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- using UnityEngine;
- using System.Collections.Generic;
- public class levels : MonoBehaviour {
- //base syntax: spawn interval, spawn sets in order (separated by interval)
- //spawn set syntax: enemy type as letter+column
- public static List<string> L1 = new List<string>
- {
- "3", "e1", "e2", "n", "e3", "e4", "n", "e1 e2", "e2 e3", "e3 e4", "e2 e4", "e1 e3", "n", "e1 e2 e3", "e2 e3 e4", "n", "e1 e2 e3 e4"
- };
- public static List<string> L2 = new List<string>
- {
- //add level string
- };
- public static List<string> L3 = new List<string>
- {
- //add level string
- };
- }
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