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- //=============================================================================
- // Actor Stepping Animation
- // by Shaz
- // Last Updated: 2021.03.22
- //
- // Revisions:
- // 2015.10.30 Fixed TypeError: Cannot read property 'actor' of undefined.
- // 2021.03.20 Allow using the notetag for classes and states.
- // 2021.03.22 RMMV uses ECMA5 which doesn't support arrow functions yet.
- //=============================================================================
- /*:
- * @target MZ & MV
- * @plugindesc Allows party leader/followers to have stepping anim on map
- * @author Shaz
- *
- * @help This plugin does not provide plugin commands.
- *
- * Add <stepanim> to the note box of an Actor, a Class or a State to turn on
- * stepping animation for the actor's sprite on the map, as the party leader
- * or a follower.
- *
- */
- (function() {
- var setSteppingAnimation = function(thiz, character) {
- if (character) {
- thiz.setStepAnime(
- character.actor().meta.stepanim ||
- character.currentClass().meta.stepanim ||
- character.states().some(function(s) { return s.meta.stepanim; }) ||
- false
- );
- }
- };
- var _Game_Player_update = Game_Player.prototype.update;
- Game_Player.prototype.update = function(sceneActive) {
- _Game_Player_update.call(this, sceneActive);
- setSteppingAnimation(this, $gameParty.leader());
- };
- var _Game_Follower_update = Game_Follower.prototype.update;
- Game_Follower.prototype.update = function() {
- _Game_Follower_update.call(this);
- setSteppingAnimation(this, this.actor());
- };
- })();
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