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- //MD5Hash:23aeddf09d8c71f3214fca58c630f3fc;
- using UnityEngine;
- using System;
- using System.Collections.Generic;
- public class Connector : UnityEngine.MonoBehaviour
- {
- public Connector_Point[] Connectors = null;
- [HideInInspector]
- public bool PreviewToggle_Save = true;
- [HideInInspector]
- public System.Collections.Generic.List<UnityEngine.GameObject> PreviewObjects_Save = null;
- void Start()
- {
- }
- void Update()
- {
- }
- [SerializableAttribute]
- public class Connector_Point
- {
- public UnityEngine.Vector3 Con_Position;
- public UnityEngine.Vector3 Con_Rotation;
- }
- }
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