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Apr 12th, 2018
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  1. default
  2. {
  3.     collision_start(integer num)
  4.     {
  5.         string sound = "1777f9be-6003-9540-857c-77e303343a86";
  6.         key owner = llGetOwner();
  7.         key id = llDetectedKey(0);
  8.         if(id == owner)
  9.         {
  10.             llPlaySound(sound, 1.0);
  11.         }
  12.     }
  13. }
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