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                - # Bug Fixes
 - > #### WARNING ####
 - > This is an **unstable** build. Use with caution in a production server.
 - > Learn more: 'https://discord.com/channels/429132410748141579/706756061264085033/1268458545305747597'
 - ## New
 - * Added v1.21.5 support (yes, v1.21.4 still works)
 - * Splash potions will now work on turrets!
 - * Added automatic support for GUI template files.
 - * Added command tab completion for `/k admin cmd` and `/k help`.
 - * Add sub-commands section for `/k admin cmd`.
 - * Added tab completion for `/k admin searchConfig`.
 - * The `default-flags` option in `config.yml` now has a more organized format.
 - * **[EngineHub]** Added possible support for FastAsyncWorldEdit (and possibly AsyncWorldEdit?) This will not work by default with the default schematics due to a bug/incompatibility with normal WorldEdit with how block rotations are handled. You will need to create your schematics from scratch.
 - * **[EngineHub]** Added an option to forcefully rename all saved schematic with a given extension.
 - * **[EngineHub]** Added an option to save schematics with a different format.
 - * **[EngineHub]** `/k admin schematic list` will now show more details about schematics and the message is customizable.
 - ## Fix
 - * Fixed issues relating to auto config reloads caused by the previous version.
 - * Updated all addons for the latest KingdomsX core compatibility.
 - * Fixed players being able to join kingdoms without an invitation.
 - * Fixed a rare error during server shutdown.
 - * Fixed an issue where two buildings that would conflict could be placed next to each other that when the previous building was not fully built.
 - * Fixed redstone mechanics (levers, buttons, etc.) being able to affect protection blocks with signs.
 - * Removed the plugin's prefix (when enabled) in certain messages that were unnecessary.
 - * Protection sign GUI will now close automatically if the sign is broken.
 - * Fixed an error caused by using `/k admin searchConfig` without a file filter.
 - * Fixed disallowed color description in `color-picker.yml` by default.
 - * Fixed `/k help` footer message ignoring the player's language settings.
 - * Fixed sculk catalysts spreading in protected lands. (It still works if the catalyst is inside your own land.)
 - * Fixed an error on server startup for some older versions. (This didn't really affect the plugin's functionality)
 - * Fixed an issue where commands that contained colons `:` in configs didn't properly get parsed.
 - * Fixed a few data conversion issues when converting MySQL, MariaDB and PostgreSQL databases.
 - * Fixed the "flag" button on national nexus by default (you'd need to delete the GUI config to fix this)
 - * Fixed where cancelling flag/banner and player selector (for protection sign) would not return to the GUI.
 - * Fixed `/k admin FSCK` erroring when fixing pacifism state for kingdoms.
 - * Fixed MythicMobs support for newer versions.
 - * Fixed `/k book open <chapter>` even though I know most people don't even know this feature exists or care for it.
 - * Finally fixed the godforsaken inferno turret visuals. (Might not work in older versions)
 - * **[Map Viewers]** Fixed nation zoom level and popup style by default (You need to reset `maps/nations.yml` for this to work.)
 - * **[EngineHub]** Now uses the preferred file extension when saving schematics.
 - * **[EngineHub]** Fixed `/k admin schematic convertall`
 - ## Others
 - * Slight performance improvement for reading config values.
 - * More GUI configs are now using literal scalar style for lore tags by default, making them easier to configure.
 - * Added a description under powercell structures for pacifist kingdoms to warn them about the usefulness of the structure.
 - * The plugin will now warn about possible corrupted building missing blocks.
 - * Data conversion will now prevent you from starting the server again if it fails. You'd have to manually follow its instructions to unlock the plugin.
 - * Improved server reload protection.
 - * **[EngineHub]** Removed other EngineHub related settings from buildings.yml by default (`schematic` option) which is also handled by `/k admin schematic setup`
 
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