Vultraz

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Aug 6th, 2016
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  1. #define PLACE_UNIT_SIMPLE TYPE X Y
  2. # Place a named unit with embedded WML specified.
  3.  
  4. [unit]
  5. side=4
  6. type={TYPET}
  7. x={X}
  8. y={Y}
  9. id=target
  10. [/unit]
  11. #enddef
  12.  
  13. {PLACE_UNIT_SIMPLE Wave1 2 2}
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