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- [General]
- bAllowMultipleEditors=1
- bAllowMultipleMasterLoads=1
- bEditorHotLoading=1
- bBdkDetailedLocalLogging=1
- iEnableLogging=1
- bEnableLocalLogging=1
- bCheckForRefCellChanges=1
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- [AI]
- bShowFurnitureEntryMarkers=0
- bShowFurnitureExitMarkers=0
- [Bethesda.net]
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- uiEditorNumSearchResults=400
- [Archive]
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- sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
- SResourceArchiveList=Fallout4 - Animations.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Nvflex.ba2, Fallout4 - Shaders.ba2, Fallout4 - Sounds.ba2, Fallout4 - Startup.ba2, Fallout4 - Voices.ba2, DLCRobot - Main.ba2, DLCRobot - Voices_en.ba2, DLCworkshop01 - Main.ba2, DLCworkshop02 - Main.ba2, DLCworkshop03 - Main.ba2, DLCworkshop03 - Voices_en.ba2, DLCNukaWorld - Main.ba2, DLCNukaWorld - Voices_en.ba2, DLCCoast - Main.ba2, DLCCoast - Voices_en.ba2
- SResourceArchiveList2=Unofficial Fallout 4 Patch - Main.ba2, ccfsvfo4003-slocum - main.ba2
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- ;SCellResourceIndexFileList=Fallout4.cdx, DLCRobot.cdx, DLCCoast.cdx, DLCNukaWorld.cdx, DLCworkshop01.cdx, DLCworkshop03.cdx
- SResourceArchiveMemoryCacheList=Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
- [Papyrus]
- sScriptSourceFolder = ".\Data\Scripts\Source\User"
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