Doomfullord

Uric Goldbeard

May 16th, 2016
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  1. Name: Uric Goldbeard
  2.  
  3. Race: Dwarf
  4.  
  5. Appearance: He is rather tall for a dwarf, at 4'1", that he prides himself on. He has a rather pale, almost a white, that he prides himself on, with bright red cheeks. His eyes are a glistening green, with small specks of almost gold, veined through the coloring. His hair is long, and glorious, with a bright, bright red hair, normally reaching far to the ground, but braided and twisted in an intricate pattern, taking a Gaelic knot, adorned with gold and gems, twisting as a tapestry. His beard is long, so long it has been braided into a scarf, adorned with gold rings with gems that created an alternating pattern of green and blue. He has ear rings covering his ears, with two nose rings, with a gold chain to each ear, hanging aloft on his cheek. He wears rings across his fingers, and two on each foot.
  6.  
  7. He is a pimpin dwarf.
  8.  
  9. ---------------------------------
  10.  
  11. Weapon(s):
  12. Golden Spellbook:
  13. Small Etching Tool:
  14.  
  15. Armour:
  16. Kapper Av Den Som Ringer Frykt For Den Uendelige Avgrunnen: http://pastebin.com/hPWSkvTR
  17.  
  18.  
  19. ---------------------------------
  20.  
  21.  
  22. STATS
  23.  
  24. STR: 0
  25.  
  26. AGL: 0
  27.  
  28. FOR: 2
  29.  
  30. INT: 3
  31.  
  32. WIS: 3
  33.  
  34. PER: 0
  35.  
  36. AC: 10
  37.  
  38. Death Resist: Base of 60%.
  39.  
  40. --------------------------------------------
  41.  
  42. Skills:
  43.  
  44. Skill cap is currently (Your level+2)
  45.  
  46. Intimidation(STR): (3)
  47.  
  48. Stealth(AGL): (-1)
  49.  
  50. Acrobatics(AGL): (0)
  51.  
  52. Dexterity(AGL): (0)
  53.  
  54. Survival(FORT): (2)
  55.  
  56. Taming(WIS): (3)
  57.  
  58. Medical(WIS): (3)
  59.  
  60. Crafting(INT): (3)
  61.  
  62. Knowledge(INT): 3 (6)
  63.  
  64. Spellcraft(INT): 3 (6)
  65.  
  66. Sense Motive(PER): (0)
  67.  
  68.  
  69. ------------------------------
  70.  
  71. Feats
  72.  
  73. ------------------------------
  74.  
  75.  
  76. Spells
  77.  
  78. Ray of Enfeeblement: You tether a chain of arcane energy to shackle the target. Saps away their strength score, reducing it up to -5.
  79.  
  80. Fear: The target must make a DC save against you or be forced to run.
  81.  
  82. Conjure Fog: You conjure an obscuring mist to cloud the area.
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