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Oct 19th, 2019
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C# 0.92 KB | None | 0 0
  1. private IEnumerator DelaySP(float time)
  2.     {
  3.         print("Delayed execution of Star Power");
  4.         yield return new WaitForSeconds(time);
  5.         if(isSPActive == false)
  6.         {
  7.             base.DeployStarPower();
  8.         } else
  9.         {
  10.             StopCoroutine("DelaySP");
  11.         }
  12.     }
  13.  
  14.     private IEnumerator DelayToggle(float time)
  15.     {
  16.         yield return new WaitForSeconds(time);
  17.         squeezing = false;
  18.         if (dontIncrease == false)
  19.         {
  20.             this.earlyActivation = this.soloAct - this.gameManager.globalVariables.videoOffset.GetFloatSecond;
  21.         } else
  22.         {
  23.             this.earlyActivation = this.botWindow;
  24.             dontIncrease = false;
  25.         }
  26.     }
  27.  
  28.     public static int anchor = 0;
  29.  
  30.     private bool dontIncrease = false;
  31.  
  32.     private bool activNoSqueeze = false;
  33.    
  34.     private bool squeezing = false;
  35.  
  36.     public static bool isWhammying = true;
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