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VoidScriptPlayer

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May 17th, 2019
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  1. --void Script bbuilder fe script converter V2
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. --[[ * Leonardo Da Vinci * ]]-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  9.  
  10. -- mediafire
  11. script.Parent = nil
  12. script:ClearAllChildren()
  13.  
  14. if script.Parent ~= nil then
  15. print("NOT NIL, TAKE COVER")
  16. script:Remove()
  17. end
  18.  
  19. Player = game.Players.LocalPlayer
  20. Character = Player.Character
  21.  
  22. coroutine.resume(coroutine.create(function()
  23. Character.Humanoid.MaxHealth = math.huge -- Better with this cause you cannot die c: easy scripting :D -- In a fight it's a bit.. Yeah xD
  24. wait()
  25. Character.Humanoid.Health = Character.Humanoid.MaxHealth
  26. end))
  27.  
  28. Character.Torso.CFrame = Character.Torso.CFrame + Vector3.new(0,10,0)
  29.  
  30. Sit = Character.Humanoid.Sit
  31.  
  32. ArmLength = 4 -- Looks best at 4 LOCKDOWN ON DIS
  33.  
  34. --[[ * Parts and stuff * ]]--
  35.  
  36. pcall(function() Character["£HoverCraft"]:Remove() end)
  37. pcall(function() Player.Backpack.BNS:Remove() end)
  38.  
  39. HoverCraft = Instance.new("Model")
  40. HoverCraft.Name = "£HoverCraft"
  41. HoverCraft.Parent = Character
  42.  
  43. Credits = Instance.new("Hint")
  44. Credits.Text = "People working on spider: bob371 - Penjuin3"
  45. Credits.Parent = HoverCraft -- Danke xD
  46.  
  47. Seat = Instance.new("VehicleSeat")
  48. Seat.Anchored = false
  49. Seat.CanCollide = true
  50. Seat.Locked = true
  51. Seat.HeadsUpDisplay = false
  52. Seat.Size = Vector3.new(4,1,4)
  53. Seat.TopSurface = 0
  54. Seat.BottomSurface = 0
  55. Seat.BrickColor = BrickColor.Black()
  56. Seat.Parent = HoverCraft
  57. Seat.CFrame = Character.Torso.CFrame - Vector3.new(0,3,0)
  58.  
  59. PartA = Instance.new("Part")
  60. PartA.Anchored = false
  61. PartA.CanCollide = true
  62. PartA.Locked = true
  63. PartA.formFactor = "Custom"
  64. PartA.Size = Vector3.new(6,0.5,12)
  65. PartA.TopSurface = 0
  66. PartA.BottomSurface = 0
  67. PartA.Parent = HoverCraft
  68. WeldA = Instance.new("Weld")
  69. WeldA.Part0 = PartA
  70. WeldA.Part1 = Seat
  71. WeldA.Parent = Seat
  72. WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  73.  
  74. PartB = Instance.new("Part")
  75. PartB.Anchored = false
  76. PartB.CanCollide = true
  77. PartB.Locked = true
  78. PartB.formFactor = "Custom"
  79. PartB.Size = Vector3.new(12,0.5,6)
  80. PartB.TopSurface = 0
  81. PartB.BottomSurface = 0
  82. PartB.Parent = HoverCraft
  83. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  84. WeldB = Instance.new("Weld")
  85. WeldB.Part0 = PartA
  86. WeldB.Part1 = PartB
  87. WeldB.Parent = PartB
  88. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  89.  
  90. PartB = Instance.new("Part")
  91. PartB.Anchored = false
  92. PartB.CanCollide = true
  93. PartB.Locked = true
  94. PartB.formFactor = "Custom"
  95. PartB.Size = Vector3.new(12,0.5,6)
  96. PartB.TopSurface = 0
  97. PartB.BottomSurface = 0
  98. PartB.Parent = HoverCraft
  99. PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  100. WeldB = Instance.new("Weld")
  101. WeldB.Part0 = PartA
  102. WeldB.Part1 = PartB
  103. WeldB.Parent = PartB
  104. WeldB.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  105.  
  106. PartC = Instance.new("Part")
  107. PartC.Anchored = false
  108. PartC.CanCollide = true
  109. PartC.Locked = true
  110. PartC.formFactor = "Custom"
  111. PartC.Size = Vector3.new(12,0.5,4)
  112. PartC.TopSurface = 0
  113. PartC.BottomSurface = 0
  114. PartC.Parent = HoverCraft
  115. PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  116. WeldC = Instance.new("Weld")
  117. WeldC.Part0 = PartA
  118. WeldC.Part1 = PartC
  119. WeldC.Parent = PartC
  120. WeldC.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  121.  
  122. PartD = Instance.new("Part")
  123. PartD.Anchored = false
  124. PartD.CanCollide = true
  125. PartD.Locked = true
  126. PartD.formFactor = "Custom"
  127. PartD.Size = Vector3.new(12,0.5,4)
  128. PartD.TopSurface = 0
  129. PartD.BottomSurface = 0
  130. PartD.Parent = HoverCraft
  131. PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  132. WeldD = Instance.new("Weld")
  133. WeldD.Part0 = PartA
  134. WeldD.Part1 = PartD
  135. WeldD.Parent = PartD
  136. WeldD.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,-math.pi/2/2,0)
  137.  
  138. PartE = Instance.new("Part")
  139. PartE.Anchored = false
  140. PartE.CanCollide = true
  141. PartE.Locked = true
  142. PartE.formFactor = "Custom"
  143. PartE.Size = Vector3.new(1,1,4)
  144. PartE.TopSurface = 0
  145. PartE.BottomSurface = 0
  146. PartE.BrickColor = BrickColor.Black()
  147. PartE.Parent = HoverCraft
  148. PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  149. WeldE = Instance.new("Weld")
  150. WeldE.Part0 = PartA
  151. WeldE.Part1 = PartE
  152. WeldE.Parent = PartE
  153. WeldE.C0 = CFrame.new(4,0,4) * CFrame.Angles(0,-math.pi/2/2,0)
  154.  
  155. PartF = Instance.new("Part")
  156. PartF.Anchored = false
  157. PartF.CanCollide = true
  158. PartF.Locked = true
  159. PartF.formFactor = "Custom"
  160. PartF.Size = Vector3.new(1,1,4)
  161. PartF.TopSurface = 0
  162. PartF.BottomSurface = 0
  163. PartF.BrickColor = BrickColor.Black()
  164. PartF.Parent = HoverCraft
  165. PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  166. WeldF = Instance.new("Weld")
  167. WeldF.Part0 = PartA
  168. WeldF.Part1 = PartF
  169. WeldF.Parent = PartF
  170. WeldF.C0 = CFrame.new(-4,0,-4) * CFrame.Angles(0,-math.pi/2/2,0)
  171.  
  172. PartG = Instance.new("Part")
  173. PartG.Anchored = false
  174. PartG.CanCollide = true
  175. PartG.Locked = true
  176. PartG.formFactor = "Custom"
  177. PartG.Size = Vector3.new(1,1,4)
  178. PartG.TopSurface = 0
  179. PartG.BottomSurface = 0
  180. PartG.BrickColor = BrickColor.Black()
  181. PartG.Parent = HoverCraft
  182. PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  183. WeldG = Instance.new("Weld")
  184. WeldG.Part0 = PartA
  185. WeldG.Part1 = PartG
  186. WeldG.Parent = PartG
  187. WeldG.C0 = CFrame.new(4,0,-4) * CFrame.Angles(0,math.pi/2/2,0)
  188.  
  189. PartH = Instance.new("Part")
  190. PartH.Anchored = false
  191. PartH.CanCollide = true
  192. PartH.Locked = true
  193. PartH.formFactor = "Custom"
  194. PartH.Size = Vector3.new(1,1,4)
  195. PartH.TopSurface = 0
  196. PartH.BottomSurface = 0
  197. PartH.BrickColor = BrickColor.Black()
  198. PartH.Parent = HoverCraft
  199. PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  200. WeldH = Instance.new("Weld")
  201. WeldH.Part0 = PartA
  202. WeldH.Part1 = PartH
  203. WeldH.Parent = PartH
  204. WeldH.C0 = CFrame.new(-4,0,4) * CFrame.Angles(0,math.pi/2/2,0)
  205.  
  206. PartI = Instance.new("Part")
  207. PartI.Anchored = false
  208. PartI.CanCollide = true
  209. PartI.Locked = true
  210. PartI.formFactor = "Custom"
  211. PartI.Size = Vector3.new(4,0.5,3.5)
  212. PartI.TopSurface = 0
  213. PartI.BottomSurface = 0
  214. PartI.Parent = HoverCraft
  215. PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  216. WeldI = Instance.new("Weld")
  217. WeldI.Part0 = PartA
  218. WeldI.Part1 = PartI
  219. WeldI.Parent = PartI
  220. WeldI.C0 = CFrame.new(-3.25,1.5,3.25) * CFrame.Angles(0,math.pi/2/2,math.pi/2/2)
  221.  
  222. PartJ = Instance.new("Part")
  223. PartJ.Anchored = false
  224. PartJ.CanCollide = true
  225. PartJ.Locked = true
  226. PartJ.formFactor = "Custom"
  227. PartJ.Size = Vector3.new(4,0.5,3.5)
  228. PartJ.TopSurface = 0
  229. PartJ.BottomSurface = 0
  230. PartJ.Parent = HoverCraft
  231. PartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  232. WeldJ = Instance.new("Weld")
  233. WeldJ.Part0 = PartA
  234. WeldJ.Part1 = PartJ
  235. WeldJ.Parent = PartJ
  236. WeldJ.C0 = CFrame.new(3.25,1.5,-3.25) * CFrame.Angles(0,math.pi/2/2,-math.pi/2/2)
  237.  
  238. PartK = Instance.new("Part")
  239. PartK.Anchored = false
  240. PartK.CanCollide = true
  241. PartK.Locked = true
  242. PartK.formFactor = "Custom"
  243. PartK.Size = Vector3.new(4,0.5,3.5)
  244. PartK.TopSurface = 0
  245. PartK.BottomSurface = 0
  246. PartK.Parent = HoverCraft
  247. PartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  248. WeldK = Instance.new("Weld")
  249. WeldK.Part0 = PartA
  250. WeldK.Part1 = PartK
  251. WeldK.Parent = PartK
  252. WeldK.C0 = CFrame.new(3.25,1.5,3.25) * CFrame.Angles(0,-math.pi/2/2,-math.pi/2/2)
  253.  
  254. PartL = Instance.new("Part")
  255. PartL.Anchored = false
  256. PartL.CanCollide = true
  257. PartL.Locked = true
  258. PartL.formFactor = "Custom"
  259. PartL.Size = Vector3.new(4,0.5,3.5)
  260. PartL.TopSurface = 0
  261. PartL.BottomSurface = 0
  262. PartL.Parent = HoverCraft
  263. PartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  264. WeldL = Instance.new("Weld")
  265. WeldL.Part0 = PartA
  266. WeldL.Part1 = PartL
  267. WeldL.Parent = PartL
  268. WeldL.C0 = CFrame.new(-3.25,1.5,-3.25) * CFrame.Angles(0,-math.pi/2/2,math.pi/2/2)
  269.  
  270. PartM = Instance.new("Part")
  271. PartM.Anchored = false
  272. PartM.CanCollide = true
  273. PartM.Locked = true
  274. PartM.formFactor = "Custom"
  275. PartM.Size = Vector3.new(1,1,4)
  276. PartM.TopSurface = 0
  277. PartM.BottomSurface = 0
  278. PartM.BrickColor = BrickColor.Black()
  279. PartM.Parent = HoverCraft
  280. PartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  281. WeldM = Instance.new("Weld")
  282. WeldM.Part0 = PartA
  283. WeldM.Part1 = PartM
  284. WeldM.Parent = PartM
  285. WeldM.C0 = CFrame.new(-2.25,2.75,-2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  286.  
  287. PartN = Instance.new("Part")
  288. PartN.Anchored = false
  289. PartN.CanCollide = true
  290. PartN.Locked = true
  291. PartN.formFactor = "Custom"
  292. PartN.Size = Vector3.new(1,1,4)
  293. PartN.TopSurface = 0
  294. PartN.BottomSurface = 0
  295. PartN.BrickColor = BrickColor.Black()
  296. PartN.Parent = HoverCraft
  297. PartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  298. WeldN = Instance.new("Weld")
  299. WeldN.Part0 = PartA
  300. WeldN.Part1 = PartN
  301. WeldN.Parent = PartN
  302. WeldN.C0 = CFrame.new(2.25,2.75,2.25) * CFrame.Angles(0,-math.pi/2/2,0)
  303.  
  304. PartO = Instance.new("Part")
  305. PartO.Anchored = false
  306. PartO.CanCollide = true
  307. PartO.Locked = true
  308. PartO.formFactor = "Custom"
  309. PartO.Size = Vector3.new(1,1,4)
  310. PartO.TopSurface = 0
  311. PartO.BottomSurface = 0
  312. PartO.BrickColor = BrickColor.Black()
  313. PartO.Parent = HoverCraft
  314. PartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  315. WeldO = Instance.new("Weld")
  316. WeldO.Part0 = PartA
  317. WeldO.Part1 = PartO
  318. WeldO.Parent = PartO
  319. WeldO.C0 = CFrame.new(-2.25,2.75,2.25) * CFrame.Angles(0,math.pi/2/2,0)
  320.  
  321. PartP = Instance.new("Part")
  322. PartP.Anchored = false
  323. PartP.CanCollide = true
  324. PartP.Locked = true
  325. PartP.formFactor = "Custom"
  326. PartP.Size = Vector3.new(1,1,4)
  327. PartP.TopSurface = 0
  328. PartP.BottomSurface = 0
  329. PartP.BrickColor = BrickColor.Black()
  330. PartP.Parent = HoverCraft
  331. PartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  332. WeldP = Instance.new("Weld")
  333. WeldP.Part0 = PartA
  334. WeldP.Part1 = PartP
  335. WeldP.Parent = PartP
  336. WeldP.C0 = CFrame.new(2.25,2.75,-2.25) * CFrame.Angles(0,math.pi/2/2,0)
  337.  
  338. PartQ = Instance.new("Part")
  339. PartQ.Anchored = false
  340. PartQ.CanCollide = true
  341. PartQ.Locked = true
  342. PartQ.formFactor = "Custom"
  343. PartQ.Size = Vector3.new(1,1,2.5)
  344. PartQ.TopSurface = 0
  345. PartQ.BottomSurface = 0
  346. PartQ.BrickColor = BrickColor.Black()
  347. PartQ.Parent = HoverCraft
  348. PartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  349. WeldQ = Instance.new("Weld")
  350. WeldQ.Part0 = PartA
  351. WeldQ.Part1 = PartQ
  352. WeldQ.Parent = PartQ
  353. WeldQ.C0 = CFrame.new(0,2.75,3.5) * CFrame.Angles(0,math.pi/2,0)
  354.  
  355. PartR = Instance.new("Part")
  356. PartR.Anchored = false
  357. PartR.CanCollide = true
  358. PartR.Locked = true
  359. PartR.formFactor = "Custom"
  360. PartR.Size = Vector3.new(1,1,2.5)
  361. PartR.TopSurface = 0
  362. PartR.BottomSurface = 0
  363. PartR.BrickColor = BrickColor.Black()
  364. PartR.Parent = HoverCraft
  365. PartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  366. WeldR = Instance.new("Weld")
  367. WeldR.Part0 = PartA
  368. WeldR.Part1 = PartR
  369. WeldR.Parent = PartR
  370. WeldR.C0 = CFrame.new(0,2.75,-3.5) * CFrame.Angles(0,math.pi/2,0)
  371.  
  372. PartS = Instance.new("Part")
  373. PartS.Anchored = false
  374. PartS.CanCollide = true
  375. PartS.Locked = true
  376. PartS.formFactor = "Custom"
  377. PartS.Size = Vector3.new(1,1,2.5)
  378. PartS.TopSurface = 0
  379. PartS.BottomSurface = 0
  380. PartS.BrickColor = BrickColor.Black()
  381. PartS.Parent = HoverCraft
  382. PartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  383. WeldS = Instance.new("Weld")
  384. WeldS.Part0 = PartA
  385. WeldS.Part1 = PartS
  386. WeldS.Parent = PartS
  387. WeldS.C0 = CFrame.new(3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  388.  
  389. PartT = Instance.new("Part")
  390. PartT.Anchored = false
  391. PartT.CanCollide = true
  392. PartT.Locked = true
  393. PartT.formFactor = "Custom"
  394. PartT.Size = Vector3.new(1,1,2.5)
  395. PartT.TopSurface = 0
  396. PartT.BottomSurface = 0
  397. PartT.BrickColor = BrickColor.Black()
  398. PartT.Parent = HoverCraft
  399. PartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  400. WeldT = Instance.new("Weld")
  401. WeldT.Part0 = PartA
  402. WeldT.Part1 = PartT
  403. WeldT.Parent = PartT
  404. WeldT.C0 = CFrame.new(-3.5,2.75,0) * CFrame.Angles(0,math.pi,0)
  405.  
  406. PartU = Instance.new("Part")
  407. PartU.Anchored = false
  408. PartU.CanCollide = true
  409. PartU.Locked = true
  410. PartU.formFactor = "Custom"
  411. PartU.Size = Vector3.new(4,1,4)
  412. PartU.TopSurface = 0
  413. PartU.BottomSurface = 0
  414. PartU.BrickColor = BrickColor.Black()
  415. PartU.Parent = HoverCraft
  416. PartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  417. WeldU = Instance.new("Weld")
  418. WeldU.Part0 = Seat
  419. WeldU.Part1 = PartU
  420. WeldU.Parent = PartU
  421. WeldU.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi/2/2,0)
  422.  
  423. PartV = Instance.new("Part")
  424. PartV.Anchored = false
  425. PartV.CanCollide = false
  426. PartV.Locked = true
  427. PartV.formFactor = "Custom"
  428. PartV.Size = Vector3.new(3,4,1)
  429. PartV.TopSurface = 0
  430. PartV.BottomSurface = 0
  431. PartV.BrickColor = BrickColor.Black()
  432. PartV.Parent = HoverCraft
  433. PartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  434. WeldV = Instance.new("Weld")
  435. WeldV.Part0 = Seat
  436. WeldV.Part1 = PartV
  437. WeldV.Parent = PartV
  438. WeldV.C0 = CFrame.new(0,2,1)
  439.  
  440. PartW = Instance.new("Part")
  441. PartW.Anchored = false
  442. PartW.CanCollide = false
  443. PartW.Locked = true
  444. PartW.formFactor = "Custom"
  445. PartW.Size = Vector3.new(2.7,3.7,0.5)
  446. PartW.TopSurface = 0
  447. PartW.BottomSurface = 0
  448. PartW.Parent = HoverCraft
  449. PartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  450. WeldW = Instance.new("Weld")
  451. WeldW.Part0 = Seat
  452. WeldW.Part1 = PartW
  453. WeldW.Parent = PartW
  454. WeldW.C0 = CFrame.new(0,2,0.7)
  455.  
  456. PartX = Instance.new("Part")
  457. PartX.Anchored = false
  458. PartX.CanCollide = false
  459. PartX.Locked = true
  460. PartX.formFactor = "Custom"
  461. PartX.Size = Vector3.new(1.2,1,3)
  462. PartX.TopSurface = 0
  463. PartX.BottomSurface = 0
  464. PartX.BrickColor = BrickColor.Black()
  465. PartX.Parent = HoverCraft
  466. PartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  467. WeldX = Instance.new("Weld")
  468. WeldX.Part0 = Seat
  469. WeldX.Part1 = PartX
  470. WeldX.Parent = PartX
  471. WeldX.C0 = CFrame.new(1.5,1.8,-0.2)
  472.  
  473. PartY = Instance.new("Part")
  474. PartY.Anchored = false
  475. PartY.CanCollide = false
  476. PartY.Locked = true
  477. PartY.formFactor = "Custom"
  478. PartY.Size = Vector3.new(1.2,1,3)
  479. PartY.TopSurface = 0
  480. PartY.BottomSurface = 0
  481. PartY.BrickColor = BrickColor.Black()
  482. PartY.Parent = HoverCraft
  483. PartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  484. WeldY = Instance.new("Weld")
  485. WeldY.Part0 = Seat
  486. WeldY.Part1 = PartY
  487. WeldY.Parent = PartY
  488. WeldY.C0 = CFrame.new(-1.5,1.8,-0.2)
  489.  
  490. PartZ = Instance.new("Part")
  491. PartZ.Anchored = false
  492. PartZ.CanCollide = true
  493. PartZ.Locked = true
  494. PartZ.formFactor = "Custom"
  495. PartZ.Size = Vector3.new(2.7,0.5,2.8)
  496. PartZ.TopSurface = 0
  497. PartZ.BottomSurface = 0
  498. PartZ.Parent = HoverCraft
  499. PartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  500. WeldZ = Instance.new("Weld")
  501. WeldZ.Part0 = Seat
  502. WeldZ.Part1 = PartZ
  503. WeldZ.Parent = PartZ
  504. WeldZ.C0 = CFrame.new(0,0.3,0)
  505.  
  506. WindowWshr = true
  507.  
  508. WPartB = Instance.new("Part")
  509. WPartB.Anchored = false
  510. WPartB.CanCollide = WindowWshr
  511. WPartB.Locked = true
  512. WPartB.formFactor = "Custom"
  513. WPartB.Size = Vector3.new(0.5,3,3)
  514. WPartB.TopSurface = 0
  515. WPartB.BottomSurface = 0
  516. WPartB.BrickColor = BrickColor.Blue()
  517. WPartB.Transparency = 0.75
  518. WPartB.Reflectance = 0.1
  519. WPartB.Parent = HoverCraft
  520. WPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  521. WWeldB = Instance.new("Weld")
  522. WWeldB.Part0 = PartA
  523. WWeldB.Part1 = WPartB
  524. WWeldB.Parent = WPartB
  525. WWeldB.C0 = CFrame.new(2,4,2) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  526.  
  527. WPartC = Instance.new("Part")
  528. WPartC.Anchored = false
  529. WPartC.CanCollide = WindowWshr
  530. WPartC.Locked = true
  531. WPartC.formFactor = "Custom"
  532. WPartC.Size = Vector3.new(0.5,3,3)
  533. WPartC.TopSurface = 0
  534. WPartC.BottomSurface = 0
  535. WPartC.BrickColor = BrickColor.Blue()
  536. WPartC.Transparency = 0.75
  537. WPartC.Reflectance = 0.1
  538. WPartC.Parent = HoverCraft
  539. WPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  540. WWeldC = Instance.new("Weld")
  541. WWeldC.Part0 = PartA
  542. WWeldC.Part1 = WPartC
  543. WWeldC.Parent = WPartC
  544. WWeldC.C0 = CFrame.new(2,4,-2) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  545.  
  546. WPartD = Instance.new("Part")
  547. WPartD.Anchored = false
  548. WPartD.CanCollide = WindowWshr
  549. WPartD.Locked = true
  550. WPartD.formFactor = "Custom"
  551. WPartD.Size = Vector3.new(0.5,3,3)
  552. WPartD.TopSurface = 0
  553. WPartD.BottomSurface = 0
  554. WPartD.BrickColor = BrickColor.Blue()
  555. WPartD.Transparency = 0.75
  556. WPartD.Reflectance = 0.1
  557. WPartD.Parent = HoverCraft
  558. WPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  559. WWeldD = Instance.new("Weld")
  560. WWeldD.Part0 = PartA
  561. WWeldD.Part1 = WPartD
  562. WWeldD.Parent = WPartD
  563. WWeldD.C0 = CFrame.new(-2,4,-2) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  564.  
  565. WPartE = Instance.new("Part")
  566. WPartE.Anchored = false
  567. WPartE.CanCollide = WindowWshr
  568. WPartE.Locked = true
  569. WPartE.formFactor = "Custom"
  570. WPartE.Size = Vector3.new(0.5,3,3)
  571. WPartE.TopSurface = 0
  572. WPartE.BottomSurface = 0
  573. WPartE.BrickColor = BrickColor.Blue()
  574. WPartE.Transparency = 0.75
  575. WPartE.Reflectance = 0.1
  576. WPartE.Parent = HoverCraft
  577. WPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  578. WWeldE = Instance.new("Weld")
  579. WWeldE.Part0 = PartA
  580. WWeldE.Part1 = WPartE
  581. WWeldE.Parent = WPartE
  582. WWeldE.C0 = CFrame.new(-2,4,2) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  583.  
  584. WPartF = Instance.new("Part")
  585. WPartF.Anchored = false
  586. WPartF.CanCollide = WindowWshr
  587. WPartF.Locked = true
  588. WPartF.formFactor = "Custom"
  589. WPartF.Size = Vector3.new(0.5,3,1.8)
  590. WPartF.TopSurface = 0
  591. WPartF.BottomSurface = 0
  592. WPartF.BrickColor = BrickColor.Blue()
  593. WPartF.Transparency = 0.75
  594. WPartF.Reflectance = 0.1
  595. WPartF.Parent = HoverCraft
  596. WPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  597. WWeldF = Instance.new("Weld")
  598. WWeldF.Part0 = PartA
  599. WWeldF.Part1 = WPartF
  600. WWeldF.Parent = WPartF
  601. WWeldF.C0 = CFrame.new(3.075,4,0) * CFrame.Angles(0,0,math.pi/10)
  602.  
  603. WPartG = Instance.new("Part")
  604. WPartG.Anchored = false
  605. WPartG.CanCollide = WindowWshr
  606. WPartG.Locked = true
  607. WPartG.formFactor = "Custom"
  608. WPartG.Size = Vector3.new(0.5,3,1.8)
  609. WPartG.TopSurface = 0
  610. WPartG.BottomSurface = 0
  611. WPartG.BrickColor = BrickColor.Blue()
  612. WPartG.Transparency = 0.75
  613. WPartG.Reflectance = 0.1
  614. WPartG.Parent = HoverCraft
  615. WPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  616. WWeldG = Instance.new("Weld")
  617. WWeldG.Part0 = PartA
  618. WWeldG.Part1 = WPartG
  619. WWeldG.Parent = WPartG
  620. WWeldG.C0 = CFrame.new(-3.075,4,0) * CFrame.Angles(0,0,-math.pi/10)
  621.  
  622. WPartH = Instance.new("Part")
  623. WPartH.Anchored = false
  624. WPartH.CanCollide = WindowWshr
  625. WPartH.Locked = true
  626. WPartH.formFactor = "Custom"
  627. WPartH.Size = Vector3.new(0.5,3,1.8)
  628. WPartH.TopSurface = 0
  629. WPartH.BottomSurface = 0
  630. WPartH.BrickColor = BrickColor.Blue()
  631. WPartH.Transparency = 0.75
  632. WPartH.Reflectance = 0.1
  633. WPartH.Parent = HoverCraft
  634. WPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  635. WWeldH = Instance.new("Weld")
  636. WWeldH.Part0 = PartA
  637. WWeldH.Part1 = WPartH
  638. WWeldH.Parent = WPartH
  639. WWeldH.C0 = CFrame.new(0,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  640.  
  641. WPartI = Instance.new("Part")
  642. WPartI.Anchored = false
  643. WPartI.CanCollide = WindowWshr
  644. WPartI.Locked = true
  645. WPartI.formFactor = "Custom"
  646. WPartI.Size = Vector3.new(0.5,3,1.8)
  647. WPartI.TopSurface = 0
  648. WPartI.BottomSurface = 0
  649. WPartI.BrickColor = BrickColor.Blue()
  650. WPartI.Transparency = 0.75
  651. WPartI.Reflectance = 0.1
  652. WPartI.Parent = HoverCraft
  653. WPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  654. WWeldI = Instance.new("Weld")
  655. WWeldI.Part0 = PartA
  656. WWeldI.Part1 = WPartI
  657. WWeldI.Parent = WPartI
  658. WWeldI.C0 = CFrame.new(0,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  659.  
  660. WPartJ = Instance.new("Part")
  661. WPartJ.Anchored = false
  662. WPartJ.CanCollide = WindowWshr
  663. WPartJ.Locked = true
  664. WPartJ.formFactor = "Custom"
  665. WPartJ.Size = Vector3.new(0.55,3.2,0.55)
  666. WPartJ.TopSurface = 0
  667. WPartJ.BottomSurface = 0
  668. WPartJ.BrickColor = BrickColor.Black()
  669. WPartJ.Parent = HoverCraft
  670. WPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  671. WWeldJ = Instance.new("Weld")
  672. WWeldJ.Part0 = PartA
  673. WWeldJ.Part1 = WPartJ
  674. WWeldJ.Parent = WPartJ
  675. WWeldJ.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  676.  
  677. WPartK = Instance.new("Part")
  678. WPartK.Anchored = false
  679. WPartK.CanCollide = WindowWshr
  680. WPartK.Locked = true
  681. WPartK.formFactor = "Custom"
  682. WPartK.Size = Vector3.new(0.55,3.2,0.55)
  683. WPartK.TopSurface = 0
  684. WPartK.BottomSurface = 0
  685. WPartK.BrickColor = BrickColor.Black()
  686. WPartK.Parent = HoverCraft
  687. WPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  688. WWeldK = Instance.new("Weld")
  689. WWeldK.Part0 = PartA
  690. WWeldK.Part1 = WPartK
  691. WWeldK.Parent = WPartK
  692. WWeldK.C0 = CFrame.new(1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  693.  
  694. WPartL = Instance.new("Part")
  695. WPartL.Anchored = false
  696. WPartL.CanCollide = WindowWshr
  697. WPartL.Locked = true
  698. WPartL.formFactor = "Custom"
  699. WPartL.Size = Vector3.new(0.55,3.2,0.55)
  700. WPartL.TopSurface = 0
  701. WPartL.BottomSurface = 0
  702. WPartL.BrickColor = BrickColor.Black()
  703. WPartL.Parent = HoverCraft
  704. WPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  705. WWeldL = Instance.new("Weld")
  706. WWeldL.Part0 = PartA
  707. WWeldL.Part1 = WPartL
  708. WWeldL.Parent = WPartL
  709. WWeldL.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,math.pi/2,math.pi/10)
  710.  
  711. WPartM = Instance.new("Part")
  712. WPartM.Anchored = false
  713. WPartM.CanCollide = WindowWshr
  714. WPartM.Locked = true
  715. WPartM.formFactor = "Custom"
  716. WPartM.Size = Vector3.new(0.55,3.2,0.55)
  717. WPartM.TopSurface = 0
  718. WPartM.BottomSurface = 0
  719. WPartM.BrickColor = BrickColor.Black()
  720. WPartM.Parent = HoverCraft
  721. WPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  722. WWeldM = Instance.new("Weld")
  723. WWeldM.Part0 = PartA
  724. WWeldM.Part1 = WPartM
  725. WWeldM.Parent = WPartM
  726. WWeldM.C0 = CFrame.new(-1,4,-3.075) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  727.  
  728. WPartN = Instance.new("Part")
  729. WPartN.Anchored = false
  730. WPartN.CanCollide = WindowWshr
  731. WPartN.Locked = true
  732. WPartN.formFactor = "Custom"
  733. WPartN.Size = Vector3.new(0.55,3.2,0.55)
  734. WPartN.TopSurface = 0
  735. WPartN.BottomSurface = 0
  736. WPartN.BrickColor = BrickColor.Black()
  737. WPartN.Parent = HoverCraft
  738. WPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  739. WWeldN = Instance.new("Weld")
  740. WWeldN.Part0 = PartA
  741. WWeldN.Part1 = WPartN
  742. WWeldN.Parent = WPartN
  743. WWeldN.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi/2/2,-math.pi/10)
  744.  
  745. WPartO = Instance.new("Part")
  746. WPartO.Anchored = false
  747. WPartO.CanCollide = WindowWshr
  748. WPartO.Locked = true
  749. WPartO.formFactor = "Custom"
  750. WPartO.Size = Vector3.new(0.55,3.2,0.55)
  751. WPartO.TopSurface = 0
  752. WPartO.BottomSurface = 0
  753. WPartO.BrickColor = BrickColor.Black()
  754. WPartO.Parent = HoverCraft
  755. WPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  756. WWeldO = Instance.new("Weld")
  757. WWeldO.Part0 = PartA
  758. WWeldO.Part1 = WPartO
  759. WWeldO.Parent = WPartO
  760. WWeldO.C0 = CFrame.new(-3.075,4,-1) * CFrame.Angles(0,-math.pi,math.pi/10)
  761.  
  762. WPartP = Instance.new("Part")
  763. WPartP.Anchored = false
  764. WPartP.CanCollide = WindowWshr
  765. WPartP.Locked = true
  766. WPartP.formFactor = "Custom"
  767. WPartP.Size = Vector3.new(0.55,3.2,0.55)
  768. WPartP.TopSurface = 0
  769. WPartP.BottomSurface = 0
  770. WPartP.BrickColor = BrickColor.Black()
  771. WPartP.Parent = HoverCraft
  772. WPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  773. WWeldP = Instance.new("Weld")
  774. WWeldP.Part0 = PartA
  775. WWeldP.Part1 = WPartP
  776. WWeldP.Parent = WPartP
  777. WWeldP.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,-math.pi,math.pi/10)
  778.  
  779. WPartQ = Instance.new("Part")
  780. WPartQ.Anchored = false
  781. WPartQ.CanCollide = WindowWshr
  782. WPartQ.Locked = true
  783. WPartQ.formFactor = "Custom"
  784. WPartQ.Size = Vector3.new(0.55,3.2,0.55)
  785. WPartQ.TopSurface = 0
  786. WPartQ.BottomSurface = 0
  787. WPartQ.BrickColor = BrickColor.Black()
  788. WPartQ.Parent = HoverCraft
  789. WPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  790. WWeldQ = Instance.new("Weld")
  791. WWeldQ.Part0 = PartA
  792. WWeldQ.Part1 = WPartQ
  793. WWeldQ.Parent = WPartQ
  794. WWeldQ.C0 = CFrame.new(-3.075,4,1) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  795.  
  796. WPartR = Instance.new("Part")
  797. WPartR.Anchored = false
  798. WPartR.CanCollide = WindowWshr
  799. WPartR.Locked = true
  800. WPartR.formFactor = "Custom"
  801. WPartR.Size = Vector3.new(0.55,3.2,0.55)
  802. WPartR.TopSurface = 0
  803. WPartR.BottomSurface = 0
  804. WPartR.BrickColor = BrickColor.Black()
  805. WPartR.Parent = HoverCraft
  806. WPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  807. WWeldR = Instance.new("Weld")
  808. WWeldR.Part0 = PartA
  809. WWeldR.Part1 = WPartR
  810. WWeldR.Parent = WPartR
  811. WWeldR.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2/2,-math.pi/10)
  812.  
  813. WPartS = Instance.new("Part")
  814. WPartS.Anchored = false
  815. WPartS.CanCollide = WindowWshr
  816. WPartS.Locked = true
  817. WPartS.formFactor = "Custom"
  818. WPartS.Size = Vector3.new(0.55,3.2,0.55)
  819. WPartS.TopSurface = 0
  820. WPartS.BottomSurface = 0
  821. WPartS.BrickColor = BrickColor.Black()
  822. WPartS.Parent = HoverCraft
  823. WPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  824. WWeldS = Instance.new("Weld")
  825. WWeldS.Part0 = PartA
  826. WWeldS.Part1 = WPartS
  827. WWeldS.Parent = WPartS
  828. WWeldS.C0 = CFrame.new(-1,4,3.075) * CFrame.Angles(0,math.pi/2,-math.pi/10)
  829.  
  830. WPartT = Instance.new("Part")
  831. WPartT.Anchored = false
  832. WPartT.CanCollide = WindowWshr
  833. WPartT.Locked = true
  834. WPartT.formFactor = "Custom"
  835. WPartT.Size = Vector3.new(0.55,3.2,0.55)
  836. WPartT.TopSurface = 0
  837. WPartT.BottomSurface = 0
  838. WPartT.BrickColor = BrickColor.Black()
  839. WPartT.Parent = HoverCraft
  840. WPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  841. WWeldT = Instance.new("Weld")
  842. WWeldT.Part0 = PartA
  843. WWeldT.Part1 = WPartT
  844. WWeldT.Parent = WPartT
  845. WWeldT.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2,math.pi/10)
  846.  
  847. WPartU = Instance.new("Part")
  848. WPartU.Anchored = false
  849. WPartU.CanCollide = WindowWshr
  850. WPartU.Locked = true
  851. WPartU.formFactor = "Custom"
  852. WPartU.Size = Vector3.new(0.55,3.2,0.55)
  853. WPartU.TopSurface = 0
  854. WPartU.BottomSurface = 0
  855. WPartU.BrickColor = BrickColor.Black()
  856. WPartU.Parent = HoverCraft
  857. WPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  858. WWeldU = Instance.new("Weld")
  859. WWeldU.Part0 = PartA
  860. WWeldU.Part1 = WPartU
  861. WWeldU.Parent = WPartU
  862. WWeldU.C0 = CFrame.new(1,4,3.075) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  863.  
  864. WPartV = Instance.new("Part")
  865. WPartV.Anchored = false
  866. WPartV.CanCollide = WindowWshr
  867. WPartV.Locked = true
  868. WPartV.formFactor = "Custom"
  869. WPartV.Size = Vector3.new(0.55,3.2,0.55)
  870. WPartV.TopSurface = 0
  871. WPartV.BottomSurface = 0
  872. WPartV.BrickColor = BrickColor.Black()
  873. WPartV.Parent = HoverCraft
  874. WPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  875. WWeldV = Instance.new("Weld")
  876. WWeldV.Part0 = PartA
  877. WWeldV.Part1 = WPartV
  878. WWeldV.Parent = WPartV
  879. WWeldV.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi/2/2,math.pi/10)
  880.  
  881. WPartW = Instance.new("Part")
  882. WPartW.Anchored = false
  883. WPartW.CanCollide = WindowWshr
  884. WPartW.Locked = true
  885. WPartW.formFactor = "Custom"
  886. WPartW.Size = Vector3.new(0.55,3.2,0.55)
  887. WPartW.TopSurface = 0
  888. WPartW.BottomSurface = 0
  889. WPartW.BrickColor = BrickColor.Black()
  890. WPartW.Parent = HoverCraft
  891. WPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  892. WWeldW = Instance.new("Weld")
  893. WWeldW.Part0 = PartA
  894. WWeldW.Part1 = WPartW
  895. WWeldW.Parent = WPartW
  896. WWeldW.C0 = CFrame.new(3.075,4,1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  897.  
  898. WPartX = Instance.new("Part")
  899. WPartX.Anchored = false
  900. WPartX.CanCollide = WindowWshr
  901. WPartX.Locked = true
  902. WPartX.formFactor = "Custom"
  903. WPartX.Size = Vector3.new(0.55,3.2,0.55)
  904. WPartX.TopSurface = 0
  905. WPartX.BottomSurface = 0
  906. WPartX.BrickColor = BrickColor.Black()
  907. WPartX.Parent = HoverCraft
  908. WPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  909. WWeldX = Instance.new("Weld")
  910. WWeldX.Part0 = PartA
  911. WWeldX.Part1 = WPartX
  912. WWeldX.Parent = WPartX
  913. WWeldX.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,-math.pi,-math.pi/10)
  914.  
  915. WPartY = Instance.new("Part")
  916. WPartY.Anchored = false
  917. WPartY.CanCollide = WindowWshr
  918. WPartY.Locked = true
  919. WPartY.formFactor = "Custom"
  920. WPartY.Size = Vector3.new(0.55,3.2,0.55)
  921. WPartY.TopSurface = 0
  922. WPartY.BottomSurface = 0
  923. WPartY.BrickColor = BrickColor.Black()
  924. WPartY.Parent = HoverCraft
  925. WPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  926. WWeldY = Instance.new("Weld")
  927. WWeldY.Part0 = PartA
  928. WWeldY.Part1 = WPartY
  929. WWeldY.Parent = WPartY
  930. WWeldY.C0 = CFrame.new(3.075,4,-1) * CFrame.Angles(0,math.pi/2/2,math.pi/10)
  931.  
  932. WHPartB = Instance.new("Part")
  933. WHPartB.Anchored = false
  934. WHPartB.CanCollide = WindowWshr
  935. WHPartB.Locked = true
  936. WHPartB.formFactor = "Custom"
  937. WHPartB.Size = Vector3.new(3,0.55,1.25)
  938. WHPartB.TopSurface = 0
  939. WHPartB.BottomSurface = 0
  940. WHPartB.BrickColor = BrickColor.Black()
  941. WHPartB.Parent = HoverCraft
  942. WHPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  943. WHWeldB = Instance.new("Weld")
  944. WHWeldB.Part0 = PartA
  945. WHWeldB.Part1 = WHPartB
  946. WHWeldB.Parent = WHPartB
  947. WHWeldB.C0 = CFrame.new(2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  948.  
  949. WHPartC = Instance.new("Part")
  950. WHPartC.Anchored = false
  951. WHPartC.CanCollide = WindowWshr
  952. WHPartC.Locked = true
  953. WHPartC.formFactor = "Custom"
  954. WHPartC.Size = Vector3.new(3,0.55,1.25)
  955. WHPartC.TopSurface = 0
  956. WHPartC.BottomSurface = 0
  957. WHPartC.BrickColor = BrickColor.Black()
  958. WHPartC.Parent = HoverCraft
  959. WHPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  960. WHWeldC = Instance.new("Weld")
  961. WHWeldC.Part0 = PartA
  962. WHWeldC.Part1 = WHPartC
  963. WHWeldC.Parent = WHPartC
  964. WHWeldC.C0 = CFrame.new(-2.5,5.5,0) * CFrame.Angles(0,math.pi/2,0)
  965.  
  966. WHPartD = Instance.new("Part")
  967. WHPartD.Anchored = false
  968. WHPartD.CanCollide = WindowWshr
  969. WHPartD.Locked = true
  970. WHPartD.formFactor = "Custom"
  971. WHPartD.Size = Vector3.new(3,0.55,1.25)
  972. WHPartD.TopSurface = 0
  973. WHPartD.BottomSurface = 0
  974. WHPartD.BrickColor = BrickColor.Black()
  975. WHPartD.Parent = HoverCraft
  976. WHPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  977. WHWeldD = Instance.new("Weld")
  978. WHWeldD.Part0 = PartA
  979. WHWeldD.Part1 = WHPartD
  980. WHWeldD.Parent = WHPartD
  981. WHWeldD.C0 = CFrame.new(0,5.5,-2.5) * CFrame.Angles(0,0,0)
  982.  
  983. WHPartE = Instance.new("Part")
  984. WHPartE.Anchored = false
  985. WHPartE.CanCollide = WindowWshr
  986. WHPartE.Locked = true
  987. WHPartE.formFactor = "Custom"
  988. WHPartE.Size = Vector3.new(3,0.55,1.25)
  989. WHPartE.TopSurface = 0
  990. WHPartE.BottomSurface = 0
  991. WHPartE.BrickColor = BrickColor.Black()
  992. WHPartE.Parent = HoverCraft
  993. WHPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  994. WHWeldE = Instance.new("Weld")
  995. WHWeldE.Part0 = PartA
  996. WHWeldE.Part1 = WHPartE
  997. WHWeldE.Parent = WHPartE
  998. WHWeldE.C0 = CFrame.new(0,5.5,2.5) * CFrame.Angles(0,0,0)
  999.  
  1000. WHPartF = Instance.new("Part")
  1001. WHPartF.Anchored = false
  1002. WHPartF.CanCollide = WindowWshr
  1003. WHPartF.Locked = true
  1004. WHPartF.formFactor = "Custom"
  1005. WHPartF.Size = Vector3.new(2.25,0.55,1.25)
  1006. WHPartF.TopSurface = 0
  1007. WHPartF.BottomSurface = 0
  1008. WHPartF.BrickColor = BrickColor.Black()
  1009. WHPartF.Parent = HoverCraft
  1010. WHPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1011. WHWeldF = Instance.new("Weld")
  1012. WHWeldF.Part0 = PartA
  1013. WHWeldF.Part1 = WHPartF
  1014. WHWeldF.Parent = WHPartF
  1015. WHWeldF.C0 = CFrame.new(1.8,5.5,1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1016.  
  1017. WHPartG = Instance.new("Part")
  1018. WHPartG.Anchored = false
  1019. WHPartG.CanCollide = WindowWshr
  1020. WHPartG.Locked = true
  1021. WHPartG.formFactor = "Custom"
  1022. WHPartG.Size = Vector3.new(2.25,0.55,1.25)
  1023. WHPartG.TopSurface = 0
  1024. WHPartG.BottomSurface = 0
  1025. WHPartG.BrickColor = BrickColor.Black()
  1026. WHPartG.Parent = HoverCraft
  1027. WHPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1028. WHWeldG = Instance.new("Weld")
  1029. WHWeldG.Part0 = PartA
  1030. WHWeldG.Part1 = WHPartG
  1031. WHWeldG.Parent = WHPartG
  1032. WHWeldG.C0 = CFrame.new(-1.8,5.5,-1.8) * CFrame.Angles(0,math.pi/2/2,0)
  1033.  
  1034. WHPartH = Instance.new("Part")
  1035. WHPartH.Anchored = false
  1036. WHPartH.CanCollide = WindowWshr
  1037. WHPartH.Locked = true
  1038. WHPartH.formFactor = "Custom"
  1039. WHPartH.Size = Vector3.new(2.25,0.55,1.25)
  1040. WHPartH.TopSurface = 0
  1041. WHPartH.BottomSurface = 0
  1042. WHPartH.BrickColor = BrickColor.Black()
  1043. WHPartH.Parent = HoverCraft
  1044. WHPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1045. WHWeldH = Instance.new("Weld")
  1046. WHWeldH.Part0 = PartA
  1047. WHWeldH.Part1 = WHPartH
  1048. WHWeldH.Parent = WHPartH
  1049. WHWeldH.C0 = CFrame.new(-1.8,5.5,1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  1050.  
  1051. WHPartI = Instance.new("Part")
  1052. WHPartI.Anchored = false
  1053. WHPartI.CanCollide = WindowWshr
  1054. WHPartI.Locked = true
  1055. WHPartI.formFactor = "Custom"
  1056. WHPartI.Size = Vector3.new(2.25,0.55,1.25)
  1057. WHPartI.TopSurface = 0
  1058. WHPartI.BottomSurface = 0
  1059. WHPartI.BrickColor = BrickColor.Black()
  1060. WHPartI.Parent = HoverCraft
  1061. WHPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1062. WHWeldI = Instance.new("Weld")
  1063. WHWeldI.Part0 = PartA
  1064. WHWeldI.Part1 = WHPartI
  1065. WHWeldI.Parent = WHPartI
  1066. WHWeldI.C0 = CFrame.new(1.8,5.5,-1.8) * CFrame.Angles(0,-math.pi/2/2,0)
  1067.  
  1068. HPartB = Instance.new("Part")
  1069. HPartB.Anchored = false
  1070. HPartB.CanCollide = WindowWshr
  1071. HPartB.Locked = true
  1072. HPartB.formFactor = "Custom"
  1073. HPartB.Size = Vector3.new(0.4,2,0.4)
  1074. HPartB.TopSurface = 0
  1075. HPartB.BottomSurface = 0
  1076. HPartB.Parent = HoverCraft
  1077. HPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1078. HWeldB = Instance.new("Weld")
  1079. HWeldB.Part0 = PartA
  1080. HWeldB.Part1 = HPartB
  1081. HWeldB.Parent = HPartB
  1082. HWeldB.C0 = CFrame.new(0,5.8,2.5) * CFrame.Angles(0,0,math.pi/2)
  1083.  
  1084. HPartC = Instance.new("Part")
  1085. HPartC.Anchored = false
  1086. HPartC.CanCollide = WindowWshr
  1087. HPartC.Locked = true
  1088. HPartC.formFactor = "Custom"
  1089. HPartC.Size = Vector3.new(1.95,0.3,1.95)
  1090. HPartC.TopSurface = 0
  1091. HPartC.BottomSurface = 0
  1092. HPartC.Parent = HoverCraft
  1093. HPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1094. HWeldC = Instance.new("Weld")
  1095. HWeldC.Part0 = HPartB
  1096. HWeldC.Part1 = HPartC
  1097. HWeldC.Parent = HPartC
  1098. HWeldC.C0 = CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.pi/2)
  1099.  
  1100. HPartD = Instance.new("Part")
  1101. HPartD.Anchored = false
  1102. HPartD.CanCollide = WindowWshr
  1103. HPartD.Locked = true
  1104. HPartD.formFactor = "Custom"
  1105. HPartD.Size = Vector3.new(1.95,0.3,1.95)
  1106. HPartD.TopSurface = 0
  1107. HPartD.BottomSurface = 0
  1108. HPartD.Parent = HoverCraft
  1109. HPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1110. HWeldD = Instance.new("Weld")
  1111. HWeldD.Part0 = HPartC
  1112. HWeldD.Part1 = HPartD
  1113. HWeldD.Parent = HPartD
  1114. HWeldD.C0 = CFrame.new(0,0,-3) * CFrame.Angles(0,0,0)
  1115.  
  1116. HPartE = Instance.new("Part")
  1117. HPartE.Anchored = false
  1118. HPartE.CanCollide = WindowWshr
  1119. HPartE.Locked = true
  1120. HPartE.formFactor = "Custom"
  1121. HPartE.Size = Vector3.new(1.95,0.3,1.95)
  1122. HPartE.TopSurface = 0
  1123. HPartE.BottomSurface = 0
  1124. HPartE.Parent = HoverCraft
  1125. HPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1126. HWeldE = Instance.new("Weld")
  1127. HWeldE.Part0 = HPartC
  1128. HWeldE.Part1 = HPartE
  1129. HWeldE.Parent = HPartE
  1130. HWeldE.C0 = CFrame.new(1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1131.  
  1132. HPartF = Instance.new("Part")
  1133. HPartF.Anchored = false
  1134. HPartF.CanCollide = WindowWshr
  1135. HPartF.Locked = true
  1136. HPartF.formFactor = "Custom"
  1137. HPartF.Size = Vector3.new(1.95,0.3,1.95)
  1138. HPartF.TopSurface = 0
  1139. HPartF.BottomSurface = 0
  1140. HPartF.Parent = HoverCraft
  1141. HPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1142. HWeldF = Instance.new("Weld")
  1143. HWeldF.Part0 = HPartC
  1144. HWeldF.Part1 = HPartF
  1145. HWeldF.Parent = HPartF
  1146. HWeldF.C0 = CFrame.new(-1.5,0,-1.5) * CFrame.Angles(0,0,0)
  1147.  
  1148. HPartG = Instance.new("Part")
  1149. HPartG.Anchored = false
  1150. HPartG.CanCollide = WindowWshr
  1151. HPartG.Locked = true
  1152. HPartG.formFactor = "Custom"
  1153. HPartG.Size = Vector3.new(1.95,0.3,1.95)
  1154. HPartG.TopSurface = 0
  1155. HPartG.BottomSurface = 0
  1156. HPartG.BrickColor = BrickColor.Black()
  1157. HPartG.Parent = HoverCraft
  1158. HPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1159. HWeldG = Instance.new("Weld")
  1160. HWeldG.Part0 = HPartC
  1161. HWeldG.Part1 = HPartG
  1162. HWeldG.Parent = HPartG
  1163. HWeldG.C0 = CFrame.new(0,-0.05,-1.5) * CFrame.Angles(0,math.pi/2/2,0)
  1164.  
  1165. HPartH = Instance.new("Part")
  1166. HPartH.Anchored = false
  1167. HPartH.CanCollide = WindowWshr
  1168. HPartH.Locked = true
  1169. HPartH.formFactor = "Custom"
  1170. HPartH.Size = Vector3.new(1.95,0.3,2.2)
  1171. HPartH.TopSurface = 0
  1172. HPartH.BottomSurface = 0
  1173. HPartH.Parent = HoverCraft
  1174. HPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1175. HWeldH = Instance.new("Weld")
  1176. HWeldH.Part0 = HPartG
  1177. HWeldH.Part1 = HPartH
  1178. HWeldH.Parent = HPartH
  1179. HWeldH.C0 = CFrame.new(1.5,0.05,0) * CFrame.Angles(0,0,0)
  1180.  
  1181. HPartI = Instance.new("Part")
  1182. HPartI.Anchored = false
  1183. HPartI.CanCollide = WindowWshr
  1184. HPartI.Locked = true
  1185. HPartI.formFactor = "Custom"
  1186. HPartI.Size = Vector3.new(1.95,0.3,2.2)
  1187. HPartI.TopSurface = 0
  1188. HPartI.BottomSurface = 0
  1189. HPartI.Parent = HoverCraft
  1190. HPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1191. HWeldI = Instance.new("Weld")
  1192. HWeldI.Part0 = HPartG
  1193. HWeldI.Part1 = HPartI
  1194. HWeldI.Parent = HPartI
  1195. HWeldI.C0 = CFrame.new(-1.5,0.05,0) * CFrame.Angles(0,0,0)
  1196.  
  1197. HPartJ = Instance.new("Part")
  1198. HPartJ.Anchored = false
  1199. HPartJ.CanCollide = WindowWshr
  1200. HPartJ.Locked = true
  1201. HPartJ.formFactor = "Custom"
  1202. HPartJ.Size = Vector3.new(1.95,0.3,2.2)
  1203. HPartJ.TopSurface = 0
  1204. HPartJ.BottomSurface = 0
  1205. HPartJ.Parent = HoverCraft
  1206. HPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1207. HWeldJ = Instance.new("Weld")
  1208. HWeldJ.Part0 = HPartG
  1209. HWeldJ.Part1 = HPartJ
  1210. HWeldJ.Parent = HPartJ
  1211. HWeldJ.C0 = CFrame.new(0,0.05,1.5) * CFrame.Angles(0,math.pi/2,0)
  1212.  
  1213. HPartK = Instance.new("Part")
  1214. HPartK.Anchored = false
  1215. HPartK.CanCollide = WindowWshr
  1216. HPartK.Locked = true
  1217. HPartK.formFactor = "Custom"
  1218. HPartK.Size = Vector3.new(1.95,0.3,2.2)
  1219. HPartK.TopSurface = 0
  1220. HPartK.BottomSurface = 0
  1221. HPartK.Parent = HoverCraft
  1222. HPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1223. HWeldK = Instance.new("Weld")
  1224. HWeldK.Part0 = HPartG
  1225. HWeldK.Part1 = HPartK
  1226. HWeldK.Parent = HPartK
  1227. HWeldK.C0 = CFrame.new(0,0.05,-1.5) * CFrame.Angles(0,math.pi/2,0)
  1228.  
  1229. GunPartA = Instance.new("Part")
  1230. GunPartA.Anchored = false
  1231. GunPartA.CanCollide = true
  1232. GunPartA.Locked = true
  1233. GunPartA.formFactor = "Custom"
  1234. GunPartA.Size = Vector3.new(2.1,2.5,1)
  1235. GunPartA.TopSurface = 0
  1236. GunPartA.BottomSurface = 0
  1237. GunPartA.Parent = HoverCraft
  1238. GunPartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1239. GunWeldA = Instance.new("Weld")
  1240. GunWeldA.Part0 = Seat
  1241. GunWeldA.Part1 = GunPartA
  1242. GunWeldA.Parent = GunPartA
  1243. GunWeldA.C0 = CFrame.new(0,1.1,-3.5)
  1244.  
  1245. GunPartB = Instance.new("Part")
  1246. GunPartB.Anchored = false
  1247. GunPartB.CanCollide = true
  1248. GunPartB.Locked = true
  1249. GunPartB.formFactor = "Custom"
  1250. GunPartB.Size = Vector3.new(2,2,2)
  1251. GunPartB.TopSurface = 0
  1252. GunPartB.BottomSurface = 0
  1253. GunPartB.Parent = HoverCraft
  1254. GunPartB.BrickColor = BrickColor.Black()
  1255. GunPartB.Shape = "Ball"
  1256. GunPartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1257. GunWeldB = Instance.new("Weld")
  1258. GunWeldB.Part0 = Seat
  1259. GunWeldB.Part1 = GunPartB
  1260. GunWeldB.Parent = GunPartB
  1261. GunWeldB.C0 = CFrame.new(0,1.3,-3.8)
  1262.  
  1263. GunPartC = Instance.new("Part")
  1264. GunPartC.Anchored = false
  1265. GunPartC.CanCollide = true
  1266. GunPartC.Locked = true
  1267. GunPartC.formFactor = "Custom"
  1268. GunPartC.Size = Vector3.new(1.2,1.2,2.4)
  1269. GunPartC.TopSurface = 0
  1270. GunPartC.BottomSurface = 0
  1271. GunPartC.Parent = HoverCraft
  1272. GunPartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1273. GunWeldC = Instance.new("Weld")
  1274. GunWeldC.Part0 = GunPartB
  1275. GunWeldC.Part1 = GunPartC
  1276. GunWeldC.Parent = GunPartC
  1277. GunWeldC.C0 = CFrame.new(0,0,-1)
  1278.  
  1279. GunPartD = Instance.new("Part")
  1280. GunPartD.Anchored = false
  1281. GunPartD.CanCollide = true
  1282. GunPartD.Locked = true
  1283. GunPartD.formFactor = "Custom"
  1284. GunPartD.Size = Vector3.new(2,2,2)
  1285. GunPartD.TopSurface = 0
  1286. GunPartD.BottomSurface = 0
  1287. GunPartD.Parent = HoverCraft
  1288. GunPartD.BrickColor = BrickColor.Black()
  1289. GunPartD.Shape = "Ball"
  1290. GunPartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1291. GunWeldD = Instance.new("Weld")
  1292. GunWeldD.Part0 = GunPartC
  1293. GunWeldD.Part1 = GunPartD
  1294. GunWeldD.Parent = GunPartD
  1295. GunWeldD.C0 = CFrame.new(0,0,-1)
  1296.  
  1297. GunPartE = Instance.new("Part")
  1298. GunPartE.Anchored = false
  1299. GunPartE.CanCollide = true
  1300. GunPartE.Locked = true
  1301. GunPartE.formFactor = "Custom"
  1302. GunPartE.Size = Vector3.new(1.2,0.4,1.8)
  1303. GunPartE.TopSurface = 0
  1304. GunPartE.BottomSurface = 0
  1305. GunPartE.Parent = HoverCraft
  1306. GunPartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1307. GunWeldE = Instance.new("Weld")
  1308. GunWeldE.Part0 = GunPartD
  1309. GunWeldE.Part1 = GunPartE
  1310. GunWeldE.Parent = GunPartE
  1311. GunWeldE.C0 = CFrame.new(0,-0.5,-1) * CFrame.Angles(0.2,0,0)
  1312.  
  1313. GunPartF = Instance.new("Part")
  1314. GunPartF.Anchored = false
  1315. GunPartF.CanCollide = true
  1316. GunPartF.Locked = true
  1317. GunPartF.formFactor = "Custom"
  1318. GunPartF.Size = Vector3.new(1.2,0.4,1.8)
  1319. GunPartF.TopSurface = 0
  1320. GunPartF.BottomSurface = 0
  1321. GunPartF.Parent = HoverCraft
  1322. GunPartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1323. GunWeldF = Instance.new("Weld")
  1324. GunWeldF.Part0 = GunPartD
  1325. GunWeldF.Part1 = GunPartF
  1326. GunWeldF.Parent = GunPartF
  1327. GunWeldF.C0 = CFrame.new(1,-0.35,-1) * CFrame.Angles(0.2,0,0.3)
  1328.  
  1329. GunPartG = Instance.new("Part")
  1330. GunPartG.Anchored = false
  1331. GunPartG.CanCollide = true
  1332. GunPartG.Locked = true
  1333. GunPartG.formFactor = "Custom"
  1334. GunPartG.Size = Vector3.new(1.2,0.4,1.8)
  1335. GunPartG.TopSurface = 0
  1336. GunPartG.BottomSurface = 0
  1337. GunPartG.Parent = HoverCraft
  1338. GunPartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1339. GunWeldG = Instance.new("Weld")
  1340. GunWeldG.Part0 = GunPartD
  1341. GunWeldG.Part1 = GunPartG
  1342. GunWeldG.Parent = GunPartG
  1343. GunWeldG.C0 = CFrame.new(-1,-0.35,-1) * CFrame.Angles(0.2,0,-0.3)
  1344.  
  1345. GunPartH = Instance.new("Part")
  1346. GunPartH.Anchored = false
  1347. GunPartH.CanCollide = true
  1348. GunPartH.Locked = true
  1349. GunPartH.formFactor = "Custom"
  1350. GunPartH.Size = Vector3.new(1.2,0.4,1.2)
  1351. GunPartH.TopSurface = 0
  1352. GunPartH.BottomSurface = 0
  1353. GunPartH.Parent = HoverCraft
  1354. GunPartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1355. GunWeldH = Instance.new("Weld")
  1356. GunWeldH.Part0 = GunPartD
  1357. GunWeldH.Part1 = GunPartH
  1358. GunWeldH.Parent = GunPartH
  1359. GunWeldH.C0 = CFrame.new(-0.8,-0.2,-1.9) * CFrame.Angles(0.5,math.pi/2/2,-0.4)
  1360.  
  1361. GunPartI = Instance.new("Part")
  1362. GunPartI.Anchored = false
  1363. GunPartI.CanCollide = true
  1364. GunPartI.Locked = true
  1365. GunPartI.formFactor = "Custom"
  1366. GunPartI.Size = Vector3.new(1.2,0.4,1.2)
  1367. GunPartI.TopSurface = 0
  1368. GunPartI.BottomSurface = 0
  1369. GunPartI.Parent = HoverCraft
  1370. GunPartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1371. GunWeldI = Instance.new("Weld")
  1372. GunWeldI.Part0 = GunPartD
  1373. GunWeldI.Part1 = GunPartI
  1374. GunWeldI.Parent = GunPartI
  1375. GunWeldI.C0 = CFrame.new(0.8,-0.2,-1.9) * CFrame.Angles(0.5,-math.pi/2/2,0.4)
  1376.  
  1377. GunPartJ = Instance.new("Part")
  1378. GunPartJ.Anchored = false
  1379. GunPartJ.CanCollide = true
  1380. GunPartJ.Locked = true
  1381. GunPartJ.formFactor = "Custom"
  1382. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1383. GunPartJ.TopSurface = 0
  1384. GunPartJ.BottomSurface = 0
  1385. GunPartJ.Parent = HoverCraft
  1386. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1387. GunWeldJ = Instance.new("Weld")
  1388. GunWeldJ.Part0 = GunPartD
  1389. GunWeldJ.Part1 = GunPartJ
  1390. GunWeldJ.Parent = GunPartJ
  1391. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1392.  
  1393. GunPartJ = Instance.new("Part")
  1394. GunPartJ.Anchored = false
  1395. GunPartJ.CanCollide = true
  1396. GunPartJ.Locked = true
  1397. GunPartJ.formFactor = "Custom"
  1398. GunPartJ.Size = Vector3.new(1.6,0.4,1.2)
  1399. GunPartJ.TopSurface = 0
  1400. GunPartJ.BottomSurface = 0
  1401. GunPartJ.Parent = HoverCraft
  1402. GunPartJ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1403. GunWeldJ = Instance.new("Weld")
  1404. GunWeldJ.Part0 = GunPartD
  1405. GunWeldJ.Part1 = GunPartJ
  1406. GunWeldJ.Parent = GunPartJ
  1407. GunWeldJ.C0 = CFrame.new(0,-0.2,-2.2) * CFrame.Angles(0.3,0,0)
  1408.  
  1409. GunPartK = Instance.new("Part")
  1410. GunPartK.Anchored = false
  1411. GunPartK.CanCollide = true
  1412. GunPartK.Locked = true
  1413. GunPartK.formFactor = "Custom"
  1414. GunPartK.Size = Vector3.new(2,2,2)
  1415. GunPartK.TopSurface = 0
  1416. GunPartK.BottomSurface = 0
  1417. GunPartK.BrickColor = BrickColor.Black()
  1418. GunPartK.Shape = "Ball"
  1419. GunPartK.Parent = HoverCraft
  1420. GunPartK.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1421. GunWeldK = Instance.new("Weld")
  1422. GunWeldK.Part0 = GunPartC
  1423. GunWeldK.Part1 = GunPartK
  1424. GunWeldK.Parent = GunPartK
  1425. GunWeldK.C0 = CFrame.new(0,0.1,-1) * CFrame.Angles(0,0,0)
  1426.  
  1427. GunPartL = Instance.new("Part")
  1428. GunPartL.Anchored = false
  1429. GunPartL.CanCollide = true
  1430. GunPartL.Locked = true
  1431. GunPartL.formFactor = "Custom"
  1432. GunPartL.Size = Vector3.new(1.6,1.2,0.4)
  1433. GunPartL.TopSurface = 0
  1434. GunPartL.BottomSurface = 0
  1435. GunPartL.Parent = HoverCraft
  1436. GunPartL.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1437. GunWeldL = Instance.new("Weld")
  1438. GunWeldL.Part0 = GunPartK
  1439. GunWeldL.Part1 = GunPartL
  1440. GunWeldL.Parent = GunPartL
  1441. GunWeldL.C0 = CFrame.new(0,0.6,0.2) * CFrame.Angles(0,0,0)
  1442.  
  1443. GunPartM = Instance.new("Part")
  1444. GunPartM.Anchored = false
  1445. GunPartM.CanCollide = true
  1446. GunPartM.Locked = true
  1447. GunPartM.formFactor = "Custom"
  1448. GunPartM.Size = Vector3.new(1.3,1.2,0.4)
  1449. GunPartM.TopSurface = 0
  1450. GunPartM.BottomSurface = 0
  1451. GunPartM.Parent = HoverCraft
  1452. GunPartM.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1453. GunWeldM = Instance.new("Weld")
  1454. GunWeldM.Part0 = GunPartL
  1455. GunWeldM.Part1 = GunPartM
  1456. GunWeldM.Parent = GunPartM
  1457. GunWeldM.C0 = CFrame.new(1.2,-0.1,0) * CFrame.Angles(0,0,-0.2)
  1458.  
  1459. GunPartN = Instance.new("Part")
  1460. GunPartN.Anchored = false
  1461. GunPartN.CanCollide = true
  1462. GunPartN.Locked = true
  1463. GunPartN.formFactor = "Custom"
  1464. GunPartN.Size = Vector3.new(1.3,1.2,0.4)
  1465. GunPartN.TopSurface = 0
  1466. GunPartN.BottomSurface = 0
  1467. GunPartN.Parent = HoverCraft
  1468. GunPartN.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1469. GunWeldN = Instance.new("Weld")
  1470. GunWeldN.Part0 = GunPartL
  1471. GunWeldN.Part1 = GunPartN
  1472. GunWeldN.Parent = GunPartN
  1473. GunWeldN.C0 = CFrame.new(-1.2,-0.1,0) * CFrame.Angles(0,0,0.2)
  1474.  
  1475. GunPartO = Instance.new("Part")
  1476. GunPartO.Anchored = false
  1477. GunPartO.CanCollide = true
  1478. GunPartO.Locked = true
  1479. GunPartO.formFactor = "Custom"
  1480. GunPartO.Size = Vector3.new(1.6,0.4,1.4)
  1481. GunPartO.TopSurface = 0
  1482. GunPartO.BottomSurface = 0
  1483. GunPartO.Parent = HoverCraft
  1484. GunPartO.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1485. GunWeldO = Instance.new("Weld")
  1486. GunWeldO.Part0 = GunPartL
  1487. GunWeldO.Part1 = GunPartO
  1488. GunWeldO.Parent = GunPartO
  1489. GunWeldO.C0 = CFrame.new(0,0.6,-0.5) * CFrame.Angles(0.24,0,0)
  1490.  
  1491. GunPartP = Instance.new("Part")
  1492. GunPartP.Anchored = false
  1493. GunPartP.CanCollide = true
  1494. GunPartP.Locked = true
  1495. GunPartP.formFactor = "Custom"
  1496. GunPartP.Size = Vector3.new(1.4,0.4,1.4)
  1497. GunPartP.TopSurface = 0
  1498. GunPartP.BottomSurface = 0
  1499. GunPartP.Parent = HoverCraft
  1500. GunPartP.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1501. GunWeldP = Instance.new("Weld")
  1502. GunWeldP.Part0 = GunPartO
  1503. GunWeldP.Part1 = GunPartP
  1504. GunWeldP.Parent = GunPartP
  1505. GunWeldP.C0 = CFrame.new(-1.3,-0.15,0) * CFrame.Angles(0,0,0.25)
  1506.  
  1507. GunPartQ = Instance.new("Part")
  1508. GunPartQ.Anchored = false
  1509. GunPartQ.CanCollide = true
  1510. GunPartQ.Locked = true
  1511. GunPartQ.formFactor = "Custom"
  1512. GunPartQ.Size = Vector3.new(1.4,0.4,1.4)
  1513. GunPartQ.TopSurface = 0
  1514. GunPartQ.BottomSurface = 0
  1515. GunPartQ.Parent = HoverCraft
  1516. GunPartQ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1517. GunWeldQ = Instance.new("Weld")
  1518. GunWeldQ.Part0 = GunPartO
  1519. GunWeldQ.Part1 = GunPartQ
  1520. GunWeldQ.Parent = GunPartQ
  1521. GunWeldQ.C0 = CFrame.new(1.3,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1522.  
  1523. GunPartR = Instance.new("Part")
  1524. GunPartR.Anchored = false
  1525. GunPartR.CanCollide = true
  1526. GunPartR.Locked = true
  1527. GunPartR.formFactor = "Custom"
  1528. GunPartR.Size = Vector3.new(0.4,1,1.4)
  1529. GunPartR.TopSurface = 0
  1530. GunPartR.BottomSurface = 0
  1531. GunPartR.Parent = HoverCraft
  1532. GunPartR.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1533. GunWeldR = Instance.new("Weld")
  1534. GunWeldR.Part0 = GunPartO
  1535. GunWeldR.Part1 = GunPartR
  1536. GunWeldR.Parent = GunPartR
  1537. GunWeldR.C0 = CFrame.new(1.65,-0.8,0) * CFrame.Angles(0,0,-0.25)
  1538.  
  1539. GunPartS = Instance.new("Part")
  1540. GunPartS.Anchored = false
  1541. GunPartS.CanCollide = true
  1542. GunPartS.Locked = true
  1543. GunPartS.formFactor = "Custom"
  1544. GunPartS.Size = Vector3.new(0.4,1,1.4)
  1545. GunPartS.TopSurface = 0
  1546. GunPartS.BottomSurface = 0
  1547. GunPartS.Parent = HoverCraft
  1548. GunPartS.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1549. GunWeldS = Instance.new("Weld")
  1550. GunWeldS.Part0 = GunPartO
  1551. GunWeldS.Part1 = GunPartS
  1552. GunWeldS.Parent = GunPartS
  1553. GunWeldS.C0 = CFrame.new(-1.65,-0.8,0) * CFrame.Angles(0,0,0.25)
  1554.  
  1555. GunPartT = Instance.new("Part")
  1556. GunPartT.Anchored = false
  1557. GunPartT.CanCollide = true
  1558. GunPartT.Locked = true
  1559. GunPartT.formFactor = "Custom"
  1560. GunPartT.Size = Vector3.new(1.4,0.5,3)
  1561. GunPartT.TopSurface = 0
  1562. GunPartT.BottomSurface = 0
  1563. GunPartT.Parent = HoverCraft
  1564. GunPartT.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1565. GunWeldT = Instance.new("Weld")
  1566. GunWeldT.Part0 = GunPartO
  1567. GunWeldT.Part1 = GunPartT
  1568. GunWeldT.Parent = GunPartT
  1569. GunWeldT.C0 = CFrame.new(0,-0.59,-1.89) * CFrame.Angles(-0.4,0,0)
  1570.  
  1571. GunPartU = Instance.new("Part")
  1572. GunPartU.Anchored = false
  1573. GunPartU.CanCollide = true
  1574. GunPartU.Locked = true
  1575. GunPartU.formFactor = "Custom"
  1576. GunPartU.Size = Vector3.new(1.4,0.5,3)
  1577. GunPartU.TopSurface = 0
  1578. GunPartU.BottomSurface = 0
  1579. GunPartU.Parent = HoverCraft
  1580. GunPartU.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1581. GunWeldU = Instance.new("Weld")
  1582. GunWeldU.Part0 = GunPartT
  1583. GunWeldU.Part1 = GunPartU
  1584. GunWeldU.Parent = GunPartU
  1585. GunWeldU.C0 = CFrame.new(-1.2,-0.15,0) * CFrame.Angles(0,0,0.25)
  1586.  
  1587. GunPartV = Instance.new("Part")
  1588. GunPartV.Anchored = false
  1589. GunPartV.CanCollide = true
  1590. GunPartV.Locked = true
  1591. GunPartV.formFactor = "Custom"
  1592. GunPartV.Size = Vector3.new(1.4,0.5,3)
  1593. GunPartV.TopSurface = 0
  1594. GunPartV.BottomSurface = 0
  1595. GunPartV.Parent = HoverCraft
  1596. GunPartV.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1597. GunWeldV = Instance.new("Weld")
  1598. GunWeldV.Part0 = GunPartT
  1599. GunWeldV.Part1 = GunPartV
  1600. GunWeldV.Parent = GunPartV
  1601. GunWeldV.C0 = CFrame.new(1.2,-0.15,0) * CFrame.Angles(0,0,-0.25)
  1602.  
  1603. GunPartW = Instance.new("Part")
  1604. GunPartW.Anchored = false
  1605. GunPartW.CanCollide = true
  1606. GunPartW.Locked = true
  1607. GunPartW.formFactor = "Custom"
  1608. GunPartW.Size = Vector3.new(0.4,0.85,3)
  1609. GunPartW.TopSurface = 0
  1610. GunPartW.BottomSurface = 0
  1611. GunPartW.Parent = HoverCraft
  1612. GunPartW.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1613. GunWeldW = Instance.new("Weld")
  1614. GunWeldW.Part0 = GunPartT
  1615. GunWeldW.Part1 = GunPartW
  1616. GunWeldW.Parent = GunPartW
  1617. GunWeldW.C0 = CFrame.new(1.7,-0.45,0) * CFrame.Angles(0,0,-0.25)
  1618.  
  1619. GunPartX = Instance.new("Part")
  1620. GunPartX.Anchored = false
  1621. GunPartX.CanCollide = true
  1622. GunPartX.Locked = true
  1623. GunPartX.formFactor = "Custom"
  1624. GunPartX.Size = Vector3.new(0.4,0.85,3)
  1625. GunPartX.TopSurface = 0
  1626. GunPartX.BottomSurface = 0
  1627. GunPartX.Parent = HoverCraft
  1628. GunPartX.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1629. GunWeldX = Instance.new("Weld")
  1630. GunWeldX.Part0 = GunPartT
  1631. GunWeldX.Part1 = GunPartX
  1632. GunWeldX.Parent = GunPartX
  1633. GunWeldX.C0 = CFrame.new(-1.7,-0.45,0) * CFrame.Angles(0,0,0.25)
  1634.  
  1635. GunPartY = Instance.new("Part")
  1636. GunPartY.Anchored = false
  1637. GunPartY.CanCollide = true
  1638. GunPartY.Locked = true
  1639. GunPartY.formFactor = "Custom"
  1640. GunPartY.Size = Vector3.new(0.1,1,1)
  1641. GunPartY.TopSurface = 0
  1642. GunPartY.BottomSurface = 0
  1643. GunPartY.Parent = HoverCraft
  1644. GunPartY.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1645. GunWeldY = Instance.new("Weld")
  1646. GunWeldY.Part0 = GunPartX
  1647. GunWeldY.Part1 = GunPartY
  1648. GunWeldY.Parent = GunPartY
  1649. GunWeldY.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1650.  
  1651. GunPartZ = Instance.new("Part")
  1652. GunPartZ.Anchored = false
  1653. GunPartZ.CanCollide = true
  1654. GunPartZ.Locked = true
  1655. GunPartZ.formFactor = "Custom"
  1656. GunPartZ.Size = Vector3.new(0.1,1,1)
  1657. GunPartZ.TopSurface = 0
  1658. GunPartZ.BottomSurface = 0
  1659. GunPartZ.Parent = HoverCraft
  1660. GunPartZ.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1661. GunWeldZ = Instance.new("Weld")
  1662. GunWeldZ.Part0 = GunPartW
  1663. GunWeldZ.Part1 = GunPartZ
  1664. GunWeldZ.Parent = GunPartZ
  1665. GunWeldZ.C0 = CFrame.new(0,-0.4,-0.6) * CFrame.Angles(math.pi/2/2,0,0)
  1666.  
  1667. -- WE NEED FANGS doing that c:
  1668.  
  1669. EyePartA = Instance.new("Part")
  1670. EyePartA.Anchored = false
  1671. EyePartA.CanCollide = true
  1672. EyePartA.Locked = true
  1673. EyePartA.formFactor = "Custom"
  1674. EyePartA.Size = Vector3.new(0.6,0.6,0.6)
  1675. EyePartA.TopSurface = 0
  1676. EyePartA.BottomSurface = 0
  1677. EyePartA.BrickColor = BrickColor.Black()
  1678. EyePartA.Parent = HoverCraft
  1679. EyeMeshA = Instance.new("SpecialMesh",EyePartA)
  1680. EyeMeshA.MeshType = "Sphere"
  1681. EyePartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1682. EyeWeldA = Instance.new("Weld")
  1683. EyeWeldA.Part0 = GunPartT
  1684. EyeWeldA.Part1 = EyePartA
  1685. EyeWeldA.Parent = EyePartA
  1686. EyeWeldA.C0 = CFrame.new(1,0.3,0) * CFrame.Angles(0,0,0)
  1687.  
  1688. EyePartB = Instance.new("Part")
  1689. EyePartB.Anchored = false
  1690. EyePartB.CanCollide = true
  1691. EyePartB.Locked = true
  1692. EyePartB.formFactor = "Custom"
  1693. EyePartB.Size = Vector3.new(0.6,0.6,0.6)
  1694. EyePartB.TopSurface = 0
  1695. EyePartB.BottomSurface = 0
  1696. EyePartB.BrickColor = BrickColor.Black()
  1697. EyePartB.Parent = HoverCraft
  1698. EyeMeshB = Instance.new("SpecialMesh",EyePartB)
  1699. EyeMeshB.MeshType = "Sphere"
  1700. EyePartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1701. EyeWeldB = Instance.new("Weld")
  1702. EyeWeldB.Part0 = GunPartT
  1703. EyeWeldB.Part1 = EyePartB
  1704. EyeWeldB.Parent = EyePartB
  1705. EyeWeldB.C0 = CFrame.new(-1,0.2,0) * CFrame.Angles(0,0,0)
  1706.  
  1707. -- WARK SLAIV >:o
  1708.  
  1709. J1PartA = Instance.new("Part")
  1710. J1PartA.Anchored = false
  1711. J1PartA.CanCollide = true
  1712. J1PartA.Locked = true
  1713. J1PartA.formFactor = "Custom"
  1714. J1PartA.Shape = "Ball"
  1715. J1PartA.Size = Vector3.new(2,2,2)
  1716. J1PartA.TopSurface = 0
  1717. J1PartA.BottomSurface = 0
  1718. J1PartA.BrickColor = BrickColor.Black()
  1719. J1PartA.Parent = HoverCraft
  1720. J1PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1721. J1WeldA = Instance.new("Weld")
  1722. J1WeldA.Part0 = PartI
  1723. J1WeldA.Part1 = J1PartA
  1724. J1WeldA.Parent = J1PartA
  1725. J1WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  1726.  
  1727. J1PartB = Instance.new("Part")
  1728. J1PartB.Anchored = false
  1729. J1PartB.CanCollide = true
  1730. J1PartB.Locked = true
  1731. J1PartB.formFactor = "Custom"
  1732. J1PartB.Size = Vector3.new(1,ArmLength,1)
  1733. J1PartB.TopSurface = 0
  1734. J1PartB.BottomSurface = 0
  1735. J1PartB.Parent = HoverCraft
  1736. J1PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1737. J1WeldB = Instance.new("Weld")
  1738. J1WeldB.Part0 = J1PartA
  1739. J1WeldB.Part1 = J1PartB
  1740. J1WeldB.Parent = J1PartB
  1741. J1WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1742.  
  1743. J1PartC = Instance.new("Part")
  1744. J1PartC.Anchored = false
  1745. J1PartC.CanCollide = true
  1746. J1PartC.Locked = true
  1747. J1PartC.formFactor = "Custom"
  1748. J1PartC.Shape = "Ball"
  1749. J1PartC.Size = Vector3.new(2,2,2)
  1750. J1PartC.TopSurface = 0
  1751. J1PartC.BottomSurface = 0
  1752. J1PartC.BrickColor = BrickColor.Black()
  1753. J1PartC.Parent = HoverCraft
  1754. J1PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1755. J1WeldC = Instance.new("Weld")
  1756. J1WeldC.Part0 = J1PartB
  1757. J1WeldC.Part1 = J1PartC
  1758. J1WeldC.Parent = J1PartC
  1759. J1WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1760.  
  1761. J1PartD = Instance.new("Part")
  1762. J1PartD.Anchored = false
  1763. J1PartD.CanCollide = true
  1764. J1PartD.Locked = true
  1765. J1PartD.formFactor = "Custom"
  1766. J1PartD.Size = Vector3.new(1,ArmLength,1)
  1767. J1PartD.TopSurface = 0
  1768. J1PartD.BottomSurface = 0
  1769. J1PartD.Parent = HoverCraft
  1770. J1PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1771. J1WeldD = Instance.new("Weld")
  1772. J1WeldD.Part0 = J1PartC
  1773. J1WeldD.Part1 = J1PartD
  1774. J1WeldD.Parent = J1PartD
  1775. J1WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1776.  
  1777. J1PartE = Instance.new("Part")
  1778. J1PartE.Anchored = false
  1779. J1PartE.CanCollide = true
  1780. J1PartE.Locked = true
  1781. J1PartE.formFactor = "Custom"
  1782. J1PartE.Shape = "Ball"
  1783. J1PartE.Size = Vector3.new(2,2,2)
  1784. J1PartE.TopSurface = 0
  1785. J1PartE.BottomSurface = 0
  1786. J1PartE.BrickColor = BrickColor.Black()
  1787. J1PartE.Parent = HoverCraft
  1788. J1PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1789. J1WeldE = Instance.new("Weld")
  1790. J1WeldE.Part0 = J1PartD
  1791. J1WeldE.Part1 = J1PartE
  1792. J1WeldE.Parent = J1PartE
  1793. J1WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1794.  
  1795. J1PartF = Instance.new("Part")
  1796. J1PartF.Anchored = false
  1797. J1PartF.CanCollide = true
  1798. J1PartF.Locked = true
  1799. J1PartF.formFactor = "Custom"
  1800. J1PartF.Size = Vector3.new(1,ArmLength,1)
  1801. J1PartF.TopSurface = 0
  1802. J1PartF.BottomSurface = 0
  1803. J1PartF.Parent = HoverCraft
  1804. J1PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1805. J1WeldF = Instance.new("Weld")
  1806. J1WeldF.Part0 = J1PartE
  1807. J1WeldF.Part1 = J1PartF
  1808. J1WeldF.Parent = J1PartF
  1809. J1WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1810.  
  1811. J1PartG = Instance.new("Part")
  1812. J1PartG.Anchored = false
  1813. J1PartG.CanCollide = true
  1814. J1PartG.Locked = true
  1815. J1PartG.formFactor = "Custom"
  1816. J1PartG.Shape = "Ball"
  1817. J1PartG.Size = Vector3.new(2,2,2)
  1818. J1PartG.TopSurface = 0
  1819. J1PartG.BottomSurface = 0
  1820. J1PartG.BrickColor = BrickColor.Black()
  1821. J1PartG.Parent = HoverCraft
  1822. J1PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1823. J1WeldG = Instance.new("Weld")
  1824. J1WeldG.Part0 = J1PartF
  1825. J1WeldG.Part1 = J1PartG
  1826. J1WeldG.Parent = J1PartG
  1827. J1WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1828.  
  1829. J1PartH = Instance.new("Part")
  1830. J1PartH.Anchored = false
  1831. J1PartH.CanCollide = true
  1832. J1PartH.Locked = true
  1833. J1PartH.formFactor = "Custom"
  1834. J1PartH.Size = Vector3.new(1,1,ArmLength/2)
  1835. J1PartH.TopSurface = 0
  1836. J1PartH.BottomSurface = 0
  1837. J1PartH.Parent = HoverCraft
  1838. J1PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1839. J1WeldH = Instance.new("Weld")
  1840. J1WeldH.Part0 = J1PartG
  1841. J1WeldH.Part1 = J1PartH
  1842. J1WeldH.Parent = J1PartH
  1843. J1WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1844.  
  1845. J1PartI = Instance.new("Part")
  1846. J1PartI.Anchored = false
  1847. J1PartI.CanCollide = true
  1848. J1PartI.Locked = true
  1849. J1PartI.formFactor = "Custom"
  1850. J1PartI.Size = Vector3.new(1,1,ArmLength/2)
  1851. J1PartI.TopSurface = 0
  1852. J1PartI.BottomSurface = 0
  1853. J1PartI.Parent = HoverCraft
  1854. J1PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1855. J1WeldI = Instance.new("Weld")
  1856. J1WeldI.Part0 = J1PartG
  1857. J1WeldI.Part1 = J1PartI
  1858. J1WeldI.Parent = J1PartI
  1859. J1WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  1860.  
  1861. J2PartA = Instance.new("Part")
  1862. J2PartA.Anchored = false
  1863. J2PartA.CanCollide = true
  1864. J2PartA.Locked = true
  1865. J2PartA.formFactor = "Custom"
  1866. J2PartA.Shape = "Ball"
  1867. J2PartA.Size = Vector3.new(2,2,2)
  1868. J2PartA.TopSurface = 0
  1869. J2PartA.BottomSurface = 0
  1870. J2PartA.BrickColor = BrickColor.Black()
  1871. J2PartA.Parent = HoverCraft
  1872. J2PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1873. J2WeldA = Instance.new("Weld")
  1874. J2WeldA.Part0 = PartJ
  1875. J2WeldA.Part1 = J2PartA
  1876. J2WeldA.Parent = J2PartA
  1877. J2WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  1878.  
  1879. J2PartB = Instance.new("Part")
  1880. J2PartB.Anchored = false
  1881. J2PartB.CanCollide = true
  1882. J2PartB.Locked = true
  1883. J2PartB.formFactor = "Custom"
  1884. J2PartB.Size = Vector3.new(1,ArmLength,1)
  1885. J2PartB.TopSurface = 0
  1886. J2PartB.BottomSurface = 0
  1887. J2PartB.Parent = HoverCraft
  1888. J2PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1889. J2WeldB = Instance.new("Weld")
  1890. J2WeldB.Part0 = J2PartA
  1891. J2WeldB.Part1 = J2PartB
  1892. J2WeldB.Parent = J2PartB
  1893. J2WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1894.  
  1895. J2PartC = Instance.new("Part")
  1896. J2PartC.Anchored = false
  1897. J2PartC.CanCollide = true
  1898. J2PartC.Locked = true
  1899. J2PartC.formFactor = "Custom"
  1900. J2PartC.Shape = "Ball"
  1901. J2PartC.Size = Vector3.new(2,2,2)
  1902. J2PartC.TopSurface = 0
  1903. J2PartC.BottomSurface = 0
  1904. J2PartC.BrickColor = BrickColor.Black()
  1905. J2PartC.Parent = HoverCraft
  1906. J2PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1907. J2WeldC = Instance.new("Weld")
  1908. J2WeldC.Part0 = J2PartB
  1909. J2WeldC.Part1 = J2PartC
  1910. J2WeldC.Parent = J2PartC
  1911. J2WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1912.  
  1913. J2PartD = Instance.new("Part")
  1914. J2PartD.Anchored = false
  1915. J2PartD.CanCollide = true
  1916. J2PartD.Locked = true
  1917. J2PartD.formFactor = "Custom"
  1918. J2PartD.Size = Vector3.new(1,ArmLength,1)
  1919. J2PartD.TopSurface = 0
  1920. J2PartD.BottomSurface = 0
  1921. J2PartD.Parent = HoverCraft
  1922. J2PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1923. J2WeldD = Instance.new("Weld")
  1924. J2WeldD.Part0 = J2PartC
  1925. J2WeldD.Part1 = J2PartD
  1926. J2WeldD.Parent = J2PartD
  1927. J2WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1928.  
  1929. J2PartE = Instance.new("Part")
  1930. J2PartE.Anchored = false
  1931. J2PartE.CanCollide = true
  1932. J2PartE.Locked = true
  1933. J2PartE.formFactor = "Custom"
  1934. J2PartE.Shape = "Ball"
  1935. J2PartE.Size = Vector3.new(2,2,2)
  1936. J2PartE.TopSurface = 0
  1937. J2PartE.BottomSurface = 0
  1938. J2PartE.BrickColor = BrickColor.Black()
  1939. J2PartE.Parent = HoverCraft
  1940. J2PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1941. J2WeldE = Instance.new("Weld")
  1942. J2WeldE.Part0 = J2PartD
  1943. J2WeldE.Part1 = J2PartE
  1944. J2WeldE.Parent = J2PartE
  1945. J2WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1946.  
  1947. J2PartF = Instance.new("Part")
  1948. J2PartF.Anchored = false
  1949. J2PartF.CanCollide = true
  1950. J2PartF.Locked = true
  1951. J2PartF.formFactor = "Custom"
  1952. J2PartF.Size = Vector3.new(1,ArmLength,1)
  1953. J2PartF.TopSurface = 0
  1954. J2PartF.BottomSurface = 0
  1955. J2PartF.Parent = HoverCraft
  1956. J2PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1957. J2WeldF = Instance.new("Weld")
  1958. J2WeldF.Part0 = J2PartE
  1959. J2WeldF.Part1 = J2PartF
  1960. J2WeldF.Parent = J2PartF
  1961. J2WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1962.  
  1963. J2PartG = Instance.new("Part")
  1964. J2PartG.Anchored = false
  1965. J2PartG.CanCollide = true
  1966. J2PartG.Locked = true
  1967. J2PartG.formFactor = "Custom"
  1968. J2PartG.Shape = "Ball"
  1969. J2PartG.Size = Vector3.new(2,2,2)
  1970. J2PartG.TopSurface = 0
  1971. J2PartG.BottomSurface = 0
  1972. J2PartG.BrickColor = BrickColor.Black()
  1973. J2PartG.Parent = HoverCraft
  1974. J2PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1975. J2WeldG = Instance.new("Weld")
  1976. J2WeldG.Part0 = J2PartF
  1977. J2WeldG.Part1 = J2PartG
  1978. J2WeldG.Parent = J2PartG
  1979. J2WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  1980.  
  1981. J2PartH = Instance.new("Part")
  1982. J2PartH.Anchored = false
  1983. J2PartH.CanCollide = true
  1984. J2PartH.Locked = true
  1985. J2PartH.formFactor = "Custom"
  1986. J2PartH.Size = Vector3.new(1,1,ArmLength/2)
  1987. J2PartH.TopSurface = 0
  1988. J2PartH.BottomSurface = 0
  1989. J2PartH.Parent = HoverCraft
  1990. J2PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  1991. J2WeldH = Instance.new("Weld")
  1992. J2WeldH.Part0 = J2PartG
  1993. J2WeldH.Part1 = J2PartH
  1994. J2WeldH.Parent = J2PartH
  1995. J2WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  1996.  
  1997. J2PartI = Instance.new("Part")
  1998. J2PartI.Anchored = false
  1999. J2PartI.CanCollide = true
  2000. J2PartI.Locked = true
  2001. J2PartI.formFactor = "Custom"
  2002. J2PartI.Size = Vector3.new(1,1,ArmLength/2)
  2003. J2PartI.TopSurface = 0
  2004. J2PartI.BottomSurface = 0
  2005. J2PartI.Parent = HoverCraft
  2006. J2PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2007. J2WeldI = Instance.new("Weld")
  2008. J2WeldI.Part0 = J2PartG
  2009. J2WeldI.Part1 = J2PartI
  2010. J2WeldI.Parent = J2PartI
  2011. J2WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2012.  
  2013. J3PartA = Instance.new("Part")
  2014. J3PartA.Anchored = false
  2015. J3PartA.CanCollide = true
  2016. J3PartA.Locked = true
  2017. J3PartA.formFactor = "Custom"
  2018. J3PartA.Shape = "Ball"
  2019. J3PartA.Size = Vector3.new(2,2,2)
  2020. J3PartA.TopSurface = 0
  2021. J3PartA.BottomSurface = 0
  2022. J3PartA.BrickColor = BrickColor.Black()
  2023. J3PartA.Parent = HoverCraft
  2024. J3PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2025. J3WeldA = Instance.new("Weld")
  2026. J3WeldA.Part0 = PartK
  2027. J3WeldA.Part1 = J3PartA
  2028. J3WeldA.Parent = J3PartA
  2029. J3WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,math.pi,0)
  2030.  
  2031. J3PartB = Instance.new("Part")
  2032. J3PartB.Anchored = false
  2033. J3PartB.CanCollide = true
  2034. J3PartB.Locked = true
  2035. J3PartB.formFactor = "Custom"
  2036. J3PartB.Size = Vector3.new(1,ArmLength,1)
  2037. J3PartB.TopSurface = 0
  2038. J3PartB.BottomSurface = 0
  2039. J3PartB.Parent = HoverCraft
  2040. J3PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2041. J3WeldB = Instance.new("Weld")
  2042. J3WeldB.Part0 = J3PartA
  2043. J3WeldB.Part1 = J3PartB
  2044. J3WeldB.Parent = J3PartB
  2045. J3WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2046.  
  2047. J3PartC = Instance.new("Part")
  2048. J3PartC.Anchored = false
  2049. J3PartC.CanCollide = true
  2050. J3PartC.Locked = true
  2051. J3PartC.formFactor = "Custom"
  2052. J3PartC.Shape = "Ball"
  2053. J3PartC.Size = Vector3.new(2,2,2)
  2054. J3PartC.TopSurface = 0
  2055. J3PartC.BottomSurface = 0
  2056. J3PartC.BrickColor = BrickColor.Black()
  2057. J3PartC.Parent = HoverCraft
  2058. J3PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2059. J3WeldC = Instance.new("Weld")
  2060. J3WeldC.Part0 = J3PartB
  2061. J3WeldC.Part1 = J3PartC
  2062. J3WeldC.Parent = J3PartC
  2063. J3WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2064.  
  2065. J3PartD = Instance.new("Part")
  2066. J3PartD.Anchored = false
  2067. J3PartD.CanCollide = true
  2068. J3PartD.Locked = true
  2069. J3PartD.formFactor = "Custom"
  2070. J3PartD.Size = Vector3.new(1,ArmLength,1)
  2071. J3PartD.TopSurface = 0
  2072. J3PartD.BottomSurface = 0
  2073. J3PartD.Parent = HoverCraft
  2074. J3PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2075. J3WeldD = Instance.new("Weld")
  2076. J3WeldD.Part0 = J3PartC
  2077. J3WeldD.Part1 = J3PartD
  2078. J3WeldD.Parent = J3PartD
  2079. J3WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2080.  
  2081. J3PartE = Instance.new("Part")
  2082. J3PartE.Anchored = false
  2083. J3PartE.CanCollide = true
  2084. J3PartE.Locked = true
  2085. J3PartE.formFactor = "Custom"
  2086. J3PartE.Shape = "Ball"
  2087. J3PartE.Size = Vector3.new(2,2,2)
  2088. J3PartE.TopSurface = 0
  2089. J3PartE.BottomSurface = 0
  2090. J3PartE.BrickColor = BrickColor.Black()
  2091. J3PartE.Parent = HoverCraft
  2092. J3PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2093. J3WeldE = Instance.new("Weld")
  2094. J3WeldE.Part0 = J3PartD
  2095. J3WeldE.Part1 = J3PartE
  2096. J3WeldE.Parent = J3PartE
  2097. J3WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2098.  
  2099. J3PartF = Instance.new("Part")
  2100. J3PartF.Anchored = false
  2101. J3PartF.CanCollide = true
  2102. J3PartF.Locked = true
  2103. J3PartF.formFactor = "Custom"
  2104. J3PartF.Size = Vector3.new(1,ArmLength,1)
  2105. J3PartF.TopSurface = 0
  2106. J3PartF.BottomSurface = 0
  2107. J3PartF.Parent = HoverCraft
  2108. J3PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2109. J3WeldF = Instance.new("Weld")
  2110. J3WeldF.Part0 = J3PartE
  2111. J3WeldF.Part1 = J3PartF
  2112. J3WeldF.Parent = J3PartF
  2113. J3WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2114.  
  2115. J3PartG = Instance.new("Part")
  2116. J3PartG.Anchored = false
  2117. J3PartG.CanCollide = true
  2118. J3PartG.Locked = true
  2119. J3PartG.formFactor = "Custom"
  2120. J3PartG.Shape = "Ball"
  2121. J3PartG.Size = Vector3.new(2,2,2)
  2122. J3PartG.TopSurface = 0
  2123. J3PartG.BottomSurface = 0
  2124. J3PartG.BrickColor = BrickColor.Black()
  2125. J3PartG.Parent = HoverCraft
  2126. J3PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2127. J3WeldG = Instance.new("Weld")
  2128. J3WeldG.Part0 = J3PartF
  2129. J3WeldG.Part1 = J3PartG
  2130. J3WeldG.Parent = J3PartG
  2131. J3WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2132.  
  2133. J3PartH = Instance.new("Part")
  2134. J3PartH.Anchored = false
  2135. J3PartH.CanCollide = true
  2136. J3PartH.Locked = true
  2137. J3PartH.formFactor = "Custom"
  2138. J3PartH.Size = Vector3.new(1,1,ArmLength/2)
  2139. J3PartH.TopSurface = 0
  2140. J3PartH.BottomSurface = 0
  2141. J3PartH.Parent = HoverCraft
  2142. J3PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2143. J3WeldH = Instance.new("Weld")
  2144. J3WeldH.Part0 = J3PartG
  2145. J3WeldH.Part1 = J3PartH
  2146. J3WeldH.Parent = J3PartH
  2147. J3WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2148.  
  2149. J3PartI = Instance.new("Part")
  2150. J3PartI.Anchored = false
  2151. J3PartI.CanCollide = true
  2152. J3PartI.Locked = true
  2153. J3PartI.formFactor = "Custom"
  2154. J3PartI.Size = Vector3.new(1,1,ArmLength/2)
  2155. J3PartI.TopSurface = 0
  2156. J3PartI.BottomSurface = 0
  2157. J3PartI.Parent = HoverCraft
  2158. J3PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2159. J3WeldI = Instance.new("Weld")
  2160. J3WeldI.Part0 = J3PartG
  2161. J3WeldI.Part1 = J3PartI
  2162. J3WeldI.Parent = J3PartI
  2163. J3WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2164.  
  2165. J4PartA = Instance.new("Part")
  2166. J4PartA.Anchored = false
  2167. J4PartA.CanCollide = true
  2168. J4PartA.Locked = true
  2169. J4PartA.formFactor = "Custom"
  2170. J4PartA.Shape = "Ball"
  2171. J4PartA.Size = Vector3.new(2,2,2)
  2172. J4PartA.TopSurface = 0
  2173. J4PartA.BottomSurface = 0
  2174. J4PartA.BrickColor = BrickColor.Black()
  2175. J4PartA.Parent = HoverCraft
  2176. J4PartA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2177. J4WeldA = Instance.new("Weld")
  2178. J4WeldA.Part0 = PartL
  2179. J4WeldA.Part1 = J4PartA
  2180. J4WeldA.Parent = J4PartA
  2181. J4WeldA.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2182.  
  2183. J4PartB = Instance.new("Part")
  2184. J4PartB.Anchored = false
  2185. J4PartB.CanCollide = true
  2186. J4PartB.Locked = true
  2187. J4PartB.formFactor = "Custom"
  2188. J4PartB.Size = Vector3.new(1,ArmLength,1)
  2189. J4PartB.TopSurface = 0
  2190. J4PartB.BottomSurface = 0
  2191. J4PartB.Parent = HoverCraft
  2192. J4PartB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2193. J4WeldB = Instance.new("Weld")
  2194. J4WeldB.Part0 = J4PartA
  2195. J4WeldB.Part1 = J4PartB
  2196. J4WeldB.Parent = J4PartB
  2197. J4WeldB.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2198.  
  2199. J4PartC = Instance.new("Part")
  2200. J4PartC.Anchored = false
  2201. J4PartC.CanCollide = true
  2202. J4PartC.Locked = true
  2203. J4PartC.formFactor = "Custom"
  2204. J4PartC.Shape = "Ball"
  2205. J4PartC.Size = Vector3.new(2,2,2)
  2206. J4PartC.TopSurface = 0
  2207. J4PartC.BottomSurface = 0
  2208. J4PartC.BrickColor = BrickColor.Black()
  2209. J4PartC.Parent = HoverCraft
  2210. J4PartC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2211. J4WeldC = Instance.new("Weld")
  2212. J4WeldC.Part0 = J4PartB
  2213. J4WeldC.Part1 = J4PartC
  2214. J4WeldC.Parent = J4PartC
  2215. J4WeldC.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2216.  
  2217. J4PartD = Instance.new("Part")
  2218. J4PartD.Anchored = false
  2219. J4PartD.CanCollide = true
  2220. J4PartD.Locked = true
  2221. J4PartD.formFactor = "Custom"
  2222. J4PartD.Size = Vector3.new(1,ArmLength,1)
  2223. J4PartD.TopSurface = 0
  2224. J4PartD.BottomSurface = 0
  2225. J4PartD.Parent = HoverCraft
  2226. J4PartD.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2227. J4WeldD = Instance.new("Weld")
  2228. J4WeldD.Part0 = J4PartC
  2229. J4WeldD.Part1 = J4PartD
  2230. J4WeldD.Parent = J4PartD
  2231. J4WeldD.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2232.  
  2233. J4PartE = Instance.new("Part")
  2234. J4PartE.Anchored = false
  2235. J4PartE.CanCollide = true
  2236. J4PartE.Locked = true
  2237. J4PartE.formFactor = "Custom"
  2238. J4PartE.Shape = "Ball"
  2239. J4PartE.Size = Vector3.new(2,2,2)
  2240. J4PartE.TopSurface = 0
  2241. J4PartE.BottomSurface = 0
  2242. J4PartE.BrickColor = BrickColor.Black()
  2243. J4PartE.Parent = HoverCraft
  2244. J4PartE.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2245. J4WeldE = Instance.new("Weld")
  2246. J4WeldE.Part0 = J4PartD
  2247. J4WeldE.Part1 = J4PartE
  2248. J4WeldE.Parent = J4PartE
  2249. J4WeldE.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2250.  
  2251. J4PartF = Instance.new("Part")
  2252. J4PartF.Anchored = false
  2253. J4PartF.CanCollide = true
  2254. J4PartF.Locked = true
  2255. J4PartF.formFactor = "Custom"
  2256. J4PartF.Size = Vector3.new(1,ArmLength,1)
  2257. J4PartF.TopSurface = 0
  2258. J4PartF.BottomSurface = 0
  2259. J4PartF.Parent = HoverCraft
  2260. J4PartF.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2261. J4WeldF = Instance.new("Weld")
  2262. J4WeldF.Part0 = J4PartE
  2263. J4WeldF.Part1 = J4PartF
  2264. J4WeldF.Parent = J4PartF
  2265. J4WeldF.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2266.  
  2267. J4PartG = Instance.new("Part")
  2268. J4PartG.Anchored = false
  2269. J4PartG.CanCollide = true
  2270. J4PartG.Locked = true
  2271. J4PartG.formFactor = "Custom"
  2272. J4PartG.Shape = "Ball"
  2273. J4PartG.Size = Vector3.new(2,2,2)
  2274. J4PartG.TopSurface = 0
  2275. J4PartG.BottomSurface = 0
  2276. J4PartG.BrickColor = BrickColor.Black()
  2277. J4PartG.Parent = HoverCraft
  2278. J4PartG.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2279. J4WeldG = Instance.new("Weld")
  2280. J4WeldG.Part0 = J4PartF
  2281. J4WeldG.Part1 = J4PartG
  2282. J4WeldG.Parent = J4PartG
  2283. J4WeldG.C0 = CFrame.new(0,ArmLength/2,0) * CFrame.Angles(0,0,0)
  2284.  
  2285. J4PartH = Instance.new("Part")
  2286. J4PartH.Anchored = false
  2287. J4PartH.CanCollide = true
  2288. J4PartH.Locked = true
  2289. J4PartH.formFactor = "Custom"
  2290. J4PartH.Size = Vector3.new(1,1,ArmLength/2)
  2291. J4PartH.TopSurface = 0
  2292. J4PartH.BottomSurface = 0
  2293. J4PartH.Parent = HoverCraft
  2294. J4PartH.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2295. J4WeldH = Instance.new("Weld")
  2296. J4WeldH.Part0 = J4PartG
  2297. J4WeldH.Part1 = J4PartH
  2298. J4WeldH.Parent = J4PartH
  2299. J4WeldH.C0 = CFrame.new(0,math.pi/5,ArmLength/4) * CFrame.Angles(-math.pi/5,0,0)
  2300.  
  2301. J4PartI = Instance.new("Part")
  2302. J4PartI.Anchored = false
  2303. J4PartI.CanCollide = true
  2304. J4PartI.Locked = true
  2305. J4PartI.formFactor = "Custom"
  2306. J4PartI.Size = Vector3.new(1,1,ArmLength/2)
  2307. J4PartI.TopSurface = 0
  2308. J4PartI.BottomSurface = 0
  2309. J4PartI.Parent = HoverCraft
  2310. J4PartI.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2311. J4WeldI = Instance.new("Weld")
  2312. J4WeldI.Part0 = J4PartG
  2313. J4WeldI.Part1 = J4PartI
  2314. J4WeldI.Parent = J4PartI
  2315. J4WeldI.C0 = CFrame.new(0,math.pi/5,-ArmLength/4) * CFrame.Angles(math.pi/5,0,0)
  2316.  
  2317. Balloon = Instance.new("Part")
  2318. Balloon.Anchored = false
  2319. Balloon.CanCollide = true
  2320. Balloon.Locked = true
  2321. Balloon.formFactor = "Custom"
  2322. Balloon.Size = Vector3.new(0.3,0.3,0.3)
  2323. Balloon.Transparency = 1
  2324. Balloon.TopSurface = 0
  2325. Balloon.BottomSurface = 0
  2326. Balloon.BrickColor = BrickColor.Black()
  2327. Balloon.Parent = HoverCraft
  2328. Balloon.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2329. BalloonW = Instance.new("Weld")
  2330. BalloonW.Part0 = PartA
  2331. BalloonW.Part1 = Balloon
  2332. BalloonW.Parent = Balloon
  2333. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2334. BalloonM = Instance.new("SpecialMesh")
  2335. BalloonM.MeshType = "Sphere"
  2336. BalloonM.Scale = Vector3.new(1,1,1)
  2337. BalloonM.Parent = Balloon
  2338.  
  2339. Jump = false
  2340.  
  2341. Gyro = Instance.new("BodyGyro")
  2342. Gyro.maxTorque = Vector3.new(math.huge,0,math.huge)
  2343. Gyro.cframe = CFrame.new(0,0,0)
  2344. Gyro.Parent = Seat
  2345.  
  2346. AngleVelocity = Instance.new("BodyAngularVelocity")
  2347. AngleVelocity.maxTorque = Vector3.new(0,math.huge,0)
  2348. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2349. AngleVelocity.Parent = Seat
  2350.  
  2351. DriveVelocity = Instance.new("BodyVelocity")
  2352. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2353. DriveVelocity.Parent = Seat
  2354.  
  2355. function FTBurn(BurntModel)
  2356. coroutine.resume(coroutine.create(function()
  2357. char = BurntModel
  2358.  
  2359. model = Instance.new("Model")
  2360. model.Name = "Burnt"
  2361. model.Parent = char
  2362.  
  2363. for _,j in pairs (char:GetChildren()) do
  2364. if j.className == "CharacterMesh" then
  2365. j:Remove()
  2366. end end
  2367.  
  2368. local part = Instance.new("Part")
  2369. part.Anchored = false
  2370. part.CanCollide = false
  2371. part.Locked = true
  2372. part.formFactor = "Symmetric"
  2373. part.TopSurface = 0
  2374. part.BottomSurface = 0
  2375. part.BrickColor = BrickColor.new("Really black")
  2376. part.Size = Vector3.new(1,1,1)
  2377. part.Parent = model
  2378. local mesh = Instance.new("SpecialMesh")
  2379. mesh.MeshType = "Brick"
  2380. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2381. mesh.Parent = part
  2382. weld = Instance.new("Weld")
  2383. weld.Parent = char["Left Arm"]
  2384. weld.Part0 = weld.Parent
  2385. weld.Part1 = part
  2386. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2387. local part = Instance.new("Part")
  2388. part.Anchored = false
  2389. part.CanCollide = false
  2390. part.Locked = true
  2391. part.formFactor = "Symmetric"
  2392. part.TopSurface = 0
  2393. part.BottomSurface = 0
  2394. part.BrickColor = BrickColor.new("Really black")
  2395. part.Size = Vector3.new(1,1,1)
  2396. part.Parent = model
  2397. local mesh = Instance.new("SpecialMesh")
  2398. mesh.MeshType = "Brick"
  2399. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2400. mesh.Parent = part
  2401. weld = Instance.new("Weld")
  2402. weld.Parent = char["Right Arm"]
  2403. weld.Part0 = weld.Parent
  2404. weld.Part1 = part
  2405. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2406. local part = Instance.new("Part")
  2407. part.Anchored = false
  2408. part.CanCollide = false
  2409. part.Locked = true
  2410. part.formFactor = "Symmetric"
  2411. part.TopSurface = 0
  2412. part.BottomSurface = 0
  2413. part.BrickColor = BrickColor.new("Really black")
  2414. part.Size = Vector3.new(1,1,1)
  2415. part.Parent = model
  2416. local mesh = Instance.new("SpecialMesh")
  2417. mesh.MeshType = "Brick"
  2418. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2419. mesh.Parent = part
  2420. weld = Instance.new("Weld")
  2421. weld.Parent = char["Left Leg"]
  2422. weld.Part0 = weld.Parent
  2423. weld.Part1 = part
  2424. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2425. local part = Instance.new("Part")
  2426. part.Anchored = false
  2427. part.CanCollide = false
  2428. part.Locked = true
  2429. part.formFactor = "Symmetric"
  2430. part.TopSurface = 0
  2431. part.BottomSurface = 0
  2432. part.BrickColor = BrickColor.new("Really black")
  2433. part.Size = Vector3.new(1,1,1)
  2434. part.Parent = model
  2435. local mesh = Instance.new("SpecialMesh")
  2436. mesh.MeshType = "Brick"
  2437. mesh.Scale = Vector3.new(1.01,2.005,1.01)
  2438. mesh.Parent = part
  2439. weld = Instance.new("Weld")
  2440. weld.Parent = char["Right Leg"]
  2441. weld.Part0 = weld.Parent
  2442. weld.Part1 = part
  2443. weld.C0 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2444. local part = Instance.new("Part")
  2445. part.Anchored = false
  2446. part.CanCollide = false
  2447. part.Locked = true
  2448. part.formFactor = "Symmetric"
  2449. part.TopSurface = 0
  2450. part.BottomSurface = 0
  2451. part.BrickColor = BrickColor.new("Really black")
  2452. part.Size = Vector3.new(1,1,1)
  2453. part.Parent = model
  2454. local mesh = Instance.new("SpecialMesh")
  2455. mesh.MeshType = "Brick"
  2456. mesh.Scale = Vector3.new(2.005,2.005,1.01)
  2457. mesh.Parent = part
  2458. weld = Instance.new("Weld")
  2459. weld.Parent = char["Torso"]
  2460. weld.Part0 = weld.Parent
  2461. weld.Part1 = part
  2462. local part = Instance.new("Part")
  2463. part.Anchored = false
  2464. part.CanCollide = false
  2465. part.Locked = true
  2466. part.formFactor = "Symmetric"
  2467. part.TopSurface = 0
  2468. part.BottomSurface = 0
  2469. part.BrickColor = BrickColor.new("Really black")
  2470. part.Size = Vector3.new(1,1,1)
  2471. part.Parent = model
  2472. local mesh = Instance.new("SpecialMesh")
  2473. mesh.MeshType = "Head"
  2474. mesh.Scale = Vector3.new(1.26,1.26,1.26)
  2475. mesh.Parent = part
  2476. weld = Instance.new("Weld")
  2477. weld.Parent = char["Head"]
  2478. weld.Part0 = weld.Parent
  2479. weld.Part1 = part
  2480.  
  2481. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then Instance.new("Fire").Parent = v end end
  2482. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = 1 end end
  2483. for i = 1,1000 do wait()
  2484. for i,v in pairs(model:GetChildren()) do if v.className == "Part" then v.Transparency = v.Transparency - 0.001 end end
  2485. char.Humanoid.Health = char.Humanoid.Health - 0.11
  2486. end
  2487. for i,v in pairs(char:GetChildren()) do if v.className == "Part" then v.BrickColor = BrickColor.new("Really black") end end
  2488. model:Remove()
  2489. char:BreakJoints()
  2490.  
  2491.  
  2492.  
  2493. end))
  2494. end
  2495.  
  2496. function LegsDown()
  2497. if Mode == 1 then Velocity.Parent = Seat end
  2498. for i = 1,6 do wait()
  2499. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2500. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2501. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2502. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2503. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2504. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2505. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2506. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2507. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2508. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2509. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2510. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,-(-math.pi/(math.pi*10)))
  2511. end
  2512. end
  2513.  
  2514. function LegsUp()
  2515. for i = 1,6 do wait()
  2516. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2517. J1WeldC.C0 = J1WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2518. J1WeldE.C0 = J1WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2519. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2520. J2WeldC.C0 = J2WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2521. J2WeldE.C0 = J2WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2522. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2523. J3WeldC.C0 = J3WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2524. J3WeldE.C0 = J3WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2525. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2526. J4WeldC.C0 = J4WeldC.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2527. J4WeldE.C0 = J4WeldE.C0 * CFrame.Angles(0,0,(-math.pi/(math.pi*10)))
  2528. end
  2529. end
  2530.  
  2531. Legs = 0
  2532. LegsDown()
  2533.  
  2534. function TempSeats()
  2535.  
  2536. local PartAA = Instance.new("Seat")
  2537. PartAA.Anchored = false
  2538. PartAA.CanCollide = false
  2539. PartAA.Locked = true
  2540. PartAA.formFactor = "Custom"
  2541. PartAA.Size = Vector3.new(2,0.5,2)
  2542. PartAA.TopSurface = 0
  2543. PartAA.BottomSurface = 0
  2544. PartAA.BrickColor = BrickColor.Black()
  2545. PartAA.Parent = HoverCraft
  2546. PartAA.Name = "TempSeatA"
  2547. PartAA.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2548. local WeldAA = Instance.new("Weld")
  2549. WeldAA.Part0 = Seat
  2550. WeldAA.Part1 = PartAA
  2551. WeldAA.Parent = PartAA
  2552. WeldAA.C0 = CFrame.new(0,0.25,4.75) * CFrame.Angles(0,math.pi,0)
  2553.  
  2554. local PartBB = Instance.new("Seat")
  2555. PartBB.Anchored = false
  2556. PartBB.CanCollide = false
  2557. PartBB.Locked = true
  2558. PartBB.formFactor = "Custom"
  2559. PartBB.Size = Vector3.new(2,0.5,2)
  2560. PartBB.TopSurface = 0
  2561. PartBB.BottomSurface = 0
  2562. PartBB.BrickColor = BrickColor.Black()
  2563. PartBB.Parent = HoverCraft
  2564. PartBB.Name = "TempSeatB"
  2565. PartBB.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2566. local WeldBB = Instance.new("Weld")
  2567. WeldBB.Part0 = Seat
  2568. WeldBB.Part1 = PartBB
  2569. WeldBB.Parent = PartBB
  2570. WeldBB.C0 = CFrame.new(-4.75,0.25,0) * CFrame.Angles(0,math.pi/2,0)
  2571.  
  2572. local PartCC = Instance.new("Seat")
  2573. PartCC.Anchored = false
  2574. PartCC.CanCollide = false
  2575. PartCC.Locked = true
  2576. PartCC.formFactor = "Custom"
  2577. PartCC.Size = Vector3.new(2,0.5,2)
  2578. PartCC.TopSurface = 0
  2579. PartCC.BottomSurface = 0
  2580. PartCC.BrickColor = BrickColor.Black()
  2581. PartCC.Parent = HoverCraft
  2582. PartCC.Name = "TempSeatC"
  2583. PartCC.CFrame = Character.Torso.CFrame - Vector3.new(0,2,0)
  2584. local WeldCC = Instance.new("Weld")
  2585. WeldCC.Part0 = Seat
  2586. WeldCC.Part1 = PartCC
  2587. WeldCC.Parent = PartCC
  2588. WeldCC.C0 = CFrame.new(4.75,0.25,0) * CFrame.Angles(0,-math.pi/2,0)
  2589.  
  2590. coroutine.resume(coroutine.create(function()
  2591. for i = 1,0,-0.1 do
  2592. PartAA.Transparency = i
  2593. PartBB.Transparency = i
  2594. PartCC.Transparency = i
  2595. wait()
  2596. end
  2597. end))
  2598. end
  2599.  
  2600.  
  2601.  
  2602. function DelTempSeats()
  2603. pcall(function()
  2604. local PartAA = HoverCraft.TempSeatA
  2605. local PartBB = HoverCraft.TempSeatB
  2606. local PartCC = HoverCraft.TempSeatC
  2607. coroutine.resume(coroutine.create(function()
  2608. for i = 0,1,0.1 do
  2609. PartAA.Transparency = i
  2610. PartBB.Transparency = i
  2611. PartCC.Transparency = i
  2612. wait()
  2613. end
  2614. PartAA:Destroy()
  2615. PartBB:Destroy()
  2616. PartCC:Destroy()
  2617. end))
  2618. end)
  2619. end
  2620.  
  2621. function MakeBall()
  2622. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2623. DriveVelocity.velocity = Vector3.new(0,0,0)
  2624. wait()
  2625. Balloon.Transparency = 0
  2626. BalloonW.C0 = CFrame.new(0,12,0) * CFrame.Angles(0,0,0)
  2627. for i = 1,30 do wait()
  2628. BalloonW.C0 = BalloonW.C0 + Vector3.new(0,0.74,0)
  2629. BalloonM.Scale = BalloonM.Scale + Vector3.new(5,5,5)
  2630. end
  2631. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2632. DriveVelocity.velocity = Vector3.new(0,math.pi*ArmLength,0)
  2633. end
  2634.  
  2635. function dmgcounter(part,name)
  2636. dmgcm = Instance.new("Model", part.Parent)
  2637. dmgcm.Name = name
  2638. dmgc = Instance.new("Part", dmgcm)
  2639. dmgc.Name = "Head"
  2640. dmgc.BrickColor = BrickColor.new("Bright red")
  2641. dmgc.FormFactor = "Custom"
  2642. dmgc.Size = Vector3.new(0.7,0.2,0.7)
  2643. dmgc.TopSurface = "Smooth"
  2644. dmgc.BottomSurface = "Smooth"
  2645. dmgc.CanCollide = false
  2646. dmgc.Anchored = true
  2647. Instance.new("Humanoid", dmgcm).MaxHealth = 0
  2648. game:GetService("Debris"):AddItem(dmgcm,3)
  2649. dmgc.CFrame = CFrame.new(part.CFrame.x+math.random(-2,2),math.random(7,8),part.CFrame.z+math.random(-2,2))
  2650. coroutine.resume(coroutine.create(function()
  2651. while true do
  2652. wait(0.1)
  2653. dmgc.CFrame = dmgc.CFrame*CFrame.new(0,0.01,0)
  2654. end
  2655. end))
  2656. end
  2657.  
  2658. function DeleBall()
  2659. for i = 1,30 do wait()
  2660. BalloonW.C0 = BalloonW.C0 - Vector3.new(0,0.74,0)
  2661. BalloonM.Scale = BalloonM.Scale - Vector3.new(5,5,5)
  2662. end
  2663. Balloon.Transparency = 1
  2664. BalloonW.C0 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2665. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2666. DriveVelocity.velocity = Vector3.new(0,0,0)
  2667. end
  2668.  
  2669. Blah = true
  2670. EndBlah = true
  2671.  
  2672. Mode = 0 -- 0=Spider,1=Balloon
  2673. Walking = false
  2674. Walk = false
  2675. WalkA = false
  2676. WalkD = false
  2677. WalkS = false
  2678. WalkW = false
  2679.  
  2680. ---------------------------------------------------------------------------------------------------------------
  2681.  
  2682. function SpiderWalkW()
  2683. if not Walk then
  2684. Walk = true
  2685. if WalkW then
  2686.  
  2687. for i = 1, 2 do wait()
  2688. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2689. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2690. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2691. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2692. end
  2693. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2694. while (Mode == 0) and WalkW do wait()
  2695. for i = 1,4 do wait()
  2696. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2697. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2698. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2699. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2700. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2701.  
  2702. end
  2703. for i = 1,4 do wait()
  2704. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2705. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2706. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2707. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2708. DriveVelocity.velocity = Seat.CFrame.lookVector * 20
  2709.  
  2710. end
  2711. end
  2712. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2713. DriveVelocity.velocity = Vector3.new(0,0,0)
  2714. for i = 1, 2 do wait()
  2715. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2716. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2717. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2718. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2719. end
  2720.  
  2721. end
  2722. Walk = false
  2723. end
  2724. end
  2725.  
  2726. ---------------------------------------------------------------------------------------------------------------
  2727.  
  2728. function SpiderWalkS()
  2729. if not Walk then
  2730. Walk = true
  2731. if WalkS then
  2732.  
  2733. for i = 1, 2 do wait()
  2734. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2735. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2736. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2737. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2738. end
  2739. DriveVelocity.maxForce = Vector3.new(math.huge,0,math.huge)
  2740.  
  2741. while (Mode == 0) and WalkS do wait()
  2742. for i = 1,4 do wait()
  2743. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2744. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2745. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2746. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2747. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2748.  
  2749. end
  2750. for i = 1,4 do wait()
  2751. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2752. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2753. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2754. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2755. DriveVelocity.velocity = Seat.CFrame.lookVector * -15
  2756.  
  2757. end
  2758. end
  2759. DriveVelocity.maxForce = Vector3.new(0,0,0)
  2760. DriveVelocity.velocity = Vector3.new(0,0,0)
  2761. for i = 1, 2 do wait()
  2762. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2763. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2764. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2765. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2766. end
  2767.  
  2768. end
  2769. Walk = false
  2770. end
  2771. end
  2772.  
  2773. ---------------------------------------------------------------------------------------------------------------
  2774.  
  2775. function SpiderWalkA()
  2776. if not Walk then
  2777. Walk = true
  2778. if WalkA then
  2779.  
  2780. for i = 1, 2 do wait()
  2781. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2782. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2783. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2784. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2785. end
  2786. AngleVelocity.angularvelocity = Vector3.new(0,3,0)
  2787. while (Mode == 0) and WalkA do wait()
  2788. for i = 1,4 do wait()
  2789. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2790. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2791. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2792. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2793. end
  2794. for i = 1,4 do wait()
  2795. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2796. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2797. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2798. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2799. end
  2800. end
  2801. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2802. for i = 1, 2 do wait()
  2803. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2804. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2805. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2806. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2807. end
  2808.  
  2809. end
  2810. Walk = false
  2811.  
  2812.  
  2813. elseif Walk then
  2814.  
  2815. if WalkW then
  2816. AngleVelocity.angularvelocity = Vector3.new(0,0.5,0)
  2817. while (Mode == 0) and WalkW and WalkA do wait() end
  2818. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2819. end
  2820.  
  2821. end
  2822. end
  2823.  
  2824. ---------------------------------------------------------------------------------------------------------------
  2825.  
  2826. function SpiderWalkD()
  2827. if not Walk then
  2828. Walk = true
  2829. if WalkD then
  2830.  
  2831. for i = 1, 2 do wait()
  2832. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2833. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2834. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2835. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2836. end
  2837. AngleVelocity.angularvelocity = Vector3.new(0,-3,0)
  2838. while (Mode == 0) and WalkD do wait()
  2839. for i = 1,4 do wait()
  2840. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2841. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2842. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2843. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2844. end
  2845. for i = 1,4 do wait()
  2846. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2847. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2848. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2849. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles((-math.pi/(math.pi*10)),0,0)
  2850. end
  2851. end
  2852. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2853. for i = 1, 2 do wait()
  2854. J1WeldA.C0 = J1WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2855. J2WeldA.C0 = J2WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2856. J3WeldA.C0 = J3WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2857. J4WeldA.C0 = J4WeldA.C0 * CFrame.Angles(-(-math.pi/(math.pi*10)),0,0)
  2858. end
  2859.  
  2860. end
  2861. Walk = false
  2862.  
  2863.  
  2864. elseif Walk then
  2865.  
  2866. if WalkW then
  2867. AngleVelocity.angularvelocity = Vector3.new(0,-0.5,0)
  2868. while (Mode == 0) and WalkW and WalkD do wait() end
  2869. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2870. end
  2871.  
  2872. end
  2873. end
  2874.  
  2875. function BFlyW()
  2876.  
  2877. end
  2878.  
  2879. function BFlyA()
  2880. if not Walk then
  2881. Walk = true
  2882. if WalkA then
  2883.  
  2884. AngleVelocity.angularvelocity = Vector3.new(0,1,0)
  2885. while WalkA do wait() end
  2886. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2887.  
  2888. end
  2889. Walk = false
  2890. end
  2891. end
  2892.  
  2893. function BFlyS()
  2894. if not Walk then
  2895. Walk = true
  2896. if WalkS then
  2897.  
  2898.  
  2899. end
  2900. Walk = false
  2901. end
  2902. end
  2903.  
  2904. function BFlyD()
  2905. if not Walk then
  2906. Walk = true
  2907. if WalkD then
  2908.  
  2909. AngleVelocity.angularvelocity = Vector3.new(0,-1,0)
  2910. while WalkD do wait() end
  2911. AngleVelocity.angularvelocity = Vector3.new(0,0,0)
  2912.  
  2913. end
  2914. Walk = false
  2915. end
  2916. end
  2917.  
  2918. ----
  2919.  
  2920. function HatchUp()
  2921. for i = 1,12 do wait()
  2922. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,-math.pi/24,0)
  2923. end
  2924. end
  2925.  
  2926. function HatchDown()
  2927. for i = 1,12 do wait()
  2928. HWeldB.C0 = HWeldB.C0 * CFrame.Angles(0,math.pi/24,0)
  2929. end
  2930. end
  2931.  
  2932. ----
  2933.  
  2934. function CloseJaw()
  2935. for i = 1,7 do wait()
  2936. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(0.1,0,0)
  2937. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(-0.1,0,0)
  2938. end
  2939. end
  2940. function OpenJaw()
  2941. for i = 1,7 do wait()
  2942. GunWeldD.C0 = GunWeldD.C0 * CFrame.Angles(-0.1,0,0)
  2943. GunWeldK.C0 = GunWeldK.C0 * CFrame.Angles(0.1,0,0)
  2944. end
  2945. end
  2946.  
  2947. function Shoot()
  2948. end
  2949.  
  2950. ---------------------------------------------------------------------------------------------------------------
  2951.  
  2952. Seats = false
  2953.  
  2954. hatch = true
  2955.  
  2956. if script.Parent == nil or script.Parent.Name == Player.Name or script.Parent.Parent.Name == Player.Name then
  2957. Hopper = Instance.new("HopperBin")
  2958. Hopper.Name = "BNS"
  2959. Hopper.Parent = Player.Backpack
  2960. end
  2961.  
  2962. function onKeyDown(key)
  2963. if Blah == true then
  2964. Blah = false
  2965.  
  2966. if key == "f" then
  2967. OpenJaw()
  2968. Shoot()
  2969. CloseJaw()
  2970. end
  2971.  
  2972. if key == "e" then
  2973. if Mode == 0 then
  2974. if hatch then
  2975. hatch = false
  2976. HatchUp()
  2977. elseif not hatch then
  2978. hatch = true
  2979. HatchDown()
  2980. end
  2981. end
  2982. end
  2983.  
  2984. if key == "l" then
  2985. if Seats == false then
  2986. if HoverCraft:FindFirstChild("TempSeatA") or HoverCraft:FindFirstChild("TempSeatB") or HoverCraft:FindFirstChild("TempSeatC") then
  2987. Seats = true
  2988. DelTempSeats()
  2989. Seats = false
  2990. else
  2991. Seats = true
  2992. TempSeats()
  2993. Seats = false
  2994. end
  2995. end
  2996. end
  2997.  
  2998. if string.byte(key) == 8 then
  2999. Character.Torso.CFrame = Seat.CFrame*CFrame.new(0,2,0)
  3000. end
  3001.  
  3002. if key == "/" then -- shift key :3
  3003. if Mode == 0 and not Walk then
  3004. if not Jump then
  3005. Jump = true
  3006. LegsDown()
  3007. DriveVelocity.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3008. DriveVelocity.velocity = Vector3.new(Seat.CFrame.lookVector.x * 30,15,Seat.CFrame.lookVector.z * 30)
  3009. wait()
  3010. LegsUp()
  3011. wait(0.6)
  3012. DriveVelocity.maxForce = Vector3.new(0,0,0)
  3013. DriveVelocity.velocity = Vector3.new(0,0,0)
  3014. wait(0.7)
  3015. Jump = false
  3016. end
  3017. end
  3018. end
  3019.  
  3020. if key == "p" and (not WalkW and not WalkA and not WalkS and not WalkD) and not Walk then
  3021. if Mode == 0 then
  3022. Mode = 1
  3023. if not hatch then HatchDown() hatch = true end -- c:
  3024. LegsUp()
  3025. LegsUp()
  3026. MakeBall()
  3027. elseif Mode == 1 then
  3028. Mode = 0
  3029.  
  3030. DeleBall()
  3031. LegsDown()
  3032. LegsDown()
  3033.  
  3034. end
  3035.  
  3036. end
  3037.  
  3038. Sit = Character.Humanoid.Sit
  3039.  
  3040. if Mode == 0 and Sit then
  3041.  
  3042. if key == "w" then
  3043. WalkW = true
  3044. coroutine.resume(coroutine.create(function()
  3045. SpiderWalkW()
  3046. end))
  3047.  
  3048. elseif key == "a" then
  3049. WalkA = true
  3050. coroutine.resume(coroutine.create(function()
  3051. SpiderWalkA()
  3052. end))
  3053.  
  3054. elseif key == "s" then
  3055. WalkS = true
  3056. coroutine.resume(coroutine.create(function()
  3057. SpiderWalkS()
  3058. end))
  3059.  
  3060. elseif key == "d" then
  3061. WalkD = true
  3062. coroutine.resume(coroutine.create(function()
  3063. SpiderWalkD()
  3064. end))
  3065. end
  3066.  
  3067. elseif Mode == 1 and Sit then
  3068.  
  3069. if key == "w" then
  3070. WalkW = true
  3071. coroutine.resume(coroutine.create(function()
  3072. BFlyW()
  3073. end))
  3074.  
  3075. elseif key == "a" then
  3076. WalkA = true
  3077. coroutine.resume(coroutine.create(function()
  3078. BFlyA()
  3079. end))
  3080.  
  3081. elseif key == "s" then
  3082. WalkS = true
  3083. coroutine.resume(coroutine.create(function()
  3084. BFlyS()
  3085. end))
  3086.  
  3087. elseif key == "d" then
  3088. WalkD = true
  3089. coroutine.resume(coroutine.create(function()
  3090. BFlyD()
  3091. end))
  3092.  
  3093. end
  3094.  
  3095. end
  3096.  
  3097. Blah = true
  3098. end
  3099. end
  3100.  
  3101. function onKeyUp(key)
  3102. key = key:lower()
  3103. if key == "w" then
  3104. WalkW = false
  3105. elseif key == "a" then
  3106. WalkA = false
  3107. elseif key == "s" then
  3108. WalkS = false
  3109. elseif key == "d" then
  3110. WalkD = false
  3111. end
  3112. end
  3113.  
  3114. function Selected(Mouse)
  3115. Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  3116. Mouse.KeyDown:connect(onKeyDown)
  3117. Mouse.KeyUp:connect(onKeyUp)
  3118. Mouse.Button1Down:connect(function() onButton1Down(Mouse) end)
  3119. end
  3120.  
  3121. Hopper.Selected:connect(Selected)
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