Advertisement
Morbo513

2

May 1st, 2019
150
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. #include "undef.hpp"
  2. #define CAMO_UNIFORM "DSF_dishda_jacket","DSF_dishda_blk_jacket","DSF_dishdaw_wood_jacket"
  3. #define CAMO_VEST "V_BandollierB_blk"
  4. #define CAMO_BACKPACK "rhs_sidor"
  5. #define CAMO_HEADGEAR "H_ShemagOpen_tan"
  6.  
  7. #define RIFLE "rhs_weap_savz61"
  8. #define RIFLE_MAG "rhsgref_20rnd_765x17_vz61:15"
  9.  
  10. #define SNIPER "rhs_weap_m38_rail"
  11. #define SNIPER_MAG "rhsgref_5Rnd_762x54_m38:12"
  12. #define SNIPER_ATT "rhsusf_acc_eotech_xps3"
  13.  
  14. #define SPOTTER "rhs_weap_m1garand_sa43"
  15. #define SPOTTER_MAG "rhsgref_8Rnd_762x63_M2B_M1rifle:10"
  16.  
  17. class Soldier_F {// rifleman
  18.     uniform[] = {CAMO_UNIFORM};
  19.     vest[] = {CAMO_VEST};
  20.     headgear[] = {CAMO_HEADGEAR};
  21.     backpack[] = {CAMO_BACKPACK};
  22.     backpackItems[] = {BASE_MEDICAL};
  23.     weapons[] = {RIFLE};
  24.     magazines[] = {RIFLE_MAG};
  25.     items[] = {RADIO_SR,COMMON_TOOLS};
  26.     linkedItems[] = {COMMON_LINKED};
  27.     face[] = {F_A};
  28. };
  29. class Soldier_TL_F: Soldier_F {
  30.     items[] = {COMMON_LEADER_TOOLS,RADIO_SR,RADIO_MR};
  31. };
  32. class Soldier_SL_F: Soldier_TL_F {
  33.     items[] = {COMMON_LEADER_TOOLS,RADIO_MR,RADIO_LR};
  34. };
  35. class officer_F: Soldier_SL_F {// PL
  36. };
  37. class medic_F: Soldier_F {// Medic
  38.     backpackItems[] = {MEDIC_MEDICAL};
  39.     items[] += {RADIO_MR};
  40. };
  41. class spotter_F: Soldier_F {// Spotter
  42.     weapons[] = {SPOTTER};
  43.     magazines[] = {SPOTTER_MAG};
  44.     items[] += {RADIO_MR,"ACE_ATragMX","ACE_Kestrel4500","ACE_RangeCard","ACE_SpottingScope"};
  45. };
  46. class sniper_F: spotter_F {// Sniper
  47.     weapons[] = {SNIPER};
  48.     magazines[] = {SNIPER_MAG};
  49.     items[] = {RADIO_SR,COMMON_LEADER_TOOLS,"ACE_RangeCard"};
  50.     linkedItems[] = {COMMON_LINKED};
  51.     attachments[] = {SNIPER_ATT};
  52. };
  53. class fallback: Soldier_F {};
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement