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- [if]
- # Do we have a recall list at all? It's possible that the player lost all their units in the first scenario
- [have_unit]
- side=1
- x,y=recall,recall
- [/have_unit]
- [then]
- [message]
- speaker=Galdrad
- message= _"I see you have veteran troops from your training! You should <i>recall</i> them as as to start off the battle with more experienced units."
- [/message]
- # It's impossible to have a lvl 3 unit by now, and rare to even have a lvl 2, but let's mention it anyway
- [message]
- speaker=Galdrad
- message= _"Some of your units have also managed to level up. They're even more formidable, so you should recall them first."
- [show_if]
- [have_unit]
- side=1
- x,y=recall,recall
- level=2
- [/have_unit]
- [/show_if]
- [/message]
- # REVIEW
- #[message]
- # speaker=student
- # message= _"Which ones should I recall first?"
- #[/message]
- #[message]
- # speaker=Galdrad
- # message= _"I'll let you decide which those would be."
- #[/message]
- [/then]
- [else]
- # Unlikely in any case
- [message]
- speaker=Galdrad
- message= _"Unfortunately, none of your troops survived your training, so you will have to recruit new units. If you had any veteran troops, you could have <i>recalled</i> them to battle this scenario. More experienced units would have been of help against these orcs."
- [/message]
- [/else]
- [/if]
- [message]
- speaker=narrator
- caption= _"Recalling"
- image=wesnoth-icon.png
- message= _"In addition to recruiting new units each scenario, you can also <i>recall</i> your experienced veterans from previous scenarios, for the cost of 20 gold each. This allows you to build up a formidable army over the course of multiple scenarios by recalling your highest leveled troops or those with good combinations of traits and abilities. To recall a unit, right click while your leader stands on a keep and select the <i>Recall</i> option. Remember to also recruit new troops in addition to recalling old ones."
- [/message]
- [message]
- speaker=Galdrad
- message= _"You also have two new types of units to recruit this scenario: Elvish Archers and Elvish Shamans. I'll tell you more about them when you recruit them."
- [/message]
- {PRINT ( _ "Recruit and recall your troops")}
- [/event]
- # Explaining the Shaman
- [event]
- name=recruit
- [filter]
- side=1
- type=Elvish Shaman
- [/filter]
- [message]
- speaker=Galdrad
- # TODO: image?
- message= _"The Shaman is a fairly weak unit, but she has the ability to <i>heal</i> friendly units around her. She also has a special attack which <i>slows</i> enemies, halving the damage they do for one turn."
- [/message]
- [/event]
- # Explaining the Archer
- [event]
- name=recruit
- [filter]
- side=1
- type=Elvish Archer
- [/filter]
- [message]
- speaker=Galdrad
- # TODO: image?
- message= _"Unlike the Elvish Fighter, which has strong melee attacks, the Elvish Archer has strong ranged attacks. It's useful to attack enemy units with strong attacks of a type with units specializing in attacks of the opposite types, so you take less damage."
- [/message]
- [/event]
- # Mention upkeep
- [event]
- name=recruit,recall
- [filter]
- side=1
- [/filter]
- [filter_condition]
- [have_unit]
- side=1
- race=elf
- count=6
- [/have_unit]
- [/filter_condition]
- [message]
- speaker=Galdrad
- message= _"While none of your recruited units can move, you still can. Your five units cost you 5 gold in upkeep, leaving you 3 gold poorer per turn. You need more income."
- [/message]
- [/event]
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