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- Crafting
- You can now upgrade shields
- Bugfixes for socketing weapons
- AI
- Improved awareness when sneaking
- Improved navigation for NPCs and monsters
- Better party behavior from NPCs
- UI
- Missing icons added
- Connection bugfixes
- Bugfixes for the world map
- Bugfixes for the skills display
- Gameplay
- Bugfixes for item interactions
- Sleep will now also replenish energy
- Lock picks will break more often
- Reduced fall damage with the jet pack
- Appropriate behavior when you receive damage on a ladder
- Additional slots for autosaves
- Monster traps no longer have a focus
- Cutscenes
- Slight optimization of cutscenes
- Story
- Caja accompanies the player to all locations
- Both PSI amplifiers are now distributed
- Minor quest and display fixes
- NPCs
- Aesthetic improvements to some armor
- Improved control of dialogue gestures
- Improved facial animations for women
- Improved transitions for motion sequences
- Combat
- Shields can now block ranged weapons
- Improved targeting behavior from NPCs
- Fixed the situation where companions were not helping with battle in certain situations
- Grenades will now always ricochet off of obstacles
- Ball lightning will now always jump to the next target
- Dialogues
- Improved camera in dialogues
- Improved placement of conversation partners
- Text
- Updates and fixes
- Engine
- Improved shadow mapping to sun position
- Eliminated flickering mist when the camera was too close to obstacles
- Subtitles are now deactivated by default when the same language is selected for voice and text
- Xbox One:
- Graphics pipeline optimizations, including VSync activation to remove screen tearing
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