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Wolvenspud

EW - levels

Oct 7th, 2017
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C# 0.63 KB | None | 0 0
  1. using UnityEngine;
  2. using System.Collections.Generic;
  3.  
  4. public class levels : MonoBehaviour {
  5.  
  6.     //base syntax: spawn interval, spawn sets in order (separated by interval)
  7.     //spawn set syntax: enemy type as letter+column
  8.  
  9.     public static List<string> L1 = new List<string>
  10.     {
  11.         "3", "e1", "e2", "n", "e3", "e4", "n", "e1 e2", "e2 e3", "e3 e4", "e2 e4", "e1 e3", "n", "e1 e2 e3", "e2 e3 e4", "n", "e1 e2 e3 e4"
  12.     };
  13.  
  14.     public static List<string> L2 = new List<string>
  15.     {
  16.         //add level string
  17.     };
  18.  
  19.     public static List<string> L3 = new List<string>
  20.     {
  21.         //add level string
  22.     };
  23. }
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