAAAAAABqwQAAIMAAAAAAnz1PwQAAAAAAAAAAoD1fwQAAAAABACBAnz1PwQAA
  7654. AAD//x9AoD1fwQAAAAD5kv0/AABqwUD5wL8AAAAAAABDwT/5wL8wRuI/AABDwTBG4r8AAAAA
  7655. AABqwUD5wL8KgbE/AABqwcggBcC/Yko/AABDwRLKF8AUyhdAnz1PwchiSr/5kv0/AABDwUD5
  7656. wL+/Yko/AABqwRLKF8ARyhdAoD1fwcNiSr8KgbE/AABDwcggBcAwRuI/AABqwTBG4r/IIAVA
  7657. nz1PwQ2Bsb/IIAVAoD1fwQ2Bsb9sAAAAAAAAAAEAAAACAAAAAwAAAAQAAAACAAAAAwAAAAIA
  7658. AAABAAAABQAAAAQAAAADAAAABQAAAAMAAAAGAAAABwAAAAgAAAAAAAAABwAAAAAAAAACAAAA
  7659. BwAAAAIAAAAEAAAACQAAAAEAAAAGAAAACQAAAAYAAAADAAAACQAAAAMAAAABAAAACgAAAAYA
  7660. AAABAAAACwAAAAAAAAAIAAAACwAAAAEAAAAAAAAADAAAAAQAAAAFAAAADQAAAAYAAAAIAAAA
  7661. DQAAAAQAAAAMAAAADQAAAAgAAAAHAAAADQAAAAcAAAAEAAAADgAAAAoAAAABAAAADgAAAAEA
  7662. AAALAAAADgAAAAsAAAAKAAAADwAAAAUAAAAGAAAADwAAAAwAAAAFAAAAEAAAAAgAAAAKAAAA
  7663. EAAAAAoAAAALAAAAEAAAAAsAAAAIAAAAEQAAAAgAAAAGAAAAEQAAAAYAAAAKAAAAEQAAAAoA
  7664. AAAIAAAAEgAAAAwAAAAPAAAAEgAAAAYAAAANAAAAEgAAAA0AAAAMAAAAEwAAAA8AAAAGAAAA
  7665. EwAAAAYAAAASAAAAEwAAABIAAAAPAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAA
  7666. AAAAAAAAAACAPzwAAAAEAAAAAAAAAAAAasHFBr8/AACAJgAAasEAACBAAgAAJgAAQ8EAACBA
  7667. AAAAAKA9X8EAAAAAoiv/PwAAasHFBr8/AAAAAJ89T8EAAAAAAQAgQJ89T8EAAAAA//8fQKA9
  7668. X8EAAAAAX8G7MwAAQ8HCBr8/MEbiPwAAQ8EwRuI/CoGxPwAAasHIIAVAwmJKPwAAQ8ESyhdA
  7669. E8oXQJ89T8HCYko/piv/PwAAQ8HCBr8/wmJKPwAAasESyhdAEcoXQKA9X8HCYko/CoGxPwAA
  7670. Q8HJIAVAMEbiPwAAasEwRuI/yCAFQKA9X8ENgbE/yCAFQJ89T8ENgbE/bAAAAAAAAAABAAAA
  7671. AgAAAAIAAAADAAAAAAAAAAQAAAABAAAAAAAAAAQAAAAAAAAAAwAAAAUAAAADAAAAAgAAAAUA
  7672. AAAGAAAAAwAAAAcAAAADAAAABgAAAAcAAAAEAAAAAwAAAAgAAAAGAAAABQAAAAgAAAACAAAA
  7673. CQAAAAgAAAAFAAAAAgAAAAoAAAABAAAABAAAAAsAAAAJAAAAAgAAAAsAAAACAAAAAQAAAAwA
  7674. AAAHAAAABgAAAA0AAAAJAAAABAAAAA0AAAAMAAAABgAAAA0AAAAGAAAACAAAAA0AAAAIAAAA
  7675. CQAAAA4AAAABAAAACgAAAA4AAAAKAAAACwAAAA4AAAALAAAAAQAAAA8AAAAEAAAABwAAAA8A
  7676. AAAHAAAADAAAABAAAAAKAAAACQAAABAAAAAJAAAACwAAABAAAAALAAAACgAAABEAAAAEAAAA
  7677. CQAAABEAAAAJAAAACgAAABEAAAAKAAAABAAAABIAAAAEAAAADwAAABIAAAAPAAAADAAAABIA
  7678. AAANAAAABAAAABMAAAAMAAAADQAAABMAAAANAAAAEgAAABMAAAASAAAADAAAABAAAAAAAAAA
  7679. AAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD88AAAABAAAAMctDzIAAGrBAAAgQAAA
  7680. AACgPU/BAAAAAKrEVjIAAEPBAAAgQAAAAACgPV/BAAAAAAEAIMChPV/BAACANP//H8CgPU/B
  7681. AABxNKYr/78AAEPBwQa/P1zBuzMAAEPBwga/PwAAAAAAAGrBxQa/PzBG4r8AAGrBMUbiPwuB
  7682. sb8AAEPByCAFQMdiSr8AAGrBEsoXQBPKF8ChPV/ByGJKP6Yr/78AAGrBwQa/P8diSr8AAEPB
  7683. EsoXQBPKF8CgPU/Bx2JKPwuBsb8AAGrByCAFQDBG4r8AAEPBMUbiP8kgBcChPV/BDYGxP8gg
  7684. BcCgPU/BDoGxP2wAAAAAAAAAAQAAAAIAAAADAAAABAAAAAEAAAADAAAAAQAAAAAAAAAFAAAA
  7685. AQAAAAQAAAAFAAAABgAAAAEAAAAHAAAAAgAAAAEAAAAHAAAAAQAAAAYAAAAHAAAABgAAAAIA
  7686. AAAIAAAABAAAAAMAAAAIAAAAAAAAAAkAAAAIAAAAAwAAAAAAAAAKAAAAAgAAAAYAAAALAAAA
  7687. CQAAAAAAAAALAAAAAAAAAAIAAAAMAAAABQAAAAQAAAANAAAACQAAAAYAAAANAAAADAAAAAQA
  7688. AAANAAAABAAAAAgAAAANAAAACAAAAAkAAAAOAAAAAgAAAAoAAAAOAAAACgAAAAsAAAAOAAAA
  7689. CwAAAAIAAAAPAAAABgAAAAUAAAAPAAAABQAAAAwAAAAQAAAACgAAAAkAAAAQAAAACQAAAAsA
  7690. AAAQAAAACwAAAAoAAAARAAAABgAAAAkAAAARAAAACQAAAAoAAAARAAAACgAAAAYAAAASAAAA
  7691. DwAAAAwAAAASAAAADAAAAA0AAAASAAAADQAAAAYAAAATAAAABgAAAA8AAAATAAAADwAAABIA
  7692. AAATAAAAEgAAAAYAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/
  7693. PAAAAAQAAAAAAICzAACcwMIGvz8AAAAAAACcwAAAIEAAAAAAAAAcwAAAIEAAAAAAgPZ8wAAA
  7694. ADShK/8/AACcwMUGvz8AAAA1gPY8wAAAAAABACBAgPY8wAAAAAD//x9AgPZ8wAAAhLMKgbE/
  7695. AACcwMogBUAAAAAAAAAcwMIGvz8wRuI/AAAcwDBG4j+/Yko/AAAcwBLKF0ATyhdAgPY8wMRi
  7696. Sj+hK/8/AAAcwMUGvz+/Yko/AACcwBLKF0ATyhdAgPZ8wMJiSj8KgbE/AAAcwMogBUAwRuI/
  7697. AACcwDBG4j/IIAVAgPZ8wA2BsT/IIAVAgPY8wA2BsT9sAAAAAAAAAAEAAAACAAAAAgAAAAMA
  7698. AAAAAAAABAAAAAEAAAAAAAAABAAAAAAAAAADAAAABQAAAAMAAAACAAAABQAAAAYAAAADAAAA
  7699. BwAAAAMAAAAGAAAABwAAAAQAAAADAAAACAAAAAEAAAAEAAAACQAAAAUAAAACAAAACQAAAAIA
  7700. AAAKAAAACQAAAAYAAAAFAAAACwAAAAoAAAACAAAACwAAAAIAAAABAAAADAAAAAcAAAAGAAAA
  7701. DQAAAAoAAAAEAAAADQAAAAwAAAAGAAAADQAAAAYAAAAJAAAADQAAAAkAAAAKAAAADgAAAAEA
  7702. AAAIAAAADgAAAAgAAAALAAAADgAAAAsAAAABAAAADwAAAAQAAAAHAAAADwAAAAcAAAAMAAAA
  7703. EAAAAAgAAAAKAAAAEAAAAAoAAAALAAAAEAAAAAsAAAAIAAAAEQAAAAQAAAAKAAAAEQAAAAoA
  7704. AAAIAAAAEQAAAAgAAAAEAAAAEgAAAAQAAAAPAAAAEgAAAA8AAAAMAAAAEgAAAA0AAAAEAAAA
  7705. EwAAAAwAAAANAAAAEwAAAA0AAAASAAAAEwAAABIAAAAMAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7706. AAAQAAAAAAAAAAAAAAAAAAAAAACAPzwAAAAEAAAAqsTWMgAAnMAAACBAAAAAAID2PMAAAIA0
  7707. HJD6MgAAHMAAACBAAACAtID2fMAAAAAA//8fwID2fMAAAAAAAAAgwID2PMAAAAAAoiv/vwAA
  7708. HMDBBr8/AACAswAAnMDCBr8/MEbivwAAnMAxRuI/DYGxvwAAHMDIIAVAAAAAAAAAHMDCBr8/
  7709. x2JKvwAAnMAUyhdAEMoXwID2fMDHYko/pCv/vwAAnMDBBr8/x2JKvwAAHMAUyhdAEsoXwID2
  7710. PMDHYko/DYGxvwAAnMDIIAVAMEbivwAAHMAxRuI/yCAFwIT2fMANgbE/xyAFwID2PMANgbE/
  7711. bAAAAAAAAAABAAAAAgAAAAMAAAAEAAAAAQAAAAMAAAABAAAAAAAAAAUAAAABAAAABAAAAAUA
  7712. AAAGAAAAAQAAAAcAAAAEAAAAAwAAAAcAAAAAAAAACAAAAAcAAAADAAAAAAAAAAkAAAACAAAA
  7713. BgAAAAoAAAACAAAAAQAAAAoAAAABAAAABgAAAAoAAAAGAAAAAgAAAAsAAAAIAAAAAAAAAAsA
  7714. AAAAAAAAAgAAAAwAAAAFAAAABAAAAA0AAAAIAAAABgAAAA0AAAAMAAAABAAAAA0AAAAEAAAA
  7715. BwAAAA0AAAAHAAAACAAAAA4AAAACAAAACQAAAA4AAAAJAAAACwAAAA4AAAALAAAAAgAAAA8A
  7716. AAAGAAAABQAAAA8AAAAFAAAADAAAABAAAAAJAAAACAAAABAAAAAIAAAACwAAABAAAAALAAAA
  7717. CQAAABEAAAAGAAAACAAAABEAAAAIAAAACQAAABEAAAAJAAAABgAAABIAAAAPAAAADAAAABIA
  7718. AAAMAAAADQAAABIAAAANAAAABgAAABMAAAAGAAAADwAAABMAAAAPAAAAEgAAABMAAAASAAAA
  7719. BgAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD8wAAAABAAAAAAA
  7720. AAAAAOrAAAAgwAAAAAAAABzBAAAgwAAAAACgPQ/BAACAMgAAIEAAAOrAAAAAADBG4j8AAOrA
  7721. MEbivwEAIEAAABzBAAAAABPKF0AAABzBxGJKvwAAAABBe/7AAAAAAAqBsT8AABzByCAFwL9i
  7722. Sj8AAOrAEcoXwBPKF0AAAOrAxGJKv8ggBUAAABzBDYGxv79iSj8AABzBEcoXwMkgBUAAAOrA
  7723. DYGxvwqBsT8AAOrAyCAFwDBG4j8AABzBMEbiv1QAAAAAAAAAAQAAAAIAAAAAAAAAAwAAAAQA
  7724. AAAFAAAABgAAAAMAAAAFAAAAAwAAAAIAAAAFAAAAAQAAAAYAAAAFAAAAAgAAAAEAAAAHAAAA
  7725. AgAAAAMAAAAHAAAAAwAAAAAAAAAHAAAAAAAAAAIAAAAIAAAABgAAAAEAAAAJAAAAAAAAAAQA
  7726. AAAJAAAAAQAAAAAAAAAKAAAABAAAAAMAAAAKAAAAAwAAAAYAAAALAAAACgAAAAYAAAALAAAA
  7727. BgAAAAgAAAAMAAAACAAAAAEAAAAMAAAAAQAAAAkAAAAMAAAACQAAAAgAAAANAAAABAAAAAoA
  7728. AAANAAAACgAAAAsAAAANAAAACwAAAAQAAAAOAAAABAAAAAgAAAAOAAAACAAAAAkAAAAOAAAA
  7729. CQAAAAQAAAAPAAAACAAAAAQAAAAPAAAABAAAAAsAAAAPAAAACwAAAAgAAAAQAAAAAAAAAAAA
  7730. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/MAAAAAQAAAAAACDAAADqwAAAAAAAACDA
  7731. AAAcwQAAAAAAAAAAQXv+wAAAAADk5PgxAADqwAAAIMAwRuK/AADqwC5G4r8AAAAAAAAcwQAA
  7732. IMAwRuK/AAAcwS5G4r8AAAAAoD0PwQAAAAATyhfAAAAcwcJiSr/HYkq/AAAcwRLKF8DHYkq/
  7733. AADqwBLKF8ASyhfAAADqwMBiSr8NgbG/AAAcwcggBcDIIAXAAADqwAqBsb8NgbG/AADqwMgg
  7734. BcDIIAXAAAAcwQqBsb9UAAAAAAAAAAEAAAACAAAAAwAAAAQAAAAAAAAAAwAAAAAAAAACAAAA
  7735. AwAAAAIAAAAFAAAABgAAAAUAAAABAAAABwAAAAIAAAABAAAABwAAAAEAAAAFAAAABwAAAAUA
  7736. AAACAAAACAAAAAYAAAABAAAACAAAAAEAAAAAAAAACQAAAAUAAAAGAAAACQAAAAMAAAAFAAAA
  7737. CgAAAAQAAAADAAAACgAAAAMAAAAJAAAACwAAAAAAAAAEAAAACwAAAAgAAAAAAAAADAAAAAoA
  7738. AAAJAAAADAAAAAYAAAAEAAAADAAAAAkAAAAGAAAADQAAAAgAAAALAAAADQAAAAsAAAAEAAAA
  7739. DQAAAAQAAAAGAAAADgAAAAQAAAAKAAAADgAAAAoAAAAMAAAADgAAAAwAAAAEAAAADwAAAAYA
  7740. AAAIAAAADwAAAAgAAAANAAAADwAAAA0AAAAGAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAA
  7741. AAAAAAAAAAAAAAAAAACAPzAAAAAEAAAAxy2PMgAAHMEAACBAAAAAAEF7/sAAAAAAOfmyMgAA
  7742. 6sAAACBAAAAgwAAA6sAAAAAAAAAgwAAAHMFgwp4zMEbivwAA6sAxRuI/MEbivwAAHMExRuI/
  7743. AAAAAKA9D8EAAAAAx2JKvwAA6sAUyhdAEsoXwAAAHMHHYko/x2JKvwAAHMETyhdAEcoXwAAA
  7744. 6sDHYko/yCAFwAAA6sANgbE/DYGxvwAAHMHIIAVAyCAFwAAAHMENgbE/DYGxvwAA6sDIIAVA
  7745. VAAAAAAAAAABAAAAAgAAAAMAAAACAAAAAQAAAAMAAAABAAAABAAAAAUAAAACAAAAAwAAAAYA
  7746. AAAEAAAAAAAAAAcAAAAAAAAABAAAAAcAAAAEAAAAAQAAAAcAAAABAAAAAAAAAAgAAAAAAAAA
  7747. AgAAAAgAAAACAAAABQAAAAkAAAAEAAAABgAAAAkAAAADAAAABAAAAAoAAAAGAAAAAAAAAAoA
  7748. AAAAAAAACAAAAAsAAAAFAAAAAwAAAAsAAAADAAAACQAAAAwAAAAFAAAACwAAAAwAAAALAAAA
  7749. CQAAAAwAAAAGAAAABQAAAA0AAAAGAAAACgAAAA0AAAAKAAAACAAAAA0AAAAFAAAABgAAAA4A
  7750. AAAJAAAABgAAAA4AAAAGAAAADAAAAA4AAAAMAAAACQAAAA8AAAAIAAAABQAAAA8AAAAFAAAA
  7751. DQAAAA8AAAANAAAACAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7752. gD8wAAAABAAAAAEAIEAAABzBrFogswAAAAAAABzBAAAgQAAAAACgPQ/BAACAMgAAAAAAAOrA
  7753. AAAgQP//H0AAAOrAakeIswAAAABBe/7AAAAAADBG4j8AAOrAMEbiPzBG4j8AABzBMEbiPxPK
  7754. F0AAAOrAw2JKP79iSj8AABzBEsoXQL9iSj8AAOrAEsoXQBHKF0AAABzBwmJKPwqBsT8AAOrA
  7755. yiAFQMggBUAAABzBDYGxPwqBsT8AABzBySAFQMggBUAAAOrADYGxP1QAAAAAAAAAAQAAAAIA
  7756. AAADAAAAAgAAAAEAAAAEAAAAAAAAAAIAAAAFAAAAAgAAAAMAAAAFAAAAAwAAAAQAAAAFAAAA
  7757. BAAAAAIAAAAGAAAABAAAAAMAAAAHAAAAAQAAAAAAAAAIAAAAAAAAAAQAAAAIAAAABAAAAAYA
  7758. AAAJAAAAAQAAAAcAAAAJAAAAAwAAAAEAAAAKAAAABgAAAAMAAAAKAAAAAwAAAAkAAAALAAAA
  7759. BwAAAAAAAAALAAAAAAAAAAgAAAAMAAAABgAAAAoAAAAMAAAACgAAAAkAAAAMAAAABwAAAAYA
  7760. AAANAAAABwAAAAsAAAANAAAACwAAAAgAAAANAAAABgAAAAcAAAAOAAAACQAAAAcAAAAOAAAA
  7761. BwAAAAwAAAAOAAAADAAAAAkAAAAPAAAACAAAAAYAAAAPAAAABgAAAA0AAAAPAAAADQAAAAgA
  7762. AAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/PAAAAAQAAAAAAAAA
  7763. AO35vwAAAAAAAAAAAVEmMAAAIMAAAAAAAAAcwAAAIMD//x9AAO35vwAAAAD//x9AAAAAAAAA
  7764. AAAAAAAAAAAAAHzhJb/5TbQ/AAAAAOb6A8AwRuI/cFWPvzBG4r8wRuI/AAAcwDBG4r8SyhdA
  7765. AAUSvsNiSr9qS+SzAAAcwD/5wL++Yko/AAAcwBDKF8ASyhdAAO35v8NiSr/4kv0/AAAcwED5
  7766. wL++Yko/AAAAABLKF8AzRRlAAAAAAIThJb8KgbE/AAAcwMggBcDIIAVAoCA9vw2Bsb/IIAVA
  7767. AO35vw2Bsb8Vb7E/AAAAAColBcBsAAAAAAAAAAEAAAACAAAAAAAAAAMAAAAEAAAABQAAAAQA
  7768. AAABAAAABQAAAAEAAAAAAAAABQAAAAAAAAAEAAAABgAAAAcAAAAIAAAABgAAAAEAAAAEAAAA
  7769. CQAAAAQAAAADAAAACgAAAAAAAAACAAAACgAAAAIAAAAIAAAACgAAAAMAAAAAAAAACwAAAAIA
  7770. AAABAAAACwAAAAgAAAACAAAADAAAAAkAAAADAAAADQAAAAwAAAADAAAADQAAAAMAAAAKAAAA
  7771. DQAAAAoAAAAIAAAADQAAAAgAAAAHAAAADgAAAAEAAAAGAAAADgAAAAsAAAABAAAADwAAAAYA
  7772. AAAEAAAADwAAAAQAAAAJAAAADwAAAAkAAAAGAAAAEAAAAAsAAAAOAAAAEAAAAAYAAAAIAAAA
  7773. EAAAAAgAAAALAAAAEQAAAA0AAAAHAAAAEQAAAAkAAAAMAAAAEQAAAAcAAAAGAAAAEQAAAAYA
  7774. AAAJAAAAEgAAAAwAAAANAAAAEgAAAA0AAAARAAAAEgAAABEAAAAMAAAAEwAAAA4AAAAGAAAA
  7775. EwAAAAYAAAAQAAAAEwAAABAAAAAOAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAA
  7776. AAAAAAAAAACAPzwAAAAEAAAAAAAgwADt+b8AAAAAAACAtADt+b8AAAAAAAAgwAAAAAAAAAAA
  7777. Y+MzMAAAAAAAACDAXGvOMgAAHMAAACDAAAAAAAAAAAB84SW/IU60vwAAAADX+gPAEcoXwAAF
  7778. Er6/Ykq/akvkswAAHMA/+cC/MEbivwAAHMAuRuK/x2JKvwAAHMASyhfAEsoXwADt+b/CYkq/
  7779. 9pL9vwAAHMA/+cC/x2JKvwAAAAASyhfAM0UZwAAAAAB+4SW/xiAFwKAgPb8JgbG/DYGxvwAA
  7780. HMDIIAXAMEbiv2BVj78uRuK/xiAFwADt+b8JgbG/DYGxvwAAAADGIAXAbAAAAAAAAAABAAAA
  7781. AgAAAAMAAAABAAAABAAAAAUAAAACAAAAAQAAAAUAAAABAAAAAwAAAAUAAAADAAAAAgAAAAYA
  7782. AAACAAAAAwAAAAcAAAAAAAAAAgAAAAgAAAABAAAAAAAAAAgAAAAEAAAAAQAAAAgAAAAJAAAA
  7783. BAAAAAoAAAAEAAAACQAAAAoAAAADAAAABAAAAAsAAAAAAAAABwAAAAwAAAAAAAAACwAAAAwA
  7784. AAAJAAAACAAAAAwAAAAIAAAAAAAAAA0AAAAGAAAAAwAAAA0AAAADAAAACgAAAA4AAAACAAAA
  7785. BgAAAA4AAAAGAAAABwAAAA4AAAAHAAAAAgAAAA8AAAAHAAAABgAAAA8AAAAJAAAADAAAAA8A
  7786. AAALAAAABwAAABAAAAANAAAACgAAABAAAAAJAAAABgAAABAAAAAKAAAACQAAABEAAAAGAAAA
  7787. CQAAABEAAAAJAAAADwAAABEAAAAPAAAABgAAABIAAAAMAAAACwAAABIAAAALAAAADwAAABIA
  7788. AAAPAAAADAAAABMAAAAGAAAADQAAABMAAAANAAAAEAAAABMAAAAQAAAABgAAABAAAAAAAAAA
  7789. AAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD88AAAABAAAAAAAAAAAAAAAAAAgQAAA
  7790. AAAA7fm/AAAANAAAAAAAABzAAAAgQP//H0AA7fm/AACds///H0AAAAAAc6a5swAAAAAAAAAA
  7791. CpHdPqIr/z8AABzAxQa/P6/o1T8AAAAARmnsPwqBsT8AABzAyiAFQDBG4j/w4aq/MEbiPwAA
  7792. AAAAABzAwga/PxHKF0CANLe+wmJKP8BiSj8AAAAAEsoXQBHKF0AA7fm/wmJKP8BiSj8AABzA
  7793. EsoXQG6BG0AAAAAA6pDdPskgBUCAOXS/DYGxPwqBsT8AAAAAyCAFQDBG4j8AABzAMEbiP8kg
  7794. BUAA7fm/DYGxP2wAAAAAAAAAAQAAAAIAAAADAAAAAQAAAAQAAAAFAAAAAAAAAAQAAAAFAAAA
  7795. BAAAAAEAAAAFAAAAAQAAAAAAAAAGAAAAAQAAAAMAAAAHAAAABAAAAAAAAAAIAAAACQAAAAcA
  7796. AAAIAAAAAgAAAAYAAAAKAAAAAgAAAAEAAAAKAAAAAQAAAAYAAAAKAAAABgAAAAIAAAALAAAA
  7797. AwAAAAQAAAAMAAAABwAAAAAAAAAMAAAAAAAAAAIAAAANAAAABgAAAAMAAAANAAAAAwAAAAsA
  7798. AAAOAAAAAgAAAAgAAAAOAAAACAAAAAwAAAAOAAAADAAAAAIAAAAPAAAABAAAAAcAAAAPAAAA
  7799. BwAAAAsAAAAPAAAACwAAAAQAAAAQAAAADQAAAAsAAAAQAAAACwAAAAcAAAAQAAAACQAAAAYA
  7800. AAAQAAAABwAAAAkAAAARAAAACAAAAAcAAAARAAAABwAAAAwAAAARAAAADAAAAAgAAAASAAAA
  7801. BgAAAAkAAAASAAAACQAAAAgAAAASAAAACAAAAAYAAAATAAAABgAAAA0AAAATAAAADQAAABAA
  7802. AAATAAAAEAAAAAYAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/
  7803. PAAAAAQAAAAckPoyAAAcwAAAIEAAAIC0AO35vwAAAAAAAAAAAAAAAAAAIEAAACDAAAAAAMe5
  7804. /DMAACDAAO35vwAAADQAAAAAAAAAAAqR3T6iK/+/AAAcwMEGvz+/6NW/AAAAADtp7D8NgbG/
  7805. AAAcwMggBUAwRuK/8OGqvzFG4j8AAAAAAAAcwMIGvz8SyhfAgDS3vsdiSj/HYkq/AAAAABLK
  7806. F0ASyhfAAO35v8diSj/HYkq/AAAcwBTKF0BvgRvAAAAAABSR3T7IIAXAoTl0vw2BsT8NgbG/
  7807. AAAAAMggBUAwRuK/AAAcwDFG4j/IIAXAAO35vw2BsT9sAAAAAAAAAAEAAAACAAAAAwAAAAEA
  7808. AAAEAAAABQAAAAIAAAABAAAABQAAAAEAAAADAAAABQAAAAMAAAACAAAABgAAAAQAAAABAAAA
  7809. BwAAAAIAAAADAAAACAAAAAcAAAAJAAAACAAAAAYAAAAAAAAACgAAAAEAAAAAAAAACgAAAAAA
  7810. AAAGAAAACgAAAAYAAAABAAAACwAAAAMAAAAEAAAADAAAAAIAAAAHAAAADAAAAAAAAAACAAAA
  7811. DQAAAAQAAAAGAAAADQAAAAsAAAAEAAAADgAAAAgAAAAAAAAADgAAAAAAAAAMAAAADgAAAAwA
  7812. AAAIAAAADwAAAAcAAAADAAAADwAAAAMAAAALAAAADwAAAAsAAAAHAAAAEAAAAAsAAAANAAAA
  7813. EAAAAAcAAAALAAAAEAAAAAYAAAAJAAAAEAAAAAkAAAAHAAAAEQAAAAcAAAAIAAAAEQAAAAgA
  7814. AAAMAAAAEQAAAAwAAAAHAAAAEgAAAAkAAAAGAAAAEgAAAAYAAAAIAAAAEgAAAAgAAAAJAAAA
  7815. EwAAAA0AAAAGAAAAEwAAAAYAAAAQAAAAEwAAABAAAAANAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7816. AAAQAAAAAAAAAAAAAAAAAAAAAACAPzAAAAAEAAAAAAAAAAAAnMEAAAAAAAAgwAAAnMEAAAAA
  7817. AACAswAAnMEAACDAAAAAANCej8EAAAAAefZKswCAiMEAACDAAAAgwACAiMEAAAAAMEbivwCA
  7818. iMEtRuK/MEbivwAAnMEtRuK/x2JKvwAAnMESyhfAEsoXwAAAnMG9Ykq/x2JKvwCAiMESyhfA
  7819. EsoXwACAiMG9Ykq/DYGxvwAAnMHIIAXAyCAFwAAAnMEJgbG/DYGxvwCAiMHIIAXAyCAFwACA
  7820. iMEIgbG/VAAAAAAAAAABAAAAAgAAAAEAAAAAAAAAAwAAAAIAAAADAAAAAAAAAAQAAAADAAAA
  7821. AgAAAAUAAAADAAAABAAAAAUAAAAEAAAABgAAAAUAAAABAAAAAwAAAAcAAAACAAAAAQAAAAgA
  7822. AAACAAAABwAAAAgAAAAEAAAAAgAAAAkAAAAHAAAAAQAAAAkAAAABAAAABQAAAAoAAAAGAAAA
  7823. BAAAAAoAAAAEAAAACAAAAAsAAAAFAAAABgAAAAsAAAAJAAAABQAAAAwAAAAKAAAACAAAAAwA
  7824. AAAHAAAABgAAAAwAAAAIAAAABwAAAA0AAAAJAAAACwAAAA0AAAAGAAAABwAAAA0AAAAHAAAA
  7825. CQAAAA4AAAAGAAAACgAAAA4AAAAKAAAADAAAAA4AAAAMAAAABgAAAA8AAAALAAAABgAAAA8A
  7826. AAAGAAAADQAAAA8AAAANAAAACwAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7827. AAAAAAAAgD8wAAAABAAAAAAAAAAAAJzBAAAgQAAAAADQno/BAAAAAMYtjzEAgIjBAAAgQAAA
  7828. IMAAgIjB7m10NAAAIMAAAJzBAACgNAAAAAAAAJzBAAAAADBG4r8AAJzBMUbiPzBG4r8AgIjB
  7829. MUbiPxPKF8AAgIjBymJKP8diSr8AAJzBEsoXQMdiSr8AgIjBEsoXQBLKF8AAAJzByGJKP8gg
  7830. BcAAAJzBDYGxPw2Bsb8AAJzByCAFQA2Bsb8AgIjByCAFQMggBcAAgIjBDYGxP1QAAAAAAAAA
  7831. AQAAAAIAAAADAAAAAgAAAAEAAAADAAAAAQAAAAQAAAAFAAAAAAAAAAQAAAAFAAAABAAAAAEA
  7832. AAAFAAAAAQAAAAAAAAAGAAAABAAAAAAAAAAHAAAAAgAAAAMAAAAIAAAABwAAAAMAAAAIAAAA
  7833. AwAAAAQAAAAJAAAAAAAAAAIAAAAJAAAABgAAAAAAAAAKAAAAAgAAAAcAAAAKAAAACQAAAAIA
  7834. AAALAAAABAAAAAYAAAALAAAACAAAAAQAAAAMAAAACAAAAAsAAAAMAAAACwAAAAYAAAAMAAAA
  7835. BgAAAAcAAAANAAAACQAAAAoAAAANAAAABwAAAAYAAAANAAAABgAAAAkAAAAOAAAACgAAAAcA
  7836. AAAOAAAABwAAAA0AAAAOAAAADQAAAAoAAAAPAAAABwAAAAgAAAAPAAAACAAAAAwAAAAPAAAA
  7837. DAAAAAcAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/MAAAAAQA
  7838. AAAAAICxAICIwQAAIEAAAAAAAACcwQAAADQAAAAAAACcwQAAIED//x9AAACcwQAAAAABACBA
  7839. AICIwQAAAAAAAAAA0J6PwQAAAAAwRuI/AACcwTBG4j8wRuI/AICIwTBG4j8TyhdAAACcwcJi
  7840. Sj+/Yko/AACcwRLKF0ATyhdAAICIwcJiSj+/Yko/AICIwRLKF0DIIAVAAACcwQ2BsT8KgbE/
  7841. AACcwcggBUDIIAVAAICIwQ2BsT8KgbE/AICIwcggBUBUAAAAAAAAAAEAAAACAAAAAwAAAAIA
  7842. AAABAAAAAwAAAAEAAAAEAAAABQAAAAAAAAAEAAAABQAAAAQAAAABAAAABQAAAAEAAAAAAAAA
  7843. BgAAAAIAAAADAAAABwAAAAQAAAAAAAAACAAAAAMAAAAEAAAACAAAAAYAAAADAAAACQAAAAAA
  7844. AAACAAAACQAAAAIAAAAGAAAACgAAAAQAAAAHAAAACgAAAAgAAAAEAAAACwAAAAcAAAAAAAAA
  7845. CwAAAAAAAAAJAAAADAAAAAgAAAAKAAAADAAAAAcAAAAGAAAADAAAAAYAAAAIAAAADQAAAAsA
  7846. AAAJAAAADQAAAAYAAAAHAAAADQAAAAkAAAAGAAAADgAAAAoAAAAHAAAADgAAAAcAAAAMAAAA
  7847. DgAAAAwAAAAKAAAADwAAAAcAAAALAAAADwAAAAsAAAANAAAADwAAAA0AAAAHAAAAEAAAAAAA
  7848. AAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPzAAAAAEAAAAqqqqMwAAnMEAAAAA
  7849. AAAAAAAAnMEAACDAE8oXQAAAnMHEYkq/AAAAAACAiMEAACDAAQAgQACAiMEAAAAAMEbiPwCA
  7850. iMEwRuK/AAAAANCej8EAAAAA//8fQAAAnMEAAAAACoGxPwAAnMHIIAXAv2JKPwCAiMESyhfA
  7851. E8oXQACAiMHEYkq/yCAFQAAAnMENgbG/v2JKPwAAnMESyhfAyCAFQACAiMENgbG/CoGxPwCA
  7852. iMHIIAXAMEbiPwAAnMEwRuK/VAAAAAAAAAABAAAAAgAAAAMAAAABAAAAAAAAAAMAAAAEAAAA
  7853. BQAAAAYAAAAAAAAABAAAAAYAAAAEAAAAAwAAAAYAAAADAAAAAAAAAAcAAAACAAAABAAAAAcA
  7854. AAAEAAAAAAAAAAcAAAAAAAAAAgAAAAgAAAACAAAAAQAAAAkAAAADAAAABQAAAAkAAAABAAAA
  7855. AwAAAAoAAAAFAAAABAAAAAoAAAAEAAAAAgAAAAsAAAAKAAAAAgAAAAsAAAACAAAACAAAAAwA
  7856. AAAIAAAAAQAAAAwAAAABAAAACQAAAAwAAAAJAAAACAAAAA0AAAAFAAAACgAAAA0AAAAKAAAA
  7857. CwAAAA0AAAALAAAABQAAAA4AAAAFAAAACAAAAA4AAAAIAAAACQAAAA4AAAAJAAAABQAAAA8A
  7858. AAAIAAAABQAAAA8AAAAFAAAACwAAAA8AAAALAAAACAAAABAAAAAAAAAAAAAAAAAAAAAAAAAA
  7859. EAAAAAAAAAAAAAAAAAAAAAAAgD82AAAABAAAAO7sFbMAAGrBAAAgwAAAAACgPW/BAAAAAHn2
  7860. SrMAgIjBAAAgwAAAAADQnofBAAAAAAAAIMAAgIjBAAAAAP7/H8CgPW/BAAAAADBG4r8AgIjB
  7861. LUbiv8diSr8AgIjBEsoXwBLKF8CgPW/Bv2JKv8diSr8AAGrBEsoXwDBG4r8AAGrBLUbivxLK
  7862. F8AAgIjBvWJKvwAAAAAAAGrBQPnAv/WS/b8AAGrBQPnAvw2Bsb8AgIjByCAFwMggBcAAgIjB
  7863. CIGxvw2Bsb8AAGrByCAFwMggBcCgPW/BCIGxv2AAAAAAAAAAAQAAAAIAAAADAAAAAQAAAAQA
  7864. AAADAAAABAAAAAIAAAADAAAAAgAAAAEAAAAFAAAABAAAAAEAAAAGAAAAAgAAAAQAAAAHAAAA
  7865. AgAAAAYAAAAHAAAAAAAAAAIAAAAIAAAABAAAAAUAAAAJAAAACgAAAAAAAAAJAAAAAAAAAAcA
  7866. AAALAAAABgAAAAQAAAALAAAABAAAAAgAAAAMAAAABQAAAAEAAAAMAAAAAQAAAAAAAAAMAAAA
  7867. AAAAAAoAAAANAAAABQAAAAwAAAANAAAADAAAAAoAAAANAAAACAAAAAUAAAANAAAACgAAAAYA
  7868. AAAOAAAACQAAAAcAAAAOAAAABgAAAAoAAAAOAAAABwAAAAYAAAAPAAAACwAAAAgAAAAPAAAA
  7869. BgAAAAsAAAAPAAAADQAAAAYAAAAQAAAACgAAAAkAAAAQAAAACQAAAA4AAAAQAAAADgAAAAoA
  7870. AAARAAAACAAAAA0AAAARAAAADQAAAA8AAAARAAAADwAAAAgAAAAQAAAAAAAAAAAAAAAAAAAA
  7871. AAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/NgAAAAQAAAAAAAAAAABqwQAAIMAAAAAAAICIwQAA
  7872. IMAAAAAAoD1vwQAAAAAAAAAA0J6HwQAAAAD//x9AoD1vwQAAAAABACBAAICIwQAAAADIIAVA
  7873. AICIwQ2Bsb8KgbE/AICIwcggBcDCYko/AABqwRLKF8AwRuI/AABqwTBG4r8TyhdAoD1vwcRi
  7874. Sr8AAAAAAABqwUD5wL/CYko/AICIwRLKF8ATyhdAAICIwcRiSr/6kv0/AABqwUD5wL8KgbE/
  7875. AABqwcggBcAwRuI/AICIwTBG4r/IIAVAoD1vwQqBsb9gAAAAAAAAAAEAAAACAAAAAwAAAAQA
  7876. AAACAAAAAwAAAAIAAAABAAAABQAAAAEAAAAGAAAABQAAAAMAAAABAAAABQAAAAQAAAADAAAA
  7877. BwAAAAYAAAABAAAACAAAAAAAAAAJAAAACAAAAAEAAAAAAAAACgAAAAQAAAAFAAAACwAAAAkA
  7878. AAAAAAAACwAAAAAAAAACAAAACwAAAAIAAAAEAAAADAAAAAcAAAABAAAADAAAAAEAAAAIAAAA
  7879. DAAAAAgAAAAHAAAADQAAAAUAAAAGAAAADQAAAAYAAAAKAAAADQAAAAoAAAAFAAAADgAAAAkA
  7880. AAALAAAADgAAAAsAAAAEAAAADgAAAAYAAAAJAAAADgAAAAQAAAAKAAAADwAAAAkAAAAHAAAA
  7881. DwAAAAcAAAAIAAAADwAAAAgAAAAJAAAAEAAAAAkAAAAGAAAAEAAAAAYAAAAHAAAAEAAAAAcA
  7882. AAAJAAAAEQAAAAoAAAAGAAAAEQAAAAYAAAAOAAAAEQAAAA4AAAAKAAAAEAAAAAAAAAAAAAAA
  7883. AAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPzkAAAAEAAAAAAAAAP7/vzUAACBAAAAAACU7
  7884. 7j8AAAAAAAAAAAAAHEAAACBAAAAgwAAAHEDFC8+nAAAgwFR0O7IAAAAAAACAsgAAAAAKkd0+
  7885. MEbivwAAHEAwRuI/v+jVvwAAAAA7aew/AAAAAAeR3T4AAAAAEsoXwOA3hz/EYko/x2JKvwAA
  7886. HEASyhdAEsoXwAAAHEDEYko/x2JKvwAAAAASyhdAb4EbwAAAAAAUkd0+yCAFwL+g6z4NgbE/
  7887. DYGxvwAAHEDIIAVAyCAFwAAAHEANgbE/DYGxvwAAAADIIAVAMEbiv/4voj0wRuI/ZgAAAAAA
  7888. AAABAAAAAgAAAAMAAAACAAAAAQAAAAMAAAABAAAABAAAAAUAAAAAAAAABAAAAAUAAAABAAAA
  7889. AAAAAAYAAAACAAAAAwAAAAcAAAAEAAAAAAAAAAgAAAAEAAAAAQAAAAgAAAABAAAABQAAAAgA
  7890. AAAFAAAABAAAAAkAAAADAAAABAAAAAoAAAACAAAABgAAAAoAAAAAAAAAAgAAAAsAAAAGAAAA
  7891. AwAAAAsAAAADAAAACQAAAAwAAAAHAAAAAAAAAAwAAAAAAAAACgAAAA0AAAAEAAAABwAAAA0A
  7892. AAAJAAAABAAAAA4AAAAJAAAADQAAAA4AAAALAAAACQAAAA8AAAAMAAAACgAAAA8AAAAGAAAA
  7893. BwAAAA8AAAAKAAAABgAAABAAAAAGAAAACwAAABAAAAALAAAADgAAABAAAAAOAAAABgAAABEA
  7894. AAAHAAAADAAAABEAAAAMAAAADwAAABEAAAAPAAAABwAAABIAAAAHAAAABgAAABIAAAAGAAAA
  7895. DgAAABIAAAANAAAABwAAABIAAAAOAAAADQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAA
  7896. AAAAAAAAAAAAAAAAgD85AAAABAAAAAAAgLIAAAAACpHdPrto7zIAAAAAAAAgQKR7sTIAABxA
  7897. AAAgQAAAAAAIkd0+AAAAAP//H0AAAAAAAAAAAAEAIEAAABxAAAAAAAAAAAAlO+4/AAAAACxG
  7898. 4j8AABxAMEbiPxPKF0DgN4c/wmJKP79iSj8AABxAEsoXQL9iSj8AAAAAEsoXQBPKF0AAABxA
  7899. wmJKP26BG0AAAAAA6pDdPq/o1T8AAAAARmnsPy9G4j8AMqI9MEbiP8ggBUC/oOs+CoGxPwqB
  7900. sT8AABxAyCAFQMggBUAAABxACoGxPwqBsT8AAAAAyCAFQGYAAAAAAAAAAQAAAAIAAAACAAAA
  7901. AwAAAAAAAAAEAAAAAQAAAAAAAAAEAAAAAAAAAAMAAAAEAAAAAwAAAAUAAAAGAAAAAwAAAAIA
  7902. AAAGAAAAAgAAAAUAAAAGAAAABQAAAAMAAAAHAAAABQAAAAIAAAAIAAAABAAAAAUAAAAJAAAA
  7903. BwAAAAIAAAAJAAAAAgAAAAEAAAAKAAAACQAAAAEAAAAKAAAAAQAAAAQAAAALAAAABQAAAAcA
  7904. AAALAAAACAAAAAUAAAAMAAAACgAAAAQAAAAMAAAABAAAAAgAAAANAAAACgAAAAwAAAANAAAA
  7905. DAAAAA4AAAANAAAADgAAAAcAAAAPAAAADgAAAAwAAAAPAAAADAAAAAgAAAAPAAAACAAAAAsA
  7906. AAAPAAAABwAAAA4AAAAQAAAABwAAAAkAAAAQAAAADQAAAAcAAAAQAAAACQAAAAoAAAARAAAA
  7907. CwAAAAcAAAARAAAABwAAAA8AAAARAAAADwAAAAsAAAASAAAACgAAAA0AAAASAAAADQAAABAA
  7908. AAASAAAAEAAAAAoAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/
  7909. NgAAAAQAAAABACBAAICIwQAAAAAAAICxAICIwQAAIEAAAAAA0J6HwQAAAAAAAACyAABqwQAA
  7910. IED//x9AoD1vwQAAAAAAAAAAoD1vwQAAAAAwRuI/AICIwTBG4j8TyhdAoD1vwcJiSj/CYko/
  7911. AICIwRLKF0DCYko/AABqwRLKF0AwRuI/AABqwTBG4j8TyhdAAICIwcJiSj8AAAAAAABqwcUG
  7912. vz+iK/8/AABqwcUGvz8KgbE/AICIwcggBUDIIAVAAICIwQ2BsT8KgbE/AABqwcggBUDIIAVA
  7913. oD1vwQ2BsT9gAAAAAAAAAAEAAAACAAAAAwAAAAIAAAABAAAABAAAAAAAAAACAAAABQAAAAIA
  7914. AAADAAAABQAAAAQAAAACAAAABgAAAAEAAAAAAAAABwAAAAAAAAAEAAAACAAAAAMAAAABAAAA
  7915. CAAAAAEAAAAGAAAACQAAAAoAAAADAAAACQAAAAMAAAAIAAAACwAAAAYAAAAAAAAACwAAAAAA
  7916. AAAHAAAADAAAAAUAAAADAAAADAAAAAMAAAAKAAAADAAAAAQAAAAFAAAADQAAAAQAAAAMAAAA
  7917. DQAAAAwAAAAKAAAADQAAAAoAAAAGAAAADQAAAAcAAAAEAAAADgAAAAkAAAAIAAAADgAAAAYA
  7918. AAAKAAAADgAAAAgAAAAGAAAADwAAAAsAAAAHAAAADwAAAAYAAAALAAAADwAAAA0AAAAGAAAA
  7919. EAAAAAoAAAAJAAAAEAAAAAkAAAAOAAAAEAAAAA4AAAAKAAAAEQAAAAcAAAANAAAAEQAAAA0A
  7920. AAAPAAAAEQAAAA8AAAAHAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAA
  7921. AACAPzYAAAAEAAAAxi2PMQCAiMEAACBAAAAAAKA9b8EAAAAAxi0PMgAAasEAACBA/v8fwKA9
  7922. b8EAgIg0AAAgwACAiMHubXQ0AAAAANCeh8EAAAAAMEbivwCAiMExRuI/E8oXwACAiMHKYko/
  7923. x2JKvwAAasESyhdAMEbivwAAasExRuI/x2JKvwCAiMESyhdAEcoXwKA9b8HHYko/AAAAAAAA
  7924. asHFBr8/piv/vwAAasHBBr8/DYGxvwAAasHIIAVAyCAFwACAiMENgbE/DYGxvwCAiMHIIAVA
  7925. xyAFwKA9b8ENgbE/YAAAAAAAAAABAAAAAgAAAAMAAAABAAAABAAAAAUAAAAAAAAABAAAAAUA
  7926. AAAEAAAAAQAAAAUAAAABAAAAAAAAAAYAAAAEAAAAAAAAAAcAAAAEAAAABgAAAAcAAAADAAAA
  7927. BAAAAAgAAAAAAAAAAgAAAAgAAAACAAAACQAAAAoAAAAGAAAAAAAAAAoAAAAAAAAACAAAAAsA
  7928. AAADAAAABwAAAAwAAAABAAAAAwAAAAwAAAACAAAAAQAAAAwAAAAJAAAAAgAAAA0AAAAJAAAA
  7929. DAAAAA0AAAAMAAAAAwAAAA0AAAADAAAACwAAAA0AAAAGAAAACQAAAA4AAAAKAAAACAAAAA4A
  7930. AAAJAAAABgAAAA4AAAAIAAAACQAAAA8AAAAHAAAABgAAAA8AAAAGAAAADQAAAA8AAAALAAAA
  7931. BwAAABAAAAAGAAAACgAAABAAAAAKAAAADgAAABAAAAAOAAAABgAAABEAAAANAAAACwAAABEA
  7932. AAALAAAADwAAABEAAAAPAAAADQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAA
  7933. AAAAAAAAgD88AAAABAAAAOGskzECABxAAQAgwGPjMzAAAAAAAAAgwAAAAAAHkd0+AAAAAAEA
  7934. IEACABxA+jWpszBG4j8CABxAMEbivwAAAABwGPs/stTNvf//H0AAAAAAAAAAADNFGUAAAAAA
  7935. hOElvxZvsT8AAAAAKiUFwAAAAAAAAAAAfeElv75iSj8CABxAEcoXwBPKF0ACABxAxGJKv75i
  7936. Sj8AAAAAE8oXwAAAAAAmO+4/AAAAAMkgBUACABxADoGxv8kgBUBg6Sw/DoGxv1VxsT8CABxA
  7937. nSQFwDBG4j9AvpY+MEbivxPKF0A/lqQ/xGJKv/pNtD8AAAAA5voDwGwAAAAAAAAAAQAAAAIA
  7938. AAAAAAAAAwAAAAQAAAAFAAAAAwAAAAAAAAAFAAAAAAAAAAIAAAAGAAAABwAAAAMAAAAGAAAA
  7939. AwAAAAIAAAAGAAAAAQAAAAcAAAAIAAAABwAAAAEAAAAJAAAAAgAAAAEAAAAJAAAAAQAAAAYA
  7940. AAAJAAAABgAAAAIAAAAKAAAAAAAAAAQAAAAKAAAAAQAAAAAAAAALAAAABAAAAAMAAAALAAAA
  7941. AwAAAAcAAAAMAAAACAAAAAEAAAAMAAAAAQAAAAoAAAAMAAAACgAAAAgAAAANAAAAAgAAAAMA
  7942. AAANAAAAAwAAAAUAAAANAAAABQAAAAIAAAAOAAAABAAAAAsAAAAOAAAACwAAAA8AAAAOAAAA
  7943. DwAAAAQAAAAQAAAACAAAAAoAAAAQAAAACgAAAAQAAAARAAAABAAAAA8AAAARAAAADwAAAAcA
  7944. AAASAAAACwAAAAcAAAASAAAABwAAAA8AAAASAAAADwAAAAsAAAATAAAABwAAAAgAAAATAAAA
  7945. EQAAAAcAAAATAAAABAAAABEAAAATAAAACAAAABAAAAATAAAAEAAAAAQAAAAQAAAAAAAAAAAA
  7946. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/PAAAAAQAAAAAAAAAAgAcQAEAIMAAAAAA
  7947. JjvuPwAAAAAAAAAAAAAAAAAAIMAAACDAAgAcQEi66DMwRuK/AgAcQDBG4r8AACDAAAAAAMm5
  7948. /DMAAAAAB5HdPgAAAAAhTrS/AAAAANf6A8AAAAAAAAAAAH3hJb8zRRnAAAAAAH7hJb/HYkq/
  7949. AgAcQBPKF8ASyhfAAgAcQMNiSr/HYkq/AAAAABPKF8AAAAAAcBj7P7LUzb0NgbG/AgAcQMgg
  7950. BcDIIAXAAgAcQAqBsb/IIAXAYOksPwqBsb8wRuK/gL6WPjBG4r8SyhfAP5akP8NiSr8NgbG/
  7951. AAAAAMYgBcBsAAAAAAAAAAEAAAACAAAAAwAAAAAAAAAEAAAAAwAAAAUAAAABAAAABgAAAAEA
  7952. AAAFAAAABgAAAAIAAAABAAAABwAAAAIAAAAFAAAACAAAAAUAAAACAAAACAAAAAIAAAAGAAAA
  7953. CAAAAAYAAAAFAAAACQAAAAUAAAADAAAACQAAAAcAAAAFAAAACgAAAAAAAAACAAAACgAAAAQA
  7954. AAAAAAAACwAAAAkAAAADAAAACwAAAAMAAAAEAAAADAAAAAIAAAAHAAAADAAAAAoAAAACAAAA
  7955. DQAAAAEAAAAAAAAADQAAAAAAAAADAAAADQAAAAMAAAABAAAADgAAAAoAAAAMAAAADgAAAAcA
  7956. AAAEAAAADgAAAAQAAAAKAAAADwAAAAQAAAAQAAAADwAAABAAAAALAAAADwAAAAsAAAAEAAAA
  7957. EQAAAAcAAAAJAAAAEQAAAAkAAAAQAAAAEQAAAAQAAAAHAAAAEQAAABAAAAAEAAAAEgAAABAA
  7958. AAAJAAAAEgAAAAkAAAALAAAAEgAAAAsAAAAQAAAAEwAAAAwAAAAHAAAAEwAAAAcAAAAOAAAA
  7959. EwAAAA4AAAAMAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAPzYA
  7960. AAAEAAAAAAAgwAAAHMEAAACoAAAAAKA9P8EAAAAAzAjtM6A9H8EAAAAAaGevsQAAQ8EAACDA
  7961. aGcvsgAAHMEAACDAAAAgwKA9P8EAAAAAMEbivwAAHMEuRuK/E8oXwAAAHMHCYkq/x2JKvwAA
  7962. Q8ESyhfAMEbivwAAQ8EuRuK/yGJKvwAAHMESyhfAE8oXwKA9P8HAYkq/9ZL9vwAAQ8E/+cC/
  7963. IisBvwAAQ8E/+cC/DYGxvwAAQ8HIIAXAyCAFwAAAHMEKgbG/DYGxvwAAHMHIIAXAyCAFwKA9
  7964. P8EKgbG/YAAAAAAAAAABAAAAAgAAAAMAAAACAAAAAQAAAAQAAAAAAAAAAgAAAAQAAAACAAAA
  7965. AwAAAAUAAAABAAAAAAAAAAYAAAAAAAAABAAAAAcAAAAFAAAAAAAAAAcAAAAAAAAABgAAAAgA
  7966. AAADAAAACQAAAAgAAAAEAAAAAwAAAAoAAAAGAAAABAAAAAoAAAAEAAAACAAAAAsAAAAFAAAA
  7967. BwAAAAwAAAAFAAAACwAAAAwAAAAGAAAACQAAAAwAAAABAAAABQAAAAwAAAAJAAAAAwAAAA0A
  7968. AAADAAAAAQAAAA0AAAABAAAADAAAAA0AAAAMAAAAAwAAAA4AAAAKAAAACAAAAA4AAAAJAAAA
  7969. BgAAAA4AAAAIAAAACQAAAA8AAAAHAAAABgAAAA8AAAAGAAAADAAAAA8AAAALAAAABwAAABAA
  7970. AAAGAAAACgAAABAAAAAKAAAADgAAABAAAAAOAAAABgAAABEAAAAMAAAACwAAABEAAAALAAAA
  7971. DwAAABEAAAAPAAAADAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  7972. gD82AAAABAAAAAAAAAAAABzBAAAgwAAAAAAAAEPBAAAgwAAAAACgPT/BAACAsgEAIEAAABzB
  7973. AAAAADBG4j8AABzBMEbiv8wI7TOgPR/BAAAAAP//H0CgPT/BAAAAAPmS/T8AAEPBQPnAvwqB
  7974. sT8AAEPByCAFwBPKF0AAABzBxGJKv79iSj8AABzBEcoXwBPKF0CgPT/BwmJKv79iSj8AAEPB
  7975. EsoXwAAAAAAAAEPBP/nAv8ggBUAAABzBDYGxvwqBsT8AABzByCAFwDBG4j8AAEPBMEbiv8gg
  7976. BUCgPT/BCoGxv2AAAAAAAAAAAQAAAAIAAAAAAAAAAwAAAAQAAAAFAAAAAgAAAAMAAAAFAAAA
  7977. AwAAAAAAAAAFAAAAAAAAAAIAAAAGAAAAAwAAAAIAAAAGAAAAAgAAAAcAAAAIAAAABwAAAAEA
  7978. AAAJAAAAAwAAAAYAAAAJAAAABAAAAAMAAAAKAAAAAAAAAAQAAAAKAAAAAQAAAAAAAAALAAAA
  7979. BgAAAAcAAAALAAAACQAAAAYAAAAMAAAACAAAAAEAAAAMAAAAAQAAAAoAAAAMAAAACgAAAAgA
  7980. AAANAAAAAQAAAAcAAAANAAAABwAAAAIAAAANAAAAAgAAAAEAAAAOAAAACQAAAAsAAAAOAAAA
  7981. BwAAAAQAAAAOAAAABAAAAAkAAAAPAAAABAAAAAgAAAAPAAAACAAAAAoAAAAPAAAACgAAAAQA
  7982. AAAQAAAABAAAAAcAAAAQAAAABwAAAAgAAAAQAAAACAAAAAQAAAARAAAACwAAAAcAAAARAAAA
  7983. BwAAAA4AAAARAAAADgAAAAsAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAA
  7984. AAAAAIA/NgAAAAQAAACqxFYyAABDwQAAIEDMCO0znj0fwQAAAADHLY8yAAAcwQAAIEAAACDA
  7985. AAAcwWDCnjMAACDAoD0/wQAAAAAAAAAAoD0/wQAAAAAwRuK/AAAcwTFG4j/HYkq///8bwRPK
  7986. F0ASyhfAAAAcwcdiSj/HYkq/AABDwRLKF0AwRuK/AABDwTFG4j8SyhfAoD0/wcdiSj9ewbsz
  7987. AABDwcIGvz+mK/+/AABDwcEGvz8NgbG/AABDwcggBUDIIAXAAAAcwQ2BsT8NgbG/AAAcwcgg
  7988. BUDIIAXAoD0/wQ2BsT9gAAAAAAAAAAEAAAACAAAAAwAAAAIAAAABAAAAAwAAAAEAAAAEAAAA
  7989. BQAAAAQAAAABAAAABQAAAAEAAAAAAAAABgAAAAIAAAADAAAABwAAAAAAAAACAAAABwAAAAIA
  7990. AAAGAAAACAAAAAMAAAAEAAAACAAAAAYAAAADAAAACQAAAAoAAAAAAAAACQAAAAAAAAAHAAAA
  7991. CwAAAAgAAAAEAAAADAAAAAUAAAAAAAAADAAAAAAAAAAKAAAADAAAAAQAAAAFAAAADQAAAAQA
  7992. AAAMAAAADQAAAAwAAAAKAAAADQAAAAsAAAAEAAAADQAAAAoAAAAGAAAADgAAAAoAAAAJAAAA
  7993. DgAAAAkAAAAHAAAADgAAAAYAAAAKAAAADwAAAAYAAAAIAAAADwAAAA0AAAAGAAAADwAAAAgA
  7994. AAALAAAAEAAAAAcAAAAGAAAAEAAAAAYAAAAOAAAAEAAAAA4AAAAHAAAAEQAAAAsAAAANAAAA
  7995. EQAAAA0AAAAPAAAAEQAAAA8AAAALAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAA
  7996. AAAAAAAAAACAPzYAAAAEAAAAAAAAJ///G8EAACBAAAAAAKA9P8EAAICyAgAAJgAAQ8EAACBA
  7997. AAAgQKA9P8EBANqzAQAgQAAAHMEAAAAAzAjtM549H8EAAAAAMEbiPwAAHMEwRuI/wmJKPwAA
  7998. Q8ESyhdAMEbiPwAAQ8EwRuI/EcoXQKA9P8HCYko/wmJKP///G8ESyhdAEcoXQAAAHMHCYko/
  7999. X8G7MwAAQ8HCBr8/piv/PwAAQ8HCBr8/CoGxPwAAQ8HJIAVAyCAFQAAAHMENgbE/CoGxPwAA
  8000. HMHJIAVAyCAFQKA9P8ENgbE/YAAAAAAAAAABAAAAAgAAAAMAAAABAAAABAAAAAUAAAAAAAAA
  8001. BAAAAAUAAAAEAAAAAQAAAAUAAAABAAAAAAAAAAYAAAAEAAAAAAAAAAcAAAAAAAAAAgAAAAcA
  8002. AAACAAAACAAAAAkAAAADAAAABAAAAAoAAAAGAAAAAAAAAAoAAAAAAAAABwAAAAsAAAAEAAAA
  8003. BgAAAAsAAAAJAAAABAAAAAwAAAABAAAAAwAAAAwAAAACAAAAAQAAAAwAAAAIAAAAAgAAAA0A
  8004. AAAIAAAADAAAAA0AAAAMAAAAAwAAAA0AAAADAAAACQAAAA0AAAAGAAAACAAAAA4AAAAKAAAA
  8005. BwAAAA4AAAAIAAAABgAAAA4AAAAHAAAACAAAAA8AAAALAAAABgAAAA8AAAAGAAAADQAAAA8A
  8006. AAAJAAAACwAAABAAAAAGAAAACgAAABAAAAAKAAAADgAAABAAAAAOAAAABgAAABEAAAANAAAA
  8007. CQAAABEAAAAJAAAADwAAABEAAAAPAAAADQAAABAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAA
  8008. AAAAAAAAAAAAAAAAgD82AAAABAAAAAAAIEAAAOrAakeIswAAAAAAAOrAAAAgQAAAgDRAe97A
  8009. AAAAAAAAAAAAAJzAAAAgQP//H0BAe57AAAAAAAAAgDRAe57AAAAAADBG4j8AAOrAMEbiPxPK
  8010. F0AAAOrAw2JKP8JiSj8AAOrAEsoXQMJiSj8AAJzAEsoXQDBG4j8AAJzAMEbiPxHKF0BAe57A
  8011. wmJKPwqBsT8AAOrAyiAFQMggBUBAe57ADYGxPwqBsT8AAJzAyiAFQMggBUAAAOrADYGxP6Ir
  8012. /z8AAJzAxQa/P5IseD8AAJzAwga/P2AAAAAAAAAAAQAAAAIAAAADAAAAAgAAAAEAAAAEAAAA
  8013. AAAAAAIAAAAFAAAAAgAAAAMAAAAFAAAABAAAAAIAAAAGAAAAAQAAAAAAAAAHAAAABgAAAAAA
  8014. AAAHAAAAAAAAAAQAAAAIAAAAAQAAAAYAAAAIAAAAAwAAAAEAAAAJAAAACgAAAAMAAAAJAAAA
  8015. AwAAAAgAAAALAAAABwAAAAQAAAAMAAAACQAAAAgAAAAMAAAABgAAAAoAAAAMAAAACAAAAAYA
  8016. AAANAAAABwAAAAsAAAANAAAACgAAAAYAAAAOAAAACgAAAAkAAAAOAAAACQAAAAwAAAAOAAAA
  8017. DAAAAAoAAAAPAAAABgAAAAcAAAAPAAAABwAAAA0AAAAPAAAADQAAAAYAAAAQAAAACgAAAA0A
  8018. AAAQAAAADQAAAAsAAAAQAAAACwAAAAQAAAAQAAAAAwAAAAoAAAAQAAAABAAAAAUAAAARAAAA
  8019. BQAAAAMAAAARAAAAAwAAABAAAAARAAAAEAAAAAUAAAAQAAAAAAAAAAAAAAAAAAAAAAAAABAA
  8020. AAAAAAAAAAAAAAAAAAAAAIA/NgAAAAQAAAAAAAAAAACcwAAAIMAAAAAAAADqwAAAIMAAAIA0
  8021. QHuewAAAAAAAAIA0QHvewAAAAAD//x9AQHuewAAAAAAAACBAAADqwAAAAAASyhdAAADqwMRi
  8022. Sr8KgbE/AADqwMggBcC+Yko/AACcwBDKF8AwRuI/AACcwDBG4r8TyhdAQHuewMdiSr/JIAVA
  8023. AADqwA2Bsb+/Yko/AADqwBHKF8AKgbE/AACcwMggBcDJIAVAQHuewA2Bsb8wRuI/AADqwDBG
  8024. 4r/6kv0/AACcwD/5wL8AAAAAAACcwD/5wL9gAAAAAAAAAAEAAAACAAAAAwAAAAQAAAACAAAA
  8025. AwAAAAIAAAABAAAABQAAAAEAAAAGAAAABQAAAAMAAAABAAAABQAAAAYAAAAEAAAABQAAAAQA
  8026. AAADAAAABwAAAAYAAAABAAAACAAAAAAAAAAJAAAACAAAAAEAAAAAAAAACgAAAAQAAAAGAAAA
  8027. CwAAAAoAAAAGAAAACwAAAAYAAAAHAAAADAAAAAcAAAABAAAADAAAAAEAAAAIAAAADAAAAAgA
  8028. AAAHAAAADQAAAAkAAAAHAAAADQAAAAcAAAAIAAAADQAAAAgAAAAJAAAADgAAAAoAAAALAAAA
  8029. DgAAAAsAAAAJAAAADwAAAAcAAAAJAAAADwAAAAkAAAALAAAADwAAAAsAAAAHAAAAEAAAAAoA
  8030. AAAOAAAAEAAAAA4AAAAJAAAAEAAAAAQAAAAKAAAAEAAAAAkAAAAAAAAAEAAAAAIAAAAEAAAA
  8031. EQAAAAAAAAACAAAAEQAAAAIAAAAQAAAAEQAAABAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAA
  8032. AAAQAAAAAAAAAAAAAAAAAAAAAACAPzYAAAAEAAAA5OR4MgAAnMAAACDAAAAAAEB7nsAAAAAA
  8033. 5OT4MQAA6sAAACDA//8fwEB7nsAAAAAAAAAgwAAA6sAAAAAAAAAAAEB73sAAAAAAMEbivwAA
  8034. 6sAuRuK/x2JKvwAA6sASyhfAEsoXwEB7nsDAYkq/x2JKvwAAnMASyhfAMEbivwAAnMAuRuK/
  8035. EsoXwAAA6sDAYkq/ySAFwEB7nsAKgbG/DYGxvwAA6sDIIAXADYGxvwAAnMDIIAXAyCAFwAAA
  8036. 6sAKgbG/9ZL9vwAAnMA/+cC/AAAAAAAAnMA/+cC/YAAAAAAAAAABAAAAAgAAAAMAAAAEAAAA
  8037. AQAAAAUAAAABAAAABAAAAAUAAAAEAAAAAgAAAAUAAAACAAAAAQAAAAYAAAACAAAABAAAAAcA
  8038. AAACAAAABgAAAAcAAAAAAAAAAgAAAAgAAAAEAAAAAwAAAAkAAAAKAAAAAAAAAAkAAAAAAAAA
  8039. BwAAAAsAAAAGAAAABAAAAAsAAAAEAAAACAAAAAwAAAALAAAACAAAAAwAAAAKAAAABgAAAA0A
  8040. AAAJAAAABwAAAA0AAAAGAAAACgAAAA0AAAAHAAAABgAAAA4AAAAKAAAACQAAAA4AAAAJAAAA
  8041. DQAAAA4AAAANAAAACgAAAA8AAAAGAAAACwAAAA8AAAALAAAADAAAAA8AAAAMAAAABgAAABAA
  8042. AAAKAAAADAAAABAAAAAMAAAACAAAABAAAAAIAAAAAwAAABAAAAADAAAAAQAAABAAAAAAAAAA
  8043. CgAAABEAAAABAAAAAAAAABEAAAAAAAAAEAAAABEAAAAQAAAAAQAAABAAAAAAAAAAAAAAAAAA
  8044. AAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAgD82AAAABAAAADn5sjIAAOrAAAAgQAAAAABAe57A
  8045. AAAANKrE1jIAAJzAAAAgQP//H8BAe57AAQAyNAAAIMAAAOrAAAAAAAAAAABAe97AAAAANDBG
  8046. 4r8AAOrAMUbiP8diSr8AAJzAFMoXQDBG4r8AAJzAMUbiPxLKF8BAe57Ax2JKP8diSr8AAOrA
  8047. FMoXQBHKF8AAAOrAx2JKP8ggBcAAAOrADYGxPw2Bsb8AAJzAyCAFQA2Bsb8AAOrAyCAFQMgg
  8048. BcBAe57ADYGxP6Qr/78AAJzAwQa/PwAAAAAAAJzAwga/P2AAAAAAAAAAAQAAAAIAAAADAAAA
  8049. AQAAAAQAAAAFAAAAAAAAAAQAAAAFAAAABAAAAAEAAAAFAAAAAQAAAAAAAAAGAAAABAAAAAAA
  8050. AAAHAAAAAgAAAAgAAAAHAAAAAAAAAAIAAAAJAAAAAwAAAAQAAAAKAAAABgAAAAAAAAAKAAAA
  8051. AAAAAAcAAAALAAAABAAAAAYAAAALAAAACQAAAAQAAAAMAAAACQAAAAsAAAAMAAAACwAAAAYA
  8052. AAAMAAAABgAAAAgAAAANAAAACgAAAAcAAAANAAAACAAAAAYAAAANAAAABwAAAAgAAAAOAAAA
  8053. BgAAAAoAAAAOAAAACgAAAA0AAAAOAAAADQAAAAYAAAAPAAAACQAAAAwAAAAPAAAADAAAAAgA
  8054. AAAQAAAACQAAAA8AAAAQAAAADwAAAAgAAAAQAAAAAwAAAAkAAAAQAAAAAQAAAAMAAAAQAAAA
  8055. CAAAAAIAAAARAAAAAgAAAAEAAAARAAAAAQAAABAAAAARAAAAEAAAAAIAAAAQAAAAAAAAAAAA
  8056. AAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAIA/YAAAAAQAAAAYHWcyAQCcQAEAIEAAACDA
  8057. AACcQGINuTOqbggyAQCcQAEAIMARyhdAAAAcQcNiSr8wRuK/AAAcQTBG4r8guoSwAAAcQQEA
  8058. IEAAACBAAQCcQLEJhLMSyhfAAAAcQcNiSj+9Yko/AAAcQRHKF8DFIAVAAAAcQQmBsT8wRuK/
  8059. AACcQDBG4j8tRuI/AQCcQDBG4r8sRuI/AQCcQDBG4j8wRuK/AQCcQDBG4r8NgbG/AAAcQcgg
  8060. BUDHYkq/AAAcQRPKF8ASyhfAAAAcQcRiSr8IgbE/AAAcQcggBUAsRuI/AAAcQS1G4r///x9A
  8061. AAAcQYXE5rITyhdAAQCcQMNiSj/HYkq/AQCcQBPKF0DAYko/AQCcQBPKF0DHYkq/AQCcQBPK
  8062. F8ASyhdAAQCcQMNiSr8SyhfAAQCcQMNiSr8SyhfAAACcQMRiSj+9Yko/AQCcQBHKF8DIIAXA
  8063. AAAcQQuBsT+Oz4IyAAAcQQEAIMAAACDAAAAcQTBnMzMSyhdAAQAcQcNiSj+0AAAAAAAAAAEA
  8064. AAACAAAAAwAAAAQAAAAFAAAABgAAAAAAAAACAAAABwAAAAUAAAAEAAAACAAAAAQAAAADAAAA
  8065. CQAAAAMAAAAFAAAACgAAAAEAAAAAAAAACwAAAAYAAAACAAAADAAAAAAAAAAGAAAADQAAAAIA
  8066. AAABAAAADgAAAAUAAAAHAAAADwAAAA0AAAAEAAAADwAAAAQAAAAIAAAAEAAAAAQAAAANAAAA
  8067. EAAAAAcAAAAEAAAAEQAAAAkAAAAFAAAAEQAAAAwAAAAJAAAAEgAAAAgAAAADAAAAEgAAAAMA
  8068. AAALAAAAEgAAAAsAAAAIAAAAEwAAAAYAAAADAAAAEwAAAAMAAAAJAAAAFAAAAAYAAAATAAAA
  8069. FAAAAAkAAAAMAAAAFAAAAAwAAAAGAAAAFQAAAAoAAAAAAAAAFQAAAA4AAAAKAAAAFQAAAAAA
  8070. AAAFAAAAFQAAAAUAAAAOAAAAFgAAAAAAAAAMAAAAFgAAAAwAAAARAAAAFgAAAAUAAAAAAAAA
  8071. FgAAABEAAAAFAAAAFwAAAAIAAAANAAAAFwAAAA0AAAAPAAAAFwAAAA8AAAACAAAAGAAAAAMA
  8072. AAAGAAAAGAAAAAYAAAALAAAAGAAAAAsAAAADAAAAGQAAAA0AAAABAAAAGQAAAAEAAAAQAAAA
  8073. GQAAABAAAAANAAAAGgAAAAcAAAABAAAAGgAAAAEAAAAKAAAAGwAAAAIAAAAIAAAAGwAAAAgA
  8074. AAALAAAAGwAAAAsAAAACAAAAHAAAAAcAAAAaAAAAHAAAABoAAAAKAAAAHAAAAAoAAAAOAAAA
  8075. HAAAAA4AAAAHAAAAHQAAAAgAAAACAAAAHQAAAAIAAAAPAAAAHQAAAA8AAAAIAAAAHgAAAAEA
  8076. AAAHAAAAHgAAAAcAAAAQAAAAHgAAABAAAAABAAAAHwAAABMAAAAJAAAAHwAAAAkAAAAUAAAA
  8077. HwAAABQAAAATAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAACAP2AA
  8078. AAAEAAAAK0biPwAAnEEqRuK/AQAgwAAAnEH//0mzAAAAswAAnEECACBA//8fQAAAHEGExOay
  8079. ILqEsAAAHEEBACBAjs+CMgAAHEEBACDAAAAgwAAAHEEtZzMzx2JKvwAAnEESyhfAEMoXQAAA
  8080. nEG/Yko/MEbivwAAHEEwRuI/MEbivwAAHEEuRuK/K0biPwAAHEEsRuI/MEbivwAAnEEvRuI/
  8081. LEbiPwAAHEEsRuK/yCAFwAAAnEELgbG/CIGxPwAAnEHGIAVAumJKPwAAnEEQyhfAD8oXQAAA
  8082. nEG/Ykq/x2JKvwAAnEEUyhdAEsoXwAAAHEHDYko/EsoXwAAAHEHEYkq/wGJKPwAAHEESyhdA
  8083. EsoXQAEAHEHBYko/x2JKvwAAHEETyhdAEcoXQAAAHEHCYkq/x2JKvwAAHEESyhfAEsoXwAAA
  8084. nEHCYko/vWJKPwAAHEERyhfADYGxvwAAnEHIIAXAwyAFQAAAnEEGgbE/AAAAMwAAnEECACDA
  8085. /f8fQAAAnEEAADYztAAAAAAAAAABAAAAAgAAAAMAAAAEAAAABQAAAAYAAAAFAAAABAAAAAcA
  8086. AAABAAAAAAAAAAgAAAAAAAAAAgAAAAkAAAAGAAAABAAAAAoAAAAFAAAABgAAAAsAAAAEAAAA
  8087. AwAAAAwAAAACAAAAAQAAAA0AAAADAAAABQAAAA4AAAABAAAABwAAAA8AAAAIAAAAAgAAABAA
  8088. AAAAAAAADQAAABAAAAAHAAAAAAAAABEAAAANAAAAAAAAABEAAAAAAAAACAAAABIAAAACAAAA
  8089. DAAAABIAAAAMAAAACQAAABIAAAAEAAAAAgAAABMAAAAJAAAADAAAABMAAAABAAAABgAAABMA
  8090. AAAGAAAACQAAABQAAAAKAAAABgAAABQAAAAOAAAACgAAABQAAAAGAAAAAQAAABQAAAABAAAA
  8091. DgAAABUAAAAEAAAACwAAABUAAAALAAAADwAAABUAAAACAAAABAAAABUAAAAPAAAAAgAAABYA
  8092. AAADAAAACAAAABYAAAALAAAAAwAAABcAAAAJAAAABAAAABcAAAAEAAAAEgAAABcAAAASAAAA
  8093. CQAAABgAAAADAAAADQAAABgAAAANAAAAEQAAABgAAAARAAAAAwAAABkAAAAHAAAABQAAABkA
  8094. AAAFAAAACgAAABoAAAAMAAAAAQAAABoAAAABAAAAEwAAABoAAAATAAAADAAAABsAAAANAAAA
  8095. BQAAABsAAAAFAAAAEAAAABsAAAAQAAAADQAAABwAAAAHAAAAGQAAABwAAAAZAAAACgAAABwA
  8096. AAAKAAAADgAAABwAAAAOAAAABwAAAB0AAAALAAAAFgAAAB0AAAAWAAAACAAAAB0AAAAIAAAA
  8097. DwAAAB0AAAAPAAAACwAAAB4AAAAFAAAABwAAAB4AAAAHAAAAEAAAAB4AAAAQAAAABQAAAB8A
  8098. AAAIAAAAAwAAAB8AAAADAAAAEQAAAB8AAAARAAAACAAAAA==]]></BinaryString>
  8099. <float name="Reflectance">0</float>
  8100. <float name="RightParamA">-0.5</float>
  8101. <float name="RightParamB">0.5</float>
  8102. <token name="RightSurface">0</token>
  8103. <token name="RightSurfaceInput">0</token>
  8104. <Vector3 name="RotVelocity">
  8105. <X>-1.07708771e-22</X>
  8106. <Y>0.000154457346</Y>
  8107. <Z>-1.07766124e-22</Z>
  8108. </Vector3>
  8109. <float name="TopParamA">-0.5</float>
  8110. <float name="TopParamB">0.5</float>
  8111. <token name="TopSurface">0</token>
  8112. <token name="TopSurfaceInput">0</token>
  8113. <float name="Transparency">0</float>
  8114. <bool name="UsePartColor">false</bool>
  8115. <Vector3 name="Velocity">
  8116. <X>-0.00010945258</X>
  8117. <Y>0.00101435767</Y>
  8118. <Z>-0.000206193668</Z>
  8119. </Vector3>
  8120. <Vector3 name="size">
  8121. <X>0.133860305</X>
  8122. <Y>1.0441072</Y>
  8123. <Z>0.133859843</Z>
  8124. </Vector3>
  8125. </Properties>
  8126. </Item>
  8127. <Item class="Part" referent="RBX1BCEBC88015E4F6AA09BF08043F2CFA7">
  8128. <Properties>
  8129. <bool name="Anchored">false</bool>
  8130. <float name="BackParamA">-0.5</float>
  8131. <float name="BackParamB">0.5</float>
  8132. <token name="BackSurface">10</token>
  8133. <token name="BackSurfaceInput">0</token>
  8134. <float name="BottomParamA">-0.5</float>
  8135. <float name="BottomParamB">0.5</float>
  8136. <token name="BottomSurface">10</token>
  8137. <token name="BottomSurfaceInput">0</token>
  8138. <int name="BrickColor">26</int>
  8139. <CoordinateFrame name="CFrame">
  8140. <X>-397.410461</X>
  8141. <Y>115.818573</Y>
  8142. <Z>-1340.59692</Z>
  8143. <R00>-0.618476987</R00>
  8144. <R01>-0.77190274</R01>
  8145. <R02>-0.147152916</R02>
  8146. <R10>-0.186434314</R10>
  8147. <R11>-0.0377782285</R11>
  8148. <R12>0.981741369</R12>
  8149. <R20>-0.763368011</R20>
  8150. <R21>0.634618282</R21>
  8151. <R22>-0.120544001</R22>
  8152. </CoordinateFrame>
  8153. <bool name="CanCollide">false</bool>
  8154. <int name="CollisionGroupId">0</int>
  8155. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8156. <PhysicalProperties name="CustomPhysicalProperties">
  8157. <CustomPhysics>false</CustomPhysics>
  8158. </PhysicalProperties>
  8159. <float name="Elasticity">0.5</float>
  8160. <float name="Friction">0.300000012</float>
  8161. <float name="FrontParamA">-0.5</float>
  8162. <float name="FrontParamB">0.5</float>
  8163. <token name="FrontSurface">10</token>
  8164. <token name="FrontSurfaceInput">0</token>
  8165. <float name="LeftParamA">-0.5</float>
  8166. <float name="LeftParamB">0.5</float>
  8167. <token name="LeftSurface">10</token>
  8168. <token name="LeftSurfaceInput">0</token>
  8169. <bool name="Locked">false</bool>
  8170. <token name="Material">256</token>
  8171. <string name="Name">Blak</string>
  8172. <float name="Reflectance">0.100000001</float>
  8173. <float name="RightParamA">-0.5</float>
  8174. <float name="RightParamB">0.5</float>
  8175. <token name="RightSurface">10</token>
  8176. <token name="RightSurfaceInput">0</token>
  8177. <Vector3 name="RotVelocity">
  8178. <X>-1.07708771e-22</X>
  8179. <Y>0.000154457346</Y>
  8180. <Z>-1.07766124e-22</Z>
  8181. </Vector3>
  8182. <float name="TopParamA">-0.5</float>
  8183. <float name="TopParamB">0.5</float>
  8184. <token name="TopSurface">10</token>
  8185. <token name="TopSurfaceInput">0</token>
  8186. <float name="Transparency">0</float>
  8187. <Vector3 name="Velocity">
  8188. <X>0.000323893444</X>
  8189. <Y>0.00101435767</Y>
  8190. <Z>0.000294749945</Z>
  8191. </Vector3>
  8192. <token name="formFactorRaw">3</token>
  8193. <token name="shape">1</token>
  8194. <Vector3 name="size">
  8195. <X>0.287883818</X>
  8196. <Y>5.09215736</Y>
  8197. <Z>0.858917892</Z>
  8198. </Vector3>
  8199. </Properties>
  8200. <Item class="BlockMesh" referent="RBX21F10FEBDB6F41E9BD104B8891FB695A">
  8201. <Properties>
  8202. <float name="Bevel">0</float>
  8203. <float name="Bevel Roundness">0</float>
  8204. <float name="Bulge">0</float>
  8205. <token name="LODX">2</token>
  8206. <token name="LODY">2</token>
  8207. <string name="Name">Mesh</string>
  8208. <Vector3 name="Offset">
  8209. <X>0</X>
  8210. <Y>0</Y>
  8211. <Z>0</Z>
  8212. </Vector3>
  8213. <Vector3 name="Scale">
  8214. <X>0.213111997</X>
  8215. <Y>1</Y>
  8216. <Z>1</Z>
  8217. </Vector3>
  8218. <Vector3 name="VertexColor">
  8219. <X>1</X>
  8220. <Y>1</Y>
  8221. <Z>1</Z>
  8222. </Vector3>
  8223. </Properties>
  8224. </Item>
  8225. </Item>
  8226. <Item class="Part" referent="RBX1AA7189FBBA2422DB3045EC42138B775">
  8227. <Properties>
  8228. <bool name="Anchored">false</bool>
  8229. <float name="BackParamA">-0.5</float>
  8230. <float name="BackParamB">0.5</float>
  8231. <token name="BackSurface">10</token>
  8232. <token name="BackSurfaceInput">0</token>
  8233. <float name="BottomParamA">-0.5</float>
  8234. <float name="BottomParamB">0.5</float>
  8235. <token name="BottomSurface">10</token>
  8236. <token name="BottomSurfaceInput">0</token>
  8237. <int name="BrickColor">26</int>
  8238. <CoordinateFrame name="CFrame">
  8239. <X>-396.4198</X>
  8240. <Y>116.458893</Y>
  8241. <Z>-1341.55554</Z>
  8242. <R00>-0.618476987</R00>
  8243. <R01>-0.77190274</R01>
  8244. <R02>-0.147152916</R02>
  8245. <R10>-0.186434314</R10>
  8246. <R11>-0.0377782285</R11>
  8247. <R12>0.981741369</R12>
  8248. <R20>-0.763368011</R20>
  8249. <R21>0.634618282</R21>
  8250. <R22>-0.120544001</R22>
  8251. </CoordinateFrame>
  8252. <bool name="CanCollide">false</bool>
  8253. <int name="CollisionGroupId">0</int>
  8254. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8255. <PhysicalProperties name="CustomPhysicalProperties">
  8256. <CustomPhysics>false</CustomPhysics>
  8257. </PhysicalProperties>
  8258. <float name="Elasticity">0.5</float>
  8259. <float name="Friction">0.300000012</float>
  8260. <float name="FrontParamA">-0.5</float>
  8261. <float name="FrontParamB">0.5</float>
  8262. <token name="FrontSurface">10</token>
  8263. <token name="FrontSurfaceInput">0</token>
  8264. <float name="LeftParamA">-0.5</float>
  8265. <float name="LeftParamB">0.5</float>
  8266. <token name="LeftSurface">10</token>
  8267. <token name="LeftSurfaceInput">0</token>
  8268. <bool name="Locked">false</bool>
  8269. <token name="Material">256</token>
  8270. <string name="Name">Blak</string>
  8271. <float name="Reflectance">0.100000001</float>
  8272. <float name="RightParamA">-0.5</float>
  8273. <float name="RightParamB">0.5</float>
  8274. <token name="RightSurface">10</token>
  8275. <token name="RightSurfaceInput">0</token>
  8276. <Vector3 name="RotVelocity">
  8277. <X>-1.07708771e-22</X>
  8278. <Y>0.000154457346</Y>
  8279. <Z>-1.07766124e-22</Z>
  8280. </Vector3>
  8281. <float name="TopParamA">-0.5</float>
  8282. <float name="TopParamB">0.5</float>
  8283. <token name="TopSurface">10</token>
  8284. <token name="TopSurfaceInput">0</token>
  8285. <float name="Transparency">0</float>
  8286. <Vector3 name="Velocity">
  8287. <X>0.00017580713</X>
  8288. <Y>0.00101435767</Y>
  8289. <Z>0.000141733413</Z>
  8290. </Vector3>
  8291. <token name="formFactorRaw">3</token>
  8292. <token name="shape">1</token>
  8293. <Vector3 name="size">
  8294. <X>0.287883818</X>
  8295. <Y>2.30067348</Y>
  8296. <Z>0.337432116</Z>
  8297. </Vector3>
  8298. </Properties>
  8299. <Item class="BlockMesh" referent="RBX111F2675A13843C2BC10E9700E633B65">
  8300. <Properties>
  8301. <float name="Bevel">0</float>
  8302. <float name="Bevel Roundness">0</float>
  8303. <float name="Bulge">0</float>
  8304. <token name="LODX">2</token>
  8305. <token name="LODY">2</token>
  8306. <string name="Name">Mesh</string>
  8307. <Vector3 name="Offset">
  8308. <X>0</X>
  8309. <Y>0</Y>
  8310. <Z>0</Z>
  8311. </Vector3>
  8312. <Vector3 name="Scale">
  8313. <X>0.213111997</X>
  8314. <Y>1</Y>
  8315. <Z>1</Z>
  8316. </Vector3>
  8317. <Vector3 name="VertexColor">
  8318. <X>1</X>
  8319. <Y>1</Y>
  8320. <Z>1</Z>
  8321. </Vector3>
  8322. </Properties>
  8323. </Item>
  8324. </Item>
  8325. <Item class="Part" referent="RBXAA85BE7C4921467DB307895B0002225D">
  8326. <Properties>
  8327. <bool name="Anchored">false</bool>
  8328. <float name="BackParamA">-0.5</float>
  8329. <float name="BackParamB">0.5</float>
  8330. <token name="BackSurface">10</token>
  8331. <token name="BackSurfaceInput">0</token>
  8332. <float name="BottomParamA">-0.5</float>
  8333. <float name="BottomParamB">0.5</float>
  8334. <token name="BottomSurface">10</token>
  8335. <token name="BottomSurfaceInput">0</token>
  8336. <int name="BrickColor">308</int>
  8337. <CoordinateFrame name="CFrame">
  8338. <X>-395.475891</X>
  8339. <Y>116.888397</Y>
  8340. <Z>-1342.41125</Z>
  8341. <R00>-0.604921341</R00>
  8342. <R01>-0.736556292</R01>
  8343. <R02>0.302587211</R02>
  8344. <R10>-0.185746044</R10>
  8345. <R11>0.500035942</R11>
  8346. <R12>0.845856905</R12>
  8347. <R20>-0.774321556</R20>
  8348. <R21>0.455469072</R21>
  8349. <R22>-0.43929258</R22>
  8350. </CoordinateFrame>
  8351. <bool name="CanCollide">false</bool>
  8352. <int name="CollisionGroupId">0</int>
  8353. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8354. <PhysicalProperties name="CustomPhysicalProperties">
  8355. <CustomPhysics>false</CustomPhysics>
  8356. </PhysicalProperties>
  8357. <float name="Elasticity">0.5</float>
  8358. <float name="Friction">0.300000012</float>
  8359. <float name="FrontParamA">-0.5</float>
  8360. <float name="FrontParamB">0.5</float>
  8361. <token name="FrontSurface">10</token>
  8362. <token name="FrontSurfaceInput">0</token>
  8363. <float name="LeftParamA">-0.5</float>
  8364. <float name="LeftParamB">0.5</float>
  8365. <token name="LeftSurface">10</token>
  8366. <token name="LeftSurfaceInput">0</token>
  8367. <bool name="Locked">false</bool>
  8368. <token name="Material">288</token>
  8369. <string name="Name">Neon</string>
  8370. <float name="Reflectance">0</float>
  8371. <float name="RightParamA">-0.5</float>
  8372. <float name="RightParamB">0.5</float>
  8373. <token name="RightSurface">10</token>
  8374. <token name="RightSurfaceInput">0</token>
  8375. <Vector3 name="RotVelocity">
  8376. <X>-1.07708771e-22</X>
  8377. <Y>0.000154457346</Y>
  8378. <Z>-1.07766124e-22</Z>
  8379. </Vector3>
  8380. <float name="TopParamA">-0.5</float>
  8381. <float name="TopParamB">0.5</float>
  8382. <token name="TopSurface">10</token>
  8383. <token name="TopSurfaceInput">0</token>
  8384. <float name="Transparency">0</float>
  8385. <Vector3 name="Velocity">
  8386. <X>4.36373666e-05</X>
  8387. <Y>0.00101435767</Y>
  8388. <Z>-4.06095933e-06</Z>
  8389. </Vector3>
  8390. <token name="formFactorRaw">3</token>
  8391. <token name="shape">1</token>
  8392. <Vector3 name="size">
  8393. <X>0.396226436</X>
  8394. <Y>0.287883788</Y>
  8395. <Z>0.910246551</Z>
  8396. </Vector3>
  8397. </Properties>
  8398. <Item class="BlockMesh" referent="RBX87BDDC5AC332410DB03F7A7C370EEA81">
  8399. <Properties>
  8400. <float name="Bevel">0</float>
  8401. <float name="Bevel Roundness">0</float>
  8402. <float name="Bulge">0</float>
  8403. <token name="LODX">2</token>
  8404. <token name="LODY">2</token>
  8405. <string name="Name">Mesh</string>
  8406. <Vector3 name="Offset">
  8407. <X>0</X>
  8408. <Y>0</Y>
  8409. <Z>0</Z>
  8410. </Vector3>
  8411. <Vector3 name="Scale">
  8412. <X>1</X>
  8413. <Y>0.1859916</Y>
  8414. <Z>1</Z>
  8415. </Vector3>
  8416. <Vector3 name="VertexColor">
  8417. <X>1</X>
  8418. <Y>1</Y>
  8419. <Z>1</Z>
  8420. </Vector3>
  8421. </Properties>
  8422. </Item>
  8423. </Item>
  8424. <Item class="Part" referent="RBX644F77C9F1A84FC19E207594BF6728B9">
  8425. <Properties>
  8426. <bool name="Anchored">false</bool>
  8427. <float name="BackParamA">-0.5</float>
  8428. <float name="BackParamB">0.5</float>
  8429. <token name="BackSurface">10</token>
  8430. <token name="BackSurfaceInput">0</token>
  8431. <float name="BottomParamA">-0.5</float>
  8432. <float name="BottomParamB">0.5</float>
  8433. <token name="BottomSurface">10</token>
  8434. <token name="BottomSurfaceInput">0</token>
  8435. <int name="BrickColor">308</int>
  8436. <CoordinateFrame name="CFrame">
  8437. <X>-395.350647</X>
  8438. <Y>116.020447</Y>
  8439. <Z>-1342.30127</Z>
  8440. <R00>-0.604920208</R00>
  8441. <R01>-0.57635504</R01>
  8442. <R02>-0.549443245</R02>
  8443. <R10>-0.185745731</R10>
  8444. <R11>-0.568838954</R11>
  8445. <R12>0.80120033</R12>
  8446. <R20>-0.774320602</R20>
  8447. <R21>0.58671844</R21>
  8448. <R22>0.237046376</R22>
  8449. </CoordinateFrame>
  8450. <bool name="CanCollide">false</bool>
  8451. <int name="CollisionGroupId">0</int>
  8452. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8453. <PhysicalProperties name="CustomPhysicalProperties">
  8454. <CustomPhysics>false</CustomPhysics>
  8455. </PhysicalProperties>
  8456. <float name="Elasticity">0.5</float>
  8457. <float name="Friction">0.300000012</float>
  8458. <float name="FrontParamA">-0.5</float>
  8459. <float name="FrontParamB">0.5</float>
  8460. <token name="FrontSurface">10</token>
  8461. <token name="FrontSurfaceInput">0</token>
  8462. <float name="LeftParamA">-0.5</float>
  8463. <float name="LeftParamB">0.5</float>
  8464. <token name="LeftSurface">10</token>
  8465. <token name="LeftSurfaceInput">0</token>
  8466. <bool name="Locked">false</bool>
  8467. <token name="Material">288</token>
  8468. <string name="Name">Neon</string>
  8469. <float name="Reflectance">0</float>
  8470. <float name="RightParamA">-0.5</float>
  8471. <float name="RightParamB">0.5</float>
  8472. <token name="RightSurface">10</token>
  8473. <token name="RightSurfaceInput">0</token>
  8474. <Vector3 name="RotVelocity">
  8475. <X>-1.07708771e-22</X>
  8476. <Y>0.000154457346</Y>
  8477. <Z>-1.07766124e-22</Z>
  8478. </Vector3>
  8479. <float name="TopParamA">-0.5</float>
  8480. <float name="TopParamB">0.5</float>
  8481. <token name="TopSurface">10</token>
  8482. <token name="TopSurfaceInput">0</token>
  8483. <float name="Transparency">0</float>
  8484. <Vector3 name="Velocity">
  8485. <X>6.06379144e-05</X>
  8486. <Y>0.00101435767</Y>
  8487. <Z>-2.34159816e-05</Z>
  8488. </Vector3>
  8489. <token name="formFactorRaw">3</token>
  8490. <token name="shape">1</token>
  8491. <Vector3 name="size">
  8492. <X>0.396226436</X>
  8493. <Y>0.287883788</Y>
  8494. <Z>0.910246551</Z>
  8495. </Vector3>
  8496. </Properties>
  8497. <Item class="BlockMesh" referent="RBX0419F7FF2B154D6AADC724E32DE098CA">
  8498. <Properties>
  8499. <float name="Bevel">0</float>
  8500. <float name="Bevel Roundness">0</float>
  8501. <float name="Bulge">0</float>
  8502. <token name="LODX">2</token>
  8503. <token name="LODY">2</token>
  8504. <string name="Name">Mesh</string>
  8505. <Vector3 name="Offset">
  8506. <X>0</X>
  8507. <Y>0</Y>
  8508. <Z>0</Z>
  8509. </Vector3>
  8510. <Vector3 name="Scale">
  8511. <X>1</X>
  8512. <Y>0.1859916</Y>
  8513. <Z>1</Z>
  8514. </Vector3>
  8515. <Vector3 name="VertexColor">
  8516. <X>1</X>
  8517. <Y>1</Y>
  8518. <Z>1</Z>
  8519. </Vector3>
  8520. </Properties>
  8521. </Item>
  8522. </Item>
  8523. <Item class="Part" referent="RBX65B72FEFAB00420CA31604E6271C2F61">
  8524. <Properties>
  8525. <bool name="Anchored">false</bool>
  8526. <float name="BackParamA">-0.5</float>
  8527. <float name="BackParamB">0.5</float>
  8528. <token name="BackSurface">10</token>
  8529. <token name="BackSurfaceInput">0</token>
  8530. <float name="BottomParamA">-0.5</float>
  8531. <float name="BottomParamB">0.5</float>
  8532. <token name="BottomSurface">10</token>
  8533. <token name="BottomSurfaceInput">0</token>
  8534. <int name="BrickColor">26</int>
  8535. <CoordinateFrame name="CFrame">
  8536. <X>-396.009949</X>
  8537. <Y>117.162354</Y>
  8538. <Z>-1342.05579</Z>
  8539. <R00>-0.771905661</R00>
  8540. <R01>0.618478656</R01>
  8541. <R02>-0.147131547</R02>
  8542. <R10>-0.0377536267</R10>
  8543. <R11>0.186430693</R11>
  8544. <R12>0.981743097</R12>
  8545. <R20>0.634616315</R20>
  8546. <R21>0.763367772</R21>
  8547. <R22>-0.120556898</R22>
  8548. </CoordinateFrame>
  8549. <bool name="CanCollide">false</bool>
  8550. <int name="CollisionGroupId">0</int>
  8551. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8552. <PhysicalProperties name="CustomPhysicalProperties">
  8553. <CustomPhysics>false</CustomPhysics>
  8554. </PhysicalProperties>
  8555. <float name="Elasticity">0.5</float>
  8556. <float name="Friction">0.300000012</float>
  8557. <float name="FrontParamA">-0.5</float>
  8558. <float name="FrontParamB">0.5</float>
  8559. <token name="FrontSurface">10</token>
  8560. <token name="FrontSurfaceInput">0</token>
  8561. <float name="LeftParamA">-0.5</float>
  8562. <float name="LeftParamB">0.5</float>
  8563. <token name="LeftSurface">10</token>
  8564. <token name="LeftSurfaceInput">0</token>
  8565. <bool name="Locked">false</bool>
  8566. <token name="Material">256</token>
  8567. <string name="Name">Part</string>
  8568. <float name="Reflectance">0.5</float>
  8569. <float name="RightParamA">-0.5</float>
  8570. <float name="RightParamB">0.5</float>
  8571. <token name="RightSurface">10</token>
  8572. <token name="RightSurfaceInput">0</token>
  8573. <Vector3 name="RotVelocity">
  8574. <X>-1.07708771e-22</X>
  8575. <Y>0.000154457346</Y>
  8576. <Z>-1.07766124e-22</Z>
  8577. </Vector3>
  8578. <float name="TopParamA">-0.5</float>
  8579. <float name="TopParamB">0.5</float>
  8580. <token name="TopSurface">10</token>
  8581. <token name="TopSurfaceInput">0</token>
  8582. <float name="Transparency">0</float>
  8583. <Vector3 name="Velocity">
  8584. <X>9.85688312e-05</X>
  8585. <Y>0.00101435767</Y>
  8586. <Z>7.84321164e-05</Z>
  8587. </Vector3>
  8588. <token name="formFactorRaw">3</token>
  8589. <token name="shape">1</token>
  8590. <Vector3 name="size">
  8591. <X>0.287883818</X>
  8592. <Y>0.287883788</Y>
  8593. <Z>0.287883788</Z>
  8594. </Vector3>
  8595. </Properties>
  8596. <Item class="CylinderMesh" referent="RBX6B426074C1B0437F83CAEDB4F352715E">
  8597. <Properties>
  8598. <float name="Bevel">0</float>
  8599. <float name="Bevel Roundness">0</float>
  8600. <float name="Bulge">0</float>
  8601. <token name="LODX">2</token>
  8602. <token name="LODY">2</token>
  8603. <string name="Name">Mesh</string>
  8604. <Vector3 name="Offset">
  8605. <X>0</X>
  8606. <Y>0</Y>
  8607. <Z>0</Z>
  8608. </Vector3>
  8609. <Vector3 name="Scale">
  8610. <X>0.639335811</X>
  8611. <Y>0.213111296</Y>
  8612. <Z>0.639333963</Z>
  8613. </Vector3>
  8614. <Vector3 name="VertexColor">
  8615. <X>1</X>
  8616. <Y>1</Y>
  8617. <Z>1</Z>
  8618. </Vector3>
  8619. </Properties>
  8620. </Item>
  8621. </Item>
  8622. <Item class="Part" referent="RBX0F49DB8B0E884DFEA8FCB255F6CCDADE">
  8623. <Properties>
  8624. <bool name="Anchored">false</bool>
  8625. <float name="BackParamA">-0.5</float>
  8626. <float name="BackParamB">0.5</float>
  8627. <token name="BackSurface">10</token>
  8628. <token name="BackSurfaceInput">0</token>
  8629. <float name="BottomParamA">-0.5</float>
  8630. <float name="BottomParamB">0.5</float>
  8631. <token name="BottomSurface">10</token>
  8632. <token name="BottomSurfaceInput">0</token>
  8633. <int name="BrickColor">26</int>
  8634. <CoordinateFrame name="CFrame">
  8635. <X>-398.567566</X>
  8636. <Y>117.006317</Y>
  8637. <Z>-1339.94983</Z>
  8638. <R00>-0.771905661</R00>
  8639. <R01>0.618478656</R01>
  8640. <R02>-0.147131547</R02>
  8641. <R10>-0.0377536267</R10>
  8642. <R11>0.186430693</R11>
  8643. <R12>0.981743097</R12>
  8644. <R20>0.634616315</R20>
  8645. <R21>0.763367772</R21>
  8646. <R22>-0.120556898</R22>
  8647. </CoordinateFrame>
  8648. <bool name="CanCollide">false</bool>
  8649. <int name="CollisionGroupId">0</int>
  8650. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8651. <PhysicalProperties name="CustomPhysicalProperties">
  8652. <CustomPhysics>false</CustomPhysics>
  8653. </PhysicalProperties>
  8654. <float name="Elasticity">0.5</float>
  8655. <float name="Friction">0.300000012</float>
  8656. <float name="FrontParamA">-0.5</float>
  8657. <float name="FrontParamB">0.5</float>
  8658. <token name="FrontSurface">10</token>
  8659. <token name="FrontSurfaceInput">0</token>
  8660. <float name="LeftParamA">-0.5</float>
  8661. <float name="LeftParamB">0.5</float>
  8662. <token name="LeftSurface">10</token>
  8663. <token name="LeftSurfaceInput">0</token>
  8664. <bool name="Locked">false</bool>
  8665. <token name="Material">256</token>
  8666. <string name="Name">Part</string>
  8667. <float name="Reflectance">0.5</float>
  8668. <float name="RightParamA">-0.5</float>
  8669. <float name="RightParamB">0.5</float>
  8670. <token name="RightSurface">10</token>
  8671. <token name="RightSurfaceInput">0</token>
  8672. <Vector3 name="RotVelocity">
  8673. <X>-1.07708771e-22</X>
  8674. <Y>0.000154457346</Y>
  8675. <Z>-1.07766124e-22</Z>
  8676. </Vector3>
  8677. <float name="TopParamA">-0.5</float>
  8678. <float name="TopParamB">0.5</float>
  8679. <token name="TopSurface">10</token>
  8680. <token name="TopSurfaceInput">0</token>
  8681. <float name="Transparency">0</float>
  8682. <Vector3 name="Velocity">
  8683. <X>0.000423855265</X>
  8684. <Y>0.00101435767</Y>
  8685. <Z>0.000473466149</Z>
  8686. </Vector3>
  8687. <token name="formFactorRaw">3</token>
  8688. <token name="shape">1</token>
  8689. <Vector3 name="size">
  8690. <X>0.287883818</X>
  8691. <Y>0.287883788</Y>
  8692. <Z>0.287883788</Z>
  8693. </Vector3>
  8694. </Properties>
  8695. <Item class="CylinderMesh" referent="RBX9E84A2A712B84130B51F502DEA178D6A">
  8696. <Properties>
  8697. <float name="Bevel">0</float>
  8698. <float name="Bevel Roundness">0</float>
  8699. <float name="Bulge">0</float>
  8700. <token name="LODX">2</token>
  8701. <token name="LODY">2</token>
  8702. <string name="Name">Mesh</string>
  8703. <Vector3 name="Offset">
  8704. <X>0</X>
  8705. <Y>0</Y>
  8706. <Z>0</Z>
  8707. </Vector3>
  8708. <Vector3 name="Scale">
  8709. <X>0.639335811</X>
  8710. <Y>0.213111296</Y>
  8711. <Z>0.639333963</Z>
  8712. </Vector3>
  8713. <Vector3 name="VertexColor">
  8714. <X>1</X>
  8715. <Y>1</Y>
  8716. <Z>1</Z>
  8717. </Vector3>
  8718. </Properties>
  8719. </Item>
  8720. </Item>
  8721. <Item class="Part" referent="RBXB7B772ED06074B78AB636F4E54E8DD0C">
  8722. <Properties>
  8723. <bool name="Anchored">false</bool>
  8724. <float name="BackParamA">-0.5</float>
  8725. <float name="BackParamB">0.5</float>
  8726. <token name="BackSurface">10</token>
  8727. <token name="BackSurfaceInput">0</token>
  8728. <float name="BottomParamA">-0.5</float>
  8729. <float name="BottomParamB">0.5</float>
  8730. <token name="BottomSurface">10</token>
  8731. <token name="BottomSurfaceInput">0</token>
  8732. <int name="BrickColor">26</int>
  8733. <CoordinateFrame name="CFrame">
  8734. <X>-398.382019</X>
  8735. <Y>117.045776</Y>
  8736. <Z>-1340.10889</Z>
  8737. <R00>-0.771905661</R00>
  8738. <R01>0.618478656</R01>
  8739. <R02>-0.147131547</R02>
  8740. <R10>-0.0377536267</R10>
  8741. <R11>0.186430693</R11>
  8742. <R12>0.981743097</R12>
  8743. <R20>0.634616315</R20>
  8744. <R21>0.763367772</R21>
  8745. <R22>-0.120556898</R22>
  8746. </CoordinateFrame>
  8747. <bool name="CanCollide">false</bool>
  8748. <int name="CollisionGroupId">0</int>
  8749. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8750. <PhysicalProperties name="CustomPhysicalProperties">
  8751. <CustomPhysics>false</CustomPhysics>
  8752. </PhysicalProperties>
  8753. <float name="Elasticity">0.5</float>
  8754. <float name="Friction">0.300000012</float>
  8755. <float name="FrontParamA">-0.5</float>
  8756. <float name="FrontParamB">0.5</float>
  8757. <token name="FrontSurface">10</token>
  8758. <token name="FrontSurfaceInput">0</token>
  8759. <float name="LeftParamA">-0.5</float>
  8760. <float name="LeftParamB">0.5</float>
  8761. <token name="LeftSurface">10</token>
  8762. <token name="LeftSurfaceInput">0</token>
  8763. <bool name="Locked">false</bool>
  8764. <token name="Material">256</token>
  8765. <string name="Name">Part</string>
  8766. <float name="Reflectance">0.5</float>
  8767. <float name="RightParamA">-0.5</float>
  8768. <float name="RightParamB">0.5</float>
  8769. <token name="RightSurface">10</token>
  8770. <token name="RightSurfaceInput">0</token>
  8771. <Vector3 name="RotVelocity">
  8772. <X>-1.07708771e-22</X>
  8773. <Y>0.000154457346</Y>
  8774. <Z>-1.07766124e-22</Z>
  8775. </Vector3>
  8776. <float name="TopParamA">-0.5</float>
  8777. <float name="TopParamB">0.5</float>
  8778. <token name="TopSurface">10</token>
  8779. <token name="TopSurfaceInput">0</token>
  8780. <float name="Transparency">0</float>
  8781. <Vector3 name="Velocity">
  8782. <X>0.000399263867</X>
  8783. <Y>0.00101435767</Y>
  8784. <Z>0.000444820704</Z>
  8785. </Vector3>
  8786. <token name="formFactorRaw">3</token>
  8787. <token name="shape">1</token>
  8788. <Vector3 name="size">
  8789. <X>0.287883818</X>
  8790. <Y>0.287883788</Y>
  8791. <Z>0.287883788</Z>
  8792. </Vector3>
  8793. </Properties>
  8794. <Item class="CylinderMesh" referent="RBX719E8A47E26D4706AFD81C118FCA6503">
  8795. <Properties>
  8796. <float name="Bevel">0</float>
  8797. <float name="Bevel Roundness">0</float>
  8798. <float name="Bulge">0</float>
  8799. <token name="LODX">2</token>
  8800. <token name="LODY">2</token>
  8801. <string name="Name">Mesh</string>
  8802. <Vector3 name="Offset">
  8803. <X>0</X>
  8804. <Y>0</Y>
  8805. <Z>0</Z>
  8806. </Vector3>
  8807. <Vector3 name="Scale">
  8808. <X>0.639335811</X>
  8809. <Y>0.213111296</Y>
  8810. <Z>0.639333963</Z>
  8811. </Vector3>
  8812. <Vector3 name="VertexColor">
  8813. <X>1</X>
  8814. <Y>1</Y>
  8815. <Z>1</Z>
  8816. </Vector3>
  8817. </Properties>
  8818. </Item>
  8819. </Item>
  8820. <Item class="Part" referent="RBX18F6FBDD2C204461B7C935EE618D20F1">
  8821. <Properties>
  8822. <bool name="Anchored">false</bool>
  8823. <float name="BackParamA">-0.5</float>
  8824. <float name="BackParamB">0.5</float>
  8825. <token name="BackSurface">10</token>
  8826. <token name="BackSurfaceInput">0</token>
  8827. <float name="BottomParamA">-0.5</float>
  8828. <float name="BottomParamB">0.5</float>
  8829. <token name="BottomSurface">10</token>
  8830. <token name="BottomSurfaceInput">0</token>
  8831. <int name="BrickColor">1031</int>
  8832. <CoordinateFrame name="CFrame">
  8833. <X>-396.485474</X>
  8834. <Y>116.577087</Y>
  8835. <Z>-1341.53137</Z>
  8836. <R00>-0.618476987</R00>
  8837. <R01>-0.77190274</R01>
  8838. <R02>-0.147152916</R02>
  8839. <R10>-0.186434314</R10>
  8840. <R11>-0.0377782285</R11>
  8841. <R12>0.981741369</R12>
  8842. <R20>-0.763368011</R20>
  8843. <R21>0.634618282</R21>
  8844. <R22>-0.120544001</R22>
  8845. </CoordinateFrame>
  8846. <bool name="CanCollide">false</bool>
  8847. <int name="CollisionGroupId">0</int>
  8848. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8849. <PhysicalProperties name="CustomPhysicalProperties">
  8850. <CustomPhysics>false</CustomPhysics>
  8851. </PhysicalProperties>
  8852. <float name="Elasticity">0.5</float>
  8853. <float name="Friction">0.300000012</float>
  8854. <float name="FrontParamA">-0.5</float>
  8855. <float name="FrontParamB">0.5</float>
  8856. <token name="FrontSurface">10</token>
  8857. <token name="FrontSurfaceInput">0</token>
  8858. <float name="LeftParamA">-0.5</float>
  8859. <float name="LeftParamB">0.5</float>
  8860. <token name="LeftSurface">10</token>
  8861. <token name="LeftSurfaceInput">0</token>
  8862. <bool name="Locked">false</bool>
  8863. <token name="Material">272</token>
  8864. <string name="Name">Part</string>
  8865. <float name="Reflectance">0</float>
  8866. <float name="RightParamA">-0.5</float>
  8867. <float name="RightParamB">0.5</float>
  8868. <token name="RightSurface">10</token>
  8869. <token name="RightSurfaceInput">0</token>
  8870. <Vector3 name="RotVelocity">
  8871. <X>-1.07708771e-22</X>
  8872. <Y>0.000154457346</Y>
  8873. <Z>-1.07766124e-22</Z>
  8874. </Vector3>
  8875. <float name="TopParamA">-0.5</float>
  8876. <float name="TopParamB">0.5</float>
  8877. <token name="TopSurface">10</token>
  8878. <token name="TopSurfaceInput">0</token>
  8879. <float name="Transparency">0</float>
  8880. <Vector3 name="Velocity">
  8881. <X>0.000179566792</X>
  8882. <Y>0.00101435767</Y>
  8883. <Z>0.0001518809</Z>
  8884. </Vector3>
  8885. <token name="formFactorRaw">3</token>
  8886. <token name="shape">1</token>
  8887. <Vector3 name="size">
  8888. <X>0.287883818</X>
  8889. <Y>2.42337632</Y>
  8890. <Z>0.337432116</Z>
  8891. </Vector3>
  8892. </Properties>
  8893. <Item class="BlockMesh" referent="RBXE00C3F5E34AB48F283EDED6C52D5B99D">
  8894. <Properties>
  8895. <float name="Bevel">0</float>
  8896. <float name="Bevel Roundness">0</float>
  8897. <float name="Bulge">0</float>
  8898. <token name="LODX">2</token>
  8899. <token name="LODY">2</token>
  8900. <string name="Name">Mesh</string>
  8901. <Vector3 name="Offset">
  8902. <X>0</X>
  8903. <Y>0</Y>
  8904. <Z>0</Z>
  8905. </Vector3>
  8906. <Vector3 name="Scale">
  8907. <X>0.106555998</X>
  8908. <Y>1</Y>
  8909. <Z>1</Z>
  8910. </Vector3>
  8911. <Vector3 name="VertexColor">
  8912. <X>1</X>
  8913. <Y>1</Y>
  8914. <Z>1</Z>
  8915. </Vector3>
  8916. </Properties>
  8917. </Item>
  8918. </Item>
  8919. <Item class="Part" referent="RBX15CA82E8BA754448ADB87310AE3E1FA8">
  8920. <Properties>
  8921. <bool name="Anchored">false</bool>
  8922. <float name="BackParamA">-0.5</float>
  8923. <float name="BackParamB">0.5</float>
  8924. <token name="BackSurface">10</token>
  8925. <token name="BackSurfaceInput">0</token>
  8926. <float name="BottomParamA">-0.5</float>
  8927. <float name="BottomParamB">0.5</float>
  8928. <token name="BottomSurface">10</token>
  8929. <token name="BottomSurfaceInput">0</token>
  8930. <int name="BrickColor">26</int>
  8931. <CoordinateFrame name="CFrame">
  8932. <X>-399.034607</X>
  8933. <Y>116.619263</Y>
  8934. <Z>-1339.4762</Z>
  8935. <R00>-0.771905661</R00>
  8936. <R01>0.618478656</R01>
  8937. <R02>-0.147131547</R02>
  8938. <R10>-0.0377536267</R10>
  8939. <R11>0.186430693</R11>
  8940. <R12>0.981743097</R12>
  8941. <R20>0.634616315</R20>
  8942. <R21>0.763367772</R21>
  8943. <R22>-0.120556898</R22>
  8944. </CoordinateFrame>
  8945. <bool name="CanCollide">false</bool>
  8946. <int name="CollisionGroupId">0</int>
  8947. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  8948. <PhysicalProperties name="CustomPhysicalProperties">
  8949. <CustomPhysics>false</CustomPhysics>
  8950. </PhysicalProperties>
  8951. <float name="Elasticity">0.5</float>
  8952. <float name="Friction">0.300000012</float>
  8953. <float name="FrontParamA">-0.5</float>
  8954. <float name="FrontParamB">0.5</float>
  8955. <token name="FrontSurface">10</token>
  8956. <token name="FrontSurfaceInput">0</token>
  8957. <float name="LeftParamA">-0.5</float>
  8958. <float name="LeftParamB">0.5</float>
  8959. <token name="LeftSurface">10</token>
  8960. <token name="LeftSurfaceInput">0</token>
  8961. <bool name="Locked">false</bool>
  8962. <token name="Material">256</token>
  8963. <string name="Name">Part</string>
  8964. <float name="Reflectance">0.5</float>
  8965. <float name="RightParamA">-0.5</float>
  8966. <float name="RightParamB">0.5</float>
  8967. <token name="RightSurface">10</token>
  8968. <token name="RightSurfaceInput">0</token>
  8969. <Vector3 name="RotVelocity">
  8970. <X>-1.07708771e-22</X>
  8971. <Y>0.000154457346</Y>
  8972. <Z>-1.07766124e-22</Z>
  8973. </Vector3>
  8974. <float name="TopParamA">-0.5</float>
  8975. <float name="TopParamB">0.5</float>
  8976. <token name="TopSurface">10</token>
  8977. <token name="TopSurfaceInput">0</token>
  8978. <float name="Transparency">0</float>
  8979. <Vector3 name="Velocity">
  8980. <X>0.000497000467</X>
  8981. <Y>0.00101435767</Y>
  8982. <Z>0.000545613468</Z>
  8983. </Vector3>
  8984. <token name="formFactorRaw">3</token>
  8985. <token name="shape">1</token>
  8986. <Vector3 name="size">
  8987. <X>0.287883818</X>
  8988. <Y>0.287883788</Y>
  8989. <Z>0.287883788</Z>
  8990. </Vector3>
  8991. </Properties>
  8992. <Item class="CylinderMesh" referent="RBX019405A7B0AC4EA1BB3499E17857CD26">
  8993. <Properties>
  8994. <float name="Bevel">0</float>
  8995. <float name="Bevel Roundness">0</float>
  8996. <float name="Bulge">0</float>
  8997. <token name="LODX">2</token>
  8998. <token name="LODY">2</token>
  8999. <string name="Name">Mesh</string>
  9000. <Vector3 name="Offset">
  9001. <X>0</X>
  9002. <Y>0</Y>
  9003. <Z>0</Z>
  9004. </Vector3>
  9005. <Vector3 name="Scale">
  9006. <X>0.639335811</X>
  9007. <Y>0.213111296</Y>
  9008. <Z>0.639333963</Z>
  9009. </Vector3>
  9010. <Vector3 name="VertexColor">
  9011. <X>1</X>
  9012. <Y>1</Y>
  9013. <Z>1</Z>
  9014. </Vector3>
  9015. </Properties>
  9016. </Item>
  9017. </Item>
  9018. <Item class="Part" referent="RBXADC7ADEEBDDC431AAA0EF5D5BE622100">
  9019. <Properties>
  9020. <bool name="Anchored">false</bool>
  9021. <float name="BackParamA">-0.5</float>
  9022. <float name="BackParamB">0.5</float>
  9023. <token name="BackSurface">10</token>
  9024. <token name="BackSurfaceInput">0</token>
  9025. <float name="BottomParamA">-0.5</float>
  9026. <float name="BottomParamB">0.5</float>
  9027. <token name="BottomSurface">10</token>
  9028. <token name="BottomSurfaceInput">0</token>
  9029. <int name="BrickColor">26</int>
  9030. <CoordinateFrame name="CFrame">
  9031. <X>-398.7901</X>
  9032. <Y>116.602722</Y>
  9033. <Z>-1339.66785</Z>
  9034. <R00>-0.618477106</R00>
  9035. <R01>-0.595067739</R01>
  9036. <R02>-0.513207674</R02>
  9037. <R10>-0.186433971</R10>
  9038. <R11>-0.523333669</R11>
  9039. <R12>0.831483781</R12>
  9040. <R20>-0.763367951</R20>
  9041. <R21>0.609932423</R21>
  9042. <R22>0.212729022</R22>
  9043. </CoordinateFrame>
  9044. <bool name="CanCollide">false</bool>
  9045. <int name="CollisionGroupId">0</int>
  9046. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9047. <PhysicalProperties name="CustomPhysicalProperties">
  9048. <CustomPhysics>false</CustomPhysics>
  9049. </PhysicalProperties>
  9050. <float name="Elasticity">0.5</float>
  9051. <float name="Friction">0.300000012</float>
  9052. <float name="FrontParamA">-0.5</float>
  9053. <float name="FrontParamB">0.5</float>
  9054. <token name="FrontSurface">10</token>
  9055. <token name="FrontSurfaceInput">0</token>
  9056. <float name="LeftParamA">-0.5</float>
  9057. <float name="LeftParamB">0.5</float>
  9058. <token name="LeftSurface">10</token>
  9059. <token name="LeftSurfaceInput">0</token>
  9060. <bool name="Locked">false</bool>
  9061. <token name="Material">256</token>
  9062. <string name="Name">Part</string>
  9063. <float name="Reflectance">0.100000001</float>
  9064. <float name="RightParamA">-0.5</float>
  9065. <float name="RightParamB">0.5</float>
  9066. <token name="RightSurface">10</token>
  9067. <token name="RightSurfaceInput">0</token>
  9068. <Vector3 name="RotVelocity">
  9069. <X>-1.07708771e-22</X>
  9070. <Y>0.000154457346</Y>
  9071. <Z>-1.07766124e-22</Z>
  9072. </Vector3>
  9073. <float name="TopParamA">-0.5</float>
  9074. <float name="TopParamB">0.5</float>
  9075. <token name="TopSurface">10</token>
  9076. <token name="TopSurfaceInput">0</token>
  9077. <float name="Transparency">0</float>
  9078. <Vector3 name="Velocity">
  9079. <X>0.000467394129</X>
  9080. <Y>0.00101435767</Y>
  9081. <Z>0.00050784112</Z>
  9082. </Vector3>
  9083. <token name="formFactorRaw">3</token>
  9084. <token name="shape">1</token>
  9085. <Vector3 name="size">
  9086. <X>0.287883818</X>
  9087. <Y>1.0122962</Y>
  9088. <Z>0.287883788</Z>
  9089. </Vector3>
  9090. </Properties>
  9091. <Item class="BlockMesh" referent="RBXAE1A30368E5845CB9BE7DCFC4C09EB60">
  9092. <Properties>
  9093. <float name="Bevel">0</float>
  9094. <float name="Bevel Roundness">0</float>
  9095. <float name="Bulge">0</float>
  9096. <token name="LODX">2</token>
  9097. <token name="LODY">2</token>
  9098. <string name="Name">Mesh</string>
  9099. <Vector3 name="Offset">
  9100. <X>0</X>
  9101. <Y>0</Y>
  9102. <Z>0</Z>
  9103. </Vector3>
  9104. <Vector3 name="Scale">
  9105. <X>0.213111997</X>
  9106. <Y>1</Y>
  9107. <Z>0.426222593</Z>
  9108. </Vector3>
  9109. <Vector3 name="VertexColor">
  9110. <X>1</X>
  9111. <Y>1</Y>
  9112. <Z>1</Z>
  9113. </Vector3>
  9114. </Properties>
  9115. </Item>
  9116. </Item>
  9117. <Item class="Part" referent="RBX65081C1FEBD347B1A7042B059531D932">
  9118. <Properties>
  9119. <bool name="Anchored">false</bool>
  9120. <float name="BackParamA">-0.5</float>
  9121. <float name="BackParamB">0.5</float>
  9122. <token name="BackSurface">10</token>
  9123. <token name="BackSurfaceInput">0</token>
  9124. <float name="BottomParamA">-0.5</float>
  9125. <float name="BottomParamB">0.5</float>
  9126. <token name="BottomSurface">10</token>
  9127. <token name="BottomSurfaceInput">0</token>
  9128. <int name="BrickColor">26</int>
  9129. <CoordinateFrame name="CFrame">
  9130. <X>-399.1922</X>
  9131. <Y>116.487823</Y>
  9132. <Z>-1339.3374</Z>
  9133. <R00>-0.771905661</R00>
  9134. <R01>0.618478656</R01>
  9135. <R02>-0.147131547</R02>
  9136. <R10>-0.0377536267</R10>
  9137. <R11>0.186430693</R11>
  9138. <R12>0.981743097</R12>
  9139. <R20>0.634616315</R20>
  9140. <R21>0.763367772</R21>
  9141. <R22>-0.120556898</R22>
  9142. </CoordinateFrame>
  9143. <bool name="CanCollide">false</bool>
  9144. <int name="CollisionGroupId">0</int>
  9145. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9146. <PhysicalProperties name="CustomPhysicalProperties">
  9147. <CustomPhysics>false</CustomPhysics>
  9148. </PhysicalProperties>
  9149. <float name="Elasticity">0.5</float>
  9150. <float name="Friction">0.300000012</float>
  9151. <float name="FrontParamA">-0.5</float>
  9152. <float name="FrontParamB">0.5</float>
  9153. <token name="FrontSurface">10</token>
  9154. <token name="FrontSurfaceInput">0</token>
  9155. <float name="LeftParamA">-0.5</float>
  9156. <float name="LeftParamB">0.5</float>
  9157. <token name="LeftSurface">10</token>
  9158. <token name="LeftSurfaceInput">0</token>
  9159. <bool name="Locked">false</bool>
  9160. <token name="Material">256</token>
  9161. <string name="Name">Part</string>
  9162. <float name="Reflectance">0.5</float>
  9163. <float name="RightParamA">-0.5</float>
  9164. <float name="RightParamB">0.5</float>
  9165. <token name="RightSurface">10</token>
  9166. <token name="RightSurfaceInput">0</token>
  9167. <Vector3 name="RotVelocity">
  9168. <X>-1.07708771e-22</X>
  9169. <Y>0.000154457346</Y>
  9170. <Z>-1.07766124e-22</Z>
  9171. </Vector3>
  9172. <float name="TopParamA">-0.5</float>
  9173. <float name="TopParamB">0.5</float>
  9174. <token name="TopSurface">10</token>
  9175. <token name="TopSurfaceInput">0</token>
  9176. <float name="Transparency">0</float>
  9177. <Vector3 name="Velocity">
  9178. <X>0.000518450979</X>
  9179. <Y>0.00101435767</Y>
  9180. <Z>0.000569954631</Z>
  9181. </Vector3>
  9182. <token name="formFactorRaw">3</token>
  9183. <token name="shape">1</token>
  9184. <Vector3 name="size">
  9185. <X>0.287883818</X>
  9186. <Y>0.287883788</Y>
  9187. <Z>0.287883788</Z>
  9188. </Vector3>
  9189. </Properties>
  9190. <Item class="CylinderMesh" referent="RBXDC870C6C37474A9C906398E3C081F9D4">
  9191. <Properties>
  9192. <float name="Bevel">0</float>
  9193. <float name="Bevel Roundness">0</float>
  9194. <float name="Bulge">0</float>
  9195. <token name="LODX">2</token>
  9196. <token name="LODY">2</token>
  9197. <string name="Name">Mesh</string>
  9198. <Vector3 name="Offset">
  9199. <X>0</X>
  9200. <Y>0</Y>
  9201. <Z>0</Z>
  9202. </Vector3>
  9203. <Vector3 name="Scale">
  9204. <X>0.639335811</X>
  9205. <Y>0.213111296</Y>
  9206. <Z>0.639333963</Z>
  9207. </Vector3>
  9208. <Vector3 name="VertexColor">
  9209. <X>1</X>
  9210. <Y>1</Y>
  9211. <Z>1</Z>
  9212. </Vector3>
  9213. </Properties>
  9214. </Item>
  9215. </Item>
  9216. <Item class="Part" referent="RBX4C2CD0EE4ECA41BEB231E4AB79A4B118">
  9217. <Properties>
  9218. <bool name="Anchored">false</bool>
  9219. <float name="BackParamA">-0.5</float>
  9220. <float name="BackParamB">0.5</float>
  9221. <token name="BackSurface">10</token>
  9222. <token name="BackSurfaceInput">0</token>
  9223. <float name="BottomParamA">-0.5</float>
  9224. <float name="BottomParamB">0.5</float>
  9225. <token name="BottomSurface">10</token>
  9226. <token name="BottomSurfaceInput">0</token>
  9227. <int name="BrickColor">1031</int>
  9228. <CoordinateFrame name="CFrame">
  9229. <X>-397.458069</X>
  9230. <Y>115.816376</Y>
  9231. <Z>-1340.55786</Z>
  9232. <R00>-0.618476748</R00>
  9233. <R01>-0.771902442</R01>
  9234. <R02>-0.14715296</R02>
  9235. <R10>-0.186434194</R10>
  9236. <R11>-0.0377781875</R11>
  9237. <R12>0.98174119</R12>
  9238. <R20>-0.763367832</R20>
  9239. <R21>0.634618044</R21>
  9240. <R22>-0.120543979</R22>
  9241. </CoordinateFrame>
  9242. <bool name="CanCollide">false</bool>
  9243. <int name="CollisionGroupId">0</int>
  9244. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9245. <PhysicalProperties name="CustomPhysicalProperties">
  9246. <CustomPhysics>false</CustomPhysics>
  9247. </PhysicalProperties>
  9248. <float name="Elasticity">0.5</float>
  9249. <float name="Friction">0.300000012</float>
  9250. <float name="FrontParamA">-0.5</float>
  9251. <float name="FrontParamB">0.5</float>
  9252. <token name="FrontSurface">10</token>
  9253. <token name="FrontSurfaceInput">0</token>
  9254. <float name="LeftParamA">-0.5</float>
  9255. <float name="LeftParamB">0.5</float>
  9256. <token name="LeftSurface">10</token>
  9257. <token name="LeftSurfaceInput">0</token>
  9258. <bool name="Locked">false</bool>
  9259. <token name="Material">272</token>
  9260. <string name="Name">Part</string>
  9261. <float name="Reflectance">0</float>
  9262. <float name="RightParamA">-0.5</float>
  9263. <float name="RightParamB">0.5</float>
  9264. <token name="RightSurface">10</token>
  9265. <token name="RightSurfaceInput">0</token>
  9266. <Vector3 name="RotVelocity">
  9267. <X>-1.07708771e-22</X>
  9268. <Y>0.000154457346</Y>
  9269. <Z>-1.07766124e-22</Z>
  9270. </Vector3>
  9271. <float name="TopParamA">-0.5</float>
  9272. <float name="TopParamB">0.5</float>
  9273. <token name="TopSurface">10</token>
  9274. <token name="TopSurfaceInput">0</token>
  9275. <float name="Transparency">0</float>
  9276. <Vector3 name="Velocity">
  9277. <X>0.000329931267</X>
  9278. <Y>0.00101435767</Y>
  9279. <Z>0.000302103057</Z>
  9280. </Vector3>
  9281. <token name="formFactorRaw">3</token>
  9282. <token name="shape">1</token>
  9283. <Vector3 name="size">
  9284. <X>0.287883818</X>
  9285. <Y>5.21486044</Y>
  9286. <Z>1.10432327</Z>
  9287. </Vector3>
  9288. </Properties>
  9289. <Item class="BlockMesh" referent="RBX5ADF3ECF74274A41B11825D3C697FF35">
  9290. <Properties>
  9291. <float name="Bevel">0</float>
  9292. <float name="Bevel Roundness">0</float>
  9293. <float name="Bulge">0</float>
  9294. <token name="LODX">2</token>
  9295. <token name="LODY">2</token>
  9296. <string name="Name">Mesh</string>
  9297. <Vector3 name="Offset">
  9298. <X>0</X>
  9299. <Y>0</Y>
  9300. <Z>0</Z>
  9301. </Vector3>
  9302. <Vector3 name="Scale">
  9303. <X>0.106555998</X>
  9304. <Y>1</Y>
  9305. <Z>1</Z>
  9306. </Vector3>
  9307. <Vector3 name="VertexColor">
  9308. <X>1</X>
  9309. <Y>1</Y>
  9310. <Z>1</Z>
  9311. </Vector3>
  9312. </Properties>
  9313. </Item>
  9314. </Item>
  9315. <Item class="Part" referent="RBXCD0AAC5CF8954EA4A31AB773AEDDF2F9">
  9316. <Properties>
  9317. <bool name="Anchored">false</bool>
  9318. <float name="BackParamA">-0.5</float>
  9319. <float name="BackParamB">0.5</float>
  9320. <token name="BackSurface">10</token>
  9321. <token name="BackSurfaceInput">0</token>
  9322. <float name="BottomParamA">-0.5</float>
  9323. <float name="BottomParamB">0.5</float>
  9324. <token name="BottomSurface">10</token>
  9325. <token name="BottomSurfaceInput">0</token>
  9326. <int name="BrickColor">26</int>
  9327. <CoordinateFrame name="CFrame">
  9328. <X>-398.886414</X>
  9329. <Y>116.748047</Y>
  9330. <Z>-1339.62671</Z>
  9331. <R00>-0.771906078</R00>
  9332. <R01>0.618479252</R01>
  9333. <R02>-0.147131518</R02>
  9334. <R10>-0.0377537347</R10>
  9335. <R11>0.186430976</R11>
  9336. <R12>0.981743634</R12>
  9337. <R20>0.634616733</R20>
  9338. <R21>0.763368368</R21>
  9339. <R22>-0.120556913</R22>
  9340. </CoordinateFrame>
  9341. <bool name="CanCollide">false</bool>
  9342. <int name="CollisionGroupId">0</int>
  9343. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9344. <PhysicalProperties name="CustomPhysicalProperties">
  9345. <CustomPhysics>false</CustomPhysics>
  9346. </PhysicalProperties>
  9347. <float name="Elasticity">0.5</float>
  9348. <float name="Friction">0.300000012</float>
  9349. <float name="FrontParamA">-0.5</float>
  9350. <float name="FrontParamB">0.5</float>
  9351. <token name="FrontSurface">10</token>
  9352. <token name="FrontSurfaceInput">0</token>
  9353. <float name="LeftParamA">-0.5</float>
  9354. <float name="LeftParamB">0.5</float>
  9355. <token name="LeftSurface">10</token>
  9356. <token name="LeftSurfaceInput">0</token>
  9357. <bool name="Locked">false</bool>
  9358. <token name="Material">256</token>
  9359. <string name="Name">Part</string>
  9360. <float name="Reflectance">0.5</float>
  9361. <float name="RightParamA">-0.5</float>
  9362. <float name="RightParamB">0.5</float>
  9363. <token name="RightSurface">10</token>
  9364. <token name="RightSurfaceInput">0</token>
  9365. <Vector3 name="RotVelocity">
  9366. <X>-1.07708771e-22</X>
  9367. <Y>0.000154457346</Y>
  9368. <Z>-1.07766124e-22</Z>
  9369. </Vector3>
  9370. <float name="TopParamA">-0.5</float>
  9371. <float name="TopParamB">0.5</float>
  9372. <token name="TopSurface">10</token>
  9373. <token name="TopSurfaceInput">0</token>
  9374. <float name="Transparency">0</float>
  9375. <Vector3 name="Velocity">
  9376. <X>0.000473724387</X>
  9377. <Y>0.00101435767</Y>
  9378. <Z>0.000522716087</Z>
  9379. </Vector3>
  9380. <token name="formFactorRaw">3</token>
  9381. <token name="shape">1</token>
  9382. <Vector3 name="size">
  9383. <X>0.287883818</X>
  9384. <Y>0.287883788</Y>
  9385. <Z>0.287883788</Z>
  9386. </Vector3>
  9387. </Properties>
  9388. <Item class="CylinderMesh" referent="RBX9B75C5AD307C44E28B12351AB5901687">
  9389. <Properties>
  9390. <float name="Bevel">0</float>
  9391. <float name="Bevel Roundness">0</float>
  9392. <float name="Bulge">0</float>
  9393. <token name="LODX">2</token>
  9394. <token name="LODY">2</token>
  9395. <string name="Name">Mesh</string>
  9396. <Vector3 name="Offset">
  9397. <X>0</X>
  9398. <Y>0</Y>
  9399. <Z>0</Z>
  9400. </Vector3>
  9401. <Vector3 name="Scale">
  9402. <X>0.639335811</X>
  9403. <Y>0.213111296</Y>
  9404. <Z>0.639333963</Z>
  9405. </Vector3>
  9406. <Vector3 name="VertexColor">
  9407. <X>1</X>
  9408. <Y>1</Y>
  9409. <Z>1</Z>
  9410. </Vector3>
  9411. </Properties>
  9412. </Item>
  9413. </Item>
  9414. <Item class="Part" referent="RBX5A72B702D1D14F23839CD85A2FFB86DB">
  9415. <Properties>
  9416. <bool name="Anchored">false</bool>
  9417. <float name="BackParamA">-0.5</float>
  9418. <float name="BackParamB">0.5</float>
  9419. <token name="BackSurface">10</token>
  9420. <token name="BackSurfaceInput">0</token>
  9421. <float name="BottomParamA">-0.5</float>
  9422. <float name="BottomParamB">0.5</float>
  9423. <token name="BottomSurface">10</token>
  9424. <token name="BottomSurfaceInput">0</token>
  9425. <int name="BrickColor">26</int>
  9426. <CoordinateFrame name="CFrame">
  9427. <X>-395.302124</X>
  9428. <Y>117.435547</Y>
  9429. <Z>-1342.67175</Z>
  9430. <R00>-0.618480921</R00>
  9431. <R01>0.297239602</R01>
  9432. <R02>0.727415383</R02>
  9433. <R10>-0.186443686</R10>
  9434. <R11>0.843758404</R11>
  9435. <R12>-0.503301799</R12>
  9436. <R20>-0.763364017</R20>
  9437. <R21>-0.446903676</R21>
  9438. <R22>-0.466429174</R22>
  9439. </CoordinateFrame>
  9440. <bool name="CanCollide">false</bool>
  9441. <int name="CollisionGroupId">0</int>
  9442. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9443. <PhysicalProperties name="CustomPhysicalProperties">
  9444. <CustomPhysics>false</CustomPhysics>
  9445. </PhysicalProperties>
  9446. <float name="Elasticity">0.5</float>
  9447. <float name="Friction">0.300000012</float>
  9448. <float name="FrontParamA">-0.5</float>
  9449. <float name="FrontParamB">0.5</float>
  9450. <token name="FrontSurface">10</token>
  9451. <token name="FrontSurfaceInput">0</token>
  9452. <float name="LeftParamA">-0.5</float>
  9453. <float name="LeftParamB">0.5</float>
  9454. <token name="LeftSurface">10</token>
  9455. <token name="LeftSurfaceInput">0</token>
  9456. <bool name="Locked">false</bool>
  9457. <token name="Material">256</token>
  9458. <string name="Name">Part</string>
  9459. <float name="Reflectance">0</float>
  9460. <float name="RightParamA">-0.5</float>
  9461. <float name="RightParamB">0.5</float>
  9462. <token name="RightSurface">10</token>
  9463. <token name="RightSurfaceInput">0</token>
  9464. <Vector3 name="RotVelocity">
  9465. <X>-1.07708771e-22</X>
  9466. <Y>0.000154457346</Y>
  9467. <Z>-1.07766124e-22</Z>
  9468. </Vector3>
  9469. <float name="TopParamA">-0.5</float>
  9470. <float name="TopParamB">0.5</float>
  9471. <token name="TopSurface">10</token>
  9472. <token name="TopSurfaceInput">0</token>
  9473. <float name="Transparency">0</float>
  9474. <Vector3 name="Velocity">
  9475. <X>3.42480166e-06</X>
  9476. <Y>0.00101435767</Y>
  9477. <Z>-3.09037423e-05</Z>
  9478. </Vector3>
  9479. <token name="formFactorRaw">3</token>
  9480. <token name="shape">1</token>
  9481. <Vector3 name="size">
  9482. <X>0.40158093</X>
  9483. <Y>0.428351641</Y>
  9484. <Z>0.856702507</Z>
  9485. </Vector3>
  9486. </Properties>
  9487. </Item>
  9488. <Item class="Part" referent="RBXE9304EE7703D4D36B59E673C92E9D996">
  9489. <Properties>
  9490. <bool name="Anchored">false</bool>
  9491. <float name="BackParamA">-0.5</float>
  9492. <float name="BackParamB">0.5</float>
  9493. <token name="BackSurface">10</token>
  9494. <token name="BackSurfaceInput">0</token>
  9495. <float name="BottomParamA">-0.5</float>
  9496. <float name="BottomParamB">0.5</float>
  9497. <token name="BottomSurface">10</token>
  9498. <token name="BottomSurfaceInput">0</token>
  9499. <int name="BrickColor">26</int>
  9500. <CoordinateFrame name="CFrame">
  9501. <X>-397.31543</X>
  9502. <Y>117.098083</Y>
  9503. <Z>-1340.98596</Z>
  9504. <R00>-0.771906078</R00>
  9505. <R01>0.618479252</R01>
  9506. <R02>-0.147131518</R02>
  9507. <R10>-0.0377537347</R10>
  9508. <R11>0.186430976</R11>
  9509. <R12>0.981743634</R12>
  9510. <R20>0.634616733</R20>
  9511. <R21>0.763368368</R21>
  9512. <R22>-0.120556913</R22>
  9513. </CoordinateFrame>
  9514. <bool name="CanCollide">false</bool>
  9515. <int name="CollisionGroupId">0</int>
  9516. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9517. <PhysicalProperties name="CustomPhysicalProperties">
  9518. <CustomPhysics>false</CustomPhysics>
  9519. </PhysicalProperties>
  9520. <float name="Elasticity">0.5</float>
  9521. <float name="Friction">0.300000012</float>
  9522. <float name="FrontParamA">-0.5</float>
  9523. <float name="FrontParamB">0.5</float>
  9524. <token name="FrontSurface">10</token>
  9525. <token name="FrontSurfaceInput">0</token>
  9526. <float name="LeftParamA">-0.5</float>
  9527. <float name="LeftParamB">0.5</float>
  9528. <token name="LeftSurface">10</token>
  9529. <token name="LeftSurfaceInput">0</token>
  9530. <bool name="Locked">false</bool>
  9531. <token name="Material">256</token>
  9532. <string name="Name">Part</string>
  9533. <float name="Reflectance">0.5</float>
  9534. <float name="RightParamA">-0.5</float>
  9535. <float name="RightParamB">0.5</float>
  9536. <token name="RightSurface">10</token>
  9537. <token name="RightSurfaceInput">0</token>
  9538. <Vector3 name="RotVelocity">
  9539. <X>-1.07708771e-22</X>
  9540. <Y>0.000154457346</Y>
  9541. <Z>-1.07766124e-22</Z>
  9542. </Vector3>
  9543. <float name="TopParamA">-0.5</float>
  9544. <float name="TopParamB">0.5</float>
  9545. <token name="TopSurface">10</token>
  9546. <token name="TopSurfaceInput">0</token>
  9547. <float name="Transparency">0</float>
  9548. <Vector3 name="Velocity">
  9549. <X>0.000263811962</X>
  9550. <Y>0.00101435767</Y>
  9551. <Z>0.000280065549</Z>
  9552. </Vector3>
  9553. <token name="formFactorRaw">3</token>
  9554. <token name="shape">1</token>
  9555. <Vector3 name="size">
  9556. <X>0.287883818</X>
  9557. <Y>0.287883788</Y>
  9558. <Z>0.287883788</Z>
  9559. </Vector3>
  9560. </Properties>
  9561. <Item class="CylinderMesh" referent="RBX4A2942C6C0B045A59CD6E08372E61122">
  9562. <Properties>
  9563. <float name="Bevel">0</float>
  9564. <float name="Bevel Roundness">0</float>
  9565. <float name="Bulge">0</float>
  9566. <token name="LODX">2</token>
  9567. <token name="LODY">2</token>
  9568. <string name="Name">Mesh</string>
  9569. <Vector3 name="Offset">
  9570. <X>0</X>
  9571. <Y>0</Y>
  9572. <Z>0</Z>
  9573. </Vector3>
  9574. <Vector3 name="Scale">
  9575. <X>0.639335811</X>
  9576. <Y>0.213111296</Y>
  9577. <Z>0.639333963</Z>
  9578. </Vector3>
  9579. <Vector3 name="VertexColor">
  9580. <X>1</X>
  9581. <Y>1</Y>
  9582. <Z>1</Z>
  9583. </Vector3>
  9584. </Properties>
  9585. </Item>
  9586. </Item>
  9587. <Item class="Part" referent="RBX960F7BEA150E453588453B37A6D9129D">
  9588. <Properties>
  9589. <bool name="Anchored">false</bool>
  9590. <float name="BackParamA">-0.5</float>
  9591. <float name="BackParamB">0.5</float>
  9592. <token name="BackSurface">10</token>
  9593. <token name="BackSurfaceInput">0</token>
  9594. <float name="BottomParamA">-0.5</float>
  9595. <float name="BottomParamB">0.5</float>
  9596. <token name="BottomSurface">10</token>
  9597. <token name="BottomSurfaceInput">0</token>
  9598. <int name="BrickColor">26</int>
  9599. <CoordinateFrame name="CFrame">
  9600. <X>-396.224945</X>
  9601. <Y>117.151337</Y>
  9602. <Z>-1341.88232</Z>
  9603. <R00>-0.771906078</R00>
  9604. <R01>0.618479252</R01>
  9605. <R02>-0.147131518</R02>
  9606. <R10>-0.0377537347</R10>
  9607. <R11>0.186430976</R11>
  9608. <R12>0.981743634</R12>
  9609. <R20>0.634616733</R20>
  9610. <R21>0.763368368</R21>
  9611. <R22>-0.120556913</R22>
  9612. </CoordinateFrame>
  9613. <bool name="CanCollide">false</bool>
  9614. <int name="CollisionGroupId">0</int>
  9615. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9616. <PhysicalProperties name="CustomPhysicalProperties">
  9617. <CustomPhysics>false</CustomPhysics>
  9618. </PhysicalProperties>
  9619. <float name="Elasticity">0.5</float>
  9620. <float name="Friction">0.300000012</float>
  9621. <float name="FrontParamA">-0.5</float>
  9622. <float name="FrontParamB">0.5</float>
  9623. <token name="FrontSurface">10</token>
  9624. <token name="FrontSurfaceInput">0</token>
  9625. <float name="LeftParamA">-0.5</float>
  9626. <float name="LeftParamB">0.5</float>
  9627. <token name="LeftSurface">10</token>
  9628. <token name="LeftSurfaceInput">0</token>
  9629. <bool name="Locked">false</bool>
  9630. <token name="Material">256</token>
  9631. <string name="Name">Part</string>
  9632. <float name="Reflectance">0.5</float>
  9633. <float name="RightParamA">-0.5</float>
  9634. <float name="RightParamB">0.5</float>
  9635. <token name="RightSurface">10</token>
  9636. <token name="RightSurfaceInput">0</token>
  9637. <Vector3 name="RotVelocity">
  9638. <X>-1.07708771e-22</X>
  9639. <Y>0.000154457346</Y>
  9640. <Z>-1.07766124e-22</Z>
  9641. </Vector3>
  9642. <float name="TopParamA">-0.5</float>
  9643. <float name="TopParamB">0.5</float>
  9644. <token name="TopSurface">10</token>
  9645. <token name="TopSurfaceInput">0</token>
  9646. <float name="Transparency">0</float>
  9647. <Vector3 name="Velocity">
  9648. <X>0.000125345716</X>
  9649. <Y>0.00101435767</Y>
  9650. <Z>0.000111640082</Z>
  9651. </Vector3>
  9652. <token name="formFactorRaw">3</token>
  9653. <token name="shape">1</token>
  9654. <Vector3 name="size">
  9655. <X>0.287883818</X>
  9656. <Y>0.287883788</Y>
  9657. <Z>0.287883788</Z>
  9658. </Vector3>
  9659. </Properties>
  9660. <Item class="CylinderMesh" referent="RBXA26318C125314D159D488E5557C4DBD1">
  9661. <Properties>
  9662. <float name="Bevel">0</float>
  9663. <float name="Bevel Roundness">0</float>
  9664. <float name="Bulge">0</float>
  9665. <token name="LODX">2</token>
  9666. <token name="LODY">2</token>
  9667. <string name="Name">Mesh</string>
  9668. <Vector3 name="Offset">
  9669. <X>0</X>
  9670. <Y>0</Y>
  9671. <Z>0</Z>
  9672. </Vector3>
  9673. <Vector3 name="Scale">
  9674. <X>0.639335811</X>
  9675. <Y>0.213111296</Y>
  9676. <Z>0.639333963</Z>
  9677. </Vector3>
  9678. <Vector3 name="VertexColor">
  9679. <X>1</X>
  9680. <Y>1</Y>
  9681. <Z>1</Z>
  9682. </Vector3>
  9683. </Properties>
  9684. </Item>
  9685. </Item>
  9686. <Item class="Part" referent="RBX9CDF7BB8105C406A90AF43EC93D8F223">
  9687. <Properties>
  9688. <bool name="Anchored">false</bool>
  9689. <float name="BackParamA">-0.5</float>
  9690. <float name="BackParamB">0.5</float>
  9691. <token name="BackSurface">10</token>
  9692. <token name="BackSurfaceInput">0</token>
  9693. <float name="BottomParamA">-0.5</float>
  9694. <float name="BottomParamB">0.5</float>
  9695. <token name="BottomSurface">10</token>
  9696. <token name="BottomSurfaceInput">0</token>
  9697. <int name="BrickColor">26</int>
  9698. <CoordinateFrame name="CFrame">
  9699. <X>-398.737976</X>
  9700. <Y>116.876953</Y>
  9701. <Z>-1339.77759</Z>
  9702. <R00>-0.771906078</R00>
  9703. <R01>0.618479252</R01>
  9704. <R02>-0.147131518</R02>
  9705. <R10>-0.0377537347</R10>
  9706. <R11>0.186430976</R11>
  9707. <R12>0.981743634</R12>
  9708. <R20>0.634616733</R20>
  9709. <R21>0.763368368</R21>
  9710. <R22>-0.120556913</R22>
  9711. </CoordinateFrame>
  9712. <bool name="CanCollide">false</bool>
  9713. <int name="CollisionGroupId">0</int>
  9714. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9715. <PhysicalProperties name="CustomPhysicalProperties">
  9716. <CustomPhysics>false</CustomPhysics>
  9717. </PhysicalProperties>
  9718. <float name="Elasticity">0.5</float>
  9719. <float name="Friction">0.300000012</float>
  9720. <float name="FrontParamA">-0.5</float>
  9721. <float name="FrontParamB">0.5</float>
  9722. <token name="FrontSurface">10</token>
  9723. <token name="FrontSurfaceInput">0</token>
  9724. <float name="LeftParamA">-0.5</float>
  9725. <float name="LeftParamB">0.5</float>
  9726. <token name="LeftSurface">10</token>
  9727. <token name="LeftSurfaceInput">0</token>
  9728. <bool name="Locked">false</bool>
  9729. <token name="Material">256</token>
  9730. <string name="Name">Part</string>
  9731. <float name="Reflectance">0.5</float>
  9732. <float name="RightParamA">-0.5</float>
  9733. <float name="RightParamB">0.5</float>
  9734. <token name="RightSurface">10</token>
  9735. <token name="RightSurfaceInput">0</token>
  9736. <Vector3 name="RotVelocity">
  9737. <X>-1.07708771e-22</X>
  9738. <Y>0.000154457346</Y>
  9739. <Z>-1.07766124e-22</Z>
  9740. </Vector3>
  9741. <float name="TopParamA">-0.5</float>
  9742. <float name="TopParamB">0.5</float>
  9743. <token name="TopSurface">10</token>
  9744. <token name="TopSurfaceInput">0</token>
  9745. <float name="Transparency">0</float>
  9746. <Vector3 name="Velocity">
  9747. <X>0.000450448541</X>
  9748. <Y>0.00101435767</Y>
  9749. <Z>0.000499796355</Z>
  9750. </Vector3>
  9751. <token name="formFactorRaw">3</token>
  9752. <token name="shape">1</token>
  9753. <Vector3 name="size">
  9754. <X>0.287883818</X>
  9755. <Y>0.287883788</Y>
  9756. <Z>0.287883788</Z>
  9757. </Vector3>
  9758. </Properties>
  9759. <Item class="CylinderMesh" referent="RBX49ECEB37A74E46849605A0B8197A1831">
  9760. <Properties>
  9761. <float name="Bevel">0</float>
  9762. <float name="Bevel Roundness">0</float>
  9763. <float name="Bulge">0</float>
  9764. <token name="LODX">2</token>
  9765. <token name="LODY">2</token>
  9766. <string name="Name">Mesh</string>
  9767. <Vector3 name="Offset">
  9768. <X>0</X>
  9769. <Y>0</Y>
  9770. <Z>0</Z>
  9771. </Vector3>
  9772. <Vector3 name="Scale">
  9773. <X>0.639335811</X>
  9774. <Y>0.213111296</Y>
  9775. <Z>0.639333963</Z>
  9776. </Vector3>
  9777. <Vector3 name="VertexColor">
  9778. <X>1</X>
  9779. <Y>1</Y>
  9780. <Z>1</Z>
  9781. </Vector3>
  9782. </Properties>
  9783. </Item>
  9784. </Item>
  9785. <Item class="Part" referent="RBXAFE93ED5AB9A4F82835E44CB2A598CA7">
  9786. <Properties>
  9787. <bool name="Anchored">false</bool>
  9788. <float name="BackParamA">-0.5</float>
  9789. <float name="BackParamB">0.5</float>
  9790. <token name="BackSurface">10</token>
  9791. <token name="BackSurfaceInput">0</token>
  9792. <float name="BottomParamA">-0.5</float>
  9793. <float name="BottomParamB">0.5</float>
  9794. <token name="BottomSurface">10</token>
  9795. <token name="BottomSurfaceInput">0</token>
  9796. <int name="BrickColor">26</int>
  9797. <CoordinateFrame name="CFrame">
  9798. <X>-399.145233</X>
  9799. <Y>116.767151</Y>
  9800. <Z>-1339.42273</Z>
  9801. <R00>-0.618477821</R00>
  9802. <R01>-0.595068216</R01>
  9803. <R02>-0.513207972</R02>
  9804. <R10>-0.186434269</R10>
  9805. <R11>-0.523334026</R11>
  9806. <R12>0.831484199</R12>
  9807. <R20>-0.763368964</R20>
  9808. <R21>0.60993278</R21>
  9809. <R22>0.212729156</R22>
  9810. </CoordinateFrame>
  9811. <bool name="CanCollide">false</bool>
  9812. <int name="CollisionGroupId">0</int>
  9813. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9814. <PhysicalProperties name="CustomPhysicalProperties">
  9815. <CustomPhysics>false</CustomPhysics>
  9816. </PhysicalProperties>
  9817. <float name="Elasticity">0.5</float>
  9818. <float name="Friction">0.300000012</float>
  9819. <float name="FrontParamA">-0.5</float>
  9820. <float name="FrontParamB">0.5</float>
  9821. <token name="FrontSurface">10</token>
  9822. <token name="FrontSurfaceInput">0</token>
  9823. <float name="LeftParamA">-0.5</float>
  9824. <float name="LeftParamB">0.5</float>
  9825. <token name="LeftSurface">10</token>
  9826. <token name="LeftSurfaceInput">0</token>
  9827. <bool name="Locked">false</bool>
  9828. <token name="Material">256</token>
  9829. <string name="Name">Part</string>
  9830. <float name="Reflectance">0.100000001</float>
  9831. <float name="RightParamA">-0.5</float>
  9832. <float name="RightParamB">0.5</float>
  9833. <token name="RightSurface">10</token>
  9834. <token name="RightSurfaceInput">0</token>
  9835. <Vector3 name="RotVelocity">
  9836. <X>-1.07708771e-22</X>
  9837. <Y>0.000154457346</Y>
  9838. <Z>-1.07766124e-22</Z>
  9839. </Vector3>
  9840. <float name="TopParamA">-0.5</float>
  9841. <float name="TopParamB">0.5</float>
  9842. <token name="TopSurface">10</token>
  9843. <token name="TopSurfaceInput">0</token>
  9844. <float name="Transparency">0</float>
  9845. <Vector3 name="Velocity">
  9846. <X>0.000505264557</X>
  9847. <Y>0.00101435767</Y>
  9848. <Z>0.000562695088</Z>
  9849. </Vector3>
  9850. <token name="formFactorRaw">3</token>
  9851. <token name="shape">1</token>
  9852. <Vector3 name="size">
  9853. <X>0.287883818</X>
  9854. <Y>1.74851191</Y>
  9855. <Z>0.287883788</Z>
  9856. </Vector3>
  9857. </Properties>
  9858. <Item class="BlockMesh" referent="RBXB0486A3BAF2B47ED935543CFEEC625A6">
  9859. <Properties>
  9860. <float name="Bevel">0</float>
  9861. <float name="Bevel Roundness">0</float>
  9862. <float name="Bulge">0</float>
  9863. <token name="LODX">2</token>
  9864. <token name="LODY">2</token>
  9865. <string name="Name">Mesh</string>
  9866. <Vector3 name="Offset">
  9867. <X>0</X>
  9868. <Y>0</Y>
  9869. <Z>0</Z>
  9870. </Vector3>
  9871. <Vector3 name="Scale">
  9872. <X>0.213111997</X>
  9873. <Y>1</Y>
  9874. <Z>0.426222593</Z>
  9875. </Vector3>
  9876. <Vector3 name="VertexColor">
  9877. <X>1</X>
  9878. <Y>1</Y>
  9879. <Z>1</Z>
  9880. </Vector3>
  9881. </Properties>
  9882. </Item>
  9883. </Item>
  9884. <Item class="Part" referent="RBX9E68D71053D5402A86D0DA55A419B2D9">
  9885. <Properties>
  9886. <bool name="Anchored">false</bool>
  9887. <float name="BackParamA">-0.5</float>
  9888. <float name="BackParamB">0.5</float>
  9889. <token name="BackSurface">10</token>
  9890. <token name="BackSurfaceInput">0</token>
  9891. <float name="BottomParamA">-0.5</float>
  9892. <float name="BottomParamB">0.5</float>
  9893. <token name="BottomSurface">10</token>
  9894. <token name="BottomSurfaceInput">0</token>
  9895. <int name="BrickColor">26</int>
  9896. <CoordinateFrame name="CFrame">
  9897. <X>-397.062927</X>
  9898. <Y>116.928345</Y>
  9899. <Z>-1341.14856</Z>
  9900. <R00>-0.618477702</R00>
  9901. <R01>-0.771903396</R01>
  9902. <R02>-0.147152901</R02>
  9903. <R10>-0.186434582</R10>
  9904. <R11>-0.037778303</R11>
  9905. <R12>0.981741846</R12>
  9906. <R20>-0.763368845</R20>
  9907. <R21>0.6346187</R21>
  9908. <R22>-0.120544024</R22>
  9909. </CoordinateFrame>
  9910. <bool name="CanCollide">false</bool>
  9911. <int name="CollisionGroupId">0</int>
  9912. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  9913. <PhysicalProperties name="CustomPhysicalProperties">
  9914. <CustomPhysics>false</CustomPhysics>
  9915. </PhysicalProperties>
  9916. <float name="Elasticity">0.5</float>
  9917. <float name="Friction">0.300000012</float>
  9918. <float name="FrontParamA">-0.5</float>
  9919. <float name="FrontParamB">0.5</float>
  9920. <token name="FrontSurface">10</token>
  9921. <token name="FrontSurfaceInput">0</token>
  9922. <float name="LeftParamA">-0.5</float>
  9923. <float name="LeftParamB">0.5</float>
  9924. <token name="LeftSurface">10</token>
  9925. <token name="LeftSurfaceInput">0</token>
  9926. <bool name="Locked">false</bool>
  9927. <token name="Material">256</token>
  9928. <string name="Name">Part</string>
  9929. <float name="Reflectance">0.100000001</float>
  9930. <float name="RightParamA">-0.5</float>
  9931. <float name="RightParamB">0.5</float>
  9932. <token name="RightSurface">10</token>
  9933. <token name="RightSurfaceInput">0</token>
  9934. <Vector3 name="RotVelocity">
  9935. <X>-1.07708771e-22</X>
  9936. <Y>0.000154457346</Y>
  9937. <Z>-1.07766124e-22</Z>
  9938. </Vector3>
  9939. <float name="TopParamA">-0.5</float>
  9940. <float name="TopParamB">0.5</float>
  9941. <token name="TopSurface">10</token>
  9942. <token name="TopSurfaceInput">0</token>
  9943. <float name="Transparency">0</float>
  9944. <Vector3 name="Velocity">
  9945. <X>0.00023869054</X>
  9946. <Y>0.00101435767</Y>
  9947. <Z>0.000241070666</Z>
  9948. </Vector3>
  9949. <token name="formFactorRaw">3</token>
  9950. <token name="shape">1</token>
  9951. <Vector3 name="size">
  9952. <X>0.287883818</X>
  9953. <Y>3.77310419</Y>
  9954. <Z>0.287883788</Z>
  9955. </Vector3>
  9956. </Properties>
  9957. <Item class="BlockMesh" referent="RBX8BDBC8289CBD4716B833F02BABDB3E0C">
  9958. <Properties>
  9959. <float name="Bevel">0</float>
  9960. <float name="Bevel Roundness">0</float>
  9961. <float name="Bulge">0</float>
  9962. <token name="LODX">2</token>
  9963. <token name="LODY">2</token>
  9964. <string name="Name">Mesh</string>
  9965. <Vector3 name="Offset">
  9966. <X>0</X>
  9967. <Y>0</Y>
  9968. <Z>0</Z>
  9969. </Vector3>
  9970. <Vector3 name="Scale">
  9971. <X>0.213111997</X>
  9972. <Y>1</Y>
  9973. <Z>0.426222593</Z>
  9974. </Vector3>
  9975. <Vector3 name="VertexColor">
  9976. <X>1</X>
  9977. <Y>1</Y>
  9978. <Z>1</Z>
  9979. </Vector3>
  9980. </Properties>
  9981. </Item>
  9982. </Item>
  9983. <Item class="Part" referent="RBXD5BFC344C1964A55934F61ECFD7EBAE1">
  9984. <Properties>
  9985. <bool name="Anchored">false</bool>
  9986. <float name="BackParamA">-0.5</float>
  9987. <float name="BackParamB">0.5</float>
  9988. <token name="BackSurface">10</token>
  9989. <token name="BackSurfaceInput">0</token>
  9990. <float name="BottomParamA">-0.5</float>
  9991. <float name="BottomParamB">0.5</float>
  9992. <token name="BottomSurface">10</token>
  9993. <token name="BottomSurfaceInput">0</token>
  9994. <int name="BrickColor">26</int>
  9995. <CoordinateFrame name="CFrame">
  9996. <X>-395.594055</X>
  9997. <Y>117.167664</Y>
  9998. <Z>-1342.38586</Z>
  9999. <R00>-0.604922056</R00>
  10000. <R01>-0.736556828</R01>
  10001. <R02>0.302587479</R02>
  10002. <R10>-0.185746297</R10>
  10003. <R11>0.500036061</R11>
  10004. <R12>0.845857382</R12>
  10005. <R20>-0.77432245</R20>
  10006. <R21>0.45546931</R21>
  10007. <R22>-0.439292789</R22>
  10008. </CoordinateFrame>
  10009. <bool name="CanCollide">false</bool>
  10010. <int name="CollisionGroupId">0</int>
  10011. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10012. <PhysicalProperties name="CustomPhysicalProperties">
  10013. <CustomPhysics>false</CustomPhysics>
  10014. </PhysicalProperties>
  10015. <float name="Elasticity">0.5</float>
  10016. <float name="Friction">0.300000012</float>
  10017. <float name="FrontParamA">-0.5</float>
  10018. <float name="FrontParamB">0.5</float>
  10019. <token name="FrontSurface">10</token>
  10020. <token name="FrontSurfaceInput">0</token>
  10021. <float name="LeftParamA">-0.5</float>
  10022. <float name="LeftParamB">0.5</float>
  10023. <token name="LeftSurface">10</token>
  10024. <token name="LeftSurfaceInput">0</token>
  10025. <bool name="Locked">false</bool>
  10026. <token name="Material">256</token>
  10027. <string name="Name">Part</string>
  10028. <float name="Reflectance">0</float>
  10029. <float name="RightParamA">-0.5</float>
  10030. <float name="RightParamB">0.5</float>
  10031. <token name="RightSurface">10</token>
  10032. <token name="RightSurfaceInput">0</token>
  10033. <Vector3 name="RotVelocity">
  10034. <X>-1.07708771e-22</X>
  10035. <Y>0.000154457346</Y>
  10036. <Z>-1.07766124e-22</Z>
  10037. </Vector3>
  10038. <float name="TopParamA">-0.5</float>
  10039. <float name="TopParamB">0.5</float>
  10040. <token name="TopSurface">10</token>
  10041. <token name="TopSurfaceInput">0</token>
  10042. <float name="Transparency">0</float>
  10043. <Vector3 name="Velocity">
  10044. <X>4.75769666e-05</X>
  10045. <Y>0.00101435767</Y>
  10046. <Z>1.41895143e-05</Z>
  10047. </Vector3>
  10048. <token name="formFactorRaw">3</token>
  10049. <token name="shape">1</token>
  10050. <Vector3 name="size">
  10051. <X>0.40158093</X>
  10052. <Y>0.428351641</Y>
  10053. <Z>1.31182551</Z>
  10054. </Vector3>
  10055. </Properties>
  10056. </Item>
  10057. <Item class="Part" referent="RBX7830305BE8F94BD2A1809EE8738F2C10">
  10058. <Properties>
  10059. <bool name="Anchored">false</bool>
  10060. <float name="BackParamA">-0.5</float>
  10061. <float name="BackParamB">0.5</float>
  10062. <token name="BackSurface">10</token>
  10063. <token name="BackSurfaceInput">0</token>
  10064. <float name="BottomParamA">-0.5</float>
  10065. <float name="BottomParamB">0.5</float>
  10066. <token name="BottomSurface">10</token>
  10067. <token name="BottomSurfaceInput">0</token>
  10068. <int name="BrickColor">26</int>
  10069. <CoordinateFrame name="CFrame">
  10070. <X>-395.014465</X>
  10071. <Y>115.488739</Y>
  10072. <Z>-1342.43762</Z>
  10073. <R00>-0.61848104</R00>
  10074. <R01>-0.543981731</R01>
  10075. <R02>0.567069888</R02>
  10076. <R10>-0.186443627</R10>
  10077. <R11>0.802624047</R11>
  10078. <R12>0.566599905</R12>
  10079. <R20>-0.763363957</R20>
  10080. <R21>0.244704321</R21>
  10081. <R22>-0.597828507</R22>
  10082. </CoordinateFrame>
  10083. <bool name="CanCollide">false</bool>
  10084. <int name="CollisionGroupId">0</int>
  10085. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10086. <PhysicalProperties name="CustomPhysicalProperties">
  10087. <CustomPhysics>false</CustomPhysics>
  10088. </PhysicalProperties>
  10089. <float name="Elasticity">0.5</float>
  10090. <float name="Friction">0.300000012</float>
  10091. <float name="FrontParamA">-0.5</float>
  10092. <float name="FrontParamB">0.5</float>
  10093. <token name="FrontSurface">10</token>
  10094. <token name="FrontSurfaceInput">0</token>
  10095. <float name="LeftParamA">-0.5</float>
  10096. <float name="LeftParamB">0.5</float>
  10097. <token name="LeftSurface">10</token>
  10098. <token name="LeftSurfaceInput">0</token>
  10099. <bool name="Locked">false</bool>
  10100. <token name="Material">256</token>
  10101. <string name="Name">Part</string>
  10102. <float name="Reflectance">0</float>
  10103. <float name="RightParamA">-0.5</float>
  10104. <float name="RightParamB">0.5</float>
  10105. <token name="RightSurface">10</token>
  10106. <token name="RightSurfaceInput">0</token>
  10107. <Vector3 name="RotVelocity">
  10108. <X>-1.07708771e-22</X>
  10109. <Y>0.000154457346</Y>
  10110. <Z>-1.07766124e-22</Z>
  10111. </Vector3>
  10112. <float name="TopParamA">-0.5</float>
  10113. <float name="TopParamB">0.5</float>
  10114. <token name="TopSurface">10</token>
  10115. <token name="TopSurfaceInput">0</token>
  10116. <float name="Transparency">0</float>
  10117. <Vector3 name="Velocity">
  10118. <X>3.95643183e-05</X>
  10119. <Y>0.00101435767</Y>
  10120. <Z>-7.53341083e-05</Z>
  10121. </Vector3>
  10122. <token name="formFactorRaw">3</token>
  10123. <token name="shape">1</token>
  10124. <Vector3 name="size">
  10125. <X>0.40158093</X>
  10126. <Y>0.428351641</Y>
  10127. <Z>0.856702507</Z>
  10128. </Vector3>
  10129. </Properties>
  10130. </Item>
  10131. <Item class="Part" referent="RBX3A4CB10836CC467B8AFA4E5280892928">
  10132. <Properties>
  10133. <bool name="Anchored">false</bool>
  10134. <float name="BackParamA">-0.5</float>
  10135. <float name="BackParamB">0.5</float>
  10136. <token name="BackSurface">10</token>
  10137. <token name="BackSurfaceInput">0</token>
  10138. <float name="BottomParamA">-0.5</float>
  10139. <float name="BottomParamB">0.5</float>
  10140. <token name="BottomSurface">10</token>
  10141. <token name="BottomSurfaceInput">0</token>
  10142. <int name="BrickColor">26</int>
  10143. <CoordinateFrame name="CFrame">
  10144. <X>-395.379089</X>
  10145. <Y>115.71524</Y>
  10146. <Z>-1342.20593</Z>
  10147. <R00>-0.604920924</R00>
  10148. <R01>-0.576355636</R01>
  10149. <R02>-0.549443781</R02>
  10150. <R10>-0.185746014</R10>
  10151. <R11>-0.568839252</R11>
  10152. <R12>0.801200867</R12>
  10153. <R20>-0.774321556</R20>
  10154. <R21>0.586718738</R21>
  10155. <R22>0.237046689</R22>
  10156. </CoordinateFrame>
  10157. <bool name="CanCollide">false</bool>
  10158. <int name="CollisionGroupId">0</int>
  10159. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10160. <PhysicalProperties name="CustomPhysicalProperties">
  10161. <CustomPhysics>false</CustomPhysics>
  10162. </PhysicalProperties>
  10163. <float name="Elasticity">0.5</float>
  10164. <float name="Friction">0.300000012</float>
  10165. <float name="FrontParamA">-0.5</float>
  10166. <float name="FrontParamB">0.5</float>
  10167. <token name="FrontSurface">10</token>
  10168. <token name="FrontSurfaceInput">0</token>
  10169. <float name="LeftParamA">-0.5</float>
  10170. <float name="LeftParamB">0.5</float>
  10171. <token name="LeftSurface">10</token>
  10172. <token name="LeftSurfaceInput">0</token>
  10173. <bool name="Locked">false</bool>
  10174. <token name="Material">256</token>
  10175. <string name="Name">Part</string>
  10176. <float name="Reflectance">0</float>
  10177. <float name="RightParamA">-0.5</float>
  10178. <float name="RightParamB">0.5</float>
  10179. <token name="RightSurface">10</token>
  10180. <token name="RightSurfaceInput">0</token>
  10181. <Vector3 name="RotVelocity">
  10182. <X>-1.07708771e-22</X>
  10183. <Y>0.000154457346</Y>
  10184. <Z>-1.07766124e-22</Z>
  10185. </Vector3>
  10186. <float name="TopParamA">-0.5</float>
  10187. <float name="TopParamB">0.5</float>
  10188. <token name="TopSurface">10</token>
  10189. <token name="TopSurfaceInput">0</token>
  10190. <float name="Transparency">0</float>
  10191. <Vector3 name="Velocity">
  10192. <X>7.53745044e-05</X>
  10193. <Y>0.00101435767</Y>
  10194. <Z>-1.90108694e-05</Z>
  10195. </Vector3>
  10196. <token name="formFactorRaw">3</token>
  10197. <token name="shape">1</token>
  10198. <Vector3 name="size">
  10199. <X>0.40158093</X>
  10200. <Y>0.428351641</Y>
  10201. <Z>1.31182551</Z>
  10202. </Vector3>
  10203. </Properties>
  10204. </Item>
  10205. <Item class="Part" referent="RBXCDF7AC137B8445A3BA7D08C3BCADCF7B">
  10206. <Properties>
  10207. <bool name="Anchored">false</bool>
  10208. <float name="BackParamA">-0.5</float>
  10209. <float name="BackParamB">0.5</float>
  10210. <token name="BackSurface">10</token>
  10211. <token name="BackSurfaceInput">0</token>
  10212. <float name="BottomParamA">-0.5</float>
  10213. <float name="BottomParamB">0.5</float>
  10214. <token name="BottomSurface">10</token>
  10215. <token name="BottomSurfaceInput">0</token>
  10216. <int name="BrickColor">26</int>
  10217. <CoordinateFrame name="CFrame">
  10218. <X>-395.738708</X>
  10219. <Y>116.425537</Y>
  10220. <Z>-1342.09509</Z>
  10221. <R00>-0.604921997</R00>
  10222. <R01>-0.782574117</R01>
  10223. <R02>-0.147150055</R02>
  10224. <R10>-0.185746342</R10>
  10225. <R11>-0.0410252213</R11>
  10226. <R12>0.98174721</R12>
  10227. <R20>-0.774322569</R20>
  10228. <R21>0.621208251</R21>
  10229. <R22>-0.120543212</R22>
  10230. </CoordinateFrame>
  10231. <bool name="CanCollide">false</bool>
  10232. <int name="CollisionGroupId">0</int>
  10233. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10234. <PhysicalProperties name="CustomPhysicalProperties">
  10235. <CustomPhysics>false</CustomPhysics>
  10236. </PhysicalProperties>
  10237. <float name="Elasticity">0.5</float>
  10238. <float name="Friction">0.300000012</float>
  10239. <float name="FrontParamA">-0.5</float>
  10240. <float name="FrontParamB">0.5</float>
  10241. <token name="FrontSurface">10</token>
  10242. <token name="FrontSurfaceInput">0</token>
  10243. <float name="LeftParamA">-0.5</float>
  10244. <float name="LeftParamB">0.5</float>
  10245. <token name="LeftSurface">10</token>
  10246. <token name="LeftSurfaceInput">0</token>
  10247. <bool name="Locked">false</bool>
  10248. <token name="Material">256</token>
  10249. <string name="Name">Part</string>
  10250. <float name="Reflectance">0</float>
  10251. <float name="RightParamA">-0.5</float>
  10252. <float name="RightParamB">0.5</float>
  10253. <token name="RightSurface">10</token>
  10254. <token name="RightSurfaceInput">0</token>
  10255. <Vector3 name="RotVelocity">
  10256. <X>-1.07708771e-22</X>
  10257. <Y>0.000154457346</Y>
  10258. <Z>-1.07766124e-22</Z>
  10259. </Vector3>
  10260. <float name="TopParamA">-0.5</float>
  10261. <float name="TopParamB">0.5</float>
  10262. <token name="TopSurface">10</token>
  10263. <token name="TopSurfaceInput">0</token>
  10264. <float name="Transparency">0</float>
  10265. <Vector3 name="Velocity">
  10266. <X>9.24745036e-05</X>
  10267. <Y>0.00101435767</Y>
  10268. <Z>3.65328742e-05</Z>
  10269. </Vector3>
  10270. <token name="formFactorRaw">3</token>
  10271. <token name="shape">1</token>
  10272. <Vector3 name="size">
  10273. <X>0.40158093</X>
  10274. <Y>0.428351641</Y>
  10275. <Z>0.615754962</Z>
  10276. </Vector3>
  10277. </Properties>
  10278. </Item>
  10279. <Item class="Part" referent="RBX70E064ECF9A4491D804D7E9CA64D54AC">
  10280. <Properties>
  10281. <bool name="Anchored">false</bool>
  10282. <float name="BackParamA">-0.5</float>
  10283. <float name="BackParamB">0.5</float>
  10284. <token name="BackSurface">10</token>
  10285. <token name="BackSurfaceInput">0</token>
  10286. <float name="BottomParamA">-0.5</float>
  10287. <float name="BottomParamB">0.5</float>
  10288. <token name="BottomSurface">10</token>
  10289. <token name="BottomSurfaceInput">0</token>
  10290. <int name="BrickColor">26</int>
  10291. <CoordinateFrame name="CFrame">
  10292. <X>-396.675354</X>
  10293. <Y>117.129456</Y>
  10294. <Z>-1341.51208</Z>
  10295. <R00>-0.771906078</R00>
  10296. <R01>0.618479252</R01>
  10297. <R02>-0.147131518</R02>
  10298. <R10>-0.0377537347</R10>
  10299. <R11>0.186430976</R11>
  10300. <R12>0.981743634</R12>
  10301. <R20>0.634616733</R20>
  10302. <R21>0.763368368</R21>
  10303. <R22>-0.120556913</R22>
  10304. </CoordinateFrame>
  10305. <bool name="CanCollide">false</bool>
  10306. <int name="CollisionGroupId">0</int>
  10307. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10308. <PhysicalProperties name="CustomPhysicalProperties">
  10309. <CustomPhysics>false</CustomPhysics>
  10310. </PhysicalProperties>
  10311. <float name="Elasticity">0.5</float>
  10312. <float name="Friction">0.300000012</float>
  10313. <float name="FrontParamA">-0.5</float>
  10314. <float name="FrontParamB">0.5</float>
  10315. <token name="FrontSurface">10</token>
  10316. <token name="FrontSurfaceInput">0</token>
  10317. <float name="LeftParamA">-0.5</float>
  10318. <float name="LeftParamB">0.5</float>
  10319. <token name="LeftSurface">10</token>
  10320. <token name="LeftSurfaceInput">0</token>
  10321. <bool name="Locked">false</bool>
  10322. <token name="Material">256</token>
  10323. <string name="Name">Part</string>
  10324. <float name="Reflectance">0.5</float>
  10325. <float name="RightParamA">-0.5</float>
  10326. <float name="RightParamB">0.5</float>
  10327. <token name="RightSurface">10</token>
  10328. <token name="RightSurfaceInput">0</token>
  10329. <Vector3 name="RotVelocity">
  10330. <X>-1.07708771e-22</X>
  10331. <Y>0.000154457346</Y>
  10332. <Z>-1.07766124e-22</Z>
  10333. </Vector3>
  10334. <float name="TopParamA">-0.5</float>
  10335. <float name="TopParamB">0.5</float>
  10336. <token name="TopSurface">10</token>
  10337. <token name="TopSurfaceInput">0</token>
  10338. <float name="Transparency">0</float>
  10339. <Vector3 name="Velocity">
  10340. <X>0.000182539588</X>
  10341. <Y>0.00101435767</Y>
  10342. <Z>0.000181206793</Z>
  10343. </Vector3>
  10344. <token name="formFactorRaw">3</token>
  10345. <token name="shape">1</token>
  10346. <Vector3 name="size">
  10347. <X>0.287883818</X>
  10348. <Y>0.287883788</Y>
  10349. <Z>0.287883788</Z>
  10350. </Vector3>
  10351. </Properties>
  10352. <Item class="CylinderMesh" referent="RBX27F24115B45449BDBA72C6F5E30EB119">
  10353. <Properties>
  10354. <float name="Bevel">0</float>
  10355. <float name="Bevel Roundness">0</float>
  10356. <float name="Bulge">0</float>
  10357. <token name="LODX">2</token>
  10358. <token name="LODY">2</token>
  10359. <string name="Name">Mesh</string>
  10360. <Vector3 name="Offset">
  10361. <X>0</X>
  10362. <Y>0</Y>
  10363. <Z>0</Z>
  10364. </Vector3>
  10365. <Vector3 name="Scale">
  10366. <X>0.639335811</X>
  10367. <Y>0.213111296</Y>
  10368. <Z>0.639333963</Z>
  10369. </Vector3>
  10370. <Vector3 name="VertexColor">
  10371. <X>1</X>
  10372. <Y>1</Y>
  10373. <Z>1</Z>
  10374. </Vector3>
  10375. </Properties>
  10376. </Item>
  10377. </Item>
  10378. <Item class="Part" referent="RBX2AAB525EBF7D46DE90580E7C0E803ED7">
  10379. <Properties>
  10380. <bool name="Anchored">false</bool>
  10381. <float name="BackParamA">-0.5</float>
  10382. <float name="BackParamB">0.5</float>
  10383. <token name="BackSurface">10</token>
  10384. <token name="BackSurfaceInput">0</token>
  10385. <float name="BottomParamA">-0.5</float>
  10386. <float name="BottomParamB">0.5</float>
  10387. <token name="BottomSurface">10</token>
  10388. <token name="BottomSurfaceInput">0</token>
  10389. <int name="BrickColor">26</int>
  10390. <CoordinateFrame name="CFrame">
  10391. <X>-398.168762</X>
  10392. <Y>117.056335</Y>
  10393. <Z>-1340.2843</Z>
  10394. <R00>-0.771906078</R00>
  10395. <R01>0.618479252</R01>
  10396. <R02>-0.147131518</R02>
  10397. <R10>-0.0377537347</R10>
  10398. <R11>0.186430976</R11>
  10399. <R12>0.981743634</R12>
  10400. <R20>0.634616733</R20>
  10401. <R21>0.763368368</R21>
  10402. <R22>-0.120556913</R22>
  10403. </CoordinateFrame>
  10404. <bool name="CanCollide">false</bool>
  10405. <int name="CollisionGroupId">0</int>
  10406. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10407. <PhysicalProperties name="CustomPhysicalProperties">
  10408. <CustomPhysics>false</CustomPhysics>
  10409. </PhysicalProperties>
  10410. <float name="Elasticity">0.5</float>
  10411. <float name="Friction">0.300000012</float>
  10412. <float name="FrontParamA">-0.5</float>
  10413. <float name="FrontParamB">0.5</float>
  10414. <token name="FrontSurface">10</token>
  10415. <token name="FrontSurfaceInput">0</token>
  10416. <float name="LeftParamA">-0.5</float>
  10417. <float name="LeftParamB">0.5</float>
  10418. <token name="LeftSurface">10</token>
  10419. <token name="LeftSurfaceInput">0</token>
  10420. <bool name="Locked">false</bool>
  10421. <token name="Material">256</token>
  10422. <string name="Name">Part</string>
  10423. <float name="Reflectance">0.5</float>
  10424. <float name="RightParamA">-0.5</float>
  10425. <float name="RightParamB">0.5</float>
  10426. <token name="RightSurface">10</token>
  10427. <token name="RightSurfaceInput">0</token>
  10428. <Vector3 name="RotVelocity">
  10429. <X>-1.07708771e-22</X>
  10430. <Y>0.000154457346</Y>
  10431. <Z>-1.07766124e-22</Z>
  10432. </Vector3>
  10433. <float name="TopParamA">-0.5</float>
  10434. <float name="TopParamB">0.5</float>
  10435. <token name="TopSurface">10</token>
  10436. <token name="TopSurfaceInput">0</token>
  10437. <float name="Transparency">0</float>
  10438. <Vector3 name="Velocity">
  10439. <X>0.000372178154</X>
  10440. <Y>0.00101435767</Y>
  10441. <Z>0.000411868648</Z>
  10442. </Vector3>
  10443. <token name="formFactorRaw">3</token>
  10444. <token name="shape">1</token>
  10445. <Vector3 name="size">
  10446. <X>0.287883818</X>
  10447. <Y>0.287883788</Y>
  10448. <Z>0.287883788</Z>
  10449. </Vector3>
  10450. </Properties>
  10451. <Item class="CylinderMesh" referent="RBXE32CCDEE6DBB4E6CB626F260CA92260D">
  10452. <Properties>
  10453. <float name="Bevel">0</float>
  10454. <float name="Bevel Roundness">0</float>
  10455. <float name="Bulge">0</float>
  10456. <token name="LODX">2</token>
  10457. <token name="LODY">2</token>
  10458. <string name="Name">Mesh</string>
  10459. <Vector3 name="Offset">
  10460. <X>0</X>
  10461. <Y>0</Y>
  10462. <Z>0</Z>
  10463. </Vector3>
  10464. <Vector3 name="Scale">
  10465. <X>0.639335811</X>
  10466. <Y>0.213111296</Y>
  10467. <Z>0.639333963</Z>
  10468. </Vector3>
  10469. <Vector3 name="VertexColor">
  10470. <X>1</X>
  10471. <Y>1</Y>
  10472. <Z>1</Z>
  10473. </Vector3>
  10474. </Properties>
  10475. </Item>
  10476. </Item>
  10477. <Item class="Part" referent="RBX38A577952A2E479E8F6F0A6F771DA54B">
  10478. <Properties>
  10479. <bool name="Anchored">false</bool>
  10480. <float name="BackParamA">-0.5</float>
  10481. <float name="BackParamB">0.5</float>
  10482. <token name="BackSurface">10</token>
  10483. <token name="BackSurfaceInput">0</token>
  10484. <float name="BottomParamA">-0.5</float>
  10485. <float name="BottomParamB">0.5</float>
  10486. <token name="BottomSurface">10</token>
  10487. <token name="BottomSurfaceInput">0</token>
  10488. <int name="BrickColor">26</int>
  10489. <CoordinateFrame name="CFrame">
  10490. <X>-397.153015</X>
  10491. <Y>117.291199</Y>
  10492. <Z>-1341.16406</Z>
  10493. <R00>-0.618477702</R00>
  10494. <R01>-0.771903396</R01>
  10495. <R02>-0.147152901</R02>
  10496. <R10>-0.186434582</R10>
  10497. <R11>-0.037778303</R11>
  10498. <R12>0.981741846</R12>
  10499. <R20>-0.763368845</R20>
  10500. <R21>0.6346187</R21>
  10501. <R22>-0.120544024</R22>
  10502. </CoordinateFrame>
  10503. <bool name="CanCollide">false</bool>
  10504. <int name="CollisionGroupId">0</int>
  10505. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10506. <PhysicalProperties name="CustomPhysicalProperties">
  10507. <CustomPhysics>false</CustomPhysics>
  10508. </PhysicalProperties>
  10509. <float name="Elasticity">0.5</float>
  10510. <float name="Friction">0.300000012</float>
  10511. <float name="FrontParamA">-0.5</float>
  10512. <float name="FrontParamB">0.5</float>
  10513. <token name="FrontSurface">10</token>
  10514. <token name="FrontSurfaceInput">0</token>
  10515. <float name="LeftParamA">-0.5</float>
  10516. <float name="LeftParamB">0.5</float>
  10517. <token name="LeftSurface">10</token>
  10518. <token name="LeftSurfaceInput">0</token>
  10519. <bool name="Locked">false</bool>
  10520. <token name="Material">256</token>
  10521. <string name="Name">Part</string>
  10522. <float name="Reflectance">0.100000001</float>
  10523. <float name="RightParamA">-0.5</float>
  10524. <float name="RightParamB">0.5</float>
  10525. <token name="RightSurface">10</token>
  10526. <token name="RightSurfaceInput">0</token>
  10527. <Vector3 name="RotVelocity">
  10528. <X>-1.07708771e-22</X>
  10529. <Y>0.000154457346</Y>
  10530. <Z>-1.07766124e-22</Z>
  10531. </Vector3>
  10532. <float name="TopParamA">-0.5</float>
  10533. <float name="TopParamB">0.5</float>
  10534. <token name="TopSurface">10</token>
  10535. <token name="TopSurfaceInput">0</token>
  10536. <float name="Transparency">0</float>
  10537. <Vector3 name="Velocity">
  10538. <X>0.000236302221</X>
  10539. <Y>0.00101435767</Y>
  10540. <Z>0.000254985265</Z>
  10541. </Vector3>
  10542. <token name="formFactorRaw">3</token>
  10543. <token name="shape">1</token>
  10544. <Vector3 name="size">
  10545. <X>0.287883818</X>
  10546. <Y>3.86513066</Y>
  10547. <Z>0.287883788</Z>
  10548. </Vector3>
  10549. </Properties>
  10550. <Item class="BlockMesh" referent="RBX618170869A95485C8620CD358F45E2E1">
  10551. <Properties>
  10552. <float name="Bevel">0</float>
  10553. <float name="Bevel Roundness">0</float>
  10554. <float name="Bulge">0</float>
  10555. <token name="LODX">2</token>
  10556. <token name="LODY">2</token>
  10557. <string name="Name">Mesh</string>
  10558. <Vector3 name="Offset">
  10559. <X>0</X>
  10560. <Y>0</Y>
  10561. <Z>0</Z>
  10562. </Vector3>
  10563. <Vector3 name="Scale">
  10564. <X>0.213111997</X>
  10565. <Y>1</Y>
  10566. <Z>0.426222593</Z>
  10567. </Vector3>
  10568. <Vector3 name="VertexColor">
  10569. <X>1</X>
  10570. <Y>1</Y>
  10571. <Z>1</Z>
  10572. </Vector3>
  10573. </Properties>
  10574. </Item>
  10575. </Item>
  10576. <Item class="Part" referent="RBXD5A22BAA0E8249319631D1E2039A9FEA">
  10577. <Properties>
  10578. <bool name="Anchored">false</bool>
  10579. <float name="BackParamA">-0.5</float>
  10580. <float name="BackParamB">0.5</float>
  10581. <token name="BackSurface">10</token>
  10582. <token name="BackSurfaceInput">0</token>
  10583. <float name="BottomParamA">-0.5</float>
  10584. <float name="BottomParamB">0.5</float>
  10585. <token name="BottomSurface">10</token>
  10586. <token name="BottomSurfaceInput">0</token>
  10587. <int name="BrickColor">1031</int>
  10588. <CoordinateFrame name="CFrame">
  10589. <X>-397.102234</X>
  10590. <Y>117.108429</Y>
  10591. <Z>-1341.16125</Z>
  10592. <R00>-0.618476927</R00>
  10593. <R01>-0.771904886</R01>
  10594. <R02>-0.147148907</R02>
  10595. <R10>-0.186428815</R10>
  10596. <R11>-0.037778087</R11>
  10597. <R12>0.981742918</R12>
  10598. <R20>-0.763370991</R20>
  10599. <R21>0.634616911</R21>
  10600. <R22>-0.12054003</R22>
  10601. </CoordinateFrame>
  10602. <bool name="CanCollide">false</bool>
  10603. <int name="CollisionGroupId">0</int>
  10604. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10605. <PhysicalProperties name="CustomPhysicalProperties">
  10606. <CustomPhysics>false</CustomPhysics>
  10607. </PhysicalProperties>
  10608. <float name="Elasticity">0.5</float>
  10609. <float name="Friction">0.300000012</float>
  10610. <float name="FrontParamA">-0.5</float>
  10611. <float name="FrontParamB">0.5</float>
  10612. <token name="FrontSurface">10</token>
  10613. <token name="FrontSurfaceInput">0</token>
  10614. <float name="LeftParamA">-0.5</float>
  10615. <float name="LeftParamB">0.5</float>
  10616. <token name="LeftSurface">10</token>
  10617. <token name="LeftSurfaceInput">0</token>
  10618. <bool name="Locked">false</bool>
  10619. <token name="Material">272</token>
  10620. <string name="Name">Part</string>
  10621. <float name="Reflectance">0</float>
  10622. <float name="RightParamA">-0.5</float>
  10623. <float name="RightParamB">0.5</float>
  10624. <token name="RightSurface">10</token>
  10625. <token name="RightSurfaceInput">0</token>
  10626. <Vector3 name="RotVelocity">
  10627. <X>-1.07708771e-22</X>
  10628. <Y>0.000154457346</Y>
  10629. <Z>-1.07766124e-22</Z>
  10630. </Vector3>
  10631. <float name="TopParamA">-0.5</float>
  10632. <float name="TopParamB">0.5</float>
  10633. <token name="TopSurface">10</token>
  10634. <token name="TopSurfaceInput">0</token>
  10635. <float name="Transparency">0</float>
  10636. <Vector3 name="Velocity">
  10637. <X>0.00023674051</X>
  10638. <Y>0.00101435767</Y>
  10639. <Z>0.000247139396</Z>
  10640. </Vector3>
  10641. <token name="formFactorRaw">3</token>
  10642. <token name="shape">1</token>
  10643. <Vector3 name="size">
  10644. <X>0.287883818</X>
  10645. <Y>3.92648292</Y>
  10646. <Z>0.490810305</Z>
  10647. </Vector3>
  10648. </Properties>
  10649. <Item class="BlockMesh" referent="RBX7D1F08001DCA49FD9090C00EC160FB19">
  10650. <Properties>
  10651. <float name="Bevel">0</float>
  10652. <float name="Bevel Roundness">0</float>
  10653. <float name="Bulge">0</float>
  10654. <token name="LODX">2</token>
  10655. <token name="LODY">2</token>
  10656. <string name="Name">Mesh</string>
  10657. <Vector3 name="Offset">
  10658. <X>0</X>
  10659. <Y>0</Y>
  10660. <Z>0</Z>
  10661. </Vector3>
  10662. <Vector3 name="Scale">
  10663. <X>0.106555998</X>
  10664. <Y>1</Y>
  10665. <Z>1</Z>
  10666. </Vector3>
  10667. <Vector3 name="VertexColor">
  10668. <X>1</X>
  10669. <Y>1</Y>
  10670. <Z>1</Z>
  10671. </Vector3>
  10672. </Properties>
  10673. </Item>
  10674. </Item>
  10675. <Item class="Part" referent="RBX605B6604C9C044A0BDCEEE270731203D">
  10676. <Properties>
  10677. <bool name="Anchored">false</bool>
  10678. <float name="BackParamA">-0.5</float>
  10679. <float name="BackParamB">0.5</float>
  10680. <token name="BackSurface">10</token>
  10681. <token name="BackSurfaceInput">0</token>
  10682. <float name="BottomParamA">-0.5</float>
  10683. <float name="BottomParamB">0.5</float>
  10684. <token name="BottomSurface">10</token>
  10685. <token name="BottomSurfaceInput">0</token>
  10686. <int name="BrickColor">26</int>
  10687. <CoordinateFrame name="CFrame">
  10688. <X>-396.888733</X>
  10689. <Y>117.118896</Y>
  10690. <Z>-1341.33667</Z>
  10691. <R00>-0.771906078</R00>
  10692. <R01>0.618479252</R01>
  10693. <R02>-0.147131518</R02>
  10694. <R10>-0.0377537347</R10>
  10695. <R11>0.186430976</R11>
  10696. <R12>0.981743634</R12>
  10697. <R20>0.634616733</R20>
  10698. <R21>0.763368368</R21>
  10699. <R22>-0.120556913</R22>
  10700. </CoordinateFrame>
  10701. <bool name="CanCollide">false</bool>
  10702. <int name="CollisionGroupId">0</int>
  10703. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10704. <PhysicalProperties name="CustomPhysicalProperties">
  10705. <CustomPhysics>false</CustomPhysics>
  10706. </PhysicalProperties>
  10707. <float name="Elasticity">0.5</float>
  10708. <float name="Friction">0.300000012</float>
  10709. <float name="FrontParamA">-0.5</float>
  10710. <float name="FrontParamB">0.5</float>
  10711. <token name="FrontSurface">10</token>
  10712. <token name="FrontSurfaceInput">0</token>
  10713. <float name="LeftParamA">-0.5</float>
  10714. <float name="LeftParamB">0.5</float>
  10715. <token name="LeftSurface">10</token>
  10716. <token name="LeftSurfaceInput">0</token>
  10717. <bool name="Locked">false</bool>
  10718. <token name="Material">256</token>
  10719. <string name="Name">Part</string>
  10720. <float name="Reflectance">0.5</float>
  10721. <float name="RightParamA">-0.5</float>
  10722. <float name="RightParamB">0.5</float>
  10723. <token name="RightSurface">10</token>
  10724. <token name="RightSurfaceInput">0</token>
  10725. <Vector3 name="RotVelocity">
  10726. <X>-1.07708771e-22</X>
  10727. <Y>0.000154457346</Y>
  10728. <Z>-1.07766124e-22</Z>
  10729. </Vector3>
  10730. <float name="TopParamA">-0.5</float>
  10731. <float name="TopParamB">0.5</float>
  10732. <token name="TopSurface">10</token>
  10733. <token name="TopSurfaceInput">0</token>
  10734. <float name="Transparency">0</float>
  10735. <Vector3 name="Velocity">
  10736. <X>0.000209632577</X>
  10737. <Y>0.00101435767</Y>
  10738. <Z>0.000214159809</Z>
  10739. </Vector3>
  10740. <token name="formFactorRaw">3</token>
  10741. <token name="shape">1</token>
  10742. <Vector3 name="size">
  10743. <X>0.287883818</X>
  10744. <Y>0.287883788</Y>
  10745. <Z>0.287883788</Z>
  10746. </Vector3>
  10747. </Properties>
  10748. <Item class="CylinderMesh" referent="RBX079B71CA50594AD88139055842D351C8">
  10749. <Properties>
  10750. <float name="Bevel">0</float>
  10751. <float name="Bevel Roundness">0</float>
  10752. <float name="Bulge">0</float>
  10753. <token name="LODX">2</token>
  10754. <token name="LODY">2</token>
  10755. <string name="Name">Mesh</string>
  10756. <Vector3 name="Offset">
  10757. <X>0</X>
  10758. <Y>0</Y>
  10759. <Z>0</Z>
  10760. </Vector3>
  10761. <Vector3 name="Scale">
  10762. <X>0.639335811</X>
  10763. <Y>0.213111296</Y>
  10764. <Z>0.639333963</Z>
  10765. </Vector3>
  10766. <Vector3 name="VertexColor">
  10767. <X>1</X>
  10768. <Y>1</Y>
  10769. <Z>1</Z>
  10770. </Vector3>
  10771. </Properties>
  10772. </Item>
  10773. </Item>
  10774. <Item class="Part" referent="RBXB60A185CDE5749BE9EABAC9450DEA8E1">
  10775. <Properties>
  10776. <bool name="Anchored">false</bool>
  10777. <float name="BackParamA">-0.5</float>
  10778. <float name="BackParamB">0.5</float>
  10779. <token name="BackSurface">10</token>
  10780. <token name="BackSurfaceInput">0</token>
  10781. <float name="BottomParamA">-0.5</float>
  10782. <float name="BottomParamB">0.5</float>
  10783. <token name="BottomSurface">10</token>
  10784. <token name="BottomSurfaceInput">0</token>
  10785. <int name="BrickColor">26</int>
  10786. <CoordinateFrame name="CFrame">
  10787. <X>-397.742004</X>
  10788. <Y>117.077087</Y>
  10789. <Z>-1340.63513</Z>
  10790. <R00>-0.771906078</R00>
  10791. <R01>0.618479252</R01>
  10792. <R02>-0.147131518</R02>
  10793. <R10>-0.0377537347</R10>
  10794. <R11>0.186430976</R11>
  10795. <R12>0.981743634</R12>
  10796. <R20>0.634616733</R20>
  10797. <R21>0.763368368</R21>
  10798. <R22>-0.120556913</R22>
  10799. </CoordinateFrame>
  10800. <bool name="CanCollide">false</bool>
  10801. <int name="CollisionGroupId">0</int>
  10802. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10803. <PhysicalProperties name="CustomPhysicalProperties">
  10804. <CustomPhysics>false</CustomPhysics>
  10805. </PhysicalProperties>
  10806. <float name="Elasticity">0.5</float>
  10807. <float name="Friction">0.300000012</float>
  10808. <float name="FrontParamA">-0.5</float>
  10809. <float name="FrontParamB">0.5</float>
  10810. <token name="FrontSurface">10</token>
  10811. <token name="FrontSurfaceInput">0</token>
  10812. <float name="LeftParamA">-0.5</float>
  10813. <float name="LeftParamB">0.5</float>
  10814. <token name="LeftSurface">10</token>
  10815. <token name="LeftSurfaceInput">0</token>
  10816. <bool name="Locked">false</bool>
  10817. <token name="Material">256</token>
  10818. <string name="Name">Part</string>
  10819. <float name="Reflectance">0.5</float>
  10820. <float name="RightParamA">-0.5</float>
  10821. <float name="RightParamB">0.5</float>
  10822. <token name="RightSurface">10</token>
  10823. <token name="RightSurfaceInput">0</token>
  10824. <Vector3 name="RotVelocity">
  10825. <X>-1.07708771e-22</X>
  10826. <Y>0.000154457346</Y>
  10827. <Z>-1.07766124e-22</Z>
  10828. </Vector3>
  10829. <float name="TopParamA">-0.5</float>
  10830. <float name="TopParamB">0.5</float>
  10831. <token name="TopSurface">10</token>
  10832. <token name="TopSurfaceInput">0</token>
  10833. <float name="Transparency">0</float>
  10834. <Vector3 name="Velocity">
  10835. <X>0.000317994563</X>
  10836. <Y>0.00101435767</Y>
  10837. <Z>0.000345961394</Z>
  10838. </Vector3>
  10839. <token name="formFactorRaw">3</token>
  10840. <token name="shape">1</token>
  10841. <Vector3 name="size">
  10842. <X>0.287883818</X>
  10843. <Y>0.287883788</Y>
  10844. <Z>0.287883788</Z>
  10845. </Vector3>
  10846. </Properties>
  10847. <Item class="CylinderMesh" referent="RBXFFC4C46C0FF3479CAFD42B4209CFF679">
  10848. <Properties>
  10849. <float name="Bevel">0</float>
  10850. <float name="Bevel Roundness">0</float>
  10851. <float name="Bulge">0</float>
  10852. <token name="LODX">2</token>
  10853. <token name="LODY">2</token>
  10854. <string name="Name">Mesh</string>
  10855. <Vector3 name="Offset">
  10856. <X>0</X>
  10857. <Y>0</Y>
  10858. <Z>0</Z>
  10859. </Vector3>
  10860. <Vector3 name="Scale">
  10861. <X>0.639335811</X>
  10862. <Y>0.213111296</Y>
  10863. <Z>0.639333963</Z>
  10864. </Vector3>
  10865. <Vector3 name="VertexColor">
  10866. <X>1</X>
  10867. <Y>1</Y>
  10868. <Z>1</Z>
  10869. </Vector3>
  10870. </Properties>
  10871. </Item>
  10872. </Item>
  10873. <Item class="Part" referent="RBXEC59EAE3DEC94B668937B0ED7D2E86C0">
  10874. <Properties>
  10875. <bool name="Anchored">false</bool>
  10876. <float name="BackParamA">-0.5</float>
  10877. <float name="BackParamB">0.5</float>
  10878. <token name="BackSurface">10</token>
  10879. <token name="BackSurfaceInput">0</token>
  10880. <float name="BottomParamA">-0.5</float>
  10881. <float name="BottomParamB">0.5</float>
  10882. <token name="BottomSurface">10</token>
  10883. <token name="BottomSurfaceInput">0</token>
  10884. <int name="BrickColor">26</int>
  10885. <CoordinateFrame name="CFrame">
  10886. <X>-397.528748</X>
  10887. <Y>117.087555</Y>
  10888. <Z>-1340.81055</Z>
  10889. <R00>-0.771906078</R00>
  10890. <R01>0.618479252</R01>
  10891. <R02>-0.147131518</R02>
  10892. <R10>-0.0377537347</R10>
  10893. <R11>0.186430976</R11>
  10894. <R12>0.981743634</R12>
  10895. <R20>0.634616733</R20>
  10896. <R21>0.763368368</R21>
  10897. <R22>-0.120556913</R22>
  10898. </CoordinateFrame>
  10899. <bool name="CanCollide">false</bool>
  10900. <int name="CollisionGroupId">0</int>
  10901. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  10902. <PhysicalProperties name="CustomPhysicalProperties">
  10903. <CustomPhysics>false</CustomPhysics>
  10904. </PhysicalProperties>
  10905. <float name="Elasticity">0.5</float>
  10906. <float name="Friction">0.300000012</float>
  10907. <float name="FrontParamA">-0.5</float>
  10908. <float name="FrontParamB">0.5</float>
  10909. <token name="FrontSurface">10</token>
  10910. <token name="FrontSurfaceInput">0</token>
  10911. <float name="LeftParamA">-0.5</float>
  10912. <float name="LeftParamB">0.5</float>
  10913. <token name="LeftSurface">10</token>
  10914. <token name="LeftSurfaceInput">0</token>
  10915. <bool name="Locked">false</bool>
  10916. <token name="Material">256</token>
  10917. <string name="Name">Part</string>
  10918. <float name="Reflectance">0.5</float>
  10919. <float name="RightParamA">-0.5</float>
  10920. <float name="RightParamB">0.5</float>
  10921. <token name="RightSurface">10</token>
  10922. <token name="RightSurfaceInput">0</token>
  10923. <Vector3 name="RotVelocity">
  10924. <X>-1.07708771e-22</X>
  10925. <Y>0.000154457346</Y>
  10926. <Z>-1.07766124e-22</Z>
  10927. </Vector3>
  10928. <float name="TopParamA">-0.5</float>
  10929. <float name="TopParamB">0.5</float>
  10930. <token name="TopSurface">10</token>
  10931. <token name="TopSurfaceInput">0</token>
  10932. <float name="Transparency">0</float>
  10933. <Vector3 name="Velocity">
  10934. <X>0.000290899654</X>
  10935. <Y>0.00101435767</Y>
  10936. <Z>0.0003130158</Z>
  10937. </Vector3>
  10938. <token name="formFactorRaw">3</token>
  10939. <token name="shape">1</token>
  10940. <Vector3 name="size">
  10941. <X>0.287883818</X>
  10942. <Y>0.287883788</Y>
  10943. <Z>0.287883788</Z>
  10944. </Vector3>
  10945. </Properties>
  10946. <Item class="CylinderMesh" referent="RBX6AA25B9741A24E79902F1AAD2E675C18">
  10947. <Properties>
  10948. <float name="Bevel">0</float>
  10949. <float name="Bevel Roundness">0</float>
  10950. <float name="Bulge">0</float>
  10951. <token name="LODX">2</token>
  10952. <token name="LODY">2</token>
  10953. <string name="Name">Mesh</string>
  10954. <Vector3 name="Offset">
  10955. <X>0</X>
  10956. <Y>0</Y>
  10957. <Z>0</Z>
  10958. </Vector3>
  10959. <Vector3 name="Scale">
  10960. <X>0.639335811</X>
  10961. <Y>0.213111296</Y>
  10962. <Z>0.639333963</Z>
  10963. </Vector3>
  10964. <Vector3 name="VertexColor">
  10965. <X>1</X>
  10966. <Y>1</Y>
  10967. <Z>1</Z>
  10968. </Vector3>
  10969. </Properties>
  10970. </Item>
  10971. </Item>
  10972. <Item class="Part" referent="RBX83BE8B6E75AB43F4AFD34FC7FEC1D1BF">
  10973. <Properties>
  10974. <bool name="Anchored">false</bool>
  10975. <float name="BackParamA">-0.5</float>
  10976. <float name="BackParamB">0.5</float>
  10977. <token name="BackSurface">10</token>
  10978. <token name="BackSurfaceInput">0</token>
  10979. <float name="BottomParamA">-0.5</float>
  10980. <float name="BottomParamB">0.5</float>
  10981. <token name="BottomSurface">10</token>
  10982. <token name="BottomSurfaceInput">0</token>
  10983. <int name="BrickColor">26</int>
  10984. <CoordinateFrame name="CFrame">
  10985. <X>-397.955383</X>
  10986. <Y>117.066681</Y>
  10987. <Z>-1340.45972</Z>
  10988. <R00>-0.771906078</R00>
  10989. <R01>0.618479252</R01>
  10990. <R02>-0.147131518</R02>
  10991. <R10>-0.0377537347</R10>
  10992. <R11>0.186430976</R11>
  10993. <R12>0.981743634</R12>
  10994. <R20>0.634616733</R20>
  10995. <R21>0.763368368</R21>
  10996. <R22>-0.120556913</R22>
  10997. </CoordinateFrame>
  10998. <bool name="CanCollide">false</bool>
  10999. <int name="CollisionGroupId">0</int>
  11000. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11001. <PhysicalProperties name="CustomPhysicalProperties">
  11002. <CustomPhysics>false</CustomPhysics>
  11003. </PhysicalProperties>
  11004. <float name="Elasticity">0.5</float>
  11005. <float name="Friction">0.300000012</float>
  11006. <float name="FrontParamA">-0.5</float>
  11007. <float name="FrontParamB">0.5</float>
  11008. <token name="FrontSurface">10</token>
  11009. <token name="FrontSurfaceInput">0</token>
  11010. <float name="LeftParamA">-0.5</float>
  11011. <float name="LeftParamB">0.5</float>
  11012. <token name="LeftSurface">10</token>
  11013. <token name="LeftSurfaceInput">0</token>
  11014. <bool name="Locked">false</bool>
  11015. <token name="Material">256</token>
  11016. <string name="Name">Part</string>
  11017. <float name="Reflectance">0.5</float>
  11018. <float name="RightParamA">-0.5</float>
  11019. <float name="RightParamB">0.5</float>
  11020. <token name="RightSurface">10</token>
  11021. <token name="RightSurfaceInput">0</token>
  11022. <Vector3 name="RotVelocity">
  11023. <X>-1.07708771e-22</X>
  11024. <Y>0.000154457346</Y>
  11025. <Z>-1.07766124e-22</Z>
  11026. </Vector3>
  11027. <float name="TopParamA">-0.5</float>
  11028. <float name="TopParamB">0.5</float>
  11029. <token name="TopSurface">10</token>
  11030. <token name="TopSurfaceInput">0</token>
  11031. <float name="Transparency">0</float>
  11032. <Vector3 name="Velocity">
  11033. <X>0.000345083128</X>
  11034. <Y>0.00101435767</Y>
  11035. <Z>0.000378913741</Z>
  11036. </Vector3>
  11037. <token name="formFactorRaw">3</token>
  11038. <token name="shape">1</token>
  11039. <Vector3 name="size">
  11040. <X>0.287883818</X>
  11041. <Y>0.287883788</Y>
  11042. <Z>0.287883788</Z>
  11043. </Vector3>
  11044. </Properties>
  11045. <Item class="CylinderMesh" referent="RBX3AA6587718264F9AB0C73D7DAAE30070">
  11046. <Properties>
  11047. <float name="Bevel">0</float>
  11048. <float name="Bevel Roundness">0</float>
  11049. <float name="Bulge">0</float>
  11050. <token name="LODX">2</token>
  11051. <token name="LODY">2</token>
  11052. <string name="Name">Mesh</string>
  11053. <Vector3 name="Offset">
  11054. <X>0</X>
  11055. <Y>0</Y>
  11056. <Z>0</Z>
  11057. </Vector3>
  11058. <Vector3 name="Scale">
  11059. <X>0.639335811</X>
  11060. <Y>0.213111296</Y>
  11061. <Z>0.639333963</Z>
  11062. </Vector3>
  11063. <Vector3 name="VertexColor">
  11064. <X>1</X>
  11065. <Y>1</Y>
  11066. <Z>1</Z>
  11067. </Vector3>
  11068. </Properties>
  11069. </Item>
  11070. </Item>
  11071. <Item class="Part" referent="RBX6EE5EEAF27D94410A25B8B93B1B382E5">
  11072. <Properties>
  11073. <bool name="Anchored">false</bool>
  11074. <float name="BackParamA">-0.5</float>
  11075. <float name="BackParamB">0.5</float>
  11076. <token name="BackSurface">10</token>
  11077. <token name="BackSurfaceInput">0</token>
  11078. <float name="BottomParamA">-0.5</float>
  11079. <float name="BottomParamB">0.5</float>
  11080. <token name="BottomSurface">10</token>
  11081. <token name="BottomSurfaceInput">0</token>
  11082. <int name="BrickColor">26</int>
  11083. <CoordinateFrame name="CFrame">
  11084. <X>-395.793762</X>
  11085. <Y>117.173553</Y>
  11086. <Z>-1342.22742</Z>
  11087. <R00>-0.771906078</R00>
  11088. <R01>0.618479252</R01>
  11089. <R02>-0.147131518</R02>
  11090. <R10>-0.0377537347</R10>
  11091. <R11>0.186430976</R11>
  11092. <R12>0.981743634</R12>
  11093. <R20>0.634616733</R20>
  11094. <R21>0.763368368</R21>
  11095. <R22>-0.120556913</R22>
  11096. </CoordinateFrame>
  11097. <bool name="CanCollide">false</bool>
  11098. <int name="CollisionGroupId">0</int>
  11099. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11100. <PhysicalProperties name="CustomPhysicalProperties">
  11101. <CustomPhysics>false</CustomPhysics>
  11102. </PhysicalProperties>
  11103. <float name="Elasticity">0.5</float>
  11104. <float name="Friction">0.300000012</float>
  11105. <float name="FrontParamA">-0.5</float>
  11106. <float name="FrontParamB">0.5</float>
  11107. <token name="FrontSurface">10</token>
  11108. <token name="FrontSurfaceInput">0</token>
  11109. <float name="LeftParamA">-0.5</float>
  11110. <float name="LeftParamB">0.5</float>
  11111. <token name="LeftSurface">10</token>
  11112. <token name="LeftSurfaceInput">0</token>
  11113. <bool name="Locked">false</bool>
  11114. <token name="Material">256</token>
  11115. <string name="Name">Part</string>
  11116. <float name="Reflectance">0.5</float>
  11117. <float name="RightParamA">-0.5</float>
  11118. <float name="RightParamB">0.5</float>
  11119. <token name="RightSurface">10</token>
  11120. <token name="RightSurfaceInput">0</token>
  11121. <Vector3 name="RotVelocity">
  11122. <X>-1.07708771e-22</X>
  11123. <Y>0.000154457346</Y>
  11124. <Z>-1.07766124e-22</Z>
  11125. </Vector3>
  11126. <float name="TopParamA">-0.5</float>
  11127. <float name="TopParamB">0.5</float>
  11128. <token name="TopSurface">10</token>
  11129. <token name="TopSurfaceInput">0</token>
  11130. <float name="Transparency">0</float>
  11131. <Vector3 name="Velocity">
  11132. <X>7.20466924e-05</X>
  11133. <Y>0.00101435767</Y>
  11134. <Z>4.50337102e-05</Z>
  11135. </Vector3>
  11136. <token name="formFactorRaw">3</token>
  11137. <token name="shape">1</token>
  11138. <Vector3 name="size">
  11139. <X>0.287883818</X>
  11140. <Y>0.287883788</Y>
  11141. <Z>0.287883788</Z>
  11142. </Vector3>
  11143. </Properties>
  11144. <Item class="CylinderMesh" referent="RBX3E0B18136A474FC3B5F67B5D54D36EF3">
  11145. <Properties>
  11146. <float name="Bevel">0</float>
  11147. <float name="Bevel Roundness">0</float>
  11148. <float name="Bulge">0</float>
  11149. <token name="LODX">2</token>
  11150. <token name="LODY">2</token>
  11151. <string name="Name">Mesh</string>
  11152. <Vector3 name="Offset">
  11153. <X>0</X>
  11154. <Y>0</Y>
  11155. <Z>0</Z>
  11156. </Vector3>
  11157. <Vector3 name="Scale">
  11158. <X>0.639335811</X>
  11159. <Y>0.213111296</Y>
  11160. <Z>0.639333963</Z>
  11161. </Vector3>
  11162. <Vector3 name="VertexColor">
  11163. <X>1</X>
  11164. <Y>1</Y>
  11165. <Z>1</Z>
  11166. </Vector3>
  11167. </Properties>
  11168. </Item>
  11169. </Item>
  11170. <Item class="Part" referent="RBXAD470360B38E4622B5E54626BA5DBA02">
  11171. <Properties>
  11172. <bool name="Anchored">false</bool>
  11173. <float name="BackParamA">-0.5</float>
  11174. <float name="BackParamB">0.5</float>
  11175. <token name="BackSurface">10</token>
  11176. <token name="BackSurfaceInput">0</token>
  11177. <float name="BottomParamA">-0.5</float>
  11178. <float name="BottomParamB">0.5</float>
  11179. <token name="BottomSurface">10</token>
  11180. <token name="BottomSurfaceInput">0</token>
  11181. <int name="BrickColor">1031</int>
  11182. <CoordinateFrame name="CFrame">
  11183. <X>-399.121765</X>
  11184. <Y>116.548767</Y>
  11185. <Z>-1339.38977</Z>
  11186. <R00>-0.618477345</R00>
  11187. <R01>-0.593943119</R01>
  11188. <R02>-0.514510393</R02>
  11189. <R10>-0.186434552</R10>
  11190. <R11>-0.525153816</R11>
  11191. <R12>0.830336034</R12>
  11192. <R20>-0.763369024</R20>
  11193. <R21>0.609465241</R21>
  11194. <R22>0.214064032</R22>
  11195. </CoordinateFrame>
  11196. <bool name="CanCollide">false</bool>
  11197. <int name="CollisionGroupId">0</int>
  11198. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11199. <PhysicalProperties name="CustomPhysicalProperties">
  11200. <CustomPhysics>false</CustomPhysics>
  11201. </PhysicalProperties>
  11202. <float name="Elasticity">0.5</float>
  11203. <float name="Friction">0.300000012</float>
  11204. <float name="FrontParamA">-0.5</float>
  11205. <float name="FrontParamB">0.5</float>
  11206. <token name="FrontSurface">10</token>
  11207. <token name="FrontSurfaceInput">0</token>
  11208. <float name="LeftParamA">-0.5</float>
  11209. <float name="LeftParamB">0.5</float>
  11210. <token name="LeftSurface">10</token>
  11211. <token name="LeftSurfaceInput">0</token>
  11212. <bool name="Locked">false</bool>
  11213. <token name="Material">272</token>
  11214. <string name="Name">Part</string>
  11215. <float name="Reflectance">0</float>
  11216. <float name="RightParamA">-0.5</float>
  11217. <float name="RightParamB">0.5</float>
  11218. <token name="RightSurface">10</token>
  11219. <token name="RightSurfaceInput">0</token>
  11220. <Vector3 name="RotVelocity">
  11221. <X>-1.07708771e-22</X>
  11222. <Y>0.000154457346</Y>
  11223. <Z>-1.07766124e-22</Z>
  11224. </Vector3>
  11225. <float name="TopParamA">-0.5</float>
  11226. <float name="TopParamB">0.5</float>
  11227. <token name="TopSurface">10</token>
  11228. <token name="TopSurfaceInput">0</token>
  11229. <float name="Transparency">0</float>
  11230. <Vector3 name="Velocity">
  11231. <X>0.000510354235</X>
  11232. <Y>0.00101435767</Y>
  11233. <Z>0.000559071894</Z>
  11234. </Vector3>
  11235. <token name="formFactorRaw">3</token>
  11236. <token name="shape">1</token>
  11237. <Vector3 name="size">
  11238. <X>0.287883818</X>
  11239. <Y>1.99391687</Y>
  11240. <Z>0.490810305</Z>
  11241. </Vector3>
  11242. </Properties>
  11243. <Item class="BlockMesh" referent="RBXB0AFCCD68B704648B8B957C8A3D10157">
  11244. <Properties>
  11245. <float name="Bevel">0</float>
  11246. <float name="Bevel Roundness">0</float>
  11247. <float name="Bulge">0</float>
  11248. <token name="LODX">2</token>
  11249. <token name="LODY">2</token>
  11250. <string name="Name">Mesh</string>
  11251. <Vector3 name="Offset">
  11252. <X>0</X>
  11253. <Y>0</Y>
  11254. <Z>0</Z>
  11255. </Vector3>
  11256. <Vector3 name="Scale">
  11257. <X>0.106555998</X>
  11258. <Y>1</Y>
  11259. <Z>1</Z>
  11260. </Vector3>
  11261. <Vector3 name="VertexColor">
  11262. <X>1</X>
  11263. <Y>1</Y>
  11264. <Z>1</Z>
  11265. </Vector3>
  11266. </Properties>
  11267. </Item>
  11268. </Item>
  11269. <Item class="Part" referent="RBX53C4476C68CB45D2A8338B2D28492F94">
  11270. <Properties>
  11271. <bool name="Anchored">false</bool>
  11272. <float name="BackParamA">-0.5</float>
  11273. <float name="BackParamB">0.5</float>
  11274. <token name="BackSurface">10</token>
  11275. <token name="BackSurfaceInput">0</token>
  11276. <float name="BottomParamA">-0.5</float>
  11277. <float name="BottomParamB">0.5</float>
  11278. <token name="BottomSurface">10</token>
  11279. <token name="BottomSurfaceInput">0</token>
  11280. <int name="BrickColor">26</int>
  11281. <CoordinateFrame name="CFrame">
  11282. <X>-396.438385</X>
  11283. <Y>117.14093</Y>
  11284. <Z>-1341.70703</Z>
  11285. <R00>-0.771906078</R00>
  11286. <R01>0.618479133</R01>
  11287. <R02>-0.147132367</R02>
  11288. <R10>-0.0377537347</R10>
  11289. <R11>0.186432332</R11>
  11290. <R12>0.981743217</R12>
  11291. <R20>0.634616733</R20>
  11292. <R21>0.763368309</R21>
  11293. <R22>-0.120557964</R22>
  11294. </CoordinateFrame>
  11295. <bool name="CanCollide">false</bool>
  11296. <int name="CollisionGroupId">0</int>
  11297. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11298. <PhysicalProperties name="CustomPhysicalProperties">
  11299. <CustomPhysics>false</CustomPhysics>
  11300. </PhysicalProperties>
  11301. <float name="Elasticity">0.5</float>
  11302. <float name="Friction">0.300000012</float>
  11303. <float name="FrontParamA">-0.5</float>
  11304. <float name="FrontParamB">0.5</float>
  11305. <token name="FrontSurface">10</token>
  11306. <token name="FrontSurfaceInput">0</token>
  11307. <float name="LeftParamA">-0.5</float>
  11308. <float name="LeftParamB">0.5</float>
  11309. <token name="LeftSurface">10</token>
  11310. <token name="LeftSurfaceInput">0</token>
  11311. <bool name="Locked">false</bool>
  11312. <token name="Material">256</token>
  11313. <string name="Name">Part</string>
  11314. <float name="Reflectance">0.5</float>
  11315. <float name="RightParamA">-0.5</float>
  11316. <float name="RightParamB">0.5</float>
  11317. <token name="RightSurface">10</token>
  11318. <token name="RightSurfaceInput">0</token>
  11319. <Vector3 name="RotVelocity">
  11320. <X>-1.07708771e-22</X>
  11321. <Y>0.000154457346</Y>
  11322. <Z>-1.07766124e-22</Z>
  11323. </Vector3>
  11324. <float name="TopParamA">-0.5</float>
  11325. <float name="TopParamB">0.5</float>
  11326. <token name="TopSurface">10</token>
  11327. <token name="TopSurfaceInput">0</token>
  11328. <float name="Transparency">0</float>
  11329. <Vector3 name="Velocity">
  11330. <X>0.000152438442</X>
  11331. <Y>0.00101435767</Y>
  11332. <Z>0.00014460145</Z>
  11333. </Vector3>
  11334. <token name="formFactorRaw">3</token>
  11335. <token name="shape">1</token>
  11336. <Vector3 name="size">
  11337. <X>0.287883818</X>
  11338. <Y>0.287883788</Y>
  11339. <Z>0.287883788</Z>
  11340. </Vector3>
  11341. </Properties>
  11342. <Item class="CylinderMesh" referent="RBX890369EE10A0417D86DFCDF82324E5EC">
  11343. <Properties>
  11344. <float name="Bevel">0</float>
  11345. <float name="Bevel Roundness">0</float>
  11346. <float name="Bulge">0</float>
  11347. <token name="LODX">2</token>
  11348. <token name="LODY">2</token>
  11349. <string name="Name">Mesh</string>
  11350. <Vector3 name="Offset">
  11351. <X>0</X>
  11352. <Y>0</Y>
  11353. <Z>0</Z>
  11354. </Vector3>
  11355. <Vector3 name="Scale">
  11356. <X>0.639335811</X>
  11357. <Y>0.213111296</Y>
  11358. <Z>0.639333963</Z>
  11359. </Vector3>
  11360. <Vector3 name="VertexColor">
  11361. <X>1</X>
  11362. <Y>1</Y>
  11363. <Z>1</Z>
  11364. </Vector3>
  11365. </Properties>
  11366. </Item>
  11367. </Item>
  11368. <Item class="Part" referent="RBX8E6A141048B64049B6B514229ADD55DD">
  11369. <Properties>
  11370. <bool name="Anchored">false</bool>
  11371. <float name="BackParamA">-0.5</float>
  11372. <float name="BackParamB">0.5</float>
  11373. <token name="BackSurface">10</token>
  11374. <token name="BackSurfaceInput">0</token>
  11375. <float name="BottomParamA">-0.5</float>
  11376. <float name="BottomParamB">0.5</float>
  11377. <token name="BottomSurface">10</token>
  11378. <token name="BottomSurfaceInput">0</token>
  11379. <int name="BrickColor">26</int>
  11380. <CoordinateFrame name="CFrame">
  11381. <X>-397.102051</X>
  11382. <Y>117.108429</Y>
  11383. <Z>-1341.16138</Z>
  11384. <R00>-0.771906078</R00>
  11385. <R01>0.618479252</R01>
  11386. <R02>-0.147131518</R02>
  11387. <R10>-0.0377537347</R10>
  11388. <R11>0.186430976</R11>
  11389. <R12>0.981743634</R12>
  11390. <R20>0.634616733</R20>
  11391. <R21>0.763368368</R21>
  11392. <R22>-0.120556913</R22>
  11393. </CoordinateFrame>
  11394. <bool name="CanCollide">false</bool>
  11395. <int name="CollisionGroupId">0</int>
  11396. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11397. <PhysicalProperties name="CustomPhysicalProperties">
  11398. <CustomPhysics>false</CustomPhysics>
  11399. </PhysicalProperties>
  11400. <float name="Elasticity">0.5</float>
  11401. <float name="Friction">0.300000012</float>
  11402. <float name="FrontParamA">-0.5</float>
  11403. <float name="FrontParamB">0.5</float>
  11404. <token name="FrontSurface">10</token>
  11405. <token name="FrontSurfaceInput">0</token>
  11406. <float name="LeftParamA">-0.5</float>
  11407. <float name="LeftParamB">0.5</float>
  11408. <token name="LeftSurface">10</token>
  11409. <token name="LeftSurfaceInput">0</token>
  11410. <bool name="Locked">false</bool>
  11411. <token name="Material">256</token>
  11412. <string name="Name">Part</string>
  11413. <float name="Reflectance">0.5</float>
  11414. <float name="RightParamA">-0.5</float>
  11415. <float name="RightParamB">0.5</float>
  11416. <token name="RightSurface">10</token>
  11417. <token name="RightSurfaceInput">0</token>
  11418. <Vector3 name="RotVelocity">
  11419. <X>-1.07708771e-22</X>
  11420. <Y>0.000154457346</Y>
  11421. <Z>-1.07766124e-22</Z>
  11422. </Vector3>
  11423. <float name="TopParamA">-0.5</float>
  11424. <float name="TopParamB">0.5</float>
  11425. <token name="TopSurface">10</token>
  11426. <token name="TopSurfaceInput">0</token>
  11427. <float name="Transparency">0</float>
  11428. <Vector3 name="Velocity">
  11429. <X>0.000236716485</X>
  11430. <Y>0.00101435767</Y>
  11431. <Z>0.000247118325</Z>
  11432. </Vector3>
  11433. <token name="formFactorRaw">3</token>
  11434. <token name="shape">1</token>
  11435. <Vector3 name="size">
  11436. <X>0.287883818</X>
  11437. <Y>0.287883788</Y>
  11438. <Z>0.287883788</Z>
  11439. </Vector3>
  11440. </Properties>
  11441. <Item class="CylinderMesh" referent="RBX7F6582649BAB489F8A77280791CFA41F">
  11442. <Properties>
  11443. <float name="Bevel">0</float>
  11444. <float name="Bevel Roundness">0</float>
  11445. <float name="Bulge">0</float>
  11446. <token name="LODX">2</token>
  11447. <token name="LODY">2</token>
  11448. <string name="Name">Mesh</string>
  11449. <Vector3 name="Offset">
  11450. <X>0</X>
  11451. <Y>0</Y>
  11452. <Z>0</Z>
  11453. </Vector3>
  11454. <Vector3 name="Scale">
  11455. <X>0.639335811</X>
  11456. <Y>0.213111296</Y>
  11457. <Z>0.639333963</Z>
  11458. </Vector3>
  11459. <Vector3 name="VertexColor">
  11460. <X>1</X>
  11461. <Y>1</Y>
  11462. <Z>1</Z>
  11463. </Vector3>
  11464. </Properties>
  11465. </Item>
  11466. </Item>
  11467. <Item class="Part" referent="RBX8BC7E31C6506437CBCADB158F10F5588">
  11468. <Properties>
  11469. <bool name="Anchored">false</bool>
  11470. <float name="BackParamA">-0.5</float>
  11471. <float name="BackParamB">0.5</float>
  11472. <token name="BackSurface">0</token>
  11473. <token name="BackSurfaceInput">0</token>
  11474. <float name="BottomParamA">-0.5</float>
  11475. <float name="BottomParamB">0.5</float>
  11476. <token name="BottomSurface">0</token>
  11477. <token name="BottomSurfaceInput">0</token>
  11478. <int name="BrickColor">1031</int>
  11479. <CoordinateFrame name="CFrame">
  11480. <X>-397.241882</X>
  11481. <Y>116.142303</Y>
  11482. <Z>-1340.75122</Z>
  11483. <R00>0.146982104</R00>
  11484. <R01>0.771906793</R01>
  11485. <R02>0.618514061</R02>
  11486. <R10>-0.981785119</R10>
  11487. <R11>0.0377361998</R11>
  11488. <R12>0.186215132</R12>
  11489. <R20>0.1203999</R20>
  11490. <R21>-0.634616971</R21>
  11491. <R22>0.763392985</R22>
  11492. </CoordinateFrame>
  11493. <bool name="CanCollide">false</bool>
  11494. <int name="CollisionGroupId">0</int>
  11495. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11496. <PhysicalProperties name="CustomPhysicalProperties">
  11497. <CustomPhysics>false</CustomPhysics>
  11498. </PhysicalProperties>
  11499. <float name="Elasticity">0.5</float>
  11500. <float name="Friction">0.300000012</float>
  11501. <float name="FrontParamA">-0.5</float>
  11502. <float name="FrontParamB">0.5</float>
  11503. <token name="FrontSurface">0</token>
  11504. <token name="FrontSurfaceInput">0</token>
  11505. <float name="LeftParamA">-0.5</float>
  11506. <float name="LeftParamB">0.5</float>
  11507. <token name="LeftSurface">0</token>
  11508. <token name="LeftSurfaceInput">0</token>
  11509. <bool name="Locked">false</bool>
  11510. <token name="Material">256</token>
  11511. <string name="Name">h12345</string>
  11512. <float name="Reflectance">0</float>
  11513. <float name="RightParamA">-0.5</float>
  11514. <float name="RightParamB">0.5</float>
  11515. <token name="RightSurface">0</token>
  11516. <token name="RightSurfaceInput">0</token>
  11517. <Vector3 name="RotVelocity">
  11518. <X>-1.07708771e-22</X>
  11519. <Y>0.000154457346</Y>
  11520. <Z>-1.07766124e-22</Z>
  11521. </Vector3>
  11522. <float name="TopParamA">-0.5</float>
  11523. <float name="TopParamB">0.5</float>
  11524. <token name="TopSurface">0</token>
  11525. <token name="TopSurfaceInput">0</token>
  11526. <float name="Transparency">0</float>
  11527. <Vector3 name="Velocity">
  11528. <X>0.000300069863</X>
  11529. <Y>0.00101435767</Y>
  11530. <Z>0.000268704345</Z>
  11531. </Vector3>
  11532. <token name="formFactorRaw">0</token>
  11533. <token name="shape">1</token>
  11534. <Vector3 name="size">
  11535. <X>0.882460833</X>
  11536. <Y>0.882458568</Y>
  11537. <Z>0.882457554</Z>
  11538. </Vector3>
  11539. </Properties>
  11540. <Item class="SpecialMesh" referent="RBXC2CC188C3D5945B6A9E2A6FA487C79DF">
  11541. <Properties>
  11542. <token name="LODX">2</token>
  11543. <token name="LODY">2</token>
  11544. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  11545. <token name="MeshType">5</token>
  11546. <string name="Name">Mesh</string>
  11547. <Vector3 name="Offset">
  11548. <X>0</X>
  11549. <Y>0</Y>
  11550. <Z>0</Z>
  11551. </Vector3>
  11552. <Vector3 name="Scale">
  11553. <X>0.145218983</X>
  11554. <Y>2.46506429</Y>
  11555. <Z>0.0531915724</Z>
  11556. </Vector3>
  11557. <Content name="TextureId"><null></null></Content>
  11558. <Vector3 name="VertexColor">
  11559. <X>1</X>
  11560. <Y>1</Y>
  11561. <Z>1</Z>
  11562. </Vector3>
  11563. </Properties>
  11564. </Item>
  11565. <Item class="Fire" referent="RBXF4D6CC4629EA4AF78B468B60D4C4E229">
  11566. <Properties>
  11567. <Color3 name="Color">4284874854</Color3>
  11568. <bool name="Enabled">false</bool>
  11569. <string name="Name">Fire</string>
  11570. <Color3 name="SecondaryColor">4284874956</Color3>
  11571. <float name="heat_xml">-25</float>
  11572. <float name="size_xml">15</float>
  11573. </Properties>
  11574. </Item>
  11575. </Item>
  11576. <Item class="Part" referent="RBX9FD908F46F9C40B5A2061CB890075AFB">
  11577. <Properties>
  11578. <bool name="Anchored">false</bool>
  11579. <float name="BackParamA">-0.5</float>
  11580. <float name="BackParamB">0.5</float>
  11581. <token name="BackSurface">0</token>
  11582. <token name="BackSurfaceInput">0</token>
  11583. <float name="BottomParamA">-0.5</float>
  11584. <float name="BottomParamB">0.5</float>
  11585. <token name="BottomSurface">0</token>
  11586. <token name="BottomSurfaceInput">0</token>
  11587. <int name="BrickColor">1031</int>
  11588. <CoordinateFrame name="CFrame">
  11589. <X>-397.160706</X>
  11590. <Y>115.599945</Y>
  11591. <Z>-1340.68469</Z>
  11592. <R00>0.146982104</R00>
  11593. <R01>0.771906793</R01>
  11594. <R02>0.618514061</R02>
  11595. <R10>-0.981785119</R10>
  11596. <R11>0.0377361998</R11>
  11597. <R12>0.186215132</R12>
  11598. <R20>0.1203999</R20>
  11599. <R21>-0.634616971</R21>
  11600. <R22>0.763392985</R22>
  11601. </CoordinateFrame>
  11602. <bool name="CanCollide">false</bool>
  11603. <int name="CollisionGroupId">0</int>
  11604. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11605. <PhysicalProperties name="CustomPhysicalProperties">
  11606. <CustomPhysics>false</CustomPhysics>
  11607. </PhysicalProperties>
  11608. <float name="Elasticity">0.5</float>
  11609. <float name="Friction">0.300000012</float>
  11610. <float name="FrontParamA">-0.5</float>
  11611. <float name="FrontParamB">0.5</float>
  11612. <token name="FrontSurface">0</token>
  11613. <token name="FrontSurfaceInput">0</token>
  11614. <float name="LeftParamA">-0.5</float>
  11615. <float name="LeftParamB">0.5</float>
  11616. <token name="LeftSurface">0</token>
  11617. <token name="LeftSurfaceInput">0</token>
  11618. <bool name="Locked">false</bool>
  11619. <token name="Material">256</token>
  11620. <string name="Name">h12345</string>
  11621. <float name="Reflectance">0</float>
  11622. <float name="RightParamA">-0.5</float>
  11623. <float name="RightParamB">0.5</float>
  11624. <token name="RightSurface">0</token>
  11625. <token name="RightSurfaceInput">0</token>
  11626. <Vector3 name="RotVelocity">
  11627. <X>-1.07708771e-22</X>
  11628. <Y>0.000154457346</Y>
  11629. <Z>-1.07766124e-22</Z>
  11630. </Vector3>
  11631. <float name="TopParamA">-0.5</float>
  11632. <float name="TopParamB">0.5</float>
  11633. <token name="TopSurface">0</token>
  11634. <token name="TopSurfaceInput">0</token>
  11635. <float name="Transparency">0</float>
  11636. <Vector3 name="Velocity">
  11637. <X>0.000310336822</X>
  11638. <Y>0.00101435767</Y>
  11639. <Z>0.000256171363</Z>
  11640. </Vector3>
  11641. <token name="formFactorRaw">0</token>
  11642. <token name="shape">1</token>
  11643. <Vector3 name="size">
  11644. <X>0.882460833</X>
  11645. <Y>0.882458568</Y>
  11646. <Z>0.882457554</Z>
  11647. </Vector3>
  11648. </Properties>
  11649. <Item class="SpecialMesh" referent="RBXF9494A9D73D040B1B5F08A6C02EA9EBB">
  11650. <Properties>
  11651. <token name="LODX">2</token>
  11652. <token name="LODY">2</token>
  11653. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  11654. <token name="MeshType">5</token>
  11655. <string name="Name">Mesh</string>
  11656. <Vector3 name="Offset">
  11657. <X>0</X>
  11658. <Y>0</Y>
  11659. <Z>0</Z>
  11660. </Vector3>
  11661. <Vector3 name="Scale">
  11662. <X>0.145218983</X>
  11663. <Y>2.46506429</Y>
  11664. <Z>0.0531915724</Z>
  11665. </Vector3>
  11666. <Content name="TextureId"><null></null></Content>
  11667. <Vector3 name="VertexColor">
  11668. <X>1</X>
  11669. <Y>1</Y>
  11670. <Z>1</Z>
  11671. </Vector3>
  11672. </Properties>
  11673. </Item>
  11674. <Item class="Fire" referent="RBXF915DDB360944E6E863E06993C583E1B">
  11675. <Properties>
  11676. <Color3 name="Color">4284874854</Color3>
  11677. <bool name="Enabled">false</bool>
  11678. <string name="Name">Fire</string>
  11679. <Color3 name="SecondaryColor">4284874956</Color3>
  11680. <float name="heat_xml">-25</float>
  11681. <float name="size_xml">15</float>
  11682. </Properties>
  11683. </Item>
  11684. </Item>
  11685. <Item class="Part" referent="RBX021560D3275B4445B4109F799854B9C7">
  11686. <Properties>
  11687. <bool name="Anchored">false</bool>
  11688. <float name="BackParamA">-0.5</float>
  11689. <float name="BackParamB">0.5</float>
  11690. <token name="BackSurface">0</token>
  11691. <token name="BackSurfaceInput">0</token>
  11692. <float name="BottomParamA">-0.5</float>
  11693. <float name="BottomParamB">0.5</float>
  11694. <token name="BottomSurface">0</token>
  11695. <token name="BottomSurfaceInput">0</token>
  11696. <int name="BrickColor">1031</int>
  11697. <CoordinateFrame name="CFrame">
  11698. <X>-393.536194</X>
  11699. <Y>116.544281</Y>
  11700. <Z>-1343.91003</Z>
  11701. <R00>0.146981522</R00>
  11702. <R01>0.771907985</R01>
  11703. <R02>0.618514955</R02>
  11704. <R10>-0.981789827</R10>
  11705. <R11>0.0377359092</R11>
  11706. <R12>0.18621932</R12>
  11707. <R20>0.12040399</R20>
  11708. <R21>-0.634617448</R21>
  11709. <R22>0.763393223</R22>
  11710. </CoordinateFrame>
  11711. <bool name="CanCollide">false</bool>
  11712. <int name="CollisionGroupId">0</int>
  11713. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11714. <PhysicalProperties name="CustomPhysicalProperties">
  11715. <CustomPhysics>false</CustomPhysics>
  11716. </PhysicalProperties>
  11717. <float name="Elasticity">0.5</float>
  11718. <float name="Friction">0.300000012</float>
  11719. <float name="FrontParamA">-0.5</float>
  11720. <float name="FrontParamB">0.5</float>
  11721. <token name="FrontSurface">0</token>
  11722. <token name="FrontSurfaceInput">0</token>
  11723. <float name="LeftParamA">-0.5</float>
  11724. <float name="LeftParamB">0.5</float>
  11725. <token name="LeftSurface">0</token>
  11726. <token name="LeftSurfaceInput">0</token>
  11727. <bool name="Locked">false</bool>
  11728. <token name="Material">256</token>
  11729. <string name="Name">h12345</string>
  11730. <float name="Reflectance">0</float>
  11731. <float name="RightParamA">-0.5</float>
  11732. <float name="RightParamB">0.5</float>
  11733. <token name="RightSurface">0</token>
  11734. <token name="RightSurfaceInput">0</token>
  11735. <Vector3 name="RotVelocity">
  11736. <X>-1.07708771e-22</X>
  11737. <Y>0.000154457346</Y>
  11738. <Z>-1.07766124e-22</Z>
  11739. </Vector3>
  11740. <float name="TopParamA">-0.5</float>
  11741. <float name="TopParamB">0.5</float>
  11742. <token name="TopSurface">0</token>
  11743. <token name="TopSurfaceInput">0</token>
  11744. <float name="Transparency">0</float>
  11745. <Vector3 name="Velocity">
  11746. <X>-0.000187832193</X>
  11747. <Y>0.00101435767</Y>
  11748. <Z>-0.000303653389</Z>
  11749. </Vector3>
  11750. <token name="formFactorRaw">0</token>
  11751. <token name="shape">1</token>
  11752. <Vector3 name="size">
  11753. <X>0.882460833</X>
  11754. <Y>0.882458568</Y>
  11755. <Z>0.882457554</Z>
  11756. </Vector3>
  11757. </Properties>
  11758. <Item class="SpecialMesh" referent="RBX8F7CDE65C9534C699EBCE9E32A811213">
  11759. <Properties>
  11760. <token name="LODX">2</token>
  11761. <token name="LODY">2</token>
  11762. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  11763. <token name="MeshType">5</token>
  11764. <string name="Name">Mesh</string>
  11765. <Vector3 name="Offset">
  11766. <X>0</X>
  11767. <Y>0</Y>
  11768. <Z>0</Z>
  11769. </Vector3>
  11770. <Vector3 name="Scale">
  11771. <X>0.160828516</X>
  11772. <Y>0.321656048</Y>
  11773. <Z>0.16082786</Z>
  11774. </Vector3>
  11775. <Content name="TextureId"><null></null></Content>
  11776. <Vector3 name="VertexColor">
  11777. <X>1</X>
  11778. <Y>1</Y>
  11779. <Z>1</Z>
  11780. </Vector3>
  11781. </Properties>
  11782. </Item>
  11783. <Item class="Fire" referent="RBXE8E48EF7475A4869BD928451A40934B1">
  11784. <Properties>
  11785. <Color3 name="Color">4284874854</Color3>
  11786. <bool name="Enabled">false</bool>
  11787. <string name="Name">Fire</string>
  11788. <Color3 name="SecondaryColor">4284874956</Color3>
  11789. <float name="heat_xml">-25</float>
  11790. <float name="size_xml">15</float>
  11791. </Properties>
  11792. </Item>
  11793. </Item>
  11794. <Item class="Part" referent="RBX78E71BB12028427AB9ED5276CD38C2D8">
  11795. <Properties>
  11796. <bool name="Anchored">false</bool>
  11797. <float name="BackParamA">-0.5</float>
  11798. <float name="BackParamB">0.5</float>
  11799. <token name="BackSurface">0</token>
  11800. <token name="BackSurfaceInput">0</token>
  11801. <float name="BottomParamA">-0.5</float>
  11802. <float name="BottomParamB">0.5</float>
  11803. <token name="BottomSurface">0</token>
  11804. <token name="BottomSurfaceInput">0</token>
  11805. <int name="BrickColor">1031</int>
  11806. <CoordinateFrame name="CFrame">
  11807. <X>-395.191345</X>
  11808. <Y>117.262512</Y>
  11809. <Z>-1342.92761</Z>
  11810. <R00>0.146981522</R00>
  11811. <R01>0.771907985</R01>
  11812. <R02>0.618514955</R02>
  11813. <R10>-0.981789827</R10>
  11814. <R11>0.0377359092</R11>
  11815. <R12>0.18621932</R12>
  11816. <R20>0.12040399</R20>
  11817. <R21>-0.634617448</R21>
  11818. <R22>0.763393223</R22>
  11819. </CoordinateFrame>
  11820. <bool name="CanCollide">false</bool>
  11821. <int name="CollisionGroupId">0</int>
  11822. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11823. <PhysicalProperties name="CustomPhysicalProperties">
  11824. <CustomPhysics>false</CustomPhysics>
  11825. </PhysicalProperties>
  11826. <float name="Elasticity">0.5</float>
  11827. <float name="Friction">0.300000012</float>
  11828. <float name="FrontParamA">-0.5</float>
  11829. <float name="FrontParamB">0.5</float>
  11830. <token name="FrontSurface">0</token>
  11831. <token name="FrontSurfaceInput">0</token>
  11832. <float name="LeftParamA">-0.5</float>
  11833. <float name="LeftParamB">0.5</float>
  11834. <token name="LeftSurface">0</token>
  11835. <token name="LeftSurfaceInput">0</token>
  11836. <bool name="Locked">false</bool>
  11837. <token name="Material">256</token>
  11838. <string name="Name">h12345</string>
  11839. <float name="Reflectance">0</float>
  11840. <float name="RightParamA">-0.5</float>
  11841. <float name="RightParamB">0.5</float>
  11842. <token name="RightSurface">0</token>
  11843. <token name="RightSurfaceInput">0</token>
  11844. <Vector3 name="RotVelocity">
  11845. <X>-1.07708771e-22</X>
  11846. <Y>0.000154457346</Y>
  11847. <Z>-1.07766124e-22</Z>
  11848. </Vector3>
  11849. <float name="TopParamA">-0.5</float>
  11850. <float name="TopParamB">0.5</float>
  11851. <token name="TopSurface">0</token>
  11852. <token name="TopSurfaceInput">0</token>
  11853. <float name="Transparency">0</float>
  11854. <Vector3 name="Velocity">
  11855. <X>-3.60884987e-05</X>
  11856. <Y>0.00101435767</Y>
  11857. <Z>-4.80151284e-05</Z>
  11858. </Vector3>
  11859. <token name="formFactorRaw">0</token>
  11860. <token name="shape">1</token>
  11861. <Vector3 name="size">
  11862. <X>0.882460833</X>
  11863. <Y>0.882458568</Y>
  11864. <Z>0.882457554</Z>
  11865. </Vector3>
  11866. </Properties>
  11867. <Item class="SpecialMesh" referent="RBX799386F087E04892A0F8261178CC3013">
  11868. <Properties>
  11869. <token name="LODX">2</token>
  11870. <token name="LODY">2</token>
  11871. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  11872. <token name="MeshType">5</token>
  11873. <string name="Name">Mesh</string>
  11874. <Vector3 name="Offset">
  11875. <X>0</X>
  11876. <Y>0</Y>
  11877. <Z>0</Z>
  11878. </Vector3>
  11879. <Vector3 name="Scale">
  11880. <X>0.214363873</X>
  11881. <Y>0.214577451</Y>
  11882. <Z>0.160819128</Z>
  11883. </Vector3>
  11884. <Content name="TextureId"><null></null></Content>
  11885. <Vector3 name="VertexColor">
  11886. <X>1</X>
  11887. <Y>1</Y>
  11888. <Z>1</Z>
  11889. </Vector3>
  11890. </Properties>
  11891. </Item>
  11892. <Item class="Fire" referent="RBX458CD78EB38E4CA79704F5206212B816">
  11893. <Properties>
  11894. <Color3 name="Color">4284874854</Color3>
  11895. <bool name="Enabled">false</bool>
  11896. <string name="Name">Fire</string>
  11897. <Color3 name="SecondaryColor">4284874956</Color3>
  11898. <float name="heat_xml">-25</float>
  11899. <float name="size_xml">15</float>
  11900. </Properties>
  11901. </Item>
  11902. </Item>
  11903. <Item class="Part" referent="RBXCF7CAB100CF84788846E923FD2D40B6C">
  11904. <Properties>
  11905. <bool name="Anchored">false</bool>
  11906. <float name="BackParamA">-0.5</float>
  11907. <float name="BackParamB">0.5</float>
  11908. <token name="BackSurface">0</token>
  11909. <token name="BackSurfaceInput">0</token>
  11910. <float name="BottomParamA">-0.5</float>
  11911. <float name="BottomParamB">0.5</float>
  11912. <token name="BottomSurface">0</token>
  11913. <token name="BottomSurfaceInput">0</token>
  11914. <int name="BrickColor">1031</int>
  11915. <CoordinateFrame name="CFrame">
  11916. <X>-394.744812</X>
  11917. <Y>115.639221</Y>
  11918. <Z>-1342.47217</Z>
  11919. <R00>0.146981522</R00>
  11920. <R01>0.771907985</R01>
  11921. <R02>0.618514955</R02>
  11922. <R10>-0.981789827</R10>
  11923. <R11>0.0377359092</R11>
  11924. <R12>0.18621932</R12>
  11925. <R20>0.12040399</R20>
  11926. <R21>-0.634617448</R21>
  11927. <R22>0.763393223</R22>
  11928. </CoordinateFrame>
  11929. <bool name="CanCollide">false</bool>
  11930. <int name="CollisionGroupId">0</int>
  11931. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  11932. <PhysicalProperties name="CustomPhysicalProperties">
  11933. <CustomPhysics>false</CustomPhysics>
  11934. </PhysicalProperties>
  11935. <float name="Elasticity">0.5</float>
  11936. <float name="Friction">0.300000012</float>
  11937. <float name="FrontParamA">-0.5</float>
  11938. <float name="FrontParamB">0.5</float>
  11939. <token name="FrontSurface">0</token>
  11940. <token name="FrontSurfaceInput">0</token>
  11941. <float name="LeftParamA">-0.5</float>
  11942. <float name="LeftParamB">0.5</float>
  11943. <token name="LeftSurface">0</token>
  11944. <token name="LeftSurfaceInput">0</token>
  11945. <bool name="Locked">false</bool>
  11946. <token name="Material">256</token>
  11947. <string name="Name">h12345</string>
  11948. <float name="Reflectance">0</float>
  11949. <float name="RightParamA">-0.5</float>
  11950. <float name="RightParamB">0.5</float>
  11951. <token name="RightSurface">0</token>
  11952. <token name="RightSurfaceInput">0</token>
  11953. <Vector3 name="RotVelocity">
  11954. <X>-1.07708771e-22</X>
  11955. <Y>0.000154457346</Y>
  11956. <Z>-1.07766124e-22</Z>
  11957. </Vector3>
  11958. <float name="TopParamA">-0.5</float>
  11959. <float name="TopParamB">0.5</float>
  11960. <token name="TopSurface">0</token>
  11961. <token name="TopSurfaceInput">0</token>
  11962. <float name="Transparency">0</float>
  11963. <Vector3 name="Velocity">
  11964. <X>3.42573549e-05</X>
  11965. <Y>0.00101435767</Y>
  11966. <Z>-0.000116980067</Z>
  11967. </Vector3>
  11968. <token name="formFactorRaw">0</token>
  11969. <token name="shape">1</token>
  11970. <Vector3 name="size">
  11971. <X>0.882460833</X>
  11972. <Y>0.882458568</Y>
  11973. <Z>0.882457554</Z>
  11974. </Vector3>
  11975. </Properties>
  11976. <Item class="SpecialMesh" referent="RBXBBDD93D371514EE698874765DCB07194">
  11977. <Properties>
  11978. <token name="LODX">2</token>
  11979. <token name="LODY">2</token>
  11980. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  11981. <token name="MeshType">5</token>
  11982. <string name="Name">Mesh</string>
  11983. <Vector3 name="Offset">
  11984. <X>0</X>
  11985. <Y>0</Y>
  11986. <Z>0</Z>
  11987. </Vector3>
  11988. <Vector3 name="Scale">
  11989. <X>0.214363873</X>
  11990. <Y>0.214577451</Y>
  11991. <Z>0.160819128</Z>
  11992. </Vector3>
  11993. <Content name="TextureId"><null></null></Content>
  11994. <Vector3 name="VertexColor">
  11995. <X>1</X>
  11996. <Y>1</Y>
  11997. <Z>1</Z>
  11998. </Vector3>
  11999. </Properties>
  12000. </Item>
  12001. <Item class="Fire" referent="RBXAF058B146E9B4F37B3DDA67D4AC843C8">
  12002. <Properties>
  12003. <Color3 name="Color">4284874854</Color3>
  12004. <bool name="Enabled">false</bool>
  12005. <string name="Name">Fire</string>
  12006. <Color3 name="SecondaryColor">4284874956</Color3>
  12007. <float name="heat_xml">-25</float>
  12008. <float name="size_xml">15</float>
  12009. </Properties>
  12010. </Item>
  12011. </Item>
  12012. <Item class="Part" referent="RBX355FFE5BE4A5406C8972A7BCD8BB2B72">
  12013. <Properties>
  12014. <bool name="Anchored">false</bool>
  12015. <float name="BackParamA">-0.5</float>
  12016. <float name="BackParamB">0.5</float>
  12017. <token name="BackSurface">0</token>
  12018. <token name="BackSurfaceInput">0</token>
  12019. <float name="BottomParamA">-0.5</float>
  12020. <float name="BottomParamB">0.5</float>
  12021. <token name="BottomSurface">0</token>
  12022. <token name="BottomSurfaceInput">0</token>
  12023. <int name="BrickColor">1031</int>
  12024. <CoordinateFrame name="CFrame">
  12025. <X>-395.30957</X>
  12026. <Y>115.397064</Y>
  12027. <Z>-1342.42285</Z>
  12028. <R00>0.146981522</R00>
  12029. <R01>0.771907985</R01>
  12030. <R02>0.618514955</R02>
  12031. <R10>-0.981789827</R10>
  12032. <R11>0.0377359092</R11>
  12033. <R12>0.18621932</R12>
  12034. <R20>0.12040399</R20>
  12035. <R21>-0.634617448</R21>
  12036. <R22>0.763393223</R22>
  12037. </CoordinateFrame>
  12038. <bool name="CanCollide">false</bool>
  12039. <int name="CollisionGroupId">0</int>
  12040. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12041. <PhysicalProperties name="CustomPhysicalProperties">
  12042. <CustomPhysics>false</CustomPhysics>
  12043. </PhysicalProperties>
  12044. <float name="Elasticity">0.5</float>
  12045. <float name="Friction">0.300000012</float>
  12046. <float name="FrontParamA">-0.5</float>
  12047. <float name="FrontParamB">0.5</float>
  12048. <token name="FrontSurface">0</token>
  12049. <token name="FrontSurfaceInput">0</token>
  12050. <float name="LeftParamA">-0.5</float>
  12051. <float name="LeftParamB">0.5</float>
  12052. <token name="LeftSurface">0</token>
  12053. <token name="LeftSurfaceInput">0</token>
  12054. <bool name="Locked">false</bool>
  12055. <token name="Material">256</token>
  12056. <string name="Name">h12345</string>
  12057. <float name="Reflectance">0</float>
  12058. <float name="RightParamA">-0.5</float>
  12059. <float name="RightParamB">0.5</float>
  12060. <token name="RightSurface">0</token>
  12061. <token name="RightSurfaceInput">0</token>
  12062. <Vector3 name="RotVelocity">
  12063. <X>-1.07708771e-22</X>
  12064. <Y>0.000154457346</Y>
  12065. <Z>-1.07766124e-22</Z>
  12066. </Vector3>
  12067. <float name="TopParamA">-0.5</float>
  12068. <float name="TopParamB">0.5</float>
  12069. <token name="TopSurface">0</token>
  12070. <token name="TopSurfaceInput">0</token>
  12071. <float name="Transparency">0</float>
  12072. <Vector3 name="Velocity">
  12073. <X>4.18558957e-05</X>
  12074. <Y>0.00101435767</Y>
  12075. <Z>-2.97543447e-05</Z>
  12076. </Vector3>
  12077. <token name="formFactorRaw">0</token>
  12078. <token name="shape">1</token>
  12079. <Vector3 name="size">
  12080. <X>0.882460833</X>
  12081. <Y>0.882458568</Y>
  12082. <Z>0.882457554</Z>
  12083. </Vector3>
  12084. </Properties>
  12085. <Item class="SpecialMesh" referent="RBX277DDB3142CD4E7CAD1C4B80D5174746">
  12086. <Properties>
  12087. <token name="LODX">2</token>
  12088. <token name="LODY">2</token>
  12089. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12090. <token name="MeshType">5</token>
  12091. <string name="Name">Mesh</string>
  12092. <Vector3 name="Offset">
  12093. <X>0</X>
  12094. <Y>0</Y>
  12095. <Z>0</Z>
  12096. </Vector3>
  12097. <Vector3 name="Scale">
  12098. <X>0.214363873</X>
  12099. <Y>0.214577451</Y>
  12100. <Z>0.160819128</Z>
  12101. </Vector3>
  12102. <Content name="TextureId"><null></null></Content>
  12103. <Vector3 name="VertexColor">
  12104. <X>1</X>
  12105. <Y>1</Y>
  12106. <Z>1</Z>
  12107. </Vector3>
  12108. </Properties>
  12109. </Item>
  12110. <Item class="Fire" referent="RBX0C14BAA3B465443CAD3E14E25656EDE5">
  12111. <Properties>
  12112. <Color3 name="Color">4284874854</Color3>
  12113. <bool name="Enabled">false</bool>
  12114. <string name="Name">Fire</string>
  12115. <Color3 name="SecondaryColor">4284874956</Color3>
  12116. <float name="heat_xml">-25</float>
  12117. <float name="size_xml">15</float>
  12118. </Properties>
  12119. </Item>
  12120. </Item>
  12121. <Item class="Part" referent="RBXE2E9FFC70B29493B9ACC23746886236B">
  12122. <Properties>
  12123. <bool name="Anchored">false</bool>
  12124. <float name="BackParamA">-0.5</float>
  12125. <float name="BackParamB">0.5</float>
  12126. <token name="BackSurface">0</token>
  12127. <token name="BackSurfaceInput">0</token>
  12128. <float name="BottomParamA">-0.5</float>
  12129. <float name="BottomParamB">0.5</float>
  12130. <token name="BottomSurface">0</token>
  12131. <token name="BottomSurfaceInput">0</token>
  12132. <int name="BrickColor">1031</int>
  12133. <CoordinateFrame name="CFrame">
  12134. <X>-394.947266</X>
  12135. <Y>115.632141</Y>
  12136. <Z>-1342.72766</Z>
  12137. <R00>0.146981522</R00>
  12138. <R01>0.771907985</R01>
  12139. <R02>0.618514955</R02>
  12140. <R10>-0.981789827</R10>
  12141. <R11>0.0377359092</R11>
  12142. <R12>0.18621932</R12>
  12143. <R20>0.12040399</R20>
  12144. <R21>-0.634617448</R21>
  12145. <R22>0.763393223</R22>
  12146. </CoordinateFrame>
  12147. <bool name="CanCollide">false</bool>
  12148. <int name="CollisionGroupId">0</int>
  12149. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12150. <PhysicalProperties name="CustomPhysicalProperties">
  12151. <CustomPhysics>false</CustomPhysics>
  12152. </PhysicalProperties>
  12153. <float name="Elasticity">0.5</float>
  12154. <float name="Friction">0.300000012</float>
  12155. <float name="FrontParamA">-0.5</float>
  12156. <float name="FrontParamB">0.5</float>
  12157. <token name="FrontSurface">0</token>
  12158. <token name="FrontSurfaceInput">0</token>
  12159. <float name="LeftParamA">-0.5</float>
  12160. <float name="LeftParamB">0.5</float>
  12161. <token name="LeftSurface">0</token>
  12162. <token name="LeftSurfaceInput">0</token>
  12163. <bool name="Locked">false</bool>
  12164. <token name="Material">256</token>
  12165. <string name="Name">h12345</string>
  12166. <float name="Reflectance">0</float>
  12167. <float name="RightParamA">-0.5</float>
  12168. <float name="RightParamB">0.5</float>
  12169. <token name="RightSurface">0</token>
  12170. <token name="RightSurfaceInput">0</token>
  12171. <Vector3 name="RotVelocity">
  12172. <X>-1.07708771e-22</X>
  12173. <Y>0.000154457346</Y>
  12174. <Z>-1.07766124e-22</Z>
  12175. </Vector3>
  12176. <float name="TopParamA">-0.5</float>
  12177. <float name="TopParamB">0.5</float>
  12178. <token name="TopSurface">0</token>
  12179. <token name="TopSurfaceInput">0</token>
  12180. <float name="Transparency">0</float>
  12181. <Vector3 name="Velocity">
  12182. <X>-5.20507001e-06</X>
  12183. <Y>0.00101435767</Y>
  12184. <Z>-8.57137784e-05</Z>
  12185. </Vector3>
  12186. <token name="formFactorRaw">0</token>
  12187. <token name="shape">1</token>
  12188. <Vector3 name="size">
  12189. <X>0.882460833</X>
  12190. <Y>0.882458568</Y>
  12191. <Z>0.882457554</Z>
  12192. </Vector3>
  12193. </Properties>
  12194. <Item class="SpecialMesh" referent="RBXE32DB17F086C4BE4BE80959B95D10D27">
  12195. <Properties>
  12196. <token name="LODX">2</token>
  12197. <token name="LODY">2</token>
  12198. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12199. <token name="MeshType">5</token>
  12200. <string name="Name">Mesh</string>
  12201. <Vector3 name="Offset">
  12202. <X>0</X>
  12203. <Y>0</Y>
  12204. <Z>0</Z>
  12205. </Vector3>
  12206. <Vector3 name="Scale">
  12207. <X>0.214363873</X>
  12208. <Y>0.214577451</Y>
  12209. <Z>0.160819128</Z>
  12210. </Vector3>
  12211. <Content name="TextureId"><null></null></Content>
  12212. <Vector3 name="VertexColor">
  12213. <X>1</X>
  12214. <Y>1</Y>
  12215. <Z>1</Z>
  12216. </Vector3>
  12217. </Properties>
  12218. </Item>
  12219. <Item class="Fire" referent="RBXE0DACEABE3EA4766BDFE3E933C93BD81">
  12220. <Properties>
  12221. <Color3 name="Color">4284874854</Color3>
  12222. <bool name="Enabled">false</bool>
  12223. <string name="Name">Fire</string>
  12224. <Color3 name="SecondaryColor">4284874956</Color3>
  12225. <float name="heat_xml">-25</float>
  12226. <float name="size_xml">15</float>
  12227. </Properties>
  12228. </Item>
  12229. </Item>
  12230. <Item class="Part" referent="RBXF4CDBB457BAA43CEA9AB2E37995DA563">
  12231. <Properties>
  12232. <bool name="Anchored">false</bool>
  12233. <float name="BackParamA">-0.5</float>
  12234. <float name="BackParamB">0.5</float>
  12235. <token name="BackSurface">0</token>
  12236. <token name="BackSurfaceInput">0</token>
  12237. <float name="BottomParamA">-0.5</float>
  12238. <float name="BottomParamB">0.5</float>
  12239. <token name="BottomSurface">0</token>
  12240. <token name="BottomSurfaceInput">0</token>
  12241. <int name="BrickColor">1031</int>
  12242. <CoordinateFrame name="CFrame">
  12243. <X>-395.082581</X>
  12244. <Y>115.466797</Y>
  12245. <Z>-1342.13245</Z>
  12246. <R00>0.146981522</R00>
  12247. <R01>0.771907985</R01>
  12248. <R02>0.618514955</R02>
  12249. <R10>-0.981789827</R10>
  12250. <R11>0.0377359092</R11>
  12251. <R12>0.18621932</R12>
  12252. <R20>0.12040399</R20>
  12253. <R21>-0.634617448</R21>
  12254. <R22>0.763393223</R22>
  12255. </CoordinateFrame>
  12256. <bool name="CanCollide">false</bool>
  12257. <int name="CollisionGroupId">0</int>
  12258. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12259. <PhysicalProperties name="CustomPhysicalProperties">
  12260. <CustomPhysics>false</CustomPhysics>
  12261. </PhysicalProperties>
  12262. <float name="Elasticity">0.5</float>
  12263. <float name="Friction">0.300000012</float>
  12264. <float name="FrontParamA">-0.5</float>
  12265. <float name="FrontParamB">0.5</float>
  12266. <token name="FrontSurface">0</token>
  12267. <token name="FrontSurfaceInput">0</token>
  12268. <float name="LeftParamA">-0.5</float>
  12269. <float name="LeftParamB">0.5</float>
  12270. <token name="LeftSurface">0</token>
  12271. <token name="LeftSurfaceInput">0</token>
  12272. <bool name="Locked">false</bool>
  12273. <token name="Material">256</token>
  12274. <string name="Name">h12345</string>
  12275. <float name="Reflectance">0</float>
  12276. <float name="RightParamA">-0.5</float>
  12277. <float name="RightParamB">0.5</float>
  12278. <token name="RightSurface">0</token>
  12279. <token name="RightSurfaceInput">0</token>
  12280. <Vector3 name="RotVelocity">
  12281. <X>-1.07708771e-22</X>
  12282. <Y>0.000154457346</Y>
  12283. <Z>-1.07766124e-22</Z>
  12284. </Vector3>
  12285. <float name="TopParamA">-0.5</float>
  12286. <float name="TopParamB">0.5</float>
  12287. <token name="TopSurface">0</token>
  12288. <token name="TopSurfaceInput">0</token>
  12289. <float name="Transparency">0</float>
  12290. <Vector3 name="Velocity">
  12291. <X>8.67289637e-05</X>
  12292. <Y>0.00101435767</Y>
  12293. <Z>-6.48144633e-05</Z>
  12294. </Vector3>
  12295. <token name="formFactorRaw">0</token>
  12296. <token name="shape">1</token>
  12297. <Vector3 name="size">
  12298. <X>0.882460833</X>
  12299. <Y>0.882458568</Y>
  12300. <Z>0.882457554</Z>
  12301. </Vector3>
  12302. </Properties>
  12303. <Item class="SpecialMesh" referent="RBX00032B666A324754A25283F0162508EA">
  12304. <Properties>
  12305. <token name="LODX">2</token>
  12306. <token name="LODY">2</token>
  12307. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12308. <token name="MeshType">5</token>
  12309. <string name="Name">Mesh</string>
  12310. <Vector3 name="Offset">
  12311. <X>0</X>
  12312. <Y>0</Y>
  12313. <Z>0</Z>
  12314. </Vector3>
  12315. <Vector3 name="Scale">
  12316. <X>0.214363873</X>
  12317. <Y>0.214577451</Y>
  12318. <Z>0.160819128</Z>
  12319. </Vector3>
  12320. <Content name="TextureId"><null></null></Content>
  12321. <Vector3 name="VertexColor">
  12322. <X>1</X>
  12323. <Y>1</Y>
  12324. <Z>1</Z>
  12325. </Vector3>
  12326. </Properties>
  12327. </Item>
  12328. <Item class="Fire" referent="RBXCF5833051BC343AA8503408FAD10AC71">
  12329. <Properties>
  12330. <Color3 name="Color">4284874854</Color3>
  12331. <bool name="Enabled">false</bool>
  12332. <string name="Name">Fire</string>
  12333. <Color3 name="SecondaryColor">4284874956</Color3>
  12334. <float name="heat_xml">-25</float>
  12335. <float name="size_xml">15</float>
  12336. </Properties>
  12337. </Item>
  12338. </Item>
  12339. <Item class="Part" referent="RBX4900DF974D224F438585110CA15DECA2">
  12340. <Properties>
  12341. <bool name="Anchored">false</bool>
  12342. <float name="BackParamA">-0.5</float>
  12343. <float name="BackParamB">0.5</float>
  12344. <token name="BackSurface">0</token>
  12345. <token name="BackSurfaceInput">0</token>
  12346. <float name="BottomParamA">-0.5</float>
  12347. <float name="BottomParamB">0.5</float>
  12348. <token name="BottomSurface">0</token>
  12349. <token name="BottomSurfaceInput">0</token>
  12350. <int name="BrickColor">1031</int>
  12351. <CoordinateFrame name="CFrame">
  12352. <X>-395.616577</X>
  12353. <Y>117.447937</Y>
  12354. <Z>-1342.67444</Z>
  12355. <R00>0.146983534</R00>
  12356. <R01>0.771902084</R01>
  12357. <R02>0.618519664</R02>
  12358. <R10>-0.981784761</R10>
  12359. <R11>0.0377345793</R11>
  12360. <R12>0.186217859</R12>
  12361. <R20>0.120401926</R20>
  12362. <R21>-0.634622872</R21>
  12363. <R22>0.763387859</R22>
  12364. </CoordinateFrame>
  12365. <bool name="CanCollide">false</bool>
  12366. <int name="CollisionGroupId">0</int>
  12367. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12368. <PhysicalProperties name="CustomPhysicalProperties">
  12369. <CustomPhysics>false</CustomPhysics>
  12370. </PhysicalProperties>
  12371. <float name="Elasticity">0.5</float>
  12372. <float name="Friction">0.300000012</float>
  12373. <float name="FrontParamA">-0.5</float>
  12374. <float name="FrontParamB">0.5</float>
  12375. <token name="FrontSurface">0</token>
  12376. <token name="FrontSurfaceInput">0</token>
  12377. <float name="LeftParamA">-0.5</float>
  12378. <float name="LeftParamB">0.5</float>
  12379. <token name="LeftSurface">0</token>
  12380. <token name="LeftSurfaceInput">0</token>
  12381. <bool name="Locked">false</bool>
  12382. <token name="Material">256</token>
  12383. <string name="Name">h12345</string>
  12384. <float name="Reflectance">0</float>
  12385. <float name="RightParamA">-0.5</float>
  12386. <float name="RightParamB">0.5</float>
  12387. <token name="RightSurface">0</token>
  12388. <token name="RightSurfaceInput">0</token>
  12389. <Vector3 name="RotVelocity">
  12390. <X>-1.07708771e-22</X>
  12391. <Y>0.000154457346</Y>
  12392. <Z>-1.07766124e-22</Z>
  12393. </Vector3>
  12394. <float name="TopParamA">-0.5</float>
  12395. <float name="TopParamB">0.5</float>
  12396. <token name="TopSurface">0</token>
  12397. <token name="TopSurfaceInput">0</token>
  12398. <float name="Transparency">0</float>
  12399. <Vector3 name="Velocity">
  12400. <X>3.00968622e-06</X>
  12401. <Y>0.00101435767</Y>
  12402. <Z>1.76674803e-05</Z>
  12403. </Vector3>
  12404. <token name="formFactorRaw">0</token>
  12405. <token name="shape">1</token>
  12406. <Vector3 name="size">
  12407. <X>0.882460833</X>
  12408. <Y>0.882458568</Y>
  12409. <Z>0.882457554</Z>
  12410. </Vector3>
  12411. </Properties>
  12412. <Item class="SpecialMesh" referent="RBX9CCCF0C1071842C79B82828EFAD6212A">
  12413. <Properties>
  12414. <token name="LODX">2</token>
  12415. <token name="LODY">2</token>
  12416. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12417. <token name="MeshType">5</token>
  12418. <string name="Name">Mesh</string>
  12419. <Vector3 name="Offset">
  12420. <X>0</X>
  12421. <Y>0</Y>
  12422. <Z>0</Z>
  12423. </Vector3>
  12424. <Vector3 name="Scale">
  12425. <X>0.214363873</X>
  12426. <Y>0.214577451</Y>
  12427. <Z>0.160819128</Z>
  12428. </Vector3>
  12429. <Content name="TextureId"><null></null></Content>
  12430. <Vector3 name="VertexColor">
  12431. <X>1</X>
  12432. <Y>1</Y>
  12433. <Z>1</Z>
  12434. </Vector3>
  12435. </Properties>
  12436. </Item>
  12437. <Item class="Fire" referent="RBXC1FCFDCA74384707842A90DF5B8DCD21">
  12438. <Properties>
  12439. <Color3 name="Color">4284874854</Color3>
  12440. <bool name="Enabled">false</bool>
  12441. <string name="Name">Fire</string>
  12442. <Color3 name="SecondaryColor">4284874956</Color3>
  12443. <float name="heat_xml">-25</float>
  12444. <float name="size_xml">15</float>
  12445. </Properties>
  12446. </Item>
  12447. </Item>
  12448. <Item class="Part" referent="RBXCB0560AC132644E6923D8E0E7678703B">
  12449. <Properties>
  12450. <bool name="Anchored">false</bool>
  12451. <float name="BackParamA">-0.5</float>
  12452. <float name="BackParamB">0.5</float>
  12453. <token name="BackSurface">0</token>
  12454. <token name="BackSurfaceInput">0</token>
  12455. <float name="BottomParamA">-0.5</float>
  12456. <float name="BottomParamB">0.5</float>
  12457. <token name="BottomSurface">0</token>
  12458. <token name="BottomSurfaceInput">0</token>
  12459. <int name="BrickColor">1031</int>
  12460. <CoordinateFrame name="CFrame">
  12461. <X>-395.914673</X>
  12462. <Y>116.419739</Y>
  12463. <Z>-1341.95276</Z>
  12464. <R00>0.146982595</R00>
  12465. <R01>0.771907747</R01>
  12466. <R02>0.618514717</R02>
  12467. <R10>-0.981789291</R10>
  12468. <R11>0.037735723</R11>
  12469. <R12>0.186221331</R12>
  12470. <R20>0.120405659</R20>
  12471. <R21>-0.634617448</R21>
  12472. <R22>0.763393104</R22>
  12473. </CoordinateFrame>
  12474. <bool name="CanCollide">false</bool>
  12475. <int name="CollisionGroupId">0</int>
  12476. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12477. <PhysicalProperties name="CustomPhysicalProperties">
  12478. <CustomPhysics>false</CustomPhysics>
  12479. </PhysicalProperties>
  12480. <float name="Elasticity">0.5</float>
  12481. <float name="Friction">0.300000012</float>
  12482. <float name="FrontParamA">-0.5</float>
  12483. <float name="FrontParamB">0.5</float>
  12484. <token name="FrontSurface">0</token>
  12485. <token name="FrontSurfaceInput">0</token>
  12486. <float name="LeftParamA">-0.5</float>
  12487. <float name="LeftParamB">0.5</float>
  12488. <token name="LeftSurface">0</token>
  12489. <token name="LeftSurfaceInput">0</token>
  12490. <bool name="Locked">false</bool>
  12491. <token name="Material">256</token>
  12492. <string name="Name">h12345</string>
  12493. <float name="Reflectance">0</float>
  12494. <float name="RightParamA">-0.5</float>
  12495. <float name="RightParamB">0.5</float>
  12496. <token name="RightSurface">0</token>
  12497. <token name="RightSurfaceInput">0</token>
  12498. <Vector3 name="RotVelocity">
  12499. <X>-1.07708771e-22</X>
  12500. <Y>0.000154457346</Y>
  12501. <Z>-1.07766124e-22</Z>
  12502. </Vector3>
  12503. <float name="TopParamA">-0.5</float>
  12504. <float name="TopParamB">0.5</float>
  12505. <token name="TopSurface">0</token>
  12506. <token name="TopSurfaceInput">0</token>
  12507. <float name="Transparency">0</float>
  12508. <Vector3 name="Velocity">
  12509. <X>0.000114461109</X>
  12510. <Y>0.00101435767</Y>
  12511. <Z>6.37122139e-05</Z>
  12512. </Vector3>
  12513. <token name="formFactorRaw">0</token>
  12514. <token name="shape">1</token>
  12515. <Vector3 name="size">
  12516. <X>0.882460833</X>
  12517. <Y>0.882458568</Y>
  12518. <Z>0.882457554</Z>
  12519. </Vector3>
  12520. </Properties>
  12521. <Item class="SpecialMesh" referent="RBX37ADB0D6DA6C4506AD11570F6C58B3ED">
  12522. <Properties>
  12523. <token name="LODX">2</token>
  12524. <token name="LODY">2</token>
  12525. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12526. <token name="MeshType">5</token>
  12527. <string name="Name">Mesh</string>
  12528. <Vector3 name="Offset">
  12529. <X>0</X>
  12530. <Y>0</Y>
  12531. <Z>0</Z>
  12532. </Vector3>
  12533. <Vector3 name="Scale">
  12534. <X>0.267908007</X>
  12535. <Y>0.348437369</Y>
  12536. <Z>0.267906934</Z>
  12537. </Vector3>
  12538. <Content name="TextureId"><null></null></Content>
  12539. <Vector3 name="VertexColor">
  12540. <X>1</X>
  12541. <Y>1</Y>
  12542. <Z>1</Z>
  12543. </Vector3>
  12544. </Properties>
  12545. </Item>
  12546. <Item class="Fire" referent="RBX12BC8D05A15F4B44A0FED1E919383E7F">
  12547. <Properties>
  12548. <Color3 name="Color">4284874854</Color3>
  12549. <bool name="Enabled">false</bool>
  12550. <string name="Name">Fire</string>
  12551. <Color3 name="SecondaryColor">4284874956</Color3>
  12552. <float name="heat_xml">-25</float>
  12553. <float name="size_xml">15</float>
  12554. </Properties>
  12555. </Item>
  12556. </Item>
  12557. <Item class="Part" referent="RBX84F02AFDA9F149B284D38317F8A9952E">
  12558. <Properties>
  12559. <bool name="Anchored">false</bool>
  12560. <float name="BackParamA">-0.5</float>
  12561. <float name="BackParamB">0.5</float>
  12562. <token name="BackSurface">0</token>
  12563. <token name="BackSurfaceInput">0</token>
  12564. <float name="BottomParamA">-0.5</float>
  12565. <float name="BottomParamB">0.5</float>
  12566. <token name="BottomSurface">0</token>
  12567. <token name="BottomSurfaceInput">0</token>
  12568. <int name="BrickColor">1031</int>
  12569. <CoordinateFrame name="CFrame">
  12570. <X>-394.996765</X>
  12571. <Y>117.322113</Y>
  12572. <Z>-1342.67859</Z>
  12573. <R00>0.146981522</R00>
  12574. <R01>0.771907985</R01>
  12575. <R02>0.618514955</R02>
  12576. <R10>-0.981789827</R10>
  12577. <R11>0.0377359092</R11>
  12578. <R12>0.18621932</R12>
  12579. <R20>0.12040399</R20>
  12580. <R21>-0.634617448</R21>
  12581. <R22>0.763393223</R22>
  12582. </CoordinateFrame>
  12583. <bool name="CanCollide">false</bool>
  12584. <int name="CollisionGroupId">0</int>
  12585. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12586. <PhysicalProperties name="CustomPhysicalProperties">
  12587. <CustomPhysics>false</CustomPhysics>
  12588. </PhysicalProperties>
  12589. <float name="Elasticity">0.5</float>
  12590. <float name="Friction">0.300000012</float>
  12591. <float name="FrontParamA">-0.5</float>
  12592. <float name="FrontParamB">0.5</float>
  12593. <token name="FrontSurface">0</token>
  12594. <token name="FrontSurfaceInput">0</token>
  12595. <float name="LeftParamA">-0.5</float>
  12596. <float name="LeftParamB">0.5</float>
  12597. <token name="LeftSurface">0</token>
  12598. <token name="LeftSurfaceInput">0</token>
  12599. <bool name="Locked">false</bool>
  12600. <token name="Material">256</token>
  12601. <string name="Name">h12345</string>
  12602. <float name="Reflectance">0</float>
  12603. <float name="RightParamA">-0.5</float>
  12604. <float name="RightParamB">0.5</float>
  12605. <token name="RightSurface">0</token>
  12606. <token name="RightSurfaceInput">0</token>
  12607. <Vector3 name="RotVelocity">
  12608. <X>-1.07708771e-22</X>
  12609. <Y>0.000154457346</Y>
  12610. <Z>-1.07766124e-22</Z>
  12611. </Vector3>
  12612. <float name="TopParamA">-0.5</float>
  12613. <float name="TopParamB">0.5</float>
  12614. <token name="TopSurface">0</token>
  12615. <token name="TopSurfaceInput">0</token>
  12616. <float name="Transparency">0</float>
  12617. <Vector3 name="Velocity">
  12618. <X>2.3813509e-06</X>
  12619. <Y>0.00101435767</Y>
  12620. <Z>-7.80711271e-05</Z>
  12621. </Vector3>
  12622. <token name="formFactorRaw">0</token>
  12623. <token name="shape">1</token>
  12624. <Vector3 name="size">
  12625. <X>0.882460833</X>
  12626. <Y>0.882458568</Y>
  12627. <Z>0.882457554</Z>
  12628. </Vector3>
  12629. </Properties>
  12630. <Item class="SpecialMesh" referent="RBX7A4690E47ED447A5AA097F4C794DA14E">
  12631. <Properties>
  12632. <token name="LODX">2</token>
  12633. <token name="LODY">2</token>
  12634. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12635. <token name="MeshType">5</token>
  12636. <string name="Name">Mesh</string>
  12637. <Vector3 name="Offset">
  12638. <X>0</X>
  12639. <Y>0</Y>
  12640. <Z>0</Z>
  12641. </Vector3>
  12642. <Vector3 name="Scale">
  12643. <X>0.214363873</X>
  12644. <Y>0.214577451</Y>
  12645. <Z>0.160819128</Z>
  12646. </Vector3>
  12647. <Content name="TextureId"><null></null></Content>
  12648. <Vector3 name="VertexColor">
  12649. <X>1</X>
  12650. <Y>1</Y>
  12651. <Z>1</Z>
  12652. </Vector3>
  12653. </Properties>
  12654. </Item>
  12655. <Item class="Fire" referent="RBX25D4F134AF25441A890597E2EA3B979C">
  12656. <Properties>
  12657. <Color3 name="Color">4284874854</Color3>
  12658. <bool name="Enabled">false</bool>
  12659. <string name="Name">Fire</string>
  12660. <Color3 name="SecondaryColor">4284874956</Color3>
  12661. <float name="heat_xml">-25</float>
  12662. <float name="size_xml">15</float>
  12663. </Properties>
  12664. </Item>
  12665. </Item>
  12666. <Item class="Part" referent="RBXC215981A2F184E1E8079DA92E0C3AB54">
  12667. <Properties>
  12668. <bool name="Anchored">false</bool>
  12669. <float name="BackParamA">-0.5</float>
  12670. <float name="BackParamB">0.5</float>
  12671. <token name="BackSurface">0</token>
  12672. <token name="BackSurfaceInput">0</token>
  12673. <float name="BottomParamA">-0.5</float>
  12674. <float name="BottomParamB">0.5</float>
  12675. <token name="BottomSurface">0</token>
  12676. <token name="BottomSurfaceInput">0</token>
  12677. <int name="BrickColor">1031</int>
  12678. <CoordinateFrame name="CFrame">
  12679. <X>-395.389587</X>
  12680. <Y>117.517761</Y>
  12681. <Z>-1342.38391</Z>
  12682. <R00>0.146983534</R00>
  12683. <R01>0.771902084</R01>
  12684. <R02>0.618519664</R02>
  12685. <R10>-0.981784761</R10>
  12686. <R11>0.0377345793</R11>
  12687. <R12>0.186217859</R12>
  12688. <R20>0.120401926</R20>
  12689. <R21>-0.634622872</R21>
  12690. <R22>0.763387859</R22>
  12691. </CoordinateFrame>
  12692. <bool name="CanCollide">false</bool>
  12693. <int name="CollisionGroupId">0</int>
  12694. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12695. <PhysicalProperties name="CustomPhysicalProperties">
  12696. <CustomPhysics>false</CustomPhysics>
  12697. </PhysicalProperties>
  12698. <float name="Elasticity">0.5</float>
  12699. <float name="Friction">0.300000012</float>
  12700. <float name="FrontParamA">-0.5</float>
  12701. <float name="FrontParamB">0.5</float>
  12702. <token name="FrontSurface">0</token>
  12703. <token name="FrontSurfaceInput">0</token>
  12704. <float name="LeftParamA">-0.5</float>
  12705. <float name="LeftParamB">0.5</float>
  12706. <token name="LeftSurface">0</token>
  12707. <token name="LeftSurfaceInput">0</token>
  12708. <bool name="Locked">false</bool>
  12709. <token name="Material">256</token>
  12710. <string name="Name">h12345</string>
  12711. <float name="Reflectance">0</float>
  12712. <float name="RightParamA">-0.5</float>
  12713. <float name="RightParamB">0.5</float>
  12714. <token name="RightSurface">0</token>
  12715. <token name="RightSurfaceInput">0</token>
  12716. <Vector3 name="RotVelocity">
  12717. <X>-1.07708771e-22</X>
  12718. <Y>0.000154457346</Y>
  12719. <Z>-1.07766124e-22</Z>
  12720. </Vector3>
  12721. <float name="TopParamA">-0.5</float>
  12722. <float name="TopParamB">0.5</float>
  12723. <token name="TopSurface">0</token>
  12724. <token name="TopSurfaceInput">0</token>
  12725. <float name="Transparency">0</float>
  12726. <Vector3 name="Velocity">
  12727. <X>4.78888978e-05</X>
  12728. <Y>0.00101435767</Y>
  12729. <Z>-1.73930894e-05</Z>
  12730. </Vector3>
  12731. <token name="formFactorRaw">0</token>
  12732. <token name="shape">1</token>
  12733. <Vector3 name="size">
  12734. <X>0.882460833</X>
  12735. <Y>0.882458568</Y>
  12736. <Z>0.882457554</Z>
  12737. </Vector3>
  12738. </Properties>
  12739. <Item class="SpecialMesh" referent="RBXBC4AE082451A4156ACC8053A033DAED1">
  12740. <Properties>
  12741. <token name="LODX">2</token>
  12742. <token name="LODY">2</token>
  12743. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12744. <token name="MeshType">5</token>
  12745. <string name="Name">Mesh</string>
  12746. <Vector3 name="Offset">
  12747. <X>0</X>
  12748. <Y>0</Y>
  12749. <Z>0</Z>
  12750. </Vector3>
  12751. <Vector3 name="Scale">
  12752. <X>0.214363873</X>
  12753. <Y>0.214577451</Y>
  12754. <Z>0.160819128</Z>
  12755. </Vector3>
  12756. <Content name="TextureId"><null></null></Content>
  12757. <Vector3 name="VertexColor">
  12758. <X>1</X>
  12759. <Y>1</Y>
  12760. <Z>1</Z>
  12761. </Vector3>
  12762. </Properties>
  12763. </Item>
  12764. <Item class="Fire" referent="RBX7D6F50DCDC25444A8E84A3CD0E5191E2">
  12765. <Properties>
  12766. <Color3 name="Color">4284874854</Color3>
  12767. <bool name="Enabled">false</bool>
  12768. <string name="Name">Fire</string>
  12769. <Color3 name="SecondaryColor">4284874956</Color3>
  12770. <float name="heat_xml">-25</float>
  12771. <float name="size_xml">15</float>
  12772. </Properties>
  12773. </Item>
  12774. </Item>
  12775. <Item class="Part" referent="RBX0448E618B95844DA8AA71EFBC43C5011">
  12776. <Properties>
  12777. <bool name="Anchored">false</bool>
  12778. <float name="BackParamA">-0.5</float>
  12779. <float name="BackParamB">0.5</float>
  12780. <token name="BackSurface">0</token>
  12781. <token name="BackSurfaceInput">0</token>
  12782. <float name="BottomParamA">-0.5</float>
  12783. <float name="BottomParamB">0.5</float>
  12784. <token name="BottomSurface">0</token>
  12785. <token name="BottomSurfaceInput">0</token>
  12786. <int name="BrickColor">1031</int>
  12787. <CoordinateFrame name="CFrame">
  12788. <X>-397.201233</X>
  12789. <Y>115.871277</Y>
  12790. <Z>-1340.7179</Z>
  12791. <R00>0.146979243</R00>
  12792. <R01>0.771907926</R01>
  12793. <R02>0.618515193</R02>
  12794. <R10>-0.981790185</R10>
  12795. <R11>0.0377349705</R11>
  12796. <R12>0.186216891</R12>
  12797. <R20>0.120402671</R20>
  12798. <R21>-0.634617329</R21>
  12799. <R22>0.763393581</R22>
  12800. </CoordinateFrame>
  12801. <bool name="CanCollide">false</bool>
  12802. <int name="CollisionGroupId">0</int>
  12803. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12804. <PhysicalProperties name="CustomPhysicalProperties">
  12805. <CustomPhysics>false</CustomPhysics>
  12806. </PhysicalProperties>
  12807. <float name="Elasticity">0.5</float>
  12808. <float name="Friction">0.300000012</float>
  12809. <float name="FrontParamA">-0.5</float>
  12810. <float name="FrontParamB">0.5</float>
  12811. <token name="FrontSurface">0</token>
  12812. <token name="FrontSurfaceInput">0</token>
  12813. <float name="LeftParamA">-0.5</float>
  12814. <float name="LeftParamB">0.5</float>
  12815. <token name="LeftSurface">0</token>
  12816. <token name="LeftSurfaceInput">0</token>
  12817. <bool name="Locked">false</bool>
  12818. <token name="Material">256</token>
  12819. <string name="Name">h12345</string>
  12820. <float name="Reflectance">0</float>
  12821. <float name="RightParamA">-0.5</float>
  12822. <float name="RightParamB">0.5</float>
  12823. <token name="RightSurface">0</token>
  12824. <token name="RightSurfaceInput">0</token>
  12825. <Vector3 name="RotVelocity">
  12826. <X>-1.07708771e-22</X>
  12827. <Y>0.000154457346</Y>
  12828. <Z>-1.07766124e-22</Z>
  12829. </Vector3>
  12830. <float name="TopParamA">-0.5</float>
  12831. <float name="TopParamB">0.5</float>
  12832. <token name="TopSurface">0</token>
  12833. <token name="TopSurfaceInput">0</token>
  12834. <float name="Transparency">0</float>
  12835. <Vector3 name="Velocity">
  12836. <X>0.000305206981</X>
  12837. <Y>0.00101435767</Y>
  12838. <Z>0.000262433779</Z>
  12839. </Vector3>
  12840. <token name="formFactorRaw">0</token>
  12841. <token name="shape">1</token>
  12842. <Vector3 name="size">
  12843. <X>0.882460833</X>
  12844. <Y>0.882458568</Y>
  12845. <Z>0.882457554</Z>
  12846. </Vector3>
  12847. </Properties>
  12848. <Item class="SpecialMesh" referent="RBXEC6B0576AE4944A88E270A297EAFEDFF">
  12849. <Properties>
  12850. <token name="LODX">2</token>
  12851. <token name="LODY">2</token>
  12852. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12853. <token name="MeshType">5</token>
  12854. <string name="Name">Mesh</string>
  12855. <Vector3 name="Offset">
  12856. <X>0</X>
  12857. <Y>0</Y>
  12858. <Z>0</Z>
  12859. </Vector3>
  12860. <Vector3 name="Scale">
  12861. <X>0.145218983</X>
  12862. <Y>2.46506429</Y>
  12863. <Z>0.0531915724</Z>
  12864. </Vector3>
  12865. <Content name="TextureId"><null></null></Content>
  12866. <Vector3 name="VertexColor">
  12867. <X>1</X>
  12868. <Y>1</Y>
  12869. <Z>1</Z>
  12870. </Vector3>
  12871. </Properties>
  12872. </Item>
  12873. <Item class="Fire" referent="RBXC1870EEC036E4143897187944FB2ABB8">
  12874. <Properties>
  12875. <Color3 name="Color">4284874854</Color3>
  12876. <bool name="Enabled">false</bool>
  12877. <string name="Name">Fire</string>
  12878. <Color3 name="SecondaryColor">4284874956</Color3>
  12879. <float name="heat_xml">-25</float>
  12880. <float name="size_xml">15</float>
  12881. </Properties>
  12882. </Item>
  12883. </Item>
  12884. <Item class="Part" referent="RBXA61071EF8F3645FE9B9DDA19D3B190E2">
  12885. <Properties>
  12886. <bool name="Anchored">false</bool>
  12887. <float name="BackParamA">-0.5</float>
  12888. <float name="BackParamB">0.5</float>
  12889. <token name="BackSurface">0</token>
  12890. <token name="BackSurfaceInput">0</token>
  12891. <float name="BottomParamA">-0.5</float>
  12892. <float name="BottomParamB">0.5</float>
  12893. <token name="BottomSurface">0</token>
  12894. <token name="BottomSurfaceInput">0</token>
  12895. <int name="BrickColor">1031</int>
  12896. <CoordinateFrame name="CFrame">
  12897. <X>-397.297546</X>
  12898. <Y>116.125275</Y>
  12899. <Z>-1340.82239</Z>
  12900. <R00>0.146979243</R00>
  12901. <R01>0.771907926</R01>
  12902. <R02>0.618515193</R02>
  12903. <R10>-0.981790185</R10>
  12904. <R11>0.0377349705</R11>
  12905. <R12>0.186216891</R12>
  12906. <R20>0.120402671</R20>
  12907. <R21>-0.634617329</R21>
  12908. <R22>0.763393581</R22>
  12909. </CoordinateFrame>
  12910. <bool name="CanCollide">false</bool>
  12911. <int name="CollisionGroupId">0</int>
  12912. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  12913. <PhysicalProperties name="CustomPhysicalProperties">
  12914. <CustomPhysics>false</CustomPhysics>
  12915. </PhysicalProperties>
  12916. <float name="Elasticity">0.5</float>
  12917. <float name="Friction">0.300000012</float>
  12918. <float name="FrontParamA">-0.5</float>
  12919. <float name="FrontParamB">0.5</float>
  12920. <token name="FrontSurface">0</token>
  12921. <token name="FrontSurfaceInput">0</token>
  12922. <float name="LeftParamA">-0.5</float>
  12923. <float name="LeftParamB">0.5</float>
  12924. <token name="LeftSurface">0</token>
  12925. <token name="LeftSurfaceInput">0</token>
  12926. <bool name="Locked">false</bool>
  12927. <token name="Material">256</token>
  12928. <string name="Name">h12345</string>
  12929. <float name="Reflectance">0</float>
  12930. <float name="RightParamA">-0.5</float>
  12931. <float name="RightParamB">0.5</float>
  12932. <token name="RightSurface">0</token>
  12933. <token name="RightSurfaceInput">0</token>
  12934. <Vector3 name="RotVelocity">
  12935. <X>-1.07708771e-22</X>
  12936. <Y>0.000154457346</Y>
  12937. <Z>-1.07766124e-22</Z>
  12938. </Vector3>
  12939. <float name="TopParamA">-0.5</float>
  12940. <float name="TopParamB">0.5</float>
  12941. <token name="TopSurface">0</token>
  12942. <token name="TopSurfaceInput">0</token>
  12943. <float name="Transparency">0</float>
  12944. <Vector3 name="Velocity">
  12945. <X>0.000289054879</X>
  12946. <Y>0.00101435767</Y>
  12947. <Z>0.000277308922</Z>
  12948. </Vector3>
  12949. <token name="formFactorRaw">0</token>
  12950. <token name="shape">1</token>
  12951. <Vector3 name="size">
  12952. <X>0.882460833</X>
  12953. <Y>0.882458568</Y>
  12954. <Z>0.882457554</Z>
  12955. </Vector3>
  12956. </Properties>
  12957. <Item class="SpecialMesh" referent="RBXC9BB50CFE5BB4AFAA8FB5DBED8E7C5B3">
  12958. <Properties>
  12959. <token name="LODX">2</token>
  12960. <token name="LODY">2</token>
  12961. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  12962. <token name="MeshType">5</token>
  12963. <string name="Name">Mesh</string>
  12964. <Vector3 name="Offset">
  12965. <X>0</X>
  12966. <Y>0</Y>
  12967. <Z>0</Z>
  12968. </Vector3>
  12969. <Vector3 name="Scale">
  12970. <X>0.145218983</X>
  12971. <Y>2.46506429</Y>
  12972. <Z>0.0531915724</Z>
  12973. </Vector3>
  12974. <Content name="TextureId"><null></null></Content>
  12975. <Vector3 name="VertexColor">
  12976. <X>1</X>
  12977. <Y>1</Y>
  12978. <Z>1</Z>
  12979. </Vector3>
  12980. </Properties>
  12981. </Item>
  12982. <Item class="Fire" referent="RBX86AFB37F9EAE44AB8523CA9629080FA2">
  12983. <Properties>
  12984. <Color3 name="Color">4284874854</Color3>
  12985. <bool name="Enabled">false</bool>
  12986. <string name="Name">Fire</string>
  12987. <Color3 name="SecondaryColor">4284874956</Color3>
  12988. <float name="heat_xml">-25</float>
  12989. <float name="size_xml">15</float>
  12990. </Properties>
  12991. </Item>
  12992. </Item>
  12993. <Item class="Part" referent="RBXEEE371C1325B4230B1B414C711B95C29">
  12994. <Properties>
  12995. <bool name="Anchored">false</bool>
  12996. <float name="BackParamA">-0.5</float>
  12997. <float name="BackParamB">0.5</float>
  12998. <token name="BackSurface">0</token>
  12999. <token name="BackSurfaceInput">0</token>
  13000. <float name="BottomParamA">-0.5</float>
  13001. <float name="BottomParamB">0.5</float>
  13002. <token name="BottomSurface">0</token>
  13003. <token name="BottomSurfaceInput">0</token>
  13004. <int name="BrickColor">1031</int>
  13005. <CoordinateFrame name="CFrame">
  13006. <X>-397.257019</X>
  13007. <Y>115.854095</Y>
  13008. <Z>-1340.78931</Z>
  13009. <R00>0.146979243</R00>
  13010. <R01>0.771907926</R01>
  13011. <R02>0.618515193</R02>
  13012. <R10>-0.981790185</R10>
  13013. <R11>0.0377349705</R11>
  13014. <R12>0.186216891</R12>
  13015. <R20>0.120402671</R20>
  13016. <R21>-0.634617329</R21>
  13017. <R22>0.763393581</R22>
  13018. </CoordinateFrame>
  13019. <bool name="CanCollide">false</bool>
  13020. <int name="CollisionGroupId">0</int>
  13021. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13022. <PhysicalProperties name="CustomPhysicalProperties">
  13023. <CustomPhysics>false</CustomPhysics>
  13024. </PhysicalProperties>
  13025. <float name="Elasticity">0.5</float>
  13026. <float name="Friction">0.300000012</float>
  13027. <float name="FrontParamA">-0.5</float>
  13028. <float name="FrontParamB">0.5</float>
  13029. <token name="FrontSurface">0</token>
  13030. <token name="FrontSurfaceInput">0</token>
  13031. <float name="LeftParamA">-0.5</float>
  13032. <float name="LeftParamB">0.5</float>
  13033. <token name="LeftSurface">0</token>
  13034. <token name="LeftSurfaceInput">0</token>
  13035. <bool name="Locked">false</bool>
  13036. <token name="Material">256</token>
  13037. <string name="Name">h12345</string>
  13038. <float name="Reflectance">0</float>
  13039. <float name="RightParamA">-0.5</float>
  13040. <float name="RightParamB">0.5</float>
  13041. <token name="RightSurface">0</token>
  13042. <token name="RightSurfaceInput">0</token>
  13043. <Vector3 name="RotVelocity">
  13044. <X>-1.07708771e-22</X>
  13045. <Y>0.000154457346</Y>
  13046. <Z>-1.07766124e-22</Z>
  13047. </Vector3>
  13048. <float name="TopParamA">-0.5</float>
  13049. <float name="TopParamB">0.5</float>
  13050. <token name="TopSurface">0</token>
  13051. <token name="TopSurfaceInput">0</token>
  13052. <float name="Transparency">0</float>
  13053. <Vector3 name="Velocity">
  13054. <X>0.00029418926</X>
  13055. <Y>0.00101435767</Y>
  13056. <Z>0.000271042314</Z>
  13057. </Vector3>
  13058. <token name="formFactorRaw">0</token>
  13059. <token name="shape">1</token>
  13060. <Vector3 name="size">
  13061. <X>0.882460833</X>
  13062. <Y>0.882458568</Y>
  13063. <Z>0.882457554</Z>
  13064. </Vector3>
  13065. </Properties>
  13066. <Item class="SpecialMesh" referent="RBXF94244EC04704FB4939A8AD1C0D0FBF0">
  13067. <Properties>
  13068. <token name="LODX">2</token>
  13069. <token name="LODY">2</token>
  13070. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  13071. <token name="MeshType">5</token>
  13072. <string name="Name">Mesh</string>
  13073. <Vector3 name="Offset">
  13074. <X>0</X>
  13075. <Y>0</Y>
  13076. <Z>0</Z>
  13077. </Vector3>
  13078. <Vector3 name="Scale">
  13079. <X>0.145218983</X>
  13080. <Y>2.46506429</Y>
  13081. <Z>0.0531915724</Z>
  13082. </Vector3>
  13083. <Content name="TextureId"><null></null></Content>
  13084. <Vector3 name="VertexColor">
  13085. <X>1</X>
  13086. <Y>1</Y>
  13087. <Z>1</Z>
  13088. </Vector3>
  13089. </Properties>
  13090. </Item>
  13091. <Item class="Fire" referent="RBXD90AA8B90B2845DA9E30A53C529DC429">
  13092. <Properties>
  13093. <Color3 name="Color">4284874854</Color3>
  13094. <bool name="Enabled">false</bool>
  13095. <string name="Name">Fire</string>
  13096. <Color3 name="SecondaryColor">4284874956</Color3>
  13097. <float name="heat_xml">-25</float>
  13098. <float name="size_xml">15</float>
  13099. </Properties>
  13100. </Item>
  13101. </Item>
  13102. <Item class="Part" referent="RBX0007B536DC894D6583E6DE97357D989C">
  13103. <Properties>
  13104. <bool name="Anchored">false</bool>
  13105. <float name="BackParamA">-0.5</float>
  13106. <float name="BackParamB">0.5</float>
  13107. <token name="BackSurface">0</token>
  13108. <token name="BackSurfaceInput">0</token>
  13109. <float name="BottomParamA">-0.5</float>
  13110. <float name="BottomParamB">0.5</float>
  13111. <token name="BottomSurface">0</token>
  13112. <token name="BottomSurfaceInput">0</token>
  13113. <int name="BrickColor">1031</int>
  13114. <CoordinateFrame name="CFrame">
  13115. <X>-397.216431</X>
  13116. <Y>115.582977</Y>
  13117. <Z>-1340.75598</Z>
  13118. <R00>0.146979243</R00>
  13119. <R01>0.771907926</R01>
  13120. <R02>0.618515193</R02>
  13121. <R10>-0.981790185</R10>
  13122. <R11>0.0377349705</R11>
  13123. <R12>0.186216891</R12>
  13124. <R20>0.120402671</R20>
  13125. <R21>-0.634617329</R21>
  13126. <R22>0.763393581</R22>
  13127. </CoordinateFrame>
  13128. <bool name="CanCollide">false</bool>
  13129. <int name="CollisionGroupId">0</int>
  13130. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13131. <PhysicalProperties name="CustomPhysicalProperties">
  13132. <CustomPhysics>false</CustomPhysics>
  13133. </PhysicalProperties>
  13134. <float name="Elasticity">0.5</float>
  13135. <float name="Friction">0.300000012</float>
  13136. <float name="FrontParamA">-0.5</float>
  13137. <float name="FrontParamB">0.5</float>
  13138. <token name="FrontSurface">0</token>
  13139. <token name="FrontSurfaceInput">0</token>
  13140. <float name="LeftParamA">-0.5</float>
  13141. <float name="LeftParamB">0.5</float>
  13142. <token name="LeftSurface">0</token>
  13143. <token name="LeftSurfaceInput">0</token>
  13144. <bool name="Locked">false</bool>
  13145. <token name="Material">256</token>
  13146. <string name="Name">h12345</string>
  13147. <float name="Reflectance">0</float>
  13148. <float name="RightParamA">-0.5</float>
  13149. <float name="RightParamB">0.5</float>
  13150. <token name="RightSurface">0</token>
  13151. <token name="RightSurfaceInput">0</token>
  13152. <Vector3 name="RotVelocity">
  13153. <X>-1.07708771e-22</X>
  13154. <Y>0.000154457346</Y>
  13155. <Z>-1.07766124e-22</Z>
  13156. </Vector3>
  13157. <float name="TopParamA">-0.5</float>
  13158. <float name="TopParamB">0.5</float>
  13159. <token name="TopSurface">0</token>
  13160. <token name="TopSurfaceInput">0</token>
  13161. <float name="Transparency">0</float>
  13162. <Vector3 name="Velocity">
  13163. <X>0.000299320731</X>
  13164. <Y>0.00101435767</Y>
  13165. <Z>0.000264774979</Z>
  13166. </Vector3>
  13167. <token name="formFactorRaw">0</token>
  13168. <token name="shape">1</token>
  13169. <Vector3 name="size">
  13170. <X>0.882460833</X>
  13171. <Y>0.882458568</Y>
  13172. <Z>0.882457554</Z>
  13173. </Vector3>
  13174. </Properties>
  13175. <Item class="SpecialMesh" referent="RBXB15A04B233D940348B6D34C13482F446">
  13176. <Properties>
  13177. <token name="LODX">2</token>
  13178. <token name="LODY">2</token>
  13179. <Content name="MeshId"><url>http://www.roblox.com/Asset/?id=9756362</url></Content>
  13180. <token name="MeshType">5</token>
  13181. <string name="Name">Mesh</string>
  13182. <Vector3 name="Offset">
  13183. <X>0</X>
  13184. <Y>0</Y>
  13185. <Z>0</Z>
  13186. </Vector3>
  13187. <Vector3 name="Scale">
  13188. <X>0.145218983</X>
  13189. <Y>2.46506429</Y>
  13190. <Z>0.0531915724</Z>
  13191. </Vector3>
  13192. <Content name="TextureId"><null></null></Content>
  13193. <Vector3 name="VertexColor">
  13194. <X>1</X>
  13195. <Y>1</Y>
  13196. <Z>1</Z>
  13197. </Vector3>
  13198. </Properties>
  13199. </Item>
  13200. <Item class="Fire" referent="RBX83F99A2F3454453B98A8C3D4BC486E3C">
  13201. <Properties>
  13202. <Color3 name="Color">4284874854</Color3>
  13203. <bool name="Enabled">false</bool>
  13204. <string name="Name">Fire</string>
  13205. <Color3 name="SecondaryColor">4284874956</Color3>
  13206. <float name="heat_xml">-25</float>
  13207. <float name="size_xml">15</float>
  13208. </Properties>
  13209. </Item>
  13210. </Item>
  13211. <Item class="Part" referent="RBXC81354499E564178ADC3B3EFA43F5D04">
  13212. <Properties>
  13213. <bool name="Anchored">false</bool>
  13214. <float name="BackParamA">-0.5</float>
  13215. <float name="BackParamB">0.5</float>
  13216. <token name="BackSurface">0</token>
  13217. <token name="BackSurfaceInput">0</token>
  13218. <float name="BottomParamA">-0.5</float>
  13219. <float name="BottomParamB">0.5</float>
  13220. <token name="BottomSurface">0</token>
  13221. <token name="BottomSurfaceInput">0</token>
  13222. <int name="BrickColor">26</int>
  13223. <CoordinateFrame name="CFrame">
  13224. <X>-394.801453</X>
  13225. <Y>116.48172</Y>
  13226. <Z>-1342.87402</Z>
  13227. <R00>0.146978095</R00>
  13228. <R01>0.771907628</R01>
  13229. <R02>0.618513942</R02>
  13230. <R10>-0.981785417</R10>
  13231. <R11>0.0377319902</R11>
  13232. <R12>0.186214089</R12>
  13233. <R20>0.120401882</R20>
  13234. <R21>-0.634616196</R21>
  13235. <R22>0.763393283</R22>
  13236. </CoordinateFrame>
  13237. <bool name="CanCollide">false</bool>
  13238. <int name="CollisionGroupId">0</int>
  13239. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13240. <PhysicalProperties name="CustomPhysicalProperties">
  13241. <CustomPhysics>false</CustomPhysics>
  13242. </PhysicalProperties>
  13243. <float name="Elasticity">0.5</float>
  13244. <float name="Friction">0.300000012</float>
  13245. <float name="FrontParamA">-0.5</float>
  13246. <float name="FrontParamB">0.5</float>
  13247. <token name="FrontSurface">0</token>
  13248. <token name="FrontSurfaceInput">0</token>
  13249. <float name="LeftParamA">-0.5</float>
  13250. <float name="LeftParamB">0.5</float>
  13251. <token name="LeftSurface">0</token>
  13252. <token name="LeftSurfaceInput">0</token>
  13253. <bool name="Locked">false</bool>
  13254. <token name="Material">256</token>
  13255. <string name="Name">h12345</string>
  13256. <float name="Reflectance">0</float>
  13257. <float name="RightParamA">-0.5</float>
  13258. <float name="RightParamB">0.5</float>
  13259. <token name="RightSurface">0</token>
  13260. <token name="RightSurfaceInput">0</token>
  13261. <Vector3 name="RotVelocity">
  13262. <X>-1.07708771e-22</X>
  13263. <Y>0.000154457346</Y>
  13264. <Z>-1.07766124e-22</Z>
  13265. </Vector3>
  13266. <float name="TopParamA">-0.5</float>
  13267. <float name="TopParamB">0.5</float>
  13268. <token name="TopSurface">0</token>
  13269. <token name="TopSurfaceInput">0</token>
  13270. <float name="Transparency">0</float>
  13271. <Vector3 name="Velocity">
  13272. <X>-2.78214138e-05</X>
  13273. <Y>0.00101435767</Y>
  13274. <Z>-0.000108236221</Z>
  13275. </Vector3>
  13276. <token name="formFactorRaw">0</token>
  13277. <token name="shape">1</token>
  13278. <Vector3 name="size">
  13279. <X>0.882460833</X>
  13280. <Y>0.882458568</Y>
  13281. <Z>0.882457554</Z>
  13282. </Vector3>
  13283. </Properties>
  13284. <Item class="SpecialMesh" referent="RBX2B2922EED2E64DBE9994CCFF37488BB7">
  13285. <Properties>
  13286. <token name="LODX">2</token>
  13287. <token name="LODY">2</token>
  13288. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1033714</url></Content>
  13289. <token name="MeshType">5</token>
  13290. <string name="Name">Mesh</string>
  13291. <Vector3 name="Offset">
  13292. <X>0</X>
  13293. <Y>0</Y>
  13294. <Z>0</Z>
  13295. </Vector3>
  13296. <Vector3 name="Scale">
  13297. <X>0.17690976</X>
  13298. <Y>2.81499386</Y>
  13299. <Z>0.176909074</Z>
  13300. </Vector3>
  13301. <Content name="TextureId"><null></null></Content>
  13302. <Vector3 name="VertexColor">
  13303. <X>1</X>
  13304. <Y>1</Y>
  13305. <Z>1</Z>
  13306. </Vector3>
  13307. </Properties>
  13308. </Item>
  13309. </Item>
  13310. <Item class="Part" referent="RBX4870FC990CFF4A2DBE6C939D741BBE60">
  13311. <Properties>
  13312. <bool name="Anchored">false</bool>
  13313. <float name="BackParamA">-0.5</float>
  13314. <float name="BackParamB">0.5</float>
  13315. <token name="BackSurface">0</token>
  13316. <token name="BackSurfaceInput">0</token>
  13317. <float name="BottomParamA">-0.5</float>
  13318. <float name="BottomParamB">0.5</float>
  13319. <token name="BottomSurface">0</token>
  13320. <token name="BottomSurfaceInput">0</token>
  13321. <int name="BrickColor">1031</int>
  13322. <CoordinateFrame name="CFrame">
  13323. <X>-393.244568</X>
  13324. <Y>116.559265</Y>
  13325. <Z>-1344.14343</Z>
  13326. <R00>0.146981522</R00>
  13327. <R01>0.771907985</R01>
  13328. <R02>0.618514955</R02>
  13329. <R10>-0.981789827</R10>
  13330. <R11>0.0377359092</R11>
  13331. <R12>0.18621932</R12>
  13332. <R20>0.12040399</R20>
  13333. <R21>-0.634617448</R21>
  13334. <R22>0.763393223</R22>
  13335. </CoordinateFrame>
  13336. <bool name="CanCollide">false</bool>
  13337. <int name="CollisionGroupId">0</int>
  13338. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13339. <PhysicalProperties name="CustomPhysicalProperties">
  13340. <CustomPhysics>false</CustomPhysics>
  13341. </PhysicalProperties>
  13342. <float name="Elasticity">0.5</float>
  13343. <float name="Friction">0.300000012</float>
  13344. <float name="FrontParamA">-0.5</float>
  13345. <float name="FrontParamB">0.5</float>
  13346. <token name="FrontSurface">0</token>
  13347. <token name="FrontSurfaceInput">0</token>
  13348. <float name="LeftParamA">-0.5</float>
  13349. <float name="LeftParamB">0.5</float>
  13350. <token name="LeftSurface">0</token>
  13351. <token name="LeftSurfaceInput">0</token>
  13352. <bool name="Locked">false</bool>
  13353. <token name="Material">256</token>
  13354. <string name="Name">h12345</string>
  13355. <float name="Reflectance">0</float>
  13356. <float name="RightParamA">-0.5</float>
  13357. <float name="RightParamB">0.5</float>
  13358. <token name="RightSurface">0</token>
  13359. <token name="RightSurfaceInput">0</token>
  13360. <Vector3 name="RotVelocity">
  13361. <X>-1.07708771e-22</X>
  13362. <Y>0.000154457346</Y>
  13363. <Z>-1.07766124e-22</Z>
  13364. </Vector3>
  13365. <float name="TopParamA">-0.5</float>
  13366. <float name="TopParamB">0.5</float>
  13367. <token name="TopSurface">0</token>
  13368. <token name="TopSurfaceInput">0</token>
  13369. <float name="Transparency">0</float>
  13370. <Vector3 name="Velocity">
  13371. <X>-0.000223893789</X>
  13372. <Y>0.00101435767</Y>
  13373. <Z>-0.000348705915</Z>
  13374. </Vector3>
  13375. <token name="formFactorRaw">0</token>
  13376. <token name="shape">1</token>
  13377. <Vector3 name="size">
  13378. <X>0.882460833</X>
  13379. <Y>0.882458568</Y>
  13380. <Z>0.882457554</Z>
  13381. </Vector3>
  13382. </Properties>
  13383. <Item class="SpecialMesh" referent="RBX873A448FA96248D98473C3EB8C553156">
  13384. <Properties>
  13385. <token name="LODX">2</token>
  13386. <token name="LODY">2</token>
  13387. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1033714</url></Content>
  13388. <token name="MeshType">5</token>
  13389. <string name="Name">Mesh</string>
  13390. <Vector3 name="Offset">
  13391. <X>0</X>
  13392. <Y>0</Y>
  13393. <Z>0</Z>
  13394. </Vector3>
  13395. <Vector3 name="Scale">
  13396. <X>0.0615757369</X>
  13397. <Y>0.271655321</Y>
  13398. <Z>0.0615754947</Z>
  13399. </Vector3>
  13400. <Content name="TextureId"><null></null></Content>
  13401. <Vector3 name="VertexColor">
  13402. <X>1</X>
  13403. <Y>1</Y>
  13404. <Z>1</Z>
  13405. </Vector3>
  13406. </Properties>
  13407. </Item>
  13408. </Item>
  13409. <Item class="Part" referent="RBX9DE3BDC46E174E93AFBC95B831D695E0">
  13410. <Properties>
  13411. <bool name="Anchored">false</bool>
  13412. <float name="BackParamA">-0.5</float>
  13413. <float name="BackParamB">0.5</float>
  13414. <token name="BackSurface">0</token>
  13415. <token name="BackSurfaceInput">0</token>
  13416. <float name="BottomParamA">-0.5</float>
  13417. <float name="BottomParamB">0.5</float>
  13418. <token name="BottomSurface">0</token>
  13419. <token name="BottomSurfaceInput">0</token>
  13420. <int name="BrickColor">26</int>
  13421. <CoordinateFrame name="CFrame">
  13422. <X>-393.536194</X>
  13423. <Y>116.544281</Y>
  13424. <Z>-1343.91003</Z>
  13425. <R00>0.146981522</R00>
  13426. <R01>0.771907985</R01>
  13427. <R02>0.618514955</R02>
  13428. <R10>-0.981789827</R10>
  13429. <R11>0.0377359092</R11>
  13430. <R12>0.18621932</R12>
  13431. <R20>0.12040399</R20>
  13432. <R21>-0.634617448</R21>
  13433. <R22>0.763393223</R22>
  13434. </CoordinateFrame>
  13435. <bool name="CanCollide">false</bool>
  13436. <int name="CollisionGroupId">0</int>
  13437. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13438. <PhysicalProperties name="CustomPhysicalProperties">
  13439. <CustomPhysics>false</CustomPhysics>
  13440. </PhysicalProperties>
  13441. <float name="Elasticity">0.5</float>
  13442. <float name="Friction">0.300000012</float>
  13443. <float name="FrontParamA">-0.5</float>
  13444. <float name="FrontParamB">0.5</float>
  13445. <token name="FrontSurface">0</token>
  13446. <token name="FrontSurfaceInput">0</token>
  13447. <float name="LeftParamA">-0.5</float>
  13448. <float name="LeftParamB">0.5</float>
  13449. <token name="LeftSurface">0</token>
  13450. <token name="LeftSurfaceInput">0</token>
  13451. <bool name="Locked">false</bool>
  13452. <token name="Material">256</token>
  13453. <string name="Name">h12345</string>
  13454. <float name="Reflectance">0</float>
  13455. <float name="RightParamA">-0.5</float>
  13456. <float name="RightParamB">0.5</float>
  13457. <token name="RightSurface">0</token>
  13458. <token name="RightSurfaceInput">0</token>
  13459. <Vector3 name="RotVelocity">
  13460. <X>-1.07708771e-22</X>
  13461. <Y>0.000154457346</Y>
  13462. <Z>-1.07766124e-22</Z>
  13463. </Vector3>
  13464. <float name="TopParamA">-0.5</float>
  13465. <float name="TopParamB">0.5</float>
  13466. <token name="TopSurface">0</token>
  13467. <token name="TopSurfaceInput">0</token>
  13468. <float name="Transparency">0</float>
  13469. <Vector3 name="Velocity">
  13470. <X>-0.000187832193</X>
  13471. <Y>0.00101435767</Y>
  13472. <Z>-0.000303653389</Z>
  13473. </Vector3>
  13474. <token name="formFactorRaw">3</token>
  13475. <token name="shape">1</token>
  13476. <Vector3 name="size">
  13477. <X>0.882460833</X>
  13478. <Y>1.76491714</Y>
  13479. <Z>0.882457554</Z>
  13480. </Vector3>
  13481. </Properties>
  13482. <Item class="SpecialMesh" referent="RBX907A9C4F110C4B07945E9F8A41B0682D">
  13483. <Properties>
  13484. <token name="LODX">2</token>
  13485. <token name="LODY">2</token>
  13486. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=3270017</url></Content>
  13487. <token name="MeshType">5</token>
  13488. <string name="Name">Mesh</string>
  13489. <Vector3 name="Offset">
  13490. <X>0</X>
  13491. <Y>0</Y>
  13492. <Z>0</Z>
  13493. </Vector3>
  13494. <Vector3 name="Scale">
  13495. <X>0.562899888</X>
  13496. <Y>0.562898219</Y>
  13497. <Z>0.96496737</Z>
  13498. </Vector3>
  13499. <Content name="TextureId"><null></null></Content>
  13500. <Vector3 name="VertexColor">
  13501. <X>1</X>
  13502. <Y>1</Y>
  13503. <Z>1</Z>
  13504. </Vector3>
  13505. </Properties>
  13506. </Item>
  13507. </Item>
  13508. <Item class="Part" referent="RBXC03EBD9CB0A34A749BE4A2AAFC320C60">
  13509. <Properties>
  13510. <bool name="Anchored">false</bool>
  13511. <float name="BackParamA">-0.5</float>
  13512. <float name="BackParamB">0.5</float>
  13513. <token name="BackSurface">10</token>
  13514. <token name="BackSurfaceInput">0</token>
  13515. <float name="BottomParamA">-0.5</float>
  13516. <float name="BottomParamB">0.5</float>
  13517. <token name="BottomSurface">10</token>
  13518. <token name="BottomSurfaceInput">0</token>
  13519. <int name="BrickColor">308</int>
  13520. <CoordinateFrame name="CFrame">
  13521. <X>-394.167053</X>
  13522. <Y>116.51181</Y>
  13523. <Z>-1343.40247</Z>
  13524. <R00>-0.604922533</R00>
  13525. <R01>-0.78257376</R01>
  13526. <R02>-0.14714998</R02>
  13527. <R10>-0.185745075</R10>
  13528. <R11>-0.0410260931</R11>
  13529. <R12>0.981747508</R12>
  13530. <R20>-0.77432251</R20>
  13531. <R21>0.621208787</R21>
  13532. <R22>-0.120541617</R22>
  13533. </CoordinateFrame>
  13534. <bool name="CanCollide">false</bool>
  13535. <int name="CollisionGroupId">0</int>
  13536. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13537. <PhysicalProperties name="CustomPhysicalProperties">
  13538. <CustomPhysics>false</CustomPhysics>
  13539. </PhysicalProperties>
  13540. <float name="Elasticity">0.5</float>
  13541. <float name="Friction">0.300000012</float>
  13542. <float name="FrontParamA">-0.5</float>
  13543. <float name="FrontParamB">0.5</float>
  13544. <token name="FrontSurface">10</token>
  13545. <token name="FrontSurfaceInput">0</token>
  13546. <float name="LeftParamA">-0.5</float>
  13547. <float name="LeftParamB">0.5</float>
  13548. <token name="LeftSurface">10</token>
  13549. <token name="LeftSurfaceInput">0</token>
  13550. <bool name="Locked">false</bool>
  13551. <token name="Material">288</token>
  13552. <string name="Name">part</string>
  13553. <float name="Reflectance">0</float>
  13554. <float name="RightParamA">-0.5</float>
  13555. <float name="RightParamB">0.5</float>
  13556. <token name="RightSurface">10</token>
  13557. <token name="RightSurfaceInput">0</token>
  13558. <Vector3 name="RotVelocity">
  13559. <X>-1.07708771e-22</X>
  13560. <Y>0.000154457346</Y>
  13561. <Z>-1.07766124e-22</Z>
  13562. </Vector3>
  13563. <float name="TopParamA">-0.5</float>
  13564. <float name="TopParamB">0.5</float>
  13565. <token name="TopSurface">10</token>
  13566. <token name="TopSurfaceInput">0</token>
  13567. <float name="Transparency">0</float>
  13568. <Vector3 name="Velocity">
  13569. <X>-0.00010943089</X>
  13570. <Y>0.00101435767</Y>
  13571. <Z>-0.000206226672</Z>
  13572. </Vector3>
  13573. <token name="formFactorRaw">3</token>
  13574. <token name="shape">1</token>
  13575. <Vector3 name="size">
  13576. <X>0.287883818</X>
  13577. <Y>1.0441072</Y>
  13578. <Z>0.287883788</Z>
  13579. </Vector3>
  13580. </Properties>
  13581. <Item class="CylinderMesh" referent="RBXCB2A6787820949B0B67C2D17F36B01F1">
  13582. <Properties>
  13583. <float name="Bevel">0</float>
  13584. <float name="Bevel Roundness">0</float>
  13585. <float name="Bulge">0</float>
  13586. <token name="LODX">2</token>
  13587. <token name="LODY">2</token>
  13588. <string name="Name">Mesh</string>
  13589. <Vector3 name="Offset">
  13590. <X>0</X>
  13591. <Y>0</Y>
  13592. <Z>0</Z>
  13593. </Vector3>
  13594. <Vector3 name="Scale">
  13595. <X>0.464980215</X>
  13596. <Y>1</Y>
  13597. <Z>0.371982783</Z>
  13598. </Vector3>
  13599. <Vector3 name="VertexColor">
  13600. <X>1</X>
  13601. <Y>1</Y>
  13602. <Z>1</Z>
  13603. </Vector3>
  13604. </Properties>
  13605. </Item>
  13606. </Item>
  13607. <Item class="WedgePart" referent="RBX3248D7C0E77B4E72B452141DC7BBCF4F">
  13608. <Properties>
  13609. <bool name="Anchored">false</bool>
  13610. <float name="BackParamA">-0.5</float>
  13611. <float name="BackParamB">0.5</float>
  13612. <token name="BackSurface">10</token>
  13613. <token name="BackSurfaceInput">0</token>
  13614. <float name="BottomParamA">-0.5</float>
  13615. <float name="BottomParamB">0.5</float>
  13616. <token name="BottomSurface">10</token>
  13617. <token name="BottomSurfaceInput">0</token>
  13618. <int name="BrickColor">26</int>
  13619. <CoordinateFrame name="CFrame">
  13620. <X>-397.974365</X>
  13621. <Y>116.382751</Y>
  13622. <Z>-1340.27734</Z>
  13623. <R00>0.618477941</R00>
  13624. <R01>-0.771905065</R01>
  13625. <R02>0.147151008</R02>
  13626. <R10>0.186432838</R10>
  13627. <R11>-0.0377813987</R11>
  13628. <R12>-0.981747389</R12>
  13629. <R20>0.763370872</R20>
  13630. <R21>0.634618044</R21>
  13631. <R22>0.120541498</R22>
  13632. </CoordinateFrame>
  13633. <bool name="CanCollide">false</bool>
  13634. <int name="CollisionGroupId">0</int>
  13635. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13636. <PhysicalProperties name="CustomPhysicalProperties">
  13637. <CustomPhysics>false</CustomPhysics>
  13638. </PhysicalProperties>
  13639. <float name="Elasticity">0.5</float>
  13640. <float name="Friction">0.300000012</float>
  13641. <float name="FrontParamA">-0.5</float>
  13642. <float name="FrontParamB">0.5</float>
  13643. <token name="FrontSurface">10</token>
  13644. <token name="FrontSurfaceInput">0</token>
  13645. <float name="LeftParamA">-0.5</float>
  13646. <float name="LeftParamB">0.5</float>
  13647. <token name="LeftSurface">10</token>
  13648. <token name="LeftSurfaceInput">0</token>
  13649. <bool name="Locked">false</bool>
  13650. <token name="Material">256</token>
  13651. <string name="Name">Blak</string>
  13652. <float name="Reflectance">0.100000001</float>
  13653. <float name="RightParamA">-0.5</float>
  13654. <float name="RightParamB">0.5</float>
  13655. <token name="RightSurface">10</token>
  13656. <token name="RightSurfaceInput">0</token>
  13657. <Vector3 name="RotVelocity">
  13658. <X>-1.07708771e-22</X>
  13659. <Y>0.000154457346</Y>
  13660. <Z>-1.07766124e-22</Z>
  13661. </Vector3>
  13662. <float name="TopParamA">-0.5</float>
  13663. <float name="TopParamB">0.5</float>
  13664. <token name="TopSurface">10</token>
  13665. <token name="TopSurfaceInput">0</token>
  13666. <float name="Transparency">0</float>
  13667. <Vector3 name="Velocity">
  13668. <X>0.000373256335</X>
  13669. <Y>0.00101435767</Y>
  13670. <Z>0.000381844264</Z>
  13671. </Vector3>
  13672. <token name="formFactorRaw">3</token>
  13673. <Vector3 name="size">
  13674. <X>0.287883818</X>
  13675. <Y>1.72397101</Y>
  13676. <Z>0.337432116</Z>
  13677. </Vector3>
  13678. </Properties>
  13679. <Item class="SpecialMesh" referent="RBX0641B1DEEE574AD597B30ED26507DBF1">
  13680. <Properties>
  13681. <token name="LODX">2</token>
  13682. <token name="LODY">2</token>
  13683. <Content name="MeshId"><null></null></Content>
  13684. <token name="MeshType">2</token>
  13685. <string name="Name">Mesh</string>
  13686. <Vector3 name="Offset">
  13687. <X>0</X>
  13688. <Y>0</Y>
  13689. <Z>0</Z>
  13690. </Vector3>
  13691. <Vector3 name="Scale">
  13692. <X>0.213111997</X>
  13693. <Y>1</Y>
  13694. <Z>1</Z>
  13695. </Vector3>
  13696. <Content name="TextureId"><null></null></Content>
  13697. <Vector3 name="VertexColor">
  13698. <X>1</X>
  13699. <Y>1</Y>
  13700. <Z>1</Z>
  13701. </Vector3>
  13702. </Properties>
  13703. </Item>
  13704. </Item>
  13705. <Item class="WedgePart" referent="RBX2D112BC659BD424596EF0A5A171E6390">
  13706. <Properties>
  13707. <bool name="Anchored">false</bool>
  13708. <float name="BackParamA">-0.5</float>
  13709. <float name="BackParamB">0.5</float>
  13710. <token name="BackSurface">10</token>
  13711. <token name="BackSurfaceInput">0</token>
  13712. <float name="BottomParamA">-0.5</float>
  13713. <float name="BottomParamB">0.5</float>
  13714. <token name="BottomSurface">10</token>
  13715. <token name="BottomSurfaceInput">0</token>
  13716. <int name="BrickColor">26</int>
  13717. <CoordinateFrame name="CFrame">
  13718. <X>-400.079773</X>
  13719. <Y>115.688141</Y>
  13720. <Z>-1338.40283</Z>
  13721. <R00>-0.618477702</R00>
  13722. <R01>-0.771903396</R01>
  13723. <R02>-0.147152901</R02>
  13724. <R10>-0.186434582</R10>
  13725. <R11>-0.037778303</R11>
  13726. <R12>0.981741846</R12>
  13727. <R20>-0.763368845</R20>
  13728. <R21>0.6346187</R21>
  13729. <R22>-0.120544024</R22>
  13730. </CoordinateFrame>
  13731. <bool name="CanCollide">false</bool>
  13732. <int name="CollisionGroupId">0</int>
  13733. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13734. <PhysicalProperties name="CustomPhysicalProperties">
  13735. <CustomPhysics>false</CustomPhysics>
  13736. </PhysicalProperties>
  13737. <float name="Elasticity">0.5</float>
  13738. <float name="Friction">0.300000012</float>
  13739. <float name="FrontParamA">-0.5</float>
  13740. <float name="FrontParamB">0.5</float>
  13741. <token name="FrontSurface">10</token>
  13742. <token name="FrontSurfaceInput">0</token>
  13743. <float name="LeftParamA">-0.5</float>
  13744. <float name="LeftParamB">0.5</float>
  13745. <token name="LeftSurface">10</token>
  13746. <token name="LeftSurfaceInput">0</token>
  13747. <bool name="Locked">false</bool>
  13748. <token name="Material">256</token>
  13749. <string name="Name">Blak</string>
  13750. <float name="Reflectance">0.100000001</float>
  13751. <float name="RightParamA">-0.5</float>
  13752. <float name="RightParamB">0.5</float>
  13753. <token name="RightSurface">10</token>
  13754. <token name="RightSurfaceInput">0</token>
  13755. <Vector3 name="RotVelocity">
  13756. <X>-1.07708771e-22</X>
  13757. <Y>0.000154457346</Y>
  13758. <Z>-1.07766124e-22</Z>
  13759. </Vector3>
  13760. <float name="TopParamA">-0.5</float>
  13761. <float name="TopParamB">0.5</float>
  13762. <token name="TopSurface">10</token>
  13763. <token name="TopSurfaceInput">0</token>
  13764. <float name="Transparency">0</float>
  13765. <Vector3 name="Velocity">
  13766. <X>0.000662787992</X>
  13767. <Y>0.00101435767</Y>
  13768. <Z>0.000707042287</Z>
  13769. </Vector3>
  13770. <token name="formFactorRaw">3</token>
  13771. <Vector3 name="size">
  13772. <X>0.287883818</X>
  13773. <Y>1.8159982</Y>
  13774. <Z>0.858917892</Z>
  13775. </Vector3>
  13776. </Properties>
  13777. <Item class="SpecialMesh" referent="RBX162DB6EC7B0B478BBCFAF2ABC151ED72">
  13778. <Properties>
  13779. <token name="LODX">2</token>
  13780. <token name="LODY">2</token>
  13781. <Content name="MeshId"><null></null></Content>
  13782. <token name="MeshType">2</token>
  13783. <string name="Name">Mesh</string>
  13784. <Vector3 name="Offset">
  13785. <X>0</X>
  13786. <Y>0</Y>
  13787. <Z>0</Z>
  13788. </Vector3>
  13789. <Vector3 name="Scale">
  13790. <X>0.213111997</X>
  13791. <Y>1</Y>
  13792. <Z>1</Z>
  13793. </Vector3>
  13794. <Content name="TextureId"><null></null></Content>
  13795. <Vector3 name="VertexColor">
  13796. <X>1</X>
  13797. <Y>1</Y>
  13798. <Z>1</Z>
  13799. </Vector3>
  13800. </Properties>
  13801. </Item>
  13802. </Item>
  13803. <Item class="WedgePart" referent="RBX2A573AB712E24C4AA39E2CDAD485B1A6">
  13804. <Properties>
  13805. <bool name="Anchored">false</bool>
  13806. <float name="BackParamA">-0.5</float>
  13807. <float name="BackParamB">0.5</float>
  13808. <token name="BackSurface">10</token>
  13809. <token name="BackSurfaceInput">0</token>
  13810. <float name="BottomParamA">-0.5</float>
  13811. <float name="BottomParamB">0.5</float>
  13812. <token name="BottomSurface">10</token>
  13813. <token name="BottomSurfaceInput">0</token>
  13814. <int name="BrickColor">1031</int>
  13815. <CoordinateFrame name="CFrame">
  13816. <X>-400.316772</X>
  13817. <Y>115.676361</Y>
  13818. <Z>-1338.2074</Z>
  13819. <R00>-0.618477702</R00>
  13820. <R01>-0.771903396</R01>
  13821. <R02>-0.147152901</R02>
  13822. <R10>-0.186434582</R10>
  13823. <R11>-0.037778303</R11>
  13824. <R12>0.981741846</R12>
  13825. <R20>-0.763368845</R20>
  13826. <R21>0.6346187</R21>
  13827. <R22>-0.120544024</R22>
  13828. </CoordinateFrame>
  13829. <bool name="CanCollide">false</bool>
  13830. <int name="CollisionGroupId">0</int>
  13831. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13832. <PhysicalProperties name="CustomPhysicalProperties">
  13833. <CustomPhysics>false</CustomPhysics>
  13834. </PhysicalProperties>
  13835. <float name="Elasticity">0.5</float>
  13836. <float name="Friction">0.300000012</float>
  13837. <float name="FrontParamA">-0.5</float>
  13838. <float name="FrontParamB">0.5</float>
  13839. <token name="FrontSurface">10</token>
  13840. <token name="FrontSurfaceInput">0</token>
  13841. <float name="LeftParamA">-0.5</float>
  13842. <float name="LeftParamB">0.5</float>
  13843. <token name="LeftSurface">10</token>
  13844. <token name="LeftSurfaceInput">0</token>
  13845. <bool name="Locked">false</bool>
  13846. <token name="Material">272</token>
  13847. <string name="Name">Wedge</string>
  13848. <float name="Reflectance">0</float>
  13849. <float name="RightParamA">-0.5</float>
  13850. <float name="RightParamB">0.5</float>
  13851. <token name="RightSurface">10</token>
  13852. <token name="RightSurfaceInput">0</token>
  13853. <Vector3 name="RotVelocity">
  13854. <X>-1.07708771e-22</X>
  13855. <Y>0.000154457346</Y>
  13856. <Z>-1.07766124e-22</Z>
  13857. </Vector3>
  13858. <float name="TopParamA">-0.5</float>
  13859. <float name="TopParamB">0.5</float>
  13860. <token name="TopSurface">10</token>
  13861. <token name="TopSurfaceInput">0</token>
  13862. <float name="Transparency">0</float>
  13863. <Vector3 name="Velocity">
  13864. <X>0.000692974252</X>
  13865. <Y>0.00101435767</Y>
  13866. <Z>0.000743649551</Z>
  13867. </Vector3>
  13868. <token name="formFactorRaw">3</token>
  13869. <Vector3 name="size">
  13870. <X>0.287883818</X>
  13871. <Y>2.18410587</Y>
  13872. <Z>1.10432327</Z>
  13873. </Vector3>
  13874. </Properties>
  13875. <Item class="SpecialMesh" referent="RBX071F89EB438543528573E46E26FE1F76">
  13876. <Properties>
  13877. <token name="LODX">2</token>
  13878. <token name="LODY">2</token>
  13879. <Content name="MeshId"><null></null></Content>
  13880. <token name="MeshType">2</token>
  13881. <string name="Name">Mesh</string>
  13882. <Vector3 name="Offset">
  13883. <X>0</X>
  13884. <Y>0</Y>
  13885. <Z>0</Z>
  13886. </Vector3>
  13887. <Vector3 name="Scale">
  13888. <X>0.106555998</X>
  13889. <Y>1</Y>
  13890. <Z>1</Z>
  13891. </Vector3>
  13892. <Content name="TextureId"><null></null></Content>
  13893. <Vector3 name="VertexColor">
  13894. <X>1</X>
  13895. <Y>1</Y>
  13896. <Z>1</Z>
  13897. </Vector3>
  13898. </Properties>
  13899. </Item>
  13900. </Item>
  13901. <Item class="WedgePart" referent="RBX7082970D77324B4CB2744F34A9D3702D">
  13902. <Properties>
  13903. <bool name="Anchored">false</bool>
  13904. <float name="BackParamA">-0.5</float>
  13905. <float name="BackParamB">0.5</float>
  13906. <token name="BackSurface">10</token>
  13907. <token name="BackSurfaceInput">0</token>
  13908. <float name="BottomParamA">-0.5</float>
  13909. <float name="BottomParamB">0.5</float>
  13910. <token name="BottomSurface">10</token>
  13911. <token name="BottomSurfaceInput">0</token>
  13912. <int name="BrickColor">1031</int>
  13913. <CoordinateFrame name="CFrame">
  13914. <X>-398.028687</X>
  13915. <Y>116.501465</Y>
  13916. <Z>-1340.26343</Z>
  13917. <R00>0.61847645</R00>
  13918. <R01>-0.771904528</R01>
  13919. <R02>0.147152394</R02>
  13920. <R10>0.186430871</R10>
  13921. <R11>-0.0377810001</R11>
  13922. <R12>-0.981742322</R12>
  13923. <R20>0.763370872</R20>
  13924. <R21>0.63461715</R21>
  13925. <R22>0.120539702</R22>
  13926. </CoordinateFrame>
  13927. <bool name="CanCollide">false</bool>
  13928. <int name="CollisionGroupId">0</int>
  13929. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  13930. <PhysicalProperties name="CustomPhysicalProperties">
  13931. <CustomPhysics>false</CustomPhysics>
  13932. </PhysicalProperties>
  13933. <float name="Elasticity">0.5</float>
  13934. <float name="Friction">0.300000012</float>
  13935. <float name="FrontParamA">-0.5</float>
  13936. <float name="FrontParamB">0.5</float>
  13937. <token name="FrontSurface">10</token>
  13938. <token name="FrontSurfaceInput">0</token>
  13939. <float name="LeftParamA">-0.5</float>
  13940. <float name="LeftParamB">0.5</float>
  13941. <token name="LeftSurface">10</token>
  13942. <token name="LeftSurfaceInput">0</token>
  13943. <bool name="Locked">false</bool>
  13944. <token name="Material">272</token>
  13945. <string name="Name">Wedge</string>
  13946. <float name="Reflectance">0</float>
  13947. <float name="RightParamA">-0.5</float>
  13948. <float name="RightParamB">0.5</float>
  13949. <token name="RightSurface">10</token>
  13950. <token name="RightSurfaceInput">0</token>
  13951. <Vector3 name="RotVelocity">
  13952. <X>-1.07708771e-22</X>
  13953. <Y>0.000154457346</Y>
  13954. <Z>-1.07766124e-22</Z>
  13955. </Vector3>
  13956. <float name="TopParamA">-0.5</float>
  13957. <float name="TopParamB">0.5</float>
  13958. <token name="TopSurface">10</token>
  13959. <token name="TopSurfaceInput">0</token>
  13960. <float name="Transparency">0</float>
  13961. <Vector3 name="Velocity">
  13962. <X>0.000375408214</X>
  13963. <Y>0.00101435767</Y>
  13964. <Z>0.000390236877</Z>
  13965. </Vector3>
  13966. <token name="formFactorRaw">3</token>
  13967. <Vector3 name="size">
  13968. <X>0.287883818</X>
  13969. <Y>1.57059312</Y>
  13970. <Z>0.337432116</Z>
  13971. </Vector3>
  13972. </Properties>
  13973. <Item class="SpecialMesh" referent="RBX7300B9B736F44B41B41A92CE8B266E77">
  13974. <Properties>
  13975. <token name="LODX">2</token>
  13976. <token name="LODY">2</token>
  13977. <Content name="MeshId"><null></null></Content>
  13978. <token name="MeshType">2</token>
  13979. <string name="Name">Mesh</string>
  13980. <Vector3 name="Offset">
  13981. <X>0</X>
  13982. <Y>0</Y>
  13983. <Z>0</Z>
  13984. </Vector3>
  13985. <Vector3 name="Scale">
  13986. <X>0.106555998</X>
  13987. <Y>1</Y>
  13988. <Z>1</Z>
  13989. </Vector3>
  13990. <Content name="TextureId"><null></null></Content>
  13991. <Vector3 name="VertexColor">
  13992. <X>1</X>
  13993. <Y>1</Y>
  13994. <Z>1</Z>
  13995. </Vector3>
  13996. </Properties>
  13997. </Item>
  13998. </Item>
  13999. <Item class="WedgePart" referent="RBX8525D695A6154559A41041AC88AEA361">
  14000. <Properties>
  14001. <bool name="Anchored">false</bool>
  14002. <float name="BackParamA">-0.5</float>
  14003. <float name="BackParamB">0.5</float>
  14004. <token name="BackSurface">10</token>
  14005. <token name="BackSurfaceInput">0</token>
  14006. <float name="BottomParamA">-0.5</float>
  14007. <float name="BottomParamB">0.5</float>
  14008. <token name="BottomSurface">10</token>
  14009. <token name="BottomSurfaceInput">0</token>
  14010. <int name="BrickColor">26</int>
  14011. <CoordinateFrame name="CFrame">
  14012. <X>-394.548218</X>
  14013. <Y>115.357727</Y>
  14014. <Z>-1342.77722</Z>
  14015. <R00>0.604920864</R00>
  14016. <R01>0.657558322</R01>
  14017. <R02>0.449100792</R02>
  14018. <R10>0.185746238</R10>
  14019. <R11>-0.664957523</R11>
  14020. <R12>0.723416865</R12>
  14021. <R20>0.774321556</R20>
  14022. <R21>-0.354190588</R21>
  14023. <R22>-0.524384379</R22>
  14024. </CoordinateFrame>
  14025. <bool name="CanCollide">false</bool>
  14026. <int name="CollisionGroupId">0</int>
  14027. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14028. <PhysicalProperties name="CustomPhysicalProperties">
  14029. <CustomPhysics>false</CustomPhysics>
  14030. </PhysicalProperties>
  14031. <float name="Elasticity">0.5</float>
  14032. <float name="Friction">0.300000012</float>
  14033. <float name="FrontParamA">-0.5</float>
  14034. <float name="FrontParamB">0.5</float>
  14035. <token name="FrontSurface">10</token>
  14036. <token name="FrontSurfaceInput">0</token>
  14037. <float name="LeftParamA">-0.5</float>
  14038. <float name="LeftParamB">0.5</float>
  14039. <token name="LeftSurface">10</token>
  14040. <token name="LeftSurfaceInput">0</token>
  14041. <bool name="Locked">false</bool>
  14042. <token name="Material">256</token>
  14043. <string name="Name">Wedge</string>
  14044. <float name="Reflectance">0</float>
  14045. <float name="RightParamA">-0.5</float>
  14046. <float name="RightParamB">0.5</float>
  14047. <token name="RightSurface">10</token>
  14048. <token name="RightSurfaceInput">0</token>
  14049. <Vector3 name="RotVelocity">
  14050. <X>-1.07708771e-22</X>
  14051. <Y>0.000154457346</Y>
  14052. <Z>-1.07766124e-22</Z>
  14053. </Vector3>
  14054. <float name="TopParamA">-0.5</float>
  14055. <float name="TopParamB">0.5</float>
  14056. <token name="TopSurface">10</token>
  14057. <token name="TopSurfaceInput">0</token>
  14058. <float name="Transparency">0</float>
  14059. <Vector3 name="Velocity">
  14060. <X>-1.28749743e-05</X>
  14061. <Y>0.00101435767</Y>
  14062. <Z>-0.000147343802</Z>
  14063. </Vector3>
  14064. <token name="formFactorRaw">3</token>
  14065. <Vector3 name="size">
  14066. <X>0.40158093</X>
  14067. <Y>1.2636379</Y>
  14068. <Z>0.348035365</Z>
  14069. </Vector3>
  14070. </Properties>
  14071. </Item>
  14072. <Item class="WedgePart" referent="RBXBF0E95867BD34C88B4BC7A69464D90A9">
  14073. <Properties>
  14074. <bool name="Anchored">false</bool>
  14075. <float name="BackParamA">-0.5</float>
  14076. <float name="BackParamB">0.5</float>
  14077. <token name="BackSurface">10</token>
  14078. <token name="BackSurfaceInput">0</token>
  14079. <float name="BottomParamA">-0.5</float>
  14080. <float name="BottomParamB">0.5</float>
  14081. <token name="BottomSurface">10</token>
  14082. <token name="BottomSurfaceInput">0</token>
  14083. <int name="BrickColor">1031</int>
  14084. <CoordinateFrame name="CFrame">
  14085. <X>-395.79303</X>
  14086. <Y>116.432953</Y>
  14087. <Z>-1342.29822</Z>
  14088. <R00>-0.604921997</R00>
  14089. <R01>0.782574117</R01>
  14090. <R02>0.147150055</R02>
  14091. <R10>-0.185746342</R10>
  14092. <R11>0.0410252213</R11>
  14093. <R12>-0.98174721</R12>
  14094. <R20>-0.774322569</R20>
  14095. <R21>-0.621208251</R21>
  14096. <R22>0.120543212</R22>
  14097. </CoordinateFrame>
  14098. <bool name="CanCollide">false</bool>
  14099. <int name="CollisionGroupId">0</int>
  14100. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14101. <PhysicalProperties name="CustomPhysicalProperties">
  14102. <CustomPhysics>false</CustomPhysics>
  14103. </PhysicalProperties>
  14104. <float name="Elasticity">0.5</float>
  14105. <float name="Friction">0.300000012</float>
  14106. <float name="FrontParamA">-0.5</float>
  14107. <float name="FrontParamB">0.5</float>
  14108. <token name="FrontSurface">10</token>
  14109. <token name="FrontSurfaceInput">0</token>
  14110. <float name="LeftParamA">-0.5</float>
  14111. <float name="LeftParamB">0.5</float>
  14112. <token name="LeftSurface">10</token>
  14113. <token name="LeftSurfaceInput">0</token>
  14114. <bool name="Locked">false</bool>
  14115. <token name="Material">272</token>
  14116. <string name="Name">Wedge</string>
  14117. <float name="Reflectance">0.300000012</float>
  14118. <float name="RightParamA">-0.5</float>
  14119. <float name="RightParamB">0.5</float>
  14120. <token name="RightSurface">10</token>
  14121. <token name="RightSurfaceInput">0</token>
  14122. <Vector3 name="RotVelocity">
  14123. <X>-1.07708771e-22</X>
  14124. <Y>0.000154457346</Y>
  14125. <Z>-1.07766124e-22</Z>
  14126. </Vector3>
  14127. <float name="TopParamA">-0.5</float>
  14128. <float name="TopParamB">0.5</float>
  14129. <token name="TopSurface">10</token>
  14130. <token name="TopSurfaceInput">0</token>
  14131. <float name="Transparency">0</float>
  14132. <Vector3 name="Velocity">
  14133. <X>6.11087598e-05</X>
  14134. <Y>0.00101435767</Y>
  14135. <Z>4.49209474e-05</Z>
  14136. </Vector3>
  14137. <token name="formFactorRaw">3</token>
  14138. <Vector3 name="size">
  14139. <X>0.287883818</X>
  14140. <Y>0.287883788</Y>
  14141. <Z>0.287883788</Z>
  14142. </Vector3>
  14143. </Properties>
  14144. <Item class="SpecialMesh" referent="RBX3F7B4C0A2184421E8F108DD2E58273C5">
  14145. <Properties>
  14146. <token name="LODX">2</token>
  14147. <token name="LODY">2</token>
  14148. <Content name="MeshId"><null></null></Content>
  14149. <token name="MeshType">2</token>
  14150. <string name="Name">Mesh</string>
  14151. <Vector3 name="Offset">
  14152. <X>0</X>
  14153. <Y>0</Y>
  14154. <Z>0</Z>
  14155. </Vector3>
  14156. <Vector3 name="Scale">
  14157. <X>0.0929960608</X>
  14158. <Y>0.576573908</Y>
  14159. <Z>0.27898711</Z>
  14160. </Vector3>
  14161. <Content name="TextureId"><null></null></Content>
  14162. <Vector3 name="VertexColor">
  14163. <X>1</X>
  14164. <Y>1</Y>
  14165. <Z>1</Z>
  14166. </Vector3>
  14167. </Properties>
  14168. </Item>
  14169. </Item>
  14170. <Item class="WedgePart" referent="RBXACD133EC4DA14FF087CD5120002AB003">
  14171. <Properties>
  14172. <bool name="Anchored">false</bool>
  14173. <float name="BackParamA">-0.5</float>
  14174. <float name="BackParamB">0.5</float>
  14175. <token name="BackSurface">10</token>
  14176. <token name="BackSurfaceInput">0</token>
  14177. <float name="BottomParamA">-0.5</float>
  14178. <float name="BottomParamB">0.5</float>
  14179. <token name="BottomSurface">10</token>
  14180. <token name="BottomSurfaceInput">0</token>
  14181. <int name="BrickColor">1031</int>
  14182. <CoordinateFrame name="CFrame">
  14183. <X>-395.754883</X>
  14184. <Y>116.5242</Y>
  14185. <Z>-1342.34985</Z>
  14186. <R00>-0.604920864</R00>
  14187. <R01>0.657558322</R01>
  14188. <R02>-0.449100792</R02>
  14189. <R10>-0.185746238</R10>
  14190. <R11>-0.664957523</R11>
  14191. <R12>-0.723416865</R12>
  14192. <R20>-0.774321556</R20>
  14193. <R21>-0.354190588</R21>
  14194. <R22>0.524384379</R22>
  14195. </CoordinateFrame>
  14196. <bool name="CanCollide">false</bool>
  14197. <int name="CollisionGroupId">0</int>
  14198. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14199. <PhysicalProperties name="CustomPhysicalProperties">
  14200. <CustomPhysics>false</CustomPhysics>
  14201. </PhysicalProperties>
  14202. <float name="Elasticity">0.5</float>
  14203. <float name="Friction">0.300000012</float>
  14204. <float name="FrontParamA">-0.5</float>
  14205. <float name="FrontParamB">0.5</float>
  14206. <token name="FrontSurface">10</token>
  14207. <token name="FrontSurfaceInput">0</token>
  14208. <float name="LeftParamA">-0.5</float>
  14209. <float name="LeftParamB">0.5</float>
  14210. <token name="LeftSurface">10</token>
  14211. <token name="LeftSurfaceInput">0</token>
  14212. <bool name="Locked">false</bool>
  14213. <token name="Material">272</token>
  14214. <string name="Name">Wedge</string>
  14215. <float name="Reflectance">0.300000012</float>
  14216. <float name="RightParamA">-0.5</float>
  14217. <float name="RightParamB">0.5</float>
  14218. <token name="RightSurface">10</token>
  14219. <token name="RightSurfaceInput">0</token>
  14220. <Vector3 name="RotVelocity">
  14221. <X>-1.07708771e-22</X>
  14222. <Y>0.000154457346</Y>
  14223. <Z>-1.07766124e-22</Z>
  14224. </Vector3>
  14225. <float name="TopParamA">-0.5</float>
  14226. <float name="TopParamB">0.5</float>
  14227. <token name="TopSurface">10</token>
  14228. <token name="TopSurfaceInput">0</token>
  14229. <float name="Transparency">0</float>
  14230. <Vector3 name="Velocity">
  14231. <X>5.31462792e-05</X>
  14232. <Y>0.00101435767</Y>
  14233. <Z>3.90403438e-05</Z>
  14234. </Vector3>
  14235. <token name="formFactorRaw">3</token>
  14236. <Vector3 name="size">
  14237. <X>0.287883818</X>
  14238. <Y>0.287883788</Y>
  14239. <Z>0.287883788</Z>
  14240. </Vector3>
  14241. </Properties>
  14242. <Item class="SpecialMesh" referent="RBX6A55214741D54C48944BB54D6BF9D28F">
  14243. <Properties>
  14244. <token name="LODX">2</token>
  14245. <token name="LODY">2</token>
  14246. <Content name="MeshId"><null></null></Content>
  14247. <token name="MeshType">2</token>
  14248. <string name="Name">Mesh</string>
  14249. <Vector3 name="Offset">
  14250. <X>0</X>
  14251. <Y>0</Y>
  14252. <Z>0</Z>
  14253. </Vector3>
  14254. <Vector3 name="Scale">
  14255. <X>0.0929960608</X>
  14256. <Y>0.483578205</Y>
  14257. <Z>0.185991406</Z>
  14258. </Vector3>
  14259. <Content name="TextureId"><null></null></Content>
  14260. <Vector3 name="VertexColor">
  14261. <X>1</X>
  14262. <Y>1</Y>
  14263. <Z>1</Z>
  14264. </Vector3>
  14265. </Properties>
  14266. </Item>
  14267. </Item>
  14268. <Item class="WedgePart" referent="RBXB05C49D0A4AD40C4B7DEB2C807C1C96D">
  14269. <Properties>
  14270. <bool name="Anchored">false</bool>
  14271. <float name="BackParamA">-0.5</float>
  14272. <float name="BackParamB">0.5</float>
  14273. <token name="BackSurface">10</token>
  14274. <token name="BackSurfaceInput">0</token>
  14275. <float name="BottomParamA">-0.5</float>
  14276. <float name="BottomParamB">0.5</float>
  14277. <token name="BottomSurface">10</token>
  14278. <token name="BottomSurfaceInput">0</token>
  14279. <int name="BrickColor">1031</int>
  14280. <CoordinateFrame name="CFrame">
  14281. <X>-395.78125</X>
  14282. <Y>116.354095</Y>
  14283. <Z>-1342.2887</Z>
  14284. <R00>0.604921997</R00>
  14285. <R01>0.782574117</R01>
  14286. <R02>-0.147150055</R02>
  14287. <R10>0.185746342</R10>
  14288. <R11>0.0410252213</R11>
  14289. <R12>0.98174721</R12>
  14290. <R20>0.774322569</R20>
  14291. <R21>-0.621208251</R21>
  14292. <R22>-0.120543212</R22>
  14293. </CoordinateFrame>
  14294. <bool name="CanCollide">false</bool>
  14295. <int name="CollisionGroupId">0</int>
  14296. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14297. <PhysicalProperties name="CustomPhysicalProperties">
  14298. <CustomPhysics>false</CustomPhysics>
  14299. </PhysicalProperties>
  14300. <float name="Elasticity">0.5</float>
  14301. <float name="Friction">0.300000012</float>
  14302. <float name="FrontParamA">-0.5</float>
  14303. <float name="FrontParamB">0.5</float>
  14304. <token name="FrontSurface">10</token>
  14305. <token name="FrontSurfaceInput">0</token>
  14306. <float name="LeftParamA">-0.5</float>
  14307. <float name="LeftParamB">0.5</float>
  14308. <token name="LeftSurface">10</token>
  14309. <token name="LeftSurfaceInput">0</token>
  14310. <bool name="Locked">false</bool>
  14311. <token name="Material">272</token>
  14312. <string name="Name">Wedge</string>
  14313. <float name="Reflectance">0.300000012</float>
  14314. <float name="RightParamA">-0.5</float>
  14315. <float name="RightParamB">0.5</float>
  14316. <token name="RightSurface">10</token>
  14317. <token name="RightSurfaceInput">0</token>
  14318. <Vector3 name="RotVelocity">
  14319. <X>-1.07708771e-22</X>
  14320. <Y>0.000154457346</Y>
  14321. <Z>-1.07766124e-22</Z>
  14322. </Vector3>
  14323. <float name="TopParamA">-0.5</float>
  14324. <float name="TopParamB">0.5</float>
  14325. <token name="TopSurface">10</token>
  14326. <token name="TopSurfaceInput">0</token>
  14327. <float name="Transparency">0</float>
  14328. <Vector3 name="Velocity">
  14329. <X>6.25961111e-05</X>
  14330. <Y>0.00101435767</Y>
  14331. <Z>4.31026274e-05</Z>
  14332. </Vector3>
  14333. <token name="formFactorRaw">3</token>
  14334. <Vector3 name="size">
  14335. <X>0.287883818</X>
  14336. <Y>0.287883788</Y>
  14337. <Z>0.287883788</Z>
  14338. </Vector3>
  14339. </Properties>
  14340. <Item class="SpecialMesh" referent="RBX8C882AD27843462B907634C8348994AD">
  14341. <Properties>
  14342. <token name="LODX">2</token>
  14343. <token name="LODY">2</token>
  14344. <Content name="MeshId"><null></null></Content>
  14345. <token name="MeshType">2</token>
  14346. <string name="Name">Mesh</string>
  14347. <Vector3 name="Offset">
  14348. <X>0</X>
  14349. <Y>0</Y>
  14350. <Z>0</Z>
  14351. </Vector3>
  14352. <Vector3 name="Scale">
  14353. <X>0.0929960608</X>
  14354. <Y>0.576573908</Y>
  14355. <Z>0.27898711</Z>
  14356. </Vector3>
  14357. <Content name="TextureId"><null></null></Content>
  14358. <Vector3 name="VertexColor">
  14359. <X>1</X>
  14360. <Y>1</Y>
  14361. <Z>1</Z>
  14362. </Vector3>
  14363. </Properties>
  14364. </Item>
  14365. </Item>
  14366. <Item class="WedgePart" referent="RBX90AB58E2C2164076B1082AB47B5069DF">
  14367. <Properties>
  14368. <bool name="Anchored">false</bool>
  14369. <float name="BackParamA">-0.5</float>
  14370. <float name="BackParamB">0.5</float>
  14371. <token name="BackSurface">10</token>
  14372. <token name="BackSurfaceInput">0</token>
  14373. <float name="BottomParamA">-0.5</float>
  14374. <float name="BottomParamB">0.5</float>
  14375. <token name="BottomSurface">10</token>
  14376. <token name="BottomSurfaceInput">0</token>
  14377. <int name="BrickColor">1031</int>
  14378. <CoordinateFrame name="CFrame">
  14379. <X>-395.870667</X>
  14380. <Y>116.578125</Y>
  14381. <Z>-1342.27234</Z>
  14382. <R00>-0.604920864</R00>
  14383. <R01>-0.657558322</R01>
  14384. <R02>0.449100792</R02>
  14385. <R10>-0.185746238</R10>
  14386. <R11>0.664957523</R11>
  14387. <R12>0.723416865</R12>
  14388. <R20>-0.774321556</R20>
  14389. <R21>0.354190588</R21>
  14390. <R22>-0.524384379</R22>
  14391. </CoordinateFrame>
  14392. <bool name="CanCollide">false</bool>
  14393. <int name="CollisionGroupId">0</int>
  14394. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14395. <PhysicalProperties name="CustomPhysicalProperties">
  14396. <CustomPhysics>false</CustomPhysics>
  14397. </PhysicalProperties>
  14398. <float name="Elasticity">0.5</float>
  14399. <float name="Friction">0.300000012</float>
  14400. <float name="FrontParamA">-0.5</float>
  14401. <float name="FrontParamB">0.5</float>
  14402. <token name="FrontSurface">10</token>
  14403. <token name="FrontSurfaceInput">0</token>
  14404. <float name="LeftParamA">-0.5</float>
  14405. <float name="LeftParamB">0.5</float>
  14406. <token name="LeftSurface">10</token>
  14407. <token name="LeftSurfaceInput">0</token>
  14408. <bool name="Locked">false</bool>
  14409. <token name="Material">272</token>
  14410. <string name="Name">Wedge</string>
  14411. <float name="Reflectance">0.300000012</float>
  14412. <float name="RightParamA">-0.5</float>
  14413. <float name="RightParamB">0.5</float>
  14414. <token name="RightSurface">10</token>
  14415. <token name="RightSurfaceInput">0</token>
  14416. <Vector3 name="RotVelocity">
  14417. <X>-1.07708771e-22</X>
  14418. <Y>0.000154457346</Y>
  14419. <Z>-1.07766124e-22</Z>
  14420. </Vector3>
  14421. <float name="TopParamA">-0.5</float>
  14422. <float name="TopParamB">0.5</float>
  14423. <token name="TopSurface">10</token>
  14424. <token name="TopSurfaceInput">0</token>
  14425. <float name="Transparency">0</float>
  14426. <Vector3 name="Velocity">
  14427. <X>6.51008595e-05</X>
  14428. <Y>0.00101435767</Y>
  14429. <Z>5.69194381e-05</Z>
  14430. </Vector3>
  14431. <token name="formFactorRaw">3</token>
  14432. <Vector3 name="size">
  14433. <X>0.287883818</X>
  14434. <Y>0.287883788</Y>
  14435. <Z>0.287883788</Z>
  14436. </Vector3>
  14437. </Properties>
  14438. <Item class="SpecialMesh" referent="RBXEF77C2A8FA184E2DBDFAE552AB904000">
  14439. <Properties>
  14440. <token name="LODX">2</token>
  14441. <token name="LODY">2</token>
  14442. <Content name="MeshId"><null></null></Content>
  14443. <token name="MeshType">2</token>
  14444. <string name="Name">Mesh</string>
  14445. <Vector3 name="Offset">
  14446. <X>0</X>
  14447. <Y>0</Y>
  14448. <Z>0</Z>
  14449. </Vector3>
  14450. <Vector3 name="Scale">
  14451. <X>0.0929960608</X>
  14452. <Y>0.483578205</Y>
  14453. <Z>0.185991406</Z>
  14454. </Vector3>
  14455. <Content name="TextureId"><null></null></Content>
  14456. <Vector3 name="VertexColor">
  14457. <X>1</X>
  14458. <Y>1</Y>
  14459. <Z>1</Z>
  14460. </Vector3>
  14461. </Properties>
  14462. </Item>
  14463. </Item>
  14464. <Item class="WedgePart" referent="RBX0641376C2437495EBB2DFCB1ECEDC2D1">
  14465. <Properties>
  14466. <bool name="Anchored">false</bool>
  14467. <float name="BackParamA">-0.5</float>
  14468. <float name="BackParamB">0.5</float>
  14469. <token name="BackSurface">10</token>
  14470. <token name="BackSurfaceInput">0</token>
  14471. <float name="BottomParamA">-0.5</float>
  14472. <float name="BottomParamB">0.5</float>
  14473. <token name="BottomSurface">10</token>
  14474. <token name="BottomSurfaceInput">0</token>
  14475. <int name="BrickColor">1031</int>
  14476. <CoordinateFrame name="CFrame">
  14477. <X>-395.779053</X>
  14478. <Y>116.485535</Y>
  14479. <Z>-1342.32166</Z>
  14480. <R00>0.604920864</R00>
  14481. <R01>0.657558322</R01>
  14482. <R02>0.449100792</R02>
  14483. <R10>0.185746238</R10>
  14484. <R11>-0.664957523</R11>
  14485. <R12>0.723416865</R12>
  14486. <R20>0.774321556</R20>
  14487. <R21>-0.354190588</R21>
  14488. <R22>-0.524384379</R22>
  14489. </CoordinateFrame>
  14490. <bool name="CanCollide">false</bool>
  14491. <int name="CollisionGroupId">0</int>
  14492. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14493. <PhysicalProperties name="CustomPhysicalProperties">
  14494. <CustomPhysics>false</CustomPhysics>
  14495. </PhysicalProperties>
  14496. <float name="Elasticity">0.5</float>
  14497. <float name="Friction">0.300000012</float>
  14498. <float name="FrontParamA">-0.5</float>
  14499. <float name="FrontParamB">0.5</float>
  14500. <token name="FrontSurface">10</token>
  14501. <token name="FrontSurfaceInput">0</token>
  14502. <float name="LeftParamA">-0.5</float>
  14503. <float name="LeftParamB">0.5</float>
  14504. <token name="LeftSurface">10</token>
  14505. <token name="LeftSurfaceInput">0</token>
  14506. <bool name="Locked">false</bool>
  14507. <token name="Material">272</token>
  14508. <string name="Name">Wedge</string>
  14509. <float name="Reflectance">0.300000012</float>
  14510. <float name="RightParamA">-0.5</float>
  14511. <float name="RightParamB">0.5</float>
  14512. <token name="RightSurface">10</token>
  14513. <token name="RightSurfaceInput">0</token>
  14514. <Vector3 name="RotVelocity">
  14515. <X>-1.07708771e-22</X>
  14516. <Y>0.000154457346</Y>
  14517. <Z>-1.07766124e-22</Z>
  14518. </Vector3>
  14519. <float name="TopParamA">-0.5</float>
  14520. <float name="TopParamB">0.5</float>
  14521. <token name="TopSurface">10</token>
  14522. <token name="TopSurfaceInput">0</token>
  14523. <float name="Transparency">0</float>
  14524. <Vector3 name="Velocity">
  14525. <X>5.74868645e-05</X>
  14526. <Y>0.00101435767</Y>
  14527. <Z>4.27657505e-05</Z>
  14528. </Vector3>
  14529. <token name="formFactorRaw">3</token>
  14530. <Vector3 name="size">
  14531. <X>0.287883818</X>
  14532. <Y>0.287883788</Y>
  14533. <Z>0.287883788</Z>
  14534. </Vector3>
  14535. </Properties>
  14536. <Item class="SpecialMesh" referent="RBXFF2C8DD18F4E42BEBF9868B8B97CF2E6">
  14537. <Properties>
  14538. <token name="LODX">2</token>
  14539. <token name="LODY">2</token>
  14540. <Content name="MeshId"><null></null></Content>
  14541. <token name="MeshType">2</token>
  14542. <string name="Name">Mesh</string>
  14543. <Vector3 name="Offset">
  14544. <X>0</X>
  14545. <Y>0</Y>
  14546. <Z>0</Z>
  14547. </Vector3>
  14548. <Vector3 name="Scale">
  14549. <X>0.0929960608</X>
  14550. <Y>0.483578205</Y>
  14551. <Z>0.185991406</Z>
  14552. </Vector3>
  14553. <Content name="TextureId"><null></null></Content>
  14554. <Vector3 name="VertexColor">
  14555. <X>1</X>
  14556. <Y>1</Y>
  14557. <Z>1</Z>
  14558. </Vector3>
  14559. </Properties>
  14560. </Item>
  14561. </Item>
  14562. <Item class="WedgePart" referent="RBX58822E710D4D459FBB3C740D4C05CC9E">
  14563. <Properties>
  14564. <bool name="Anchored">false</bool>
  14565. <float name="BackParamA">-0.5</float>
  14566. <float name="BackParamB">0.5</float>
  14567. <token name="BackSurface">10</token>
  14568. <token name="BackSurfaceInput">0</token>
  14569. <float name="BottomParamA">-0.5</float>
  14570. <float name="BottomParamB">0.5</float>
  14571. <token name="BottomSurface">10</token>
  14572. <token name="BottomSurfaceInput">0</token>
  14573. <int name="BrickColor">1031</int>
  14574. <CoordinateFrame name="CFrame">
  14575. <X>-395.846558</X>
  14576. <Y>116.616821</Y>
  14577. <Z>-1342.30042</Z>
  14578. <R00>0.604920864</R00>
  14579. <R01>-0.657558322</R01>
  14580. <R02>-0.449100792</R02>
  14581. <R10>0.185746238</R10>
  14582. <R11>0.664957523</R11>
  14583. <R12>-0.723416865</R12>
  14584. <R20>0.774321556</R20>
  14585. <R21>0.354190588</R21>
  14586. <R22>0.524384379</R22>
  14587. </CoordinateFrame>
  14588. <bool name="CanCollide">false</bool>
  14589. <int name="CollisionGroupId">0</int>
  14590. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14591. <PhysicalProperties name="CustomPhysicalProperties">
  14592. <CustomPhysics>false</CustomPhysics>
  14593. </PhysicalProperties>
  14594. <float name="Elasticity">0.5</float>
  14595. <float name="Friction">0.300000012</float>
  14596. <float name="FrontParamA">-0.5</float>
  14597. <float name="FrontParamB">0.5</float>
  14598. <token name="FrontSurface">10</token>
  14599. <token name="FrontSurfaceInput">0</token>
  14600. <float name="LeftParamA">-0.5</float>
  14601. <float name="LeftParamB">0.5</float>
  14602. <token name="LeftSurface">10</token>
  14603. <token name="LeftSurfaceInput">0</token>
  14604. <bool name="Locked">false</bool>
  14605. <token name="Material">272</token>
  14606. <string name="Name">Wedge</string>
  14607. <float name="Reflectance">0.300000012</float>
  14608. <float name="RightParamA">-0.5</float>
  14609. <float name="RightParamB">0.5</float>
  14610. <token name="RightSurface">10</token>
  14611. <token name="RightSurfaceInput">0</token>
  14612. <Vector3 name="RotVelocity">
  14613. <X>-1.07708771e-22</X>
  14614. <Y>0.000154457346</Y>
  14615. <Z>-1.07766124e-22</Z>
  14616. </Vector3>
  14617. <float name="TopParamA">-0.5</float>
  14618. <float name="TopParamB">0.5</float>
  14619. <token name="TopSurface">10</token>
  14620. <token name="TopSurfaceInput">0</token>
  14621. <float name="Transparency">0</float>
  14622. <Vector3 name="Velocity">
  14623. <X>6.07690672e-05</X>
  14624. <Y>0.00101435767</Y>
  14625. <Z>5.31911792e-05</Z>
  14626. </Vector3>
  14627. <token name="formFactorRaw">3</token>
  14628. <Vector3 name="size">
  14629. <X>0.287883818</X>
  14630. <Y>0.287883788</Y>
  14631. <Z>0.287883788</Z>
  14632. </Vector3>
  14633. </Properties>
  14634. <Item class="SpecialMesh" referent="RBX91B1C671F9D6487F977F16FD7CBA0C27">
  14635. <Properties>
  14636. <token name="LODX">2</token>
  14637. <token name="LODY">2</token>
  14638. <Content name="MeshId"><null></null></Content>
  14639. <token name="MeshType">2</token>
  14640. <string name="Name">Mesh</string>
  14641. <Vector3 name="Offset">
  14642. <X>0</X>
  14643. <Y>0</Y>
  14644. <Z>0</Z>
  14645. </Vector3>
  14646. <Vector3 name="Scale">
  14647. <X>0.0929960608</X>
  14648. <Y>0.483578205</Y>
  14649. <Z>0.185991406</Z>
  14650. </Vector3>
  14651. <Content name="TextureId"><null></null></Content>
  14652. <Vector3 name="VertexColor">
  14653. <X>1</X>
  14654. <Y>1</Y>
  14655. <Z>1</Z>
  14656. </Vector3>
  14657. </Properties>
  14658. </Item>
  14659. </Item>
  14660. <Item class="WedgePart" referent="RBX5F7C3721C7524ACB841BDE2220E5D013">
  14661. <Properties>
  14662. <bool name="Anchored">false</bool>
  14663. <float name="BackParamA">-0.5</float>
  14664. <float name="BackParamB">0.5</float>
  14665. <token name="BackSurface">10</token>
  14666. <token name="BackSurfaceInput">0</token>
  14667. <float name="BottomParamA">-0.5</float>
  14668. <float name="BottomParamB">0.5</float>
  14669. <token name="BottomSurface">10</token>
  14670. <token name="BottomSurfaceInput">0</token>
  14671. <int name="BrickColor">1031</int>
  14672. <CoordinateFrame name="CFrame">
  14673. <X>-395.779358</X>
  14674. <Y>116.16748</Y>
  14675. <Z>-1342.24548</Z>
  14676. <R00>-0.604920924</R00>
  14677. <R01>-0.449551135</R01>
  14678. <R02>-0.657250166</R02>
  14679. <R10>-0.185745984</R10>
  14680. <R11>-0.722961307</R11>
  14681. <R12>0.665452957</R12>
  14682. <R20>-0.774321318</R20>
  14683. <R21>0.524626911</R21>
  14684. <R22>0.3538315</R22>
  14685. </CoordinateFrame>
  14686. <bool name="CanCollide">false</bool>
  14687. <int name="CollisionGroupId">0</int>
  14688. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14689. <PhysicalProperties name="CustomPhysicalProperties">
  14690. <CustomPhysics>false</CustomPhysics>
  14691. </PhysicalProperties>
  14692. <float name="Elasticity">0.5</float>
  14693. <float name="Friction">0.300000012</float>
  14694. <float name="FrontParamA">-0.5</float>
  14695. <float name="FrontParamB">0.5</float>
  14696. <token name="FrontSurface">10</token>
  14697. <token name="FrontSurfaceInput">0</token>
  14698. <float name="LeftParamA">-0.5</float>
  14699. <float name="LeftParamB">0.5</float>
  14700. <token name="LeftSurface">10</token>
  14701. <token name="LeftSurfaceInput">0</token>
  14702. <bool name="Locked">false</bool>
  14703. <token name="Material">272</token>
  14704. <string name="Name">Wedge</string>
  14705. <float name="Reflectance">0.300000012</float>
  14706. <float name="RightParamA">-0.5</float>
  14707. <float name="RightParamB">0.5</float>
  14708. <token name="RightSurface">10</token>
  14709. <token name="RightSurfaceInput">0</token>
  14710. <Vector3 name="RotVelocity">
  14711. <X>-1.07708771e-22</X>
  14712. <Y>0.000154457346</Y>
  14713. <Z>-1.07766124e-22</Z>
  14714. </Vector3>
  14715. <float name="TopParamA">-0.5</float>
  14716. <float name="TopParamB">0.5</float>
  14717. <token name="TopSurface">10</token>
  14718. <token name="TopSurfaceInput">0</token>
  14719. <float name="Transparency">0</float>
  14720. <Vector3 name="Velocity">
  14721. <X>6.92684916e-05</X>
  14722. <Y>0.00101435767</Y>
  14723. <Z>4.28067142e-05</Z>
  14724. </Vector3>
  14725. <token name="formFactorRaw">3</token>
  14726. <Vector3 name="size">
  14727. <X>0.287883818</X>
  14728. <Y>0.287883788</Y>
  14729. <Z>0.287883788</Z>
  14730. </Vector3>
  14731. </Properties>
  14732. <Item class="SpecialMesh" referent="RBXFACD81359C1E41E498B67F3BFB933203">
  14733. <Properties>
  14734. <token name="LODX">2</token>
  14735. <token name="LODY">2</token>
  14736. <Content name="MeshId"><null></null></Content>
  14737. <token name="MeshType">2</token>
  14738. <string name="Name">Mesh</string>
  14739. <Vector3 name="Offset">
  14740. <X>0</X>
  14741. <Y>0</Y>
  14742. <Z>0</Z>
  14743. </Vector3>
  14744. <Vector3 name="Scale">
  14745. <X>0.0929960608</X>
  14746. <Y>0.483578205</Y>
  14747. <Z>0.185991406</Z>
  14748. </Vector3>
  14749. <Content name="TextureId"><null></null></Content>
  14750. <Vector3 name="VertexColor">
  14751. <X>1</X>
  14752. <Y>1</Y>
  14753. <Z>1</Z>
  14754. </Vector3>
  14755. </Properties>
  14756. </Item>
  14757. </Item>
  14758. <Item class="WedgePart" referent="RBXDA8C7B01A0614FB6823C538C97F2CC32">
  14759. <Properties>
  14760. <bool name="Anchored">false</bool>
  14761. <float name="BackParamA">-0.5</float>
  14762. <float name="BackParamB">0.5</float>
  14763. <token name="BackSurface">10</token>
  14764. <token name="BackSurfaceInput">0</token>
  14765. <float name="BottomParamA">-0.5</float>
  14766. <float name="BottomParamB">0.5</float>
  14767. <token name="BottomSurface">10</token>
  14768. <token name="BottomSurfaceInput">0</token>
  14769. <int name="BrickColor">1031</int>
  14770. <CoordinateFrame name="CFrame">
  14771. <X>-395.75177</X>
  14772. <Y>116.303833</Y>
  14773. <Z>-1342.29956</Z>
  14774. <R00>-0.604920924</R00>
  14775. <R01>0.449551135</R01>
  14776. <R02>0.657250166</R02>
  14777. <R10>-0.185745984</R10>
  14778. <R11>0.722961307</R11>
  14779. <R12>-0.665452957</R12>
  14780. <R20>-0.774321318</R20>
  14781. <R21>-0.524626911</R21>
  14782. <R22>-0.3538315</R22>
  14783. </CoordinateFrame>
  14784. <bool name="CanCollide">false</bool>
  14785. <int name="CollisionGroupId">0</int>
  14786. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14787. <PhysicalProperties name="CustomPhysicalProperties">
  14788. <CustomPhysics>false</CustomPhysics>
  14789. </PhysicalProperties>
  14790. <float name="Elasticity">0.5</float>
  14791. <float name="Friction">0.300000012</float>
  14792. <float name="FrontParamA">-0.5</float>
  14793. <float name="FrontParamB">0.5</float>
  14794. <token name="FrontSurface">10</token>
  14795. <token name="FrontSurfaceInput">0</token>
  14796. <float name="LeftParamA">-0.5</float>
  14797. <float name="LeftParamB">0.5</float>
  14798. <token name="LeftSurface">10</token>
  14799. <token name="LeftSurfaceInput">0</token>
  14800. <bool name="Locked">false</bool>
  14801. <token name="Material">272</token>
  14802. <string name="Name">Wedge</string>
  14803. <float name="Reflectance">0.300000012</float>
  14804. <float name="RightParamA">-0.5</float>
  14805. <float name="RightParamB">0.5</float>
  14806. <token name="RightSurface">10</token>
  14807. <token name="RightSurfaceInput">0</token>
  14808. <Vector3 name="RotVelocity">
  14809. <X>-1.07708771e-22</X>
  14810. <Y>0.000154457346</Y>
  14811. <Z>-1.07766124e-22</Z>
  14812. </Vector3>
  14813. <float name="TopParamA">-0.5</float>
  14814. <float name="TopParamB">0.5</float>
  14815. <token name="TopSurface">10</token>
  14816. <token name="TopSurfaceInput">0</token>
  14817. <float name="Transparency">0</float>
  14818. <Vector3 name="Velocity">
  14819. <X>6.09301242e-05</X>
  14820. <Y>0.00101435767</Y>
  14821. <Z>3.85527383e-05</Z>
  14822. </Vector3>
  14823. <token name="formFactorRaw">3</token>
  14824. <Vector3 name="size">
  14825. <X>0.287883818</X>
  14826. <Y>0.287883788</Y>
  14827. <Z>0.287883788</Z>
  14828. </Vector3>
  14829. </Properties>
  14830. <Item class="SpecialMesh" referent="RBX69F8A9B40F87402F96F8D16EF10F3301">
  14831. <Properties>
  14832. <token name="LODX">2</token>
  14833. <token name="LODY">2</token>
  14834. <Content name="MeshId"><null></null></Content>
  14835. <token name="MeshType">2</token>
  14836. <string name="Name">Mesh</string>
  14837. <Vector3 name="Offset">
  14838. <X>0</X>
  14839. <Y>0</Y>
  14840. <Z>0</Z>
  14841. </Vector3>
  14842. <Vector3 name="Scale">
  14843. <X>0.0929960608</X>
  14844. <Y>0.483578205</Y>
  14845. <Z>0.185991406</Z>
  14846. </Vector3>
  14847. <Content name="TextureId"><null></null></Content>
  14848. <Vector3 name="VertexColor">
  14849. <X>1</X>
  14850. <Y>1</Y>
  14851. <Z>1</Z>
  14852. </Vector3>
  14853. </Properties>
  14854. </Item>
  14855. </Item>
  14856. <Item class="WedgePart" referent="RBXC670C1EA50BC4F9AA30DB34D0C646297">
  14857. <Properties>
  14858. <bool name="Anchored">false</bool>
  14859. <float name="BackParamA">-0.5</float>
  14860. <float name="BackParamB">0.5</float>
  14861. <token name="BackSurface">10</token>
  14862. <token name="BackSurfaceInput">0</token>
  14863. <float name="BottomParamA">-0.5</float>
  14864. <float name="BottomParamB">0.5</float>
  14865. <token name="BottomSurface">10</token>
  14866. <token name="BottomSurfaceInput">0</token>
  14867. <int name="BrickColor">1031</int>
  14868. <CoordinateFrame name="CFrame">
  14869. <X>-395.716614</X>
  14870. <Y>116.268127</Y>
  14871. <Z>-1342.31848</Z>
  14872. <R00>0.604920924</R00>
  14873. <R01>0.449551135</R01>
  14874. <R02>-0.657250166</R02>
  14875. <R10>0.185745984</R10>
  14876. <R11>0.722961307</R11>
  14877. <R12>0.665452957</R12>
  14878. <R20>0.774321318</R20>
  14879. <R21>-0.524626911</R21>
  14880. <R22>0.3538315</R22>
  14881. </CoordinateFrame>
  14882. <bool name="CanCollide">false</bool>
  14883. <int name="CollisionGroupId">0</int>
  14884. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14885. <PhysicalProperties name="CustomPhysicalProperties">
  14886. <CustomPhysics>false</CustomPhysics>
  14887. </PhysicalProperties>
  14888. <float name="Elasticity">0.5</float>
  14889. <float name="Friction">0.300000012</float>
  14890. <float name="FrontParamA">-0.5</float>
  14891. <float name="FrontParamB">0.5</float>
  14892. <token name="FrontSurface">10</token>
  14893. <token name="FrontSurfaceInput">0</token>
  14894. <float name="LeftParamA">-0.5</float>
  14895. <float name="LeftParamB">0.5</float>
  14896. <token name="LeftSurface">10</token>
  14897. <token name="LeftSurfaceInput">0</token>
  14898. <bool name="Locked">false</bool>
  14899. <token name="Material">272</token>
  14900. <string name="Name">Wedge</string>
  14901. <float name="Reflectance">0.300000012</float>
  14902. <float name="RightParamA">-0.5</float>
  14903. <float name="RightParamB">0.5</float>
  14904. <token name="RightSurface">10</token>
  14905. <token name="RightSurfaceInput">0</token>
  14906. <Vector3 name="RotVelocity">
  14907. <X>-1.07708771e-22</X>
  14908. <Y>0.000154457346</Y>
  14909. <Z>-1.07766124e-22</Z>
  14910. </Vector3>
  14911. <float name="TopParamA">-0.5</float>
  14912. <float name="TopParamB">0.5</float>
  14913. <token name="TopSurface">10</token>
  14914. <token name="TopSurfaceInput">0</token>
  14915. <float name="Transparency">0</float>
  14916. <Vector3 name="Velocity">
  14917. <X>5.79953412e-05</X>
  14918. <Y>0.00101435767</Y>
  14919. <Z>3.31189513e-05</Z>
  14920. </Vector3>
  14921. <token name="formFactorRaw">3</token>
  14922. <Vector3 name="size">
  14923. <X>0.287883818</X>
  14924. <Y>0.287883788</Y>
  14925. <Z>0.287883788</Z>
  14926. </Vector3>
  14927. </Properties>
  14928. <Item class="SpecialMesh" referent="RBX2A03A291E20944F5AFE69B0E0ED31193">
  14929. <Properties>
  14930. <token name="LODX">2</token>
  14931. <token name="LODY">2</token>
  14932. <Content name="MeshId"><null></null></Content>
  14933. <token name="MeshType">2</token>
  14934. <string name="Name">Mesh</string>
  14935. <Vector3 name="Offset">
  14936. <X>0</X>
  14937. <Y>0</Y>
  14938. <Z>0</Z>
  14939. </Vector3>
  14940. <Vector3 name="Scale">
  14941. <X>0.0929960608</X>
  14942. <Y>0.483578205</Y>
  14943. <Z>0.185991406</Z>
  14944. </Vector3>
  14945. <Content name="TextureId"><null></null></Content>
  14946. <Vector3 name="VertexColor">
  14947. <X>1</X>
  14948. <Y>1</Y>
  14949. <Z>1</Z>
  14950. </Vector3>
  14951. </Properties>
  14952. </Item>
  14953. </Item>
  14954. <Item class="WedgePart" referent="RBX83B55790B698475E84F97F2E5F21211F">
  14955. <Properties>
  14956. <bool name="Anchored">false</bool>
  14957. <float name="BackParamA">-0.5</float>
  14958. <float name="BackParamB">0.5</float>
  14959. <token name="BackSurface">10</token>
  14960. <token name="BackSurfaceInput">0</token>
  14961. <float name="BottomParamA">-0.5</float>
  14962. <float name="BottomParamB">0.5</float>
  14963. <token name="BottomSurface">10</token>
  14964. <token name="BottomSurfaceInput">0</token>
  14965. <int name="BrickColor">1031</int>
  14966. <CoordinateFrame name="CFrame">
  14967. <X>-395.814514</X>
  14968. <Y>116.203064</Y>
  14969. <Z>-1342.22644</Z>
  14970. <R00>0.604920924</R00>
  14971. <R01>-0.449551135</R01>
  14972. <R02>0.657250166</R02>
  14973. <R10>0.185745984</R10>
  14974. <R11>-0.722961307</R11>
  14975. <R12>-0.665452957</R12>
  14976. <R20>0.774321318</R20>
  14977. <R21>0.524626911</R21>
  14978. <R22>-0.3538315</R22>
  14979. </CoordinateFrame>
  14980. <bool name="CanCollide">false</bool>
  14981. <int name="CollisionGroupId">0</int>
  14982. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  14983. <PhysicalProperties name="CustomPhysicalProperties">
  14984. <CustomPhysics>false</CustomPhysics>
  14985. </PhysicalProperties>
  14986. <float name="Elasticity">0.5</float>
  14987. <float name="Friction">0.300000012</float>
  14988. <float name="FrontParamA">-0.5</float>
  14989. <float name="FrontParamB">0.5</float>
  14990. <token name="FrontSurface">10</token>
  14991. <token name="FrontSurfaceInput">0</token>
  14992. <float name="LeftParamA">-0.5</float>
  14993. <float name="LeftParamB">0.5</float>
  14994. <token name="LeftSurface">10</token>
  14995. <token name="LeftSurfaceInput">0</token>
  14996. <bool name="Locked">false</bool>
  14997. <token name="Material">272</token>
  14998. <string name="Name">Wedge</string>
  14999. <float name="Reflectance">0.300000012</float>
  15000. <float name="RightParamA">-0.5</float>
  15001. <float name="RightParamB">0.5</float>
  15002. <token name="RightSurface">10</token>
  15003. <token name="RightSurfaceInput">0</token>
  15004. <Vector3 name="RotVelocity">
  15005. <X>-1.07708771e-22</X>
  15006. <Y>0.000154457346</Y>
  15007. <Z>-1.07766124e-22</Z>
  15008. </Vector3>
  15009. <float name="TopParamA">-0.5</float>
  15010. <float name="TopParamB">0.5</float>
  15011. <token name="TopSurface">10</token>
  15012. <token name="TopSurfaceInput">0</token>
  15013. <float name="Transparency">0</float>
  15014. <Vector3 name="Velocity">
  15015. <X>7.22072073e-05</X>
  15016. <Y>0.00101435767</Y>
  15017. <Z>4.8241287e-05</Z>
  15018. </Vector3>
  15019. <token name="formFactorRaw">3</token>
  15020. <Vector3 name="size">
  15021. <X>0.287883818</X>
  15022. <Y>0.287883788</Y>
  15023. <Z>0.287883788</Z>
  15024. </Vector3>
  15025. </Properties>
  15026. <Item class="SpecialMesh" referent="RBXE54585AAF0F04B48BAFCE0E553A51862">
  15027. <Properties>
  15028. <token name="LODX">2</token>
  15029. <token name="LODY">2</token>
  15030. <Content name="MeshId"><null></null></Content>
  15031. <token name="MeshType">2</token>
  15032. <string name="Name">Mesh</string>
  15033. <Vector3 name="Offset">
  15034. <X>0</X>
  15035. <Y>0</Y>
  15036. <Z>0</Z>
  15037. </Vector3>
  15038. <Vector3 name="Scale">
  15039. <X>0.0929960608</X>
  15040. <Y>0.483578205</Y>
  15041. <Z>0.185991406</Z>
  15042. </Vector3>
  15043. <Content name="TextureId"><null></null></Content>
  15044. <Vector3 name="VertexColor">
  15045. <X>1</X>
  15046. <Y>1</Y>
  15047. <Z>1</Z>
  15048. </Vector3>
  15049. </Properties>
  15050. </Item>
  15051. </Item>
  15052. <Item class="WedgePart" referent="RBX412FB4B374B24691BB0ADDDAB51CE137">
  15053. <Properties>
  15054. <bool name="Anchored">false</bool>
  15055. <float name="BackParamA">-0.5</float>
  15056. <float name="BackParamB">0.5</float>
  15057. <token name="BackSurface">10</token>
  15058. <token name="BackSurfaceInput">0</token>
  15059. <float name="BottomParamA">-0.5</float>
  15060. <float name="BottomParamB">0.5</float>
  15061. <token name="BottomSurface">10</token>
  15062. <token name="BottomSurfaceInput">0</token>
  15063. <int name="BrickColor">1031</int>
  15064. <CoordinateFrame name="CFrame">
  15065. <X>-395.911194</X>
  15066. <Y>116.347321</Y>
  15067. <Z>-1342.1853</Z>
  15068. <R00>-0.604921997</R00>
  15069. <R01>-0.782574117</R01>
  15070. <R02>-0.147150055</R02>
  15071. <R10>-0.185746342</R10>
  15072. <R11>-0.0410252213</R11>
  15073. <R12>0.98174721</R12>
  15074. <R20>-0.774322569</R20>
  15075. <R21>0.621208251</R21>
  15076. <R22>-0.120543212</R22>
  15077. </CoordinateFrame>
  15078. <bool name="CanCollide">false</bool>
  15079. <int name="CollisionGroupId">0</int>
  15080. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  15081. <PhysicalProperties name="CustomPhysicalProperties">
  15082. <CustomPhysics>false</CustomPhysics>
  15083. </PhysicalProperties>
  15084. <float name="Elasticity">0.5</float>
  15085. <float name="Friction">0.300000012</float>
  15086. <float name="FrontParamA">-0.5</float>
  15087. <float name="FrontParamB">0.5</float>
  15088. <token name="FrontSurface">10</token>
  15089. <token name="FrontSurfaceInput">0</token>
  15090. <float name="LeftParamA">-0.5</float>
  15091. <float name="LeftParamB">0.5</float>
  15092. <token name="LeftSurface">10</token>
  15093. <token name="LeftSurfaceInput">0</token>
  15094. <bool name="Locked">false</bool>
  15095. <token name="Material">272</token>
  15096. <string name="Name">Wedge</string>
  15097. <float name="Reflectance">0.300000012</float>
  15098. <float name="RightParamA">-0.5</float>
  15099. <float name="RightParamB">0.5</float>
  15100. <token name="RightSurface">10</token>
  15101. <token name="RightSurfaceInput">0</token>
  15102. <Vector3 name="RotVelocity">
  15103. <X>-1.07708771e-22</X>
  15104. <Y>0.000154457346</Y>
  15105. <Z>-1.07766124e-22</Z>
  15106. </Vector3>
  15107. <float name="TopParamA">-0.5</float>
  15108. <float name="TopParamB">0.5</float>
  15109. <token name="TopSurface">10</token>
  15110. <token name="TopSurfaceInput">0</token>
  15111. <float name="Transparency">0</float>
  15112. <Vector3 name="Velocity">
  15113. <X>7.8546982e-05</X>
  15114. <Y>0.00101435767</Y>
  15115. <Z>6.31776056e-05</Z>
  15116. </Vector3>
  15117. <token name="formFactorRaw">3</token>
  15118. <Vector3 name="size">
  15119. <X>0.287883818</X>
  15120. <Y>0.287883788</Y>
  15121. <Z>0.287883788</Z>
  15122. </Vector3>
  15123. </Properties>
  15124. <Item class="SpecialMesh" referent="RBX9887B9CAB0384C91ADC065A34E754EB6">
  15125. <Properties>
  15126. <token name="LODX">2</token>
  15127. <token name="LODY">2</token>
  15128. <Content name="MeshId"><null></null></Content>
  15129. <token name="MeshType">2</token>
  15130. <string name="Name">Mesh</string>
  15131. <Vector3 name="Offset">
  15132. <X>0</X>
  15133. <Y>0</Y>
  15134. <Z>0</Z>
  15135. </Vector3>
  15136. <Vector3 name="Scale">
  15137. <X>0.0929960608</X>
  15138. <Y>0.576573908</Y>
  15139. <Z>0.27898711</Z>
  15140. </Vector3>
  15141. <Content name="TextureId"><null></null></Content>
  15142. <Vector3 name="VertexColor">
  15143. <X>1</X>
  15144. <Y>1</Y>
  15145. <Z>1</Z>
  15146. </Vector3>
  15147. </Properties>
  15148. </Item>
  15149. </Item>
  15150. <Item class="WedgePart" referent="RBX1B0BD0AD7A9E43DE9144BC2D64F8A2EA">
  15151. <Properties>
  15152. <bool name="Anchored">false</bool>
  15153. <float name="BackParamA">-0.5</float>
  15154. <float name="BackParamB">0.5</float>
  15155. <token name="BackSurface">10</token>
  15156. <token name="BackSurfaceInput">0</token>
  15157. <float name="BottomParamA">-0.5</float>
  15158. <float name="BottomParamB">0.5</float>
  15159. <token name="BottomSurface">10</token>
  15160. <token name="BottomSurfaceInput">0</token>
  15161. <int name="BrickColor">1031</int>
  15162. <CoordinateFrame name="CFrame">
  15163. <X>-395.487976</X>
  15164. <Y>116.338531</Y>
  15165. <Z>-1342.02576</Z>
  15166. <R00>0.604920924</R00>
  15167. <R01>0.449551135</R01>
  15168. <R02>-0.657250166</R02>
  15169. <R10>0.185745984</R10>
  15170. <R11>0.722961307</R11>
  15171. <R12>0.665452957</R12>
  15172. <R20>0.774321318</R20>
  15173. <R21>-0.524626911</R21>
  15174. <R22>0.3538315</R22>
  15175. </CoordinateFrame>
  15176. <bool name="CanCollide">false</bool>
  15177. <int name="CollisionGroupId">0</int>
  15178. <Color3uint8 name="Color3uint8Internal">4288914085</Color3uint8>
  15179. <PhysicalProperties name="CustomPhysicalProperties">
  15180. <CustomPhysics>false</CustomPhysics>
  15181. </PhysicalProperties>
  15182. <float name="Elasticity">0.5</float>
  15183. <float name="Friction">0.300000012</float>
  15184. <float name="FrontParamA">-0.5</float>
  15185. <float name="FrontParamB">0.5</float>
  15186. <token name="FrontSurface">10</token>
  15187. <token name="FrontSurfaceInput">0</token>
  15188. <float name="LeftParamA">-0.5</float>
  15189. <float name="LeftParamB">0.5</float>
  15190. <token name="LeftSurface">10</token>
  15191. <token name="LeftSurfaceInput">0</token>
  15192. <bool name="Locked">false</bool>
  15193. <token name="Material">272</token>
  15194. <string name="Name">Wedge</string>
  15195. <float name="Reflectance">0.300000012</float>
  15196. <float name="RightParamA">-0.5</float>
  15197. <float name="RightParamB">0.5</float>
  15198. <token name="RightSurface">10</token>
  15199. <token name="RightSurfaceInput">0</token>
  15200. <Vector3 name="RotVelocity">
  15201. <X>-1.07708771e-22</X>
  15202. <Y>0.000154457346</Y>
  15203. <Z>-1.07766124e-22</Z>
  15204. </Vector3>
  15205. <float name="TopParamA">-0.5</float>
  15206. <float name="TopParamB">0.5</float>
  15207. <token name="TopSurface">10</token>
  15208. <token name="TopSurfaceInput">0</token>
  15209. <float name="Transparency">0</float>
  15210. <Vector3 name="Velocity">
  15211. <X>0.000103195634</X>
  15212. <Y>0.00101435767</Y>
  15213. <Z>-2.192377e-06</Z>
  15214. </Vector3>
  15215. <token name="formFactorRaw">3</token>
  15216. <Vector3 name="size">
  15217. <X>0.287883818</X>
  15218. <Y>0.287883788</Y>
  15219. <Z>0.287883788</Z>
  15220. </Vector3>
  15221. </Properties>
  15222. <Item class="SpecialMesh" referent="RBXC40BD9067CFE46C1B47AB570030244B1">
  15223. <Properties>
  15224. <token name="LODX">2</token>
  15225. <token name="LODY">2</token>
  15226. <Content name="MeshId"><null></null></Content>
  15227. <token name="MeshType">2</token>
  15228. <string name="Name">Mesh</string>
  15229. <Vector3 name="Offset">
  15230. <X>0</X>
  15231. <Y>0</Y>
  15232. <Z>0</Z>
  15233. </Vector3>
  15234. <Vector3 name="Scale">
  15235. <X>0.0929960608</X>
  15236. <Y>0.483578205</Y>
  15237. <Z>0.185991406</Z>
  15238. </Vector3>
  15239. <Content name="TextureId"><null></null></Content>
  15240. <Vector3 name="VertexColor">
  15241. <X>1</X>
  15242. <Y>1</Y>
  15243. <Z>1</Z>
  15244. </Vector3>
  15245. </Properties>
  15246. </Item>
  15247. </Item>
  15248. <Item class="LocalScript" referent="RBX3BD6CDE7D5224BFF80770F184C0EFF19">
  15249. <Properties>
  15250. <bool name="Disabled">false</bool>
  15251. <Content name="LinkedSource"><null></null></Content>
  15252. <string name="Name">Main_</string>
  15253. <string name="ScriptGuid">{636E5678-E2C1-4213-A64C-3212A8820CD5}</string>
  15254. <ProtectedString name="Source"><![CDATA[--RSaz
  15255. --Enma/Hades
  15256.  
  15257. --Main Functions/Vars
  15258.  
  15259. wait(1)
  15260. Tool=script.Parent;
  15261.  
  15262. Handle=Tool.Handle
  15263. FakeS=Instance.new("Motor6D")
  15264. FakeSL=Instance.new("Motor6D")
  15265. FakeR=Instance.new("Motor6D")
  15266. FakeL=Instance.new("Motor6D")
  15267. FakeS.Name="Right Shoulder"
  15268. FakeSL.Name="Left Shoulder"
  15269. FakeR.Name="Right Hip"
  15270. FakeL.Name="Left Hip"
  15271. Stance="Standing"
  15272. Astral=false
  15273. local canddsc=true
  15274. local canromeida=true
  15275.  
  15276. print("ENMAU READY")
  15277.  
  15278. isdown=true
  15279.  
  15280. RightS,RightH,LeftS,LeftH=nil,nil,nil,nil
  15281.  
  15282. eDidHit=false
  15283.  
  15284. NeutralHold=CFrame.new(0.25, 3, -0.125, 0, 0, 1, 0, -1, 0, 1, 0, -0) --No awkward hold
  15285. StandardHold=CFrame.new(0.25, 3, -0.125, -0.31190744, -0.882354498, 0.352369517, 0.188282326, -0.420918405, -0.88734293, 0.931269825, -0.210423902, 0.297419339)
  15286. VertHighGrip=CFrame.new(-0.368718535, -1.25, -0.743718147, -0.721649349, 0.580245495, 0.377541453, -0.261766374, 0.276156932, -0.924778879, -0.640859127, -0.766193986, -0.0473999567)
  15287.  
  15288. Pro=100
  15289.  
  15290. Comboing=false;
  15291. CurrentType="Light"
  15292. CurrentDrive="Amethyst"
  15293. didHit=false;
  15294.  
  15295. cAnim=true
  15296.  
  15297. StandRS=CFrame.new(1, 0.5, 0, 0.707106709, 0, 0.707106709, 0, 1, 0, -0.707106709, 0, 0.707106709)
  15298. StandRH=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  15299. StandLS=CFrame.new(-1, 0.5, 0, -0.923879445, 0, -0.382683426, 0, 1, 0, 0.382683426, 0, -0.923879445)
  15300. StandLH=CFrame.new(-1, -1, 0, 0, 0.0392597914, -0.999228895, 0, 0.999228895, 0.0392597914, 1, 0, 0)
  15301.  
  15302. STGyro=Instance.new("BodyGyro")
  15303. STGyro.maxTorque=Vector3.new(5000000000,5000000000,5000000000)*500000000000000
  15304. STGyro.P=15000
  15305. STGyro.D=350
  15306. STGyro.Name="StanceGyro"
  15307.  
  15308. EX=false
  15309.  
  15310. GripC0=CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  15311.  
  15312. ContactId=math.random(0,50000)
  15313. moving=false;
  15314. Gauntlet=nil;
  15315.  
  15316. OVERDRIVE=false;
  15317.  
  15318. LastKill=time()
  15319.  
  15320. ArmorPar=script:FindFirstChild("Armor") --Armor (Exempt)
  15321. OverPhrase={"Restriction Zero-Zero-X released...","Disengaging Void energy seal...","Dimensional flow stabilizer neutralized...","NOW I'LL SHOW YOU MY TRUE POWER!!","ROAR CERBERUS!!"}
  15322. StandardTaunts={"Outta my way already.","Hmph, how weak.","Pathetic."}
  15323. KillTaunts={"What's the matter? Get up.","The end.","Stay outta my way."}
  15324.  
  15325. CHP=nil;
  15326. _CHP=nil;
  15327.  
  15328. Spectres=0;
  15329. Eclipse=0;
  15330.  
  15331. dbanim=true
  15332.  
  15333. PPOS=Instance.new("Part")
  15334. PPOS.Size=Vector3.new(8,1,8)
  15335. PPOS.Transparency=1
  15336. PPOS.formFactor="Symmetric"
  15337. PPOS.TopSurface=0
  15338. PPOS.BottomSurface=0
  15339. PPOS.Anchored=true
  15340. BASEPOS=Instance.new("BodyPosition")
  15341. BASEPOS.P=5000
  15342. BASEPOS.D=500
  15343. BASEPOS.maxForce=Vector3.new(0,0,0)*5000000000000000000
  15344. BASEPOS.Name="Base Positioning"
  15345.  
  15346. float=function()
  15347. end
  15348. isot=function(pos)
  15349. local p=Instance.new("Part")
  15350. p.Name="Trail"
  15351. p.TopSurface=0
  15352. p.BottomSurface=0
  15353. p.Anchored=true
  15354. p.CanCollide=false
  15355. p.formFactor="Symmetric"
  15356. p.Size=Vector3.new(1,1,1)
  15357. p.BrickColor=BrickColor.new("Really black")
  15358. p.CFrame=CFrame.new(pos)
  15359. p.Parent=Tool.Parent
  15360. game:GetService("Debris"):AddItem(p,3)
  15361. m=Instance.new("BlockMesh")
  15362. m.Scale=Vector3.new(2,2,2)
  15363. m.Parent=p
  15364.  
  15365. coroutine.resume(coroutine.create(function(part,spin) for i=1, 10 do part.Mesh.Scale=part.Mesh.Scale+Vector3.new(.7,.7,.7) part.Transparency=i/10 part.CFrame=part.CFrame*CFrame.new(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)*spin wait() end part.Parent=nil end),p,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/200,math.random(-50,50)/200,math.random(-50,50)/200))
  15366. end
  15367. BlockG=function()
  15368. end
  15369. blockdeb=true
  15370. GTaunt=function()
  15371. end
  15372. StandardTaunt=function()
  15373. if CPlayer.Humanoid.Health/CPlayer.Humanoid.MaxHealth<=.3 then
  15374. cAnim=false
  15375. deb=false
  15376. FakeSL.MaxVelocity=.4
  15377. FakeSL.DesiredAngle=-2.8
  15378. FakeSL.CurrentAngle=-1.6
  15379. FakeR.DesiredAngle=0
  15380. FakeL.DesiredAngle=0
  15381. FakeSL.C0=CFrame.new(-1, 0.5, 0, -0.923879445, 0, -0.382683426, 0, 1, 0, 0.382683426, 0, -0.923879445)
  15382. Tool.Parent.Torso.Neck.DesiredAngle=-.6
  15383. Dir=Tool.Parent["Left Arm"].CFrame*CFrame.new(0,-5,0)
  15384. Un=(Tool.Parent["Left Arm"].Position-Dir.p).unit
  15385. game:GetService("Chat"):Chat(CPlayer,"HAHA, WOW.",2)
  15386. for i=1, 6 do
  15387. FakeSL.DesiredAngle=1.4
  15388. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/39,0,0)
  15389. wait()
  15390. end
  15391. Tool.Parent.Torso.Neck.MaxVelocity=.07
  15392. wait(.8)
  15393. coroutine.resume(coroutine.create(function() for i=1, 2*5 do wait(.2/5) FakeSL.DesiredAngle=-2.8 end end))
  15394. game:GetService("Chat"):Chat(CPlayer,"I have NO intention of taking this bullcrap!",2)
  15395. wait(2.5)
  15396. game:GetService("Chat"):Chat(CPlayer,"I'm giving you FIVE seconds to beat it,",2)
  15397. for i=1, 8 do
  15398. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(-math.pi/52,0,0)
  15399. wait()
  15400. end
  15401. wait(1.2)
  15402. game:GetService("Chat"):Chat(CPlayer,"Otherwise I'm going to MURDER you!",2)
  15403. cAnim=true
  15404. deb=true
  15405. else
  15406. cAnim=false
  15407. deb=false
  15408. FakeSL.MaxVelocity=.4
  15409. FakeSL.DesiredAngle=-2.8
  15410. FakeSL.CurrentAngle=-1.6
  15411. FakeR.DesiredAngle=0
  15412. FakeL.DesiredAngle=0
  15413. FakeSL.C0=CFrame.new(-1, 0.5, 0, -0.923879445, 0, -0.382683426, 0, 1, 0, 0.382683426, 0, -0.923879445)
  15414. Tool.Parent.Torso.Neck.DesiredAngle=1.6
  15415. Dir=Tool.Parent["Left Arm"].CFrame*CFrame.new(0,-5,0)
  15416. Un=(Tool.Parent["Left Arm"].Position-Dir.p).unit
  15417. we=nil
  15418. for _,v in pairs(CPlayer.Head:children()) do
  15419. if v.className=="Weld" then
  15420. if v.Part1~=nil then
  15421. if v.Part1.Parent.Name=="GreenTopHat" then
  15422. we=v
  15423. end
  15424. end
  15425. end
  15426. end
  15427. if we==nil then
  15428. VoidTaunts={"Have you seen my tophat?","Hey kid, what'd you do with my tophat?!","Aw this SUCKS!","Where is that stupid thing?!","Oh COME ON!","UGH.","Every time I swear!","*Sigh* God this gets old."}
  15429. else
  15430. VoidTaunts={"Why do I have to play with kids?","I don't have time for you.","Stay outta my way.","Psh.","I strongly suggest you screw off.","This is really starting to piss me off."}
  15431. end
  15432. game:GetService("Chat"):Chat(CPlayer,VoidTaunts[math.random(1,#VoidTaunts)],2)
  15433. if we==nil then
  15434. for i=1, 6 do
  15435. FakeSL.DesiredAngle=-3
  15436. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/39,0,0)
  15437. wait()
  15438. end
  15439. Tool.Parent.Torso.Neck.MaxVelocity=.07
  15440. coroutine.resume(coroutine.create(function() for i=1, 2*5 do wait(.2/5) FakeSL.DesiredAngle=-2.8 end end))
  15441. for i=1, 1 do
  15442. Tool.Parent.Torso.Neck.DesiredAngle=.5
  15443. wait(.25)
  15444. Tool.Parent.Torso.Neck.DesiredAngle=1.3
  15445. wait(.2)
  15446. end
  15447. for i=1, 4 do
  15448. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(-math.pi/26,0,0)
  15449. wait()
  15450. end
  15451. else
  15452. resWelds()
  15453. co=we.C0
  15454. cn=we.C1
  15455. FakeS.DesiredAngle=3
  15456. FakeS.MaxVelocity=.6
  15457. FakeSL.DesiredAngle=-3.2
  15458. FakeL.DesiredAngle=0
  15459. FakeR.DesiredAngle=.1
  15460. FakeSL.MaxVelocity=.1
  15461. CPlayer.Torso.Neck.DesiredAngle=-1
  15462. for i=1, 8 do
  15463. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8/8,0,0)
  15464. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/60,0,0)
  15465. wait()
  15466. end
  15467. we.Part0=CPlayer["Right Arm"]
  15468. we.C0=CFrame.new(-0.203069657, -1.28180432, -0.908436298, 0.987688363, 0.156434476, 0, 0.148778066, -0.939347625, -0.309016943, -0.0483409092, 0.305212468, -0.951056659)
  15469. FakeS.DesiredAngle=2.5
  15470. FakeSL.DesiredAngle=-3.2
  15471. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8,0,0)
  15472. FakeSL.MaxVelocity=.1
  15473. for i=1, 7 do
  15474. FakeSL.DesiredAngle=-3
  15475. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(math.pi/8/7,0,0)
  15476. FakeSL.MaxVelocity=.1
  15477. wait(.05)
  15478. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(math.pi/8/7,0,0)
  15479. FakeSL.MaxVelocity=.1
  15480. FakeSL.DesiredAngle=-3.4
  15481. wait(.05)
  15482. end
  15483. FakeS.DesiredAngle=3.1
  15484. wait(.125)
  15485. for i=1, 4 do
  15486. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8/2,0,0)
  15487. Tool.Parent.Torso.Neck.C0=Tool.Parent.Torso.Neck.C0*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  15488. wait()
  15489. end
  15490. we.C0=co
  15491. we.Part0=CPlayer.Head
  15492. CPlayer.Torso.Neck.DesiredAngle=0
  15493. FakeS.DesiredAngle=0
  15494. wait(.05)
  15495. for i=1, 4 do
  15496. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(math.pi/8/8,0,0)
  15497. wait()
  15498. end
  15499. resWelds()
  15500. end
  15501. cAnim=true
  15502. deb=true
  15503. end
  15504. end
  15505.  
  15506. getDirection=function()
  15507. if CPlayer==nil then
  15508. return {CFrame.new(0,0,0),CFrame.new(0,0,0)}
  15509. end
  15510. Cam=workspace.CurrentCamera
  15511. return {CFrame.new(CPlayer.Torso.Position,Vector3.new(Cam.CoordinateFrame.x,CPlayer.Torso.Position.y,Cam.CoordinateFrame.z))*CFrame.fromEulerAnglesXYZ(0,math.pi,0),Vector3.new(Cam.CoordinateFrame.p.x,CPlayer.Torso.CFrame.p.y,Cam.CoordinateFrame.p.z)}
  15512. end
  15513.  
  15514. EDO=0
  15515. LASTO=0
  15516. LDM=0
  15517. com=false
  15518. DDEALT=0
  15519. DHIT=0
  15520.  
  15521. CYO=0
  15522. StartTwo=function(Noob)
  15523. if com==true then return end
  15524. com=true
  15525. if Noob:FindFirstChild("Stun")==nil then DDEALT=0 DHITS=0 Comboee=nil Comboing=false com=false return end
  15526. FTST=script.TWODCAM:clone()
  15527. --FTST.Disabled=false
  15528. FTST.Parent=Tool.Parent
  15529. Comboing=true
  15530. Tool.Parent.Humanoid.WalkSpeed=0
  15531. CoHuman=Noob.Humanoid
  15532. HP=CoHuman.Health
  15533. LDM=HP
  15534. EM=0
  15535. GGG=script["2DDamage"]:clone()
  15536. GGG.Parent=game.Players.LocalPlayer.PlayerGui
  15537. GGG.Damage.Text=DDEALT
  15538. GGG.Hits.Text=DHIT
  15539. Ravens=0
  15540. _comboee=Noob
  15541. while true do
  15542. if Noob==nil then break end
  15543. if Noob.Parent==nil or Comboing==false then
  15544. break
  15545. end
  15546. if CoHuman.MaxHealth<DDEALT then
  15547. break
  15548. end
  15549. if Noob:FindFirstChild("Stun")==nil then
  15550. break
  15551. end
  15552. if game.Players:GetPlayerFromCharacter(Noob)==nil then if Noob.Stun.Value.Value>50 then Noob.Stun.Value.Value=50 end Noob.Stun.Value.Value=Noob.Stun.Value.Value-1 if Noob.Stun.Value.Value<1 then Noob.Stun:Remove() end end
  15553. if CoHuman.Health>LDM then coroutine.resume(coroutine.create(function(h,n) wait(.1) h.Health=h.Health-n end),CoHuman,CoHuman.Health-LDM) end
  15554. if Tool.Drive.Value=="Ethersword" or Grabbing==true and FTST.Parent~=nil then
  15555. FTST.Value.Value=false
  15556. FTST=script.TWODCAM:clone()
  15557. FTST.Disabled=false
  15558. elseif Tool.Drive.Value~="Ethersword" and Grabbing==false and FTST.Parent==nil then
  15559. FTST.Parent=CPlayer
  15560. end
  15561. GGG.Damage.Text=DDEALT
  15562. GGG.Hits.Text=DHIT
  15563. LDM=CoHuman.Health
  15564. Comboing=true
  15565. Comboee=_comboee
  15566. wait(.1)
  15567. end
  15568. while true do
  15569. if Astral==false then
  15570. break
  15571. end
  15572. wait(.1)
  15573. end
  15574. wait(1)
  15575. Fangs=0
  15576. eDidHit=false
  15577. Spectres=0
  15578. Ravens=0
  15579. Eclipse=0
  15580. EX=false
  15581. CoHuman.Health=HP-DDEALT
  15582. Pro=100
  15583. if Noob:FindFirstChild("Stun")~=nil then Noob.Stun:Remove() end
  15584. if Noob==nil then return end
  15585. Did=HP-CoHuman.Health
  15586. --print("Did "..Did.." units of damage.")
  15587. Tool.Parent.Humanoid.WalkSpeed=16
  15588. if CPlayer:FindFirstChild("TWODCAM")~=nil then
  15589. CPlayer.TWODCAM.Value.Value=false
  15590. end
  15591. Comboing=false
  15592. LastType=nil
  15593. LastMove=""
  15594. DDEALT=0
  15595. DHIT=0
  15596. Stance="Standing"
  15597. wait(.5)
  15598. if Noob:FindFirstChild("Stun")~=nil then Noob.Stun:Remove() end
  15599. coroutine.resume(coroutine.create(function(g) for i=1, 10 do g.Damage.TextTransparency=i/20 g.Hits.TextTransparency=i/20 wait(.025) end g.Parent=nil end),GGG)
  15600. Sayings={"Move.","Hmph."}
  15601. if Did>=25 and Did<50 then
  15602. Sayings={"Hurts don't it?","Hmph!"}
  15603. elseif Did>=40 and Did<65 then
  15604. Sayings={"No point!","Punk!"}
  15605. elseif Did>=65 and Did<100 then
  15606. Sayings={"DIE WILL YA?!","Ya like that?!"}
  15607. elseif Did>=100 then
  15608. Sayings={"The end.","It's over!","You guys can't stop me!"}
  15609. end
  15610. game:GetService("Chat"):Chat(CPlayer,Sayings[math.random(1,#Sayings)],2)
  15611. com=false
  15612. end
  15613. MinPro=20
  15614. Outw="http://www.roblox.com/asset/?id=11187115"
  15615. SpecPause=function(wtime,wt)
  15616. Torsos={}
  15617. if Comboee~=nil then
  15618. if Comboee:FindFirstChild("Stun")==nil then
  15619. else
  15620. Comboee.Stun.Value.Value=Comboee.Stun.Value.Value+wtime*150
  15621. --print("Adding "..(wtime*150))
  15622. end
  15623. Comboee.Torso.Anchored=true
  15624. coroutine.resume(coroutine.create(function(tor,w) wait(w) tor.Anchored=false end),Comboee.Torso,wtime)
  15625. end
  15626. if Pro<100 then
  15627. Pro=100
  15628. end
  15629. s=script.GenBillGuiGrow:clone()
  15630. s.Ob.Value=Tool.Parent.Torso
  15631. s.Disabled=false
  15632. s.Parent=Tool
  15633. s=s:clone()
  15634. s.EfDec.Value=Outw
  15635. s.Ob.Value=Tool.Parent.Torso
  15636. s.Parent=Tool
  15637. e=Instance.new("Part")
  15638. e.Transparency=.5
  15639. e.Reflectance=.4
  15640. e.Name="Emanate"
  15641. e.TopSurface=0
  15642. e.BottomSurface=0
  15643. e.Shape=0
  15644. e.Size=Vector3.new(2,2,2)
  15645. e.Anchored=true
  15646. e.CanCollide=false
  15647. e.BrickColor=BrickColor.new("Really black")
  15648. e.Reflectance=.25
  15649. e.CFrame=Tool.Parent.Torso.CFrame
  15650. e.Parent=Tool
  15651. EM=0
  15652. for i=1, 7 do
  15653. e.Size=e.Size+Vector3.new(4,4,4)
  15654. e.Transparency=i/10
  15655. e.CFrame=Tool.Parent.Torso.CFrame
  15656. wait(.05)
  15657. end
  15658. e.Parent=nil
  15659. wait(wt)
  15660. end
  15661.  
  15662. SuperPause=function(wtime,wt)
  15663. if workspace:FindFirstChild("Workin'Here")~=nil then return end
  15664. Torsos={}
  15665. if Pro<80 then
  15666. Pro=80
  15667. end
  15668. local s=script.GenBillGuiGrow:clone()
  15669. s.Ob.Value=Tool.Parent.Torso
  15670. s.Disabled=false
  15671. s.Parent=Tool
  15672. local s=s:clone()
  15673. s.EfDec.Value=Outw
  15674. s.Ob.Value=Tool.Parent.Torso
  15675. s.Parent=Tool
  15676. local e=Instance.new("Part")
  15677. e.Transparency=.5
  15678. e.Reflectance=.4
  15679. e.Name="Emanate"
  15680. e.TopSurface=0
  15681. e.BottomSurface=0
  15682. e.Shape=0
  15683. e.Size=Vector3.new(2,2,2)
  15684. e.Anchored=true
  15685. e.CanCollide=false
  15686. e.BrickColor=BrickColor.new("Really black")
  15687. e.Reflectance=0
  15688. e.CFrame=Tool.Parent.Torso.CFrame
  15689. e.Parent=Tool
  15690. local va=Instance.new("BoolValue")
  15691. va.Name="Workin'Here"
  15692. va.Parent=workspace
  15693. game:GetService("Debris"):AddItem(va,10)
  15694. amb=game.Lighting.Ambient
  15695. ambr=amb.r
  15696. ambg=amb.g
  15697. ambb=amb.b
  15698. --print(ambr)
  15699. desr=35/255
  15700. desg=25/255
  15701. desb=50/255
  15702. --print(desr)
  15703. difr=ambr-desr
  15704. difg=ambg-desg
  15705. difb=ambb-desb
  15706. difr=difr/255/.1
  15707. difg=difg/255/.1
  15708. difb=difb/255/.1
  15709. --print(difr)
  15710. EM=0
  15711. for i=1, 10 do
  15712. game.Lighting.Ambient=Color3.new(amb.r-difr*i,amb.g-difg*i,amb.b-difb*i)
  15713. e.Size=e.Size+Vector3.new(4,4,4)
  15714. e.Transparency=i/10
  15715. e.CFrame=Tool.Parent.Torso.CFrame
  15716. wait(.05)
  15717. end
  15718. wait(wt)
  15719. for i=1, 20 do
  15720. wait(.05)
  15721. game.Lighting.Ambient=Color3.new((amb.r-difr*10)+difr*(i*.5),(amb.g-difg*10)+difg*(i*.5),(amb.b-difb*10)+difb*(i*.5))
  15722. end
  15723. game.Lighting.Ambient=Color3.new(amb.r,amb.g,amb.b)
  15724. va.Parent=nil
  15725. e.Parent=nil
  15726. end
  15727. Grabbing=false
  15728. standardDamage=function(hit,damage,Knockback,Knockdown,stuntime,debtime,Ground,float,keep)
  15729. if hit.Parent==nil then
  15730. return
  15731. end
  15732. if float==nil then float=false end
  15733. if keep==nil then keep=false end
  15734. h=hit.Parent:FindFirstChild("Humanoid",false)
  15735. if h==false then
  15736. if CoHuman~=nil then
  15737. h=CoHuman
  15738. end
  15739. end
  15740. if Comboee~=nil then
  15741. if hit.Parent~=Comboee then
  15742. return
  15743. end
  15744. end
  15745. if h~=nil then
  15746. t=hit.Parent:FindFirstChild("Torso")
  15747. if t~=nil then
  15748. che=false
  15749. if t:FindFirstChild(Tool.Name..ContactId)==nil then
  15750. che=true
  15751. end
  15752. if che==true and h~=Tool.Parent.Humanoid then
  15753. if OVERDRIVE==false then
  15754. damage=math.ceil(damage*.75)
  15755. else
  15756. genhiteff(hit)
  15757. end
  15758. DDEALT=DDEALT+damage
  15759. DHIT=DHIT+1
  15760. h:TakeDamage(damage)
  15761. didHit=true
  15762. if t:FindFirstChild("BodyPosition")~=nil then t.BodyPosition:Remove() end
  15763. s=Instance.new("BodyVelocity")
  15764. s.Name=Tool.Name..ContactId
  15765. s.velocity=Knockback
  15766. s.P=2000
  15767. s.maxForce=Vector3.new(50000000,5000000,50000000)*1000
  15768. s.Parent=t
  15769. game:GetService("Debris"):AddItem(s,debtime*1.75)
  15770. if Knockdown==true then
  15771. r=Instance.new("BodyAngularVelocity")
  15772. r.P=5000
  15773. r.maxTorque=Vector3.new(50000,50000,50000)*50000000000000000000000000000000000000000000000000000
  15774. r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  15775. r.Parent=t
  15776. game:GetService("Debris"):AddItem(r,.2+debtime)
  15777. end
  15778. if float==true then
  15779. if t:FindFirstChild("BodyForce")==nil then
  15780. fff=Instance.new("BodyForce")
  15781. fff.force=Vector3.new(0,1200,0)
  15782. fff.Parent=t
  15783. game:GetService("Debris"):AddItem(fff,3.5)
  15784. end
  15785. end
  15786. if Ground==true then
  15787. r=Instance.new("BodyGyro")
  15788. r.P=5000
  15789. r.D=500
  15790. r.maxTorque=Vector3.new(50000,50000,50000)*50000000000
  15791. r.cframe=t.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  15792. t.CFrame=r.cframe
  15793. r.Parent=t
  15794. game:GetService("Debris"):AddItem(r,1)
  15795. end
  15796. if keep==true then
  15797. p=Instance.new("BodyPosition")
  15798. p.P=5000
  15799. p.maxForce=Vector3.new(5000000000,0,5000000000)
  15800. p.position=t.Position+Knockback/8
  15801. p.Parent=t
  15802. game:GetService("Debris"):AddItem(p,.375)
  15803. end
  15804. if h.Health==0 then
  15805. LastKill=time()
  15806. end
  15807. end
  15808. end
  15809. end
  15810. end
  15811. HFD=true
  15812. HellsFangDamage=function(hit,damage,Knockback,Knockdown,stuntime,debtime,Ground,float,keep)
  15813. if hit.Parent==nil then
  15814. return
  15815. end
  15816. if HFD==false then return end
  15817. if float==nil then float=false end
  15818. if keep==nil then keep=false end
  15819. h=hit.Parent:FindFirstChild("Humanoid",false)
  15820. if h==false then
  15821. if CoHuman~=nil then
  15822. h=CoHuman
  15823. end
  15824. end
  15825. if Comboee~=nil then
  15826. if hit.Parent~=Comboee then
  15827. return
  15828. end
  15829. end
  15830. if h~=nil then
  15831. t=hit.Parent:FindFirstChild("Torso")
  15832. if t~=nil then
  15833. if h~=Tool.Parent.Humanoid then
  15834. HFD=false
  15835. Comboee=t.Parent
  15836. if OVERDRIVE==false then
  15837. damage=math.ceil(damage*(Pro*.01)*.9)
  15838. else
  15839. genhiteff(hit)
  15840. end
  15841. DDEALT=DDEALT+damage
  15842. DHIT=DHIT+1
  15843. --print("Damage prorated to: "..damage)
  15844. if LastType=="c" and Tool.Drive.Value=="Amethyst" then Tool.Handle.Smack:Play() doSound(Tool.Handle.Smack,70,Tool.Handle,100) end
  15845. if hit.Parent:FindFirstChild("Stun")==nil then
  15846. s=script.Stun:clone()
  15847. s.Disabled=false
  15848. s.Value.Value=s.Value.Value+stuntime+4
  15849. s.Parent=hit.Parent
  15850. coroutine.resume(coroutine.create(StartTwo),Comboee)
  15851. else
  15852. hit.Parent.Stun.Value.Value=hit.Parent.Stun.Value.Value+stuntime/2
  15853. end
  15854. Pro=Pro-(damage*.8)
  15855. if Pro<=MinPro then
  15856. Pro=MinPro
  15857. end
  15858. --print("Prorating at: "..Pro.."%")
  15859. h:TakeDamage(damage)
  15860. didHit=true
  15861. s=Instance.new("BodyVelocity")
  15862. s.Name=Tool.Name..ContactId
  15863. s.velocity=Knockback/2
  15864. s.P=2000
  15865. s.maxForce=Vector3.new(math.abs(Knockback.x),math.abs(Knockback.y),math.abs(Knockback.z))*5000000000000000000000
  15866. s.Parent=t
  15867. game:GetService("Debris"):AddItem(s,debtime)
  15868. if Knockdown==true then
  15869. r=Instance.new("BodyAngularVelocity")
  15870. r.P=5000
  15871. r.maxTorque=Vector3.new(50000,50000,50000)*500000000
  15872. r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  15873. r.Parent=t
  15874. game:GetService("Debris"):AddItem(r,.2+debtime)
  15875. end
  15876. if float==true then
  15877. fff=Instance.new("BodyForce")
  15878. fff.force=Vector3.new(0,2225,0)
  15879. fff.Parent=t
  15880. game:GetService("Debris"):AddItem(fff,3.5)
  15881. end
  15882. if Ground==true then
  15883. r=Instance.new("BodyGyro")
  15884. r.P=5000
  15885. r.D=500
  15886. r.maxTorque=Vector3.new(50000,50000,50000)*50000000000000000000000000000
  15887. r.cframe=t.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  15888. t.CFrame=r.cframe
  15889. r.Parent=t
  15890. game:GetService("Debris"):AddItem(r,1)
  15891. end
  15892. if s.maxForce.x<5 then
  15893. --print("LIFTING")
  15894. if t:FindFirstChild("BodyPosition")~=nil then t.BodyPosition:Remove() end
  15895. p=Instance.new("BodyPosition")
  15896. p.P=15000
  15897. p.D=1500
  15898. p.maxForce=Vector3.new(5000000000000000000,500000000,500000000000000000)*5000000000000000000000
  15899. p.position=End.p
  15900. p.Parent=t
  15901. game:GetService("Debris"):AddItem(p,2.5)
  15902. end
  15903. if h.Health==0 then
  15904. LastKill=time()
  15905. end
  15906. coroutine.resume(coroutine.create(function() wait(.05) HFD=true end))
  15907. end
  15908. end
  15909. end
  15910. end
  15911.  
  15912. HoldS=function()
  15913. Tool.Parent["Right Arm"].RightGrip.C0=CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  15914. Tool.Parent["Right Arm"].RightGrip.C1=StandardHold
  15915. end
  15916. HoldN=function()
  15917. Tool.Parent["Right Arm"].RightGrip.C0=CFrame.new(0, -1, 0, 1, 0, -0, 0, 0, 1, 0, -1, -0)
  15918. Tool.Parent["Right Arm"].RightGrip.C1=NeutralHold
  15919. end
  15920. LastType=nil
  15921. deb=true
  15922. Cols={BrickColor.new("Black"),BrickColor.new("Really black"),BrickColor.new("Royal purple"),BrickColor.new("Alder"),BrickColor.new("Magenta")}
  15923. LastMove=""
  15924. Ravens=0 --Max 2 raven wings per combo
  15925. genroarsound=function(iter,start,conv)
  15926. Tool.Handle.RoarSound.Volume=10/iter
  15927. Tool.Handle.RoarSound.Pitch=start
  15928. for k=1, iter do
  15929. Tool.Handle.RoarSound.Pitch=Tool.Handle.RoarSound.Pitch-conv
  15930. Tool.Handle.RoarSound:Play()
  15931. end
  15932. end
  15933. genhiteff=function(targ)
  15934. pol=Instance.new("Part")
  15935. pol.Name="Trail"
  15936. pol.TopSurface=0
  15937. pol.BottomSurface=0
  15938. pol.Anchored=true
  15939. pol.CanCollide=false
  15940. pol.formFactor="Symmetric"
  15941. pol.Size=Vector3.new(1,1,1)
  15942. pol.BrickColor=Cols[math.random(1,#Cols)]
  15943. pol.CFrame=targ.CFrame
  15944. pol.Parent=Tool.Parent
  15945. game:GetService("Debris"):AddItem(pol,3)
  15946. ml=Instance.new("BlockMesh")
  15947. ml.Scale=Vector3.new(2,2,2)
  15948. ml.Parent=pol
  15949. coroutine.resume(coroutine.create(function(part,spin) for i=1, 10 do part.Mesh.Scale=part.Mesh.Scale-Vector3.new(.1,.1,.1) part.Transparency=i/50 part.CFrame=part.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)*spin wait() end part.Parent=nil end),pol,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500))
  15950. end
  15951. gentrail=function(par)
  15952. par=par:clone()
  15953. par.Parent=Tool
  15954. coroutine.resume(coroutine.create(function(part,spin) for i=1, 20 do part.Mesh.Scale=part.Mesh.Scale-Vector3.new(.05,.05,.05) part.Transparency=i/20 part.CFrame=part.CFrame*CFrame.new(math.random(-10,10)/1000,math.random(-10,10)/1000,math.random(-10,10)/1000)*spin wait() end part.Parent=nil end),par,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500))
  15955. end
  15956. RestoreHP=function(targe,rest)
  15957. pol=Instance.new("Part")
  15958. pol.Name="Trail"
  15959. pol.TopSurface=0
  15960. pol.BottomSurface=0
  15961. pol.Anchored=false
  15962. pol.CanCollide=false
  15963. pol.formFactor="Symmetric"
  15964. pol.Size=Vector3.new(1,1,1)
  15965. pol.BrickColor=Cols[math.random(1,#Cols)]
  15966. pol.CFrame=targe.CFrame+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  15967. pol.Parent=Tool.Parent
  15968. game:GetService("Debris"):AddItem(pol,6)
  15969. m=Instance.new("BlockMesh")
  15970. m.Scale=Vector3.new(2,2,2)
  15971. m.Parent=pol
  15972. bp=Instance.new("BodyPosition")
  15973. bp.P=9000
  15974. bp.D=100
  15975. bp.Parent=pol
  15976. bp.position=pol.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*2+(pol.Position-CPlayer.Torso.Position).unit*math.random(-5,5)
  15977. coroutine.resume(coroutine.create(function(part,spin,tar) wait(.2) for i=1, math.random(8,11) do part.BodyPosition.position=part.BodyPosition.position+(pol.Position-tar.Position).unit*-2 wait() end wait(.25) part.BodyPosition:Remove() part.Anchored=true for i=1, 5 do gentrail(part:clone()) part.CFrame=CFrame.new(part.Position:Lerp(CPlayer.Torso.Position,i/5))*CFrame.fromEulerAnglesXYZ(math.random(-5,5),math.random(-5,5),0) wait(.05) end CPlayer.Humanoid.Health=CPlayer.Humanoid.Health+rest part.Parent=nil end),pol,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500),targe)
  15978. end
  15979. RestoreMHP=function(targe,rest)
  15980. end
  15981. FaceForward=function() --This'll cut alot of lines out later.
  15982. STGyro.cframe=getDirection()[1]
  15983. return STGyro.cframe
  15984. end
  15985. FaceComboee=function()
  15986. if Comboee~=nil then
  15987. if Comboee:FindFirstChild("Torso")~=nil then
  15988. STGyro.cframe=CFrame.new(CPlayer.Torso.Position,Vector3.new(Comboee.Torso.Position.x,CPlayer.Torso.Position.y,Comboee.Torso.Position.z))
  15989. end
  15990. end
  15991. end
  15992. StopMotors=function()
  15993. FakeS.DesiredAngle=0
  15994. FakeS.CurrentAngle=0
  15995. FakeSL.DesiredAngle=0
  15996. FakeSL.CurrentAngle=0
  15997. FakeR.DesiredAngle=0
  15998. FakeL.DesiredAngle=0
  15999. FakeR.CurrentAngle=0
  16000. FakeL.CurrentAngle=0
  16001. Neck=CPlayer.Torso.Neck
  16002. Neck.DesiredAngle=0
  16003. Neck.CurrentAngle=0
  16004. Neck.MaxVelocity=.5
  16005. Neck.C0=STCO
  16006. end
  16007.  
  16008. SOUT=false;
  16009. SATTACKING=false
  16010. SBeast=Instance.new("Part")
  16011. SBeast.TopSurface=0
  16012. SBeast.BottomSurface=0
  16013. SBeast.Anchored=true
  16014. SBeast.Name="Ogawa"
  16015. SBeast.Size=Vector3.new(3,3,3)
  16016. SBeast.BrickColor=BrickColor.new("Really black")
  16017. m=Tool.JawMesh:clone()
  16018. m.Parent=SBeast
  16019. m.Scale=Vector3.new(2,2,2.5)
  16020. sbct=0
  16021. game:GetService("RunService").Stepped:connect(function()
  16022. local s=SBeast
  16023. if s.Parent~=nil then
  16024. local fow=.6
  16025. local pos1=SBeast.CFrame*CFrame.new(0,0,-fow)
  16026. local pos2=SBeast.CFrame*CFrame.new(0,0,-50)
  16027. SBeast.CFrame=CFrame.new(pos1.p,pos2.p)
  16028. sbct=sbct+1
  16029. if sbct==4 then
  16030. sbct=0
  16031. local p=Instance.new("Part")
  16032. p.TopSurface=0
  16033. p.BottomSurface=0
  16034. p.CanCollide=false
  16035. p.Anchored=true
  16036. p.BrickColor=BrickColor.new("Really black")
  16037. p.formFactor="Symmetric"
  16038. p.Size=Vector3.new(1,1,1)
  16039. p.CFrame=s.CFrame*CFrame.new(0,0,-1)
  16040. p.Parent=Tool
  16041. local m=Instance.new("BlockMesh")
  16042. m.Parent=p
  16043. m.Scale=Vector3.new(3,3,3)
  16044. coroutine.resume(coroutine.create(function(p) for i=1, 18 do p.Mesh.Scale=p.Mesh.Scale-Vector3.new(3/18,3/18,3/18) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*-.2 wait() end p.Parent=nil end),p)
  16045. end
  16046. end
  16047. end)
  16048. SOUT=false
  16049. SPECIAL=false
  16050. PerformAttack=function(InputKey,InputDirection,Combo)
  16051. if Astral==true or SPECIAL==true then return end
  16052. if Combo=="^<>[Drive]" then
  16053. --print("dd")
  16054. if SBeast==nil then
  16055. --print(":I")
  16056. SBeast=Instance.new("Part")
  16057. SBeast.TopSurface=0
  16058. SBeast.BottomSurface=0
  16059. SBeast.Anchored=true
  16060. SBeast.Name="Ogawa"
  16061. SBeast.Size=Vector3.new(3,3,3)
  16062. SBeast.BrickColor=BrickColor.new("Really black")
  16063. m=Tool.JawMesh:clone()
  16064. m.Parent=SBeast
  16065. m.Scale=Vector3.new(2,2,2.5)
  16066. end
  16067. CPlayer=game.Players.LocalPlayer.Character
  16068. if SOUT==false then
  16069. CPlayer=game.Players.LocalPlayer.Character
  16070. cdir=Vector3.new(CPlayer.Torso.CFrame.lookVector.x,0,CPlayer.Torso.CFrame.lookVector.z)
  16071. SBeast.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+cdir*4-Vector3.new(0,2,0),CPlayer.Torso.CFrame.p-Vector3.new(0,2,0)+cdir*40)
  16072. for effect=1, 3 do
  16073. local p=Instance.new("Part")
  16074. p.TopSurface=0
  16075. p.BottomSurface=0
  16076. p.CanCollide=false
  16077. p.Anchored=true
  16078. p.BrickColor=BrickColor.new("Really black")
  16079. p.formFactor="Symmetric"
  16080. p.Size=Vector3.new(1,1,1)
  16081. p.CFrame=SBeast.CFrame
  16082. p.Parent=Tool
  16083. local m=Instance.new("BlockMesh")
  16084. m.Parent=p
  16085. m.Scale=Vector3.new(4,4,4)
  16086. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*-.5 wait() end p.Parent=nil end),p)
  16087. wait()
  16088. end
  16089.  
  16090. SBeast.Parent=workspace
  16091. SOUT=true
  16092.  
  16093. else
  16094. for effect=1, 3 do
  16095. local p=Instance.new("Part")
  16096. p.TopSurface=0
  16097. p.BottomSurface=0
  16098. p.CanCollide=false
  16099. p.Anchored=true
  16100. p.BrickColor=BrickColor.new("Really black")
  16101. p.formFactor="Symmetric"
  16102. p.Size=Vector3.new(1,1,1)
  16103. p.CFrame=SBeast.CFrame
  16104. p.Parent=Tool
  16105. local m=Instance.new("BlockMesh")
  16106. m.Parent=p
  16107. m.Scale=Vector3.new(4,4,4)
  16108. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*-.5 wait() end p.Parent=nil end),p)
  16109. wait()
  16110. end
  16111.  
  16112. SBeast.Parent=nil
  16113. SOUT=false
  16114. end
  16115. end
  16116. if SOUT==true and SATTACKING==false then
  16117. SATTACKING=true
  16118. if Combo==">>[Drive]" then --Mawaru
  16119. game:GetService("Chat"):Chat(CPlayer,"Mawaru!",2)
  16120. SBeast.Parent=nil
  16121.  
  16122. for effect=1, 5 do
  16123. local p=Instance.new("Part")
  16124. p.TopSurface=0
  16125. p.BottomSurface=0
  16126. p.CanCollide=false
  16127. p.Anchored=true
  16128. p.BrickColor=BrickColor.new("Really black")
  16129. p.formFactor="Symmetric"
  16130. p.Size=Vector3.new(1,1,1)
  16131. p.CFrame=SBeast.CFrame
  16132. p.Parent=Tool
  16133. local m=Instance.new("BlockMesh")
  16134. m.Parent=p
  16135. m.Scale=Vector3.new(6,6,6)
  16136. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*.25 wait() end p.Parent=nil end),p)
  16137. wait()
  16138. end
  16139.  
  16140. local p=Instance.new("Part")
  16141. p.TopSurface=0
  16142. p.BottomSurface=0
  16143. p.CanCollide=false
  16144. p.Anchored=true
  16145. p.BrickColor=BrickColor.new("Really black")
  16146. p.formFactor="Symmetric"
  16147. p.Size=Vector3.new(1,1,1)
  16148. p.CFrame=SBeast.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  16149. p.Parent=Tool
  16150. local m=Tool.SawMesh:clone() m.Parent=p
  16151. coroutine.resume(coroutine.create(function(p) for i=1, 24 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+SBeast.CFrame.lookVector*1.3 wait() end p.Parent=nil end),p)
  16152.  
  16153.  
  16154. for i=1, 18 do
  16155. if i/3==math.floor(i/3) then
  16156. hpos=p.Position
  16157. maxdec=7
  16158. for i,v in pairs(game.workspace:children()) do
  16159. if v.className=="Model" then
  16160. H=v:FindFirstChild("Humanoid")
  16161. if H~=nil then
  16162. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16163. T=H.Parent:FindFirstChild("Torso")
  16164. if T~=nil then
  16165. --print((T.Position-hpos).magnitude)
  16166. if (T.Position-hpos).magnitude<=maxdec then
  16167. standardDamage(T,10,SBeast.CFrame.lookVector*25,false,5,.05,false,false)
  16168.  
  16169. local p=Instance.new("Part")
  16170. p.TopSurface=0
  16171. p.BottomSurface=0
  16172. p.CanCollide=false
  16173. p.Anchored=true
  16174. p.BrickColor=BrickColor.new("Really black")
  16175. p.formFactor="Symmetric"
  16176. p.Size=Vector3.new(1,1,1)
  16177. p.CFrame=T.CFrame
  16178. p.Parent=Tool
  16179. local m=Instance.new("BlockMesh")
  16180. m.Parent=p
  16181. m.Scale=Vector3.new(2,2,2)
  16182. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16183. end
  16184. end
  16185. end
  16186. end
  16187. end
  16188. end
  16189. end
  16190. SBeast.CFrame=CFrame.new(p.Position,p.Position+SBeast.CFrame.lookVector*5)
  16191. wait()
  16192. end
  16193.  
  16194. for effect=1, 8 do
  16195. local p=Instance.new("Part")
  16196. p.TopSurface=0
  16197. p.BottomSurface=0
  16198. p.CanCollide=false
  16199. p.Anchored=true
  16200. p.BrickColor=BrickColor.new("Really black")
  16201. p.formFactor="Symmetric"
  16202. p.Size=Vector3.new(1,1,1)
  16203. p.CFrame=SBeast.CFrame
  16204. p.Parent=Tool
  16205. local m=Instance.new("BlockMesh")
  16206. m.Parent=p
  16207. m.Scale=Vector3.new(7,7,7)
  16208. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*.25 wait() end p.Parent=nil end),p)
  16209. wait()
  16210. SBeast.CFrame=CFrame.new(SBeast.CFrame.p+SBeast.CFrame.lookVector*(5-(effect*.6)),SBeast.CFrame.p+SBeast.CFrame.lookVector*10)
  16211. end
  16212. SBeast.Parent=workspace
  16213. end
  16214. if Combo=="<<[Drive]" then --It's Late
  16215. SOUT=false
  16216. SBeast.Parent=nil
  16217. game:GetService("Chat"):Chat(CPlayer,"Black Divinity.",2)
  16218.  
  16219. for effect=1, 5 do
  16220. for see=1, 2 do
  16221. wait()
  16222. for lol=1, 3 do
  16223. local p=Instance.new("Part")
  16224. p.TopSurface=0
  16225. p.BottomSurface=0
  16226. p.CanCollide=false
  16227. p.Anchored=true
  16228. p.BrickColor=BrickColor.new("Really black")
  16229. p.formFactor="Symmetric"
  16230. p.Size=Vector3.new(1,1,1)
  16231. p.CFrame=CFrame.new(SBeast.Position)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/4,math.random(-10,10)/4,math.random(-10,10)/4)
  16232. p.Parent=Tool
  16233. local m=Tool.SpikeMesh:clone()
  16234. m.Parent=p
  16235. m.Scale=Vector3.new(1,13,1)
  16236. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.CFrame=p.CFrame*CFrame.new(0,2,0) wait() end p.Parent=nil end),p)
  16237. end
  16238. end
  16239. for poot=1, 2 do
  16240. local p=Instance.new("Part")
  16241. p.TopSurface=0
  16242. p.BottomSurface=0
  16243. p.CanCollide=false
  16244. p.Anchored=true
  16245. p.BrickColor=BrickColor.new("Really black")
  16246. p.formFactor="Symmetric"
  16247. p.Size=Vector3.new(1,1,1)
  16248. p.CFrame=SBeast.CFrame
  16249. p.Parent=Tool
  16250. local m=Instance.new("BlockMesh")
  16251. m.Parent=p
  16252. m.Scale=Vector3.new(5,5,5)
  16253. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.9,.9,.9) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16254. s=Instance.new("Sound") s.Pitch=.5
  16255. s.Volume=.3
  16256. s.SoundId="rbxasset://sounds/collide.wav"
  16257. s.Parent=p
  16258. s:Play()
  16259.  
  16260. end
  16261. hpos=SBeast.Position
  16262. maxdec=17.5
  16263. for i,v in pairs(game.workspace:children()) do
  16264. if v.className=="Model" then
  16265. H=v:FindFirstChild("Humanoid")
  16266. if H~=nil then
  16267. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16268. T=H.Parent:FindFirstChild("Torso")
  16269. if T~=nil then
  16270. --print((T.Position-hpos).magnitude)
  16271. if (T.Position-hpos).magnitude<=maxdec then
  16272. standardDamage(T,6,-(SBeast.Position-T.Position).unit*30,false,5,.2,false,true)
  16273.  
  16274.  
  16275. local p=Instance.new("Part")
  16276. p.TopSurface=0
  16277. p.BottomSurface=0
  16278. p.CanCollide=false
  16279. p.Anchored=true
  16280. p.BrickColor=BrickColor.new("Really black")
  16281. p.formFactor="Symmetric"
  16282. p.Size=Vector3.new(1,1,1)
  16283. p.CFrame=T.CFrame
  16284. p.Parent=Tool
  16285. local m=Instance.new("BlockMesh")
  16286. m.Parent=p
  16287. m.Scale=Vector3.new(2,2,2)
  16288. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16289.  
  16290. end
  16291. end
  16292. end
  16293. end
  16294. end
  16295. end
  16296. wait()
  16297. end
  16298. SOUT=false
  16299. end
  16300. if Combo=="^^[Drive]" and not game.Players.LocalPlayer.Character:FindFirstChild'ROMEIDACOOLDOWN' then --Romeida
  16301. local poot=Instance.new('IntValue',game.Players.LocalPlayer.Character)
  16302. poot.Name="ROMEIDACOOLDOWN"
  16303. game.Debris:AddItem(poot,4)
  16304. if canromeida==false then return end
  16305. canromeida=false
  16306. game:GetService("Chat"):Chat(CPlayer,"Romeida!",2)
  16307. SBeast.Parent=nil
  16308. for effect=1, 3 do
  16309. local p=Instance.new("Part")
  16310. p.TopSurface=0
  16311. p.BottomSurface=0
  16312. p.CanCollide=false
  16313. p.Anchored=true
  16314. p.BrickColor=BrickColor.new("Really black")
  16315. p.formFactor="Symmetric"
  16316. p.Size=Vector3.new(1,1,1)
  16317. p.CFrame=SBeast.CFrame
  16318. p.Parent=Tool
  16319. local m=Instance.new("BlockMesh")
  16320. m.Parent=p
  16321. m.Scale=Vector3.new(4,4,4)
  16322. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20)+SBeast.CFrame.lookVector*.25 wait() end p.Parent=nil end),p)
  16323. wait()
  16324. end
  16325. local lol=SBeast:clone()
  16326. lol.Name="SEE?"
  16327. --lol.JawMesh.Scale=Vector3.new(8,8,8)
  16328. lol.Parent=workspace
  16329. local last=SBeast.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi,-math.pi/2)-Vector3.new(0,2,0)-SBeast.CFrame.lookVector*5
  16330. last=last*CFrame.new(0,-math.pi/4,0)
  16331. s=Tool.Handle.Screech:clone()
  16332. s.Pitch=.7
  16333. s.Parent=lol
  16334. s:Play()
  16335. s=Tool.Handle.Ominent:clone()
  16336. s.Pitch=.7
  16337. s.Parent=lol
  16338. s:Play()
  16339. s=Tool.Handle.IK:clone()
  16340. s.Pitch=1.2
  16341. s.Parent=lol
  16342. s:Play()
  16343. for i=1, 16 do
  16344. local p=Instance.new("Part")
  16345. p.TopSurface=0
  16346. p.BottomSurface=0
  16347. p.CanCollide=false
  16348. p.Anchored=true
  16349. p.BrickColor=BrickColor.new("Really black")
  16350. p.formFactor="Symmetric"
  16351. p.Size=Vector3.new(1,1,1)
  16352. p.CFrame=last
  16353. p.Parent=Tool
  16354. local m=Tool.ClawMesh:clone()
  16355. m.Parent=p
  16356. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 wait() end p.Parent=nil end),p)
  16357. last=last*CFrame.new(0,0,2)*CFrame.fromEulerAnglesXYZ(0,-math.pi/(18+i),0)
  16358. lol.CFrame=last*CFrame.fromEulerAnglesXYZ(0,math.pi,math.pi/2)
  16359. lol.Transparency=i/24
  16360. local p=Instance.new("Part")
  16361. p.TopSurface=0
  16362. p.BottomSurface=0
  16363. p.CanCollide=false
  16364. p.Anchored=true
  16365. p.BrickColor=BrickColor.new("Really black")
  16366. p.formFactor="Symmetric"
  16367. p.Size=Vector3.new(1,1,1)
  16368. p.CFrame=last
  16369. p.Parent=Tool
  16370. local m=Instance.new("BlockMesh")
  16371. m.Parent=p
  16372. m.Scale=Vector3.new(12,12,12)
  16373. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16374. hpos=last.p
  16375. maxdec=15
  16376. for i,v in pairs(game.workspace:children()) do
  16377. if v.className=="Model" then
  16378. H=v:FindFirstChild("Humanoid")
  16379. if H~=nil then
  16380. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16381. T=H.Parent:FindFirstChild("Torso")
  16382. if T~=nil then
  16383. --print((T.Position-hpos).magnitude)
  16384. if (T.Position-hpos).magnitude<=maxdec then
  16385. standardDamage(T,8,Vector3.new(0,30,0)+SBeast.CFrame.lookVector*45,false,5,.05,false,false)
  16386.  
  16387. end
  16388. end
  16389. end
  16390. end
  16391. end
  16392. end
  16393. wait()
  16394. end
  16395. for i=16, 24 do
  16396. lol.Transparency=i/24
  16397. wait()
  16398. end
  16399. lol.Parent=nil
  16400. SOUT=false
  16401. spawn(function() wait(3) canromeida=true print'ROMEIDA ENABLED' end)
  16402. end
  16403.  
  16404. if Combo=="vv[Drive]" then --Evil Divide
  16405. game:GetService("Chat"):Chat(CPlayer,"Evil Divide!",2)
  16406. SOUT=false
  16407. SBeast.Parent=nil
  16408.  
  16409. local mo=Instance.new("Model",Tool)
  16410.  
  16411. local par = Instance.new("Part",mo)
  16412. par.Name = "Drillpart"
  16413. par.Anchored = true
  16414. par.CanCollide = false
  16415. par.BrickColor=BrickColor.new("Black")
  16416. par.CFrame = CFrame.new(SBeast.Position - Vector3.new(0,5,0))
  16417. local m = Tool.SpikeMesh:clone()
  16418. m.Name="Mesh"
  16419. m.Scale = Vector3.new(4,15,4)
  16420. m.Parent=par
  16421.  
  16422. local px = m.Scale.x/1 - .2
  16423. local py = m.Scale.y/1.5
  16424. local cpos = par.CFrame * CFrame.new(0,-py/2,0)
  16425.  
  16426. local duck = px / 40
  16427.  
  16428. mo.PrimaryPart = par
  16429.  
  16430. for i=1, 38 - 2 do
  16431. local p = Instance.new("Part",mo)
  16432. p.Name="Dix"
  16433. p.TopSurface=0
  16434. p.BottomSurface=0
  16435. p.formFactor="Custom"
  16436. p.Size=Vector3.new(1.6 - i*.02,.6,.5)
  16437. p.CFrame = cpos + Vector3.new(math.cos(math.rad(1080/38*i))*(px-i*duck),py/38*i,math.sin(math.rad(1080/38*i))*(px-i*duck))
  16438. p.CFrame = CFrame.new(p.CFrame.p,Vector3.new(par.Position.x,p.CFrame.p.y,par.Position.z))
  16439. p.CFrame = p.CFrame * CFrame.Angles(math.pi/3,0,0)
  16440. p.Anchored=true
  16441. p.CanCollide=false
  16442. p.BrickColor=BrickColor.new("Really black")
  16443. p.Name = i
  16444. end
  16445.  
  16446. local s=Instance.new("Sound",par)
  16447. s.Volume=1
  16448. s.SoundId="http://www.roblox.com/asset/?id=188959272"
  16449. s.Pitch=.9
  16450. s:Play()
  16451.  
  16452. local p=Instance.new("Part")
  16453. p.TopSurface=0
  16454. p.BottomSurface=0
  16455. p.CanCollide=false
  16456. p.Anchored=true
  16457. p.BrickColor=BrickColor.new("Really black")
  16458. p.formFactor="Symmetric"
  16459. p.Size=Vector3.new(1,1,1)
  16460. p.CFrame=par.CFrame * CFrame.new(0,7,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  16461. p.Parent=Tool
  16462. m=Tool.BlastMesh:clone()
  16463. m.Scale = Vector3.new(16,10,16)
  16464. m.Parent=p
  16465. m.Name="Triangle"
  16466. coroutine.resume(coroutine.create(function(p,v) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale-Vector3.new(1.5,0,1.5) game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p,Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10))
  16467.  
  16468.  
  16469. for i=1, 6 do
  16470. mo:SetPrimaryPartCFrame(par.CFrame * CFrame.new(0,1.5,0) * CFrame.Angles(0,math.rad(-i*18.5),0))
  16471. if i%3 == 0 then
  16472. hpos=par.Position + Vector3.new(0,2,0)
  16473. maxdec=13.5
  16474.  
  16475. if i == 3 then
  16476.  
  16477. local p=Instance.new("Part")
  16478. p.TopSurface=0
  16479. p.BottomSurface=0
  16480. p.CanCollide=false
  16481. p.Anchored=true
  16482. p.BrickColor=BrickColor.new("Really black")
  16483. p.formFactor="Symmetric"
  16484. p.Size=Vector3.new(1,1,1)
  16485. p.CFrame=par.CFrame * CFrame.new(0,-5.1,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  16486. p.Parent=Tool
  16487. m=Tool.RingMesh:clone()
  16488. m.Scale = Vector3.new(15,15,3)
  16489. m.Parent=p
  16490. m.Name="Triangle"
  16491. coroutine.resume(coroutine.create(function(p,v) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale-Vector3.new(1.5,1.5,0) p.CFrame = p.CFrame game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p,Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10))
  16492.  
  16493. end
  16494.  
  16495. for i,v in pairs(game.workspace:children()) do
  16496. if v.className=="Model" then
  16497. H=v:FindFirstChild("Humanoid")
  16498. if H~=nil then
  16499. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16500. T=H.Parent:FindFirstChild("Torso")
  16501. if T~=nil then
  16502. if (T.Position-hpos).magnitude<=maxdec and T:FindFirstChild("Vac") == nil then
  16503. standardDamage(T,5,Vector3.new(0,-5,0) - (T.Position - par.Position).unit * ((T.Position - par.Position).magnitude*2.5),false,5,.05,false,false)
  16504.  
  16505. local tt=Instance.new("BoolValue",T)
  16506. tt.Name="Vac"
  16507. game:GetService("Debris"):AddItem(tt,.03 * 40)
  16508.  
  16509. local p=Instance.new("Part")
  16510. p.TopSurface=0
  16511. p.BottomSurface=0
  16512. p.CanCollide=false
  16513. p.Anchored=true
  16514. p.BrickColor=BrickColor.new("Really black")
  16515. p.formFactor="Symmetric"
  16516. p.Size=Vector3.new(1,1,1)
  16517. p.CFrame=T.CFrame
  16518. p.Parent=Tool
  16519. local m=Instance.new("SpecialMesh")
  16520. m.MeshType="Sphere"
  16521. m.Parent=p
  16522. m.Scale=Vector3.new(1,1,1)
  16523. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p)
  16524.  
  16525. end
  16526. end
  16527. end
  16528. end
  16529. end
  16530. end
  16531. end
  16532. game:GetService("RunService").Heartbeat:wait()
  16533. end
  16534. for i=1, 64 do
  16535. mo:SetPrimaryPartCFrame(par.CFrame * CFrame.Angles(0,math.rad(-100+i),0))
  16536.  
  16537. if i%7 == 0 or i == 3 then
  16538.  
  16539. local p=Instance.new("Part")
  16540. p.TopSurface=0
  16541. p.BottomSurface=0
  16542. p.CanCollide=false
  16543. p.Anchored=true
  16544. p.BrickColor=BrickColor.new("Really black")
  16545. p.formFactor="Symmetric"
  16546. p.Size=Vector3.new(1,1,1)
  16547. p.CFrame=par.CFrame * CFrame.new(0,-5.1,0) * CFrame.fromEulerAnglesXYZ(math.pi/2,0,0) + Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10)
  16548. p.Parent=Tool
  16549. m=Tool.RingMesh:clone()
  16550. m.Scale = Vector3.new(2,2,3)
  16551. m.Parent=p
  16552. m.Name="Triangle"
  16553. coroutine.resume(coroutine.create(function(p,v) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,0) p.CFrame = p.CFrame + v/7 game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p,Vector3.new(math.random(-10,10)/10,0,math.random(-10,10)/10))
  16554.  
  16555. end
  16556.  
  16557. if i%5 == 0 or i == 1 then
  16558.  
  16559.  
  16560. hpos=par.Position + Vector3.new(0,0,0)
  16561. maxdec=8
  16562. for i,v in pairs(game.workspace:children()) do
  16563. if v.className=="Model" then
  16564. H=v:FindFirstChild("Humanoid")
  16565. if H~=nil then
  16566. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16567. T=H.Parent:FindFirstChild("Torso")
  16568. if T~=nil then
  16569. if (T.Position-hpos).magnitude<=maxdec then
  16570.  
  16571. if T:FindFirstChild("Vac") then
  16572. standardDamage(T,1.5,Vector3.new(0,-5,0) - (T.Position - (par.Position+Vector3.new(math.random(-2,2),0,math.random(-2,2)))).unit * (2 + (T.Position - par.Position).magnitude*5),false,5,.05,false,false)
  16573.  
  16574. local p=Instance.new("Part")
  16575. p.TopSurface=0
  16576. p.BottomSurface=0
  16577. p.CanCollide=false
  16578. p.Anchored=true
  16579. p.BrickColor=BrickColor.new("Really black")
  16580. p.formFactor="Symmetric"
  16581. p.Size=Vector3.new(1,1,1)
  16582. p.CFrame=T.CFrame
  16583. p.Parent=Tool
  16584. local m=Instance.new("SpecialMesh")
  16585. m.MeshType="Sphere"
  16586. m.Parent=p
  16587. m.Scale=Vector3.new(1,1,1)
  16588. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p)
  16589.  
  16590. else
  16591. standardDamage(T,2,(T.Position - par.Position).unit * (5 + (T.Position - par.Position).magnitude*5),false,5,.05,false,false)
  16592.  
  16593. local p=Instance.new("Part")
  16594. p.TopSurface=0
  16595. p.BottomSurface=0
  16596. p.CanCollide=false
  16597. p.Anchored=true
  16598. p.BrickColor=BrickColor.new("Really black")
  16599. p.formFactor="Symmetric"
  16600. p.Size=Vector3.new(1,1,1)
  16601. p.CFrame=T.CFrame
  16602. p.Parent=Tool
  16603. local m=Instance.new("SpecialMesh")
  16604. m.MeshType="Sphere"
  16605. m.Parent=p
  16606. m.Scale=Vector3.new(1,1,1)
  16607. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.5,.5,.5) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) game:GetService("RunService").Heartbeat:wait() end p.Parent=nil end),p)
  16608.  
  16609. end
  16610. end
  16611. end
  16612. end
  16613. end
  16614. end
  16615. end
  16616. end
  16617.  
  16618. wait()
  16619. end
  16620. for i=1, 24 do
  16621. for _,v in pairs(mo:children()) do
  16622. v.Transparency = i/24
  16623. end
  16624. mo[i]:Remove()
  16625. mo:SetPrimaryPartCFrame(par.CFrame * CFrame.new(0,-1.5*6/24,0) * CFrame.Angles(0,math.rad(i/2+5),0))
  16626. print("RRORR")
  16627. wait()
  16628. end
  16629. mo:Remove()
  16630. wait(.5)
  16631. end
  16632.  
  16633. if Combo=="v^[Drive]" then --Drunkard Shade
  16634. game:GetService("Chat"):Chat(CPlayer,"Drunkard Shade.",2)
  16635. SOUT=false
  16636. SBeast.Parent=nil
  16637. stole=0
  16638. local p=Instance.new("Part")
  16639. p.TopSurface=0
  16640. p.BottomSurface=0
  16641. p.CanCollide=false
  16642. p.Anchored=true
  16643. p.BrickColor=BrickColor.new("Really black")
  16644. p.formFactor="Symmetric"
  16645. p.Size=Vector3.new(1,1,1)
  16646. p.CFrame=SBeast.CFrame
  16647. p.Parent=Tool
  16648. local m=Instance.new("BlockMesh")
  16649. m.Parent=p
  16650. m.Scale=Vector3.new(5,5,5)
  16651. coroutine.resume(coroutine.create(function(p) for i=1, 40 do p.Transparency=i/40 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16652. for i=1, 8 do
  16653. local p=Instance.new("Part")
  16654. p.TopSurface=0
  16655. p.BottomSurface=0
  16656. p.CanCollide=false
  16657. p.Anchored=true
  16658. p.BrickColor=BrickColor.new("Really black")
  16659. p.formFactor="Symmetric"
  16660. p.Size=Vector3.new(1,1,1)
  16661. p.CFrame=SBeast.CFrame
  16662. p.Parent=Tool
  16663. local m=Instance.new("BlockMesh")
  16664. m.Parent=p
  16665. m.Scale=Vector3.new(12,12,12)
  16666. game:GetService("Debris"):AddItem(p,10)
  16667. coroutine.resume(coroutine.create(function(p) for i=1, 40 do p.Transparency=.5+i/80-stole/40 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16668. hpos=SBeast.Position
  16669. maxdec=30
  16670. for i,v in pairs(game.workspace:children()) do
  16671. if v.className=="Model" then
  16672. H=v:FindFirstChild("Humanoid")
  16673. if H~=nil then
  16674. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16675. T=H.Parent:FindFirstChild("Torso")
  16676. if T~=nil then
  16677. --print((T.Position-hpos).magnitude)
  16678. if (T.Position-hpos).magnitude<=maxdec then
  16679. H:TakeDamage(1.5)
  16680. stole=stole+2
  16681. pol=Instance.new("Part")
  16682. pol.Name="Trail"
  16683. pol.TopSurface=0
  16684. pol.BottomSurface=0
  16685. pol.Anchored=false
  16686. pol.CanCollide=false
  16687. pol.formFactor="Symmetric"
  16688. pol.Size=Vector3.new(1,1,1)
  16689. pol.BrickColor=Cols[math.random(1,#Cols)]
  16690. pol.CFrame=T.CFrame+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  16691. pol.Parent=Tool.Parent
  16692. game:GetService("Debris"):AddItem(pol,8)
  16693. m=Instance.new("BlockMesh")
  16694. m.Scale=Vector3.new(2,2,2)
  16695. m.Parent=pol
  16696. bp=Instance.new("BodyPosition")
  16697. bp.P=9000
  16698. bp.D=100
  16699. bp.Parent=pol
  16700. bp.position=pol.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))*2+(pol.Position-SBeast.Position).unit*math.random(-5,5)
  16701. coroutine.resume(coroutine.create(function(part,spin,tar) wait(.2) for i=1, math.random(8,11) do part.BodyPosition.position=part.BodyPosition.position+(pol.Position-tar.Position).unit*-2 wait() end wait(.25) part.BodyPosition:Remove() part.Anchored=true for i=1, 6 do gentrail(part:clone()) part.CFrame=CFrame.new(part.Position:Lerp(SBeast.Position,i/6))*CFrame.fromEulerAnglesXYZ(math.random(-5,5),math.random(-5,5),0) wait(.05) end part.Parent=nil end),pol,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500),SBeast)
  16702.  
  16703. end
  16704. end
  16705. end
  16706. end
  16707. end
  16708. end
  16709. wait(.4)
  16710. end
  16711. wait(.75)
  16712. for i=1, stole/5 do
  16713. RestoreHP(SBeast,4)
  16714. end
  16715. end
  16716. if Combo=="<>[Drive]" then --Relocate
  16717. local dir=Vector3.new(workspace.CurrentCamera.CoordinateFrame.lookVector.x,0,workspace.CurrentCamera.CoordinateFrame.lookVector.z)
  16718. SBeast.CFrame=CFrame.new(SBeast.Position,SBeast.Position+dir*50)
  16719. end
  16720. SATTACKING=false
  16721. end
  16722.  
  16723. if deb==false then return end
  16724. deb=false
  16725. --print(Combo.."from stance "..Stance)
  16726. cAnim=false
  16727. STGyro.D=200
  16728. CPlayer.Humanoid.WalkSpeed=0
  16729.  
  16730. --Distortions
  16731.  
  16732. if Combo=="vv<>[Drive]" then --Nightmare Overture [DESTROY]
  16733.  
  16734. --print("SEE")
  16735.  
  16736. if workspace:FindFirstChild("Workin'Here")==nil then
  16737.  
  16738. p=Instance.new("StringValue",game.Players.LocalPlayer.Character)
  16739. p.Name="OVERTURECOOLDOWN"
  16740. game:GetService("Debris"):AddItem(p,50)
  16741.  
  16742. coroutine.resume(coroutine.create(function()
  16743. Torsos={}
  16744. if Pro<100 then
  16745. Pro=120
  16746. end
  16747.  
  16748. local s=script.GenBillGuiGrow:clone()
  16749. s.Ob.Value=Tool.Parent.Torso
  16750. s.Disabled=false
  16751. s.Parent=Tool
  16752. local s=s:clone()
  16753. s.EfDec.Value=Outw
  16754. s.Ob.Value=Tool.Parent.Torso
  16755. s.Parent=Tool
  16756. local e=Instance.new("Part")
  16757. e.Transparency=.5
  16758. e.Reflectance=.4
  16759. e.Name="Emanate"
  16760. e.TopSurface=0
  16761. e.BottomSurface=0
  16762. e.Shape=0
  16763. e.Size=Vector3.new(2,2,2)
  16764. e.Anchored=true
  16765. e.CanCollide=false
  16766. e.BrickColor=BrickColor.new("Really black")
  16767. e.Reflectance=0
  16768. e.CFrame=Tool.Parent.Torso.CFrame
  16769. e.Parent=Tool
  16770. local va=Instance.new("BoolValue")
  16771. va.Name="Workin'Here"
  16772. va.Parent=workspace
  16773. game:GetService("Debris"):AddItem(va,10)
  16774. amb=game.Lighting.Ambient
  16775. ambr=amb.r
  16776. ambg=amb.g
  16777. ambb=amb.b
  16778. --print(ambr)
  16779. desr=5/255
  16780. desg=5/255
  16781. desb=5/255
  16782. --print(desr)
  16783. difr=ambr-desr
  16784. difg=ambg-desg
  16785. difb=ambb-desb
  16786. difr=difr/255/.1
  16787. difg=difg/255/.1
  16788. difb=difb/255/.1
  16789. --print(difr)
  16790. EM=0
  16791. bri=game.Lighting.Brightness
  16792. for i=1, 10 do
  16793. game.Lighting.Brightness=game.Lighting.Brightness-(bri/20)
  16794. game.Lighting.Ambient=Color3.new(amb.r-difr*i,amb.g-difg*i,amb.b-difb*i)
  16795. e.Size=e.Size+Vector3.new(4,4,4)
  16796. e.Transparency=i/10
  16797. e.CFrame=Tool.Parent.Torso.CFrame
  16798. wait()
  16799. end
  16800. wait(3)
  16801. for i=1, 20 do
  16802. wait(.05)
  16803. game.Lighting.Brightness=game.Lighting.Brightness+(bri/20)
  16804. game.Lighting.Ambient=Color3.new((amb.r-difr*10)+difr*(i*.5),(amb.g-difg*10)+difg*(i*.5),(amb.b-difb*10)+difb*(i*.5))
  16805. end
  16806. game.Lighting.Ambient=Color3.new(amb.r,amb.g,amb.b)
  16807. game.Lighting.Brightness=bri
  16808. va.Parent=nil
  16809. e.Parent=nil
  16810.  
  16811. end))
  16812. end
  16813.  
  16814. resWelds()
  16815. StopMotors()
  16816. FaceForward()
  16817. FaceComboee()
  16818. CPlayer.Torso.CFrame=STGyro.cframe
  16819. DIR=CPlayer.Torso.CFrame.lookVector
  16820. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(math.pi/6,0,0)
  16821. FakeL.DesiredAngle=.9 FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/24,0,0)
  16822. FakeR.DesiredAngle=-.9 FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/24,0,0)
  16823. FakeS.DesiredAngle=0 FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(0,0,math.pi/2)
  16824. FakeSL.DesiredAngle=0 FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2)
  16825.  
  16826. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/2.5,0,0)*CFrame.new(0,0,.25)
  16827. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/2.5,0,0)
  16828.  
  16829. Neck=CPlayer.Torso.Neck
  16830. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.pi/4,0,0)
  16831.  
  16832. game:GetService("Chat"):Chat(CPlayer,"NIGHTMARE...",2)
  16833.  
  16834.  
  16835.  
  16836. hpos=CPlayer.Torso.Position
  16837. maxdec=10
  16838. for i,v in pairs(game.workspace:children()) do
  16839. if v.className=="Model" then
  16840. H=v:FindFirstChild("Humanoid")
  16841. if H~=nil then
  16842. if H.Health>0 and H~=Tool.Parent.Humanoid then
  16843. T=H.Parent:FindFirstChild("Torso")
  16844. if T~=nil then
  16845. --print((T.Position-hpos).magnitude)
  16846. if (T.Position-hpos).magnitude<=maxdec then
  16847. vp=Instance.new("BodyPosition")
  16848. vp.P=5000
  16849. vp.Name="SEE?"
  16850. vp.position=T.Position
  16851. vp.maxForce=Vector3.new(50000,50000,50000)*5000000000000000000000000000000000
  16852. vp.Parent=T
  16853. end
  16854. end
  16855. end
  16856. end
  16857. end
  16858. end
  16859.  
  16860. Hats={}
  16861. IDs={}
  16862. cCols={}
  16863. Pants=Tool.Parent:FindFirstChild("Pants")
  16864. Shirt=Tool.Parent:FindFirstChild("Shirt")
  16865. Decal=Tool.Parent.Torso:FindFirstChild("roblox")
  16866. s=Tool.Parent:FindFirstChild("Shirt Graphic")
  16867. if s~=nil then s:Remove() end --we don't need this anyway.
  16868. if Pants~=nil then
  16869. Pants.Parent=nil
  16870. end
  16871. if Shirt~=nil then
  16872. Shirt.Parent=nil
  16873. end
  16874. if Decal~=nil then
  16875. Decal.Parent=nil
  16876. end
  16877. for _,v in pairs(Tool.Parent:children()) do
  16878. if v.className=="Hat" and v:FindFirstChild("Handle")~=nil then
  16879. table.insert(Hats,v.Handle)
  16880. table.insert(IDs,v.Handle.Mesh.TextureId)
  16881. v.Handle.Mesh.TextureId=""
  16882. end
  16883. end
  16884. for _,v in pairs(Tool.Parent:children()) do
  16885. if v.className=="Part" then
  16886. table.insert(cCols,v.BrickColor)
  16887. v.BrickColor=BrickColor.new("Black")
  16888. if v.Name=="WingPart" then v:Remove() end
  16889. end
  16890. end
  16891.  
  16892. for _,v in pairs(Tool:children()) do
  16893. if v.className=="Part" then
  16894. v.Transparency=1
  16895. end
  16896. end
  16897.  
  16898. coroutine.resume(coroutine.create(function() for i=1, 10 do
  16899. local p=Instance.new("Part")
  16900. p.TopSurface=0
  16901. p.BottomSurface=0
  16902. p.CanCollide=false
  16903. p.Anchored=true
  16904. p.BrickColor=BrickColor.new("Really black")
  16905. p.formFactor="Symmetric"
  16906. p.Size=Vector3.new(1,1,1)
  16907. p.CFrame=CPlayer.Torso.CFrame
  16908. p.Parent=Tool
  16909. local m=Instance.new("BlockMesh")
  16910. m.Parent=p
  16911. m.Scale=Vector3.new(5,5,5)
  16912. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)*1.5 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16913.  
  16914.  
  16915. local p=Instance.new("Part")
  16916. p.TopSurface=0
  16917. p.BottomSurface=0
  16918. p.CanCollide=false
  16919. p.Anchored=true
  16920. p.BrickColor=BrickColor.new("White")
  16921. p.formFactor="Symmetric"
  16922. p.Size=Vector3.new(1,1,1)
  16923. p.CFrame=CPlayer.Head.CFrame*CFrame.new(.25,0.25,-.5)
  16924. p.Parent=Tool
  16925. local m=Instance.new("BlockMesh")
  16926. m.Parent=p
  16927. m.Scale=Vector3.new(.125,.125,.125)
  16928. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.04,.04,.04) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16929.  
  16930. local p=Instance.new("Part")
  16931. p.TopSurface=0
  16932. p.BottomSurface=0
  16933. p.CanCollide=false
  16934. p.Anchored=true
  16935. p.BrickColor=BrickColor.new("White")
  16936. p.formFactor="Symmetric"
  16937. p.Size=Vector3.new(1,1,1)
  16938. p.CFrame=CPlayer.Head.CFrame*CFrame.new(-.25,0.25,-.5)
  16939. p.Parent=Tool
  16940. local m=Instance.new("BlockMesh")
  16941. m.Parent=p
  16942. m.Scale=Vector3.new(.125,.125,.125)
  16943. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.04,.04,.04) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  16944.  
  16945. local p=Instance.new("Part")
  16946. p.TopSurface=0
  16947. p.BottomSurface=0
  16948. p.CanCollide=false
  16949. p.Anchored=true
  16950. p.BrickColor=BrickColor.new("Really black")
  16951. p.formFactor="Symmetric"
  16952. p.Size=Vector3.new(1,1,1)
  16953. p.CFrame=CFrame.new(CPlayer.Torso.Position)
  16954. p.Parent=Tool
  16955. m=Tool.BlastMesh:clone()
  16956. m.Parent=p
  16957. m.Scale=Vector3.new(1,8,1)
  16958. m.Name="Triangle"
  16959. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1,-.4,1) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.9,0) wait() end p.Parent=nil end),p)
  16960. hpos=CPlayer.Torso.Position
  16961. wait(.05)
  16962. end end))
  16963.  
  16964.  
  16965. --Make wings
  16966.  
  16967.  
  16968.  
  16969. p=Instance.new("Part")
  16970. p.Name="WingPart"
  16971. p.TopSurface=0
  16972. p.BottomSurface=0
  16973. p.CanCollide=false
  16974. p.BrickColor=BrickColor.new("Really black")
  16975. p.Size=Vector3.new(1,1,1)
  16976. p.CFrame=Tool.Parent.Torso.CFrame
  16977. m=Instance.new("BlockMesh")
  16978. m.Scale=Vector3.new(.5,2,1)/1.5
  16979. m.Parent=p
  16980. w=Instance.new("Weld")
  16981. w.Part0=Tool.Parent.Torso
  16982. w.Part1=p
  16983. w.C0=CFrame.new(.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  16984. w.Parent=w.Part0
  16985. p.Parent=Tool.Parent
  16986.  
  16987.  
  16988. p=Instance.new("Part")
  16989. p.Name="WingPart"
  16990. p.TopSurface=0
  16991. p.BottomSurface=0
  16992. p.CanCollide=false
  16993. p.BrickColor=BrickColor.new("Really black")
  16994. p.Size=Vector3.new(1,1,1)
  16995. p.CFrame=Tool.Parent.Torso.CFrame
  16996. m=Instance.new("BlockMesh")
  16997. m.Scale=Vector3.new(.5,2,1)/1.5
  16998. m.Parent=p
  16999. w=Instance.new("Weld")
  17000. w.Part0=Tool.Parent.Torso
  17001. w.Part1=p
  17002. w.C0=CFrame.new(-.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17003. w.Parent=w.Part0
  17004. p.Parent=Tool.Parent
  17005.  
  17006. p=Instance.new("Part")
  17007. p.Name="WingPart"
  17008. p.TopSurface=0
  17009. p.BottomSurface=0
  17010. p.CanCollide=false
  17011. p.BrickColor=BrickColor.new("Really black")
  17012. p.Size=Vector3.new(1,1,1)
  17013. p.CFrame=Tool.Parent.Torso.CFrame
  17014. m=Instance.new("BlockMesh")
  17015. m.Scale=Vector3.new(.5,5,1)/1.5
  17016. m.Parent=p
  17017. w=Instance.new("Weld")
  17018. w.Part0=Tool.Parent.Torso
  17019. w.Part1=p
  17020. w.C0=CFrame.new(.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17021. w.C0=w.C0*CFrame.new(0,-.625,.625)
  17022. w.Parent=w.Part0
  17023. p.Parent=Tool.Parent
  17024.  
  17025. p=Instance.new("Part")
  17026. p.Name="WingPart"
  17027. p.TopSurface=0
  17028. p.BottomSurface=0
  17029. p.CanCollide=false
  17030. p.BrickColor=BrickColor.new("Really black")
  17031. p.Size=Vector3.new(1,1,1)
  17032. p.CFrame=Tool.Parent.Torso.CFrame
  17033. m=Instance.new("BlockMesh")
  17034. m.Scale=Vector3.new(.5,5,1)/1.5
  17035. m.Parent=p
  17036. w=Instance.new("Weld")
  17037. w.Part0=Tool.Parent.Torso
  17038. w.Part1=p
  17039. w.C0=CFrame.new(-.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17040. w.C0=w.C0*CFrame.new(0,-.625,.625)
  17041. w.Parent=w.Part0
  17042. p.Parent=Tool.Parent
  17043.  
  17044. p=Instance.new("Part")
  17045. p.Name="WingPart"
  17046. p.TopSurface=0
  17047. p.BottomSurface=0
  17048. p.CanCollide=false
  17049. p.BrickColor=BrickColor.new("Really black")
  17050. p.Size=Vector3.new(1,1,1)
  17051. p.CFrame=Tool.Parent.Torso.CFrame
  17052. m=Instance.new("BlockMesh")
  17053. m.Scale=Vector3.new(.5,8,1)/1.5
  17054. m.Parent=p
  17055. w=Instance.new("Weld")
  17056. w.Part0=Tool.Parent.Torso
  17057. w.Part1=p
  17058. w.C0=CFrame.new(.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17059. w.C0=w.C0*CFrame.new(0,-1.275,1.275)
  17060. w.Parent=w.Part0
  17061. p.Parent=Tool.Parent
  17062.  
  17063. p=Instance.new("Part")
  17064. p.Name="WingPart"
  17065. p.TopSurface=0
  17066. p.BottomSurface=0
  17067. p.CanCollide=false
  17068. p.BrickColor=BrickColor.new("Really black")
  17069. p.Size=Vector3.new(1,1,1)
  17070. p.CFrame=Tool.Parent.Torso.CFrame
  17071. m=Instance.new("BlockMesh")
  17072. m.Scale=Vector3.new(.5,8,1)/1.5
  17073. m.Parent=p
  17074. w=Instance.new("Weld")
  17075. w.Part0=Tool.Parent.Torso
  17076. w.Part1=p
  17077. w.C0=CFrame.new(-.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17078. w.C0=w.C0*CFrame.new(0,-1.275,1.275)
  17079. w.Parent=w.Part0
  17080. p.Parent=Tool.Parent
  17081.  
  17082. p=Instance.new("Part")
  17083. p.Name="WingPart"
  17084. p.TopSurface=0
  17085. p.BottomSurface=0
  17086. p.CanCollide=false
  17087. p.BrickColor=BrickColor.new("Really black")
  17088. p.Size=Vector3.new(1,1,1)
  17089. p.CFrame=Tool.Parent.Torso.CFrame
  17090. m=Instance.new("BlockMesh")
  17091. m.Scale=Vector3.new(.5,4,1.1)/1.5
  17092. m.Parent=p
  17093. w=Instance.new("Weld")
  17094. w.Part0=Tool.Parent.Torso
  17095. w.Part1=p
  17096. w.C0=CFrame.new(.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17097. w.C0=w.C0*CFrame.new(0,-1.9,1.9)
  17098. w.Parent=w.Part0
  17099. p.Parent=Tool.Parent
  17100.  
  17101. p=Instance.new("Part")
  17102. p.Name="WingPart"
  17103. p.TopSurface=0
  17104. p.BottomSurface=0
  17105. p.CanCollide=false
  17106. p.BrickColor=BrickColor.new("Really black")
  17107. p.Size=Vector3.new(1,1,1)
  17108. p.CFrame=Tool.Parent.Torso.CFrame
  17109. m=Instance.new("BlockMesh")
  17110. m.Scale=Vector3.new(.5,4,1.1)/1.5
  17111. m.Parent=p
  17112. w=Instance.new("Weld")
  17113. w.Part0=Tool.Parent.Torso
  17114. w.Part1=p
  17115. w.C0=CFrame.new(-.35,.2,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17116. w.C0=w.C0*CFrame.new(0,-1.9,1.9)
  17117. w.Parent=w.Part0
  17118. p.Parent=Tool.Parent
  17119.  
  17120. p=Instance.new("Part")
  17121. p.Name="WingPart"
  17122. p.TopSurface=0
  17123. p.BottomSurface=0
  17124. p.CanCollide=false
  17125. p.BrickColor=BrickColor.new("Really black")
  17126. p.Size=Vector3.new(1,1,1)
  17127. p.CFrame=Tool.Parent.Torso.CFrame
  17128. m=Instance.new("SpecialMesh")
  17129. m.MeshType="Wedge"
  17130. m.Scale=Vector3.new(.5,.8,1)/1.5
  17131. m.Parent=p
  17132. w=Instance.new("Weld")
  17133. w.Part0=Tool.Parent.Torso
  17134. w.Part1=p
  17135. w.C0=CFrame.new(.32,1.27,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17136. w.Parent=w.Part0
  17137. p.Parent=Tool.Parent
  17138.  
  17139. p=Instance.new("Part")
  17140. p.Name="WingPart"
  17141. p.TopSurface=0
  17142. p.BottomSurface=0
  17143. p.CanCollide=false
  17144. p.BrickColor=BrickColor.new("Really black")
  17145. p.Size=Vector3.new(1,1,1)
  17146. p.CFrame=Tool.Parent.Torso.CFrame
  17147. m=Instance.new("SpecialMesh")
  17148. m.MeshType="Wedge"
  17149. m.Scale=Vector3.new(.5,.8,1)/1.5
  17150. m.Parent=p
  17151. w=Instance.new("Weld")
  17152. w.Part0=Tool.Parent.Torso
  17153. w.Part1=p
  17154. w.C0=CFrame.new(-.32,1.27,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17155. w.Parent=w.Part0
  17156. p.Parent=Tool.Parent
  17157.  
  17158. p=Instance.new("Part")
  17159. p.Name="WingPart"
  17160. p.TopSurface=0
  17161. p.BottomSurface=0
  17162. p.CanCollide=false
  17163. p.BrickColor=BrickColor.new("Really black")
  17164. p.Size=Vector3.new(1,1,1)
  17165. p.CFrame=Tool.Parent.Torso.CFrame
  17166. m=Instance.new("SpecialMesh")
  17167. m.MeshType="Wedge"
  17168. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17169. m.Parent=p
  17170. w=Instance.new("Weld")
  17171. w.Part0=Tool.Parent.Torso
  17172. w.Part1=p
  17173. w.C0=CFrame.new(.3,-1.45,.7)
  17174. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,math.pi/4,math.pi)
  17175. w.Parent=w.Part0
  17176. p.Parent=Tool.Parent
  17177.  
  17178. p=Instance.new("Part")
  17179. p.Name="WingPart"
  17180. p.TopSurface=0
  17181. p.BottomSurface=0
  17182. p.CanCollide=false
  17183. p.BrickColor=BrickColor.new("Really black")
  17184. p.Size=Vector3.new(1,1,1)
  17185. p.CFrame=Tool.Parent.Torso.CFrame
  17186. m=Instance.new("SpecialMesh")
  17187. m.MeshType="Wedge"
  17188. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17189. m.Parent=p
  17190. w=Instance.new("Weld")
  17191. w.Part0=Tool.Parent.Torso
  17192. w.Part1=p
  17193. w.C0=CFrame.new(-.3,-1.45,.7)
  17194. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,math.pi)
  17195. w.Parent=w.Part0
  17196. p.Parent=Tool.Parent
  17197.  
  17198. p=Instance.new("Part")
  17199. p.Name="WingPart"
  17200. p.TopSurface=0
  17201. p.BottomSurface=0
  17202. p.CanCollide=false
  17203. p.BrickColor=BrickColor.new("Really black")
  17204. p.Size=Vector3.new(1,1,1)
  17205. p.CFrame=Tool.Parent.Torso.CFrame
  17206. m=Instance.new("SpecialMesh")
  17207. m.MeshType="Wedge"
  17208. m.Scale=Vector3.new(.5,.8,1.1)/1.5
  17209. m.Parent=p
  17210. w=Instance.new("Weld")
  17211. w.Part0=Tool.Parent.Torso
  17212. w.Part1=p
  17213. w.C0=CFrame.new(.35,1.8,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17214. w.C0=w.C0*CFrame.new(0,0,.575)
  17215. w.Parent=w.Part0
  17216. p.Parent=Tool.Parent
  17217.  
  17218. p=Instance.new("Part")
  17219. p.Name="WingPart"
  17220. p.TopSurface=0
  17221. p.BottomSurface=0
  17222. p.CanCollide=false
  17223. p.BrickColor=BrickColor.new("Really black")
  17224. p.Size=Vector3.new(1,1,1)
  17225. p.CFrame=Tool.Parent.Torso.CFrame
  17226. m=Instance.new("SpecialMesh")
  17227. m.MeshType="Wedge"
  17228. m.Scale=Vector3.new(.5,.8,1.1)/1.5
  17229. m.Parent=p
  17230. w=Instance.new("Weld")
  17231. w.Part0=Tool.Parent.Torso
  17232. w.Part1=p
  17233. w.C0=CFrame.new(-.35,1.8,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17234. w.C0=w.C0*CFrame.new(0,0,.575)
  17235. w.Parent=w.Part0
  17236. p.Parent=Tool.Parent
  17237.  
  17238. p=Instance.new("Part")
  17239. p.Name="WingPart"
  17240. p.TopSurface=0
  17241. p.BottomSurface=0
  17242. p.CanCollide=false
  17243. p.BrickColor=BrickColor.new("Really black")
  17244. p.Size=Vector3.new(1,1,1)
  17245. p.CFrame=Tool.Parent.Torso.CFrame
  17246. m=Instance.new("SpecialMesh")
  17247. m.MeshType="Wedge"
  17248. m.Scale=Vector3.new(.5,.8,1.1)/1.5
  17249. m.Parent=p
  17250. w=Instance.new("Weld")
  17251. w.Part0=Tool.Parent.Torso
  17252. w.Part1=p
  17253. w.C0=CFrame.new(.35,2.4,.7)*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  17254. w.C0=w.C0*CFrame.new(0,0,1.25)
  17255. w.Parent=w.Part0
  17256. p.Parent=Tool.Parent
  17257.  
  17258. p=Instance.new("Part")
  17259. p.Name="WingPart"
  17260. p.TopSurface=0
  17261. p.BottomSurface=0
  17262. p.CanCollide=false
  17263. p.BrickColor=BrickColor.new("Really black")
  17264. p.Size=Vector3.new(1,1,1)
  17265. p.CFrame=Tool.Parent.Torso.CFrame
  17266. m=Instance.new("SpecialMesh")
  17267. m.MeshType="Wedge"
  17268. m.Scale=Vector3.new(.5,.8,1.1)/1.5
  17269. m.Parent=p
  17270. w=Instance.new("Weld")
  17271. w.Part0=Tool.Parent.Torso
  17272. w.Part1=p
  17273. w.C0=CFrame.new(-.35,2.4,.7)*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  17274. w.C0=w.C0*CFrame.new(0,0,1.25)
  17275. w.Parent=w.Part0
  17276. p.Parent=Tool.Parent
  17277.  
  17278. p=Instance.new("Part")
  17279. p.Name="WingPart"
  17280. p.TopSurface=0
  17281. p.BottomSurface=0
  17282. p.CanCollide=false
  17283. p.BrickColor=BrickColor.new("Really black")
  17284. p.Size=Vector3.new(1,1,1)
  17285. p.CFrame=Tool.Parent.Torso.CFrame
  17286. m=Instance.new("SpecialMesh")
  17287. m.MeshType="Wedge"
  17288. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17289. m.Parent=p
  17290. w=Instance.new("Weld")
  17291. w.Part0=Tool.Parent.Torso
  17292. w.Part1=p
  17293. w.C0=CFrame.new(.32,-3.3,.7)
  17294. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,math.pi/4,math.pi)
  17295. w.C0=w.C0*CFrame.new(0,0,.65)
  17296. w.Parent=w.Part0
  17297. p.Parent=Tool.Parent
  17298.  
  17299. p=Instance.new("Part")
  17300. p.Name="WingPart"
  17301. p.TopSurface=0
  17302. p.BottomSurface=0
  17303. p.CanCollide=false
  17304. p.BrickColor=BrickColor.new("Really black")
  17305. p.Size=Vector3.new(1,1,1)
  17306. p.CFrame=Tool.Parent.Torso.CFrame
  17307. m=Instance.new("SpecialMesh")
  17308. m.MeshType="Wedge"
  17309. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17310. m.Parent=p
  17311. w=Instance.new("Weld")
  17312. w.Part0=Tool.Parent.Torso
  17313. w.Part1=p
  17314. w.C0=CFrame.new(-.32,-3.3,.7)
  17315. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,math.pi)
  17316. w.C0=w.C0*CFrame.new(0,0,.65)
  17317. w.Parent=w.Part0
  17318. p.Parent=Tool.Parent
  17319.  
  17320. p=Instance.new("Part")
  17321. p.Name="WingPart"
  17322. p.TopSurface=0
  17323. p.BottomSurface=0
  17324. p.CanCollide=false
  17325. p.BrickColor=BrickColor.new("Really black")
  17326. p.Size=Vector3.new(1,1,1)
  17327. p.CFrame=Tool.Parent.Torso.CFrame
  17328. m=Instance.new("SpecialMesh")
  17329. m.MeshType="Wedge"
  17330. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17331. m.Parent=p
  17332. w=Instance.new("Weld")
  17333. w.Part0=Tool.Parent.Torso
  17334. w.Part1=p
  17335. w.C0=CFrame.new(.32,-5.1625,.7)
  17336. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,math.pi/4,math.pi)
  17337. w.C0=w.C0*CFrame.new(0,0,.65*2)
  17338. w.Parent=w.Part0
  17339. p.Parent=Tool.Parent
  17340. _pp=p
  17341.  
  17342. p=Instance.new("Part")
  17343. p.Name="WingPart"
  17344. p.TopSurface=0
  17345. p.BottomSurface=0
  17346. p.CanCollide=false
  17347. p.BrickColor=BrickColor.new("Really black")
  17348. p.Size=Vector3.new(1,1,1)
  17349. p.CFrame=Tool.Parent.Torso.CFrame
  17350. m=Instance.new("SpecialMesh")
  17351. m.MeshType="Wedge"
  17352. m.Scale=Vector3.new(.5,2.2,1)/1.5
  17353. m.Parent=p
  17354. w=Instance.new("Weld")
  17355. w.Part0=Tool.Parent.Torso
  17356. w.Part1=p
  17357. w.C0=CFrame.new(-.32,-5.1625,.7)
  17358. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,math.pi)
  17359. w.C0=w.C0*CFrame.new(0,0,.65*2)
  17360. w.Parent=w.Part0
  17361. p.Parent=Tool.Parent
  17362. _p=p
  17363.  
  17364. p=Instance.new("Part")
  17365. p.Name="WingPart"
  17366. p.TopSurface=0
  17367. p.BottomSurface=0
  17368. p.CanCollide=false
  17369. p.BrickColor=BrickColor.new("Really black")
  17370. p.Size=Vector3.new(1,1,1)
  17371. p.CFrame=Tool.Parent.Torso.CFrame
  17372. m=Instance.new("SpecialMesh")
  17373. m.MeshType="Wedge"
  17374. m.Scale=Vector3.new(.5,3.6,1)/1.5
  17375. m.Parent=p
  17376. w=Instance.new("Weld")
  17377. w.Part0=_p
  17378. w.Part1=p
  17379. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  17380. w.C0=w.C0*CFrame.new(0,-.45,-.65)
  17381. w.Parent=w.Part0
  17382. p.Parent=Tool.Parent
  17383.  
  17384. _ppp=p
  17385.  
  17386. p=Instance.new("Part")
  17387. p.Name="WingPart"
  17388. p.TopSurface=0
  17389. p.BottomSurface=0
  17390. p.CanCollide=false
  17391. p.BrickColor=BrickColor.new("Really black")
  17392. p.Size=Vector3.new(1,1,1)
  17393. p.CFrame=Tool.Parent.Torso.CFrame
  17394. m=Instance.new("SpecialMesh")
  17395. m.MeshType="Wedge"
  17396. m.Scale=Vector3.new(.5,3.6,1)/1.5
  17397. m.Parent=p
  17398. w=Instance.new("Weld")
  17399. w.Part0=_pp
  17400. w.Part1=p
  17401. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  17402. w.C0=w.C0*CFrame.new(0,-.45,-.65)
  17403. w.Parent=w.Part0
  17404. p.Parent=Tool.Parent
  17405. _p=p
  17406.  
  17407. p=Instance.new("Part")
  17408. p.Name="WingPart"
  17409. p.TopSurface=0
  17410. p.BottomSurface=0
  17411. p.CanCollide=false
  17412. p.BrickColor=BrickColor.new("Really black")
  17413. p.Size=Vector3.new(1,1,1)
  17414. p.CFrame=Tool.Parent.Torso.CFrame
  17415. m=Instance.new("SpecialMesh")
  17416. m.MeshType="Wedge"
  17417. m.Scale=Vector3.new(.5,3.6,1)/1.5
  17418. m.Parent=p
  17419. w=Instance.new("Weld")
  17420. w.Part0=_p
  17421. w.Part1=p
  17422. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  17423. w.C0=w.C0*CFrame.new(0,6,-0)
  17424. w.Parent=w.Part0
  17425. p.Parent=Tool.Parent
  17426.  
  17427. p=Instance.new("Part")
  17428. p.Name="WingPart"
  17429. p.TopSurface=0
  17430. p.BottomSurface=0
  17431. p.CanCollide=false
  17432. p.BrickColor=BrickColor.new("Really black")
  17433. p.Size=Vector3.new(1,1,1)
  17434. p.CFrame=Tool.Parent.Torso.CFrame
  17435. m=Instance.new("SpecialMesh")
  17436. m.MeshType="Wedge"
  17437. m.Scale=Vector3.new(.5,3.6,1)/1.5
  17438. m.Parent=p
  17439. w=Instance.new("Weld")
  17440. w.Part0=_ppp
  17441. w.Part1=p
  17442. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  17443. w.C0=w.C0*CFrame.new(0,6,-0)
  17444. w.Parent=w.Part0
  17445. p.Parent=Tool.Parent
  17446.  
  17447.  
  17448.  
  17449.  
  17450. for i=1, 8 do
  17451. wait(.026)
  17452. for _,v in pairs(Tool.Parent:children()) do
  17453. if v.className=="Part" then
  17454. v.BrickColor=BrickColor.new("Institutional white")
  17455. end
  17456. end
  17457. for _,v in pairs(Hats) do
  17458. v.BrickColor=BrickColor.new("Institutional white")
  17459. end
  17460. wait(.026)
  17461. for _,v in pairs(Tool.Parent:children()) do
  17462. if v.className=="Part" then
  17463. v.BrickColor=BrickColor.new("Really black")
  17464. end
  17465. end
  17466. for _,v in pairs(Hats) do
  17467. v.BrickColor=BrickColor.new("Really black")
  17468. end
  17469. end
  17470. FakeS.MaxVelocity=.8
  17471. FakeSL.MaxVelocity=.8
  17472. FakeS.C0=RightS.C0
  17473. FakeSL.C0=LeftS.C0
  17474. local vp=Instance.new("BodyPosition")
  17475. vp.P=6000
  17476. vp.maxForce=Vector3.new(50000,50000,50000)*500000000000000000000000000000000000
  17477. vp.D=500
  17478. vp.position=CPlayer.Torso.Position+DIR*2-Vector3.new(0,2,0)
  17479. vp.Parent=CPlayer.Torso
  17480. for i=1, 5 do
  17481. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(-math.pi/7,0,0)
  17482. FakeL.DesiredAngle=-.6 FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/128,0,0)
  17483. FakeR.DesiredAngle=.6 FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/128,0,0)
  17484. FakeS.DesiredAngle=3.6 FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(math.pi/26,0,-math.pi/12)
  17485. FakeSL.DesiredAngle=-3.6 FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(math.pi/26,0,math.pi/12)
  17486. wait()
  17487. end
  17488. wait(.06)
  17489. FakeSL.DesiredAngle=0
  17490. FakeS.DesiredAngle=0
  17491. FakeL.DesiredAngle=0
  17492. FakeR.DesiredAngle=0
  17493. POS=CPlayer.Torso.Position+DIR*100+Vector3.new(0,200,0)
  17494. STGyro.cframe=CFrame.new(CPlayer.Torso.Position,POS)*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0)
  17495. game:GetService("Chat"):Chat(CPlayer,"...OVERTURE!",2)
  17496. cdir=(CPlayer.Torso.Position-POS).unit
  17497. local p=Instance.new("Part")
  17498. p.TopSurface=0
  17499. p.BottomSurface=0
  17500. p.CanCollide=false
  17501. p.Anchored=true
  17502. p.BrickColor=BrickColor.new("Really black")
  17503. p.formFactor="Symmetric"
  17504. p.Size=Vector3.new(1,1,1)
  17505. p.CFrame=CFrame.new(CPlayer.Torso.Position,POS)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  17506. p.Parent=Tool
  17507. m=Tool.BlastMesh:clone()
  17508. m.Parent=p
  17509. m.Scale=Vector3.new(1,-8,1)
  17510. m.Name="Triangle"
  17511. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.8,1,1.8) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,3,0)*CFrame.new(0,-2,0) wait() end p.Parent=nil end),p)
  17512.  
  17513. local p=Instance.new("Part")
  17514. p.TopSurface=0
  17515. p.BottomSurface=0
  17516. p.CanCollide=false
  17517. p.Anchored=true
  17518. p.BrickColor=BrickColor.new("Really black")
  17519. p.formFactor="Symmetric"
  17520. p.Size=Vector3.new(1,1,1)
  17521. p.CFrame=CFrame.new(CPlayer.Torso.Position-cdir*5,POS)*CFrame.fromEulerAnglesXYZ(0,0,0)
  17522. p.Parent=Tool
  17523. m=Tool.RingMesh:clone()
  17524. m.Parent=p
  17525. m.Scale=Vector3.new(4,1,4)
  17526. m.Name="Triangle"
  17527. coroutine.resume(coroutine.create(function(p) for i=1, 40 do p.Transparency=i/40 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1,1,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,-.25,0) wait() end p.Parent=nil end),p)
  17528.  
  17529. local p=Instance.new("Part")
  17530. p.TopSurface=0
  17531. p.BottomSurface=0
  17532. p.CanCollide=false
  17533. p.Anchored=true
  17534. p.BrickColor=BrickColor.new("Really black")
  17535. p.formFactor="Symmetric"
  17536. p.Size=Vector3.new(1,1,1)
  17537. p.CFrame=CFrame.new(CPlayer.Torso.Position-cdir*9,POS)*CFrame.fromEulerAnglesXYZ(0,0,0)
  17538. p.Parent=Tool
  17539. m=Tool.RingMesh:clone()
  17540. m.Parent=p
  17541. m.Scale=Vector3.new(8,4,8)
  17542. m.Name="Triangle"
  17543. coroutine.resume(coroutine.create(function(p) for i=1, 40 do p.Transparency=i/40 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,-.35,0) wait() end p.Parent=nil end),p)
  17544.  
  17545. local p=Instance.new("Part")
  17546. p.TopSurface=0
  17547. p.BottomSurface=0
  17548. p.CanCollide=false
  17549. p.Anchored=true
  17550. p.BrickColor=BrickColor.new("Really black")
  17551. p.formFactor="Symmetric"
  17552. p.Size=Vector3.new(1,1,1)
  17553. p.CFrame=CFrame.new(CPlayer.Torso.Position-cdir*14,POS)*CFrame.fromEulerAnglesXYZ(0,0,0)
  17554. p.Parent=Tool
  17555. m=Tool.RingMesh:clone()
  17556. m.Parent=p
  17557. m.Scale=Vector3.new(14,8,14)
  17558. m.Name="Triangle"
  17559. coroutine.resume(coroutine.create(function(p) for i=1, 40 do p.Transparency=i/40 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(2,2,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,-.45,0) wait() end p.Parent=nil end),p)
  17560.  
  17561. coroutine.resume(coroutine.create(function()
  17562. for i=1, 5 do
  17563.  
  17564. wait()
  17565. for ii=1, 2 do
  17566.  
  17567. local p=Instance.new("Part")
  17568. p.TopSurface=0
  17569. p.BottomSurface=0
  17570. p.CanCollide=false
  17571. p.Anchored=true
  17572. p.BrickColor=BrickColor.new("Really black")
  17573. p.formFactor="Symmetric"
  17574. p.Size=Vector3.new(1,1,1)
  17575. p.CFrame=CFrame.new(CPlayer.Torso.Position+cdir*15,POS)*CFrame.fromEulerAnglesXYZ(-math.pi/2+math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  17576. p.Parent=Tool
  17577. m=Tool.SpikeMesh:clone()
  17578. m.Parent=p
  17579. m.Scale=Vector3.new(9,10,9)
  17580. m.Name="Triangle"
  17581. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(0,8,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,1,0) wait() end p.Parent=nil end),p)
  17582.  
  17583. end
  17584.  
  17585. for ii=1, 2 do
  17586.  
  17587. local p=Instance.new("Part")
  17588. p.TopSurface=0
  17589. p.BottomSurface=0
  17590. p.CanCollide=false
  17591. p.Anchored=true
  17592. p.BrickColor=BrickColor.new("Really black")
  17593. p.formFactor="Symmetric"
  17594. p.Size=Vector3.new(1,1,1)
  17595. p.CFrame=CFrame.new(CPlayer.Torso.Position+cdir*15+Vector3.new(math.random(-9,9),0,math.random(-9,9)),POS+Vector3.new(0,20,0))*CFrame.fromEulerAnglesXYZ(-math.pi/2+math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  17596. p.Parent=Tool
  17597. m=Tool.SpikeMesh:clone()
  17598. m.Parent=p
  17599. m.Scale=Vector3.new(11,10,11)
  17600. m.Name="Triangle"
  17601. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(0,10,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,1,0) wait() end p.Parent=nil end),p)
  17602.  
  17603. end
  17604.  
  17605. for ii=1, 1 do
  17606.  
  17607. local p=Instance.new("Part")
  17608. p.TopSurface=0
  17609. p.BottomSurface=0
  17610. p.CanCollide=false
  17611. p.Anchored=true
  17612. p.BrickColor=BrickColor.new("Really black")
  17613. p.formFactor="Symmetric"
  17614. p.Size=Vector3.new(1,1,1)
  17615. p.CFrame=CFrame.new(CPlayer.Torso.Position+cdir*15+Vector3.new(math.random(-9,9)/9,0,math.random(-9,9)/9),POS)*CFrame.fromEulerAnglesXYZ(-math.pi/2+math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  17616. p.Parent=Tool
  17617. m=Instance.new("SpecialMesh") m.MeshType="Sphere"
  17618. m.Parent=p
  17619. m.Scale=Vector3.new(20,1,20)
  17620. m.Name="Triangle"
  17621. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.3,14,-.3) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(0,.25,0) wait() end p.Parent=nil end),p)
  17622.  
  17623. end
  17624.  
  17625. end end))
  17626. st=STGyro.cframe
  17627. hpos=CPlayer.Torso.Position
  17628. maxdec=1000
  17629. for i,v in pairs(game.workspace:children()) do
  17630. if v.className=="Model" then
  17631. H=v:FindFirstChild("Humanoid")
  17632. if H~=nil then
  17633. if H.Health>70 and H~=Tool.Parent.Humanoid then
  17634. T=H.Parent:FindFirstChild("Torso")
  17635. if T~=nil then
  17636. --print((T.Position-hpos).magnitude)
  17637. if (T.Position-hpos).magnitude<=maxdec then
  17638. if T:FindFirstChild("SEE?")~=nil then
  17639. T["SEE?"]:Remove()
  17640. end
  17641. end
  17642. end
  17643. end
  17644. end
  17645. end end
  17646.  
  17647. local p=Instance.new("Part")
  17648. p.TopSurface=0
  17649. p.BottomSurface=0
  17650. p.CanCollide=false
  17651. p.Anchored=true
  17652. p.BrickColor=BrickColor.new("Really black")
  17653. p.formFactor="Symmetric"
  17654. p.Size=Vector3.new(1,1,1)
  17655. p.CFrame=CFrame.new(CPlayer.Torso.Position)
  17656. p.Parent=Tool
  17657. m=Tool.BlastMesh:clone()
  17658. m.Parent=p
  17659. m.Scale=Vector3.new(1,8,1)
  17660. m.Name="Triangle"
  17661. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,-.1,1.5)*2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.9,0) wait() end p.Parent=nil end),p)
  17662. Tool.Handle.IK:Play()
  17663. Tool.Handle.Screech:Play()
  17664. genroarsound(5,.5,.2)
  17665. for i=1, 15 do
  17666. vp.position=CPlayer.Torso.CFrame.p-cdir*(11*1.25)
  17667. STGyro.cframe=st*CFrame.fromEulerAnglesXYZ(0,(math.pi*6/15)*i,0)
  17668.  
  17669. local p=Instance.new("Part")
  17670. p.TopSurface=0
  17671. p.BottomSurface=0
  17672. p.CanCollide=false
  17673. p.Anchored=true
  17674. p.BrickColor=BrickColor.new("Really black")
  17675. p.formFactor="Symmetric"
  17676. p.Size=Vector3.new(1,1,1)
  17677. p.CFrame=CPlayer.Head.CFrame*CFrame.new(.25,0.25,-.5)
  17678. p.Parent=Tool
  17679. local m=Instance.new("BlockMesh")
  17680. m.Parent=p
  17681. m.Scale=Vector3.new(20+i*.5,20+i*.5,20+i*.5)
  17682. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.2,.2,.2) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  17683.  
  17684. local p=Instance.new("Part")
  17685. p.TopSurface=0
  17686. p.BottomSurface=0
  17687. p.CanCollide=false
  17688. p.Anchored=true
  17689. p.BrickColor=BrickColor.new("Really black")
  17690. p.formFactor="Symmetric"
  17691. p.Size=Vector3.new(1,1,1)
  17692. p.CFrame=CPlayer.Head.CFrame*CFrame.new(.25,0.25,-.5)
  17693. p.Parent=Tool
  17694. local m=Instance.new("BlockMesh")
  17695. m.Parent=p
  17696. m.Scale=Vector3.new(1,1,1)
  17697. f=Instance.new("Fire")
  17698. f.Color=Color3.new(.1,.1,.1)
  17699. f.SecondaryColor=Color3.new(.4,.1,.6)
  17700. f.Parent=p
  17701. f.Heat=25
  17702. f.Size=10
  17703. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.25,.25,.25) p.CFrame=p.CFrame*CFrame.new(math.random(-10,10)/3,math.random(-10,10)/5,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  17704.  
  17705. hpos=CPlayer.Torso.Position
  17706. maxdec=20
  17707. for i,v in pairs(game.workspace:children()) do
  17708. if v.className=="Model" then
  17709. H=v:FindFirstChild("Humanoid")
  17710. if H~=nil then
  17711. if H.Health>0 and H~=Tool.Parent.Humanoid then
  17712. T=H.Parent:FindFirstChild("Torso")
  17713. if T~=nil then
  17714. --print((T.Position-hpos).magnitude)
  17715. if (T.Position-hpos).magnitude<=maxdec then
  17716. H:TakeDamage(18)
  17717. vv=Instance.new("BodyVelocity")
  17718. vv.P=6000
  17719. vv.maxForce=Vector3.new(5000,5000,5000)*5000000000000000000000000000000000
  17720. vv.velocity=-cdir*100
  17721. vv.Parent=T game:GetService("Debris"):AddItem(vv,.5)
  17722. if T:FindFirstChild("IKBurn")==nil then
  17723. s=script.IKBurn:clone() s.Disabled=false s.Parent=T
  17724. end
  17725. if (T.Position-hpos).magnitude<=7.5 then
  17726. --print("Ohshet")
  17727. T.CFrame=CFrame.new(hpos-cdir*18,hpos-cdir*150)*CFrame.fromEulerAnglesXYZ(math.pi/2,math.rad(time()*10),0)
  17728. end
  17729. if H.Health==0 then
  17730. for lol,hax in pairs(v:children()) do
  17731. if hax.Name=="Pants" or hax.Name=="Shirt" then hax:Remove() end
  17732. if hax.className=="Part" then
  17733. hax.BrickColor=BrickColor.new("Really black")
  17734. vv=Instance.new("BodyVelocity")
  17735. vv.P=6000
  17736. vv.maxForce=Vector3.new(500,500,500)
  17737. vv.velocity=-cdir*80
  17738. vv.Parent=hax game:GetService("Debris"):AddItem(vv,.4)
  17739. end
  17740. end
  17741. end
  17742. end
  17743. end
  17744. end
  17745. end
  17746. end
  17747. end
  17748.  
  17749. if i==15 then
  17750. for _,v in pairs(Tool.Parent:children()) do
  17751. if v.className=="Part" then
  17752. if v:GetMass()>=2 then
  17753. s=script.IKBurnS:clone() s.Disabled=false s.Parent=v
  17754. end
  17755. end
  17756. end
  17757. end
  17758. wait()
  17759. end
  17760.  
  17761. resWelds()
  17762. FakeS.DesiredAngle=3.2
  17763. FakeSL.DesiredAngle=3.2
  17764. STGyro.cframe=CFrame.new(CPlayer.Torso.Position,CPlayer.Torso.Position+DIR*5)
  17765. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  17766. for i=1, 34 do
  17767. vp.position=vp.position-Vector3.new(0,i*.18,0)+DIR*(5-i*.15)
  17768. wait()
  17769. end
  17770. endd=vp.position+DIR*5-Vector3.new(0,7,0)
  17771. par,loc=workspace:FindPartOnRay(Ray.new(CPlayer.Torso.Position,(CPlayer.Torso.Position-endd).unit*-30),CPlayer)
  17772. vp.position=loc+Vector3.new(0,1.5,0)
  17773. FakeR.DesiredAngle=-1.6
  17774. FakeR.C0=FakeR.C0*CFrame.new(.5,0,0)
  17775. FakeL.DesiredAngle=0
  17776. FakeL.C0=FakeL.C0*CFrame.new(-.8,1.25,0)
  17777. FakeSL.DesiredAngle=0
  17778. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8,0,0)
  17779. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/4,0,0)
  17780. FakeS.DesiredAngle=2
  17781. Neck.MaxVelocity=.075
  17782. wait(.2)
  17783. game:GetService("Chat"):Chat(CPlayer,"Ugh...",2)
  17784. coroutine.resume(coroutine.create(function(vp)
  17785. for i=1, 5 do
  17786. Neck.DesiredAngle=-1
  17787. wait(.2)
  17788. Neck.DesiredAngle=-0.1
  17789. wait(.2)
  17790. end vp.position=vp.position+Vector3.new(0,1.5,0) wait(.5) vp:Remove() end),vp)
  17791. coroutine.resume(coroutine.create(function()
  17792. for _,v in pairs(Tool.Parent:children()) do
  17793. wait()
  17794. if v.className=="Part" and v.Name~="WingPart" and v.Name~="BURN" then
  17795. for i=1, 2 do
  17796. local p=Instance.new("Part")
  17797. p.TopSurface=0
  17798. p.BottomSurface=0
  17799. p.CanCollide=false
  17800. p.Anchored=false
  17801. p.BrickColor=BrickColor.new("Really black")
  17802. p.formFactor="Symmetric"
  17803. p.Size=Vector3.new(1,1,3)
  17804. p.CFrame=v.CFrame
  17805. p.Parent=Tool
  17806. local m=Instance.new("SpecialMesh") m.MeshType="Sphere"
  17807. m.Parent=p
  17808. m.Scale=Vector3.new(.75,.1,1)*1.4
  17809. f=Instance.new("BodyForce")
  17810. f.force=Vector3.new(math.random(-500,500)/3,550,math.random(-500,500)/3)
  17811. f.Parent=p
  17812. p.RotVelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-20,20))/2
  17813. p.Velocity=DIR*6+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  17814. coroutine.resume(coroutine.create(function(p) wait(1) for i=1, 20 do wait() p.Velocity=p.Velocity/1.015 end wait(1) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale/1.05 wait() end p.Parent=nil end),p)
  17815. end
  17816. end
  17817. if v.Name=="WingPart" then
  17818. coroutine.resume(coroutine.create(function(v) for i=1, 10 do v.Transparency=i/10 wait() end v:Remove() end),v)
  17819. local p=Instance.new("Part")
  17820. p.TopSurface=0
  17821. p.BottomSurface=0
  17822. p.CanCollide=false
  17823. p.Anchored=false
  17824. p.BrickColor=BrickColor.new("Really black")
  17825. p.formFactor="Symmetric"
  17826. p.Size=Vector3.new(1,1,3)
  17827. p.CFrame=v.CFrame
  17828. p.Parent=Tool
  17829. local m=Instance.new("SpecialMesh") m.MeshType="Sphere"
  17830. m.Parent=p
  17831. m.Scale=Vector3.new(.75,.1,1)*1.4
  17832. f=Instance.new("BodyForce")
  17833. f.force=Vector3.new(math.random(-500,500)/3,550,math.random(-500,500)/3)
  17834. f.Parent=p
  17835. p.RotVelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-20,20))/2
  17836. p.Velocity=DIR*6+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  17837. coroutine.resume(coroutine.create(function(p) wait(1) for i=1, 20 do wait() p.Velocity=p.Velocity/1.015 end wait(1) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale/1.05 wait() end p.Parent=nil end),p)
  17838. end
  17839. end end))
  17840.  
  17841. wait(2)
  17842. FakeR.MaxVelocity=.1 FakeS.MaxVelocity=.1 FakeSL.MaxVelocity=.1 FakeL.MaxVelocity=.1
  17843. coroutine.resume(coroutine.create(function()
  17844. for _,v in pairs(Hats) do
  17845. v.Mesh.TextureId=IDs[_]
  17846. end
  17847. if Pants~=nil then
  17848. Pants.Parent=Tool.Parent
  17849. end
  17850. if Shirt~=nil then
  17851. Shirt.Parent=Tool.Parent
  17852. end
  17853. if Decal~=nil then
  17854. Decal.Parent=CPlayer.Torso
  17855. end
  17856.  
  17857. for _,v in pairs(Tool:children()) do
  17858. if v.className=="Part" then
  17859. v.Transparency=0
  17860. end
  17861. end
  17862.  
  17863. for _,v in pairs(Tool.Parent:children()) do
  17864. if v.className=="Part" and v.Name~="WingPart" and v.Name~="Part" and v.Name~="BURN" then
  17865. v.BrickColor=cCols[_]
  17866. end
  17867. end
  17868. end))
  17869. for i=1, 30 do
  17870. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(-math.pi/120,0,0)
  17871. FakeR.DesiredAngle=0
  17872. FakeS.DesiredAngle=0
  17873. FakeR.C0=FakeR.C0*CFrame.new(-.5/30,0,0)
  17874. FakeL.DesiredAngle=0
  17875. FakeL.C0=FakeL.C0*CFrame.new(.8/30,-1.25/30,0)
  17876. FakeSL.DesiredAngle=0
  17877. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(math.pi/8/80,0,0)
  17878. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(math.pi/4/80,0,0)
  17879. wait()
  17880. end
  17881.  
  17882.  
  17883. end
  17884.  
  17885. if Combo=="<<>[Drive]" and game.Players.LocalPlayer.Character:FindFirstChild("EODCooldown")==nil then --End of Days: Shadow's Reposte
  17886. Rune1="http://www.roblox.com/asset/?id=72004158"
  17887. Rune2="http://www.roblox.com/asset/?id=72005006"
  17888.  
  17889. resWelds()
  17890. StopMotors()
  17891. FaceForward()
  17892. FaceComboee()
  17893.  
  17894. CPlayer.Torso.CFrame=STGyro.cframe
  17895. DIR=CPlayer.Torso.CFrame.lookVector
  17896.  
  17897. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,math.pi/24)
  17898. CPlayer.Torso.CFrame=STGyro.cframe
  17899.  
  17900. Neck=CPlayer.Torso.Neck
  17901. Neck.DesiredAngle=1.6
  17902.  
  17903. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/32,0,0)
  17904. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/16,-math.pi/3,0)
  17905. FakeSL.CurrentAngle=-1.6
  17906. FakeSL.DesiredAngle=-1.6
  17907. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6,0,0)
  17908. FakeS.DesiredAngle=.4
  17909. FakeS.CurrentAngle=.4
  17910. FakeR.C0=FakeR.C0*CFrame.new(0,-.225,0)
  17911.  
  17912.  
  17913. game:GetService("Chat"):Chat(CPlayer,"Without a trace...",2)
  17914.  
  17915. p=Instance.new("StringValue")
  17916. p.Name="EODCooldown"
  17917. p.Parent=game.Players.LocalPlayer.Character
  17918. game:GetService("Debris"):AddItem(p,30)
  17919.  
  17920. local p=Instance.new("Part")
  17921. p.TopSurface=0
  17922. p.BottomSurface=0
  17923. p.CanCollide=false
  17924. p.Anchored=true
  17925. p.Transparency=1
  17926. p.BrickColor=BrickColor.new("Royal purple")
  17927. p.formFactor="Symmetric"
  17928. p.Size=Vector3.new(9,9,1)
  17929. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+DIR*4/1.5,CPlayer.Torso.CFrame.p+DIR*10)
  17930. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Front" d.Parent=p
  17931. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Back" d.Parent=p
  17932. m=Instance.new("BlockMesh")
  17933. m.Scale=Vector3.new(1,1,0)
  17934. m.Parent=p
  17935. coroutine.resume(coroutine.create(function(p,x) for i=1, 60 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/64) wait() end for i=1, p.Size.X do p.Size=p.Size-Vector3.new(1,1,0) p.CFrame=x wait() end p.Parent=nil end),p,p.CFrame)
  17936.  
  17937.  
  17938.  
  17939. local p=Instance.new("Part")
  17940. p.TopSurface=0
  17941. p.BottomSurface=0
  17942. p.CanCollide=false
  17943. p.Anchored=true
  17944. p.Transparency=0
  17945. p.BrickColor=BrickColor.new("Really black")
  17946. p.formFactor="Symmetric"
  17947. p.Size=Vector3.new(11,11,1)
  17948. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+DIR*4.375/1.5,CPlayer.Torso.CFrame.p+DIR*10)
  17949. s=Tool.RingMesh:clone()
  17950. s.Parent=p
  17951. s.Scale=Vector3.new(10,10,5)
  17952. p.Parent=Tool.Parent
  17953. coroutine.resume(coroutine.create(function(p,x) for i=1, 30 do wait() end for i=1, 10 do p.Transparency=i/10 wait()end p.Parent=nil end),p,p.CFrame)
  17954.  
  17955.  
  17956.  
  17957. local p=Instance.new("Part")
  17958. p.TopSurface=0
  17959. p.BottomSurface=0
  17960. p.CanCollide=false
  17961. p.Anchored=true
  17962. p.Transparency=1
  17963. p.BrickColor=BrickColor.new("Royal purple")
  17964. p.formFactor="Symmetric"
  17965. p.Size=Vector3.new(9,9,1)
  17966. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+DIR*4.375/1.5,CPlayer.Torso.CFrame.p+DIR*10)
  17967. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Front" d.Parent=p
  17968. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Back" d.Parent=p
  17969. m=Instance.new("BlockMesh")
  17970. m.Scale=Vector3.new(1,1,0)
  17971. m.Parent=p
  17972. p.Parent=Tool.Parent
  17973. coroutine.resume(coroutine.create(function(p,x) for i=1, 40 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/64) wait() end for i=1, p.Size.X do p.Size=p.Size-Vector3.new(1,1,0) p.CFrame=x wait() end p.Parent=nil end),p,p.CFrame)
  17974.  
  17975. local p=Instance.new("Part")
  17976. p.TopSurface=0
  17977. p.BottomSurface=0
  17978. p.CanCollide=false
  17979. p.Anchored=true
  17980. p.Transparency=1
  17981. p.BrickColor=BrickColor.new("Royal purple")
  17982. p.formFactor="Symmetric"
  17983. p.Size=Vector3.new(7,7,1)
  17984. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+DIR*4.75/1.5,CPlayer.Torso.CFrame.p+DIR*10)
  17985. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Front" d.Parent=p
  17986. d=Instance.new("Decal") d.Texture=Rune2 d.Face="Back" d.Parent=p
  17987. p.Parent=Tool
  17988. m=Instance.new("BlockMesh")
  17989. m.Scale=Vector3.new(1,1,0)
  17990. m.Parent=p
  17991. coroutine.resume(coroutine.create(function(p,x) for i=1, 40 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/64) wait() end for i=1, p.Size.X do p.Size=p.Size-Vector3.new(1,1,0) p.CFrame=x wait() end p.Parent=nil end),p,p.CFrame)
  17992. local Did=false
  17993. CH=CPlayer.Humanoid.Health
  17994.  
  17995. for i=1, 40 do
  17996. if CH>CPlayer.Humanoid.Health then
  17997. Did=true
  17998. break
  17999. end
  18000. CH=CPlayer.Humanoid.Health
  18001. wait()
  18002. if CH>CPlayer.Humanoid.Health then
  18003. Did=true
  18004. break
  18005. end
  18006. CH=CPlayer.Humanoid.Health
  18007. end
  18008.  
  18009. --print(Did)
  18010. if Did==true then
  18011. Range=100
  18012. Nibs={}
  18013. for _,v in pairs(workspace:children()) do
  18014. if v.className=="Model" then
  18015. if v:FindFirstChild("Torso")~=nil and v:FindFirstChild("Humanoid")~=nil then
  18016. if v~=Tool.Parent then
  18017. table.insert(Nibs,v.Torso)
  18018. end
  18019. end
  18020. end
  18021. end
  18022.  
  18023. hpos=CPlayer.Torso.Position
  18024. maxdec=Range
  18025.  
  18026. Tool.Handle.MetalClash:Play()
  18027. Tool.Handle.MetalClash.Pitch=.5
  18028. Tool.Handle.Slash:Play()
  18029. Tool.Handle.Slash2:Play()
  18030. wait(.7)
  18031. Tool.Handle.QSlash:Play()
  18032. game:GetService("Chat"):Chat(CPlayer,"End of days,",2)
  18033. resWelds()
  18034. StopMotors()
  18035. FaceForward()
  18036. CPlayer.Torso.CFrame=STGyro.cframe
  18037. DIR=CPlayer.Torso.CFrame.lookVector
  18038. Nubs={}
  18039. New=Ray.new(CPlayer.Torso.Position+DIR*2,DIR)
  18040.  
  18041. for _,v in pairs(Nibs) do
  18042. --print(v.Parent.Name)
  18043. if New:Distance(v.Position)<=5.5 and (CPlayer.Torso.Position-v.Position).magnitude<=100 then
  18044. table.insert(Nubs,v)
  18045. end
  18046. end
  18047.  
  18048. CPlayer.Torso.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+DIR*100,CPlayer.Torso.CFrame.p+DIR*1001)
  18049. STGyro.cframe=CPlayer.Torso.CFrame
  18050.  
  18051. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/18,0,0)
  18052. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/18,0,0)
  18053. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/16,0,0)
  18054. FakeS.DesiredAngle=-.4
  18055. FakeS.CurrentAngle=0
  18056. gr=Tool.Parent["Right Arm"]["RightGrip"]
  18057. gr0=gr.C0
  18058. gr.C0=gr0*CFrame.fromEulerAnglesXYZ(math.pi/1.5,0,0)
  18059. FakeSL.DesiredAngle=-2
  18060. FakeSL.CurrentAngle=-2
  18061. for i=1, 10 do --5 frame startup
  18062. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  18063. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,math.pi/40,0)
  18064. end
  18065.  
  18066. local p=Instance.new("Part")
  18067. p.TopSurface=0
  18068. p.BottomSurface=0
  18069. p.CanCollide=false
  18070. p.Anchored=true
  18071. p.BrickColor=BrickColor.new("Royal purple")
  18072. p.formFactor="Symmetric"
  18073. p.Size=Vector3.new(1,1,1)
  18074. p.CFrame=CFrame.new(CPlayer.Torso.Position-DIR*50,CPlayer.Torso.Position+DIR*90)
  18075. p.Parent=Tool
  18076. local m=Instance.new("SpecialMesh")
  18077. m.MeshType="Sphere"
  18078. m.Parent=p
  18079. m.Scale=Vector3.new(1,1,53*2)
  18080. p.Transparency=.5
  18081. coroutine.resume(coroutine.create(function(p) wait(1) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.01,.01,.01) p.Transparency=.5+i/20 wait() end p.Parent=nil end),p)
  18082.  
  18083. local p=Instance.new("Part")
  18084. p.TopSurface=0
  18085. p.BottomSurface=0
  18086. p.CanCollide=false
  18087. p.Anchored=true
  18088. p.BrickColor=BrickColor.new("Really black")
  18089. p.formFactor="Symmetric"
  18090. p.Size=Vector3.new(1,1,1)
  18091. p.CFrame=CFrame.new(CPlayer.Torso.Position-DIR*50,CPlayer.Torso.Position+DIR*70)*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18092. p.Parent=Tool
  18093. local m=Instance.new("CylinderMesh")
  18094. m.Parent=p
  18095. m.Scale=Vector3.new(.5,50*2,.5)
  18096. p.Transparency=.5
  18097. coroutine.resume(coroutine.create(function(p) wait(.9) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.01,.01,.01) p.Transparency=.5+i/20 wait() end p.Parent=nil end),p)
  18098. for i=1, 10 do
  18099.  
  18100. for _,v in pairs(Nubs) do
  18101. s=Tool.Handle.MetalClash:clone()
  18102. s.Pitch=.45
  18103. s.Parent=v
  18104. s:Play() game:GetService("Debris"):AddItem(s,.5)
  18105. v.Parent.Humanoid:TakeDamage(3.5)
  18106. local p=Instance.new("Part")
  18107. p.TopSurface=0
  18108. p.BottomSurface=0
  18109. p.CanCollide=false
  18110. p.Anchored=true
  18111. p.BrickColor=BrickColor.new("Black")
  18112. p.formFactor="Symmetric"
  18113. p.Size=Vector3.new(1,1,1)
  18114. p.CFrame=v.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/9,math.random(-15,15)/9,math.random(-10,10)/9)
  18115. p.Parent=Tool
  18116. m=Tool.RingMesh:clone()
  18117. m.Parent=p
  18118. m.Name="Triangle"
  18119. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0) wait() end p.Parent=nil end),p)
  18120.  
  18121. local p=Instance.new("Part")
  18122. p.TopSurface=0
  18123. p.BottomSurface=0
  18124. p.CanCollide=false
  18125. p.Anchored=true
  18126. p.BrickColor=BrickColor.new("Really black")
  18127. p.formFactor="Symmetric"
  18128. p.Size=Vector3.new(1,1,1)
  18129. p.CFrame=v.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/1,math.random(-5,5)/1,math.random(-5,5)/1)+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))/5
  18130. p.Reflectance=.05
  18131. p.Parent=Tool
  18132. m=Instance.new("SpecialMesh")
  18133. m.MeshType="Sphere"
  18134. m.Parent=p
  18135. m.Scale=Vector3.new(.5,20,.5)
  18136. m.Name="Triangle"
  18137. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.005,-.05,-.005) wait() end p.Parent=nil end),p)
  18138.  
  18139. end
  18140. wait()
  18141. end
  18142.  
  18143. wait(.5)
  18144.  
  18145. game:GetService("Chat"):Chat(CPlayer,"Shadow's Reposte!",2)
  18146. Pos=CPlayer.Torso.Position-DIR*50
  18147.  
  18148. gr.C0=gr0
  18149.  
  18150. local p=Instance.new("Part")
  18151. p.TopSurface=0
  18152. p.BottomSurface=0
  18153. p.CanCollide=false
  18154. p.Anchored=true
  18155. p.BrickColor=BrickColor.new("Black")
  18156. p.formFactor="Symmetric"
  18157. p.Size=Vector3.new(1,1,1)
  18158. p.CFrame=CFrame.new(Pos+Vector3.new(0,15,0))
  18159. p.Parent=Tool
  18160. p.Transparency=1
  18161. m=Tool.WEEMesh:clone()
  18162. m.Parent=p
  18163. m.Name="Triangle"
  18164. coroutine.resume(coroutine.create(function(p) wait(.25) for i=1, 10 do p.Transparency=1-i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(0,2,0) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.6,0) wait() end for i=1, 35 do p.Triangle.Scale=p.Triangle.Scale-Vector3.new(-1,0,-1) p.Transparency=.5+i/70 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,1,0) wait() end p.Parent=nil end),p)
  18165.  
  18166. end
  18167.  
  18168. wait(.5)
  18169.  
  18170. end
  18171.  
  18172.  
  18173. if Combo=="VV[Drive]" and CPlayer:FindFirstChild("FHCooldown")==nil then --Fatal Howl
  18174. --Distance?
  18175.  
  18176. t=Instance.new("BoolValue",CPlayer)
  18177. t.Name="FHCooldown"
  18178. game:GetService("Debris"):AddItem(t,50)
  18179. SPECIAL=true
  18180. Distance=55
  18181. LastMove="MIZUCHI REKKAZAN!!!!" --KYAHAHAHAHAHAHAAAAAHAHA!
  18182. resWelds()
  18183. StopMotors()
  18184. FaceForward()
  18185. FaceComboee()
  18186. game:GetService("Chat"):Chat(CPlayer,"I've had enough of this...",2)
  18187. CPlayer.Torso.CFrame=STGyro.cframe
  18188. DIR=Vector3.new(workspace.CurrentCamera.CoordinateFrame.lookVector.x,0,workspace.CurrentCamera.CoordinateFrame.lookVector.z).unit
  18189. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  18190. Neck=CPlayer.Torso.Neck
  18191. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/9,0,0)
  18192. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/16,0,0)
  18193. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/16,0,0)
  18194. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6,0,0)
  18195. FakeSL.C0=LeftS.C0*CFrame.fromEulerAnglesXYZ(math.pi/6,-math.pi/6,0)
  18196. FakeS.DesiredAngle=-.4
  18197. FakeSL.DesiredAngle=-1
  18198. FakeS.CurrentAngle=.6
  18199. FakeSL.DesiredAngle=-.6
  18200.  
  18201. wait(.1)
  18202.  
  18203. local p=Instance.new("Part")
  18204. p.TopSurface=0
  18205. p.BottomSurface=0
  18206. p.CanCollide=false
  18207. p.Anchored=true
  18208. p.BrickColor=BrickColor.new("Royal purple")
  18209. p.formFactor="Symmetric"
  18210. p.Size=Vector3.new(1,1,1)
  18211. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p)
  18212. p.Parent=Tool
  18213. m=Tool.Triangle:clone()
  18214. m.Parent=p
  18215. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.08,0,.08) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.3,0) wait() end p.Parent=nil end),p)
  18216.  
  18217. local p=Instance.new("Part")
  18218. p.TopSurface=0
  18219. p.BottomSurface=0
  18220. p.CanCollide=false
  18221. p.Anchored=true
  18222. p.BrickColor=BrickColor.new("Black")
  18223. p.formFactor="Symmetric"
  18224. p.Size=Vector3.new(1,1,1)
  18225. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p+Vector3.new(0,.5,0))
  18226. p.Parent=Tool
  18227. m=Tool.Triangle:clone()
  18228. m.Parent=p
  18229. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.035,0,.035) p.CFrame=p.CFrame*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(0,.3,0) wait() end p.Parent=nil end),p)
  18230.  
  18231. local p=Instance.new("Part")
  18232. p.TopSurface=0
  18233. p.BottomSurface=0
  18234. p.CanCollide=false
  18235. p.Anchored=true
  18236. p.BrickColor=BrickColor.new("Black")
  18237. p.formFactor="Symmetric"
  18238. p.Size=Vector3.new(1,1,1)
  18239. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p-Vector3.new(0,.5,0))
  18240. p.Parent=Tool
  18241. m=Tool.Triangle:clone()
  18242. m.Parent=p
  18243. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.035,0,.035) p.CFrame=p.CFrame*CFrame.new(0,.1,0)*CFrame.fromEulerAnglesXYZ(0,.3,0) wait() end p.Parent=nil end),p)
  18244.  
  18245. local p=Instance.new("Part")
  18246. p.TopSurface=0
  18247. p.BottomSurface=0
  18248. p.CanCollide=false
  18249. p.Anchored=true
  18250. p.BrickColor=BrickColor.new("Black")
  18251. p.formFactor="Symmetric"
  18252. p.Size=Vector3.new(1,1,1)
  18253. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p)
  18254. p.Parent=Tool
  18255. m=Tool.RingMesh:clone()
  18256. m.Parent=p
  18257. m.Name="Triangle"
  18258. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,0) p.CFrame=p.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,.6,0) wait() end p.Parent=nil end),p)
  18259.  
  18260. local p=Instance.new("Part")
  18261. p.TopSurface=0
  18262. p.BottomSurface=0
  18263. p.CanCollide=false
  18264. p.Anchored=true
  18265. p.BrickColor=BrickColor.new("Black")
  18266. p.formFactor="Symmetric"
  18267. p.Size=Vector3.new(1,1,1)
  18268. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p)
  18269. p.Parent=Tool
  18270. m=Tool.RingMesh:clone()
  18271. m.Parent=p
  18272. m.Name="Triangle"
  18273. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,0) p.CFrame=p.CFrame*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.random(10,10)/20,.6,0) wait() end p.Parent=nil end),p)
  18274.  
  18275. wait(.7)
  18276.  
  18277. FakeSL.DesiredAngle=-3
  18278. FakeSL.MaxVelocity=.5
  18279.  
  18280. POS=CFrame.new(CPlayer.Torso.Position+DIR*Distance)
  18281.  
  18282. local p=Instance.new("Part")
  18283. p.TopSurface=0
  18284. p.BottomSurface=0
  18285. p.CanCollide=false
  18286. p.Anchored=true
  18287. p.BrickColor=BrickColor.new("Black")
  18288. p.formFactor="Symmetric"
  18289. p.Size=Vector3.new(1,1,1)
  18290. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18291. p.Parent=Tool
  18292. m=Tool.RingMesh:clone()
  18293. m.Parent=p
  18294. m.Name="Triangle"
  18295. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.3,1.3,.4) wait() end p.Parent=nil end),p)
  18296.  
  18297. local p=Instance.new("Part")
  18298. p.TopSurface=0
  18299. p.BottomSurface=0
  18300. p.CanCollide=false
  18301. p.Anchored=true
  18302. p.BrickColor=BrickColor.new("Black")
  18303. p.formFactor="Symmetric"
  18304. p.Size=Vector3.new(1,1,1)
  18305. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)-Vector3.new(0,2,0)
  18306. p.Parent=Tool
  18307. m=Tool.RingMesh:clone()
  18308. m.Parent=p
  18309. m.Name="Triangle"
  18310. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.2,1.2,.4) wait() end p.Parent=nil end),p)
  18311.  
  18312. local p=Instance.new("Part")
  18313. p.TopSurface=0
  18314. p.BottomSurface=0
  18315. p.CanCollide=false
  18316. p.Anchored=true
  18317. p.BrickColor=BrickColor.new("Black")
  18318. p.formFactor="Symmetric"
  18319. p.Size=Vector3.new(1,1,1)
  18320. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)+Vector3.new(0,2,0)
  18321. p.Parent=Tool
  18322. m=Tool.RingMesh:clone()
  18323. m.Parent=p
  18324. m.Name="Triangle"
  18325. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.2,1.2,.4) wait() end p.Parent=nil end),p)
  18326.  
  18327. local p=Instance.new("Part")
  18328. p.TopSurface=0
  18329. p.BottomSurface=0
  18330. p.CanCollide=false
  18331. p.Anchored=true
  18332. p.BrickColor=BrickColor.new("Black")
  18333. p.formFactor="Symmetric"
  18334. p.Size=Vector3.new(1,1,1)
  18335. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18336. p.Parent=Tool
  18337. m=Instance.new("SpecialMesh")
  18338. m.MeshType="Sphere"
  18339. m.Parent=p
  18340. m.Name="Triangle"
  18341. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.4,1.4,1.4) wait() end p.Parent=nil end),p)
  18342.  
  18343. local p=Instance.new("Part")
  18344. p.TopSurface=0
  18345. p.BottomSurface=0
  18346. p.CanCollide=false
  18347. p.Anchored=true
  18348. p.BrickColor=BrickColor.new("Black")
  18349. p.formFactor="Symmetric"
  18350. p.Size=Vector3.new(1,1,1)
  18351. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18352. p.Parent=Tool
  18353. m=Instance.new("SpecialMesh")
  18354. m.MeshType="Sphere"
  18355. m.Parent=p
  18356. m.Name="Triangle"
  18357. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.7,1.7,1.7) wait() end p.Parent=nil end),p)
  18358.  
  18359. local p=Instance.new("Part")
  18360. p.TopSurface=0
  18361. p.BottomSurface=0
  18362. p.CanCollide=false
  18363. p.Anchored=true
  18364. p.BrickColor=BrickColor.new("Black")
  18365. p.formFactor="Symmetric"
  18366. p.Size=Vector3.new(1,1,1)
  18367. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18368. p.Parent=Tool
  18369. m=Instance.new("SpecialMesh")
  18370. m.MeshType="Sphere"
  18371. m.Parent=p
  18372. m.Name="Triangle"
  18373. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=.5+i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,1.5)*6 wait() end p.Parent=nil end),p)
  18374.  
  18375. local p=Instance.new("Part")
  18376. p.TopSurface=0
  18377. p.BottomSurface=0
  18378. p.CanCollide=false
  18379. p.Anchored=true
  18380. p.BrickColor=BrickColor.new("Black")
  18381. p.formFactor="Symmetric"
  18382. p.Size=Vector3.new(1,1,1)
  18383. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18384. p.Parent=Tool
  18385. m=Instance.new("BlockMesh")
  18386. m.Parent=p
  18387. m.Name="Triangle"
  18388. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-10,10)/10,0) p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,1.5)/2 wait() end p.Parent=nil end),p)
  18389.  
  18390. local p=Instance.new("Part")
  18391. p.TopSurface=0
  18392. p.BottomSurface=0
  18393. p.CanCollide=false
  18394. p.Anchored=true
  18395. p.BrickColor=BrickColor.new("Black")
  18396. p.formFactor="Symmetric"
  18397. p.Size=Vector3.new(1,1,1)
  18398. p.CFrame=POS*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  18399. p.Parent=Tool
  18400. m=Instance.new("BlockMesh")
  18401. m.Parent=p
  18402. m.Name="Triangle"
  18403. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/30,math.random(-10,10)/30,0) p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.5,1.5,1.5)*1.4 wait() end p.Parent=nil end),p)
  18404. Comboee=nil
  18405. if Comboee==nil then
  18406. hpos=POS.p+Vector3.new(0,8,0)
  18407. maxdec=20
  18408. for i,v in pairs(workspace:children()) do
  18409. if v.className=="Model" then
  18410. H=v:FindFirstChild("Humanoid")
  18411. if H~=nil then
  18412. if H.Health>0 and H~=Tool.Parent.Humanoid then
  18413. T=H.Parent:FindFirstChild("Torso")
  18414. if T~=nil then
  18415. --print("MAG:"..(T.Position-hpos).magnitude)
  18416. if (T.Position-hpos).magnitude<=maxdec then
  18417. standardDamage(T,5,Vector3.new(0,6,0),false,40,.05,false,false)
  18418. Comboee=T.Parent
  18419. end
  18420. end
  18421. end
  18422. end
  18423. end
  18424. end
  18425. end
  18426. wait(.25)
  18427. if Comboee==nil then
  18428. --print(":(")
  18429. else
  18430. if (Comboee.Torso.Position-POS.p).magnitude<=20 then
  18431.  
  18432. local r=Instance.new("BodyAngularVelocity")
  18433. r.P=5000
  18434. r.maxTorque=Vector3.new(5000,5000,5000)*5000000000000000000000
  18435. r.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))*3
  18436. r.Parent=Comboee.Torso
  18437. Nib=Comboee.Humanoid
  18438. Nib.PlatformStand=true
  18439. resWelds()
  18440. StopMotors()
  18441. local bp=Instance.new("BodyPosition")
  18442. bp.P=5000
  18443. bp.maxForce=Vector3.new(50000,50000,50000)*5000000
  18444. bp.D=500
  18445. bp.position=hpos+Vector3.new(0,1.5,0)
  18446. bp.Parent=Comboee.Torso
  18447. wait(.25)
  18448. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.5,.25)*CFrame.fromEulerAnglesXYZ(-math.pi/1.7,0,0)
  18449. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/14,0,0)
  18450. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/14,0,0)
  18451. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6,0,0)
  18452. Neck.DesiredAngle=1.4
  18453. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(0,math.pi/10,0)
  18454. for i=1, 30 do
  18455. bp.position=bp.position:Lerp((CPlayer.Torso.Position+DIR*7+Vector3.new(0,5,0)),i/30)+Vector3.new(0,(math.sin(i/6-1))*7+4,0)
  18456. Comboee.Torso.CFrame=CFrame.new(bp.position)
  18457. local p=Instance.new("Part")
  18458. p.TopSurface=0
  18459. p.BottomSurface=0
  18460. p.CanCollide=false
  18461. p.Anchored=true
  18462. p.BrickColor=BrickColor.new("Black")
  18463. p.formFactor="Symmetric"
  18464. p.Size=Vector3.new(1,1,1)
  18465. p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0)
  18466. p.Parent=Tool
  18467. local m=Instance.new("BlockMesh")
  18468. m.Parent=p
  18469. m.Scale=Vector3.new(4,4,4)
  18470. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=.5+i/40 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/3 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  18471.  
  18472.  
  18473. local p=Instance.new("Part")
  18474. p.TopSurface=0
  18475. p.BottomSurface=0
  18476. p.CanCollide=false
  18477. p.Anchored=true
  18478. p.BrickColor=BrickColor.new("Black")
  18479. p.formFactor="Symmetric"
  18480. p.Size=Vector3.new(1,1,1)
  18481. p.CFrame=Comboee.Torso.CFrame
  18482. p.Parent=Tool
  18483. local m=Instance.new("BlockMesh")
  18484. m.Parent=p
  18485. m.Scale=Vector3.new(4,4,4)
  18486. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=.5+i/50 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/3 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  18487.  
  18488. wait()
  18489. end
  18490. r.angularvelocity=Vector3.new(0,0,0)
  18491. Comboee.Torso.CFrame=CFrame.new((CPlayer.Torso.Position+DIR*3+Vector3.new(0,3,0)),CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(math.pi/9,0,0)
  18492. wait(.25)
  18493. Neck.DesiredAngle=0
  18494. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/10,0)
  18495. resWelds()
  18496. now=STGyro.cframe
  18497.  
  18498. for i=1, 10 do --5 frame startup
  18499. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  18500. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0)
  18501. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  18502. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  18503. STGyro.cframe=now*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/60*i)
  18504. wait()
  18505. end
  18506.  
  18507. for i=1, 20 do
  18508. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi*6.5/20,0)
  18509. CPlayer.Torso.CFrame=STGyro.cframe
  18510. local p=Instance.new("Part")
  18511. p.TopSurface=0
  18512. p.BottomSurface=0
  18513. p.CanCollide=false
  18514. p.Anchored=true
  18515. p.BrickColor=BrickColor.new("Black")
  18516. p.formFactor="Symmetric"
  18517. p.Size=Vector3.new(1,1,1)
  18518. p.CFrame=CPlayer.Torso.CFrame*CFrame.new(0,0,3)
  18519. p.Parent=Tool
  18520. local m=Instance.new("BlockMesh")
  18521. m.Parent=p
  18522. m.Scale=Vector3.new(1,1,1)
  18523. f=Instance.new("Fire")
  18524. f.Color=Color3.new(.6,.1,.8)
  18525. f.SecondaryColor=Color3.new(.4,.05,.6)
  18526. f.Parent=p
  18527. coroutine.resume(coroutine.create(function(p,c) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/4 p.CFrame=c*CFrame.new(math.cos(i)*(i/3),0,math.sin(i)*(i/3))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Fire.Enabled=false wait(2) p.Parent=nil end),p,p.CFrame)
  18528. if i/4==math.floor(i/4) then
  18529.  
  18530. local p=Instance.new("Part")
  18531. p.TopSurface=0
  18532. p.BottomSurface=0
  18533. p.CanCollide=false
  18534. p.Anchored=true
  18535. p.BrickColor=BrickColor.new("Black")
  18536. p.formFactor="Symmetric"
  18537. p.Size=Vector3.new(1,1,1)
  18538. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
  18539. p.Reflectance=.25
  18540. p.Parent=Tool
  18541. m=Instance.new("SpecialMesh")
  18542. m.MeshType="Sphere"
  18543. m.Parent=p
  18544. m.Name="Triangle"
  18545. coroutine.resume(coroutine.create(function(p) for i=1, 12 do p.Transparency=i/12 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.05,1.6,-.05) wait() end p.Parent=nil end),p)
  18546.  
  18547. standardDamage(T,2.5,Vector3.new(0,0,0),true,5,.05,false,false)
  18548. bp.Parent=Comboee.Torso
  18549. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
  18550. local p=Instance.new("Part")
  18551. p.TopSurface=0
  18552. p.BottomSurface=0
  18553. p.CanCollide=false
  18554. p.Anchored=true
  18555. p.BrickColor=BrickColor.new("Black")
  18556. p.formFactor="Symmetric"
  18557. p.Size=Vector3.new(1,1,1)
  18558. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/9,math.random(-15,15)/9,math.random(-10,10)/9)
  18559. p.Parent=Tool
  18560. m=Tool.RingMesh:clone()
  18561. m.Parent=p
  18562. m.Name="Triangle"
  18563. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*1.2 wait() end p.Parent=nil end),p)
  18564. end
  18565. wait()
  18566. end
  18567. FakeR.DesiredAngle=-.6
  18568. FakeL.DesiredAngle=.6
  18569. FakeS.DesiredAngle=-.8
  18570. FakeSL.DesiredAngle=.8
  18571. coroutine.resume(coroutine.create(SuperPause),2,2)
  18572.  
  18573. game:GetService("Chat"):Chat(CPlayer,"This is gonna hurt!",2)
  18574. p=Instance.new("Sound",CPlayer.Torso)
  18575. p.SoundId="http://www.roblox.com/asset/?id=63719813"
  18576. p.Volume=1
  18577. p.Pitch=.3
  18578. p:Play()
  18579. game:GetService("Debris"):AddItem(p,5)
  18580. for i=1, 30 do --Forme Thee Beaste
  18581. hpos=CPlayer.Torso.CFrame.p
  18582.  
  18583.  
  18584. --Super cuul effect goe
  18585.  
  18586. local p=Instance.new("Part")
  18587. p.TopSurface=0
  18588. p.BottomSurface=0
  18589. p.CanCollide=false
  18590. p.Anchored=true
  18591. p.BrickColor=BrickColor.new("Really black")
  18592. p.formFactor="Symmetric"
  18593. p.Size=Vector3.new(1,1,1)
  18594. p.CFrame=CFrame.new(CPlayer.Torso.CFrame.p-DIR*15+Vector3.new(0,8,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)
  18595. p.Parent=Tool
  18596. local m=Instance.new("BlockMesh")
  18597. p.Transparency=.75
  18598. m.Parent=p
  18599. m.Scale=Vector3.new(2,2,2)
  18600. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/40+.5 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3)/.5 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/80,math.random(-10,10)/80,math.random(-10,10)/80) wait() end p.Parent=nil end),p)
  18601.  
  18602. if i>=20 then
  18603.  
  18604. local p=Instance.new("Part")
  18605. p.TopSurface=0
  18606. p.BottomSurface=0
  18607. p.CanCollide=false
  18608. p.Anchored=true
  18609. p.Reflectance=.01
  18610. p.BrickColor=BrickColor.new("Really red")
  18611. p.formFactor="Symmetric"
  18612. p.Size=Vector3.new(1,1,1)
  18613. p.CFrame=CPlayer.Torso.CFrame*CFrame.new(6,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)-DIR*16+Vector3.new(0,9.5,0)
  18614. p.Parent=Tool
  18615. local m=Instance.new("BlockMesh")
  18616. m.Parent=p
  18617. m.Scale=Vector3.new(.5,.5,.5)
  18618. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15-.2 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/8,math.random(-10,10)/8,math.random(-10,10)/80) wait() end p.Parent=nil end),p)
  18619.  
  18620. end
  18621.  
  18622. if i>=20 then
  18623.  
  18624. local p=Instance.new("Part")
  18625. p.TopSurface=0
  18626. p.BottomSurface=0
  18627. p.CanCollide=false
  18628. p.Anchored=true
  18629. p.Reflectance=.01
  18630. p.BrickColor=BrickColor.new("Really red")
  18631. p.formFactor="Symmetric"
  18632. p.Size=Vector3.new(1,1,1)
  18633. p.CFrame=CPlayer.Torso.CFrame*CFrame.new(-6,0,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/10,math.random(-10,10)/10,math.random(-10,10)/10)-DIR*16+Vector3.new(0,9.5,0)
  18634. p.Parent=Tool
  18635. local m=Instance.new("BlockMesh")
  18636. m.Parent=p
  18637. m.Scale=Vector3.new(.5,.5,.5)
  18638. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15-.2 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/8,math.random(-10,10)/8,math.random(-10,10)/80) wait() end p.Parent=nil end),p)
  18639.  
  18640. end
  18641.  
  18642. if i==25 then
  18643.  
  18644. p1=Instance.new("Part")
  18645. p1.TopSurface=0
  18646. p1.BottomSurface=0
  18647. p1.CanCollide=false
  18648. p1.Anchored=true
  18649. p1.Reflectance=.005
  18650. p1.BrickColor=BrickColor.new("Really black")
  18651. p1.formFactor="Symmetric"
  18652. p1.Size=Vector3.new(1,1,1)
  18653. m=Tool.JawMesh:clone() m.Scale=m.Scale+Vector3.new(2,2,0)
  18654. m.Parent=p1
  18655. p1.CFrame=CPlayer.Torso.CFrame-DIR*13+Vector3.new(0,7,0)
  18656. p1.Parent=Tool
  18657. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=1.1-i/10 wait() end end),p1)
  18658.  
  18659. end
  18660.  
  18661.  
  18662. wait()
  18663. end SEE={BrickColor.new("Really black"),BrickColor.new("Really red"),BrickColor:Red(),BrickColor.new("Dusty Rose")}
  18664. coroutine.resume(coroutine.create(function() for i=1, 10 do --5 frame startup
  18665. FakeS.C0=FakeS.C0*CFrame.new(0,.05,.025)*CFrame.fromEulerAnglesXYZ(math.pi/30,0,0)
  18666. FakeSL.C0=FakeSL.C0*CFrame.new(0,.05,-.025)*CFrame.fromEulerAnglesXYZ(math.pi/30,0,0)
  18667. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.pi/60,0,0)
  18668. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(math.pi/60,0,0)
  18669. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(-math.pi/25,0,0)
  18670. wait()
  18671. end end))
  18672. FakeS.DesiredAngle=2.5
  18673. FakeSL.DesiredAngle=-2.5
  18674. FakeR.DesiredAngle=.6
  18675. FakeL.DesiredAngle=-.6
  18676.  
  18677. game:GetService("Chat"):Chat(CPlayer,"DIE, DIE DIE DIIE!",2)
  18678. p=Instance.new("Sound",CPlayer.Torso)
  18679. p.SoundId="http://www.roblox.com/asset/?id=138271815"
  18680. p.Volume=1
  18681. p.Pitch=.8
  18682. p:Play()
  18683. game:GetService("Debris"):AddItem(p,5)
  18684. p=Instance.new("Sound",CPlayer.Torso)
  18685. p.SoundId="http://www.roblox.com/asset/?id=138271815"
  18686. p.Volume=1
  18687. p.Pitch=.5
  18688. p:Play()
  18689. game:GetService("Debris"):AddItem(p,5)
  18690.  
  18691. for i=1, 6 do
  18692. p1.CFrame=p1.CFrame+p1.CFrame.lookVector*8-Vector3.new(0,2,0)
  18693. p1.CFrame=CFrame.new(p1.Position,p1.CFrame.p+p1.CFrame.lookVector*8-Vector3.new(0,2,0))
  18694.  
  18695. local p=Instance.new("Part")
  18696. p.TopSurface=0
  18697. p.BottomSurface=0
  18698. p.CanCollide=false
  18699. p.Anchored=true
  18700. p.BrickColor=SEE[math.random(1,2)]
  18701. p.formFactor="Symmetric"
  18702. p.Size=Vector3.new(1,1,1)
  18703. p.CFrame=p1.CFrame
  18704. p.Parent=Tool
  18705. local m=Instance.new("BlockMesh")
  18706. m.Parent=p
  18707. m.Scale=Vector3.new(10,10,10)
  18708. coroutine.resume(coroutine.create(function(p) for i=1, 25 do p.Transparency=i/25 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(9,9,9)/25 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/60,math.random(-10,10)/60,math.random(-10,10)/8) wait() end p.Parent=nil end),p)
  18709.  
  18710. local p=Instance.new("Part")
  18711. p.TopSurface=0
  18712. p.BottomSurface=0
  18713. p.CanCollide=false
  18714. p.Anchored=true
  18715. p.BrickColor=BrickColor:Black()
  18716. p.formFactor="Symmetric"
  18717. p.Size=Vector3.new(1,1,1)
  18718. p.CFrame=p1.CFrame
  18719. p.Parent=Tool
  18720. local m=Instance.new("BlockMesh")
  18721. m.Parent=p
  18722. m.Scale=Vector3.new(12,12,12)
  18723. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(8,8,8)/25 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/60,math.random(-10,10)/60,math.random(-10,10)/8) wait() end p.Parent=nil end),p)
  18724.  
  18725.  
  18726. if i==5 then
  18727. standardDamage(Comboee.Torso,30,Vector3.new(0,-10,0)+DIR*80,true,0,.2,false,false)
  18728. end
  18729. wait()
  18730. end
  18731. r.Parent=nil
  18732. p1.Parent=nil
  18733. bp.Parent=nil
  18734. Nib.PlatformStand=false
  18735. wait(.2)
  18736. SPECIAL=false
  18737. end
  18738. end
  18739. end
  18740.  
  18741. --Non-Normals
  18742.  
  18743. if Combo=="^^[Drive]" then --Nightmare Reign (ASTRAL)
  18744. resWelds()
  18745. StopMotors()
  18746. FaceForward()
  18747. FaceComboee()
  18748. Astral=true
  18749.  
  18750. CPlayer.Torso.CFrame=STGyro.cframe
  18751. DIR=CPlayer.Torso.CFrame.lookVector
  18752. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  18753. Neck=CPlayer.Torso.Neck
  18754. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/9,0,0)
  18755. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/16,0,0)
  18756. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/16,0,0)
  18757. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6,0,0)
  18758. FakeSL.C0=LeftS.C0*CFrame.fromEulerAnglesXYZ(math.pi/6,-math.pi/6,0)
  18759. FakeS.DesiredAngle=-.3
  18760. FakeSL.DesiredAngle=-1
  18761. FakeS.CurrentAngle=.6
  18762. FakeSL.DesiredAngle=-.9
  18763.  
  18764. if workspace:FindFirstChild("Workin'Here")==nil then
  18765.  
  18766. coroutine.resume(coroutine.create(function()
  18767. Torsos={}
  18768. if Pro<100 then
  18769. Pro=120
  18770. end
  18771.  
  18772. local s=script.GenBillGuiGrow:clone()
  18773. s.Ob.Value=Tool.Parent.Torso
  18774. s.Disabled=false
  18775. s.Parent=Tool
  18776. local s=s:clone()
  18777. s.EfDec.Value=Outw
  18778. s.Ob.Value=Tool.Parent.Torso
  18779. s.Parent=Tool
  18780. local e=Instance.new("Part")
  18781. e.Transparency=.5
  18782. e.Reflectance=.4
  18783. e.Name="Emanate"
  18784. e.TopSurface=0
  18785. e.BottomSurface=0
  18786. e.Shape=0
  18787. e.Size=Vector3.new(2,2,2)
  18788. e.Anchored=true
  18789. e.CanCollide=false
  18790. e.BrickColor=BrickColor.new("Really black")
  18791. e.Reflectance=0
  18792. e.CFrame=Tool.Parent.Torso.CFrame
  18793. e.Parent=Tool
  18794. local va=Instance.new("BoolValue")
  18795. va.Name="Workin'Here"
  18796. va.Parent=workspace
  18797. game:GetService("Debris"):AddItem(va,10)
  18798. amb=game.Lighting.Ambient
  18799. ambr=amb.r
  18800. ambg=amb.g
  18801. ambb=amb.b
  18802. --print(ambr)
  18803. desr=5/255
  18804. desg=5/255
  18805. desb=5/255
  18806. --print(desr)
  18807. difr=ambr-desr
  18808. difg=ambg-desg
  18809. difb=ambb-desb
  18810. difr=difr/255/.1
  18811. difg=difg/255/.1
  18812. difb=difb/255/.1
  18813. --print(difr)
  18814. EM=0
  18815. bri=game.Lighting.Brightness
  18816. for i=1, 20 do
  18817. e.Size=e.Size+Vector3.new(4,4,4)
  18818. e.Transparency=i/20
  18819. e.CFrame=Tool.Parent.Torso.CFrame
  18820. wait(.05)
  18821. end
  18822. for LOLOL=1, 10 do
  18823. wait(2)
  18824. if Comboee==nil then break end
  18825. end
  18826. va.Parent=nil
  18827. e.Parent=nil
  18828.  
  18829. end))
  18830. end
  18831.  
  18832. game:GetService("Chat"):Chat(CPlayer,"Nightmare Reign...",2)
  18833. local st=Instance.new("BodyPosition")
  18834. st.P=10000
  18835. st.D=500
  18836. st.maxForce=Vector3.new(5000,5000,5000)*5000000000000000000000000000
  18837. st.position=CPlayer.Torso.Position
  18838. st.Parent=CPlayer.Torso
  18839. for i=1, 6 do
  18840.  
  18841. local p=Instance.new("Part")
  18842. p.TopSurface=0
  18843. p.BottomSurface=0
  18844. p.CanCollide=false
  18845. p.Anchored=true
  18846. p.BrickColor=BrickColor.new("Black")
  18847. p.formFactor="Symmetric"
  18848. p.Size=Vector3.new(1,1,1)
  18849. p.CFrame=CFrame.new(CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(0,0,0)-Vector3.new(0,2,0)
  18850. p.Parent=Tool
  18851. m=Tool.BlastMesh:clone()
  18852. m.Parent=p
  18853. m.Scale=Vector3.new(4,8,4)
  18854. m.Name="Triangle"
  18855. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.8,-.4,.8) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.1,0) wait() end p.Parent=nil end),p)
  18856.  
  18857. local p=Instance.new("Part")
  18858. p.TopSurface=0
  18859. p.BottomSurface=0
  18860. p.CanCollide=false
  18861. p.Anchored=true
  18862. p.BrickColor=BrickColor.new("Black")
  18863. p.formFactor="Symmetric"
  18864. p.Size=Vector3.new(1,1,1)
  18865. p.CFrame=CFrame.new(CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(0,0,0)-Vector3.new(0,2,0)
  18866. p.Parent=Tool
  18867. m=Tool.BlastMesh:clone()
  18868. m.Parent=p
  18869. m.Scale=Vector3.new(4,8,4)
  18870. m.Name="Triangle"
  18871. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.6,-.4,1.6) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,-.3,0) wait() end p.Parent=nil end),p)
  18872.  
  18873. local p=Instance.new("Part")
  18874. p.TopSurface=0
  18875. p.BottomSurface=0
  18876. p.CanCollide=false
  18877. p.Anchored=true
  18878. p.BrickColor=BrickColor.new("Black")
  18879. p.formFactor="Symmetric"
  18880. p.Size=Vector3.new(1,1,1)
  18881. p.CFrame=CPlayer.Torso.CFrame
  18882. p.Parent=Tool
  18883. local m=Instance.new("BlockMesh")
  18884. m.Parent=p
  18885. m.Scale=Vector3.new(1,1,1)
  18886. f=Instance.new("Fire")
  18887. f.Color=Color3.new(.6,.1,.8)
  18888. f.Enabled=false
  18889. f.SecondaryColor=Color3.new(.4,.05,.6)
  18890. f.Parent=p
  18891. f=Instance.new("Sparkles")
  18892. f.SparkleColor=Color3.new(.5,.1,.9)
  18893. f.Parent=p
  18894. coroutine.resume(coroutine.create(function(p,c) for i=1, 40 do p.Transparency=1 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/4 p.CFrame=c*CFrame.new(math.cos(i*3)*(i/2),0,math.sin(i*3)*(i/2))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Fire.Enabled=false wait(2) p.Parent=nil end),p,p.CFrame)
  18895.  
  18896.  
  18897. wait(.2)
  18898.  
  18899. end
  18900.  
  18901. FakeSL.DesiredAngle=.8
  18902. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/5.5,0)
  18903. FakeS.DesiredAngle=3.2
  18904. FakeS.MaxVelocity=.5
  18905. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi/1.35,0)
  18906. st.position=st.position+DIR*1
  18907. Tool.Handle.Slash2:Play()
  18908. End=CPlayer.Torso.Position+DIR*3
  18909. Comboee=nil
  18910. Comboing=false
  18911. Comboee=nil
  18912. for i=1, 5 do
  18913. if Comboee~=nil then break end
  18914. hpos=Tool.Handle24.Position
  18915. maxdec=5.5
  18916. for i,v in pairs(game.workspace:children()) do
  18917. if v.className=="Model" then
  18918. H=v:FindFirstChild("Humanoid")
  18919. if H~=nil then
  18920. if H.Health>0 and H~=Tool.Parent.Humanoid then
  18921. T=H.Parent:FindFirstChild("Torso")
  18922. if T~=nil then
  18923. --print((T.Position-hpos).magnitude)
  18924. if (T.Position-hpos).magnitude<=maxdec then
  18925. standardDamage(T,0,Vector3.new(0,0,0),false,200,.05,false,false)
  18926. Comboee=T.Parent
  18927. end
  18928. end
  18929. end
  18930. end
  18931. end
  18932. end
  18933. wait(.05)
  18934. end
  18935. if Comboee==nil then
  18936. wait(1)
  18937. FakeS.DesiredAngle=0
  18938. for i=1, 12 do
  18939. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(math.pi/16/12,0,0)
  18940. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(math.pi/16/12,0,0)
  18941. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(0,math.pi/5.5/12,0)
  18942. FakeSL.C0=LeftS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6/12,math.pi/6/12,0)
  18943. wait()
  18944. end
  18945. resWelds()
  18946. wait(2)
  18947. else
  18948. --Ded.
  18949. local Comboee=Comboee
  18950. _col=Cols
  18951. local Cols={BrickColor.new("Really red"),BrickColor:Red(),BrickColor.new("Really black")}
  18952.  
  18953. Tool.Handle.Smack:Play()
  18954. Tool.Handle.Ominent:Play()
  18955. local vp=Instance.new("BodyPosition")
  18956. vp.position=Comboee.Torso.Position
  18957. vp.Parent=Comboee.Torso
  18958. vp.P=10000
  18959. vp.maxForce=Vector3.new(50000,50000,50000)*5000000000000000000000000000000000000000000000000000000000000000000000000000
  18960. vp.Name="SEE?"
  18961. wait(1)
  18962. resWelds()
  18963. StopMotors()
  18964. FaceForward()
  18965. FaceComboee()
  18966. CPlayer.Torso.CFrame=STGyro.cframe
  18967. DIR=CPlayer.Torso.CFrame.lookVector
  18968. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  18969.  
  18970. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/13,0,0)
  18971. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/12,0,0)
  18972. Neck.DesiredAngle=1.5
  18973. TOD=Comboee.Humanoid.Health/10
  18974. for i=1, 10 do --5 frame startup
  18975. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,math.pi/50,0)
  18976. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0)
  18977. local p=Instance.new("Part")
  18978. p.TopSurface=0
  18979. p.BottomSurface=0
  18980. p.CanCollide=false
  18981. p.Anchored=true
  18982. p.BrickColor=Cols[math.random(1,#Cols)]
  18983. p.formFactor="Symmetric"
  18984. p.Size=Vector3.new(1,1,1)
  18985. p.CFrame=Tool.Handle24.CFrame
  18986. p.Parent=Tool
  18987. local m=Instance.new("BlockMesh")
  18988. m.Parent=p
  18989. m.Scale=Vector3.new(7,7,7)
  18990. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  18991. wait()
  18992. end
  18993. Neck.MaxVelocity=.4
  18994. Neck.DesiredAngle=-1.5
  18995. Tool.Handle.Slash2:Play()
  18996. Tool.Handle.Slash:Play()
  18997. Tool.Handle.Ominent:Play()
  18998. Tool.Handle.BaneSlash1:Play()
  18999. Tool.Handle.Slash2:Play()
  19000. FakeS.DesiredAngle=1.6
  19001. st.position=st.position+DIR*4
  19002. SEE=Instance.new("Fire")
  19003. SEE.Heat=20
  19004. SEE.Size=10
  19005. SEE.Color=Color3.new(.5,.1,.8)
  19006. SEE.SecondaryColor=Color3.new(.6,.2,.9)
  19007. SEE.Parent=Tool.Handle
  19008. for i=1, 4 do
  19009. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  19010. local p=Instance.new("Part")
  19011. p.TopSurface=0
  19012. p.BottomSurface=0
  19013. p.CanCollide=false
  19014. p.Anchored=true
  19015. p.BrickColor=Cols[math.random(1,#Cols)]
  19016. p.formFactor="Symmetric"
  19017. p.Size=Vector3.new(1,1,1)
  19018. p.CFrame=Tool.Handle24.CFrame
  19019. p.Parent=Tool
  19020. local m=Instance.new("BlockMesh")
  19021. m.Parent=p
  19022. m.Scale=Vector3.new(6.5,6.5,6.5)
  19023. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19024. wait()
  19025. end
  19026. vp.position=vp.position+DIR*4
  19027.  
  19028. standardDamage(T,TOD,Vector3.new(0,0,0),false,20,.05,false,false)
  19029. Tool.Handle.Smack:Play()
  19030. Tool.Handle.MetalClash:Play()
  19031.  
  19032. local p=Instance.new("Part")
  19033. p.TopSurface=0
  19034. p.BottomSurface=0
  19035. p.CanCollide=false
  19036. p.Anchored=true
  19037. p.BrickColor=BrickColor.new("Black")
  19038. p.formFactor="Symmetric"
  19039. p.Size=Vector3.new(1,1,1)
  19040. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
  19041. p.Reflectance=.25
  19042. p.Parent=Tool
  19043. m=Instance.new("SpecialMesh")
  19044. m.MeshType="Sphere"
  19045. m.Parent=p
  19046. m.Name="Triangle"
  19047. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.05,1.6,-.05) wait() end p.Parent=nil end),p)
  19048. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19049. RestoreMHP(Comboee.Torso,TOD)
  19050. local p=Instance.new("Part")
  19051. p.TopSurface=0
  19052. p.BottomSurface=0
  19053. p.CanCollide=false
  19054. p.Anchored=true
  19055. p.BrickColor=BrickColor.new("Black")
  19056. p.formFactor="Symmetric"
  19057. p.Size=Vector3.new(1,1,1)
  19058. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19059. p.Parent=Tool
  19060. m=Tool.RingMesh:clone()
  19061. m.Parent=p
  19062. m.Name="Triangle"
  19063. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19064. local p=Instance.new("Part")
  19065. p.TopSurface=0
  19066. p.BottomSurface=0
  19067. p.CanCollide=false
  19068. p.Anchored=true
  19069. p.BrickColor=BrickColor.new("Black")
  19070. p.formFactor="Symmetric"
  19071. p.Size=Vector3.new(1,1,1)
  19072. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/9,math.random(-15,15)/9,math.random(-10,10)/9)
  19073. p.Parent=Tool
  19074. m=Tool.RingMesh:clone()
  19075. m.Parent=p
  19076. m.Name="Triangle"
  19077. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0) wait() end p.Parent=nil end),p)
  19078.  
  19079.  
  19080. FakeS.MaxVelocity=.35
  19081.  
  19082. FakeS.DesiredAngle=-.5
  19083. Neck.DesiredAngle=1.5
  19084. st.position=st.position+DIR*4
  19085. Tool.Handle.Ominent:Play()
  19086. Tool.Handle.BaneSlash1:Play()
  19087. Tool.Handle.Slash2:Play()
  19088. genroarsound(5,1,.2)
  19089. for i=1, 8 do
  19090. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/8,0)
  19091. local p=Instance.new("Part")
  19092. p.TopSurface=0
  19093. p.BottomSurface=0
  19094. p.CanCollide=false
  19095. p.Anchored=true
  19096. p.BrickColor=Cols[math.random(1,#Cols)]
  19097. p.formFactor="Symmetric"
  19098. p.Size=Vector3.new(1,1,1)
  19099. p.CFrame=Tool.Handle24.CFrame
  19100. p.Parent=Tool
  19101. local m=Instance.new("BlockMesh")
  19102. m.Parent=p
  19103. m.Scale=Vector3.new(6.5,6.5,6.5)
  19104. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19105. wait()
  19106. if i==5 then
  19107. vp.position=vp.position+DIR*5
  19108. standardDamage(T,TOD,Vector3.new(0,0,0),false,20,10,false,false)
  19109. Tool.Handle.Smack:Play()
  19110. Tool.Handle.MetalClash:Play()
  19111.  
  19112.  
  19113. local p=Instance.new("Part")
  19114. p.TopSurface=0
  19115. p.BottomSurface=0
  19116. p.CanCollide=false
  19117. p.Anchored=true
  19118. p.BrickColor=BrickColor.new("Black")
  19119. p.formFactor="Symmetric"
  19120. p.Size=Vector3.new(1,1,1)
  19121. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
  19122. p.Reflectance=.25
  19123. p.Parent=Tool
  19124. m=Instance.new("SpecialMesh")
  19125. m.MeshType="Sphere"
  19126. m.Parent=p
  19127. m.Name="Triangle"
  19128. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.05,1.6,-.05) wait() end p.Parent=nil end),p)
  19129. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19130. RestoreMHP(Comboee.Torso,TOD)
  19131. local p=Instance.new("Part")
  19132. p.TopSurface=0
  19133. p.BottomSurface=0
  19134. p.CanCollide=false
  19135. p.Anchored=true
  19136. p.BrickColor=BrickColor.new("Black")
  19137. p.formFactor="Symmetric"
  19138. p.Size=Vector3.new(1,1,1)
  19139. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19140. p.Parent=Tool
  19141. m=Tool.RingMesh:clone()
  19142. m.Parent=p
  19143. m.Name="Triangle"
  19144. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19145. local p=Instance.new("Part")
  19146. p.TopSurface=0
  19147. p.BottomSurface=0
  19148. p.CanCollide=false
  19149. p.Anchored=true
  19150. p.BrickColor=BrickColor.new("Black")
  19151. p.formFactor="Symmetric"
  19152. p.Size=Vector3.new(1,1,1)
  19153. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/9,math.random(-15,15)/9,math.random(-10,10)/9)
  19154. p.Parent=Tool
  19155. m=Tool.RingMesh:clone()
  19156. m.Parent=p
  19157. m.Name="Triangle"
  19158. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0) wait() end p.Parent=nil end),p)
  19159.  
  19160. end
  19161. end
  19162. wait(.25)
  19163. FaceComboee()
  19164. Neck.DesiredAngle=0
  19165. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(0,-math.pi/10,0)
  19166. resWelds()
  19167. now=STGyro.cframe
  19168.  
  19169. for i=1, 5 do --5 frame startup
  19170. FakeS.C0=FakeS.C0*CFrame.new(0,-.05*2,-.025*2)*CFrame.fromEulerAnglesXYZ(-math.pi/20*2,0,0)
  19171. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05*2,.025*2)*CFrame.fromEulerAnglesXYZ(-math.pi/30*2,0,0)
  19172. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60*2,0,0)
  19173. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60*2,0,0)
  19174. local p=Instance.new("Part")
  19175. p.TopSurface=0
  19176. p.BottomSurface=0
  19177. p.CanCollide=false
  19178. p.Anchored=true
  19179. p.BrickColor=Cols[math.random(1,#Cols)]
  19180. p.formFactor="Symmetric"
  19181. p.Size=Vector3.new(1,1,1)
  19182. p.CFrame=Tool.Handle24.CFrame
  19183. p.Parent=Tool
  19184. local m=Instance.new("BlockMesh")
  19185. m.Parent=p
  19186. m.Scale=Vector3.new(6.5,6.5,6.5)
  19187. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19188. wait()
  19189. end
  19190.  
  19191. coroutine.resume(coroutine.create(function()
  19192. for i=1, 24 do
  19193. wait()
  19194. hpos=CPlayer.Torso.Position
  19195. for ii,v in pairs(game.Workspace:children()) do
  19196. if v.className=="Model" then
  19197. H=v:FindFirstChild("Humanoid")
  19198. if H~=nil then
  19199. T=H.Parent:FindFirstChild("Torso")
  19200. if T~=nil then
  19201. --print((T.Position-hpos).magnitude)
  19202. if (T.Position-hpos).magnitude<=200 then
  19203. local s=script.AShaker:clone()
  19204. s.Disabled=false
  19205. s.Amp.Value=(200-(T.Position-hpos).magnitude)/70
  19206. s.Parent=T.Parent
  19207. end
  19208. end
  19209. end
  19210. end
  19211. end
  19212. end
  19213. end))
  19214. vp.D=500
  19215. for i=1, 24 do
  19216. STGyro.cframe=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/3,0)
  19217. CPlayer.Torso.CFrame=STGyro.cframe
  19218. st.position=st.position+DIR*3
  19219. vp.position=st.position+DIR*2
  19220. local p=Instance.new("Part")
  19221. p.TopSurface=0
  19222. p.BottomSurface=0
  19223. p.CanCollide=false
  19224. p.Anchored=true
  19225. p.BrickColor=Cols[math.random(1,#Cols)]
  19226. p.formFactor="Symmetric"
  19227. p.Size=Vector3.new(1,1,1)
  19228. p.CFrame=Tool.Handle24.CFrame
  19229. p.Parent=Tool
  19230. local m=Instance.new("BlockMesh")
  19231. m.Parent=p
  19232. m.Scale=Vector3.new(3,3,3)
  19233. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/4.25 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19234. if i/4==math.floor(i/4) then
  19235.  
  19236. standardDamage(T,TOD/6,Vector3.new(0,0,0),false,20,.05,false,false)
  19237. Tool.Handle.Smack:Play()
  19238. Tool.Handle.MetalClash:Play()
  19239.  
  19240.  
  19241. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19242. RestoreMHP(Comboee.Torso,TOD/6)
  19243. local p=Instance.new("Part")
  19244. p.TopSurface=0
  19245. p.BottomSurface=0
  19246. p.CanCollide=false
  19247. p.Anchored=true
  19248. p.BrickColor=BrickColor.new("Black")
  19249. p.formFactor="Symmetric"
  19250. p.Size=Vector3.new(1,1,1)
  19251. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19252. p.Parent=Tool
  19253. m=Tool.RingMesh:clone()
  19254. m.Parent=p
  19255. m.Name="Triangle"
  19256. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19257.  
  19258. end
  19259. wait()
  19260. end
  19261. FaceComboee()
  19262. vp.position=st.position+DIR*10
  19263. vp.D=200
  19264. wait(.2)
  19265. resWelds()
  19266. StopMotors()
  19267. FaceForward()
  19268. FaceComboee()
  19269. CPlayer.Torso.CFrame=STGyro.cframe
  19270. DIR=CPlayer.Torso.CFrame.lookVector
  19271. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  19272.  
  19273. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/13,0,0)
  19274. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/12,0,0)
  19275. Neck.DesiredAngle=1.5
  19276. for i=1, 10 do --5 frame startup
  19277. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,math.pi/50,0)
  19278. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0)
  19279. local p=Instance.new("Part")
  19280. p.TopSurface=0
  19281. p.BottomSurface=0
  19282. p.CanCollide=false
  19283. p.Anchored=true
  19284. p.BrickColor=Cols[math.random(1,#Cols)]
  19285. p.formFactor="Symmetric"
  19286. p.Size=Vector3.new(1,1,1)
  19287. p.CFrame=Tool.Handle24.CFrame
  19288. p.Parent=Tool
  19289. local m=Instance.new("BlockMesh")
  19290. m.Parent=p
  19291. m.Scale=Vector3.new(7,7,7)
  19292. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19293. wait()
  19294. end
  19295. Neck.MaxVelocity=.4
  19296. Neck.DesiredAngle=-1.5
  19297. Tool.Handle.Slash2:Play()
  19298. Tool.Handle.Slash:Play()
  19299. Tool.Handle.Ominent:Play()
  19300. Tool.Handle.BaneSlash1:Play()
  19301. Tool.Handle.Slash2:Play()
  19302. FakeS.DesiredAngle=1.6
  19303. st.position=st.position+DIR*13
  19304. for i=1, 5 do
  19305. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi/4,0)
  19306. local p=Instance.new("Part")
  19307. p.TopSurface=0
  19308. p.BottomSurface=0
  19309. p.CanCollide=false
  19310. p.Anchored=true
  19311. p.BrickColor=Cols[math.random(1,#Cols)]
  19312. p.formFactor="Symmetric"
  19313. p.Size=Vector3.new(1,1,1)
  19314. p.CFrame=Tool.Handle24.CFrame
  19315. p.Parent=Tool
  19316. local m=Instance.new("BlockMesh")
  19317. m.Parent=p
  19318. m.Scale=Vector3.new(6.5,6.5,6.5)
  19319. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19320. wait()
  19321. end
  19322. vp.position=st.position+DIR*8
  19323.  
  19324. standardDamage(T,TOD,Vector3.new(0,0,0),false,20,.05,false,false)
  19325. Tool.Handle.Smack:Play()
  19326. Tool.Handle.MetalClash:Play()
  19327.  
  19328.  
  19329. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19330. RestoreMHP(Comboee.Torso,TOD)
  19331. local p=Instance.new("Part")
  19332. p.TopSurface=0
  19333. p.BottomSurface=0
  19334. p.CanCollide=false
  19335. p.Anchored=true
  19336. p.BrickColor=BrickColor.new("Black")
  19337. p.formFactor="Symmetric"
  19338. p.Size=Vector3.new(1,1,1)
  19339. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19340. p.Parent=Tool
  19341. m=Tool.RingMesh:clone()
  19342. m.Parent=p
  19343. m.Name="Triangle"
  19344. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19345.  
  19346. wait(.1)
  19347.  
  19348. FakeS.MaxVelocity=.35
  19349.  
  19350. FakeS.DesiredAngle=-.5
  19351. Neck.DesiredAngle=1.5
  19352. st.position=st.position+DIR*4
  19353. Tool.Handle.Ominent:Play()
  19354. Tool.Handle.BaneSlash1:Play()
  19355. Tool.Handle.Slash2:Play()
  19356. genroarsound(5,1,.2)
  19357. for i=1, 8 do
  19358. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/8,0)
  19359. local p=Instance.new("Part")
  19360. p.TopSurface=0
  19361. p.BottomSurface=0
  19362. p.CanCollide=false
  19363. p.Anchored=true
  19364. p.BrickColor=Cols[math.random(1,#Cols)]
  19365. p.formFactor="Symmetric"
  19366. p.Size=Vector3.new(1,1,1)
  19367. p.CFrame=Tool.Handle24.CFrame
  19368. p.Parent=Tool
  19369. local m=Instance.new("BlockMesh")
  19370. m.Parent=p
  19371. m.Scale=Vector3.new(6.5,6.5,6.5)
  19372. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19373. wait()
  19374. if i==5 then
  19375. vp.position=vp.position+DIR*15
  19376. standardDamage(T,TOD,Vector3.new(0,0,0),false,20,.05,false,false)
  19377. Tool.Handle.Smack:Play()
  19378. Tool.Handle.MetalClash:Play()
  19379.  
  19380.  
  19381. local p=Instance.new("Part")
  19382. p.TopSurface=0
  19383. p.BottomSurface=0
  19384. p.CanCollide=false
  19385. p.Anchored=true
  19386. p.BrickColor=BrickColor.new("Black")
  19387. p.formFactor="Symmetric"
  19388. p.Size=Vector3.new(1,1,1)
  19389. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/10)
  19390. p.Reflectance=.25
  19391. p.Parent=Tool
  19392. m=Instance.new("SpecialMesh")
  19393. m.MeshType="Sphere"
  19394. m.Parent=p
  19395. m.Name="Triangle"
  19396. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(-.05,1.6,-.05) wait() end p.Parent=nil end),p)
  19397. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19398. RestoreMHP(Comboee.Torso,TOD)
  19399. local p=Instance.new("Part")
  19400. p.TopSurface=0
  19401. p.BottomSurface=0
  19402. p.CanCollide=false
  19403. p.Anchored=true
  19404. p.BrickColor=BrickColor.new("Black")
  19405. p.formFactor="Symmetric"
  19406. p.Size=Vector3.new(1,1,1)
  19407. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19408. p.Parent=Tool
  19409. m=Tool.RingMesh:clone()
  19410. m.Parent=p
  19411. m.Name="Triangle"
  19412. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19413. local p=Instance.new("Part")
  19414. p.TopSurface=0
  19415. p.BottomSurface=0
  19416. p.CanCollide=false
  19417. p.Anchored=true
  19418. p.BrickColor=BrickColor.new("Black")
  19419. p.formFactor="Symmetric"
  19420. p.Size=Vector3.new(1,1,1)
  19421. p.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/9,math.random(-15,15)/9,math.random(-10,10)/9)
  19422. p.Parent=Tool
  19423. m=Tool.RingMesh:clone()
  19424. m.Parent=p
  19425. m.Name="Triangle"
  19426. coroutine.resume(coroutine.create(function(p) for i=1, 15 do p.Transparency=i/15 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0) wait() end p.Parent=nil end),p)
  19427.  
  19428. end
  19429. end
  19430. vp.position=vp.position+Vector3.new(0,2,0)
  19431. genroarsound(10,.5,.05)
  19432. coroutine.resume(coroutine.create(function()
  19433. for i=1, 40 do
  19434. wait(.05)
  19435. hpos=CPlayer.Torso.Position
  19436. for ii,v in pairs(game.Workspace:children()) do
  19437. if v.className=="Model" then
  19438. H=v:FindFirstChild("Humanoid")
  19439. if H~=nil then
  19440. T=H.Parent:FindFirstChild("Torso")
  19441. if T~=nil then
  19442. --print((T.Position-hpos).magnitude)
  19443. if (T.Position-hpos).magnitude<=200 then
  19444. local s=script.AShaker:clone()
  19445. s.Disabled=false
  19446. s.Amp.Value=(200-(T.Position-hpos).magnitude)/50
  19447. s.Parent=T.Parent
  19448. end
  19449. end
  19450. end
  19451. end
  19452. end
  19453. end
  19454. end))
  19455. game:GetService("Chat"):Chat(CPlayer,"Nothing matters...",2)
  19456. for i=1, 13 do
  19457. vp.position=vp.position-DIR*1
  19458. local p=Instance.new("Part")
  19459. p.TopSurface=0
  19460. p.BottomSurface=0
  19461. p.CanCollide=false
  19462. p.Anchored=true
  19463. p.BrickColor=Cols[math.random(1,#Cols)]
  19464. p.formFactor="Symmetric"
  19465. p.Size=Vector3.new(1,1,1)
  19466. p.CFrame=Tool.Handle24.CFrame
  19467. p.Parent=Tool
  19468. local m=Instance.new("BlockMesh")
  19469. m.Parent=p
  19470. m.Scale=Vector3.new(6.5,6.5,6.5)
  19471. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19472. local p=Instance.new("Part")
  19473. p.TopSurface=0
  19474. p.BottomSurface=0
  19475. p.CanCollide=false
  19476. p.Anchored=true
  19477. p.BrickColor=Cols[math.random(1,#Cols)]
  19478. p.formFactor="Symmetric"
  19479. p.Size=Vector3.new(1,1,1)
  19480. p.CFrame=Comboee.Torso.CFrame
  19481. p.Parent=Tool
  19482. local m=Instance.new("BlockMesh")
  19483. m.Parent=p
  19484. m.Scale=Vector3.new(1,1,1)
  19485. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19486. Comboee.Torso.CFrame=Comboee.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-5,5)/10,math.random(-5,5)/10,math.random(-5,5)/100)
  19487. RestoreMHP(Comboee.Torso,TOD/11)
  19488. wait(.05)
  19489. end
  19490. wait(1)
  19491. gr=CPlayer["Right Arm"]["RightGrip"]
  19492. gr0=gr.C0
  19493. for i=1, 5 do
  19494. gr.C0=gr.C0*CFrame.fromEulerAnglesXYZ(math.pi/5,0,0)
  19495. local p=Instance.new("Part")
  19496. p.TopSurface=0
  19497. p.BottomSurface=0
  19498. p.CanCollide=false
  19499. p.Anchored=true
  19500. p.BrickColor=Cols[math.random(1,#Cols)]
  19501. p.formFactor="Symmetric"
  19502. p.Size=Vector3.new(1,1,1)
  19503. p.CFrame=Tool.Handle24.CFrame
  19504. p.Parent=Tool
  19505. local m=Instance.new("BlockMesh")
  19506. m.Parent=p
  19507. m.Scale=Vector3.new(1,1,1)
  19508. wait() coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19509.  
  19510. end
  19511. resWelds()
  19512. StopMotors()
  19513. FaceForward()
  19514. FaceComboee()
  19515. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(-math.pi/10,0,0)
  19516. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/10,0,0)
  19517. StopMotors()
  19518. CPlayer.Torso.CFrame=STGyro.cframe
  19519. DIR=CPlayer.Torso.CFrame.lookVector
  19520. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  19521. Neck=CPlayer.Torso.Neck
  19522. Neck.C0=Neck.C0*CFrame.fromEulerAnglesXYZ(math.pi/7,0,0)
  19523. Neck.DesiredAngle=.8
  19524. for i=1, 10 do
  19525. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  19526. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/40,-math.pi/50,0)
  19527. end
  19528. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  19529. st.position=st.position+DIR*5
  19530. for i=1, 5 do
  19531. gr.C0=gr.C0*CFrame.fromEulerAnglesXYZ(-math.pi/10,0,0)
  19532. end
  19533.  
  19534. local p=Instance.new("Part")
  19535. p.TopSurface=0
  19536. p.BottomSurface=0
  19537. p.CanCollide=false
  19538. p.Anchored=true
  19539. p.BrickColor=BrickColor.new("Black")
  19540. p.formFactor="Symmetric"
  19541. p.Size=Vector3.new(1,1,1)
  19542. p.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(-math.pi/2,math.pi/2,0)
  19543. p.Parent=Tool
  19544. m=Tool.BlastMesh:clone()
  19545. m.Parent=p
  19546. m.Scale=Vector3.new(4,8,4)
  19547. m.Name="Triangle"
  19548. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1,-.8,1) p.CFrame=p.CFrame*CFrame.new(0,1,0)*CFrame.fromEulerAnglesXYZ(0,.1,0) wait() end p.Parent=nil end),p)
  19549.  
  19550. coroutine.resume(coroutine.create(function()
  19551. for i=1, 10 do
  19552. wait(.05)
  19553. hpos=CPlayer.Torso.Position
  19554. for ii,v in pairs(game.Workspace:children()) do
  19555. if v.className=="Model" then
  19556. H=v:FindFirstChild("Humanoid")
  19557. if H~=nil then
  19558. T=H.Parent:FindFirstChild("Torso")
  19559. if T~=nil then
  19560. --print((T.Position-hpos).magnitude)
  19561. if (T.Position-hpos).magnitude<=200 then
  19562. local s=script.AShaker:clone()
  19563. s.Disabled=false
  19564. s.Amp.Value=(200-(T.Position-hpos).magnitude)/(ii*2)
  19565. s.Parent=T.Parent
  19566. end
  19567. end
  19568. end
  19569. end
  19570. end
  19571. end
  19572. end))
  19573. for i=1, 15 do
  19574. local p=Instance.new("Part")
  19575. p.TopSurface=0
  19576. p.BottomSurface=0
  19577. p.CanCollide=false
  19578. p.Anchored=false
  19579. p.BrickColor=Cols[math.random(1,#Cols)]
  19580. p.formFactor="Symmetric"
  19581. p.Size=Vector3.new(1,1,3)
  19582. p.CFrame=Comboee.Torso.CFrame
  19583. p.Parent=Tool
  19584. local m=Instance.new("SpecialMesh") m.MeshType="Sphere"
  19585. m.Parent=p
  19586. m.Scale=Vector3.new(.75,.1,1)*1.4
  19587. f=Instance.new("BodyForce")
  19588. f.force=Vector3.new(math.random(-500,500)/3,550,math.random(-500,500)/3)
  19589. f.Parent=p
  19590. p.RotVelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-20,20))/2
  19591. p.Velocity=DIR*6+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  19592. coroutine.resume(coroutine.create(function(p) wait(1) for i=1, 20 do wait() p.Velocity=p.Velocity/1.015 end wait(1) for i=1, 30 do p.Transparency=i/30 p.Mesh.Scale=p.Mesh.Scale/1.05 wait() end p.Parent=nil end),p)
  19593. end
  19594. coroutine.resume(coroutine.create(function()
  19595. for i=1, 2 do
  19596. wait()
  19597. local p=Instance.new("Part")
  19598. p.TopSurface=0
  19599. p.BottomSurface=0
  19600. p.CanCollide=false
  19601. p.Anchored=true
  19602. p.BrickColor=Cols[math.random(1,#Cols)]
  19603. p.formFactor="Symmetric"
  19604. p.Size=Vector3.new(1,1,1)
  19605. p.CFrame=CFrame.new(Comboee.Torso.Position)
  19606. p.Parent=Tool
  19607. local m=Instance.new("BlockMesh")
  19608. m.Parent=p
  19609. m.Scale=Vector3.new(1,1,1)
  19610. coroutine.resume(coroutine.create(function(p) for i=1, 30 do p.Transparency=i/70 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.8,.8,.8) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19611.  
  19612. local p=Instance.new("Part")
  19613. p.TopSurface=0
  19614. p.BottomSurface=0
  19615. p.CanCollide=false
  19616. p.Anchored=true
  19617. p.BrickColor=Cols[math.random(1,#Cols)]
  19618. p.formFactor="Symmetric"
  19619. p.Size=Vector3.new(1,1,1)
  19620. p.CFrame=CFrame.new(Comboee.Torso.Position)
  19621. p.Parent=Tool
  19622. local m=Instance.new("BlockMesh")
  19623. m.Parent=p
  19624. m.Scale=Vector3.new(1,1,1)
  19625. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/60 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.9,.9,.9) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19626.  
  19627. local p=Instance.new("Part")
  19628. p.TopSurface=0
  19629. p.BottomSurface=0
  19630. p.CanCollide=false
  19631. p.Anchored=true
  19632. p.BrickColor=Cols[math.random(1,#Cols)]
  19633. p.formFactor="Symmetric"
  19634. p.Size=Vector3.new(1,1,1)
  19635. p.CFrame=CFrame.new(Comboee.Torso.Position)
  19636. p.Parent=Tool
  19637. local m=Instance.new("SpecialMesh")
  19638. m.MeshType="Sphere"
  19639. m.Parent=p
  19640. m.Scale=Vector3.new(1,1,1)
  19641. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.8,.8,.8) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,math.random(-10,10)/20,0) wait() end p.Parent=nil end),p)
  19642. end end))
  19643. game:GetService("Chat"):Chat(CPlayer,"Just disappear.",2)
  19644.  
  19645. Comboee:BreakJoints()
  19646. vp:Remove()
  19647. vv=Instance.new("Part")
  19648. vv.Anchored=true
  19649. vv.Transparency=1
  19650. vv.CanCollide=false
  19651. vv.CFrame=CPlayer.Torso.CFrame+DIR*14
  19652. vv.Parent=workspace
  19653. game:GetService("Debris"):AddItem(vv,5)
  19654. dd="http://www.roblox.com/asset/?id=71699369"
  19655. s=script.GenBillGuiGrow2:clone()
  19656. s.Ob.Value=vv
  19657. s.EfDec.Value=dd
  19658. s.Disabled=false
  19659. s.Parent=vv
  19660.  
  19661. wait()
  19662. mp=Comboee.Humanoid.MaxHealth/5
  19663. if mp>8 then
  19664. mp=8
  19665. end
  19666. for i=1, mp do
  19667. RestoreMHP(Comboee.Torso,5)
  19668. end
  19669. for __,v in pairs(Comboee:children()) do
  19670. if v.className=="Part" then
  19671. v.Transparency=.25
  19672. v.BrickColor=BrickColor.new("Really black")
  19673. f=Instance.new("BodyVelocity")
  19674. f.P=5000
  19675. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  19676. f.velocity=DIR*60+Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))*8
  19677. f.Parent=v
  19678. v.RotVelocity=Vector3.new(math.random(-5,5),math.random(-5,5),0)
  19679. coroutine.resume(coroutine.create(function(v) wait(.5) for i=1, 40 do v.BodyVelocity.velocity=v.Velocity/1.05 v.Transparency=i/40 wait() end v:Remove() end),v)
  19680. elseif v.className=="Hat" and v:FindFirstChild("Handle")~=nil then
  19681. v=v.Handle
  19682. v.Transparency=.25
  19683. v.BrickColor=BrickColor.new("Really black")
  19684. f=Instance.new("BodyVelocity")
  19685. f.P=5000
  19686. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  19687. f.velocity=DIR*50+Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))*8
  19688. f.Parent=v
  19689. coroutine.resume(coroutine.create(function(v) wait(.5) for i=5, 40 do v.BodyVelocity.velocity=v.Velocity/1.05 v.Transparency=i/40 wait() end v:Remove() end),v)
  19690. elseif v.className=="Model" then
  19691. for __,vv in pairs(v:children()) do
  19692. v=vv
  19693. if v.className=="Part" then
  19694. v.Transparency=.25
  19695. v.BrickColor=BrickColor.new("Really black")
  19696. f=Instance.new("BodyVelocity")
  19697. f.P=5000
  19698. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  19699. f.velocity=DIR*20+Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  19700. f.Parent=v
  19701. coroutine.resume(coroutine.create(function(v) wait(2) for i=5, 20 do v.Transparency=i/20 wait() end v:Remove() end),v)
  19702. elseif v.className=="Hat" and v:FindFirstChild("Handle")~=nil then
  19703. v=vv.Handle
  19704. v.Transparency=.25
  19705. v.BrickColor=BrickColor.new("Really black")
  19706. f=Instance.new("BodyVelocity")
  19707. f.P=5000
  19708. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  19709. f.velocity=DIR*20+Vector3.new(math.random(-3,3),math.random(-3,3),math.random(-3,3))
  19710. f.Parent=v
  19711. coroutine.resume(coroutine.create(function(v) wait(2) for i=5, 20 do v.Transparency=i/20 wait() end v:Remove() end),v)
  19712. end
  19713. end
  19714. end
  19715. end
  19716. wait(2)
  19717. game:GetService("Chat"):Chat(CPlayer,"This is the power of darkness.",2)
  19718. wait(1)
  19719. gr.C0=gr0
  19720. SEE:Remove()
  19721. vp:Remove()
  19722. end
  19723. wait()
  19724. st.Parent=nil
  19725. Comboee=nil
  19726. Comboing=false
  19727. Astral=false
  19728. end
  19729. if Combo==">>v[Heavy]" then --Shadow Viper [Divert Pressure]
  19730. local poot=Instance.new('IntValue',game.Players.LocalPlayer.Character)
  19731. poot.Name="SHADOWVIPERCOOLDOWN"
  19732. game.Debris:AddItem(poot,3)
  19733. resWelds()
  19734. StopMotors()
  19735. FaceForward()
  19736. FaceComboee()
  19737. CPlayer.Torso.CFrame=STGyro.cframe
  19738. DIR=CPlayer.Torso.CFrame.lookVector
  19739. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi/2,-math.pi/6)
  19740. CPlayer.Torso.CFrame=STGyro.cframe
  19741. FakeS.C0=FakeS.C0*CFrame.new(.5,.25,.15)*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  19742. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/3,0,0)
  19743. FakeS.DesiredAngle=2.4
  19744. FakeS.CurrentAngle=1.2
  19745. Neck=CPlayer.Torso.Neck
  19746. Neck.DesiredAngle=1
  19747.  
  19748. local p=Instance.new("Part")
  19749. p.TopSurface=0
  19750. p.BottomSurface=0
  19751. p.CanCollide=false
  19752. p.Anchored=true
  19753. p.BrickColor=BrickColor.new("Black")
  19754. p.formFactor="Symmetric"
  19755. p.Size=Vector3.new(1,1,1)
  19756. p.CFrame=CFrame.new(CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(0,0,0)-Vector3.new(0,1,0)
  19757. p.Parent=Tool
  19758. m=Tool.BlastMesh:clone()
  19759. m.Parent=p
  19760. m.Name="Triangle"
  19761. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.8,.1,.8) wait() end p.Parent=nil end),p)
  19762.  
  19763. local p=Instance.new("Part")
  19764. p.TopSurface=0
  19765. p.BottomSurface=0
  19766. p.CanCollide=false
  19767. p.Anchored=true
  19768. p.BrickColor=BrickColor.new("Black")
  19769. p.formFactor="Symmetric"
  19770. p.Size=Vector3.new(1,1,1)
  19771. p.CFrame=CFrame.new(CPlayer.Torso.Position)*CFrame.fromEulerAnglesXYZ(0,0,0)-Vector3.new(0,1,0)
  19772. p.Parent=Tool
  19773. m=Tool.BlastMesh:clone()
  19774. m.Parent=p
  19775. m.Name="Triangle"
  19776. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.2,.01,1.2) wait() end p.Parent=nil end),p)
  19777.  
  19778. hpos=CPlayer.Torso.Position
  19779. maxdec=10
  19780. for i,v in pairs(game.workspace:children()) do
  19781. if v.className=="Model" then
  19782. H=v:FindFirstChild("Humanoid")
  19783. if H~=nil then
  19784. if H.Health>0 and H~=Tool.Parent.Humanoid then
  19785. T=H.Parent:FindFirstChild("Torso")
  19786. if T~=nil then
  19787. --print((T.Position-hpos).magnitude)
  19788. if (T.Position-hpos).magnitude<=maxdec then
  19789. standardDamage(T,5,Vector3.new(0,9,0),false,20,.05,false,true)
  19790. end
  19791. end
  19792. end
  19793. end
  19794. end
  19795. end
  19796.  
  19797. game:GetService("Chat"):Chat(CPlayer,"Shadow Viper!",2)
  19798.  
  19799. local vv=Instance.new("BodyVelocity")
  19800. vv.P=5000
  19801. vv.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  19802. vv.velocity=Vector3.new(0,-20,0)-DIR*30
  19803. vv.Parent=CPlayer.Torso
  19804. Tool.Handle.NFE:Play()
  19805. wait(.2)
  19806. Tool.Handle.Ominent:Play()
  19807. Tool.Handle.BaneSlash1:Play()
  19808. vv.velocity=Vector3.new(0,70,0)+DIR*32
  19809.  
  19810. End=CFrame.new(CPlayer.Torso.Position+DIR*18+Vector3.new(0,47,0))
  19811.  
  19812. for i=1, 10 do
  19813.  
  19814. hpos=Tool.Handle24.Position
  19815. maxdec=12 - (i /2)
  19816. for i,v in pairs(game.workspace:children()) do
  19817. if v.className=="Model" then
  19818. H=v:FindFirstChild("Humanoid")
  19819. if H~=nil then
  19820. if H.Health>0 and H~=Tool.Parent.Humanoid then
  19821. T=H.Parent:FindFirstChild("Torso")
  19822. if T~=nil then
  19823. --print((T.Position-hpos).magnitude)
  19824. if (T.Position-hpos).magnitude<=maxdec then
  19825. standardDamage(T,15,Vector3.new(0,63,0)+DIR*20,true,20,.4,false,true)
  19826. _v=vv.velocity
  19827. vv.velocity=Vector3.new(0,0,0)
  19828. local p=Instance.new("Part")
  19829. p.TopSurface=0
  19830. p.BottomSurface=0
  19831. p.CanCollide=false
  19832. p.Anchored=true
  19833. p.BrickColor=BrickColor.new("Black")
  19834. p.formFactor="Symmetric"
  19835. p.Size=Vector3.new(1,1,1)
  19836. p.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19837. p.Parent=Tool
  19838. m=Tool.RingMesh:clone()
  19839. m.Parent=p
  19840. m.Name="Triangle"
  19841. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19842. local p=Instance.new("Part")
  19843. p.TopSurface=0
  19844. p.BottomSurface=0
  19845. p.CanCollide=false
  19846. p.Anchored=true
  19847. p.BrickColor=Cols[math.random(1,#Cols)]
  19848. p.formFactor="Symmetric"
  19849. p.Size=Vector3.new(1,1,1)
  19850. p.CFrame=T.CFrame
  19851. p.Parent=Tool
  19852. local m=Instance.new("BlockMesh")
  19853. m.Parent=p
  19854. RestoreHP(T,1)
  19855. m.Scale=Vector3.new(1,1,1)
  19856. Tool.Handle.MetalClash:Play()
  19857. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19858. wait(.1)
  19859.  
  19860. local p=Instance.new("Part")
  19861. p.TopSurface=0
  19862. p.BottomSurface=0
  19863. p.CanCollide=false
  19864. p.Anchored=true
  19865. p.BrickColor=BrickColor.new("Black")
  19866. p.formFactor="Symmetric"
  19867. p.Size=Vector3.new(1,1,1)
  19868. p.CFrame=T.CFrame
  19869. p.Parent=Tool
  19870. local m=Instance.new("BlockMesh")
  19871. m.Parent=p
  19872. m.Scale=Vector3.new(1,1,1)
  19873. f=Instance.new("Fire")
  19874. f.Color=Color3.new(.6,.1,.8)
  19875. f.SecondaryColor=Color3.new(.4,.05,.8)
  19876. f.Size=8
  19877. f.Heat=10
  19878. f.Parent=p
  19879. coroutine.resume(coroutine.create(function(p,c) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4)/4 p.CFrame=c*CFrame.new(math.cos(i)*(i/3),0,math.sin(i)*(i/3))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Fire.Enabled=false wait(2) p.Parent=nil end),p,p.CFrame)
  19880.  
  19881. local p=Instance.new("Part")
  19882. p.TopSurface=0
  19883. p.BottomSurface=0
  19884. p.CanCollide=false
  19885. p.Anchored=true
  19886. p.BrickColor=BrickColor.new("Black")
  19887. p.formFactor="Symmetric"
  19888. p.Size=Vector3.new(1,1,1)
  19889. p.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/2+math.random(-15,15)/90,math.random(-15,15)/90,math.random(-10,10)/90)
  19890. p.Parent=Tool
  19891. m=Tool.RingMesh:clone()
  19892. m.Parent=p
  19893. m.Name="Triangle"
  19894. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  19895.  
  19896. local p=Instance.new("Part")
  19897. p.TopSurface=0
  19898. p.BottomSurface=0
  19899. p.CanCollide=false
  19900. p.Anchored=true
  19901. p.BrickColor=Cols[math.random(1,#Cols)]
  19902. p.formFactor="Symmetric"
  19903. p.Size=Vector3.new(1,1,1)
  19904. p.CFrame=T.CFrame
  19905. p.Parent=Tool
  19906. local m=Instance.new("BlockMesh")
  19907. m.Parent=p
  19908. m.Scale=Vector3.new(1,1,1)
  19909. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.4,.4,.4) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19910. vv.velocity=_v
  19911. RestoreHP(T,2)
  19912. end
  19913. end
  19914. end
  19915. end
  19916. end
  19917. end
  19918.  
  19919. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,0,math.pi/40)
  19920. local p=Instance.new("Part")
  19921. p.TopSurface=0
  19922. p.BottomSurface=0
  19923. p.CanCollide=false
  19924. p.Anchored=true
  19925. p.BrickColor=Cols[math.random(1,#Cols)]
  19926. p.formFactor="Symmetric"
  19927. p.Size=Vector3.new(1,1,1)
  19928. p.CFrame=Tool.Handle24.CFrame
  19929. p.Parent=Tool
  19930. local m=Instance.new("BlockMesh")
  19931. m.Parent=p
  19932. m.Scale=Vector3.new(7,7,7)
  19933. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19934. wait()
  19935. end
  19936. now=STGyro.cframe
  19937. Neck.DesiredAngle=0
  19938. for i=1, 10 do
  19939. vv.velocity=Vector3.new(0,70-i*4,0)+DIR*15
  19940. STGyro.cframe=now*CFrame.fromEulerAnglesXYZ(0,math.pi*.15*i,0)
  19941. now=now*CFrame.fromEulerAnglesXYZ(0,0,math.pi/40)
  19942. FakeS.C0=FakeS.C0*CFrame.new(-.025,-.25/10,-.15/10)*CFrame.fromEulerAnglesXYZ(0,math.pi/20,0)
  19943. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(math.pi/3/10,0,0)
  19944. FakeS.DesiredAngle=3.2
  19945. FakeSL.DesiredAngle=-3.2
  19946. local p=Instance.new("Part")
  19947. p.TopSurface=0
  19948. p.BottomSurface=0
  19949. p.CanCollide=false
  19950. p.Anchored=true
  19951. p.BrickColor=Cols[math.random(1,#Cols)]
  19952. p.formFactor="Symmetric"
  19953. p.Size=Vector3.new(1,1,1)
  19954. p.CFrame=Tool.Handle24.CFrame
  19955. p.Parent=Tool
  19956. local m=Instance.new("BlockMesh")
  19957. m.Parent=p
  19958. m.Scale=Vector3.new(7,7,7)
  19959. coroutine.resume(coroutine.create(function(p) for i=1, 20 do p.Transparency=i/20 p.Mesh.Scale=p.Mesh.Scale-Vector3.new(.4,.4,.4)/2 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  19960. wait()
  19961. end
  19962. ff=Instance.new("BodyForce")
  19963. ff.force=Vector3.new(0,6000,0)
  19964. ff.Parent=CPlayer.Torso
  19965. game:GetService("Debris"):AddItem(ff,1)
  19966. resWelds()
  19967. for i=1, 10 do
  19968. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(-math.pi/25,0,0)
  19969. end
  19970. vv.Parent=nil
  19971. spawn(function() wait(3) canddsc=true print'DDSC ENABLED' end)
  19972. end
  19973.  
  19974. if Combo=="v>[Drive]" then
  19975. --GAHN FURAME!
  19976. --+1 FRC
  19977. resWelds()
  19978. StopMotors()
  19979. FaceForward()
  19980. FaceComboee()
  19981. CPlayer.Torso.CFrame=STGyro.cframe
  19982. DIR=CPlayer.Torso.CFrame.lookVector
  19983. game:GetService("Chat"):Chat(CPlayer,"Shadow Flame!",2)
  19984. MaxBursts=10
  19985. BurstSize=3
  19986. BurstAmp=.5 --per hit
  19987. BurstDamage=5
  19988. BurstTolerance=1 --if y> then stop.
  19989. BurstDist=6
  19990. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  19991. CPlayer.Torso.CFrame=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/5,0)
  19992. Neck=CPlayer.Torso.Neck
  19993. Neck.DesiredAngle=-1.5
  19994. FakeS.DesiredAngle=1.2
  19995. FakeS.CurrentAngle=.6
  19996. FakeS.MaxVelocity=.6
  19997. FakeSL.DesiredAngle=.5
  19998. local vv=Instance.new("BodyVelocity")
  19999. vv.P=8000
  20000. vv.maxForce=Vector3.new(math.huge,0,math.huge)
  20001. vv.Parent=CPlayer.Torso
  20002. vv.velocity=Vector3.new(0,0,0)+DIR*15
  20003. coroutine.resume(coroutine.create(function() LOLSEE=true wait(5) LOLSEE=false end))
  20004. for i=1, 5 do
  20005. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/18,0,0)
  20006. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/70,0,0)
  20007. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/70,0,0)
  20008. wait()
  20009. end
  20010. vv.Parent=nil
  20011. coroutine.resume(coroutine.create(function(DIR)
  20012. _ch=0
  20013. S_Pos=CFrame.new(CPlayer.Torso.Position-Vector3.new(0,3.2,0))
  20014. C_={BrickColor.new("Royal purple"),BrickColor.new("Alder"),BrickColor.new("Really black")}
  20015. local Vict=nil
  20016. for i=1, MaxBursts do
  20017. Pos=CFrame.new(S_Pos.p+DIR*(BurstDist*i),S_Pos.p+DIR*(BurstDist*(i+1)))
  20018. hpos=Pos.p+Vector3.new(0,4,0)
  20019. maxdec=7
  20020. if Vict==nil then
  20021. for ii,v in pairs(game.workspace:children()) do
  20022. if v.className=="Model" then
  20023. H=v:FindFirstChild("Humanoid")
  20024. if H~=nil then
  20025. if H.Health>0 and H~=Tool.Parent.Humanoid then
  20026. T=H.Parent:FindFirstChild("Torso")
  20027. if T~=nil then
  20028. --print((T.Position-hpos).magnitude)
  20029. if (T.Position-hpos).magnitude<=maxdec then
  20030. if T:FindFirstChild("BodyPosition")~=nil then T.BodyPosition:Remove() end
  20031. T.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/100,0,0)
  20032. standardDamage(T,10,Vector3.new(0,1,0)+DIR*40,(i==1),5,0.05,false,true)
  20033. Vict=T.Parent
  20034. cAnim=true
  20035. deb=true
  20036. end
  20037. end
  20038. end
  20039. end
  20040. end
  20041. end
  20042. else
  20043. if (Vict.Torso.Position-Pos.p).magnitude<8 then
  20044. T=Vict.Torso
  20045. T.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/70,0,0)
  20046. standardDamage(T,15,Vector3.new(0,4,0)+DIR*40,(i==2),5,0.05,false,true)
  20047. cAnim=true
  20048. deb=true
  20049. RestoreHP(T,2)
  20050. end
  20051. end
  20052. local p=Instance.new("Part")
  20053. p.TopSurface=0
  20054. p.BottomSurface=0
  20055. p.CanCollide=false
  20056. p.Anchored=true
  20057. p.BrickColor=BrickColor.new("Black")
  20058. p.formFactor="Symmetric"
  20059. p.Size=Vector3.new(1,1,1)
  20060. p.CFrame=Pos*CFrame.fromEulerAnglesXYZ(0,0,0)+Vector3.new(0,1,0)
  20061. p.Parent=Tool
  20062. m=Tool.BlastMesh:clone()
  20063. m.Parent=p
  20064. m.Scale=Vector3.new(1,4,1)
  20065. m.Name="Triangle"
  20066. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=.25+i/12.5 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.5,-.2,.5) wait() end p.Parent=nil end),p)
  20067.  
  20068. local p=Instance.new("Part")
  20069. p.TopSurface=0
  20070. p.BottomSurface=0
  20071. p.CanCollide=false
  20072. p.Anchored=true
  20073. p.BrickColor=BrickColor.new("Black")
  20074. p.formFactor="Symmetric"
  20075. p.Size=Vector3.new(1,1,1)
  20076. p.CFrame=Pos*CFrame.fromEulerAnglesXYZ(0,0,0)+Vector3.new(0,1,0)
  20077. p.Parent=Tool
  20078. m=Tool.BlastMesh:clone()
  20079. m.Parent=p
  20080. m.Scale=Vector3.new(1,4,1)
  20081. m.Name="Triangle"
  20082. coroutine.resume(coroutine.create(function(p) for i=1, 8 do p.Transparency=.5+i/16 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(1.1,-.6,1.1) wait() end p.Parent=nil end),p)
  20083.  
  20084. local p=Instance.new("Part")
  20085. p.TopSurface=0
  20086. p.BottomSurface=0
  20087. p.CanCollide=false
  20088. p.Anchored=true
  20089. p.BrickColor=BrickColor.new("Black")
  20090. p.formFactor="Symmetric"
  20091. p.Size=Vector3.new(1,1,1)
  20092. p.CFrame=Pos*CFrame.fromEulerAnglesXYZ(math.pi/2,0,0)
  20093. p.Parent=Tool
  20094. m=Tool.RingMesh:clone()
  20095. m.Parent=p
  20096. m.Name="Triangle"
  20097. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.9,.9,0)*2 wait() end p.Parent=nil end),p)
  20098.  
  20099. for b=1, 3 do
  20100. local p=Instance.new("Part")
  20101. p.TopSurface=0
  20102. p.BottomSurface=0
  20103. p.Anchored=true
  20104. p.CanCollide=false
  20105. p.BrickColor=C_[b]
  20106. p.formFactor="Symmetric"
  20107. p.Size=Vector3.new(1,1,1)
  20108. local m=Instance.new("SpecialMesh")
  20109. m.MeshType="Sphere"
  20110. m.Scale=Vector3.new(b+1,1,b+1)
  20111. m.Parent=p
  20112. p.CFrame=Pos*CFrame.fromEulerAnglesXYZ(-math.pi/8,0,0)
  20113. p.Transparency=0
  20114. p.Parent=Tool
  20115. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Mesh.Scale=p.Mesh.Scale+Vector3.new(-.1,5,-.1) p.Transparency=i/10 wait() end p.Parent=nil end),p)
  20116. if b==3 then
  20117. local s=Tool.Handle.GF:clone()
  20118. s.Parent=p
  20119. s:Play()
  20120. end
  20121. end
  20122.  
  20123. wait(.135)
  20124. end
  20125. end),DIR)
  20126. resWelds()
  20127. wait(.25)
  20128. cAnim=true
  20129. end
  20130. if Combo=="v<[Medium]" then --Tyrant Revolver
  20131.  
  20132. resWelds()
  20133. StopMotors()
  20134. FaceForward()
  20135. FaceComboee()
  20136.  
  20137. CPlayer.Torso.CFrame=STGyro.cframe
  20138. DIR=CPlayer.Torso.CFrame.lookVector
  20139. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/5,0)
  20140. CPlayer.Torso.CFrame=STGyro.cframe
  20141.  
  20142. FakeSL.C0=FakeSL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/9,math.pi/12,0)
  20143. FakeSL.DesiredAngle=-1.1
  20144. FakeSL.CurrentAngle=-.6
  20145. FakeS.C0=FakeS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8,0,0)
  20146. FakeS.DesiredAngle=-1.3
  20147. FakeS.CurrentAngle=-1
  20148. FakeR.C0=FakeR.C0*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/5)
  20149. FakeL.C0=FakeL.C0*CFrame.fromEulerAnglesXYZ(-math.pi/8,0,0)
  20150. FakeL.DesiredAngle=.4
  20151.  
  20152. local vv=Instance.new("BodyVelocity")
  20153. vv.P=8000
  20154. vv.maxForce=Vector3.new(550000,550000,550000)
  20155. vv.Parent=CPlayer.Torso
  20156. vv.velocity=Vector3.new(0,12,0)+DIR*100
  20157.  
  20158. End=CFrame.new(CPlayer.Torso.Position+DIR*14-Vector3.new(0,2.5,0))
  20159.  
  20160. game:GetService("Chat"):Chat(CPlayer,"Tyrant...",2)
  20161. HHH=false
  20162. STGyro.D=1000
  20163. STGyro.P=9000
  20164. CPlayer.Humanoid.PlatformStand=true
  20165. for i=1, 10 do
  20166. FakeR.C0=FakeR.C0*CFrame.new(1/10,0.8/10,0)
  20167. STGyro.cframe=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/25,math.pi/60)
  20168. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(math.pi/60,0,0)
  20169. vv.velocity=Vector3.new(0,30-i*2,0)+DIR*(60-i*4)
  20170. CPlayer.Torso.CFrame=STGyro.cframe
  20171.  
  20172. hpos=CPlayer["Torso"].Position
  20173. maxdec=6.3
  20174. End=CFrame.new(CPlayer.Torso.Position+DIR*(30-i*2)+Vector3.new(0,5,0))
  20175. for i,v in pairs(game.workspace:children()) do
  20176. if v.className=="Model" then
  20177. H=v:FindFirstChild("Humanoid")
  20178. if H~=nil then
  20179. if H.Health>0 and H~=Tool.Parent.Humanoid then
  20180. T=H.Parent:FindFirstChild("Torso")
  20181. if T~=nil then
  20182. --print((T.Position-hpos).magnitude)
  20183. if (T.Position-hpos).magnitude<=maxdec and HHH==false then
  20184. if T:FindFirstChild(Tool.Name..ContactId)~=nil then T[Tool.Name..ContactId]:Remove() end
  20185. standardDamage(T,10,Vector3.new(0,13,0)+DIR*46,false,8,0.4,false,true)
  20186. T.CFrame=T.CFrame+DIR*1+Vector3.new(0,1,0)
  20187. Tool.Handle.Smack:Play()
  20188. HHH=true
  20189. H.PlatformStand=false
  20190. end
  20191. end
  20192. end
  20193. end
  20194. end
  20195. end
  20196. wait()
  20197. end
  20198. wait(.1)
  20199. game:GetService("Chat"):Chat(CPlayer,"...Revolver!",2)
  20200. HHH=false
  20201. for i=1, 10 do
  20202. FakeR.C0=FakeR.C0*CFrame.new(-1/10,-0.8/10,0)
  20203. FakeR.DesiredAngle=1.7
  20204. FakeL.DesiredAngle=.2
  20205. STGyro.cframe=CPlayer.Torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/7.5,math.pi/7,0)
  20206. vv.velocity=(Vector3.new(0,10-i*2.5,0)+DIR*(60-i*1))
  20207. CPlayer.Torso.CFrame=STGyro.cframe
  20208. hpos=CPlayer["Torso"].Position
  20209. End=CFrame.new(hpos+DIR*14-Vector3.new(0,2.5,0))
  20210. maxdec=7.4
  20211. for i,v in pairs(game.workspace:children()) do
  20212. if v.className=="Model" then
  20213. H=v:FindFirstChild("Humanoid")
  20214. if H~=nil then
  20215. if H.Health>0 and H~=Tool.Parent.Humanoid then
  20216. T=H.Parent:FindFirstChild("Torso")
  20217. if T~=nil then
  20218. --print((T.Position-hpos).magnitude)
  20219. if (T.Position-hpos).magnitude<=maxdec and HHH==false then
  20220. if T:FindFirstChild("BodyPosition")~=nil then T.BodyPosition:Remove() end
  20221. _v=vv.velocity
  20222. vv.velocity=Vector3.new(0,0,0)
  20223. T.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  20224. standardDamage(T,10,Vector3.new(0,3,0)+DIR*8,true,5,0,false,false)
  20225. Tool.Handle.Smack:Play()
  20226. H.PlatformStand=true
  20227. wait(.05)
  20228. HHH=true
  20229. vv.velocity=_v
  20230. standardDamage(T,10,Vector3.new(0,-20,0)+DIR*40,true,-5,.2,false,false)
  20231. T.CFrame=T.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  20232. coroutine.resume(coroutine.create(function(p) for i=1, 25 do wait(.09) p.PlatformStand=true end p.PlatformStand=false end),H)
  20233. Tool.Handle.Smack:Play()
  20234. end
  20235. end
  20236. end
  20237. end
  20238. end
  20239. end
  20240.  
  20241. wait()
  20242. end
  20243.  
  20244. t=Instance.new("BoolValue",CPlayer)
  20245. t.Name="TyrantCooldown"
  20246. game:GetService("Debris"):AddItem(t,.8)
  20247.  
  20248. vv.Parent=nil
  20249. HH=CPlayer.Humanoid
  20250. CPlayer.Humanoid.PlatformStand=false
  20251.  
  20252. FakeR.DesiredAngle=.6
  20253. end
  20254.  
  20255. if Combo=="<v>[Drive]" and LastMove~="Deadspike" and Stance~="Jumping" then --Deadspike
  20256. LastMove="Deadspike"
  20257. resWelds()
  20258. StopMotors()
  20259. FaceForward()
  20260. FaceComboee()
  20261. CPlayer.Torso.CFrame=STGyro.cframe
  20262. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0)
  20263. Neck=CPlayer.Torso.Neck
  20264. Neck.DesiredAngle=-1.2
  20265. FakeS.DesiredAngle=.25
  20266. FakeSL.DesiredAngle=1
  20267. now=STGyro.cframe
  20268. game:GetService("Chat"):Chat(CPlayer,"Deadspike!",2)
  20269. POS=CPlayer.Torso.Position+CPlayer.Torso.CFrame.lookVector*10-Vector3.new(0,2,0)
  20270. for i=1, 5 do --5 frame startup
  20271. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  20272. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0)
  20273. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  20274. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  20275. STGyro.cframe=now*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/80*i)
  20276. FakeS.C0=FakeS.C0*CFrame.new(0,-.05,-.025)*CFrame.fromEulerAnglesXYZ(-math.pi/20,0,0)
  20277. FakeSL.C0=FakeSL.C0*CFrame.new(0,-.05,.025)*CFrame.fromEulerAnglesXYZ(-math.pi/30,0,0)
  20278. FakeL.C0=FakeL.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  20279. FakeR.C0=FakeR.C0*CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(-math.pi/60,0,0)
  20280. STGyro.cframe=now*CFrame.fromEulerAnglesXYZ(0,0,-math.pi/80*i)
  20281. wait()
  20282. end
  20283. local p=Instance.new("Part")
  20284. p.TopSurface=0
  20285. p.BottomSurface=0
  20286. p.CanCollide=false
  20287. p.Anchored=true
  20288. p.BrickColor=BrickColor:Black()
  20289. p.formFactor="Symmetric"
  20290. p.Size=Vector3.new(1,1,1)
  20291. p.CFrame=CFrame.new(POS)
  20292. p.Parent=Tool
  20293. m=Tool.Triangle:clone()
  20294. m.Parent=p
  20295. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.05,0,.05) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.1,0) wait() end for i=1, 30 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.1,0) wait() end for i=1, 10 do p.Triangle.Scale=p.Triangle.Scale-Vector3.new(.06,0,.06) p.Transparency=i/10 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,.5,0) wait() end p.Parent=nil end),p)
  20296. local p=Instance.new("Part")
  20297. p.TopSurface=0
  20298. p.BottomSurface=0
  20299. p.CanCollide=false
  20300. p.Anchored=true
  20301. p.Transparency=.5
  20302. p.BrickColor=BrickColor:Black()
  20303. p.formFactor="Symmetric"
  20304. p.Size=Vector3.new(1,1,1)
  20305. p.CFrame=CFrame.new(POS)
  20306. p.Parent=Tool
  20307. m=Tool.Triangle:clone()
  20308. m.Parent=p
  20309. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Triangle.Scale=p.Triangle.Scale+Vector3.new(.06,0,.06) p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,-.15,0) wait() end for i=1, 32 do p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,0,0) wait() end for i=1, 10 do p.Triangle.Scale=p.Triangle.Scale-Vector3.new(.06,0,.06) p.Transparency=i/10 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(0,-.5,0) wait() end p.Parent=nil end),p)
  20310. for i=1, 5 do
  20311. FakeS.C0=FakeS.C0*CFrame.new(0,-.1,0)*CFrame.fromEulerAnglesXYZ(-math.pi/25,0,0)
  20312. STGyro.cframe=now*CFrame.fromEulerAnglesXYZ(0,math.pi/5*i,0)
  20313. wait()
  20314. end
  20315. local p=Instance.new("Part")
  20316. p.TopSurface=0
  20317. p.BottomSurface=0
  20318. p.CanCollide=false
  20319. p.Anchored=true
  20320. p.Transparency=0
  20321. p.BrickColor=BrickColor:Black()
  20322. p.formFactor="Symmetric"
  20323. p.Size=Vector3.new(1,1,1)
  20324. p.CFrame=CFrame.new(POS)-Vector3.new(0,15,0)
  20325. p.Parent=Tool
  20326. m=Tool.SpikeMesh:clone()
  20327. m.Parent=p
  20328. coroutine.resume(coroutine.create(function(p,o) for i=1, 5 do p.CFrame=CFrame.new(p.Position:Lerp(o,i/5),p.Position:Lerp(o,(i+1)/5))*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) wait() end wait(.5) for i=1, 5 do p.CFrame=CFrame.new(o:Lerp(o-Vector3.new(0,10,0),i/5),o:Lerp(o-Vector3.new(0,10,0),(i-1)/5))*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) wait() end p.Parent=nil end),p,POS+Vector3.new(0,5,0))
  20329. for i=1, 4 do
  20330. wait()
  20331. hpos=POS+Vector3.new(0,5,0)
  20332. maxdec=9
  20333. for i,v in pairs(game.workspace:children()) do
  20334. if v.className=="Model" then
  20335. H=v:FindFirstChild("Humanoid")
  20336. if H~=nil then
  20337. if H.Health>0 and H~=Tool.Parent.Humanoid then
  20338. T=H.Parent:FindFirstChild("Torso")
  20339. if T~=nil then
  20340. --print((T.Position-hpos).magnitude)
  20341. if (T.Position-hpos).magnitude<=maxdec then
  20342. standardDamage(T,15,Vector3.new(0,70,0) - (T.Position - CPlayer.Torso.Position) * .8,true,20,.15,false,true)
  20343. end
  20344. end
  20345. end
  20346. end
  20347. end
  20348. end
  20349. for il=1, 8 do
  20350. local p=Instance.new("Part")
  20351. p.TopSurface=0
  20352. p.BottomSurface=0
  20353. p.CanCollide=false
  20354. p.Anchored=true
  20355. p.Transparency=0
  20356. p.BrickColor=BrickColor:Black()
  20357. p.formFactor="Symmetric"
  20358. p.Size=Vector3.new(1,1,1)
  20359. p.CFrame=CFrame.new(POS)-Vector3.new(math.random(-6,6),15,math.random(-6,6))
  20360. p.Parent=Tool
  20361. m=Tool.SpikeMesh:clone()
  20362. m.Scale=Vector3.new(1,40,1)
  20363. m.Parent=p
  20364. coroutine.resume(coroutine.create(function(p,o) for i=1, 5 do p.CFrame=CFrame.new(p.Position:Lerp(o,i/5),p.Position:Lerp(o,(i+1)/5))*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) wait() end wait(.25) for i=1, 5 do p.CFrame=CFrame.new(o:Lerp(o-Vector3.new(0,10,0),i/5),o:Lerp(o-Vector3.new(0,10,0),(i-1)/5))*CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0) wait() end p.Parent=nil end),p,POS+Vector3.new(math.random(-i,i),i*2.5,math.random(-i,i)))
  20365. end
  20366. end
  20367. deb=true
  20368. wait(.66)
  20369. if deb==true then
  20370. cAnim=true
  20371. end
  20372. return
  20373. end
  20374.  
  20375. --Normals
  20376.  
  20377. if InputKey=="z" then --Grabs
  20378. if Stance~="Jumping" then
  20379.  
  20380. else
  20381.  
  20382. end
  20383. end
  20384.  
  20385. if InputKey=="x" then --Medium
  20386. if Stance~="Jumping" then
  20387.  
  20388. else
  20389.  
  20390. end
  20391. end
  20392.  
  20393. if InputKey=="c" then --Strong
  20394. if Stance~="Jumping" then
  20395.  
  20396. else
  20397.  
  20398. end
  20399. end
  20400.  
  20401. if InputKey=="q" then --Drive (Sword)
  20402. if Stance~="Jumping" then
  20403.  
  20404. else
  20405.  
  20406. end
  20407. end
  20408.  
  20409. deb=true
  20410. cAnim=true
  20411.  
  20412. CPlayer.Humanoid.WalkSpeed=16
  20413.  
  20414. if didHit==false then
  20415. LastType=nil
  20416. end
  20417. didHit=false
  20418. if Comboing==false then
  20419. LastMove=nil
  20420. end
  20421. end
  20422. InputTable={}
  20423. MaxDebuffer=9 --.9 Seconds
  20424. MaxFlow=10 --max 10 inputs
  20425. CurrentKey=""
  20426. LastDInp=time()
  20427. DashDeb=true
  20428. attackroutine=coroutine.create(PerformAttack)
  20429. showInput=function() --returns current IT into "<^v> [Light][Medium][Heavy][Drive][Kata][Switch]"
  20430. str=table.concat(InputTable)
  20431. out=""
  20432. for _=1, string.len(str) do
  20433. cc=string.sub(str,_,_)
  20434. if cc=="a" then
  20435. out=out.."<"
  20436. elseif cc=="s" then
  20437. out=out.."v"
  20438. elseif cc=="d" then
  20439. out=out..">"
  20440. elseif cc=="w" then
  20441. out=out.."^"
  20442. elseif cc=="z" then
  20443. out=out.."[Light]"
  20444. elseif cc=="x" then
  20445. out=out.."[Medium]"
  20446. elseif cc=="c" then
  20447. out=out.."[Heavy]"
  20448. elseif cc=="q" then
  20449. out=out.."[Drive]"
  20450. end
  20451. end
  20452. return out
  20453. end
  20454. lastinp=time()
  20455. ISD=false
  20456. Dash=false
  20457. lastdash=time()
  20458. checkdash=function(Inp)
  20459. end
  20460. GDir=function(K)
  20461. if Comboing==false then
  20462. if K=="a" then
  20463. return "Left"
  20464. elseif K=="s" then
  20465. return "Back"
  20466. elseif K=="d" then
  20467. return "Right"
  20468. elseif K=="w" then
  20469. return "Forward"
  20470. else
  20471. return "Neutral"
  20472. end
  20473. else
  20474. if K=="a" then
  20475. return "Back"
  20476. elseif K=="s" then
  20477. return "Down"
  20478. elseif K=="d" then
  20479. return "Forward"
  20480. elseif K=="w" then
  20481. return "Up"
  20482. else
  20483. return "Neutral"
  20484. end
  20485. end
  20486. return "Neutral"
  20487. end
  20488. STAGRIP=nil
  20489. ChangeSoul=function(Force)
  20490. if deb==false then return end
  20491. end
  20492. INPUTBUTTON=function(key)
  20493. coroutine.resume(coroutine.create(function(key) wait(.1) checkdash(key) end),key)
  20494. if key=="e" then
  20495. return ChangeSoul(false)
  20496. end
  20497. if key=="g" and deb==true then
  20498. if time()-LastKill>5 then
  20499. StandardTaunt()
  20500. end
  20501. end
  20502. --print(key)
  20503. if key=="b" and deb==true then
  20504. --print("!")
  20505. GTaunt()
  20506. end
  20507. if key=="h" and deb==true then
  20508. if time()-LastKill>5 then
  20509. GTaunt()
  20510. end
  20511. end
  20512. if key=="z" or key=="x" or key=="c" or key=="q" and deb==true then
  20513. table.insert(InputTable,key)
  20514. coroutine.resume(coroutine.create(PerformAttack),key,GDir(CurrentKey),showInput(InputTable))
  20515. InputTable={}
  20516. if #InputTable>MaxDebuffer then
  20517. InputTable={}
  20518. --print("Overflow; wipe.")
  20519. end
  20520. CurrentKey="N"
  20521. elseif key=="a" or key=="w" or key=="s" or key=="d" then
  20522. table.insert(InputTable,key)
  20523. CurrentKey=key
  20524. if #InputTable>MaxDebuffer then
  20525. InputTable={}
  20526. --print("Overflow; wipe.")
  20527. end
  20528. --print(showInput())
  20529. end
  20530. end
  20531. STCO=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  20532. ANIM=function()
  20533. while true do
  20534. if cAnim==true and CPlayer~=nil and Tool.Parent==CPlayer then
  20535. moving=true
  20536. Nck=CPlayer.Torso.Neck
  20537. if Stance=="Standing" then
  20538. CPlayer.Humanoid.WalkSpeed=16
  20539.  
  20540. if CPlayer:FindFirstChild("OVERTURECOOLDOWN")==nil then
  20541. local p=Instance.new("Part")
  20542. p.TopSurface=0
  20543. p.BottomSurface=0
  20544. p.CanCollide=false
  20545. p.Anchored=true
  20546. p.BrickColor=BrickColor:Black()
  20547. p.formFactor="Symmetric"
  20548. p.Size=Vector3.new(1,1,1)
  20549. p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0)
  20550. p.Parent=Tool
  20551. local m=Instance.new("BlockMesh")
  20552. m.Parent=p
  20553. m.Scale=Vector3.new(1,1,1)
  20554. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3)/3 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  20555. end
  20556. tb=math.cos(time()*3)
  20557. tbs=math.sin(time()*3)
  20558. STGyro.cframe=FaceForward()*CFrame.fromEulerAnglesXYZ(0,-math.pi/4,0)
  20559. STGyro.Parent=CPlayer.Torso
  20560. STGyro.D=1200
  20561. STGyro.P=8000
  20562. STGyro.maxTorque=Vector3.new(5000000000,5000000000,5000000000)
  20563. Nck.C0=STCO*CFrame.fromEulerAnglesXYZ(tb*.05+.1,0,0)
  20564. Nck.DesiredAngle=.8
  20565.  
  20566. FakeS.DesiredAngle=-.1
  20567. FakeSL.DesiredAngle=.2
  20568. FakeR.DesiredAngle=0
  20569. FakeL.DesiredAngle=0
  20570.  
  20571. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(-tb*.01-.2,0,0)
  20572. FakeSL.C0=LeftS.C0*CFrame.fromEulerAnglesXYZ(-tbs*.1-.8,.8,0)
  20573. FakeR.C0=RightH.C0*CFrame.fromEulerAnglesXYZ(-.2,tbs*.05,0)
  20574. FakeL.C0=LeftH.C0*CFrame.fromEulerAnglesXYZ(-.15,0,0)
  20575. end
  20576. if Stance=="Running" then
  20577.  
  20578. STGyro.Parent=CPlayer.Torso
  20579. STGyro.D=1200
  20580. STGyro.P=8000
  20581. STGyro.maxTorque=Vector3.new(5000000000,5000000000,5000000000)
  20582.  
  20583. STGyro.cframe=FaceForward()
  20584. STGyro.cframe=STGyro.cframe*CFrame.fromEulerAnglesXYZ(-math.pi/7,0,0)
  20585.  
  20586. Nck.C0=STCO*CFrame.fromEulerAnglesXYZ(-.2,0,0)
  20587. Nck.DesiredAngle=0
  20588.  
  20589. FakeS.DesiredAngle=.2
  20590. FakeSL.DesiredAngle=(-math.cos(time()*9)*8)/10
  20591.  
  20592. FakeR.DesiredAngle=math.cos(time()*9)*2.5+.25
  20593. FakeL.DesiredAngle=math.cos(time()*9)*2.5-.25
  20594.  
  20595. FakeS.C0=RightS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/6.5,-math.pi/10,0)
  20596. FakeSL.C0=LeftS.C0*CFrame.fromEulerAnglesXYZ(-math.pi/4,0,0)
  20597. FakeR.C0=RightH.C0
  20598. FakeL.C0=LeftH.C0
  20599. if CPlayer:FindFirstChild("OVERTURECOOLDOWN")==nil then
  20600. local p=Instance.new("Part")
  20601. p.TopSurface=0
  20602. p.BottomSurface=0
  20603. p.CanCollide=false
  20604. p.Anchored=true
  20605. p.BrickColor=BrickColor:Black()
  20606. p.formFactor="Symmetric"
  20607. p.Size=Vector3.new(1,1,1)
  20608. p.CFrame=CPlayer["Left Arm"].CFrame*CFrame.new(0,-1.5,0)
  20609. p.Parent=Tool
  20610. local m=Instance.new("BlockMesh")
  20611. m.Parent=p
  20612. m.Scale=Vector3.new(1,1,1)
  20613. coroutine.resume(coroutine.create(function(p) for i=1, 10 do p.Transparency=i/10 p.Mesh.Scale=p.Mesh.Scale+Vector3.new(.3,.3,.3)/3 p.CFrame=p.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end p.Parent=nil end),p)
  20614. end
  20615. end
  20616. if Stance=="Jumping" then
  20617. resWelds()
  20618. FakeS.DesiredAngle=-.4
  20619. FakeSL.DesiredAngle=.4
  20620. FakeR.DesiredAngle=-.4
  20621. FakeL.DesiredAngle=.4
  20622. Nck.C0=STCO*CFrame.fromEulerAnglesXYZ(-math.pi/12,0,0)
  20623. Nck.DesiredAngle=0
  20624. end
  20625. moving=false
  20626. end
  20627. wait(.05)
  20628. end
  20629. end
  20630. resWelds=function()
  20631. FakeS.C0=RightS.C0
  20632. FakeSL.C0=LeftS.C0
  20633. FakeS.C1=RightS.C1
  20634. FakeSL.C1=LeftS.C1
  20635. FakeS.MaxVelocity=.15
  20636. FakeSL.MaxVelocity=.15
  20637. FakeR.MaxVelocity=.15
  20638. FakeL.MaxVelocity=.15
  20639. FakeR.C0=RightH.C0
  20640. FakeL.C0=LeftH.C0
  20641. FakeR.C1=RightH.C1
  20642. FakeL.C1=LeftH.C1
  20643. end
  20644. resWelds2=function() --disregards right shoulder
  20645. FakeSL.C0=LeftS.C0
  20646. FakeSL.C1=LeftS.C1
  20647. FakeSL.MaxVelocity=.15
  20648. FakeR.MaxVelocity=.15
  20649. FakeL.MaxVelocity=.15
  20650. FakeR.C0=RightH.C0
  20651. FakeL.C0=LeftH.C0
  20652. FakeR.C1=RightH.C1
  20653. FakeL.C1=LeftH.C1
  20654. end
  20655. Animation=function(T,C)
  20656. if C=="Stop" then
  20657. if RightS==nil then
  20658. RightS=T:FindFirstChild("Right Shoulder")
  20659. if RightS==nil then
  20660. return
  20661. end
  20662. LeftS=T:FindFirstChild("Left Shoulder")
  20663. if LeftS==nil then
  20664. return
  20665. end
  20666.  
  20667. RightH=T:FindFirstChild("Right Hip")
  20668. if RightH==nil then
  20669. return
  20670. end
  20671. LeftH=T:FindFirstChild("Left Hip")
  20672. if LeftH==nil then
  20673. return
  20674. end
  20675. end
  20676.  
  20677. RightS.Parent=nil
  20678. LeftS.Parent=nil
  20679. FakeS.Part0=T
  20680. FakeS.C0=RightS.C0
  20681. FakeS.C1=RightS.C1
  20682. FakeS.Part1=T.Parent["Right Arm"]
  20683. FakeS.Parent=T
  20684. FakeS.DesiredAngle=1.6
  20685. FakeS.MaxVelocity=.15
  20686.  
  20687. FakeSL.Part0=T
  20688. FakeSL.C0=LeftS.C0
  20689. FakeSL.C1=LeftS.C1
  20690. FakeSL.Part1=T.Parent["Left Arm"]
  20691. FakeSL.Parent=T
  20692. FakeSL.DesiredAngle=0
  20693. FakeSL.MaxVelocity=.15
  20694.  
  20695. FakeL.Part0=T
  20696. FakeL.C0=LeftH.C0
  20697. FakeL.C1=LeftH.C1
  20698. FakeL.Part1=T.Parent["Left Leg"]
  20699. FakeL.Parent=T
  20700. FakeL.DesiredAngle=0
  20701. FakeL.MaxVelocity=.15
  20702.  
  20703. FakeR.Part0=T
  20704. FakeR.C0=RightH.C0
  20705. FakeR.C1=RightH.C1
  20706. FakeR.Part1=T.Parent["Right Leg"]
  20707. FakeR.Parent=T
  20708. FakeR.DesiredAngle=0
  20709. FakeR.MaxVelocity=.15
  20710. STGyro.Parent=Tool.Parent.Torso
  20711. STGyro.cframe=STGyro.Parent.CFrame
  20712.  
  20713. elseif C=="Resume" then
  20714. FakeS.Parent=nil
  20715. FakeSL.Parent=nil
  20716. FakeR.Parent=nil
  20717. FakeL.Parent=nil
  20718. RightS.Parent=T
  20719. LeftS.Parent=T
  20720. RightH.Parent=T
  20721. LeftH.Parent=T
  20722. STGyro.Parent=nil
  20723. end
  20724. end
  20725.  
  20726. ed=true
  20727. jd=true
  20728. Jump=function()
  20729. if not jd then return end
  20730. jd=false
  20731. Stance="Jumping"
  20732. --print("POOTJUMPHERE")
  20733. CurrentDown=""
  20734. vu=Instance.new("BodyVelocity")
  20735. vu.P=5000
  20736. vu.maxForce=Vector3.new(0,5000000000000000000000,0)
  20737. vu.velocity=Vector3.new(0,45,0)
  20738. vu.Parent=CPlayer.Torso
  20739. game:GetService("Debris"):AddItem(vu,.267)
  20740. if CPlayer.Torso:FindFirstChild("BodyPosition")~=nil then CPlayer.Torso.BodyPosition.Parent=nil end
  20741. wait(.1)
  20742. BASEPOS.Parent=nil
  20743. TTT=CPlayer.Torso
  20744. if TTT~=nil then
  20745. OL,LOC=workspace:FindPartOnRay(Ray.new(TTT.Position,(TTT.Position-(TTT.Position-Vector3.new(0,-5,0))).unit*50),CPlayer)
  20746. end
  20747. wait(1.5)
  20748. float()
  20749. --print("DON")
  20750. jd=true
  20751. end
  20752. Run=function(speed)
  20753. if Comboing==false then
  20754. --print(CPlayer.Torso.Velocity.magnitude)
  20755. if speed>0 and CPlayer.Torso.Velocity.magnitude - CPlayer.Torso.RotVelocity.magnitude>=8 then
  20756. Stance="Running"
  20757. else
  20758. Stance="Standing"
  20759. end
  20760. end
  20761. end
  20762. CurrentDown=""
  20763. eqlocal=function(mouse)
  20764. mouse.KeyDown:connect(INPUTBUTTON)
  20765. mouse.KeyUp:connect(function(c) ISD=false isdown=false if c=="b" then Blocking=false end end)
  20766. end
  20767. Tool.Equipped:connect(eqlocal)
  20768. eq=function()
  20769. if not ed then return end
  20770. ed=false
  20771. wait()
  20772. if game.Players.LocalPlayer.Character:FindFirstChild("OVERTUREOK")==nil then
  20773. p=Instance.new("StringValue",game.Players.LocalPlayer.Character)
  20774. p.Name="OVERTURECOOLDOWN"
  20775. coroutine.resume(coroutine.create(function(p) wait(10) p.Name="OVERTUREOK" end),p)
  20776. end
  20777. Comboing=false
  20778. Comboee=nil
  20779. CPlayer=Tool.Parent
  20780. Neck=CPlayer.Torso.Neck
  20781. Animation(CPlayer.Torso,"Stop")
  20782. cJum=CPlayer.Humanoid.Jumping:connect(Jump)
  20783. cRun=CPlayer.Humanoid.Running:connect(Run)
  20784. CHP=CPlayer.Humanoid.Health
  20785. dd=script.DeathScript:clone()
  20786. dd.Disabled=false
  20787. dd.Parent=CPlayer
  20788. --print("Herpquip")
  20789. wait()
  20790. ed=true
  20791. end
  20792. deq=function()
  20793. if not ed then return end
  20794. ed=false
  20795. if Neck~=nil then
  20796. Neck.DesiredAngle=0
  20797. end
  20798. cJum:disconnect()
  20799. cRun:disconnect()
  20800. Animation(CPlayer.Torso,"Resume")
  20801. if CPlayer:FindFirstChild("DeathScript")~=nil then
  20802. CPlayer.DeathScript:Remove()
  20803. end
  20804. --print("Derpquip")
  20805. wait()
  20806. ed=true
  20807. end
  20808. Tool.Equipped:connect(eq)
  20809. Tool.Unequipped:connect(deq)
  20810. CNN=coroutine.create(ANIM)
  20811. coroutine.resume(CNN)
  20812. E=0
  20813. LastT=InputTable
  20814. GI=0
  20815. LII=0
  20816. Cols={BrickColor.new("Black"),BrickColor.new("Really black"),BrickColor.new("Royal purple"),BrickColor.new("Alder"),BrickColor.new("Magenta")}
  20817. onAdd=function(T)
  20818. if T.Name=="Trail" then
  20819. game:GetService("Debris"):AddItem(T,10)
  20820. end
  20821. end
  20822. Tool.ChildAdded:connect(onAdd)
  20823. while true do
  20824. if CPlayer~=nil then
  20825. CHP=CPlayer.Humanoid.Health
  20826. end
  20827. if table.concat(LastT)==table.concat(InputTable) and table.concat(InputTable)~="" then
  20828. E=E+1
  20829. if E>4 then
  20830. E=0
  20831. CurrentKey="N"
  20832. InputTable={}
  20833. --print("TO")
  20834. LastType=nil
  20835. LastMove=nil
  20836. Comboee=nil
  20837. deb=true
  20838. Rush=nil
  20839. end
  20840. else
  20841. E=0
  20842. end
  20843. if cAnim==false then
  20844. PPOS.CanCollide=false
  20845. else
  20846. PPOS.CanCollide=true
  20847. end
  20848. LastT=InputTable
  20849. wait(.1)
  20850. end]]></ProtectedString>
  20851. </Properties>
  20852. <Item class="LocalScript" referent="RBXAB0FFE217D024BA39FB070123EE33251">
  20853. <Properties>
  20854. <bool name="Disabled">true</bool>
  20855. <Content name="LinkedSource"><null></null></Content>
  20856. <string name="Name">TWODCAM</string>
  20857. <string name="ScriptGuid"></string>
  20858. <ProtectedString name="Source"><![CDATA[lockCamera = false
  20859. distance = 50
  20860. height = 3
  20861.  
  20862. local torso = script.Parent.Torso
  20863. local center = Instance.new("Part")
  20864. center.Name = script.Parent.Name .. " Center"
  20865. center.Transparency = 1
  20866. center.CanCollide = false
  20867. center.Size = Vector3.new(1,1,1)
  20868. center.Position = torso.Position
  20869. center.CFrame = workspace.CurrentCamera.CoordinateFrame
  20870. center.Parent = game.Workspace
  20871. local bp = Instance.new("BodyPosition")
  20872. bp.position = center.Position
  20873. bp.maxForce = Vector3.new(1000000, 1000000, 1000000)*5000
  20874. bp.P=10000
  20875. bp.D=750
  20876. bp.Parent = center
  20877. local bg = Instance.new("BodyGyro")
  20878. bg.maxTorque = Vector3.new(9e+009, 9e+009, 9e+009)
  20879. bg.cframe = center.CFrame
  20880. bg.P=10000
  20881. bg.D=2000
  20882. bg.Parent = center
  20883. local cam = game.Workspace.CurrentCamera
  20884. cam.CameraSubject = center
  20885. cam.CameraType = Enum.CameraType.Attach
  20886. CF=script.Parent.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  20887. dir=(CF*CFrame.new(0,0,5)).p
  20888.  
  20889. while torso.Parent and script.Value.Value==true do
  20890. wait()
  20891. center.BodyPosition.position = torso.Position
  20892. CF=script.Parent.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
  20893. dir=(CF*CFrame.new(0,0,5)).p
  20894. bg.cframe=CFrame.new(center.Position,dir)*CFrame.fromEulerAnglesXYZ(0,math.pi,0)
  20895. if lockCamera then
  20896. cam.CoordinateFrame = CFrame.new(Vector3.new(center.Position.x + distance,center.Position.y + height,center.Position.z),center.CFrame.lookVector*50)
  20897. end
  20898. end
  20899.  
  20900. center:Remove()
  20901. cam.CameraSubject=script.Parent.Humanoid
  20902. cam.CameraType="Custom"
  20903. wait()
  20904. script:Remove()]]></ProtectedString>
  20905. </Properties>
  20906. <Item class="BoolValue" referent="RBX9051F89DA6214887AB133419FC54E608">
  20907. <Properties>
  20908. <string name="Name">Value</string>
  20909. <bool name="Value">true</bool>
  20910. </Properties>
  20911. </Item>
  20912. </Item>
  20913. <Item class="Script" referent="RBX44D06C4A6995415493D94F3E45B6354E">
  20914. <Properties>
  20915. <bool name="Disabled">true</bool>
  20916. <Content name="LinkedSource"><null></null></Content>
  20917. <string name="Name">GenBillGuiGrow</string>
  20918. <string name="ScriptGuid"></string>
  20919. <ProtectedString name="Source"><![CDATA[wait()
  20920. b=Instance.new("BillboardGui")
  20921. b.Name="Billpootis"
  20922. b.Adornee=script.Ob.Value
  20923. b.Size=UDim2.new(1,0,1,0)
  20924. b.StudsOffset=Vector3.new(0,2,-2)
  20925. i=Instance.new("ImageLabel")
  20926. i.Image=script.EfDec.Value
  20927. i.Size=UDim2.new(1,0,1,0)
  20928. i.Position=UDim2.new(0,0,0,0)
  20929. i.Parent=b
  20930. i.BackgroundTransparency=1
  20931. lolhax=math.random(1,500000)
  20932.  
  20933. for _,v in pairs(game.Players:children()) do
  20934. if v:FindFirstChild("PlayerGui")~=nil then
  20935. l=b:clone()
  20936. l.Name=lolhax
  20937. l.Name=script.Parent.Name
  20938. l.Parent=v.PlayerGui
  20939. coroutine.resume(coroutine.create(function(b) if script.EfDec.Value=="http://www.roblox.com/asset/?id=63343099" then for i=1, 5 do b.Size=UDim2.new(1+i*3,0,1+i*3,0) wait() b.StudsOffset=Vector3.new(0,i*1.75,-2) end wait(2) b:Remove() else for i=1, 10 do b.StudsOffset=Vector3.new(i,-i*1.5,-i) b.Size=UDim2.new(5+i/.08,0,5+i/.08,0) wait() end b:Remove() end end),l)
  20940. end
  20941. end
  20942. wait(5)
  20943. for _,v in pairs(game.Players:children()) do
  20944. if v:FindFirstChild("PlayerGui")~=nil then
  20945. if v.PlayerGui:FindFirstChild(script.Parent.Parent.Name)~=nil then
  20946. l=v:FindFirstChild(lolhax)
  20947. if l~=nil then l:Remove() end
  20948. end
  20949. end
  20950. end
  20951. script:Remove()
  20952. ]]></ProtectedString>
  20953. </Properties>
  20954. <Item class="StringValue" referent="RBX68A1C4FAF578474D8AB85999FF16729B">
  20955. <Properties>
  20956. <string name="Name">EfDec</string>
  20957. <string name="Value">http://www.roblox.com/asset/?id=63343099</string>
  20958. </Properties>
  20959. </Item>
  20960. <Item class="ObjectValue" referent="RBX67869AC462654EEC81A149C0D0E71C13">
  20961. <Properties>
  20962. <string name="Name">Ob</string>
  20963. <Ref name="Value">null</Ref>
  20964. </Properties>
  20965. </Item>
  20966. </Item>
  20967. <Item class="ScreenGui" referent="RBX26B7D567E04848A4A942F985A2896A8A">
  20968. <Properties>
  20969. <int name="DisplayOrder">0</int>
  20970. <bool name="Enabled">true</bool>
  20971. <string name="Name">2DDamage</string>
  20972. <bool name="ResetOnSpawn">true</bool>
  20973. </Properties>
  20974. <Item class="TextLabel" referent="RBX982F36E5C4854A0E9B8DE09F6A9CC388">
  20975. <Properties>
  20976. <bool name="Active">false</bool>
  20977. <Vector2 name="AnchorPoint">
  20978. <X>0</X>
  20979. <Y>0</Y>
  20980. </Vector2>
  20981. <Color3 name="BackgroundColor3">4281545523</Color3>
  20982. <float name="BackgroundTransparency">0</float>
  20983. <Color3 name="BorderColor3">4279970357</Color3>
  20984. <int name="BorderSizePixel">1</int>
  20985. <bool name="ClipsDescendants">false</bool>
  20986. <bool name="Draggable">false</bool>
  20987. <token name="Font">0</token>
  20988. <int name="LayoutOrder">0</int>
  20989. <string name="Name">Damage</string>
  20990. <Ref name="NextSelectionDown">null</Ref>
  20991. <Ref name="NextSelectionLeft">null</Ref>
  20992. <Ref name="NextSelectionRight">null</Ref>
  20993. <Ref name="NextSelectionUp">null</Ref>
  20994. <UDim2 name="Position">
  20995. <XS>0.100000001</XS>
  20996. <XO>0</XO>
  20997. <YS>0.537500024</YS>
  20998. <YO>0</YO>
  20999. </UDim2>
  21000. <float name="Rotation">0</float>
  21001. <bool name="Selectable">false</bool>
  21002. <Ref name="SelectionImageObject">null</Ref>
  21003. <UDim2 name="Size">
  21004. <XS>0</XS>
  21005. <XO>0</XO>
  21006. <YS>0</YS>
  21007. <YO>0</YO>
  21008. </UDim2>
  21009. <token name="SizeConstraint">0</token>
  21010. <string name="Text">25</string>
  21011. <Color3 name="TextColor3">4291624959</Color3>
  21012. <bool name="TextScaled">false</bool>
  21013. <float name="TextSize">11</float>
  21014. <Color3 name="TextStrokeColor3">4278190080</Color3>
  21015. <float name="TextStrokeTransparency">1</float>
  21016. <float name="TextTransparency">0</float>
  21017. <bool name="TextWrapped">false</bool>
  21018. <token name="TextXAlignment">2</token>
  21019. <token name="TextYAlignment">1</token>
  21020. <bool name="Visible">true</bool>
  21021. <int name="ZIndex">1</int>
  21022. </Properties>
  21023. </Item>
  21024. <Item class="TextLabel" referent="RBXB660A4219E434B3CB61212EDDD914582">
  21025. <Properties>
  21026. <bool name="Active">false</bool>
  21027. <Vector2 name="AnchorPoint">
  21028. <X>0</X>
  21029. <Y>0</Y>
  21030. </Vector2>
  21031. <Color3 name="BackgroundColor3">4281545523</Color3>
  21032. <float name="BackgroundTransparency">0</float>
  21033. <Color3 name="BorderColor3">4279970357</Color3>
  21034. <int name="BorderSizePixel">1</int>
  21035. <bool name="ClipsDescendants">false</bool>
  21036. <bool name="Draggable">false</bool>
  21037. <token name="Font">2</token>
  21038. <int name="LayoutOrder">0</int>
  21039. <string name="Name">Hits</string>
  21040. <Ref name="NextSelectionDown">null</Ref>
  21041. <Ref name="NextSelectionLeft">null</Ref>
  21042. <Ref name="NextSelectionRight">null</Ref>
  21043. <Ref name="NextSelectionUp">null</Ref>
  21044. <UDim2 name="Position">
  21045. <XS>0.100000001</XS>
  21046. <XO>0</XO>
  21047. <YS>0.474999994</YS>
  21048. <YO>0</YO>
  21049. </UDim2>
  21050. <float name="Rotation">0</float>
  21051. <bool name="Selectable">false</bool>
  21052. <Ref name="SelectionImageObject">null</Ref>
  21053. <UDim2 name="Size">
  21054. <XS>0</XS>
  21055. <XO>0</XO>
  21056. <YS>0</YS>
  21057. <YO>0</YO>
  21058. </UDim2>
  21059. <token name="SizeConstraint">0</token>
  21060. <string name="Text">25</string>
  21061. <Color3 name="TextColor3">4284901119</Color3>
  21062. <bool name="TextScaled">false</bool>
  21063. <float name="TextSize">36</float>
  21064. <Color3 name="TextStrokeColor3">4278190080</Color3>
  21065. <float name="TextStrokeTransparency">1</float>
  21066. <float name="TextTransparency">0</float>
  21067. <bool name="TextWrapped">false</bool>
  21068. <token name="TextXAlignment">2</token>
  21069. <token name="TextYAlignment">1</token>
  21070. <bool name="Visible">true</bool>
  21071. <int name="ZIndex">1</int>
  21072. </Properties>
  21073. </Item>
  21074. </Item>
  21075. <Item class="LocalScript" referent="RBXA64611CA5F24422FB5679E76FB6B9842">
  21076. <Properties>
  21077. <bool name="Disabled">true</bool>
  21078. <Content name="LinkedSource"><null></null></Content>
  21079. <string name="Name">Stun</string>
  21080. <string name="ScriptGuid"></string>
  21081. <ProtectedString name="Source"><![CDATA[wait(.15)
  21082. script:Remove()]]></ProtectedString>
  21083. </Properties>
  21084. <Item class="IntValue" referent="RBX9252EA92DF8E4A7F9C8C17A00355D183">
  21085. <Properties>
  21086. <string name="Name">Value</string>
  21087. <int name="Value">0</int>
  21088. </Properties>
  21089. </Item>
  21090. </Item>
  21091. <Item class="LocalScript" referent="RBXF93809025D864D489D1C98251978B58C">
  21092. <Properties>
  21093. <bool name="Disabled">true</bool>
  21094. <Content name="LinkedSource"><null></null></Content>
  21095. <string name="Name">Shaker</string>
  21096. <string name="ScriptGuid"></string>
  21097. <ProtectedString name="Source"><![CDATA[while true do
  21098. workspace.CurrentCamera.Focus=workspace.CurrentCamera.Focus*CFrame.new(math.random(-10,10)/40,math.random(-10,10)/20,math.random(-10,10)/40)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/100,math.random(-10,10)/50,math.random(-10,10)/100)
  21099. wait()
  21100. end
  21101. ]]></ProtectedString>
  21102. </Properties>
  21103. </Item>
  21104. <Item class="Script" referent="RBX46181BA3C34241C2BD3E7C4F0C5B6D85">
  21105. <Properties>
  21106. <bool name="Disabled">true</bool>
  21107. <Content name="LinkedSource"><null></null></Content>
  21108. <string name="Name">DeathScript</string>
  21109. <string name="ScriptGuid">{AB29D139-19D9-4E00-840D-6F9B0AA5807C}</string>
  21110. <ProtectedString name="Source"><![CDATA[Character = script.Parent
  21111. Humanoid = Character.Humanoid
  21112. Torso = Character.Torso
  21113.  
  21114. function OnDeath()
  21115. print("Death")-- HAHA
  21116. Humanoid.Parent = nil
  21117. if Torso then
  21118. local Head = Character:FindFirstChild("Head")
  21119. if Head then
  21120. local Neck = Instance.new("Weld")
  21121. Neck.Name = "Neck"
  21122. Neck.Part0 = Torso
  21123. Neck.Part1 = Head
  21124. Neck.C0 = CFrame.new(0, 1.5, 0)
  21125. Neck.C1 = CFrame.new()
  21126. Neck.Parent = Torso
  21127. end
  21128. local Limb = Character:FindFirstChild("Right Arm")
  21129. if Limb then
  21130.  
  21131. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  21132. local Joint = Instance.new("Glue")
  21133. Joint.Name = "RightShoulder"
  21134. Joint.Part0 = Torso
  21135. Joint.Part1 = Limb
  21136. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  21137. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  21138. Joint.Parent = Torso
  21139.  
  21140. local B = Instance.new("Part")
  21141. B.TopSurface = 0
  21142. B.BottomSurface = 0
  21143. B.formFactor = "Symmetric"
  21144. B.Size = Vector3.new(1, 1, 1)
  21145. B.Transparency = 1
  21146. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  21147. B.Parent = Character
  21148. local W = Instance.new("Weld")
  21149. W.Part0 = Limb
  21150. W.Part1 = B
  21151. W.C0 = CFrame.new(0, -0.5, 0)
  21152. W.Parent = Limb
  21153.  
  21154. end
  21155. local Limb = Character:FindFirstChild("Left Arm")
  21156. if Limb then
  21157.  
  21158. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  21159. local Joint = Instance.new("Glue")
  21160. Joint.Name = "LeftShoulder"
  21161. Joint.Part0 = Torso
  21162. Joint.Part1 = Limb
  21163. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  21164. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  21165. Joint.Parent = Torso
  21166.  
  21167. local B = Instance.new("Part")
  21168. B.TopSurface = 0
  21169. B.BottomSurface = 0
  21170. B.formFactor = "Symmetric"
  21171. B.Size = Vector3.new(1, 1, 1)
  21172. B.Transparency = 1
  21173. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  21174. B.Parent = Character
  21175. local W = Instance.new("Weld")
  21176. W.Part0 = Limb
  21177. W.Part1 = B
  21178. W.C0 = CFrame.new(0, -0.5, 0)
  21179. W.Parent = Limb
  21180.  
  21181. end
  21182. local Limb = Character:FindFirstChild("Right Leg")
  21183. if Limb then
  21184.  
  21185. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  21186. local Joint = Instance.new("Glue")
  21187. Joint.Name = "RightHip"
  21188. Joint.Part0 = Torso
  21189. Joint.Part1 = Limb
  21190. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  21191. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  21192. Joint.Parent = Torso
  21193.  
  21194. local B = Instance.new("Part")
  21195. B.TopSurface = 0
  21196. B.BottomSurface = 0
  21197. B.formFactor = "Symmetric"
  21198. B.Size = Vector3.new(1, 1, 1)
  21199. B.Transparency = 1
  21200. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  21201. B.Parent = Character
  21202. local W = Instance.new("Weld")
  21203. W.Part0 = Limb
  21204. W.Part1 = B
  21205. W.C0 = CFrame.new(0, -0.5, 0)
  21206. W.Parent = Limb
  21207.  
  21208. end
  21209. local Limb = Character:FindFirstChild("Left Leg")
  21210. if Limb then
  21211.  
  21212. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  21213. local Joint = Instance.new("Glue")
  21214. Joint.Name = "LeftHip"
  21215. Joint.Part0 = Torso
  21216. Joint.Part1 = Limb
  21217. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  21218. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  21219. Joint.Parent = Torso
  21220.  
  21221. local B = Instance.new("Part")
  21222. B.TopSurface = 0
  21223. B.BottomSurface = 0
  21224. B.formFactor = "Symmetric"
  21225. B.Size = Vector3.new(1, 1, 1)
  21226. B.Transparency = 1
  21227. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  21228. B.Parent = Character
  21229. local W = Instance.new("Weld")
  21230. W.Part0 = Limb
  21231. W.Part1 = B
  21232. W.C0 = CFrame.new(0, -0.5, 0)
  21233. W.Parent = Limb
  21234.  
  21235. end
  21236. --[
  21237. local Bar = Instance.new("Part")
  21238. Bar.TopSurface = 0
  21239. Bar.BottomSurface = 0
  21240. Bar.formFactor = "Symmetric"
  21241. Bar.Size = Vector3.new(1, 1, 1)
  21242. Bar.Transparency = 1
  21243. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  21244. Bar.Parent = Character
  21245. local Weld = Instance.new("Weld")
  21246. Weld.Part0 = Torso
  21247. Weld.Part1 = Bar
  21248. Weld.C0 = CFrame.new(0, 0.5, 0)
  21249. Weld.Parent = Torso
  21250. dd={"How could this happen?","Is this the end?"}
  21251. game:GetService("Chat"):Chat(script.Parent,dd[math.random(1,#dd)],1)
  21252. v=Instance.new("BodyVelocity")
  21253. v.P=10000
  21254. v.maxForce=Vector3.new(500000,500000,500000)
  21255. v.velocity=Torso.Velocity/30
  21256. v.Parent=Torso
  21257. game:GetService("Debris"):AddItem(v,.5)
  21258. --]]
  21259. end
  21260. end
  21261.  
  21262. Humanoid.Died:connect(OnDeath)
  21263. ]]></ProtectedString>
  21264. </Properties>
  21265. </Item>
  21266. <Item class="LocalScript" referent="RBX8491BEF6F568482BB98BAB9EB82E2728">
  21267. <Properties>
  21268. <bool name="Disabled">true</bool>
  21269. <Content name="LinkedSource"><null></null></Content>
  21270. <string name="Name">SShaker</string>
  21271. <string name="ScriptGuid"></string>
  21272. <ProtectedString name="Source"><![CDATA[while true do
  21273. workspace.CurrentCamera.Focus=workspace.CurrentCamera.Focus*CFrame.new(math.random(-10,10)/5,math.random(-10,10)/5,math.random(-10,10)/20)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  21274. wait()
  21275. end
  21276. ]]></ProtectedString>
  21277. </Properties>
  21278. </Item>
  21279. <Item class="Script" referent="RBX689F310EC9EE48D1A46411F2834925A8">
  21280. <Properties>
  21281. <bool name="Disabled">true</bool>
  21282. <Content name="LinkedSource"><null></null></Content>
  21283. <string name="Name">Burn</string>
  21284. <string name="ScriptGuid"></string>
  21285. <ProtectedString name="Source"><![CDATA[Tool=script
  21286. Cols={BrickColor.new("Black"),BrickColor.new("Royal purple"),BrickColor.new("Really black"),BrickColor.new("Pastel violet")}
  21287. for i=1, 100 do
  21288. wait(.1)
  21289. p=Instance.new("Part")
  21290. p.Name="Trail"
  21291. p.TopSurface=0
  21292. p.BottomSurface=0
  21293. p.Anchored=true
  21294. p.CanCollide=false
  21295. p.formFactor="Symmetric"
  21296. p.Size=Vector3.new(1,1,1)
  21297. p.BrickColor=Cols[math.random(1,#Cols)]
  21298. p.CFrame=Tool.Parent["Torso"].CFrame*CFrame.new(math.random(-1,1),math.random(-1,1)-3,math.random(-1,1))
  21299. p.Parent=Tool.Parent
  21300. game:GetService("Debris"):AddItem(p,3)
  21301. m=Instance.new("BlockMesh")
  21302. m.Scale=Vector3.new(2,2,2)
  21303. m.Parent=p
  21304. coroutine.resume(coroutine.create(function(part,spin) for i=1, 15 do part.Transparency=i/15 part.Mesh.Scale=part.Mesh.Scale+Vector3.new(.1,.1,.1) part.CFrame=CFrame.new(part.Position+Vector3.new(math.random(-5,5)/20,.5,math.random(-5,5)/20))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,.5) wait() end part.Parent=nil end),p,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500))
  21305. Tool.Parent.Humanoid:TakeDamage(.5)
  21306. end
  21307. wait(5)
  21308. script:Remove()
  21309. ]]></ProtectedString>
  21310. </Properties>
  21311. </Item>
  21312. <Item class="Script" referent="RBX41DCE82632594217A366EB03C279214A">
  21313. <Properties>
  21314. <bool name="Disabled">true</bool>
  21315. <Content name="LinkedSource"><null></null></Content>
  21316. <string name="Name">Tr</string>
  21317. <string name="ScriptGuid"></string>
  21318. <ProtectedString name="Source"><![CDATA[wait(.1)
  21319. script.Parent:Remove()]]></ProtectedString>
  21320. </Properties>
  21321. </Item>
  21322. <Item class="LocalScript" referent="RBX6338C08FE6734F008E48CFD17D7B606F">
  21323. <Properties>
  21324. <bool name="Disabled">true</bool>
  21325. <Content name="LinkedSource"><null></null></Content>
  21326. <string name="Name">AShaker</string>
  21327. <string name="ScriptGuid"></string>
  21328. <ProtectedString name="Source"><![CDATA[wait()
  21329. Amp=script.Amp.Value
  21330. workspace.CurrentCamera.Focus=workspace.CurrentCamera.Focus*CFrame.new(math.random(-10,10)/80*Amp,math.random(-10,10)/80*Amp,math.random(-10,10)/80*Amp)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/300*Amp,math.random(-10,10)/150*Amp,math.random(-10,10)/150)
  21331. script:Remove()]]></ProtectedString>
  21332. </Properties>
  21333. <Item class="IntValue" referent="RBXCF274F0FE4904B5987889444F21D882A">
  21334. <Properties>
  21335. <string name="Name">Amp</string>
  21336. <int name="Value">0</int>
  21337. </Properties>
  21338. </Item>
  21339. </Item>
  21340. <Item class="Script" referent="RBXCD333949D12745A78EAC40B96B608F65">
  21341. <Properties>
  21342. <bool name="Disabled">true</bool>
  21343. <Content name="LinkedSource"><null></null></Content>
  21344. <string name="Name">GenBillGuiGrow2</string>
  21345. <string name="ScriptGuid"></string>
  21346. <ProtectedString name="Source"><![CDATA[wait()
  21347. b=Instance.new("BillboardGui")
  21348. b.Name="Billpootis"
  21349. b.Adornee=script.Ob.Value
  21350. b.Size=UDim2.new(1,0,1,0)
  21351. b.StudsOffset=Vector3.new(0,2,-2)
  21352. i=Instance.new("ImageLabel")
  21353. i.Image=script.EfDec.Value
  21354. i.Size=UDim2.new(1,0,1,0)
  21355. i.Position=UDim2.new(0,0,0,0)
  21356. i.Parent=b
  21357. i.BackgroundTransparency=1
  21358. lolhax=math.random(1,500000)
  21359.  
  21360. for _,v in pairs(game.Players:children()) do
  21361. if v:FindFirstChild("PlayerGui")~=nil then
  21362. l=b:clone()
  21363. l.Name=lolhax
  21364. l.Name=script.Parent.Name
  21365. l.Parent=v.PlayerGui
  21366. coroutine.resume(coroutine.create(function(b) for i=1, 10 do b.StudsOffset=Vector3.new(0,i/2,0) b.Size=UDim2.new(35,0,20,0) wait() end wait(3) b:Remove() end),l)
  21367. end
  21368. end
  21369. wait(3)
  21370. for _,v in pairs(game.Players:children()) do
  21371. if v:FindFirstChild("PlayerGui")~=nil then
  21372. if v.PlayerGui:FindFirstChild(script.Parent.Parent.Name)~=nil then
  21373. l=v:FindFirstChild(lolhax)
  21374. if l~=nil then l:Remove() end
  21375. end
  21376. end
  21377. end
  21378. script:Remove()
  21379. ]]></ProtectedString>
  21380. </Properties>
  21381. <Item class="StringValue" referent="RBX5F8C71B276064A1AAF78A5B880296624">
  21382. <Properties>
  21383. <string name="Name">EfDec</string>
  21384. <string name="Value">http://www.roblox.com/asset/?id=63343099</string>
  21385. </Properties>
  21386. </Item>
  21387. <Item class="ObjectValue" referent="RBX69036353A35540479BD81A9F058873B3">
  21388. <Properties>
  21389. <string name="Name">Ob</string>
  21390. <Ref name="Value">null</Ref>
  21391. </Properties>
  21392. </Item>
  21393. </Item>
  21394. <Item class="Script" referent="RBXE6182B56B7254D0A98D5D3A409DA717A">
  21395. <Properties>
  21396. <bool name="Disabled">true</bool>
  21397. <Content name="LinkedSource"><null></null></Content>
  21398. <string name="Name">IKBurn</string>
  21399. <string name="ScriptGuid"></string>
  21400. <ProtectedString name="Source"><![CDATA[Tool=script
  21401. Cols={BrickColor.new("Black"),BrickColor.new("Royal purple"),BrickColor.new("Really black"),BrickColor.new("Pastel violet")}
  21402. for i=1, 30 do
  21403. wait(.1)
  21404. p=Instance.new("Part")
  21405. p.Name="Trail"
  21406. p.TopSurface=0
  21407. p.BottomSurface=0
  21408. p.Anchored=true
  21409. p.CanCollide=false
  21410. p.formFactor="Symmetric"
  21411. p.Size=Vector3.new(1,1,1)
  21412. p.BrickColor=Cols[3]
  21413. p.CFrame=script.Parent.CFrame+Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  21414. p.Parent=Tool.Parent.Parent
  21415. game:GetService("Debris"):AddItem(p,3)
  21416. m=Instance.new("BlockMesh")
  21417. m.Scale=Vector3.new(2,2,2)
  21418. m.Parent=p
  21419. coroutine.resume(coroutine.create(function(part,spin) for i=1, 15 do part.Transparency=i/15 part.Mesh.Scale=part.Mesh.Scale+Vector3.new(.1,.1,.1)*1.5 part.CFrame=CFrame.new(part.Position+Vector3.new(math.random(-5,5)/20,.3,math.random(-5,5)/20))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,.5) wait() end part.Parent=nil end),p,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500))
  21420. Tool.Parent.Parent.Humanoid:TakeDamage(.5)
  21421. end
  21422. wait(5)
  21423. script:Remove()
  21424. ]]></ProtectedString>
  21425. </Properties>
  21426. </Item>
  21427. <Item class="Script" referent="RBX88DE7CD261554F208200ACD752B2463D">
  21428. <Properties>
  21429. <bool name="Disabled">true</bool>
  21430. <Content name="LinkedSource"><null></null></Content>
  21431. <string name="Name">IKBurnS</string>
  21432. <string name="ScriptGuid"></string>
  21433. <ProtectedString name="Source"><![CDATA[Tool=script
  21434. wait(math.random(0,10)/20)
  21435. Cols={BrickColor.new("Black"),BrickColor.new("Royal purple"),BrickColor.new("Really black"),BrickColor.new("Pastel violet")}
  21436. for i=1, 5 do
  21437. wait(.25)
  21438. p=Instance.new("Part")
  21439. p.Name="Trail"
  21440. p.TopSurface=0
  21441. p.BottomSurface=0
  21442. p.Anchored=true
  21443. p.Name="BURN"
  21444. p.CanCollide=false
  21445. p.formFactor="Symmetric"
  21446. p.Size=Vector3.new(1,1,1)
  21447. p.BrickColor=Cols[3]
  21448. p.CFrame=script.Parent.CFrame+Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  21449. p.Parent=Tool.Parent.Parent
  21450. game:GetService("Debris"):AddItem(p,3)
  21451. m=Instance.new("BlockMesh")
  21452. m.Scale=Vector3.new(2,2,2)
  21453. m.Parent=p
  21454. coroutine.resume(coroutine.create(function(part,spin) for i=1, 15 do part.Transparency=i/15 part.Mesh.Scale=part.Mesh.Scale+Vector3.new(.1,.1,.1)*1.5 part.CFrame=CFrame.new(part.Position+Vector3.new(math.random(-5,5)/20,.3,math.random(-5,5)/20))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/i,math.random(-10,10)/i,.5) wait() end part.Parent=nil end),p,CFrame.fromEulerAnglesXYZ(math.random(-50,50)/500,math.random(-50,50)/500,math.random(-50,50)/500))
  21455. end
  21456. wait(5)
  21457. script:Remove()
  21458. ]]></ProtectedString>
  21459. </Properties>
  21460. </Item>
  21461. </Item>
  21462. <Item class="SpecialMesh" referent="RBX007A956B115E4F7A9F53C866A64AC62F">
  21463. <Properties>
  21464. <token name="LODX">2</token>
  21465. <token name="LODY">2</token>
  21466. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1051557</url></Content>
  21467. <token name="MeshType">5</token>
  21468. <string name="Name">WEEMesh</string>
  21469. <Vector3 name="Offset">
  21470. <X>0</X>
  21471. <Y>0</Y>
  21472. <Z>0</Z>
  21473. </Vector3>
  21474. <Vector3 name="Scale">
  21475. <X>40</X>
  21476. <Y>50</Y>
  21477. <Z>40</Z>
  21478. </Vector3>
  21479. <Content name="TextureId"><null></null></Content>
  21480. <Vector3 name="VertexColor">
  21481. <X>1</X>
  21482. <Y>1</Y>
  21483. <Z>1</Z>
  21484. </Vector3>
  21485. </Properties>
  21486. </Item>
  21487. <Item class="SpecialMesh" referent="RBX33804A3352474AD781CC5481E1D8B5CD">
  21488. <Properties>
  21489. <token name="LODX">2</token>
  21490. <token name="LODY">2</token>
  21491. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=6547801</url></Content>
  21492. <token name="MeshType">5</token>
  21493. <string name="Name">Triangle</string>
  21494. <Vector3 name="Offset">
  21495. <X>0</X>
  21496. <Y>0</Y>
  21497. <Z>0</Z>
  21498. </Vector3>
  21499. <Vector3 name="Scale">
  21500. <X>0.100000001</X>
  21501. <Y>0.00100000005</Y>
  21502. <Z>0.100000001</Z>
  21503. </Vector3>
  21504. <Content name="TextureId"><url>http://</url></Content>
  21505. <Vector3 name="VertexColor">
  21506. <X>1</X>
  21507. <Y>1</Y>
  21508. <Z>1</Z>
  21509. </Vector3>
  21510. </Properties>
  21511. </Item>
  21512. <Item class="SpecialMesh" referent="RBXEC71FC0710CD461EBEAAECA9D1E2C12C">
  21513. <Properties>
  21514. <token name="LODX">2</token>
  21515. <token name="LODY">2</token>
  21516. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=1033714</url></Content>
  21517. <token name="MeshType">5</token>
  21518. <string name="Name">SpikeMesh</string>
  21519. <Vector3 name="Offset">
  21520. <X>0</X>
  21521. <Y>0</Y>
  21522. <Z>0</Z>
  21523. </Vector3>
  21524. <Vector3 name="Scale">
  21525. <X>5</X>
  21526. <Y>60</Y>
  21527. <Z>5</Z>
  21528. </Vector3>
  21529. <Content name="TextureId"><null></null></Content>
  21530. <Vector3 name="VertexColor">
  21531. <X>1</X>
  21532. <Y>1</Y>
  21533. <Z>1</Z>
  21534. </Vector3>
  21535. </Properties>
  21536. </Item>
  21537. <Item class="SpecialMesh" referent="RBX60A54568D7FE4B58836EE89E0445358B">
  21538. <Properties>
  21539. <token name="LODX">2</token>
  21540. <token name="LODY">2</token>
  21541. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=74322089</url></Content>
  21542. <token name="MeshType">5</token>
  21543. <string name="Name">SawMesh</string>
  21544. <Vector3 name="Offset">
  21545. <X>0</X>
  21546. <Y>0</Y>
  21547. <Z>0</Z>
  21548. </Vector3>
  21549. <Vector3 name="Scale">
  21550. <X>12</X>
  21551. <Y>-12</Y>
  21552. <Z>-12</Z>
  21553. </Vector3>
  21554. <Content name="TextureId"><url>http://www.roblox.com/asset/?id=74322092</url></Content>
  21555. <Vector3 name="VertexColor">
  21556. <X>0</X>
  21557. <Y>0</Y>
  21558. <Z>0</Z>
  21559. </Vector3>
  21560. </Properties>
  21561. </Item>
  21562. <Item class="SpecialMesh" referent="RBX0FB8429C74FC41DD83845880F4342187">
  21563. <Properties>
  21564. <token name="LODX">2</token>
  21565. <token name="LODY">2</token>
  21566. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=60119920 </url></Content>
  21567. <token name="MeshType">5</token>
  21568. <string name="Name">SMesh</string>
  21569. <Vector3 name="Offset">
  21570. <X>0</X>
  21571. <Y>0</Y>
  21572. <Z>0</Z>
  21573. </Vector3>
  21574. <Vector3 name="Scale">
  21575. <X>10</X>
  21576. <Y>10</Y>
  21577. <Z>10</Z>
  21578. </Vector3>
  21579. <Content name="TextureId"><url>http://www.roblox.com/asset/?id=60119961</url></Content>
  21580. <Vector3 name="VertexColor">
  21581. <X>0.25</X>
  21582. <Y>0.100000001</Y>
  21583. <Z>1</Z>
  21584. </Vector3>
  21585. </Properties>
  21586. </Item>
  21587. <Item class="SpecialMesh" referent="RBX9F69C18851074F41BF81836AF2DBBC55">
  21588. <Properties>
  21589. <token name="LODX">2</token>
  21590. <token name="LODY">2</token>
  21591. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=3270017</url></Content>
  21592. <token name="MeshType">5</token>
  21593. <string name="Name">RingMesh</string>
  21594. <Vector3 name="Offset">
  21595. <X>0</X>
  21596. <Y>0</Y>
  21597. <Z>0</Z>
  21598. </Vector3>
  21599. <Vector3 name="Scale">
  21600. <X>3</X>
  21601. <Y>3</Y>
  21602. <Z>3</Z>
  21603. </Vector3>
  21604. <Content name="TextureId"><null></null></Content>
  21605. <Vector3 name="VertexColor">
  21606. <X>1</X>
  21607. <Y>1</Y>
  21608. <Z>1</Z>
  21609. </Vector3>
  21610. </Properties>
  21611. </Item>
  21612. <Item class="BlockMesh" referent="RBX2145217521AA4551ACBE68ED3852B4C6">
  21613. <Properties>
  21614. <float name="Bevel">0</float>
  21615. <float name="Bevel Roundness">0</float>
  21616. <float name="Bulge">0</float>
  21617. <token name="LODX">2</token>
  21618. <token name="LODY">2</token>
  21619. <string name="Name">Mesh</string>
  21620. <Vector3 name="Offset">
  21621. <X>0</X>
  21622. <Y>0.800000012</Y>
  21623. <Z>-0.600000024</Z>
  21624. </Vector3>
  21625. <Vector3 name="Scale">
  21626. <X>0.0844999999</X>
  21627. <Y>2</Y>
  21628. <Z>0.400000006</Z>
  21629. </Vector3>
  21630. <Vector3 name="VertexColor">
  21631. <X>1</X>
  21632. <Y>1</Y>
  21633. <Z>1</Z>
  21634. </Vector3>
  21635. </Properties>
  21636. </Item>
  21637. <Item class="SpecialMesh" referent="RBX89606949754F4B078F8DFE86EB774F8C">
  21638. <Properties>
  21639. <token name="LODX">2</token>
  21640. <token name="LODY">2</token>
  21641. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=51177741</url></Content>
  21642. <token name="MeshType">5</token>
  21643. <string name="Name">JawMesh</string>
  21644. <Vector3 name="Offset">
  21645. <X>0</X>
  21646. <Y>0</Y>
  21647. <Z>0</Z>
  21648. </Vector3>
  21649. <Vector3 name="Scale">
  21650. <X>6</X>
  21651. <Y>8</Y>
  21652. <Z>6</Z>
  21653. </Vector3>
  21654. <Content name="TextureId"><null></null></Content>
  21655. <Vector3 name="VertexColor">
  21656. <X>0.75</X>
  21657. <Y>0.25</Y>
  21658. <Z>2</Z>
  21659. </Vector3>
  21660. </Properties>
  21661. </Item>
  21662. <Item class="SpecialMesh" referent="RBX1341418469594B24858283A5AA2930AA">
  21663. <Properties>
  21664. <token name="LODX">2</token>
  21665. <token name="LODY">2</token>
  21666. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=10681506</url></Content>
  21667. <token name="MeshType">5</token>
  21668. <string name="Name">ClawMesh</string>
  21669. <Vector3 name="Offset">
  21670. <X>0</X>
  21671. <Y>0</Y>
  21672. <Z>0</Z>
  21673. </Vector3>
  21674. <Vector3 name="Scale">
  21675. <X>12</X>
  21676. <Y>16</Y>
  21677. <Z>8</Z>
  21678. </Vector3>
  21679. <Content name="TextureId"><url>http://www.roblox.com/asset/?id=10681501</url></Content>
  21680. <Vector3 name="VertexColor">
  21681. <X>0</X>
  21682. <Y>0</Y>
  21683. <Z>0</Z>
  21684. </Vector3>
  21685. </Properties>
  21686. </Item>
  21687. <Item class="StringValue" referent="RBX9E770175E10047EB8C3C5ED8396A1D71">
  21688. <Properties>
  21689. <string name="Name">Drive</string>
  21690. <string name="Value">UNLIMITED</string>
  21691. </Properties>
  21692. </Item>
  21693. <Item class="SpecialMesh" referent="RBX1D0BEA4642394A9CB1DA16160A70D4DB">
  21694. <Properties>
  21695. <token name="LODX">2</token>
  21696. <token name="LODY">2</token>
  21697. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=50880202 </url></Content>
  21698. <token name="MeshType">5</token>
  21699. <string name="Name">CMesh</string>
  21700. <Vector3 name="Offset">
  21701. <X>0</X>
  21702. <Y>0</Y>
  21703. <Z>0</Z>
  21704. </Vector3>
  21705. <Vector3 name="Scale">
  21706. <X>4</X>
  21707. <Y>4</Y>
  21708. <Z>4</Z>
  21709. </Vector3>
  21710. <Content name="TextureId"><url>http://www.roblox.com/asset/?id=50880003 </url></Content>
  21711. <Vector3 name="VertexColor">
  21712. <X>0.25</X>
  21713. <Y>0</Y>
  21714. <Z>1</Z>
  21715. </Vector3>
  21716. </Properties>
  21717. </Item>
  21718. <Item class="SpecialMesh" referent="RBXCB7776ABD3B64186BE3CDFCDF608322C">
  21719. <Properties>
  21720. <token name="LODX">2</token>
  21721. <token name="LODY">2</token>
  21722. <Content name="MeshId"><url>http://www.roblox.com/asset/?id=20329976</url></Content>
  21723. <token name="MeshType">5</token>
  21724. <string name="Name">BlastMesh</string>
  21725. <Vector3 name="Offset">
  21726. <X>0</X>
  21727. <Y>0</Y>
  21728. <Z>0</Z>
  21729. </Vector3>
  21730. <Vector3 name="Scale">
  21731. <X>1</X>
  21732. <Y>0.100000001</Y>
  21733. <Z>1</Z>
  21734. </Vector3>
  21735. <Content name="TextureId"><null></null></Content>
  21736. <Vector3 name="VertexColor">
  21737. <X>1</X>
  21738. <Y>1</Y>
  21739. <Z>1</Z>
  21740. </Vector3>
  21741. </Properties>
  21742. </Item>
  21743. <Item class="LocalScript" referent="RBX5D9C046CCD7A420CACCA468A16AB5371">
  21744. <Properties>
  21745. <bool name="Disabled">false</bool>
  21746. <Content name="LinkedSource"><null></null></Content>
  21747. <string name="Name">LocalScript</string>
  21748. <string name="ScriptGuid">{14E74D35-B65C-49C5-BB83-859A1EDE651A}</string>
  21749. <ProtectedString name="Source"><![CDATA[huh = game.Players.LocalPlayer.Character
  21750. huh.Humanoid.Animator:destroy()]]></ProtectedString>
  21751. </Properties>
  21752. </Item>
  21753. </Item>
  21754. </roblox>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement