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- {
- "plugins":{
- "newGameSectorProcGen":"data.campaign.procgen.SectorProcGenMod",
- },
- #Change the number below to increase or decrease the size of the Sector
- #"sectorWidth":164000,
- #"sectorHeight":104000,
- #"sectorConstellationSize":1500,
- #"sectorConstellationCellSize":10,
- "sectorWidth":256000,
- "sectorHeight":180000,
- "AdjustedSectorConstellationCount":300,
- "AdjustedSectorConstellationSize":800,
- "AdjustedSectorConstellationCellSize":7,
- "sectorConstellationRemnantMin":10,
- "sectorConstellationRemnantMax":90,
- "sectorConstellationRemnantSkipProb":0,
- # zero means - they wont spawn
- "sectorRemnantPresenceLow":10,
- "sectorRemnantPresenceMed":50,
- "sectorConstellationRuinsMin":70,
- "sectorConstellationRuinsMax":99,
- "sectorDerelictMotherships":50,
- "sectorDerelictCryosleepers":392,
- # this field controls the amount of Coronal Taps, default = 2
- "sectorCoronalTaps":1024,
- # this fields control the amount of Gates outside of Core Worlds, default is 15 and 20
- "minNonCoreGatesInSectorMod":512,
- "maxNonCoreGatesInSectorMod":4096,
- # this fields control the amount of XIV Legion-class ships you can encounter outside of the Core Worlds, default is 2, 3, 1, 2
- "XIV_LEGION_NON_SALVAGEBLE_MIN":0,
- "XIV_LEGION_NON_SALVAGEBLE_MAX":0,
- "XIV_LEGION_SALVAGEBLE_MIN":30,
- "XIV_LEGION_SALVAGEBLE_MAX":75,
- #Random number of arcs apply to map
- #Vanilla value 20
- "AdjustedSectorRndArcs":20,
- #Generate hyperstorms options.
- #"true" for generating hyperstorms, "false" to not generate hyperstorms.
- "AdjustedSectorHS":true,
- #Accessibility will be base - 1 at that many light-years from center of mass
- #"accessibilityDistFromCOM":50,
- #"accessibilitySameFactionBonus":0.50,
- "accessibilityDistFromCOM":512,
- "accessibilitySameFactionBonus":10,
- }
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