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Treecapitator: 12-12-26: config

Dec 27th, 2012
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  1. # Configuration file
  2. # Generated on 12/26/12 10:35 PM
  3.  
  4. ####################
  5. # 1_third_party_configs
  6. #===================
  7. # Third-Party config entries tell TreeCapitator how to find the block IDs from
  8. # other mods' config files. These values are case-sensitive!
  9. #
  10. # Format:
  11. # <section_name> {
  12. # S:configPath=<path to config file relative to .minecraft/config/>
  13. # S:leafValues=<mod config section>:<config property name>
  14. # S:logValues=<mod config section>:<config property name>; <mod config section>:<config property name>
  15. # S:modName=<modID from mcmod.info>
  16. # }
  17. #
  18. # Example:
  19. # extrabiomesxl {
  20. # S:configPath=extrabiomes/extrabiomes.cfg
  21. # S:leafValues=block:autumnleaves.id; block:greenleaves.id
  22. # S:logValues=block:customlog.id; block:quarterlog0.id; block:quarterlog1.id; block:quarterlog2.id; block:quarterlog3.id
  23. # S:modName=ExtrabiomesXL
  24. # }
  25. #
  26. # Once your third-party config entries are setup, you can use replacement
  27. # tags in your block ID config. Replacement tags are structured like this:
  28. # <ModName.ConfigPropName>
  29. ####################
  30.  
  31. 1_third_party_configs {
  32. ####################
  33. # thaumcraft
  34. ####################
  35.  
  36. thaumcraft {
  37. S:configPath=Thaumcraft.cfg
  38. S:leafValues=block:BlockMagicalLeaves
  39. S:logValues=block:BlockMagicalLog
  40. S:modName=Thaumcraft
  41. }
  42.  
  43. ####################
  44. # twilightforest
  45. ####################
  46.  
  47. twilightforest {
  48. S:configPath=TwilightForest.cfg
  49. S:leafValues=block:Leaves; block:MagicLeaves; block:Hedge
  50. S:logValues=block:Log; block:MagicLog; block:MagicLogSpecial
  51. S:modName=TwilightForest
  52. }
  53.  
  54. ####################
  55. # zapapples
  56. ####################
  57.  
  58. zapapples {
  59. S:configPath=ZapApples.cfg
  60. S:leafValues=block:zapAppleLeavesID; block:zapAppleFlowersID
  61. S:logValues=block:zapAppleLogID
  62. S:modName=ZapApples
  63. }
  64.  
  65. ####################
  66. # ic2
  67. ####################
  68.  
  69. ic2 {
  70. S:configPath=IC2.cfg
  71. S:leafValues=block:blockRubLeaves
  72. S:logValues=block:blockRubWood
  73. S:modName=IC2
  74. }
  75.  
  76. ####################
  77. # extrabiomesxl
  78. ####################
  79.  
  80. extrabiomesxl {
  81. S:configPath=extrabiomes/extrabiomes.cfg
  82. S:leafValues=block:autumnleaves.id; block:greenleaves.id
  83. S:logValues=block:customlog.id; block:quarterlog0.id; block:quarterlog1.id; block:quarterlog2.id; block:quarterlog3.id
  84. S:modName=ExtrabiomesXL
  85. }
  86.  
  87. ####################
  88. # forestry
  89. ####################
  90.  
  91. forestry {
  92. S:configPath=forestry/base.conf
  93. S:leafValues=block:leaves
  94. S:logValues=block:log1; block:log2; block:log3; block:log4
  95. S:modName=Forestry
  96. }
  97.  
  98. }
  99.  
  100.  
  101. ####################
  102. # 2_block_id
  103. #===================
  104. # Add the log and leaf block IDs for all trees you want to be able to chop down.
  105. # Each section below represents a type of tree. Each list may contain block IDs
  106. # and/or third-party config replacement tags. You can change it to be more or
  107. # less granular as long as all sections follow the basic structure. Do not use
  108. # spaces or periods in your section names. Otherwise you can call them anything
  109. # you like.
  110. #
  111. # EACH LOG ID MAY ONLY APPEAR IN EXACTLY ONE SECTION.
  112. #
  113. # NOTE: Some mod trees use vanilla log blocks as well as custom blocks. If a tree
  114. # contains more than 1 type of log, all logs must be included in the same section.
  115. # Examples of this are the default entries for vanilla_ebxl_oaks and vanilla_ebxl_spruces.
  116. #
  117. # Simple Example (all logs and leaves are grouped in one section, no metadata is specified):
  118. # trees {
  119. # S:leaves=18; <Forestry.leaves>; <ExtrabiomesXL.autumnleaves.id>; <ExtrabiomesXL.greenleaves.id>
  120. # S:logs=17; <Forestry.log1>; <Forestry.log2>; <Forestry.log3>; <Forestry.log4>; <ExtrabiomesXL.customlog.id>; <ExtrabiomesXL.quarterlog0.id>; <ExtrabiomesXL.quarterlog1.id>; <ExtrabiomesXL.quarterlog2.id>;<ExtrabiomesXL.quarterlog3.id>
  121. # }
  122. #
  123. # Advanced Example (each mod tree has its own section, metadata is included):
  124. # vanilla_ebxl_oaks {
  125. # S:leaves=18,0
  126. # S:logs=17,0; 17,4; 17,8; <ExtrabiomesXL.quarterlog0.id>,2; <ExtrabiomesXL.quarterlog1.id>,2; <ExtrabiomesXL.quarterlog2.id>,2;<ExtrabiomesXL.quarterlog3.id>,2;
  127. # }
  128. #
  129. # birches {
  130. # S:leaves=18,2
  131. # S:logs=17,2; 17,6; 17,10
  132. # }
  133. #
  134. # vanilla_ebxl_spruces {
  135. # S:leaves=18,1; <ExtrabiomesXL.autumnleaves.id>
  136. # S:logs=17,1; 17,5; 17,9
  137. # }
  138. #
  139. # jungle_trees {
  140. # S:leaves=18,3
  141. # S:logs=17,3; 17,7; 17,11
  142. # }
  143. #
  144. # ic2_rubber {
  145. # S:leaves=<IC2.blockRubLeaves>
  146. # S:logs=<IC2.blockRubWood>
  147. # }
  148. #
  149. # ebxl_acacia {
  150. # S:leaves=<ExtrabiomesXL.greenleaves.id>,2
  151. # S:logs=<ExtrabiomesXL.customlog.id>,1
  152. # }
  153. #
  154. # ebxl_firs {
  155. # S:leaves=<ExtrabiomesXL.greenleaves.id>,0
  156. # S:logs=<ExtrabiomesXL.customlog.id>,0; <ExtrabiomesXL.quarterlog0.id>,1; <ExtrabiomesXL.quarterlog1.id>,1; <ExtrabiomesXL.quarterlog2.id>,1; <ExtrabiomesXL.quarterlog3.id>,1
  157. # }
  158. #
  159. # ebxl_redwoods {
  160. # S:leaves=<ExtrabiomesXL.greenleaves.id>,1
  161. # S:logs=<ExtrabiomesXL.quarterlog0.id>,0; <ExtrabiomesXL.quarterlog1.id>,0; <ExtrabiomesXL.quarterlog2.id>,0; <ExtrabiomesXL.quarterlog3.id>,0
  162. # }
  163. ####################
  164.  
  165. 2_block_id {
  166. ####################
  167. # forestry_wenge
  168. ####################
  169.  
  170. forestry_wenge {
  171. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  172. S:logs=<Forestry.log2>,1; <Forestry.log2>,5; <Forestry.log2>,9
  173. }
  174.  
  175. ####################
  176. # birches
  177. ####################
  178.  
  179. birches {
  180. S:leaves=18,2
  181. S:logs=17,2; 17,6; 17,10
  182. }
  183.  
  184. ####################
  185. # vanilla_ebxl_spruces
  186. ####################
  187.  
  188. vanilla_ebxl_spruces {
  189. S:leaves=18,1; <ExtrabiomesXL.autumnleaves.id>
  190. S:logs=17,1; 17,5; 17,9
  191. }
  192.  
  193. ####################
  194. # twilight_canopy
  195. ####################
  196.  
  197. twilight_canopy {
  198. S:leaves=<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9
  199. S:logs=<TwilightForest.Log>,1; <TwilightForest.Log>,13
  200. }
  201.  
  202. ####################
  203. # forestry_boojum
  204. ####################
  205.  
  206. forestry_boojum {
  207. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  208. S:logs=<Forestry.log4>,2; <Forestry.log4>,6; <Forestry.log4>,10
  209. }
  210.  
  211. ####################
  212. # forestry_kapok
  213. ####################
  214.  
  215. forestry_kapok {
  216. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  217. S:logs=<Forestry.log3>,0; <Forestry.log3>,4; <Forestry.log3>,8
  218. }
  219.  
  220. ####################
  221. # ebxl_redwoods
  222. ####################
  223.  
  224. ebxl_redwoods {
  225. S:leaves=<ExtrabiomesXL.greenleaves.id>,1
  226. S:logs=<ExtrabiomesXL.quarterlog0.id>,0; <ExtrabiomesXL.quarterlog1.id>,0; <ExtrabiomesXL.quarterlog2.id>,0; <ExtrabiomesXL.quarterlog3.id>,0
  227. }
  228.  
  229. ####################
  230. # forestry_sequoia
  231. ####################
  232.  
  233. forestry_sequoia {
  234. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  235. S:logs=<Forestry.log2>,3; <Forestry.log2>,7; <Forestry.log2>,11
  236. }
  237.  
  238. ####################
  239. # thaum_silverwood
  240. ####################
  241.  
  242. thaum_silverwood {
  243. S:leaves=<Thaumcraft.BlockMagicalLeaves>,1
  244. S:logs=<Thaumcraft.BlockMagicalLog>,1; <Thaumcraft.BlockMagicalLog>,5; <Thaumcraft.BlockMagicalLog>,9
  245. }
  246.  
  247. ####################
  248. # twilight_oaks
  249. ####################
  250.  
  251. twilight_oaks {
  252. S:leaves=<TwilightForest.Leaves>,0; <TwilightForest.Leaves>,3; <TwilightForest.Leaves>,8; <TwilightForest.Leaves>,11
  253. S:logs=<TwilightForest.Log>,0; <TwilightForest.Log>,12
  254. }
  255.  
  256. ####################
  257. # forestry_palm
  258. ####################
  259.  
  260. forestry_palm {
  261. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  262. S:logs=<Forestry.log4>,0; <Forestry.log4>,4; <Forestry.log4>,8
  263. }
  264.  
  265. ####################
  266. # vanilla_ebxl_oaks
  267. ####################
  268.  
  269. vanilla_ebxl_oaks {
  270. S:leaves=18,0
  271. S:logs=17,0; 17,4; 17,8; <ExtrabiomesXL.quarterlog0.id>,2; <ExtrabiomesXL.quarterlog1.id>,2; <ExtrabiomesXL.quarterlog2.id>,2;<ExtrabiomesXL.quarterlog3.id>,2;
  272. }
  273.  
  274. ####################
  275. # jungle_trees
  276. ####################
  277.  
  278. jungle_trees {
  279. S:leaves=18,3
  280. S:logs=17,3; 17,7; 17,11
  281. }
  282.  
  283. ####################
  284. # forestry_teak
  285. ####################
  286.  
  287. forestry_teak {
  288. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  289. S:logs=<Forestry.log1>,1; <Forestry.log1>,5; <Forestry.log1>,9
  290. }
  291.  
  292. ####################
  293. # forestry_larch
  294. ####################
  295.  
  296. forestry_larch {
  297. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  298. S:logs=<Forestry.log1>,0; <Forestry.log1>,4; <Forestry.log1>,8
  299. }
  300.  
  301. ####################
  302. # forestry_mahogany
  303. ####################
  304.  
  305. forestry_mahogany {
  306. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  307. S:logs=<Forestry.log3>,2; <Forestry.log3>,6; <Forestry.log3>,10
  308. }
  309.  
  310. ####################
  311. # forestry_chestnut
  312. ####################
  313.  
  314. forestry_chestnut {
  315. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  316. S:logs=<Forestry.log2>,0; <Forestry.log2>,4; <Forestry.log2>,8
  317. }
  318.  
  319. ####################
  320. # forestry_lime
  321. ####################
  322.  
  323. forestry_lime {
  324. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  325. S:logs=<Forestry.log1>,3; <Forestry.log1>,7; <Forestry.log1>,11
  326. }
  327.  
  328. ####################
  329. # ebxl_firs
  330. ####################
  331.  
  332. ebxl_firs {
  333. S:leaves=<ExtrabiomesXL.greenleaves.id>,0
  334. S:logs=<ExtrabiomesXL.customlog.id>,0; <ExtrabiomesXL.quarterlog0.id>,1; <ExtrabiomesXL.quarterlog1.id>,1; <ExtrabiomesXL.quarterlog2.id>,1; <ExtrabiomesXL.quarterlog3.id>,1
  335. }
  336.  
  337. ####################
  338. # ebxl_acacia
  339. ####################
  340.  
  341. ebxl_acacia {
  342. S:leaves=<ExtrabiomesXL.greenleaves.id>,2
  343. S:logs=<ExtrabiomesXL.customlog.id>,1
  344. }
  345.  
  346. ####################
  347. # forestry_baobab
  348. ####################
  349.  
  350. forestry_baobab {
  351. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  352. S:logs=<Forestry.log2>,2; <Forestry.log2>,6; <Forestry.log2>,10
  353. }
  354.  
  355. ####################
  356. # ic2_rubber
  357. ####################
  358.  
  359. ic2_rubber {
  360. S:leaves=<IC2.blockRubLeaves>
  361. S:logs=<IC2.blockRubWood>
  362. }
  363.  
  364. ####################
  365. # forestry_walnut
  366. ####################
  367.  
  368. forestry_walnut {
  369. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  370. S:logs=<Forestry.log4>,1; <Forestry.log4>,5; <Forestry.log4>,9
  371. }
  372.  
  373. ####################
  374. # thaum_greatwood
  375. ####################
  376.  
  377. thaum_greatwood {
  378. S:leaves=<Thaumcraft.BlockMagicalLeaves>,0; <Thaumcraft.BlockMagicalLeaves>,8
  379. S:logs=<Thaumcraft.BlockMagicalLog>,0; <Thaumcraft.BlockMagicalLog>,4; <Thaumcraft.BlockMagicalLog>,8
  380. }
  381.  
  382. ####################
  383. # forestry_cherry
  384. ####################
  385.  
  386. forestry_cherry {
  387. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  388. S:logs=<Forestry.log4>,3; <Forestry.log4>,7; <Forestry.log4>,11
  389. }
  390.  
  391. ####################
  392. # forestry_ebony
  393. ####################
  394.  
  395. forestry_ebony {
  396. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  397. S:logs=<Forestry.log3>,1; <Forestry.log3>,5; <Forestry.log3>,9
  398. }
  399.  
  400. ####################
  401. # twilight_darkwood
  402. ####################
  403.  
  404. twilight_darkwood {
  405. S:leaves=<TwilightForest.Hedge>,1
  406. S:logs=<TwilightForest.Log>,3; <TwilightForest.Log>,15
  407. }
  408.  
  409. ####################
  410. # forestry_acacia
  411. ####################
  412.  
  413. forestry_acacia {
  414. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  415. S:logs=<Forestry.log1>,2; <Forestry.log1>,6; <Forestry.log1>,10
  416. }
  417.  
  418. ####################
  419. # twilight_mangrove
  420. ####################
  421.  
  422. twilight_mangrove {
  423. S:leaves=<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9
  424. S:logs=<TwilightForest.Log>,2; <TwilightForest.Log>,14
  425. }
  426.  
  427. ####################
  428. # zapapple
  429. ####################
  430.  
  431. zapapple {
  432. S:leaves=<ZapApples.zapAppleLeavesID>; <ZapApples.zapAppleFlowersID>
  433. S:logs=<ZapApples.zapAppleLogID>
  434. }
  435.  
  436. ####################
  437. # forestry_balsa
  438. ####################
  439.  
  440. forestry_balsa {
  441. S:leaves=<Forestry.leaves>,0; <Forestry.leaves>,8
  442. S:logs=<Forestry.log3>,3; <Forestry.log3>,7; <Forestry.log3>,11
  443. }
  444.  
  445. ####################
  446. # twilight_time
  447. ####################
  448.  
  449. twilight_time {
  450. S:leaves=<TwilightForest.MagicLeaves>,0; <TwilightForest.MagicLeaves>,8
  451. S:logs=<TwilightForest.MagicLog>,0; <TwilightForest.MagicLog>,12
  452. }
  453.  
  454. }
  455.  
  456.  
  457. ####################
  458. # block_settings
  459. ####################
  460.  
  461. block_settings {
  462. # Set to true to allow TreeCapitator to retrieve the remote block ID list, false to disable. [default: false]
  463. B:allowGetRemoteTreeConfig=false
  464.  
  465. # Automatically generated (can be used as your remote config data): [default: <Forestry.log2>,1; <Forestry.log2>,5; <Forestry.log2>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! 17,2; 17,6; 17,10|18,2 ! 17,1; 17,5; 17,9|18,1; <ExtrabiomesXL.autumnleaves.id> ! <TwilightForest.Log>,1; <TwilightForest.Log>,13|<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9 ! <Forestry.log4>,2; <Forestry.log4>,6; <Forestry.log4>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,0; <Forestry.log3>,4; <Forestry.log3>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <ExtrabiomesXL.quarterlog0.id>,0; <ExtrabiomesXL.quarterlog1.id>,0; <ExtrabiomesXL.quarterlog2.id>,0; <ExtrabiomesXL.quarterlog3.id>,0|<ExtrabiomesXL.greenleaves.id>,1 ! <Forestry.log2>,3; <Forestry.log2>,7; <Forestry.log2>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Thaumcraft.BlockMagicalLog>,1; <Thaumcraft.BlockMagicalLog>,5; <Thaumcraft.BlockMagicalLog>,9|<Thaumcraft.BlockMagicalLeaves>,1 ! <TwilightForest.Log>,0; <TwilightForest.Log>,12|<TwilightForest.Leaves>,0; <TwilightForest.Leaves>,3; <TwilightForest.Leaves>,8; <TwilightForest.Leaves>,11 ! <Forestry.log4>,0; <Forestry.log4>,4; <Forestry.log4>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! 17,0; 17,4; 17,8; <ExtrabiomesXL.quarterlog0.id>,2; <ExtrabiomesXL.quarterlog1.id>,2; <ExtrabiomesXL.quarterlog2.id>,2;<ExtrabiomesXL.quarterlog3.id>,2;|18,0 ! 17,3; 17,7; 17,11|18,3 ! <Forestry.log1>,1; <Forestry.log1>,5; <Forestry.log1>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log1>,0; <Forestry.log1>,4; <Forestry.log1>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,2; <Forestry.log3>,6; <Forestry.log3>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log2>,0; <Forestry.log2>,4; <Forestry.log2>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log1>,3; <Forestry.log1>,7; <Forestry.log1>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <ExtrabiomesXL.customlog.id>,0; <ExtrabiomesXL.quarterlog0.id>,1; <ExtrabiomesXL.quarterlog1.id>,1; <ExtrabiomesXL.quarterlog2.id>,1; <ExtrabiomesXL.quarterlog3.id>,1|<ExtrabiomesXL.greenleaves.id>,0 ! <ExtrabiomesXL.customlog.id>,1|<ExtrabiomesXL.greenleaves.id>,2 ! <Forestry.log2>,2; <Forestry.log2>,6; <Forestry.log2>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <IC2.blockRubWood>|<IC2.blockRubLeaves> ! <Forestry.log4>,1; <Forestry.log4>,5; <Forestry.log4>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Thaumcraft.BlockMagicalLog>,0; <Thaumcraft.BlockMagicalLog>,4; <Thaumcraft.BlockMagicalLog>,8|<Thaumcraft.BlockMagicalLeaves>,0; <Thaumcraft.BlockMagicalLeaves>,8 ! <Forestry.log4>,3; <Forestry.log4>,7; <Forestry.log4>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,1; <Forestry.log3>,5; <Forestry.log3>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.Log>,3; <TwilightForest.Log>,15|<TwilightForest.Hedge>,1 ! <Forestry.log1>,2; <Forestry.log1>,6; <Forestry.log1>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.Log>,2; <TwilightForest.Log>,14|<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9 ! <ZapApples.zapAppleLogID>|<ZapApples.zapAppleLeavesID>; <ZapApples.zapAppleFlowersID> ! <Forestry.log3>,3; <Forestry.log3>,7; <Forestry.log3>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.MagicLog>,0; <TwilightForest.MagicLog>,12|<TwilightForest.MagicLeaves>,0; <TwilightForest.MagicLeaves>,8]
  466. S:localTreeConfig=<Forestry.log2>,1; <Forestry.log2>,5; <Forestry.log2>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! 17,2; 17,6; 17,10|18,2 ! 17,1; 17,5; 17,9|18,1; <ExtrabiomesXL.autumnleaves.id> ! <TwilightForest.Log>,1; <TwilightForest.Log>,13|<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9 ! <Forestry.log4>,2; <Forestry.log4>,6; <Forestry.log4>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,0; <Forestry.log3>,4; <Forestry.log3>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <ExtrabiomesXL.quarterlog0.id>,0; <ExtrabiomesXL.quarterlog1.id>,0; <ExtrabiomesXL.quarterlog2.id>,0; <ExtrabiomesXL.quarterlog3.id>,0|<ExtrabiomesXL.greenleaves.id>,1 ! <Forestry.log2>,3; <Forestry.log2>,7; <Forestry.log2>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Thaumcraft.BlockMagicalLog>,1; <Thaumcraft.BlockMagicalLog>,5; <Thaumcraft.BlockMagicalLog>,9|<Thaumcraft.BlockMagicalLeaves>,1 ! <TwilightForest.Log>,0; <TwilightForest.Log>,12|<TwilightForest.Leaves>,0; <TwilightForest.Leaves>,3; <TwilightForest.Leaves>,8; <TwilightForest.Leaves>,11 ! <Forestry.log4>,0; <Forestry.log4>,4; <Forestry.log4>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! 17,0; 17,4; 17,8; <ExtrabiomesXL.quarterlog0.id>,2; <ExtrabiomesXL.quarterlog1.id>,2; <ExtrabiomesXL.quarterlog2.id>,2;<ExtrabiomesXL.quarterlog3.id>,2;|18,0 ! 17,3; 17,7; 17,11|18,3 ! <Forestry.log1>,1; <Forestry.log1>,5; <Forestry.log1>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log1>,0; <Forestry.log1>,4; <Forestry.log1>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,2; <Forestry.log3>,6; <Forestry.log3>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log2>,0; <Forestry.log2>,4; <Forestry.log2>,8|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log1>,3; <Forestry.log1>,7; <Forestry.log1>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <ExtrabiomesXL.customlog.id>,0; <ExtrabiomesXL.quarterlog0.id>,1; <ExtrabiomesXL.quarterlog1.id>,1; <ExtrabiomesXL.quarterlog2.id>,1; <ExtrabiomesXL.quarterlog3.id>,1|<ExtrabiomesXL.greenleaves.id>,0 ! <ExtrabiomesXL.customlog.id>,1|<ExtrabiomesXL.greenleaves.id>,2 ! <Forestry.log2>,2; <Forestry.log2>,6; <Forestry.log2>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <IC2.blockRubWood>|<IC2.blockRubLeaves> ! <Forestry.log4>,1; <Forestry.log4>,5; <Forestry.log4>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Thaumcraft.BlockMagicalLog>,0; <Thaumcraft.BlockMagicalLog>,4; <Thaumcraft.BlockMagicalLog>,8|<Thaumcraft.BlockMagicalLeaves>,0; <Thaumcraft.BlockMagicalLeaves>,8 ! <Forestry.log4>,3; <Forestry.log4>,7; <Forestry.log4>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <Forestry.log3>,1; <Forestry.log3>,5; <Forestry.log3>,9|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.Log>,3; <TwilightForest.Log>,15|<TwilightForest.Hedge>,1 ! <Forestry.log1>,2; <Forestry.log1>,6; <Forestry.log1>,10|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.Log>,2; <TwilightForest.Log>,14|<TwilightForest.Leaves>, 1; <TwilightForest.Leaves>,9 ! <ZapApples.zapAppleLogID>|<ZapApples.zapAppleLeavesID>; <ZapApples.zapAppleFlowersID> ! <Forestry.log3>,3; <Forestry.log3>,7; <Forestry.log3>,11|<Forestry.leaves>,0; <Forestry.leaves>,8 ! <TwilightForest.MagicLog>,0; <TwilightForest.MagicLog>,12|<TwilightForest.MagicLeaves>,0; <TwilightForest.MagicLeaves>,8
  467.  
  468. # The hardness of logs for when you are using items that can chop down trees. [range: 0.0 ~ 100.0, default: 13.0]
  469. S:logHardnessModified=13.0
  470.  
  471. # The hardness of logs for when you are using items that won't chop down the trees. [range: 0.0 ~ 100.0, default: 2.0]
  472. S:logHardnessNormal=2.0
  473.  
  474. # Leave this URL as is to get the latest tree definitions from my master list.
  475. # Feel free to start your own remote list to share with your friends or send your suggestions to me for the master list! [default: http://dl.dropbox.com/u/20748481/Minecraft/1.4.5/treeCapitatorTreeConfig.txt]
  476. S:remoteTreeConfigURL=http://dl.dropbox.com/u/20748481/Minecraft/1.4.5/treeCapitatorTreeConfig.txt
  477.  
  478. # Set to true to use the remote block ID list (must also set allowGetOnlineTreeConfig to true), false to use local config. [default: false]
  479. B:useRemoteTreeConfig=false
  480.  
  481. # Set to true if you want only the leaf blocks listed with each log in blockIDList
  482. # to break when that log type is chopped. When set to false it will break
  483. # any leaf type within range of the tree, not just the type for that tree. [default: false]
  484. B:useStrictBlockPairing=true
  485. }
  486.  
  487.  
  488. ####################
  489. # item_settings
  490. ####################
  491.  
  492. item_settings {
  493. # Enable to cause item damage based on number of blocks destroyed [default: true]
  494. B:allowItemDamage=false
  495.  
  496. # Enable to allow chopping down the entire tree even if your item does not have enough damage remaining to cover the number of blocks. [default: false]
  497. B:allowMoreBlocksThanDamage=true
  498.  
  499. # IDs of items that can chop down trees. Use ',' to split item id from metadata and ';' to split items. [default: 271; 275; 258; 286; 279]
  500. S:axeIDList=258; 286; 279; 27982
  501.  
  502. # Whether you need an item from the axeIDList to chop down a tree. Disabling will let you chop trees with any item. [default: true]
  503. B:needItem=true
  504.  
  505. # IDs of items that when placed in the hotbar will allow leaves to be sheared when shearLeaves is true.
  506. # Use ',' to split item id from metadata and ';' to split items. [default: 359]
  507. S:shearIDList=359
  508. }
  509.  
  510.  
  511. ####################
  512. # leaf_and_vine_settings
  513. ####################
  514.  
  515. leaf_and_vine_settings {
  516. # Enabling this will make leaves be destroyed when trees are chopped. [default: true]
  517. B:destroyLeaves=true
  518.  
  519. # Enabling this will cause destroyed leaves to be sheared when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
  520. B:shearLeaves=false
  521.  
  522. # Enabling this will shear /some/ of the vines on a tree when a shearing item is in the hotbar (ignored if destroyLeaves is false). [default: false]
  523. B:shearVines=false
  524. }
  525.  
  526.  
  527. ####################
  528. # miscellaneous_settings
  529. ####################
  530.  
  531. miscellaneous_settings {
  532. # Set to true if you want TreeCapitator to log info about what it's doing, false to disable [default: true]
  533. B:allowDebugLogging=true
  534.  
  535. # Set to true if you want TreeCapitator to tell you what kind of block you have clicked when sneaking, false to disable. [default: false]
  536. B:allowDebugOutput=false
  537.  
  538. # Set to true to allow checking for mod updates, false to disable [default: true]
  539. B:allowUpdateCheck=true
  540.  
  541. # Flag to disable drops in Creative mode [default: false]
  542. B:disableCreativeDrops=false
  543.  
  544. # Flag to disable tree chopping in Creative mode [default: false]
  545. B:disableInCreative=false
  546.  
  547. # The maximum horizontal distance that the log breaking algorithm will travel (use -1 for no limit). [range: -1 ~ 100, default: -1]
  548. I:maxBreakDistance=-1
  549.  
  550. # The maximum distance to instantly decay leaves from any log block that was just removed by TreeCapitator. [range: 0 ~ 6, default: 4]
  551. I:maxLeafBreakDist=4
  552.  
  553. # If a tree's top log is not close enough to leaf blocks, the tree will not be chopped.
  554. # Increasing this value will search further. I would try to keep it below 4. [range: 1 ~ 8, default: 1]
  555. I:maxLeafIDDist=2
  556.  
  557. # The minimum number of leaves within maxLeafIDDist of the top log block required to identify a tree. [range: 0 ~ 8, default: 3]
  558. I:minLeavesToID=3
  559.  
  560. # Setting this to false will allow the chopping to move downward as well as upward (and blocks below the one you break will be chopped) [default: true]
  561. B:onlyDestroyUpwards=true
  562.  
  563. # Set sneakAction = "disable" to disable tree chopping while sneaking, set
  564. # sneakAction = "enable" to only enable tree chopping while sneaking. [default: disable]
  565. S:sneakAction=enable
  566. }
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