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- ACTORS = {
- airBomb = {
- aimAtHeight = 0,
- alien = true,
- allowedOffers = {
- },
- baseGravity = 50,
- bounds = {
- b = 18,
- l = -18,
- physical = true,
- r = 18,
- t = -18,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeDamaged = true,
- canBeKnocked = true,
- composite = "airBomb",
- contextMask = "air",
- damagedTime = 2,
- dangerFactor = 1.5,
- defaultAi = "airBomb",
- defaultLoot = "airBomb",
- defaultTints = {
- eyes = 14,
- },
- electric = true,
- enableFlippedControls = false,
- eventStats = {
- killed = "onKilledAirBomb",
- },
- explodeCenterHeight = 0,
- fuzzySize = 32,
- groundSpacing = 18,
- health = 1,
- id = "airBomb",
- impactSoundMod = 1,
- inventory = "airBomb",
- isTarget = true,
- killFx = "botFlash",
- localizedNameId = "actor_airBomb",
- losHeight = 0,
- losRadius = 8,
- markerScale = 1,
- mobile = true,
- movement = "airBomb",
- nodes = {
- leftEye = "camera",
- rightEye = "camera",
- },
- pathHeight = 50,
- pathMask = "air",
- pathPadding = 32,
- pathWidth = 50,
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- radius = 18,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 1,
- rig = "airBomb",
- robot = true,
- sentry = true,
- shader_amount = 1,
- shorting = true,
- small = false,
- spawnHeight = 32,
- spawnWidth = 32,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- travelDistance = 36,
- unignore_range_2 = 16384,
- useSoundStart = "sentryAttack",
- visualHeight = 0,
- windGrab = 1,
- },
- alarmCamera = {
- aiEnabledSound = "sentryOn",
- aimAtHeight = 12,
- aimAtUsingAngle = true,
- alarm = true,
- alien = true,
- baseGravity = 0,
- behaviours = {
- onEnemy = {...},
- tile = {...},
- },
- bounds = {
- b = 5,
- l = -16,
- physical = true,
- r = 16,
- t = -19,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeDamaged = true,
- canBeKnocked = false,
- chargeDuration = 0.5,
- contextMask = "mountedAlarm",
- damagedTime = 2,
- dangerFactor = 0.25,
- defaultAi = "alarmCamera",
- defaultLoot = "alarmCamera",
- dependencies = {
- "alarmFoot",
- },
- electric = true,
- enableFlippedControls = true,
- eventStats = {
- killed = "onKilledAlarmCamera",
- },
- fuzzySize = 15,
- groundSpacing = 5,
- health = 0.1,
- id = "alarmCamera",
- impactSoundMod = 1,
- inventory = "device",
- isTarget = true,
- killFx = "botFlash",
- localizedNameId = "actor_alarmCamera",
- losHeight = 0,
- losRadius = 3.75,
- markerScale = 1,
- movement = "alarmCamera",
- nodes = {
- leftEye = "body",
- rightEye = "body",
- },
- pathHeight = 5,
- pathMask = "ground",
- pathWidth = 16,
- physics = {
- {...},
- bodyDef = {...},
- },
- powered = true,
- radius = 12,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 1,
- rig = "alarmCamera",
- scoreMultiplier = 0.5,
- shader_amount = 1,
- shorting = true,
- small = false,
- spawnHeight = 15,
- spawnWidth = 15,
- talkHeight = 50,
- thinkingAngle = -1.5707963267949,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- travelDistance = 32,
- unignore_range_2 = 3600,
- windGrab = 1,
- },
- alarmLaser = {
- aiEnabledSound = "sentryOn",
- aimAtHeight = 12,
- alarm = true,
- alien = true,
- alwaysUpdateRig = true,
- baseGravity = 0,
- behaviours = {
- onEnemy = {...},
- },
- bodyDef = {
- allowSleep = false,
- },
- bounds = {
- b = 5,
- l = -16,
- physical = true,
- r = 16,
- t = -19,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = false,
- canBeDamaged = true,
- canBeKnocked = false,
- chargeDuration = 0.5,
- contextMask = "omniAlarm",
- damagedTime = 2,
- dangerFactor = 0.25,
- defaultAi = "alarmLaser",
- defaultLoot = "alarmLaser",
- dependencies = {
- "alarmFoot",
- },
- electric = true,
- enableFlippedControls = true,
- eventStats = {
- killed = "onKilledAlarmLaser",
- },
- fuzzySize = 15,
- groundSpacing = 5,
- health = 0.1,
- id = "alarmLaser",
- impactSoundMod = 1,
- inventory = "device",
- isTarget = true,
- killFx = "botFlash",
- localizedNameId = "actor_alarmLaser",
- losHeight = 0,
- losRadius = 3.75,
- markerScale = 1,
- movement = "alarmLaser",
- nodes = {
- leftEye = "ray",
- rightEye = "ray",
- },
- pathHeight = 5,
- pathMask = "ground",
- pathWidth = 16,
- physics = {
- {...},
- },
- powered = true,
- radius = 12,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 1,
- rig = "alarmLaser",
- scoreMultiplier = 0.5,
- shader_amount = 1,
- shorting = true,
- small = false,
- spawnHeight = 15,
- spawnWidth = 15,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- travelDistance = 32,
- unignore_range_2 = 3600,
- windGrab = 1,
- },
- alarmMic = {
- aiEnabledSound = "sentryOn",
- aimAtHeight = 10,
- aimAtUsingAngle = true,
- alarm = true,
- alien = true,
- baseGravity = 0,
- behaviours = {
- onEnemy = {...},
- },
- bounds = {
- b = 5,
- l = -16,
- physical = true,
- r = 16,
- t = -23,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = false,
- canBeDamaged = true,
- canBeKnocked = false,
- chargeDuration = 0.5,
- contextMask = "mountedAlarm",
- damagedTime = 2,
- dangerFactor = 0.25,
- defaultAi = "alarmMic",
- defaultLoot = "alarmMic",
- dependencies = {
- "alarmFoot",
- },
- electric = true,
- enableFlippedControls = true,
- eventStats = {
- killed = "onKilledAlarmMic",
- },
- fuzzySize = 15,
- groundSpacing = 5,
- health = 1,
- id = "alarmMic",
- impactSoundMod = 1,
- inventory = "device",
- isTarget = true,
- killFx = "botFlash",
- localizedNameId = "actor_alarmMic",
- losHeight = 0,
- losRadius = 3.75,
- markerScale = 1,
- movement = "alarmMic",
- nodes = {
- leftEye = "hook",
- rightEye = "hook",
- },
- pathHeight = 5,
- pathMask = "ground",
- pathWidth = 16,
- physics = {
- {...},
- bodyDef = {...},
- },
- powered = true,
- radius = 14,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 1,
- rig = "alarmMic",
- scoreMultiplier = 0.5,
- shader_amount = 1,
- shorting = true,
- small = false,
- spawnHeight = 15,
- spawnWidth = 15,
- talkHeight = 50,
- thinkingAngle = -1.5707963267949,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- travelDistance = 32,
- unignore_range_2 = 3600,
- windGrab = 1,
- },
- amanita = {
- aimAtHeight = -5,
- autoAimNode = "rarm",
- baseGravity = 50,
- bounds = {
- b = 21,
- l = -19,
- physical = true,
- r = 19,
- t = -18,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeCharmed = true,
- canBeDamaged = true,
- canBeGripless = true,
- canBeKnocked = true,
- canBeSlowed = true,
- canPickLocks = true,
- charmingResistance = 1.5,
- composite = "amanita",
- contextMask = "standard",
- criticals = {
- {...},
- back = {...},
- },
- damagedFx = "fungiDamagedSmoke",
- damagedTime = 2.5,
- dangerFactor = 1,
- defaultAi = "amanita",
- defaultLoot = "amanita",
- emotionSoundSpeed = 0.4,
- emotions = {
- "taunt",
- "point",
- "surprised",
- "confused",
- "yawn",
- "angry",
- "happy",
- "stepping",
- "greet",
- "part",
- "digging",
- "ouch",
- "exhausted",
- "wondering",
- "engage",
- "shrink",
- "worried",
- "nap",
- "impressed",
- "sing",
- "sad",
- "laugh",
- "work",
- "talk",
- "bow",
- "mumble",
- "confirm",
- "tapping",
- "grooving",
- },
- enableFlippedControls = false,
- eventStats = {
- killed = "onKilledAmanita",
- },
- fungus = true,
- fuzzySize = 31.5,
- gammaHealth = 1.5,
- groundSpacing = 21,
- head_shape = 4,
- health = 1.25,
- id = "amanita",
- impactSoundMod = 1,
- inventory = "amanita",
- isTarget = true,
- ledgeDist = 57,
- localizedNameId = "actor_amanita",
- losHeight = -2,
- losRadius = 7.875,
- markerScale = 1,
- movement = "amanita",
- native = true,
- nodeAttacks = {
- punch = {...},
- stab = {...},
- swing = {...},
- thrust = {...},
- },
- nodes = {
- leftFoot = "lfoot",
- rightFoot = "rfoot",
- rightHand = "rhand",
- },
- organic = true,
- pathHeight = 21,
- pathMask = "climber",
- pathWidth = 19,
- physicalDamageFactor = 2,
- physics = {
- {...},
- {...},
- {...},
- {...},
- {...},
- },
- radius = 19,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 1.5,
- rig = "amanita",
- rigHealthEffects = {
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- },
- shader_amount = 1,
- sounds = {
- angry = "amanitaAngry",
- confused = "amanitaConfused",
- death = "amanitaDeath",
- exhausted = "amanitaExhausted",
- happy = "amanitaLaugh",
- impressed = "amanitaImpressed",
- laugh = "amanitaLaugh",
- ouch = "amanitaHurt",
- sing = "amanitaSing",
- sleep = "amanitaSleep",
- talk = "amanitaTalk",
- taunt = "amanitaTaunt",
- },
- spawnHeight = 38,
- spawnWidth = 25,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 40,
- throwSoundEnd = "shroomThrowEnd",
- throwSoundStart = "shroomThrowStart",
- travelDistance = 38,
- unignore_range_2 = 15876,
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- body = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- wallHeight = -8,
- windGrab = 1,
- },
- bird = {
- aimAtHeight = 2,
- autoAimNode = "head",
- baseGravity = 40,
- bounds = {
- b = 15.5,
- l = -15.5,
- physical = true,
- r = 15.5,
- t = -15.5,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeCharmed = true,
- canBeDamaged = true,
- canBeKnocked = true,
- canBeNamed = true,
- canPickLocks = true,
- charmingResistance = 0.5,
- composite = "bird",
- contextMask = "bird",
- damagedTime = 1,
- dangerFactor = 0.2,
- defaultAi = "bird",
- defaultLoot = "bird",
- emotions = {
- "taunt",
- "point",
- "surprised",
- "confused",
- "yawn",
- "angry",
- "happy",
- "stepping",
- "greet",
- "part",
- "digging",
- "ouch",
- "exhausted",
- "wondering",
- "engage",
- "shrink",
- "worried",
- "nap",
- "impressed",
- "sing",
- "sad",
- "laugh",
- "work",
- "talk",
- "bow",
- "mumble",
- "confirm",
- "tapping",
- "grooving",
- },
- eventStats = {
- killed = "onKilledBird",
- },
- fuzzySize = 27.5,
- groundSpacing = 15.5,
- health = 0.1,
- id = "bird",
- impactSoundMod = 1.2,
- inventory = "bird",
- isTarget = true,
- ledgeDist = 50,
- localizedNameId = "actor_bird",
- losHeight = 13,
- losRadius = 6.875,
- markerScale = 1,
- movement = "bird",
- naming = "bird",
- native = true,
- nesting = true,
- nodeAttacks = {
- peck = {...},
- stab = {...},
- swing = {...},
- },
- organic = true,
- pathHeight = 15.5,
- pathMask = "air",
- pathWidth = 15.5,
- physicalDamageFactor = 2,
- physics = {
- {...},
- {...},
- bodyDef = {...},
- },
- radius = 15.5,
- reactionEnhancerRangeFactor = 1,
- recoverTime = 0.5,
- rig = "bird",
- scoreMultiplier = 0.5,
- shader_amount = 1,
- size = 0.2,
- small = true,
- sounds = {
- sing = "birdSing",
- talk = "birdSpeak",
- },
- spawnHeight = 30,
- spawnWidth = 25,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- throwSoundEnd = "birdThrowEnd",
- throwSoundStart = "birdThrowStart",
- travelDistance = 31,
- unignore_range_2 = 12100,
- useSoundStart = "birdAttack",
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- body = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- weaponHoldingNode = "head",
- windGrab = 1,
- },
- boom = {
- aimAtHeight = 10,
- baseGravity = 50,
- bounds = {
- b = 22,
- l = -22,
- physical = true,
- r = 22,
- t = -22,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeCharmed = true,
- canBeDamaged = true,
- canBeGripless = true,
- canBeKnocked = true,
- canBeSlowed = true,
- charmingResistance = 1,
- composite = "boom",
- contextMask = "standard",
- criticals = {
- {...},
- back = {...},
- },
- damagedTime = 1.5,
- dangerFactor = 0.75,
- defaultAi = "boom",
- defaultLoot = "boom",
- emotionSoundDelays = {
- impressed = 0.8,
- laugh = 0.2,
- mumble = 0.2,
- sing = 0.7,
- talk = 0.3,
- },
- emotionSoundSpeed = 0.9,
- emotionSpeeds = {
- laugh = 0.6,
- mumble = 0.5,
- talk = 0.7,
- },
- emotions = {
- "taunt",
- "point",
- "surprised",
- "confused",
- "yawn",
- "angry",
- "happy",
- "stepping",
- "greet",
- "part",
- "digging",
- "ouch",
- "exhausted",
- "wondering",
- "engage",
- "shrink",
- "worried",
- "nap",
- "impressed",
- "sing",
- "sad",
- "laugh",
- "work",
- "talk",
- "bow",
- "mumble",
- "confirm",
- "tapping",
- "grooving",
- },
- eventStats = {
- killed = "onKilledBoom",
- },
- fuzzySize = 28.5,
- groundSpacing = 22,
- head_shape = 4,
- health = 2.5,
- id = "boom",
- impactSoundMod = 1,
- inventory = "boom",
- isTarget = true,
- killSound = "catDeath",
- ledgeDist = 80,
- localizedNameId = "actor_boom",
- losHeight = 10,
- losRadius = 7.125,
- markerScale = 1,
- movement = "boom",
- native = true,
- nesting = true,
- nodeAttacks = {
- },
- nodes = {
- leftFoot = "lfoot",
- rightFoot = "rfoot",
- rightHand = "head",
- },
- organic = true,
- pathHeight = 22,
- pathMask = "ground",
- pathWidth = 22,
- physics = {
- {...},
- {...},
- {...},
- {...},
- {...},
- },
- radius = 22,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 0.75,
- rig = "boom",
- rigHealthEffects = {
- {...},
- {...},
- {...},
- },
- seats = {
- pilot = {...},
- },
- shader_amount = 0.90909090909091,
- sounds = {
- attack = "catAttack",
- impressed = "catPur",
- laugh = "catPur",
- laughEnd = "catPur",
- laughStart = "catPur",
- ouch = "catHit",
- sing = "catPur",
- talk = "catPur",
- },
- spawnHeight = 32,
- spawnWidth = 25,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 60,
- throwSoundEnd = "shroomThrowEnd",
- throwSoundStart = "shroomThrowStart",
- travelDistance = 44,
- unignore_range_2 = 12996,
- useSoundStart = "catAttack",
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- body = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- windGrab = 1,
- },
- botGuard = {
- aiEnabledSound = "aiOn",
- alien = true,
- baseGravity = 50,
- beheadedShapes = {
- 1,
- },
- bounds = {
- b = 31,
- l = -24,
- physical = true,
- r = 24,
- t = -30.5,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeCharmed = true,
- canBeDamaged = true,
- canBeDematerialized = true,
- canBeGripless = true,
- canBeKnocked = true,
- canBeSlowed = true,
- canPickLocks = true,
- chargeDuration = 1,
- charmingResistance = 2,
- composite = "guard",
- contextMask = "standard",
- criticalForce = 25,
- criticals = {
- {...},
- {...},
- back = {...},
- head = {...},
- },
- dangerFactor = 1,
- defaultAi = "guard",
- defaultLoot = "botguard",
- defaultTints = {
- eyes = 14,
- rank = 32,
- },
- electric = true,
- emotionSoundDelay = 0.5,
- emotions = {
- "taunt",
- "point",
- "surprised",
- "confused",
- "yawn",
- "angry",
- "happy",
- "stepping",
- "greet",
- "part",
- "digging",
- "ouch",
- "exhausted",
- "wondering",
- "engage",
- "shrink",
- "worried",
- "nap",
- "impressed",
- "sing",
- "sad",
- "laugh",
- "work",
- "talk",
- "bow",
- "mumble",
- "confirm",
- "tapping",
- "grooving",
- },
- eventStats = {
- killed = "onKilledBotGuard",
- },
- fuzzySize = 45,
- groundSpacing = 31,
- head_shape = 1,
- health = 1,
- id = "botGuard",
- impactSoundMod = 1,
- inventory = "robot",
- isTarget = true,
- killFx = "botFlash",
- ledgeDist = 85,
- localizedNameId = "actor_botGuard",
- losRadius = 11.25,
- markerScale = 1,
- movement = "botGuard",
- nodeAttacks = {
- punch = {...},
- swing = {...},
- },
- nodes = {
- leftEye = "leye",
- rightEye = "reye",
- },
- pathHeight = 31,
- pathMask = "ground",
- pathWidth = 24,
- physicalDamageFactor = 1.5,
- physics = {
- {...},
- {...},
- {...},
- {...},
- bodyDef = {...},
- },
- radius = 24,
- reactionEnhancerRangeFactor = 1,
- rig = "guard",
- rigHealthEffects = {
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- },
- robot = true,
- shader_amount = 0.83333333333333,
- shorting = true,
- sounds = {
- angry = "guardTalk2",
- exhausted = "guardTalk1",
- laugh = "guardTalk3",
- sing = "guardTalk1",
- talk = "guardTalk1",
- taunt = "guardTalk2",
- tellBlocker = "guardStepAside",
- },
- spawnHeight = 50,
- spawnWidth = 40,
- talkHeight = 50,
- thinkingNode = "think",
- thinkingNodeOffset = 20,
- travelDistance = 48,
- unignore_range_2 = 32400,
- useSoundStart = "ninjaattack",
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- wallDist = 30,
- wallHeight = 5,
- windGrab = 1,
- },
- brain = {
- aimAtHeight = 0,
- autoAimNode = "rarm",
- baseGravity = 50,
- bounds = {
- b = 19,
- l = -19,
- physical = true,
- r = 19,
- t = -21.5,
- },
- bulletTimeMultiplier = 1,
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- localizedNameId = "actor_protobot",
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- verbs = {
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- "SGMonsterJump",
- "SGMonsterCorpse",
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- "bow",
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- masterNode = "cap",
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- rig = "shroom",
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- small = true,
- sounds = {
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- confused = "shroomConfused",
- death = "shroomDie",
- happy = "shroomLaugh",
- impressed = "shroomImpressed",
- laugh = "shroomLaugh",
- ouch = "shroomHurt",
- sing = "shroomSing",
- sleep = "shroomSleep",
- talk = "shroomTalk",
- taunt = "shroomTaunt",
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- spawnHeight = 24,
- spawnWidth = 25,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- throwSoundEnd = "shroomThrowEnd",
- throwSoundStart = "shroomThrowStart",
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- unignore_range_2 = 9604,
- useSoundStart = "shroomattack",
- verbs = {
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- threaten = {...},
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- unignore_range_2 = 67600,
- useSoundStart = "walkerAttack",
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- body = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- wallHeight = 0,
- windGrab = 0.7,
- },
- wasp = {
- absoluteAngleOffset = 0.78539816339745,
- aimAtHeight = 10,
- aspect = {
- armor = 1,
- coldResistance = 1,
- deflect = 0,
- heatResistance = 1,
- radiationResistance = 1,
- },
- autoAimNode = "body6",
- baseGravity = 50,
- bounds = {
- b = 27,
- l = -27,
- physical = true,
- r = 27,
- t = -27,
- },
- bulletTimeMultiplier = 1,
- canBeBlinded = true,
- canBeDamaged = true,
- canBeGripless = true,
- canBeKnocked = true,
- canBeSlowed = true,
- composite = "wasp",
- contextMask = "bird",
- criticals = {
- {...},
- back = {...},
- },
- damagedTime = 1.5,
- dangerFactor = 4,
- defaultAi = "wasp",
- defaultLoot = "wasp",
- defaultTints = {
- eyes = 14,
- },
- editorMargin = 128,
- emotionSoundDelays = {
- impressed = 0.8,
- laugh = 0.2,
- mumble = 0.2,
- sing = 0.7,
- talk = 0.3,
- },
- emotionSoundSpeed = 0.9,
- emotionSpeeds = {
- laugh = 0.6,
- mumble = 0.5,
- talk = 0.7,
- },
- emotions = {
- "taunt",
- "point",
- "surprised",
- "confused",
- "yawn",
- "angry",
- "happy",
- "stepping",
- "greet",
- "part",
- "digging",
- "ouch",
- "exhausted",
- "wondering",
- "engage",
- "shrink",
- "worried",
- "nap",
- "impressed",
- "sing",
- "sad",
- "laugh",
- "work",
- "talk",
- "bow",
- "mumble",
- "confirm",
- "tapping",
- "grooving",
- },
- eventStats = {
- killed = "onKilledWasp",
- },
- fuzzySize = 58.5,
- groundSpacing = 27,
- health = 4,
- id = "wasp",
- impactSoundMod = 1,
- inventory = "wasp",
- isTarget = true,
- ledgeDist = 80,
- localizedNameId = "actor_wasp",
- losHeight = 10,
- losRadius = 14.625,
- markerScale = 1,
- movement = "wasp",
- naming = "hamster",
- namingModifier = "royalty",
- native = true,
- nesting = true,
- nodeAttacks = {
- peck = {...},
- },
- nodes = {
- leftEye = "leye",
- rightEye = "reye",
- },
- organic = true,
- pathHeight = 27,
- pathMask = "air",
- pathWidth = 27,
- physics = {
- {...},
- {...},
- {...},
- },
- radius = 27,
- reactionEnhancerRangeFactor = 1,
- recoveryTime = 0.75,
- rig = "wasp",
- rigHealthEffects = {
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- {...},
- },
- scoreMultiplier = 3,
- seats = {
- pilot = {...},
- },
- shader_amount = 0.74074074074074,
- sounds = {
- death = "waspDeath",
- ouch = "waspHit",
- },
- spawnHeight = 62,
- spawnWidth = 55,
- talkHeight = 50,
- tamable = true,
- tamingResistance = 6,
- thinkingNode = "head",
- thinkingNodeOffset = 60,
- throwSoundEnd = "shroomThrowEnd",
- throwSoundStart = "shroomThrowStart",
- travelDistance = 54,
- unignore_range_2 = 54756,
- useSoundStart = "waspAttack",
- verbs = {
- appraise = {...},
- blind = {...},
- bob = {...},
- body = {...},
- cock = {...},
- crank = {...},
- cute = {...},
- ending = {...},
- fiddle = {...},
- gesture = {...},
- glow = {...},
- handle = {...},
- insert = {...},
- inspect = {...},
- mag = {...},
- nod = {...},
- prepare = {...},
- proud = {...},
- shift = {...},
- shrink = {...},
- speak = {...},
- step = {...},
- threaten = {...},
- touch = {...},
- wave = {...},
- wonky = {...},
- },
- windGrab = 0.8,
- },
- willOWisp = {
- baseGravity = 0,
- bodyDef = {
- allowSleep = false,
- },
- bounds = {
- b = 27,
- l = -27,
- physical = true,
- r = 27,
- t = -27,
- },
- bulletTimeMultiplier = 1,
- eventStats = {
- killed = "onKilledWillOWisp",
- },
- fuzzySize = 32,
- groundSpacing = 27,
- health = 1,
- id = "willOWisp",
- impactSoundMod = 1,
- isTarget = true,
- localizedNameId = "actor_willOWisp",
- losHeight = 18,
- losRadius = 8,
- markerScale = 1,
- movement = "willOWisp",
- omniIntent = true,
- pathHeight = 27,
- pathMask = "ground",
- pathWidth = 27,
- physics = {
- {...},
- },
- radius = 27,
- reactionEnhancerRangeFactor = 1,
- shader_amount = 0.74074074074074,
- spawnHeight = 32,
- spawnWidth = 32,
- talkHeight = 50,
- thinkingNode = "head",
- thinkingNodeOffset = 32,
- travelDistance = 54,
- unignore_range_2 = 16384,
- windGrab = 1,
- },
- }
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