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Zendz

Roblox Server Side PP Script

Nov 10th, 2023
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  1. --Made By Zendz
  2. plr = game.Players.LocalPlayer.Character
  3. stick = Instance.new("Part", plr.Torso)
  4. c = Instance.new("CylinderMesh", stick)
  5. stick.Size = Vector3.new(2,8.2,2)
  6. stick.BrickColor = BrickColor.new("Pastel brown")
  7. stick.BottomSurface = "Smooth"
  8. stick.TopSurface = "Smooth"
  9. stick.Position = plr.Torso.Position
  10. wstick = Instance.new("Weld",plr.Torso)
  11. wstick.Part0 = wstick.Parent
  12. wstick.Part1 = stick
  13. wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0)
  14. ball1 = Instance.new("Part",plr)
  15. ball1.BrickColor = stick.BrickColor
  16. ball1.Shape = "Ball"
  17. ball1.Size = Vector3.new(3,3,3)
  18. wb1 = Instance.new("Weld",plr.Torso)
  19. wb1.Part0 = wstick.Part0
  20. wb1.Part1 = ball1
  21. ball1.BottomSurface = "Smooth"
  22. ball1.TopSurface = "Smooth"
  23. wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0))
  24. ball2 = ball1:clone()
  25. ball2.Parent = plr
  26. wb2 = Instance.new("Weld",plr.Torso)
  27. wb2.Part0 = wstick.Part0
  28. wb2.Part1 = ball2
  29. wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0))
  30. local ScreenGui = Instance.new("ScreenGui")
  31. local player = game.Players.LocalPlayer
  32. local mouse = player:GetMouse()
  33. local charX = player.character
  34. local A = charX:WaitForChild("Humanoid")
  35. local Frame = Instance.new("Frame")
  36. local TextButton = Instance.new("TextButton")
  37. local TextLabel = Instance.new("TextLabel")
  38. local TextButton_2 = Instance.new("TextButton")
  39. local WalkSpeedControl = Instance.new("TextLabel")
  40. local Close = Instance.new("TextButton")
  41. local Label = Instance.new("TextLabel")
  42. local Open = Instance.new("TextButton")
  43. --Properties:
  44. ScreenGui.Parent = game.CoreGui
  45. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  46. Frame.Parent = ScreenGui
  47. Frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
  48. Frame.BorderColor3 = Color3.fromRGB(0,0, 0)
  49. Frame.BorderSizePixel = 3
  50. Frame.Position = UDim2.new(0.382299274, 0, 0.270377755, 0)
  51. Frame.Size = UDim2.new(0, 200, 0, 150)
  52. Frame.Active = true
  53. Frame.Draggable = true
  54. TextButton.Parent = Frame
  55. TextButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  56. TextButton.BorderSizePixel = 3
  57. TextButton.Position = UDim2.new(0.633, 0, 0.3, 0)
  58. TextButton.Size = UDim2.new(0, 74, 0, 73)
  59. TextButton.Font = Enum.Font.SourceSans
  60. TextButton.Text = "back"
  61. TextButton.TextColor3 = Color3.fromRGB(255, 255, 255)
  62. TextButton.TextScaled = true
  63. TextButton.TextSize = 14.000
  64. TextButton.TextWrapped = true
  65. TextLabel.Parent = Frame
  66. TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  67. TextLabel.BackgroundTransparency = 1.000
  68.  
  69. TextLabel.Position = UDim2.new(0, -4.7, -0.5, 0)
  70.  
  71. TextLabel.Size = UDim2.new(0, 200, 0, 70)
  72.  
  73. TextLabel.Font = Enum.Font.SourceSans
  74.  
  75. TextLabel.Text = "(:"
  76.  
  77. TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
  78.  
  79. TextLabel.TextScaled = true
  80.  
  81. TextLabel.TextSize = 14.000
  82.  
  83. TextLabel.TextWrapped = true
  84.  
  85. TextButton_2.Parent = Frame
  86.  
  87. TextButton_2.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  88.  
  89. TextButton_2.BorderSizePixel = 3
  90.  
  91. TextButton_2.Position = UDim2.new(0, 0, 0.3, 0)
  92.  
  93. TextButton_2.Size = UDim2.new(0, 74, 0, 73)
  94.  
  95. TextButton_2.Font = Enum.Font.SourceSans
  96.  
  97. TextButton_2.Text = "forward"
  98.  
  99. TextButton_2.TextColor3 = Color3.fromRGB(255, 255, 255)
  100.  
  101. TextButton_2.TextScaled = true
  102.  
  103. TextButton_2.TextSize = 14.000
  104.  
  105. TextButton_2.TextWrapped = true
  106.  
  107. WalkSpeedControl.Name = "PP control"
  108.  
  109. WalkSpeedControl.Parent = Frame
  110.  
  111. WalkSpeedControl.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  112.  
  113. WalkSpeedControl.BorderSizePixel = 3
  114.  
  115. WalkSpeedControl.Position = UDim2.new(0.000976324081, 0, -0.00234955549, 0)
  116.  
  117. WalkSpeedControl.Size = UDim2.new(0, 200, 0, 25)
  118.  
  119. WalkSpeedControl.Font = Enum.Font.Highway
  120.  
  121. WalkSpeedControl.Text = "PP Control"
  122.  
  123. WalkSpeedControl.TextColor3 = Color3.fromRGB(255, 255, 255)
  124.  
  125. WalkSpeedControl.TextScaled = true
  126.  
  127. WalkSpeedControl.TextSize = 14.000
  128.  
  129. WalkSpeedControl.TextWrapped = true
  130.  
  131. Close.Name = "Close"
  132.  
  133. Close.Parent = Frame
  134.  
  135. Close.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  136.  
  137. Close.Position = UDim2.new(0.86, 0, -0.01, 0)
  138.  
  139. Close.Size = UDim2.new(0, 30, 0, 30)
  140.  
  141. Close.Style = Enum.ButtonStyle.RobloxButtonDefault
  142.  
  143. Close.Font = Enum.Font.SourceSans
  144.  
  145. Close.Text = "X"
  146.  
  147. Close.TextColor3 = Color3.fromRGB(255, 255, 255)
  148.  
  149. Close.TextScaled = true
  150.  
  151. Close.TextSize = 200.000
  152.  
  153. Close.TextWrapped = true
  154.  
  155. Label.Name = "Label"
  156.  
  157. Label.Parent = Frame
  158.  
  159. Label.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
  160.  
  161. Label.BorderColor3 = Color3.fromRGB(27, 42, 53)
  162.  
  163. Label.BorderSizePixel = 3
  164.  
  165. Label.Position = UDim2.new(0, 0, 0.99999994, 0)
  166.  
  167. Label.Size = UDim2.new(0, 200, 0, 25)
  168.  
  169. Label.Font = Enum.Font.Highway
  170.  
  171. Label.Text = "Made by Zendz"
  172.  
  173. Label.TextColor3 = Color3.fromRGB(255, 255, 255)
  174.  
  175. Label.TextScaled = true
  176.  
  177. Label.TextSize = 14.000
  178.  
  179. Label.TextWrapped = true
  180.  
  181. Open.Name = "Open"
  182.  
  183. Open.Parent = ScreenGui
  184.  
  185. Open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  186.  
  187. Open.Position = UDim2.new(-0.00074955821, 0, 0.520874739, 0)
  188.  
  189. Open.Size = UDim2.new(0, 100, 0, 50)
  190.  
  191. Open.Style = Enum.ButtonStyle.RobloxButton
  192.  
  193. Open.Font = Enum.Font.SourceSans
  194.  
  195. Open.Text = "Open"
  196.  
  197. Open.TextColor3 = Color3.fromRGB(255, 255, 255)
  198.  
  199. Open.TextScaled = true
  200.  
  201. Open.TextSize = 14.000
  202.  
  203. Open.TextWrapped = true
  204.  
  205. -- Scripts:
  206.  
  207. local function QDTZQ_fake_script() -- TextButton.LocalScript
  208.  
  209. local script = Instance.new('LocalScript', TextButton)
  210.  
  211. local label = script.Parent.Parent.TextLabel --- defines the number
  212.  
  213.  
  214.  
  215.  
  216.  
  217. script.Parent.MouseButton1Click:Connect(function() --- when the button is clicked it calls this function
  218.  
  219. for puk = 1, 5 do
  220. if A.Health == 0 then
  221. ScreenGui:Destroy()
  222. end
  223.  
  224.  
  225. local Plr = game:GetService("Players").LocalPlayer -- you
  226.  
  227. local Player = game:GetService("Players").LocalPlayer-- you
  228.  
  229. local Character = Player.Character-- your character
  230.  
  231. local function align(i,v) -- align function
  232.  
  233. local att0 = Instance.new("Attachment", i)
  234.  
  235. att0.Position = Vector3.new(0,0,0)
  236.  
  237. local att1 = Instance.new("Attachment", v)
  238.  
  239. att1.Position = Vector3.new(-1.2,-0.3,-0.5)--position
  240.  
  241. att1.Rotation = Vector3.new(45, 0, 30)--rotation
  242.  
  243. local AP = Instance.new("AlignPosition", i)
  244.  
  245. AP.Attachment0 = att0
  246.  
  247. AP.Attachment1 = att1
  248.  
  249. AP.RigidityEnabled = false
  250.  
  251. AP.ReactionForceEnabled = false
  252.  
  253. AP.ApplyAtCenterOfMass = true
  254.  
  255. AP.MaxForce = 9999999
  256.  
  257. AP.MaxVelocity = math.huge
  258.  
  259. AP.Responsiveness = 1000000000000
  260.  
  261. local AO = Instance.new("AlignOrientation", i)
  262.  
  263. AO.Attachment0 = att0
  264.  
  265. AO.Attachment1 = att1
  266.  
  267. AO.ReactionTorqueEnabled = true
  268.  
  269. AO.PrimaryAxisOnly = false
  270.  
  271. AO.MaxTorque = 9999999
  272.  
  273. AO.MaxAngularVelocity = math.huge
  274.  
  275. AO.Responsiveness = 10000000000000
  276.  
  277. end
  278.  
  279. Character["Left Arm"]:BreakJoints()--breaks the joints so you can customize its position
  280.  
  281. align(Character["Left Arm"], Character["Torso"]) -- the left arm is the part you want to change position, the torso part is what you want the position to be aligned to
  282.  
  283. local Plr = game:GetService("Players").LocalPlayer
  284.  
  285. local Player = game:GetService("Players").LocalPlayer
  286.  
  287. local Character = Player.Character
  288.  
  289. local Plr = game:GetService("Players").LocalPlayer -- you
  290.  
  291. local Player = game:GetService("Players").LocalPlayer-- you
  292.  
  293. local Character = Player.Character-- your character
  294.  
  295. local function align(i,v) -- align function
  296.  
  297. local att0 = Instance.new("Attachment", i)
  298.  
  299. att0.Position = Vector3.new(0,0,0)
  300.  
  301. local att1 = Instance.new("Attachment", v)
  302.  
  303. att1.Position = Vector3.new(1.2,-0.3,-0.5)--position
  304.  
  305. att1.Rotation = Vector3.new(45, 0, -30)--rotation
  306.  
  307. local AP = Instance.new("AlignPosition", i)
  308.  
  309. AP.Attachment0 = att0
  310.  
  311. AP.Attachment1 = att1
  312.  
  313. AP.RigidityEnabled = false
  314.  
  315. AP.ReactionForceEnabled = false
  316.  
  317. AP.ApplyAtCenterOfMass = true
  318.  
  319. AP.MaxForce = 9999999
  320.  
  321. AP.MaxVelocity = math.huge
  322.  
  323. AP.Responsiveness = 1000000000000
  324.  
  325. local AO = Instance.new("AlignOrientation", i)
  326.  
  327. AO.Attachment0 = att0
  328.  
  329. AO.Attachment1 = att1
  330.  
  331. AO.ReactionTorqueEnabled = true
  332.  
  333. AO.PrimaryAxisOnly = false
  334.  
  335. AO.MaxTorque = 9999999
  336.  
  337. AO.MaxAngularVelocity = math.huge
  338.  
  339. AO.Responsiveness = 10000000000000
  340.  
  341. end
  342.  
  343. Character["Right Arm"]:BreakJoints()--breaks the joints so you can customize its position
  344.  
  345. align(Character["Right Arm"], Character["Torso"]) -- the left arm is the part you want to change position, the torso part is what you want the position to be aligned to
  346.  
  347. local Plr = game:GetService("Players").LocalPlayer
  348.  
  349. local Player = game:GetService("Players").LocalPlayer
  350.  
  351. local Character = Player.Character
  352.  
  353. wait(0.1)
  354.  
  355. end
  356.  
  357. end)
  358.  
  359. end
  360.  
  361. coroutine.wrap(QDTZQ_fake_script)()
  362.  
  363. local function UCADA_fake_script() -- TextButton_2.LocalScript
  364.  
  365. local script = Instance.new('LocalScript', TextButton_2)
  366.  
  367. local label = script.Parent.Parent.TextLabel --- defines the number
  368.  
  369.  
  370.  
  371.  
  372.  
  373. script.Parent.MouseButton1Click:Connect(function() --- when the button is clicked it calls this function
  374.  
  375. for user = 1, 5 do
  376. if A.Health == 0 then
  377. ScreenGui:Destroy()
  378. end
  379.  
  380.  
  381. local Plr = game:GetService("Players").LocalPlayer -- you
  382.  
  383. local Player = game:GetService("Players").LocalPlayer-- you
  384.  
  385. local Character = Player.Character-- your character
  386.  
  387. local function align(i,v) -- align function
  388.  
  389. local att0 = Instance.new("Attachment", i)
  390.  
  391. att0.Position = Vector3.new(0,0,0)
  392.  
  393. local att1 = Instance.new("Attachment", v)
  394.  
  395. att1.Position = Vector3.new(-1.2,-0.3,-1)--position
  396.  
  397. att1.Rotation = Vector3.new(45, 0, 30)--rotation
  398.  
  399. local AP = Instance.new("AlignPosition", i)
  400.  
  401. AP.Attachment0 = att0
  402.  
  403. AP.Attachment1 = att1
  404.  
  405. AP.RigidityEnabled = false
  406.  
  407. AP.ReactionForceEnabled = false
  408.  
  409. AP.ApplyAtCenterOfMass = true
  410.  
  411. AP.MaxForce = 9999999
  412.  
  413. AP.MaxVelocity = math.huge
  414.  
  415. AP.Responsiveness = 1000000000000
  416.  
  417. local AO = Instance.new("AlignOrientation", i)
  418.  
  419. AO.Attachment0 = att0
  420.  
  421. AO.Attachment1 = att1
  422.  
  423. AO.ReactionTorqueEnabled = true
  424.  
  425. AO.PrimaryAxisOnly = false
  426.  
  427. AO.MaxTorque = 9999999
  428.  
  429. AO.MaxAngularVelocity = math.huge
  430.  
  431. AO.Responsiveness = 10000000000000
  432.  
  433. end
  434.  
  435. Character["Left Arm"]:BreakJoints()--breaks the joints so you can customize its position
  436.  
  437. align(Character["Left Arm"], Character["Torso"]) -- the left arm is the part you want to change position, the torso part is what you want the position to be aligned to
  438.  
  439. local Plr = game:GetService("Players").LocalPlayer
  440.  
  441. local Player = game:GetService("Players").LocalPlayer
  442.  
  443. local Character = Player.Character
  444.  
  445. local Plr = game:GetService("Players").LocalPlayer -- you
  446.  
  447. local Player = game:GetService("Players").LocalPlayer-- you
  448.  
  449. local Character = Player.Character-- your character
  450.  
  451. local function align(i,v) -- align function
  452.  
  453. local att0 = Instance.new("Attachment", i)
  454.  
  455. att0.Position = Vector3.new(0,0,0)
  456.  
  457. local att1 = Instance.new("Attachment", v)
  458.  
  459. att1.Position = Vector3.new(1.2,-0.3,-1)--position
  460.  
  461. att1.Rotation = Vector3.new(45, 0, -30)--rotation
  462.  
  463. local AP = Instance.new("AlignPosition", i)
  464.  
  465. AP.Attachment0 = att0
  466.  
  467. AP.Attachment1 = att1
  468.  
  469. AP.RigidityEnabled = false
  470.  
  471. AP.ReactionForceEnabled = false
  472.  
  473. AP.ApplyAtCenterOfMass = true
  474.  
  475. AP.MaxForce = 9999999
  476.  
  477. AP.MaxVelocity = math.huge
  478.  
  479. AP.Responsiveness = 1000000000000
  480.  
  481. local AO = Instance.new("AlignOrientation", i)
  482.  
  483. AO.Attachment0 = att0
  484.  
  485. AO.Attachment1 = att1
  486.  
  487. AO.ReactionTorqueEnabled = true
  488.  
  489. AO.PrimaryAxisOnly = false
  490.  
  491. AO.MaxTorque = 9999999
  492.  
  493. AO.MaxAngularVelocity = math.huge
  494.  
  495. AO.Responsiveness = 10000000000000
  496.  
  497. end
  498.  
  499. Character["Right Arm"]:BreakJoints()--breaks the joints so you can customize its position
  500.  
  501. align(Character["Right Arm"], Character["Torso"]) -- the left arm is the part you want to change position, the torso part is what you want the position to be aligned to
  502.  
  503. local Plr = game:GetService("Players").LocalPlayer
  504.  
  505. local Player = game:GetService("Players").LocalPlayer
  506.  
  507. local Character = Player.Character
  508.  
  509. wait(0.1)
  510.  
  511. end
  512.  
  513. end)
  514.  
  515. end
  516.  
  517. coroutine.wrap(UCADA_fake_script)()
  518.  
  519. local function YDSA_fake_script() -- Close.LocalScript
  520.  
  521. local script = Instance.new('LocalScript', Close)
  522.  
  523. script.Parent.Parent.Visible = false
  524.  
  525. script.Parent.MouseButton1Click:Connect(function()
  526.  
  527. script.Parent.Parent.Visible = false
  528.  
  529. script.Parent.Parent.Parent.Open.Visible = true
  530. if A.Health == 0 then
  531. ScreenGui:Destroy()
  532. end
  533.  
  534.  
  535.  
  536. end)
  537.  
  538. end
  539.  
  540. coroutine.wrap(YDSA_fake_script)()
  541.  
  542. local function ZFFOR_fake_script() -- Open.LocalScript
  543.  
  544. local script = Instance.new('LocalScript', Open)
  545.  
  546. script.Parent.Visible = true
  547.  
  548. script.Parent.MouseButton1Click:Connect(function()
  549.  
  550. script.Parent.Visible = false
  551.  
  552. script.Parent.Parent.Frame.Visible = true
  553. if A.Health == 0 then
  554. ScreenGui:Destroy()
  555. end
  556.  
  557.  
  558.  
  559. end)
  560.  
  561. end
  562.  
  563. coroutine.wrap(ZFFOR_fake_script)()
  564.  
  565.  
  566.  
  567. --Properties:
  568.  
  569. ScreenGui.Parent = game.CoreGui
  570.  
  571. ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  572.  
  573. Open.Name = "Open"
  574.  
  575. Open.Parent = ScreenGui
  576.  
  577. Open.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  578.  
  579. Open.Position = UDim2.new(-0.00074955821, 0, 0.4, 0)
  580.  
  581. Open.Size = UDim2.new(0, 100, 0, 50)
  582.  
  583. Open.Style = Enum.ButtonStyle.RobloxButton
  584.  
  585. Open.Font = Enum.Font.SourceSans
  586.  
  587.  
  588. -- Scripts:
  589.  
  590. coroutine.wrap(YDSA_fake_script)()
  591.  
  592. local function ZFFOR_fake_script() -- Open.LocalScript
  593.  
  594. local script = Instance.new('LocalScript', Open)
  595.  
  596. script.Parent.Visible = true
  597. if A.Health == 0 then
  598. ScreenGui:Destroy()
  599. end
  600.  
  601.  
  602. script.Parent.MouseButton1Click:Connect(function()
  603.  
  604. game.Players.LocalPlayer.Character:FindFirstChild("International Fedora").Name = "Fedora1"
  605.  
  606. game.Players.LocalPlayer.Character:FindFirstChild("InternationalFedora").Name = "Fedora2"
  607.  
  608. local Plr = game:GetService("Players").LocalPlayer -- you
  609.  
  610. local Player = game:GetService("Players").LocalPlayer-- you
  611.  
  612. local Character = Player.Character-- your character
  613.  
  614. local function align(i,v) -- align function
  615.  
  616. local att0 = Instance.new("Attachment", i)
  617.  
  618. att0.Position = Vector3.new(0,0,0)
  619.  
  620. local AP = Instance.new("AlignPosition", i)
  621.  
  622. AP.Attachment0 = att0
  623.  
  624. AP.Attachment1 = att1
  625.  
  626. AP.RigidityEnabled = false
  627.  
  628. AP.ReactionForceEnabled = false
  629.  
  630. AP.ApplyAtCenterOfMass = true
  631.  
  632. AP.MaxForce = 9999999
  633.  
  634. AP.MaxVelocity = math.huge
  635.  
  636. AP.Responsiveness = 1000000000000
  637.  
  638. local AO = Instance.new("AlignOrientation", i)
  639.  
  640. AO.Attachment0 = att0
  641.  
  642. AO.Attachment1 = att1
  643.  
  644. AO.ReactionTorqueEnabled = true
  645.  
  646. AO.PrimaryAxisOnly = false
  647.  
  648. AO.MaxTorque = 9999999
  649.  
  650. AO.MaxAngularVelocity = math.huge
  651.  
  652. AO.Responsiveness = 10000000000000
  653.  
  654. end
  655.  
  656. local Plr = game:GetService("Players").LocalPlayer
  657.  
  658. local Player = game:GetService("Players").LocalPlayer
  659.  
  660. local Character = Player.Character
  661.  
  662. local Hats = {
  663.  
  664. xd = Character:WaitForChild("Fedora1"), -- the hat/body limb name
  665.  
  666. }
  667.  
  668. Hats.xd.Handle.AccessoryWeld:Remove()
  669.  
  670. Hats.xd.Handle.SpecialMesh:Remove()
  671.  
  672. local function align(i,v)
  673.  
  674. local att0 = Instance.new("Attachment", i)
  675.  
  676. att0.Position = Vector3.new(0,0,0)
  677.  
  678. local att1 = Instance.new("Attachment", v)
  679.  
  680. att1.Position = Vector3.new(0.52,-1.5,-0.8)-- literally the same thing
  681.  
  682. game:GetService("RunService").Heartbeat:Connect(function()
  683.  
  684. att1.Rotation = att1.Rotation + Vector3.new(0,0,0)--rotation
  685.  
  686. end)
  687.  
  688. local AP = Instance.new("AlignPosition", i)
  689.  
  690. AP.Attachment0 = att0
  691.  
  692. AP.Attachment1 = att1
  693.  
  694. AP.RigidityEnabled = false
  695.  
  696. AP.ReactionForceEnabled = false
  697.  
  698. AP.ApplyAtCenterOfMass = true
  699.  
  700. AP.MaxForce = 9999999
  701.  
  702. AP.MaxVelocity = math.huge
  703.  
  704. AP.Responsiveness = 1000000000000
  705.  
  706. local AO = Instance.new("AlignOrientation", i)
  707.  
  708. AO.Attachment0 = att0
  709.  
  710. AO.Attachment1 = att1
  711.  
  712. AO.ReactionTorqueEnabled = true
  713.  
  714. AO.PrimaryAxisOnly = false
  715.  
  716. AO.MaxTorque = 9999999
  717.  
  718. AO.MaxAngularVelocity = math.huge
  719.  
  720. AO.Responsiveness = 10000000000000
  721.  
  722. end
  723.  
  724. align(Hats.xd.Handle, Character["Torso"])
  725.  
  726. local Plr = game:GetService("Players").LocalPlayer -- you
  727.  
  728. local Player = game:GetService("Players").LocalPlayer-- you
  729.  
  730. local Character = Player.Character-- your character
  731.  
  732. local function align(i,v) -- align function
  733.  
  734. local att0 = Instance.new("Attachment", i)
  735.  
  736. att0.Position = Vector3.new(0,0,0)
  737.  
  738. local AP = Instance.new("AlignPosition", i)
  739.  
  740. AP.Attachment0 = att0
  741.  
  742. AP.Attachment1 = att1
  743.  
  744. AP.RigidityEnabled = false
  745.  
  746. AP.ReactionForceEnabled = false
  747.  
  748. AP.ApplyAtCenterOfMass = true
  749.  
  750. AP.MaxForce = 9999999
  751.  
  752. AP.MaxVelocity = math.huge
  753.  
  754. AP.Responsiveness = 1000000000000
  755.  
  756. local AO = Instance.new("AlignOrientation", i)
  757.  
  758. AO.Attachment0 = att0
  759.  
  760. AO.Attachment1 = att1
  761.  
  762. AO.ReactionTorqueEnabled = true
  763.  
  764. AO.PrimaryAxisOnly = false
  765.  
  766. AO.MaxTorque = 9999999
  767.  
  768. AO.MaxAngularVelocity = math.huge
  769.  
  770. AO.Responsiveness = 10000000000000
  771.  
  772. end
  773.  
  774. local Plr = game:GetService("Players").LocalPlayer
  775.  
  776. local Player = game:GetService("Players").LocalPlayer
  777.  
  778. local Character = Player.Character
  779.  
  780. local Hats = {
  781.  
  782. xd = Character:WaitForChild("Fedora2"), -- the hat/body limb name
  783.  
  784. }
  785.  
  786. Hats.xd.Handle.AccessoryWeld:Remove()
  787.  
  788. Hats.xd.Handle.SpecialMesh:Remove()
  789.  
  790. local function align(i,v)
  791.  
  792. local att0 = Instance.new("Attachment", i)
  793.  
  794. att0.Position = Vector3.new(0,0,0)
  795.  
  796. local att1 = Instance.new("Attachment", v)
  797.  
  798. att1.Position = Vector3.new(-0.52,-1.5,-0.8)-- literally the same thing
  799.  
  800. game:GetService("RunService").Heartbeat:Connect(function()
  801.  
  802. att1.Rotation = att1.Rotation + Vector3.new(0,0,0)--rotation
  803.  
  804. end)
  805.  
  806. local AP = Instance.new("AlignPosition", i)
  807.  
  808. AP.Attachment0 = att0
  809.  
  810. AP.Attachment1 = att1
  811.  
  812. AP.RigidityEnabled = false
  813.  
  814. AP.ReactionForceEnabled = false
  815.  
  816. AP.ApplyAtCenterOfMass = true
  817.  
  818. AP.MaxForce = 9999999
  819.  
  820. AP.MaxVelocity = math.huge
  821.  
  822. AP.Responsiveness = 1000000000000
  823.  
  824. local AO = Instance.new("AlignOrientation", i)
  825.  
  826. AO.Attachment0 = att0
  827.  
  828. AO.Attachment1 = att1
  829.  
  830. AO.ReactionTorqueEnabled = true
  831.  
  832. AO.PrimaryAxisOnly = false
  833.  
  834. AO.MaxTorque = 9999999
  835.  
  836. AO.MaxAngularVelocity = math.huge
  837.  
  838. AO.Responsiveness = 10000000000000
  839.  
  840. end
  841.  
  842. align(Hats.xd.Handle, Character["Torso"])
  843.  
  844. local Plr = game:GetService("Players").LocalPlayer -- you
  845.  
  846. local Player = game:GetService("Players").LocalPlayer-- you
  847.  
  848. local Character = Player.Character-- your character
  849.  
  850. local function align(i,v) -- align function
  851.  
  852. local att0 = Instance.new("Attachment", i)
  853.  
  854. att0.Position = Vector3.new(0,0,0)
  855.  
  856. local AP = Instance.new("AlignPosition", i)
  857.  
  858. AP.Attachment0 = att0
  859.  
  860. AP.Attachment1 = att1
  861.  
  862. AP.RigidityEnabled = false
  863.  
  864. AP.ReactionForceEnabled = false
  865.  
  866. AP.ApplyAtCenterOfMass = true
  867.  
  868. AP.MaxForce = 9999999
  869.  
  870. AP.MaxVelocity = math.huge
  871.  
  872. AP.Responsiveness = 1000000000000
  873.  
  874. local AO = Instance.new("AlignOrientation", i)
  875.  
  876. AO.Attachment0 = att0
  877.  
  878. AO.Attachment1 = att1
  879.  
  880. AO.ReactionTorqueEnabled = true
  881.  
  882. AO.PrimaryAxisOnly = false
  883.  
  884. AO.MaxTorque = 9999999
  885.  
  886. AO.MaxAngularVelocity = math.huge
  887.  
  888. AO.Responsiveness = 10000000000000
  889.  
  890. end
  891.  
  892. local Plr = game:GetService("Players").LocalPlayer
  893.  
  894. local Player = game:GetService("Players").LocalPlayer
  895.  
  896. local Character = Player.Character
  897.  
  898. local Hats = {
  899.  
  900. xd = Character:WaitForChild("Pal Hair"), -- the hat/body limb name
  901.  
  902. }
  903.  
  904. Hats.xd.Handle.AccessoryWeld:Remove()
  905.  
  906. if Hats.xd.Handle:FindFirstChild ("Mesh") then
  907.  
  908. Hats.xd.Handle:FindFirstChild ("Mesh"):Remove()
  909.  
  910. elseif Hats.xd.Handle:FindFirstChild ("SpecialMesh") then
  911.  
  912. Hats.xd.Handle:FindFirstChild ("SpecialMesh")
  913.  
  914. end
  915.  
  916. local function align(i,v)
  917.  
  918. local att0 = Instance.new("Attachment", i)
  919.  
  920. att0.Position = Vector3.new(0,0,0)
  921.  
  922. local att1 = Instance.new("Attachment", v)
  923.  
  924. att1.Position = Vector3.new(0,-1.2,-3)-- literally the same thing
  925.  
  926. game:GetService("RunService").Heartbeat:Connect(function()
  927.  
  928. att1.Rotation = att1.Rotation + Vector3.new(0,0,0)--rotation
  929.  
  930. end)
  931.  
  932. local AP = Instance.new("AlignPosition", i)
  933.  
  934. AP.Attachment0 = att0
  935.  
  936. AP.Attachment1 = att1
  937.  
  938. AP.RigidityEnabled = false
  939.  
  940. AP.ReactionForceEnabled = false
  941.  
  942. AP.ApplyAtCenterOfMass = true
  943.  
  944. AP.MaxForce = 9999999
  945.  
  946. AP.MaxVelocity = math.huge
  947.  
  948. AP.Responsiveness = 1000000000000
  949.  
  950. local AO = Instance.new("AlignOrientation", i)
  951.  
  952. AO.Attachment0 = att0
  953.  
  954. AO.Attachment1 = att1
  955.  
  956. AO.ReactionTorqueEnabled = true
  957.  
  958. AO.PrimaryAxisOnly = false
  959.  
  960. AO.MaxTorque = 9999999
  961.  
  962. AO.MaxAngularVelocity = math.huge
  963.  
  964. AO.Responsiveness = 10000000000000
  965.  
  966. end
  967.  
  968. align(Hats.xd.Handle, Character["Torso"])
  969.  
  970. local Plr = game:GetService("Players").LocalPlayer -- you
  971.  
  972. local Player = game:GetService("Players").LocalPlayer-- you
  973.  
  974. local Character = Player.Character-- your character
  975.  
  976. local function align(i,v) -- align function
  977.  
  978. local att0 = Instance.new("Attachment", i)
  979.  
  980. att0.Position = Vector3.new(0,0,0)
  981.  
  982. local AP = Instance.new("AlignPosition", i)
  983.  
  984. AP.Attachment0 = att0
  985.  
  986. AP.Attachment1 = att1
  987.  
  988. AP.RigidityEnabled = false
  989.  
  990. AP.ReactionForceEnabled = false
  991.  
  992. AP.ApplyAtCenterOfMass = true
  993.  
  994. AP.MaxForce = 9999999
  995.  
  996. AP.MaxVelocity = math.huge
  997.  
  998. AP.Responsiveness = 1000000000000
  999.  
  1000. local AO = Instance.new("AlignOrientation", i)
  1001.  
  1002. AO.Attachment0 = att0
  1003.  
  1004. AO.Attachment1 = att1
  1005.  
  1006. AO.ReactionTorqueEnabled = true
  1007.  
  1008. AO.PrimaryAxisOnly = false
  1009.  
  1010. AO.MaxTorque = 9999999
  1011.  
  1012. AO.MaxAngularVelocity = math.huge
  1013.  
  1014. AO.Responsiveness = 10000000000000
  1015.  
  1016. end
  1017.  
  1018. local Plr = game:GetService("Players").LocalPlayer
  1019.  
  1020. local Player = game:GetService("Players").LocalPlayer
  1021.  
  1022. local Character = Player.Character
  1023.  
  1024. local Hats = {
  1025.  
  1026. xd = Character:WaitForChild("Pink Hair"), -- the hat/body limb name
  1027.  
  1028. }
  1029.  
  1030. Hats.xd.Handle.AccessoryWeld:Remove()
  1031.  
  1032. if Hats.xd.Handle:FindFirstChild ("Mesh") then
  1033.  
  1034. Hats.xd.Handle:FindFirstChild ("Mesh"):Remove()
  1035.  
  1036. elseif Hats.xd.Handle:FindFirstChild ("SpecialMesh") then
  1037.  
  1038. Hats.xd.Handle:FindFirstChild ("SpecialMesh")
  1039.  
  1040. end
  1041.  
  1042. local function align(i,v)
  1043.  
  1044. local att0 = Instance.new("Attachment", i)
  1045.  
  1046. att0.Position = Vector3.new(0,0,0)
  1047.  
  1048. local att1 = Instance.new("Attachment", v)
  1049.  
  1050. att1.Position = Vector3.new(0,-1.2,-1)-- literally the same thing
  1051.  
  1052. game:GetService("RunService").Heartbeat:Connect(function()
  1053.  
  1054. att1.Rotation = att1.Rotation + Vector3.new(0,0,0)--rotation
  1055.  
  1056. end)
  1057.  
  1058. local AP = Instance.new("AlignPosition", i)
  1059.  
  1060. AP.Attachment0 = att0
  1061.  
  1062. AP.Attachment1 = att1
  1063.  
  1064. AP.RigidityEnabled = false
  1065.  
  1066. AP.ReactionForceEnabled = false
  1067.  
  1068. AP.ApplyAtCenterOfMass = true
  1069.  
  1070. AP.MaxForce = 9999999
  1071.  
  1072. AP.MaxVelocity = math.huge
  1073.  
  1074. AP.Responsiveness = 1000000000000
  1075.  
  1076. local AO = Instance.new("AlignOrientation", i)
  1077.  
  1078. AO.Attachment0 = att0
  1079.  
  1080. AO.Attachment1 = att1
  1081.  
  1082. AO.ReactionTorqueEnabled = true
  1083.  
  1084. AO.PrimaryAxisOnly = false
  1085.  
  1086. AO.MaxTorque = 9999999
  1087.  
  1088. AO.MaxAngularVelocity = math.huge
  1089.  
  1090. AO.Responsiveness = 10000000000000
  1091.  
  1092. end
  1093.  
  1094. align(Hats.xd.Handle, Character["Torso"])
  1095.  
  1096. local Plr = game:GetService("Players").LocalPlayer -- you
  1097.  
  1098. local Player = game:GetService("Players").LocalPlayer-- you
  1099.  
  1100. local Character = Player.Character-- your character
  1101.  
  1102. local function align(i,v) -- align function
  1103.  
  1104. local att0 = Instance.new("Attachment", i)
  1105.  
  1106. att0.Position = Vector3.new(0,0,0)
  1107.  
  1108. local AP = Instance.new("AlignPosition", i)
  1109.  
  1110. AP.Attachment0 = att0
  1111.  
  1112. AP.Attachment1 = att1
  1113.  
  1114. AP.RigidityEnabled = false
  1115.  
  1116. AP.ReactionForceEnabled = false
  1117.  
  1118. AP.ApplyAtCenterOfMass = true
  1119.  
  1120. AP.MaxForce = 9999999
  1121.  
  1122. AP.MaxVelocity = math.huge
  1123.  
  1124. AP.Responsiveness = 1000000000000
  1125.  
  1126. local AO = Instance.new("AlignOrientation", i)
  1127.  
  1128. AO.Attachment0 = att0
  1129.  
  1130. AO.Attachment1 = att1
  1131.  
  1132. AO.ReactionTorqueEnabled = true
  1133.  
  1134. AO.PrimaryAxisOnly = false
  1135.  
  1136. AO.MaxTorque = 9999999
  1137.  
  1138. AO.MaxAngularVelocity = math.huge
  1139.  
  1140. AO.Responsiveness = 10000000000000
  1141.  
  1142. end
  1143.  
  1144. local Plr = game:GetService("Players").LocalPlayer
  1145.  
  1146. local Player = game:GetService("Players").LocalPlayer
  1147.  
  1148. local Character = Player.Character
  1149.  
  1150. local Hats = {
  1151.  
  1152. xd = Character:WaitForChild("Kate Hair"), -- the hat/body limb name
  1153.  
  1154. }
  1155.  
  1156. Hats.xd.Handle.AccessoryWeld:Remove()
  1157.  
  1158. if Hats.xd.Handle:FindFirstChild ("Mesh") then
  1159.  
  1160. Hats.xd.Handle:FindFirstChild ("Mesh"):Remove()
  1161.  
  1162. elseif Hats.xd.Handle:FindFirstChild ("SpecialMesh") then
  1163.  
  1164. Hats.xd.Handle:FindFirstChild ("SpecialMesh")
  1165.  
  1166. end
  1167.  
  1168. local function align(i,v)
  1169.  
  1170. local att0 = Instance.new("Attachment", i)
  1171.  
  1172. att0.Position = Vector3.new(0,0,0)
  1173.  
  1174. local att1 = Instance.new("Attachment", v)
  1175.  
  1176. att1.Position = Vector3.new(0,-1.2,-5)-- literally the same thing
  1177.  
  1178. game:GetService("RunService").Heartbeat:Connect(function()
  1179.  
  1180. att1.Rotation = att1.Rotation + Vector3.new(0,0,0)--rotation
  1181.  
  1182. end)
  1183.  
  1184. local AP = Instance.new("AlignPosition", i)
  1185.  
  1186. AP.Attachment0 = att0
  1187.  
  1188. AP.Attachment1 = att1
  1189.  
  1190. AP.RigidityEnabled = false
  1191.  
  1192. AP.ReactionForceEnabled = false
  1193.  
  1194. AP.ApplyAtCenterOfMass = true
  1195.  
  1196. AP.MaxForce = 9999999
  1197.  
  1198. AP.MaxVelocity = math.huge
  1199.  
  1200. AP.Responsiveness = 1000000000000
  1201.  
  1202. local AO = Instance.new("AlignOrientation", i)
  1203.  
  1204. AO.Attachment0 = att0
  1205.  
  1206. AO.Attachment1 = att1
  1207.  
  1208. AO.ReactionTorqueEnabled = true
  1209.  
  1210. AO.PrimaryAxisOnly = false
  1211.  
  1212. AO.MaxTorque = 9999999
  1213.  
  1214. AO.MaxAngularVelocity = math.huge
  1215.  
  1216. AO.Responsiveness = 10000000000000
  1217.  
  1218. end
  1219.  
  1220. align(Hats.xd.Handle, Character["Torso"])
  1221.  
  1222. for notification = 1, 3 do
  1223.  
  1224. game:GetService("StarterGui"):SetCore("SendNotification", {
  1225.  
  1226. Title = "Notification";
  1227.  
  1228. Text = "Script by Zendz ";
  1229.  
  1230. Icon = "rbxthumb://type=Asset&id=11862586975&w=150&h=150"})
  1231.  
  1232. Duration = 16;
  1233.  
  1234. wait(0.2)
  1235.  
  1236. end
  1237.  
  1238. for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
  1239.  
  1240. if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
  1241.  
  1242. game:GetService("RunService").Heartbeat:connect(function()
  1243.  
  1244. v.Velocity = Vector3.new(0,35,0)
  1245.  
  1246. wait(0.5)
  1247.  
  1248. end)
  1249.  
  1250. end
  1251.  
  1252. end
  1253.  
  1254. end)
  1255.  
  1256. end
  1257.  
  1258. coroutine.wrap(ZFFOR_fake_script)()
  1259.  
  1260.  
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