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- do {
- //Local Player
- theADRS = aNumber + setOffs.off_l_Player;
- int p = theVAM.ReadInt32((IntPtr)theADRS);
- //Local Player Team
- theADRS = p + setOffs.off_team;
- int t = theVAM.ReadInt32((IntPtr)theADRS);
- //Entities
- theADRS = aNumber + setOffs.off_entity + (index - 1) * 0x10;
- int e = theVAM.ReadInt32((IntPtr)theADRS);
- //Another User Team
- theADRS = e + setOffs.off_team;
- int et = theVAM.ReadInt32((IntPtr)theADRS);
- //Glow Index
- theADRS = e + setOffs.off_g_index;
- int g = theVAM.ReadInt32((IntPtr)theADRS);
- if (t != et){
- //Glow OBJ
- theADRS = aNumber + setOffs.off_g_object;
- int go = theVAM.ReadInt32((IntPtr)theADRS);
- //Glow Calc
- int g_calc = g * 0x38 + 0x4;
- int c = go + g_calc;
- theVAM.WriteFloat((IntPtr)c, colEnemy.red);
- g_calc = g * 0x38 + 0x8;
- c = go + g_calc;
- theVAM.WriteFloat((IntPtr)c, colEnemy.green);
- g_calc = g * 0x38 + 0xC;
- c = go + g_calc;
- theVAM.WriteFloat((IntPtr)c, colEnemy.blue);
- g_calc = g * 0x38 + 0x10;
- c = go + g_calc;
- theVAM.WriteFloat((IntPtr)c, colEnemy.alpha);
- g_calc = g * 0x38 + 0x24;
- c = go + g_calc;
- theVAM.WriteBoolean((IntPtr)c, colEnemy.enableBool);
- g_calc = g * 0x38 + 0x25;
- c = go + g_calc;
- theVAM.WriteBoolean((IntPtr)c, colEnemy.enableBoo2);
- }
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