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May 30th, 2021
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  1. Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  10. Vendor:
  11. VRAM: 2007 MB
  12. Driver: 27.21.14.6172
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.136 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.396100 ms
  22. 2021-05-30T03:40:02 0.012 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2021-05-30T03:40:02 0.118 INF Localization language: english
  24. 2021-05-30T03:40:02 0.128 INF Texture quality is set to 1
  25. 2021-05-30T03:40:02 0.129 INF Precaching...
  26. 2021-05-30T03:40:02 0.130 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2021-05-30T03:40:02 0.190 INF [EAC] Not loading, not started from launcher
  28. 2021-05-30T03:40:02 0.485 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2021-05-30T03:40:02 0.486 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2021-05-30T03:40:03 1.032 INF Precaching file: Data/Bundles/terraintextures
  31. 2021-05-30T03:40:03 1.594 INF Precaching done
  32. 2021-05-30T03:40:03 1.595 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 1.540700 ms
  35. 2021-05-30T03:40:03 1.659 INF [GSM] Singleton Initialized...
  36. 2021-05-30T03:40:03 1.665 INF Awake IsFocused: True
  37. 2021-05-30T03:40:03 1.666 INF Awake
  38. 2021-05-30T03:40:03 1.677 INF Version: Alpha 19.5 (b60) Compatibility Version: Alpha 19.5, Build: Windows 64 Bit
  39. 2021-05-30T03:40:03 1.677 INF System information:
  40. 2021-05-30T03:40:03 1.677 INF OS: Windows 10 (10.0.0) 64bit
  41. 2021-05-30T03:40:03 1.677 INF CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz (cores: 20)
  42. 2021-05-30T03:40:03 1.677 INF RAM: 32688 MB
  43. 2021-05-30T03:40:03 1.677 INF GPU: NVIDIA GeForce GTX 960 (2007 MB)
  44. 2021-05-30T03:40:03 1.677 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2021-05-30T03:40:03 1.677 INF Last played version: Alpha 19.5
  46. 2021-05-30T03:40:03 1.678 INF Local UTC offset: -4 hours
  47. 2021-05-30T03:40:03 1.682 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile D:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2021-05-30__03-40-00.txt
  48. 2021-05-30T03:40:03 1.683 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2021-05-30T03:40:03 1.683 INF Starting PlayerInputManager...
  50. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  56. 2021-05-30T03:40:03 1.809 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  57. 2021-05-30T03:40:04 1.822 INF Starting UserProfileManager...
  58. 2021-05-30T03:40:04 1.876 INF Occlusion: Awake
  59. 2021-05-30T03:40:04 1.880 INF Resetting Game
  60. 2021-05-30T03:40:04 1.885 INF Persistent GamePrefs saved
  61. 2021-05-30T03:40:04 1.887 INF Game Reset
  62. 2021-05-30T03:40:04 1.888 INF ApplyAllOptions streaming budget 1806.3 MB
  63. 2021-05-30T03:40:04 1.889 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  64. 2021-05-30T03:40:04 1.889 INF Texture quality is set to 1
  65. 2021-05-30T03:40:04 1.889 INF ApplyTextureFilter 0, AF Disable
  66. 2021-05-30T03:40:04 1.890 INF ApplyTerrainOptions 3
  67. 2021-05-30T03:40:04 2.002 INF [MODS] No mods folder found
  68. 2021-05-30T03:40:04 2.009 INF Permissions file 'serveradmin.xml' not found, creating.
  69. 2021-05-30T03:40:04 2.032 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
  70. 2021-05-30T03:40:04 2.033 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  71. 2021-05-30T03:40:04 2.033 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  72. 2021-05-30T03:40:04 2.034 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
  73. 2021-05-30T03:40:04 2.034 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  74. 2021-05-30T03:40:04 2.034 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  75. 2021-05-30T03:40:04 2.034 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
  76. 2021-05-30T03:40:04 2.035 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
  77. 2021-05-30T03:40:04 2.035 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  78. 2021-05-30T03:40:04 2.035 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  79. 2021-05-30T03:40:04 2.036 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
  80. 2021-05-30T03:40:04 2.036 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  81. 2021-05-30T03:40:04 2.038 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  82. 2021-05-30T03:40:04 2.064 INF GameSense server not found (no props file), disabling
  83. 2021-05-30T03:40:04 2.064 INF Awake done in 398 ms
  84. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  85. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  86. Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  87.  
  88. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4401.
  89. Total: 13.206200 ms (FindLiveObjects: 0.230100 ms CreateObjectMapping: 0.084200 ms MarkObjects: 12.856200 ms DeleteObjects: 0.035500 ms)
  90.  
  91. 2021-05-30T03:40:04 2.166 INF User joined: Player
  92. 2021-05-30T03:40:04 2.279 INF Updated culture for display texts
  93. 2021-05-30T03:40:04 2.758 INF Reloading serveradmin.xml
  94. 2021-05-30T03:40:04 2.758 INF Loading permissions file at 'C:\Users\Joshua\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  95. 2021-05-30T03:40:04 2.765 INF Loading permissions file done.
  96. 2021-05-30T03:40:04 2.782 INF UMA Overlay loading took 401 ms
  97. 2021-05-30T03:40:04 2.783 INF UMA Slot loading took 1 ms
  98. 2021-05-30T03:40:05 3.582 INF [GSM] GameSparks Connected
  99. 2021-05-30T03:40:05 3.708 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  100. 2021-05-30T03:40:07 5.310 INF [GSM] Skipping me
  101. 2021-05-30T03:40:07 5.360 INF WorldStaticData.Init() needed 2.399s
  102. 2021-05-30T03:40:07 5.631 INF [Steamworks.NET] Login ok.
  103. 2021-05-30T03:40:08 5.845 INF AchievementManager: Received stats and achievements from Steam
  104. 2021-05-30T03:40:29 27.427 INF Persistent GamePrefs saved
  105. 2021-05-30T03:41:22 80.717 INF SetResolution was screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  106. 2021-05-30T03:41:22 80.717 INF SetResolution to window 1360 x 768, fullscreen False
  107. 2021-05-30T03:41:22 80.719 INF Persistent GamePrefs saved
  108. 2021-05-30T03:41:22 80.719 INF ApplyAllOptions streaming budget 1806.3 MB
  109. 2021-05-30T03:41:22 80.719 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  110. 2021-05-30T03:41:22 80.719 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  111. 2021-05-30T03:41:22 80.719 INF Texture quality is set to 1
  112. 2021-05-30T03:41:22 80.719 INF SetTextureArraysFilter 0, AF 1
  113. 2021-05-30T03:41:22 80.719 INF ApplyTextureFilter 0, AF Disable
  114. 2021-05-30T03:41:22 80.719 INF ApplyTerrainOptions 3
  115. 2021-05-30T03:41:29 87.577 INF SetResolution was screen 1360 x 768, 60hz, window 1360 x 768, fullscreen False Windowed
  116. 2021-05-30T03:41:29 87.577 INF SetResolution to window 1360 x 768, fullscreen True
  117. 2021-05-30T03:41:29 87.579 INF Persistent GamePrefs saved
  118. 2021-05-30T03:41:29 87.579 INF ApplyAllOptions streaming budget 1806.3 MB
  119. 2021-05-30T03:41:29 87.579 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1360 x 768, fullscreen False Windowed
  120. 2021-05-30T03:41:29 87.579 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  121. 2021-05-30T03:41:29 87.579 INF Texture quality is set to 1
  122. 2021-05-30T03:41:29 87.579 INF SetTextureArraysFilter 0, AF 1
  123. 2021-05-30T03:41:29 87.579 INF ApplyTextureFilter 0, AF Disable
  124. 2021-05-30T03:41:29 87.579 INF ApplyTerrainOptions 3
  125. 2021-05-30T03:41:36 94.496 INF SetResolution was screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  126. 2021-05-30T03:41:36 94.496 INF SetResolution to window 1360 x 768, fullscreen True
  127. 2021-05-30T03:41:36 94.498 INF Persistent GamePrefs saved
  128. 2021-05-30T03:41:36 94.498 INF ApplyAllOptions streaming budget 1806.3 MB
  129. 2021-05-30T03:41:36 94.498 INF ApplyAllOptions current screen 1360 x 768, 60hz, window 1360 x 768, fullscreen True FullScreenWindow
  130. 2021-05-30T03:41:36 94.498 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  131. 2021-05-30T03:41:36 94.498 INF Texture quality is set to 1
  132. 2021-05-30T03:41:36 94.498 INF SetTextureArraysFilter 0, AF 1
  133. 2021-05-30T03:41:36 94.498 INF ApplyTextureFilter 0, AF Disable
  134. 2021-05-30T03:41:36 94.498 INF ApplyTerrainOptions 3
  135. 2021-05-30T03:43:38 215.920 INF NET: Starting server protocols
  136. 2021-05-30T03:43:38 215.928 INF NET: LiteNetLib server started
  137. 2021-05-30T03:43:38 215.928 INF [Steamworks.NET] NET: Server started
  138. 2021-05-30T03:43:38 215.929 INF Started thread SteamNetworkingServer
  139. 2021-05-30T03:43:38 215.930 INF StartGame
  140. 2021-05-30T03:43:38 215.930 INF NetPackageManager Init
  141. 2021-05-30T03:43:38 216.001 INF Persistent GamePrefs saved
  142. GamePref.AdminFileName = serveradmin.xml
  143. GamePref.AirDropFrequency = 72
  144. GamePref.AirDropMarker = True
  145. GamePref.AutopilotMode = 0
  146. GamePref.BedrollDeadZoneSize = 15
  147. GamePref.BedrollExpiryTime = 45
  148. GamePref.BlockDamageAI = 100
  149. GamePref.BlockDamageAIBM = 100
  150. GamePref.BlockDamagePlayer = 100
  151. GamePref.BloodMoonEnemyCount = 8
  152. GamePref.BloodMoonFrequency = 7
  153. GamePref.BloodMoonRange = 0
  154. GamePref.BloodMoonWarning = 8
  155. GamePref.BuildCreate = False
  156. GamePref.ConnectToServerIP = 127.0.0.1
  157. GamePref.ConnectToServerPort = 26900
  158. GamePref.ControlPanelEnabled = False
  159. GamePref.ControlPanelPort = 8080
  160. GamePref.CraftTimer =
  161. GamePref.CreateLevelDim = 8
  162. GamePref.CreateLevelName = My Level
  163. GamePref.CreativeMenuEnabled = False
  164. GamePref.DayCount = 3
  165. GamePref.DayLightLength = 18
  166. GamePref.DayNightLength = 60
  167. GamePref.DebugMenuEnabled = False
  168. GamePref.DebugMenuShowTasks = False
  169. GamePref.DebugStopEnemiesMoving = False
  170. GamePref.DropOnDeath = 1
  171. GamePref.DropOnQuit = 0
  172. GamePref.DynamicSpawner =
  173. GamePref.EACEnabled = False
  174. GamePref.EnemyDifficulty = 0
  175. GamePref.EnemySpawnMode = True
  176. GamePref.FavoriteServersList =
  177. GamePref.FragLimit = 20
  178. GamePref.GameDifficulty = 1
  179. GamePref.GameGuidClient =
  180. GamePref.GameMode = GameModeSurvival
  181. GamePref.GameName = 19.5
  182. GamePref.GameNameClient = My Game
  183. GamePref.GameVersion = Alpha 19.5
  184. GamePref.GameWorld = Navezgane
  185. GamePref.HideCommandExecutionLog = 0
  186. GamePref.JoiningOptions = True
  187. GamePref.LandClaimCount = 1
  188. GamePref.LandClaimDeadZone = 30
  189. GamePref.LandClaimDecayMode = 0
  190. GamePref.LandClaimExpiryTime = 7
  191. GamePref.LandClaimOfflineDelay = 0
  192. GamePref.LandClaimOfflineDurabilityModifier = 4
  193. GamePref.LandClaimOnlineDurabilityModifier = 4
  194. GamePref.LandClaimSize = 41
  195. GamePref.LastGameResetRevision = 13
  196. GamePref.LastLoadedPrefab =
  197. GamePref.LastLoadedPrefabSize =
  198. GamePref.LastLoadingTipRead = -1
  199. GamePref.LootAbundance = 100
  200. GamePref.LootRespawnDays = 5
  201. GamePref.LootTimer =
  202. GamePref.MatchLength = 10
  203. GamePref.MaxSpawnedAnimals = 50
  204. GamePref.MaxSpawnedZombies = 64
  205. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  206. GamePref.NoGraphicsMode = False
  207. GamePref.OptionsAllowController = True
  208. GamePref.OptionsAmbientVolumeLevel = 0.1810345
  209. GamePref.OptionsAudioOcclusion = False
  210. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  211. GamePref.OptionsControllerVibration = True
  212. GamePref.OptionsControlsResetRevision = 0
  213. GamePref.OptionsDisableChunkLODs = False
  214. GamePref.OptionsDynamicMusicDailyTime = 0.45
  215. GamePref.OptionsDynamicMusicEnabled = True
  216. GamePref.OptionsForegroundGlobalOpacity = 1
  217. GamePref.OptionsGfxAA = 2
  218. GamePref.OptionsGfxBloom = True
  219. GamePref.OptionsGfxBrightness = 0.8577586
  220. GamePref.OptionsGfxDOF = False
  221. GamePref.OptionsGfxDynamicMinFPS = 30
  222. GamePref.OptionsGfxDynamicMode = 0
  223. GamePref.OptionsGfxDynamicScale = 1
  224. GamePref.OptionsGfxFOV = 65
  225. GamePref.OptionsGfxGrassDistance = 0
  226. GamePref.OptionsGfxLODDistance = 0.4956897
  227. GamePref.OptionsGfxMotionBlur = 0
  228. GamePref.OptionsGfxObjQuality = 3
  229. GamePref.OptionsGfxOcclusion = False
  230. GamePref.OptionsGfxQualityPreset = 5
  231. GamePref.OptionsGfxReflectQuality = 0
  232. GamePref.OptionsGfxReflectShadows = False
  233. GamePref.OptionsGfxResetRevision = 1
  234. GamePref.OptionsGfxResolution = 0
  235. GamePref.OptionsGfxShadowDistance = 0
  236. GamePref.OptionsGfxSSAO = True
  237. GamePref.OptionsGfxSSReflections = 0
  238. GamePref.OptionsGfxStreamMipmaps = True
  239. GamePref.OptionsGfxSunShafts = False
  240. GamePref.OptionsGfxTerrainQuality = 3
  241. GamePref.OptionsGfxTexFilter = 1
  242. GamePref.OptionsGfxTexQuality = 1
  243. GamePref.OptionsGfxTreeDistance = 4
  244. GamePref.OptionsGfxUMATexQuality = 1
  245. GamePref.OptionsGfxViewDistance = 7
  246. GamePref.OptionsGfxVsync = 1
  247. GamePref.OptionsGfxWaterPtlLimiter = 1
  248. GamePref.OptionsGfxWaterQuality = 0
  249. GamePref.OptionsHudOpacity = 1
  250. GamePref.OptionsHudSize = 1
  251. GamePref.OptionsInterfaceSensitivity = 0.75
  252. GamePref.OptionsInvertMouse = False
  253. GamePref.OptionsJournalPopup = True
  254. GamePref.OptionsMenuMusicVolumeLevel = 0.2112069
  255. GamePref.OptionsMicVolumeLevel = 0.75
  256. GamePref.OptionsMouseSensitivity = 0.5
  257. GamePref.OptionsMusicVolumeLevel = 0.1939655
  258. GamePref.OptionsOverallAudioVolumeLevel = 0.4482759
  259. GamePref.OptionsPlayChanceFrequency = 3
  260. GamePref.OptionsPlayChanceProbability = 0.983
  261. GamePref.OptionsPlayerModel = playerFemale
  262. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  263. GamePref.OptionsPOICulling = 1
  264. GamePref.OptionsScreenBoundsValue = 1
  265. GamePref.OptionsShowCompass = True
  266. GamePref.OptionsShowCrosshair = True
  267. GamePref.OptionsStabSpawnBlocksOnGround = True
  268. GamePref.OptionsTempCelsius = False
  269. GamePref.OptionsUiFpsScaling = 1
  270. GamePref.OptionsVoiceChatEnabled = False
  271. GamePref.OptionsVoiceVolumeLevel = 0.75
  272. GamePref.OptionsZoomMouseSensitivity = 0.5
  273. GamePref.PartySharedKillRange = 100
  274. GamePref.PersistentPlayerProfiles = True
  275. GamePref.PlayerAutologin = False
  276. GamePref.PlayerId = 76561198168126017
  277. GamePref.PlayerKillingMode = 2
  278. GamePref.PlayerName = [nibgib] Darklegend222
  279. GamePref.PlayerSafeZoneHours = 7
  280. GamePref.PlayerSafeZoneLevel = 5
  281. GamePref.PlayerToken =
  282. GamePref.RebuildMap = False
  283. GamePref.SaveGameFolder = C:\Users\Joshua\AppData\Roaming/7DaysToDie/Saves
  284. GamePref.SelectionContextMode = 0
  285. GamePref.SelectionOperationMode = 0
  286. GamePref.ServerAdminSlots = 0
  287. GamePref.ServerAdminSlotsPermission = 0
  288. GamePref.ServerDescription =
  289. GamePref.ServerDisabledNetworkProtocols =
  290. GamePref.ServerIP =
  291. GamePref.ServerIsPublic = True
  292. GamePref.ServerLoginConfirmationText =
  293. GamePref.ServerMaxAllowedViewDistance = 12
  294. GamePref.ServerMaxPlayerCount = 1
  295. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  296. GamePref.ServerName = Default Server
  297. GamePref.ServerPort = 26900
  298. GamePref.ServerReservedSlots = 0
  299. GamePref.ServerReservedSlotsPermission = 100
  300. GamePref.ServerVisibility = 0
  301. GamePref.ServerWebsiteURL =
  302. GamePref.ShowFriendPlayerOnMap = True
  303. GamePref.TelnetEnabled = False
  304. GamePref.TelnetFailedLoginLimit = 10
  305. GamePref.TelnetFailedLoginsBlocktime = 10
  306. GamePref.TelnetPort = 25003
  307. GamePref.TerminalWindowEnabled = True
  308. GamePref.TwitchBloodMoonAllowed = True
  309. GamePref.TwitchServerPermission = 90
  310. GamePref.UNUSED_OptionsBloom =
  311. GamePref.UNUSED_OptionsDeferredLighting =
  312. GamePref.UNUSED_OptionsDOF =
  313. GamePref.UNUSED_OptionsFieldOfViewNew =
  314. GamePref.UNUSED_OptionsGamma =
  315. GamePref.UNUSED_OptionsImageEffects =
  316. GamePref.UNUSED_OptionsMotionBlur =
  317. GamePref.UNUSED_OptionsObjectBlur =
  318. GamePref.UNUSED_OptionsReflectionBounces =
  319. GamePref.UNUSED_OptionsReflectionCullList =
  320. GamePref.UNUSED_OptionsReflectionFarClip =
  321. GamePref.UNUSED_OptionsReflectionRefreshMode =
  322. GamePref.UNUSED_OptionsReflectionShadowDistance =
  323. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  324. GamePref.UNUSED_OptionsSSAO =
  325. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  326. GamePref.UNUSED_OptionsSunShafts =
  327. GamePref.UserDataFolder = C:\Users\Joshua\AppData\Roaming/7DaysToDie
  328. GamePref.WorldGenSeed =
  329. GamePref.WorldGenSize = 8192
  330. GamePref.XPMultiplier = 100
  331. GamePref.ZombieBMMove = 3
  332. GamePref.ZombieFeralMove = 3
  333. GamePref.ZombieMove = 0
  334. GamePref.ZombieMoveNight = 3
  335. GamePref.ZombiePlayers = True
  336. GameStat.AirDropFrequency = 0
  337. GameStat.AirDropMarker = False
  338. GameStat.AllowedViewDistance = 12
  339. GameStat.AnimalCount = 0
  340. GameStat.AutoParty = False
  341. GameStat.BedrollExpiryTime = 45
  342. GameStat.BlockDamagePlayer = 100
  343. GameStat.BloodMoonDay = 0
  344. GameStat.BloodMoonEnemyCount = 8
  345. GameStat.BloodMoonWarning = 8
  346. GameStat.ChunkStabilityEnabled = True
  347. GameStat.CraftTimer =
  348. GameStat.CurrentRoundIx = 0
  349. GameStat.DayLightLength = 18
  350. GameStat.DayLimitActive = False
  351. GameStat.DayLimitThisRound = 0
  352. GameStat.DropOnDeath = 1
  353. GameStat.DropOnQuit = 0
  354. GameStat.EnemyCount = 0
  355. GameStat.EnemyDifficulty = Normal
  356. GameStat.EnemySpawnMode = True
  357. GameStat.FragLimitActive = False
  358. GameStat.FragLimitThisRound = 0
  359. GameStat.GameDifficulty = 2
  360. GameStat.GameDifficultyBonus = 1
  361. GameStat.GameModeId = 0
  362. GameStat.GameState = 0
  363. GameStat.GlobalMessageToShow =
  364. GameStat.IsCreativeMenuEnabled = False
  365. GameStat.IsFlyingEnabled = False
  366. GameStat.IsPlayerCollisionEnabled = True
  367. GameStat.IsPlayerDamageEnabled = True
  368. GameStat.IsResetMapOnRestart = False
  369. GameStat.IsSaveSupplyCrates = True
  370. GameStat.IsSpawnEnemies = True
  371. GameStat.IsSpawnNearOtherPlayer = False
  372. GameStat.IsTeleportEnabled = False
  373. GameStat.IsVersionCheckDone = True
  374. GameStat.LandClaimCount = 1
  375. GameStat.LandClaimDeadZone = 30
  376. GameStat.LandClaimDecayMode = 0
  377. GameStat.LandClaimExpiryTime = 3
  378. GameStat.LandClaimOfflineDelay = 0
  379. GameStat.LandClaimOfflineDurabilityModifier = 32
  380. GameStat.LandClaimOnlineDurabilityModifier = 32
  381. GameStat.LandClaimSize = 41
  382. GameStat.LoadScene =
  383. GameStat.LootTimer =
  384. GameStat.OptionsPOICulling = 0
  385. GameStat.PartySharedKillRange = 100
  386. GameStat.PlayerKillingMode = KillStrangersOnly
  387. GameStat.ScoreDiedMultiplier = -5
  388. GameStat.ScorePlayerKillMultiplier = 1
  389. GameStat.ScoreZombieKillMultiplier = 1
  390. GameStat.ShowAllPlayersOnMap = False
  391. GameStat.ShowFriendPlayerOnMap = True
  392. GameStat.ShowSpawnWindow = False
  393. GameStat.ShowWindow =
  394. GameStat.ShowZombieCounter = False
  395. GameStat.TimeLimitActive = False
  396. GameStat.TimeLimitThisRound = 0
  397. GameStat.TimeOfDayIncPerSec = 20
  398. GameStat.TwitchBloodMoonAllowed = True
  399. GameStat.XPMultiplier = 100
  400. GameStat.ZombieHordeMeter = False
  401. 2021-05-30T03:43:38 216.034 INF StartAsServer
  402. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  403. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  404. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  405. 2021-05-30T03:43:38 216.500 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  406. 2021-05-30T03:43:38 216.500 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  407. 2021-05-30T03:43:38 216.500 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  408. 2021-05-30T03:43:42 219.867 INF Block IDs with mapping
  409. 2021-05-30T03:43:42 219.868 INF BlockIDs from Mapping
  410. 2021-05-30T03:43:43 221.425 INF Item IDs with mapping
  411. 2021-05-30T03:43:43 221.425 INF ItemIDs from Mapping
  412. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  413. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  414. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  415. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  416. 2021-05-30T03:43:51 229.410 INF ShapeControllers: 64
  417. 2021-05-30T03:43:51 229.558 INF createWorld: Navezgane, 19.5, GameModeSurvival
  418. 2021-05-30T03:43:51 229.558 INF Occlusion: Disabled
  419. 2021-05-30T03:43:51 229.638 INF Started thread ChunkRegeneration
  420. 2021-05-30T03:43:51 229.638 INF Started thread ChunkCalc
  421. 2021-05-30T03:43:51 229.750 INF World.Load: Navezgane
  422. 2021-05-30T03:43:51 229.751 INF Loading base world file header...
  423. 2021-05-30T03:43:51 229.754 INF Loaded world file from different version: 'Alpha 19 (b109)'
  424. 2021-05-30T03:43:51 229.757 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  425. 2021-05-30T03:43:51 229.762 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  426. 2021-05-30T03:43:54 232.640 INF Started thread GenerateChunks
  427. 2021-05-30T03:43:55 232.980 INF Calculating world hashes took 330 ms (world size 177 MiB)
  428. 2021-05-30T03:43:55 233.117 INF Loading dtm raw file took 475ms
  429. 2021-05-30T03:43:55 233.190 INF Biomes image size w= 3072, h = 3072
  430. 2021-05-30T03:43:55 233.281 INF Loading and creating biomes took 164ms
  431. 2021-05-30T03:43:56 234.147 INF Loading and creating shader control textures took 865ms
  432. 2021-05-30T03:43:56 234.617 INF Loading and parsing of generator took 470ms
  433. 2021-05-30T03:43:56 234.623 INF Started thread SaveChunks C:\Users\Joshua\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.5\Region
  434. 2021-05-30T03:43:58 235.937 INF [DECO] read /
  435. 2021-05-30T03:43:58 235.938 INF Decorating chunks
  436. 2021-05-30T03:43:58 236.266 INF Loading asset at #Sounds/Music?HomeDay.wav...
  437. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?HomeNight.wav...
  438. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?TraderBob.wav...
  439. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  440. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?TraderJen.wav...
  441. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  442. 2021-05-30T03:43:58 236.267 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  443. 2021-05-30T03:43:58 236.458 INF AstarManager Init
  444. 2021-05-30T03:44:03 241.638 INF Finished loading HomeDay.
  445. 2021-05-30T03:44:03 241.638 INF Casted asset HomeDay as AudioClip.
  446. 2021-05-30T03:44:03 241.638 INF Finished loading HomeNight.
  447. 2021-05-30T03:44:03 241.638 INF Casted asset HomeNight as AudioClip.
  448. 2021-05-30T03:44:03 241.638 INF Finished loading TraderBob.
  449. 2021-05-30T03:44:03 241.638 INF Casted asset TraderBob as AudioClip.
  450. 2021-05-30T03:44:03 241.638 INF Finished loading TraderHugh.
  451. 2021-05-30T03:44:03 241.638 INF Casted asset TraderHugh as AudioClip.
  452. 2021-05-30T03:44:03 241.639 INF Finished loading TraderJen.
  453. 2021-05-30T03:44:03 241.639 INF Casted asset TraderJen as AudioClip.
  454. 2021-05-30T03:44:03 241.639 INF Finished loading TraderJoel.
  455. 2021-05-30T03:44:03 241.639 INF Casted asset TraderJoel as AudioClip.
  456. 2021-05-30T03:44:03 241.639 INF Finished loading TraderRekt.
  457. 2021-05-30T03:44:03 241.639 INF Casted asset TraderRekt as AudioClip.
  458. 2021-05-30T03:44:06 243.867 INF Weather Packages Created FROM BIOMES
  459. 2021-05-30T03:44:06 243.867 INF createWorld() done
  460. 2021-05-30T03:44:06 243.869 INF Loading players.xml
  461. 2021-05-30T03:44:06 244.013 INF Created player with id=171
  462. 2021-05-30T03:44:06 244.029 INF Loaded player
  463. 2021-05-30T03:44:06 244.185 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 5, default = 30
  464. Calling Animator.GotoState on Synchronize layer
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  467.  
  468. 2021-05-30T03:44:07 245.057 INF [DECO] written 77310, in 25ms
  469. 2021-05-30T03:44:07 245.059 INF [DECO] write thread 1ms
  470. 2021-05-30T03:44:07 245.081 INF OpenSpawnWindow
  471. 2021-05-30T03:44:07 245.082 WRN No chunk for position -522, 62, 240, can not add childs to pos -524, 61, 239! Block cntCar03SedanDamage2v07
  472. 2021-05-30T03:44:07 245.138 INF StartGame done
  473. 2021-05-30T03:44:07 245.159 INF [Steamworks.NET] GameServer.Init successful
  474. 2021-05-30T03:44:08 246.257 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90147286368141318, public IP=2*.*.4*.12*
  475. 2021-05-30T03:44:08 246.265 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  476. 2021-05-30T03:44:08 246.424 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240997888546, server SteamID=90147286368141318, server public IP=2*.*.4*.12*, server port=26900
  477. 2021-05-30T03:44:08 246.426 INF [Steamworks.NET] Lobby entered: 109775240997888546
  478. 2021-05-30T03:44:09 246.940 INF Respawn almost done
  479. 2021-05-30T03:44:09 246.948 INF PlayerSpawnedInWorld (reason: NewGame, position: -540, 61, 242): localplayer
  480. 2021-05-30T03:44:11 249.141 INF MinEventLogMessage: XP gained during the last level:
  481. 2021-05-30T03:44:11 249.141 INF CVarLogValue: $xpFromLootThisLevel == 0
  482. 2021-05-30T03:44:11 249.141 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  483. 2021-05-30T03:44:11 249.141 INF CVarLogValue: $xpFromKillThisLevel == 0
  484. 2021-05-30T03:44:20 258.234 INF Saving 214 of chunks took 104ms
  485. 2021-05-30T03:44:20 258.246 INF [DECO] written 77311, in 12ms
  486. 2021-05-30T03:44:20 258.248 INF [DECO] write thread 1ms
  487. 2021-05-30T03:44:32 270.635 INF Persistent GamePrefs saved
  488. 2021-05-30T03:44:50 288.368 INF Time: 4.45m FPS: 60.02 Heap: 1480.4MB Max: 1480.4MB Chunks: 300 CGO: 187 Ply: 1 Zom: 0 Ent: 5 (7) Items: 1 CO: 1 RSS: 4878.0MB
  489. 2021-05-30T03:45:20 318.370 INF Time: 4.95m FPS: 58.62 Heap: 1516.0MB Max: 1516.0MB Chunks: 300 CGO: 203 Ply: 1 Zom: 2 Ent: 8 (13) Items: 4 CO: 1 RSS: 4917.5MB
  490. 2021-05-30T03:45:20 318.417 INF [DECO] written 77313, in 12ms
  491. 2021-05-30T03:45:20 318.419 INF [DECO] write thread 1ms
  492. 2021-05-30T03:45:21 319.147 WRN No chunk for position -785, 61, 282, can not add childs to pos -784, 61, 282! Block pipeSmallWall1x3
  493. Calling Animator.GotoState on Synchronize layer
  494.  
  495. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  496.  
  497. 2021-05-30T03:45:50 348.384 INF Time: 5.45m FPS: 60.01 Heap: 1511.8MB Max: 1516.0MB Chunks: 300 CGO: 191 Ply: 1 Zom: 4 Ent: 10 (13) Items: 3 CO: 1 RSS: 5093.7MB
  498. Calling Animator.GotoState on Synchronize layer
  499.  
  500. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  501.  
  502. Calling Animator.GotoState on Synchronize layer
  503.  
  504. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  505.  
  506. 2021-05-30T03:46:20 378.362 INF VehicleManager saving 0 (0 / 0)
  507. 2021-05-30T03:46:20 378.395 INF Time: 5.95m FPS: 60.01 Heap: 1537.9MB Max: 1537.9MB Chunks: 306 CGO: 225 Ply: 1 Zom: 5 Ent: 11 (16) Items: 3 CO: 1 RSS: 5167.3MB
  508. 2021-05-30T03:46:50 408.397 INF Time: 6.45m FPS: 60.00 Heap: 1577.5MB Max: 1577.5MB Chunks: 308 CGO: 211 Ply: 1 Zom: 4 Ent: 8 (19) Items: 4 CO: 1 RSS: 5156.4MB
  509. 2021-05-30T03:47:10 428.300 INF SectionType change from None to Suspense
  510. 2021-05-30T03:47:10 428.301 INF Played Suspense
  511. 2021-05-30T03:47:10 428.301 INF Fading in Suspense
  512. 2021-05-30T03:47:10 428.302 INF Notified SectionSelector that music played
  513. 2021-05-30T03:47:13 431.347 INF SectionType change from Suspense to Exploration
  514. 2021-05-30T03:47:13 431.347 INF Fading out Suspense
  515. 2021-05-30T03:47:13 431.348 INF Played Exploration
  516. 2021-05-30T03:47:13 431.348 INF Fading in Exploration
  517. 2021-05-30T03:47:16 434.365 INF Paused Suspense
  518. 2021-05-30T03:47:20 438.407 INF Time: 6.95m FPS: 60.06 Heap: 1571.5MB Max: 1577.5MB Chunks: 308 CGO: 208 Ply: 1 Zom: 4 Ent: 9 (16) Items: 2 CO: 1 RSS: 5181.7MB
  519. 2021-05-30T03:47:43 461.343 INF SectionType change from Exploration to Suspense
  520. 2021-05-30T03:47:43 461.344 INF Fading out Exploration
  521. 2021-05-30T03:47:43 461.344 INF Unpaused Suspense
  522. 2021-05-30T03:47:43 461.344 INF Fading in Suspense
  523. 2021-05-30T03:47:46 464.376 INF Paused Exploration
  524. 2021-05-30T03:47:50 468.423 INF Time: 7.45m FPS: 59.99 Heap: 1607.5MB Max: 1607.5MB Chunks: 308 CGO: 208 Ply: 1 Zom: 4 Ent: 9 (16) Items: 2 CO: 1 RSS: 5140.8MB
  525. 2021-05-30T03:48:16 494.545 INF SectionType change from Suspense to Exploration
  526. 2021-05-30T03:48:16 494.545 INF Fading out Suspense
  527. 2021-05-30T03:48:16 494.545 INF Unpaused Exploration
  528. 2021-05-30T03:48:16 494.545 INF Fading in Exploration
  529. 2021-05-30T03:48:17 495.115 INF Entity zombieBoe 196 killed by [nibgib] Darklegend222 171
  530. 2021-05-30T03:48:19 497.569 INF Paused Suspense
  531. 2021-05-30T03:48:20 498.369 INF VehicleManager saving 0 (0 / 0)
  532. 2021-05-30T03:48:20 498.435 INF Time: 7.95m FPS: 60.02 Heap: 1526.6MB Max: 1607.5MB Chunks: 308 CGO: 206 Ply: 1 Zom: 3 Ent: 9 (17) Items: 2 CO: 1 RSS: 5151.9MB
  533. 2021-05-30T03:48:44 521.996 WRN No chunk for position -948, 70, 480, can not add childs to pos -949, 69, 479! Block rockResource
  534. 2021-05-30T03:48:50 528.444 INF Time: 8.45m FPS: 60.02 Heap: 1556.1MB Max: 1607.5MB Chunks: 308 CGO: 205 Ply: 1 Zom: 3 Ent: 7 (21) Items: 3 CO: 1 RSS: 5159.7MB
  535. 2021-05-30T03:49:06 543.945 INF Origin Reposition (0.0, 0.0, 0.0) to (-912.0, 64.0, 352.0)
  536. 2021-05-30T03:49:19 557.574 INF Stopped Suspense
  537. 2021-05-30T03:49:20 558.455 INF Time: 8.95m FPS: 60.02 Heap: 1589.1MB Max: 1607.5MB Chunks: 308 CGO: 192 Ply: 1 Zom: 4 Ent: 8 (27) Items: 3 CO: 1 RSS: 5177.1MB
  538. 2021-05-30T03:49:20 558.520 INF [DECO] written 77319, in 14ms
  539. 2021-05-30T03:49:20 558.522 INF [DECO] write thread 1ms
  540. 2021-05-30T03:49:50 588.457 INF Time: 9.45m FPS: 60.02 Heap: 1637.7MB Max: 1637.7MB Chunks: 308 CGO: 203 Ply: 1 Zom: 6 Ent: 11 (36) Items: 3 CO: 1 RSS: 5233.2MB
  541. 2021-05-30T03:49:55 593.041 INF SectionType change from Exploration to TraderJoel
  542. 2021-05-30T03:49:55 593.041 INF Fading out Exploration
  543. 2021-05-30T03:49:55 593.041 INF Played TraderJoel
  544. 2021-05-30T03:49:55 593.041 INF Fading in TraderJoel
  545. 2021-05-30T03:49:58 596.062 INF Paused Exploration
  546. 2021-05-30T03:50:20 618.369 INF VehicleManager saving 0 (0 / 0)
  547. 2021-05-30T03:50:20 618.469 INF Time: 9.95m FPS: 59.98 Heap: 1690.1MB Max: 1690.1MB Chunks: 308 CGO: 205 Ply: 1 Zom: 6 Ent: 11 (40) Items: 4 CO: 1 RSS: 5099.6MB
  548. 2021-05-30T03:50:20 618.565 INF [DECO] written 77323, in 12ms
  549. 2021-05-30T03:50:20 618.567 INF [DECO] write thread 2ms
  550. 2021-05-30T03:50:26 624.590 INF SectionType change from TraderJoel to Exploration
  551. 2021-05-30T03:50:26 624.590 INF Fading out TraderJoel
  552. 2021-05-30T03:50:26 624.590 INF Unpaused Exploration
  553. 2021-05-30T03:50:26 624.590 INF Fading in Exploration
  554. 2021-05-30T03:50:29 627.623 INF Paused TraderJoel
  555. 2021-05-30T03:50:45 643.656 INF 623.6753 SleeperVolume -1246, 60, 539. Spawning at -1245, 61, 548, group 'VultureGroup', class animalZombieVulture, count 5
  556. 2021-05-30T03:50:46 644.346 INF 624.3669 SleeperVolume -1247, 60, 542. Spawning at -1244, 61, 543, group 'sleeperHordeStageGS1', class zombieBusinessMan, count 6
  557. 2021-05-30T03:50:47 644.846 INF 624.8676 SleeperVolume -1235, 60, 544. Spawning at -1233, 61, 545, group 'sleeperHordeStageGS1', class zombieBusinessMan, count 6
  558. 2021-05-30T03:50:48 646.002 INF 626.0231 SleeperVolume -1239, 60, 550. Spawning at -1237, 61, 551, group 'sleeperHordeStageGS1', class zombieCheerleader, count 8
  559. 2021-05-30T03:50:50 648.470 INF Time: 10.45m FPS: 60.02 Heap: 1696.4MB Max: 1696.4MB Chunks: 308 CGO: 202 Ply: 1 Zom: 8 Ent: 11 (47) Items: 5 CO: 1 RSS: 5160.8MB
  560. 2021-05-30T03:51:00 658.051 INF SectionType change from Exploration to Suspense
  561. 2021-05-30T03:51:00 658.051 INF Fading out Exploration
  562. 2021-05-30T03:51:00 658.051 INF Played Suspense
  563. 2021-05-30T03:51:00 658.051 INF Fading in Suspense
  564. 2021-05-30T03:51:00 658.468 INF Stopped Exploration
  565. 2021-05-30T03:51:03 661.068 INF Paused Exploration
  566. 2021-05-30T03:51:20 678.480 INF Time: 10.95m FPS: 60.01 Heap: 1706.6MB Max: 1706.6MB Chunks: 308 CGO: 195 Ply: 1 Zom: 6 Ent: 9 (55) Items: 6 CO: 1 RSS: 5326.0MB
  567. 2021-05-30T03:51:20 678.608 INF [DECO] written 77324, in 12ms
  568. 2021-05-30T03:51:20 678.610 INF [DECO] write thread 1ms
  569. 2021-05-30T03:51:21 679.747 INF 659.7679 SleeperVolume -1322, 59, 687. Spawning at -1312, 60, 697, group 'ZombiesCrawlers', class zombieSteveCrawler, count 6
  570. 2021-05-30T03:51:22 679.864 INF 659.8848 SleeperVolume -1307, 59, 691. Spawning at -1304, 63, 693, group 'sleeperHordeStageGS1', class zombieCheerleader, count 6
  571. 2021-05-30T03:51:22 679.955 INF 659.9763 SleeperVolume -1307, 59, 691. Spawning at -1304, 63, 697, group 'sleeperHordeStageGS1', class zombieYo, count 8
  572. 2021-05-30T03:51:22 680.546 INF 660.5673 SleeperVolume -1307, 59, 691. Spawning at -1304, 63, 697, group 'sleeperHordeStageGS1', class zombieDarlene, count 8
  573. 2021-05-30T03:51:22 680.553 INF 660.5673 SleeperVolume -1322, 59, 687. Spawning at -1312, 60, 697, group 'ZombiesCrawlers', class zombieSteveCrawler, count 8
  574. 2021-05-30T03:51:22 680.645 INF 660.6659 SleeperVolume -1307, 59, 691. Spawning at -1304, 63, 695, group 'sleeperHordeStageGS1', class zombieYo, count 8
  575. 2021-05-30T03:51:29 687.539 INF Saving 205 of chunks took 105ms
  576. 2021-05-30T03:51:29 687.539 INF Paused Suspense
  577. 2021-05-30T03:51:29 687.626 INF Stopped TraderJoel
  578. 2021-05-30T03:51:30 688.643 INF Disconnect
  579. 2021-05-30T03:51:30 688.643 INF Unpaused Suspense
  580. 2021-05-30T03:51:30 688.645 INF [NET] ServerShutdown
  581. 2021-05-30T03:51:30 688.645 INF NET: Stopping server protocols
  582. 2021-05-30T03:51:30 688.662 INF NET: LiteNetLib server stopped
  583. 2021-05-30T03:51:30 688.667 INF Exited thread SteamNetworkingServer
  584. 2021-05-30T03:51:30 688.667 INF [Steamworks.NET] NET: Server stopped
  585. 2021-05-30T03:51:30 688.668 INF SaveAndCleanupWorld
  586. 2021-05-30T03:51:30 688.718 INF Saving 60 of chunks took 41ms
  587. 2021-05-30T03:51:30 688.719 INF [Steamworks.NET] Stopping server
  588. 2021-05-30T03:51:30 688.733 INF [Steamworks.NET] Exiting Lobby
  589. 2021-05-30T03:51:31 688.953 INF AstarManager Cleanup
  590. 2021-05-30T03:51:31 688.956 INF World.Unload
  591. 2021-05-30T03:51:31 688.965 INF Exited thread GenerateChunks
  592. 2021-05-30T03:51:31 688.987 INF Exited thread SaveChunks C:\Users\Joshua\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.5\Region
  593. 2021-05-30T03:51:31 689.037 INF World.Cleanup
  594. 2021-05-30T03:51:31 689.041 INF Exited thread ChunkRegeneration
  595. 2021-05-30T03:51:31 689.046 INF Exited thread ChunkCalc
  596. 2021-05-30T03:51:31 689.050 INF VehicleManager saving 0 (0 / 0)
  597. 2021-05-30T03:51:31 689.071 INF Persistent GamePrefs saved
  598. 2021-05-30T03:51:32 689.870 INF Preparing quit
  599. 2021-05-30T03:51:32 689.871 INF Persistent GamePrefs saved
  600. 2021-05-30T03:51:32 689.872 INF Cleanup
  601. 2021-05-30T03:51:32 689.889 INF AchievementManager.Cleanup
  602. 2021-05-30T03:51:32 689.948 INF Terminating threads
  603. 2021-05-30T03:51:32 689.949 INF OnApplicationQuit
  604. 2021-05-30T03:51:32 689.949 INF Terminating threads
  605. 2021-05-30T03:51:32 689.949 INF OnApplicationQuit
  606. 2021-05-30T03:51:32 689.981 INF [GSM] GameSparks Disconnected
  607. 2021-05-30T03:51:33 690.866 INF Terminating threads
  608. 2021-05-30T03:51:33 690.866 INF OnApplicationQuit
  609. 2021-05-30T03:51:33 690.866 INF Terminating threads
  610. 2021-05-30T03:51:33 690.866 INF OnApplicationQuit
  611. Setting up 10 worker threads for Enlighten.
  612. Thread -> id: 2618 -> priority: 1
  613. Thread -> id: 334c -> priority: 1
  614. Thread -> id: c74 -> priority: 1
  615. Thread -> id: 4e24 -> priority: 1
  616. Thread -> id: 4e64 -> priority: 1
  617. Thread -> id: 4d94 -> priority: 1
  618. Thread -> id: 114c -> priority: 1
  619. Thread -> id: 3044 -> priority: 1
  620. Thread -> id: 3818 -> priority: 1
  621. Thread -> id: 38d0 -> priority: 1
  622. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  625.  
  626. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  627.  
  628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  629.  
  630. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  633.  
  634.  
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