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- 🔧 Technical Features (Shows Skill Mastery)
- Responsive Design
- Make it mobile-friendly.
- Resize the canvas dynamically based on screen size.
- Difficulty Levels
- Add increasing speed, more obstacles, or different food types as difficulty levels.
- Modular Code Structure
- Refactor into ES6 modules.
- Apply MVC (Model-View-Controller) pattern or a simple game engine-like structure.
- AI Snake (for Multiplayer or Demo Mode)
- Add an AI-controlled snake using pathfinding algorithms like A* or BFS.
- Custom Game Engine Features
- Collision detection system.
- Frame-rate control.
- Game loop optimization.
- Power-Ups / Debuffs
- Example: food that shrinks the snake, temporarily speeds it up, or makes it invulnerable.
- Leaderboard / Scoring System
- LocalStorage or backend integration (Firebase or Supabase) to persist high scores.
- Usernames, scores, and timestamps.
- Game States
- Pause, resume, restart, game over screen with transitions.
- Sound Effects & Music
- Use the Web Audio API.
- Add toggle controls for SFX/music.
- Unit Tests
- Use Jest or Mocha/Chai to test logic like snake movement or collision.
- 🌐 Web-Based Enhancements (Show Off Full-Stack Skills)
- Multiplayer Support
- Use WebSockets with Node.js and Socket.IO for real-time multiplayer snake.
- Authentication
- Let users register/log in and save progress.
- Use OAuth (e.g., sign in with Google) or Firebase Auth.
- Analytics
- Track how often users play, average scores, etc., and display them in dashboards.
- 💡 UX/UI & Visual Polish (Demonstrates Design Thinking)
- Animations
- Smooth transitions when turning or eating food.
- Canvas particle effects on death or food pickup.
- Themes / Skins
- Light/dark mode, retro mode, custom snake skins.
- Touch Controls
- Swipe gestures for mobile devices.
- Haptic feedback (if running on supported mobile devices).
- Accessibility
- Keyboard navigation, screen-reader compatibility.
- 📜 Documentation & Deployment
- Host Online
- Deploy with GitHub Pages, Vercel, or Netlify.
- README with GIFs/Demos
- Include screenshots and an animated demo in your GitHub repo.
- Code Quality
- ESLint configuration, Prettier formatting.
- Clear comments and documentation.
- 🔁 Stretch Goals (For Serious Standouts)
- Reinforcement Learning Snake AI (e.g., using TensorFlow.js)
- Map Editor (Let users draw walls or food patterns)
- Achievements/Unlocks
- Browser Extension version of the game
- Mobile App using Capacitor or React Native
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