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- using System.Linq;
- using Turbo.Plugins.Default;
- namespace Turbo.Plugins.User
- {
- public class MonkS27WaveOfLightSancDecoratorPlugin : BasePlugin, IInGameWorldPainter
- {
- public WorldDecoratorCollection WaveOfLightSancDecorator { get; set; }
- public MonkS27WaveOfLightSancDecoratorPlugin()
- {
- Enabled = true;
- }
- public override void Load(IController hud)
- {
- base.Load(hud);
- WaveOfLightSancDecorator = new WorldDecoratorCollection(
- new GroundCircleDecorator(Hud)
- {
- Brush = Hud.Render.CreateBrush(200, 255, 128, 0, 4f),
- Radius = -1
- });
- }
- public void PaintWorld(WorldLayer layer)
- {
- var actors = Hud.Game.Actors;
- foreach (var actor in actors)
- {
- switch (actor.SnoActor.Sno)
- {
- case ActorSnoEnum._p74_monk_bell_waveoflight_runeb:
- {
- WaveOfLightSancDecorator.Paint(layer, actor, actor.FloorCoordinate, null);
- }
- break;
- }
- }
- }
- }
- }
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