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- <SettingItem>
- <Name>CustomSections</Name>
- <Value xsi:type="ArrayOfSectionModule">
- <SectionModule>
- <showButton>true</showButton>
- <Abbreviation>HUD 1</Abbreviation>
- <EditorPositionX>550</EditorPositionX>
- <EditorPositionY>200</EditorPositionY>
- <FloatingPositionX>0</FloatingPositionX>
- <FloatingPositionY>66</FloatingPositionY>
- <showEditButton>true</showEditButton>
- <showFloatButton>true</showFloatButton>
- <IsEditorVisible>false</IsEditorVisible>
- <IsFloating>true</IsFloating>
- <IsHud>true</IsHud>
- <IsDeleted>false</IsDeleted>
- <IsHudBackground>true</IsHudBackground>
- <IsVisible>true</IsVisible>
- <LineCount>16</LineCount>
- <Name>HUD 1</Name>
- <ReadoutModuleNames>
- <string>Body.BodyName</string>
- <string>Body.CurrentSoi</string>
- <string>Orbital.Inclination</string>
- <string>Orbital.ApoapsisHeight</string>
- <string>Orbital.TimeToApoapsis</string>
- <string>Orbital.PeriapsisHeight</string>
- <string>Orbital.TimeToPeriapsis</string>
- <string>Orbital.Eccentricity</string>
- <string>Orbital.OrbitalPeriod</string>
- <string>Orbital.TimeToAtmosphere</string>
- <string>Miscellaneous.ClearSeparator</string>
- <string>Vessel.Name</string>
- <string>Vessel.Mass</string>
- <string>Vessel.PartCount</string>
- <string>Vessel.DeltaVStaged</string>
- <string>Vessel.DeltaVTotal</string>
- <string>Vessel.Acceleration</string>
- <string>Vessel.SurfaceThrustToWeight</string>
- <string>Vessel.Thrust</string>
- <string>Thermal.CriticalPart</string>
- <string>Thermal.CriticalThermalPercentage</string>
- <string>Thermal.CriticalTemperature</string>
- <string>Thermal.CriticalSkinTemperature</string>
- </ReadoutModuleNames>
- </SectionModule>
- <SectionModule>
- <showButton>true</showButton>
- <Abbreviation>HUD 2</Abbreviation>
- <EditorPositionX>559</EditorPositionX>
- <EditorPositionY>202</EditorPositionY>
- <FloatingPositionX>1443</FloatingPositionX>
- <FloatingPositionY>0</FloatingPositionY>
- <showEditButton>true</showEditButton>
- <showFloatButton>true</showFloatButton>
- <IsEditorVisible>false</IsEditorVisible>
- <IsFloating>true</IsFloating>
- <IsHud>true</IsHud>
- <IsDeleted>false</IsDeleted>
- <IsHudBackground>true</IsHudBackground>
- <IsVisible>true</IsVisible>
- <LineCount>8</LineCount>
- <Name>HUD 2</Name>
- <ReadoutModuleNames>
- <string>Surface.AltitudeTerrain</string>
- <string>Surface.VerticalSpeed</string>
- <string>Surface.VerticalAcceleration</string>
- <string>Surface.HorizontalSpeed</string>
- <string>Surface.HorizontalAcceleration</string>
- <string>Surface.MachNumber</string>
- <string>Surface.GeeForce</string>
- <string>Surface.Biome</string>
- <string>Surface.Situation</string>
- <string>Surface.ImpactTime</string>
- <string>Surface.ImpactBiome</string>
- <string>Surface.ImpactMarker</string>
- <string>Vessel.SuicideBurnDeltaV</string>
- <string>Vessel.SuicideBurnDistance</string>
- <string>Vessel.SuicideBurnLength</string>
- <string>Vessel.SuicideBurnCountdown</string>
- </ReadoutModuleNames>
- </SectionModule>
- </Value>
- </SettingItem>
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