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Dec 29th, 2016
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  1. Monster Cards
  2. Support Super Quantal Mech Beast Knightaurus
  3. Level 4 EARTH Machine Effect monster
  4. 1700 / 1900
  5. * This monster's type is also considered Beast.
  6. * When you summon a "Super Quantal Mech" XYZ monster, you may attach this card from your hand/field to it as an XYZ Material. While a "Super Quant" monster has this monster as an XYZ material, it gains the following effect: "This monster can not be destroyed as a result of battle with a monster with more than 1900 ATK."
  7.  
  8. Support Super Quantal Mech Beast Fiendragon
  9. Level 6 DARK Machine Effect monster
  10. 2500 / 1100
  11. * This monster's type is also considered Fiend.
  12. * When you summon a "Super Quantal Mech" XYZ monster, you may attach this card from your hand/field to it as an XYZ Material. While a "Super Quant" monster has this monster as an XYZ material, it gains the following effects: "This monster's attribute is also DARK. When this monster battles an opponent's monster, any battle damage is doubled. This monster must attack every turn if able."
  13.  
  14. Super Quantal Mech King Mythic Great Magnus Dai-Oh
  15. Rank 0 DIVINE Machine Effect XYZ monster
  16. ? / ?
  17. 2 or more Super Quantal Mech King XYZ monsters with different names
  18. (This card's original rank is treated as 1 or the total ranks of all its XYZ Materials, whichever is higher)
  19. If this card is sent to the Graveyard: You can Special Summon 3 "Super Quantal Mech King" Xyz Monsters with different names from your Graveyard. This card gains these effects, based on the number of Xyz Materials with different names attached to it. These effects can not be negated by any means. ● 2 or more: This Card's Attack and Defense are each equal to its Rank x 500. ● 4 or more: ? ● 6 or more: It is unaffected by card effects, except "Super Quant" cards. * 8 or more: You choose the targets of all cards your opponent activates. * 10 or more: *12 or more: Select your opponent's 15 rarest cards. They must set them on fire..
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  22. LATER:
  23. Super Quantum Combination!!!
  24. Special Summon, from your extra deck, one Super Quantum Mech King monster, using a "Super Quantal Mech" monster you control as the XYZ material.
  25.  
  26. MAKE MY MONSTER GROW! (Continuous Trap Card)
  27. When a Super Quantum monster you control destroys a monster your opponent controls as a result of battle, special summon it to their side of the field and equip this card to it. The equipped monster can not be destroyed as a result of battle, except by battle with a "Super Quantal Mech" card. Your opponent can not special summon monsters until it is destroyed.
  28.  
  29. Super Quantal Mech Quantum Boy
  30. Level 1 FIRE Machine Effect monster
  31. 500/3100
  32.  
  33. Support Super Quantal Mech Beast Shinebeetle
  34. Level 2 LIGHT Machine Effect monster
  35.  
  36.  
  37. Level 7 WIND Machine
  38. 2900/700
  39.  
  40. Super Quantal Mech Megashine
  41. Level 8 Divine Machine Effect monster
  42. 3300 / 300
  43. * This monster's type is also considered Fairy.
  44. * When this monster is summoned, you may activate one "Super Quantum Combination!!!" from your hand, deck, or graveyard.
  45.  
  46. Super Quantal Mech King Quantum Dai-oh
  47. (Knightaurus, Shinebeetle, Quantum Boy)
  48.  
  49. Super Quantal Mech King Mythic Warrior
  50. (Megashine, Fiendragon, Gustyranno
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