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Loontik

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Dec 25th, 2019
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  1.                  Parcel  E  Reading a NULL string not supported here.
  2.                   Unity  E  NullReferenceException: Object reference not set to an instance of an object.
  3.                          E    at FarmSlotModel.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  4.                          E    at LocationObject.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  5.                          E    at LocationsManager.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  6.                          E    at GameControllerN.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  7.                          E    at Saves.SavesController.CollectAndStoreSave () [0x00000] in <00000000000000000000000000000000>:0
  8.                          E    at GameControllerN.OnApplicationPause (System.Boolean pauseStatus) [0x00000] in <00000000000000000000000000000000>:0
  9.                          E  (Filename: currently not available on il2cpp Line: -1)
  10.                  Parcel  E  Reading a NULL string not supported here.
  11.  
  12.  
  13.                          E  NullReferenceException: Object reference not set to an instance of an object.
  14.                          E    at FarmSlotModel.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  15.                          E    at LocationObject.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  16.                          E    at LocationsManager.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  17.                          E    at GameControllerN.Serialize () [0x00000] in <00000000000000000000000000000000>:0
  18.                          E    at Saves.SavesController.CollectAndStoreSave () [0x00000] in <00000000000000000000000000000000>:0
  19.                          E    at WindowsController.Show (System.Type windowType) [0x00000] in <00000000000000000000000000000000>:0
  20.                          E    at WindowsController.Show[T] () [0x00000] in <00000000000000000000000000000000>:0
  21.                          E    at MainUIController.OnGemsPlusButton () [0x00000] in <00000000000000000000000000000000>:0
  22.                          E    at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in <00000000000000000000000000000000>:0
  23.                          E    at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData ev
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