Bogart69

Fallout 4 Crash log 9/11/2025

Sep 11th, 2025
60
0
Never
2
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 35.93 KB | Gaming | 0 0
  1. Fallout 4 v1.10.984
  2. Buffout 4 v1.37.0 Mar 12 2025 22:11:48
  3.  
  4. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF64CF9C233 Fallout4.exe+04BC233 call [rax+0x30] | TESObjectREFR::FindReferenceFor3D(NiAVObject*)_4BC233)
  5. Exception Flags: 0x00000000
  6. Number of Parameters: 2
  7. Access Violation: Tried to read memory at 0x000000000030
  8.  
  9. [Compatibility]
  10. F4EE: true
  11. [Debug]
  12. Symcache: c:symcache
  13. WaitForDebugger: false
  14. [Fixes]
  15. ActorIsHostileToActor: true
  16. BGSAIWorldLocationRefRadiusNull: true
  17. BSLightingShaderMaterialGlowmap: true
  18. BackportedBA2Support: true
  19. CellInit: true
  20. CreateD3DAndSwapChain: true
  21. EncounterZoneReset: true
  22. EscapeFreeze: true
  23. FixScriptPageAllocation: true
  24. FixToggleScriptsCommand: true
  25. FollowerStrayBullet: true
  26. GreyMovies: true
  27. InteriorNavCut: true
  28. MagicEffectApplyEvent: true
  29. MovementPlanner: true
  30. PackageAllocateLocation: true
  31. PipboyLightInvFix: true
  32. SafeExit: true
  33. TESObjectREFRGetEncounterZone: true
  34. UnalignedLoad: true
  35. UtilityShader: true
  36. WorkBenchSwap: true
  37. [Patches]
  38. Achievements: true
  39. BSMTAManager: true
  40. BSPreCulledObjects: true
  41. BSTextureStreamerLocalHeap: true
  42. HavokMemorySystem: true
  43. INISettingCollection: true
  44. InputSwitch: false
  45. MaxStdIO: 2048
  46. MemoryManager: true
  47. MemoryManagerDebug: false
  48. ScaleformAllocator: true
  49. SmallBlockAllocator: true
  50. WorkshopMenu: true
  51. [Tweaks]
  52. MaxPapyrusOpsPerFrame: 500
  53. [Warnings]
  54. CreateTexture2D: true
  55. ImageSpaceAdapter: true
  56.  
  57. SYSTEM SPECS:
  58. OS: Microsoft Windows 11 Home v10.0.26100
  59. CPU: GenuineIntel Intel(R) Core(TM) i7-14700F
  60. GPU #1: Nvidia NVIDIA GeForce RTX 5060
  61. GPU #2: Microsoft Basic Render Driver
  62. PHYSICAL MEMORY: 16.33 GB/31.72 GB
  63.  
  64.  
  65. PROBABLE CALL STACK:
  66. [0] 0x7FF64CF9C233 Fallout4.exe+04BC233 call [rax+0x30] | TESObjectREFR::FindReferenceFor3D(NiAVObject*)_4BC233 -> 2201082+0x53 call [rax+0x30]
  67. [1] 0x7FF64CFA37F3 Fallout4.exe+04C37F3 mov rdi, rax | FUN_1404c3710_4C37F3 -> 2201179+0xE3 mov rdi, rax
  68. [2] 0x7FF64CFA36EB Fallout4.exe+04C36EB add rbx, 0x10 | FUN_1404c3690_4C36EB -> 2201178+0x5B add rbx, 0x10
  69. [3] 0x7FF64CF4DADC Fallout4.exe+046DADC mov rbx, [rbp-0x31] | CELLJobs::Clear_46DADC -> 2200155+0x1BC mov rbx, [rbp-0x31]
  70. [4] 0x7FF64E04EBFA Fallout4.exe+156EBFA mov rax, [rdi+0x18] | FUN_14156eb30_156EBFA -> 2268897+0xCA mov rax, [rdi+0x18]
  71. [5] 0x7FF64E04F10B Fallout4.exe+156F10B mov [rbp+0x04], eax | FUN_14156ee60_156F10B -> 2268899+0x2AB mov [rbp+0x04], eax
  72. [6] 0x7FF64E04D619 Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74] | FUN_14156d5b0_156D619 -> 2268871+0x69 movzx eax, byte ptr [rbx+0xA74]
  73. [7] 0x7FF64E02ADED Fallout4.exe+154ADED mov rcx, [0x00007FF64FBCF620] | FUN_14154adb0_154ADED -> 2268179+0x3D mov rcx, [0x00007FF64FBCF620]
  74. [8] 0x7FFC5DEBE8D7 KERNEL32.DLL+002E8D7
  75. [9] 0x7FFC5F928D9C ntdll.dll+0008D9C
  76.  
  77. REGISTERS:
  78. RAX 0x0 (size_t) [0]
  79. RCX 0x1A567297180 (void*)
  80. RDX 0x1 (size_t) [1]
  81. RBX 0x1A567297180 (void*)
  82. RSP 0x488DA2F6D0 (void*)
  83. RBP 0x488DA2F800 (char*) "c""
  84. RSI 0x1A562F3A700 (BSFadeNode*)
  85. Name: "skeleton.nif"
  86. RTTIName: "BSFadeNode"
  87. Flags: 210217080c00f
  88. Checking Parent:
  89. RTTIName: "NiNode"
  90. Flags: 80002000280e
  91. Checking Parent:
  92. RTTIName: "BSMultiBoundNode"
  93. Flags: 2000280e
  94. Checking Parent:
  95. Name: "ObjectLODRoot"
  96. RTTIName: "NiNode"
  97. Flags: 2000280e
  98. Checking Parent:
  99. Name: "shadow scene node"
  100. RTTIName: "ShadowSceneNode"
  101. Flags: 2000280e
  102. Checking Parent:
  103. Name: "WorldRoot Node"
  104. RTTIName: "SceneGraph"
  105. Flags: 2000280e
  106. Name: "skeleton.nif"
  107. RDI 0x0 (size_t) [0]
  108. R8 0x0 (size_t) [0]
  109. R9 0x488DA2F770 (void*)
  110. R10 0x0 (size_t) [0]
  111. R11 0x488DA2F850 (void*)
  112. R12 0x0 (size_t) [0]
  113. R13 0x0 (size_t) [0]
  114. R14 0x1A5DDF00080 (void*)
  115. R15 0x1A566D97340 (BSFadeNode*)
  116. Name: "ToyTeddyBearDirty01"
  117. RTTIName: "BSFadeNode"
  118. Flags: 211080400e
  119. Checking Parent:
  120. Name: "DynamicNode"
  121. RTTIName: "NiNode"
  122. Flags: 80002000280e
  123. Checking Parent:
  124. RTTIName: "BSMultiBoundNode"
  125. Flags: 2000280e
  126. Checking Parent:
  127. Name: "ObjectLODRoot"
  128. RTTIName: "NiNode"
  129. Flags: 2000280e
  130. Checking Parent:
  131. Name: "shadow scene node"
  132. RTTIName: "ShadowSceneNode"
  133. Flags: 2000280e
  134. Checking Parent:
  135. Name: "WorldRoot Node"
  136. RTTIName: "SceneGraph"
  137. Flags: 2000280e
  138. Name: "ToyTeddyBearDirty01"
  139.  
  140. STACK:
  141. [RSP+0 ] 0x1A566D83500 (bhkNPCollisionObject*)
  142. [RSP+8 ] 0x1A566D97340 (BSFadeNode*)
  143. Name: "ToyTeddyBearDirty01"
  144. RTTIName: "BSFadeNode"
  145. Flags: 211080400e
  146. Checking Parent:
  147. Name: "DynamicNode"
  148. RTTIName: "NiNode"
  149. Flags: 80002000280e
  150. Checking Parent:
  151. RTTIName: "BSMultiBoundNode"
  152. Flags: 2000280e
  153. Checking Parent:
  154. Name: "ObjectLODRoot"
  155. RTTIName: "NiNode"
  156. Flags: 2000280e
  157. Checking Parent:
  158. Name: "shadow scene node"
  159. RTTIName: "ShadowSceneNode"
  160. Flags: 2000280e
  161. Checking Parent:
  162. Name: "WorldRoot Node"
  163. RTTIName: "SceneGraph"
  164. Flags: 2000280e
  165. Name: "ToyTeddyBearDirty01"
  166. [RSP+10 ] 0x1A566D97340 (BSFadeNode*)
  167. Name: "ToyTeddyBearDirty01"
  168. RTTIName: "BSFadeNode"
  169. Flags: 211080400e
  170. Checking Parent:
  171. Name: "DynamicNode"
  172. RTTIName: "NiNode"
  173. Flags: 80002000280e
  174. Checking Parent:
  175. RTTIName: "BSMultiBoundNode"
  176. Flags: 2000280e
  177. Checking Parent:
  178. Name: "ObjectLODRoot"
  179. RTTIName: "NiNode"
  180. Flags: 2000280e
  181. Checking Parent:
  182. Name: "shadow scene node"
  183. RTTIName: "ShadowSceneNode"
  184. Flags: 2000280e
  185. Checking Parent:
  186. Name: "WorldRoot Node"
  187. RTTIName: "SceneGraph"
  188. Flags: 2000280e
  189. Name: "ToyTeddyBearDirty01"
  190. [RSP+18 ] 0x7FF64E246DC5 (void* -> Fallout4.exe+1766DC5 jmp 0x00007FF64E246ECA | FUN_141766ae0_1766DC5)
  191. [RSP+20 ] 0x1A6B3000020 (void*)
  192. [RSP+28 ] 0x7FF64CFA37F3 (void* -> Fallout4.exe+04C37F3 mov rdi, rax | FUN_1404c3710_4C37F3)
  193. [RSP+30 ] 0x0 (size_t) [0]
  194. [RSP+38 ] 0x1A567297180 (void*)
  195. [RSP+40 ] 0x0 (size_t) [0]
  196. [RSP+48 ] 0x0 (size_t) [0]
  197. [RSP+50 ] 0x3F7F4B03BD97EC5A (size_t) [4575458225869548634]
  198. [RSP+58 ] 0xBB64E9C0 (size_t) [3143952832]
  199. [RSP+60 ] 0xBD908E7CBF761E9D (size_t) [uint: 13659574336253992605 int: -4787169737455559011]
  200. [RSP+68 ] 0x3E8827DE (size_t) [1049110494]
  201. [RSP+70 ] 0x3CBD1D1C3E87A74E (size_t) [4376686420019357518]
  202. [RSP+78 ] 0x3F76C7CD (size_t) [1064749005]
  203. [RSP+80 ] 0x4651F08746CC64D2 (size_t) [5067095519567570130]
  204. [RSP+88 ] 0x3F8000004494BF6C (size_t) [4575657222559022956]
  205. [RSP+90 ] 0x0 (size_t) [0]
  206. [RSP+98 ] 0x0 (size_t) [0]
  207. [RSP+A0 ] 0x3F7F4B03BD97EC5A (size_t) [4575458225869548634]
  208. [RSP+A8 ] 0x3CBD1D1CBB64E9C0 (size_t) [4376686422114232768]
  209. [RSP+B0 ] 0xBD908E7CBF761E9D (size_t) [uint: 13659574336253992605 int: -4787169737455559011]
  210. [RSP+B8 ] 0x3E87A74E3E8827DE (size_t) [4505753906705868766]
  211. [RSP+C0 ] 0x3CBD1D1C3E87A74E (size_t) [4376686420019357518]
  212. [RSP+C8 ] 0x3F76C7CD (size_t) [1064749005]
  213. [RSP+D0 ] 0x41721DBE (size_t) [1097997758]
  214. [RSP+D8 ] 0x0 (size_t) [0]
  215. [RSP+E0 ] 0x0 (size_t) [0]
  216. [RSP+E8 ] 0x7FF64E09A606 (void* -> Fallout4.exe+15BA606 mov rcx, [rdi+0x108] | FUN_1415ba3f0_15BA606)
  217. [RSP+F0 ] 0x0 (size_t) [0]
  218. [RSP+F8 ] 0x1A566D97340 (BSFadeNode*)
  219. Name: "ToyTeddyBearDirty01"
  220. RTTIName: "BSFadeNode"
  221. Flags: 211080400e
  222. Checking Parent:
  223. Name: "DynamicNode"
  224. RTTIName: "NiNode"
  225. Flags: 80002000280e
  226. Checking Parent:
  227. RTTIName: "BSMultiBoundNode"
  228. Flags: 2000280e
  229. Checking Parent:
  230. Name: "ObjectLODRoot"
  231. RTTIName: "NiNode"
  232. Flags: 2000280e
  233. Checking Parent:
  234. Name: "shadow scene node"
  235. RTTIName: "ShadowSceneNode"
  236. Flags: 2000280e
  237. Checking Parent:
  238. Name: "WorldRoot Node"
  239. RTTIName: "SceneGraph"
  240. Flags: 2000280e
  241. Name: "ToyTeddyBearDirty01"
  242. [RSP+100] 0x488DA2F910 (void*)
  243. [RSP+108] 0x1A566D97340 (BSFadeNode*)
  244. Name: "ToyTeddyBearDirty01"
  245. RTTIName: "BSFadeNode"
  246. Flags: 211080400e
  247. Checking Parent:
  248. Name: "DynamicNode"
  249. RTTIName: "NiNode"
  250. Flags: 80002000280e
  251. Checking Parent:
  252. RTTIName: "BSMultiBoundNode"
  253. Flags: 2000280e
  254. Checking Parent:
  255. Name: "ObjectLODRoot"
  256. RTTIName: "NiNode"
  257. Flags: 2000280e
  258. Checking Parent:
  259. Name: "shadow scene node"
  260. RTTIName: "ShadowSceneNode"
  261. Flags: 2000280e
  262. Checking Parent:
  263. Name: "WorldRoot Node"
  264. RTTIName: "SceneGraph"
  265. Flags: 2000280e
  266. Name: "ToyTeddyBearDirty01"
  267. [RSP+110] 0xFFFFFFFF (size_t) [4294967295]
  268. [RSP+118] 0x41721DBE00000000 (size_t) [4715864461691322368]
  269. [RSP+120] 0x488DA2F969 (void*)
  270. [RSP+128] 0x7FF64E09A95E (void* -> Fallout4.exe+15BA95E mov rax, [rbx+0x138] | BSGeometry::UpdateWorldData_15BA95E)
  271. [RSP+130] 0x3D908AB100002263 (size_t) [4436198125773791843]
  272. [RSP+138] 0x1A566D9DCC0 (BSTriShape*)
  273. Name: "ToyTeddyBearDirty01:31"
  274. RTTIName: "BSTriShape"
  275. Flags: e
  276. Checking Parent:
  277. Name: "ToyTeddyBearDirty01"
  278. RTTIName: "BSFadeNode"
  279. Flags: 211080400e
  280. Checking Parent:
  281. Name: "DynamicNode"
  282. RTTIName: "NiNode"
  283. Flags: 80002000280e
  284. Checking Parent:
  285. RTTIName: "BSMultiBoundNode"
  286. Flags: 2000280e
  287. Checking Parent:
  288. Name: "ObjectLODRoot"
  289. RTTIName: "NiNode"
  290. Flags: 2000280e
  291. Checking Parent:
  292. Name: "shadow scene node"
  293. RTTIName: "ShadowSceneNode"
  294. Flags: 2000280e
  295. Checking Parent:
  296. Name: "WorldRoot Node"
  297. RTTIName: "SceneGraph"
  298. Flags: 2000280e
  299. Name: "ToyTeddyBearDirty01:31"
  300. [RSP+140] 0x0 (size_t) [0]
  301. [RSP+148] 0x0 (size_t) [0]
  302. [RSP+150] 0x0 (size_t) [0]
  303. [RSP+158] 0x0 (size_t) [0]
  304. [RSP+160] 0x0 (size_t) [0]
  305. [RSP+168] 0x0 (size_t) [0]
  306. [RSP+170] 0x0 (size_t) [0]
  307. [RSP+178] 0x0 (size_t) [0]
  308. [RSP+180] 0x1A566D97340 (BSFadeNode*)
  309. Name: "ToyTeddyBearDirty01"
  310. RTTIName: "BSFadeNode"
  311. Flags: 211080400e
  312. Checking Parent:
  313. Name: "DynamicNode"
  314. RTTIName: "NiNode"
  315. Flags: 80002000280e
  316. Checking Parent:
  317. RTTIName: "BSMultiBoundNode"
  318. Flags: 2000280e
  319. Checking Parent:
  320. Name: "ObjectLODRoot"
  321. RTTIName: "NiNode"
  322. Flags: 2000280e
  323. Checking Parent:
  324. Name: "shadow scene node"
  325. RTTIName: "ShadowSceneNode"
  326. Flags: 2000280e
  327. Checking Parent:
  328. Name: "WorldRoot Node"
  329. RTTIName: "SceneGraph"
  330. Flags: 2000280e
  331. Name: "ToyTeddyBearDirty01"
  332. [RSP+188] 0x7FF64E0847EC (void* -> Fallout4.exe+15A47EC movzx eax, word ptr [rdi+0x132] | NiNode::UpdateTransforms_15A47EC)
  333. [RSP+190] 0xFFFFFFFF (size_t) [4294967295]
  334. [RSP+198] 0x1A6B3000020 (void*)
  335. [RSP+1A0] 0x1A4CFCAB868 (void*)
  336. [RSP+1A8] 0x1A6B3000010 (void*)
  337. [RSP+1B0] 0x488DA2F969 (void*)
  338. [RSP+1B8] 0x7FF64CFA36EB (void* -> Fallout4.exe+04C36EB add rbx, 0x10 | FUN_1404c3690_4C36EB)
  339. [RSP+1C0] 0x488DA2F910 (void*)
  340. [RSP+1C8] 0x4800000003 (size_t) [309237645315]
  341. [RSP+1D0] 0x1A4CFCAB868 (void*)
  342. [RSP+1D8] 0x1A4CFCAAB60 (void*)
  343. [RSP+1E0] 0x7FF64FC53528 (void* -> Fallout4.exe+3173528 nop | FUN_14229e738_3173528)
  344. [RSP+1E8] 0x7FF64CF4DADC (void* -> Fallout4.exe+046DADC mov rbx, [rbp-0x31] | CELLJobs::Clear_46DADC)
  345. [RSP+1F0] 0x1A54D0D2A90 (void*)
  346. [RSP+1F8] 0x1A5DDF00080 (void*)
  347. [RSP+200] 0x488DA2F901 (void*)
  348. [RSP+208] 0x0 (size_t) [0]
  349. [RSP+210] 0x7FF64CF79350 (void* -> Fallout4.exe+0499350 mov rax, [rcx+0xB8] | FUN_140498ed0_499350)
  350. [RSP+218] 0x7FF64E01EDFF (void* -> Fallout4.exe+153EDFF cmp [rdi], eax | BSReadWriteLock::LockForRead_153EDFF)
  351. [RSP+220] 0x1A500000000 (size_t) [1808181231616]
  352. [RSP+228] 0x0 (size_t) [0]
  353. [RSP+230] 0x1A4CFCAAB60 (void*)
  354. [RSP+238] 0x488DA2F910 (void*)
  355. [RSP+240] 0x42BAE3F4 (size_t) [1119544308]
  356. [RSP+248] 0x1A54D666D00 (NiCamera*)
  357. Name: "WorldRoot Camera"
  358. RTTIName: "NiCamera"
  359. Flags: e
  360. Checking Parent:
  361. Name: "WorldRoot CameraNode"
  362. RTTIName: "NiNode"
  363. Flags: e
  364. Checking Parent:
  365. Name: "WorldRoot Node"
  366. RTTIName: "SceneGraph"
  367. Flags: 2000280e
  368. Name: "WorldRoot Camera"
  369. [RSP+250] 0x100000100 (size_t) [4294967552]
  370. [RSP+258] 0x0 (size_t) [0]
  371. [RSP+260] 0x1A5DDF009A0 (ScrapHeap*)
  372. [RSP+268] 0x1A6B3000010 (void*)
  373. [RSP+270] 0x1 (size_t) [1]
  374. [RSP+278] 0x1 (size_t) [1]
  375. [RSP+280] 0x0 (size_t) [0]
  376. [RSP+288] 0x0 (size_t) [0]
  377. [RSP+290] 0x0 (size_t) [0]
  378. [RSP+298] 0x0 (size_t) [0]
  379. [RSP+2A0] 0x1 (size_t) [1]
  380. [RSP+2A8] 0x7FF64CF6B5DF (void* -> Fallout4.exe+048B5DF mov rcx, [rsp+0x28] | FUN_14048b560_48B5DF)
  381. [RSP+2B0] 0x1A562441650 (TESObjectREFR*)
  382. Object Reference:
  383. File: "NAC.esp"
  384. Modified by: Fallout4.esm -> NAC.esp
  385. Flags: 0x00020009
  386. EditorID: "defaultLightFire01NS"
  387. FormID: 0x000C581B
  388. FormType: kLIGH (34)
  389. File: "Fallout4.esm"
  390. Flags: 0x00000009
  391. FormID: 0x000F438F
  392. FormType: kREFR (64)
  393. [RSP+2B8] 0x488DA2FA00 (void*)
  394. [RSP+2C0] 0x1 (size_t) [1]
  395. [RSP+2C8] 0x7FF64FC51500 (void* -> Fallout4.exe+3171500 add [rax], al | FUN_14229e738_3171500)
  396. [RSP+2D0] 0x7FF64FC51508 (void* -> Fallout4.exe+3171508 add [rax], al | FUN_14229e738_3171508)
  397. [RSP+2D8] 0x1A54D0D2A90 (void*)
  398. [RSP+2E0] 0x7FF64FC51504 (void* -> Fallout4.exe+3171504 add [rax], al | FUN_14229e738_3171504)
  399. [RSP+2E8] 0x0 (size_t) [0]
  400. [RSP+2F0] 0x488DA2FA00 (void*)
  401. [RSP+2F8] 0x7FF64E04EBFA (void* -> Fallout4.exe+156EBFA mov rax, [rdi+0x18] | FUN_14156eb30_156EBFA)
  402. [RSP+300] 0x7FF64FC53528 (void* -> Fallout4.exe+3173528 nop | FUN_14229e738_3173528)
  403. [RSP+308] 0x1A553411870 (TESObjectREFR*)
  404. Object Reference:
  405. File: "Fallout4.esm"
  406. Flags: 0x00400009
  407. EditorID: "ConstitutionLaunch01"
  408. FormID: 0x00107991
  409. FormType: kMSTT (38)
  410. File: "Fallout4.esm"
  411. Flags: 0x00400409
  412. FormID: 0x00107992
  413. FormType: kREFR (64)
  414. [RSP+310] 0x1A54D0D2A90 (void*)
  415. [RSP+318] 0x7FF64FC53528 (void* -> Fallout4.exe+3173528 nop | FUN_14229e738_3173528)
  416. [RSP+320] 0x0 (size_t) [0]
  417. [RSP+328] 0x7FF64FC534B8 (BSJobs::JobThread*)
  418. [RSP+330] 0x1 (size_t) [1]
  419. [RSP+338] 0x7FF64FC53528 (void* -> Fallout4.exe+3173528 nop | FUN_14229e738_3173528)
  420. [RSP+340] 0x0 (size_t) [0]
  421. [RSP+348] 0x7FF64E04F10B (void* -> Fallout4.exe+156F10B mov [rbp+0x04], eax | FUN_14156ee60_156F10B)
  422. [RSP+350] 0x488DA2FA80 (void*)
  423. [RSP+358] 0x1 (size_t) [1]
  424. [RSP+360] 0x5 (size_t) [5]
  425. [RSP+368] 0x1 (size_t) [1]
  426. [RSP+370] 0x1 (size_t) [1]
  427. [RSP+378] 0x7FF64E274D75 (void* -> Fallout4.exe+1794D75 test rbx, rbx | FUN_141794990_1794D75)
  428. [RSP+380] 0x3 (size_t) [3]
  429. [RSP+388] 0x7FFC5CF5095B (void* -> KERNELBASE.dll+009095B nop [rax+rax*1], eax)
  430. [RSP+390] 0x1A4AF426090 (void*)
  431. [RSP+398] 0x2 (size_t) [2]
  432. [RSP+3A0] 0x0 (size_t) [0]
  433. [RSP+3A8] 0x0 (size_t) [0]
  434. [RSP+3B0] 0x100000001 (size_t) [4294967297]
  435. [RSP+3B8] 0x7FF64FC53528 (void* -> Fallout4.exe+3173528 nop | FUN_14229e738_3173528)
  436. [RSP+3C0] 0x0 (size_t) [0]
  437. [RSP+3C8] 0x7FF64EC4134E (void* -> Fallout4.exe+216134E cmp dword ptr [rbx], 0x00 | unsigned __int32 (mangled: _Init_thread_header)_216134E)
  438. [RSP+3D0] 0x1 (size_t) [1]
  439. [RSP+3D8] 0x1A54D0D2A90 (void*)
  440. [RSP+3E0] 0x7000001BC (size_t) [30064771516]
  441. [RSP+3E8] 0x17C7 (size_t) [6087]
  442. [RSP+3F0] 0x1A54D0D2A90 (void*)
  443. [RSP+3F8] 0x7000001BC (size_t) [30064771516]
  444. [RSP+400] 0x17C7 (size_t) [6087]
  445. [RSP+408] 0x500000005 (size_t) [21474836485]
  446. [RSP+410] 0x0 (size_t) [0]
  447. [RSP+418] 0x0 (size_t) [0]
  448. [RSP+420] 0x0 (size_t) [0]
  449. [RSP+428] 0x0 (size_t) [0]
  450. [RSP+430] 0x0 (size_t) [0]
  451. [RSP+438] 0x0 (size_t) [0]
  452. [RSP+440] 0x0 (size_t) [0]
  453. [RSP+448] 0x0 (size_t) [0]
  454. [RSP+450] 0x0 (size_t) [0]
  455. [RSP+458] 0x7FF64E04D619 (void* -> Fallout4.exe+156D619 movzx eax, byte ptr [rbx+0xA74] | FUN_14156d5b0_156D619)
  456. [RSP+460] 0x7FF64FC534B8 (BSJobs::JobThread*)
  457. [RSP+468] 0x0 (size_t) [0]
  458. [RSP+470] 0x0 (size_t) [0]
  459. [RSP+478] 0x3C0 (size_t) [960]
  460. [RSP+480] 0x7FF64FC534B8 (BSJobs::JobThread*)
  461. [RSP+488] 0x7FF64E02ADED (void* -> Fallout4.exe+154ADED mov rcx, [0x00007FF64FBCF620] | FUN_14154adb0_154ADED)
  462. [RSP+490] 0x4F04 (size_t) [20228]
  463. [RSP+498] 0x0 (size_t) [0]
  464. [RSP+4A0] 0x0 (size_t) [0]
  465. [RSP+4A8] 0x0 (size_t) [0]
  466. [RSP+4B0] 0x7FF64FC534B8 (BSJobs::JobThread*)
  467. [RSP+4B8] 0x0 (size_t) [0]
  468. [RSP+4C0] 0x0 (size_t) [0]
  469. [RSP+4C8] 0x7FFC5DEBE8D7 (void* -> KERNEL32.DLL+002E8D7 mov ecx, eax)
  470. [RSP+4D0] 0x0 (size_t) [0]
  471. [RSP+4D8] 0x0 (size_t) [0]
  472. [RSP+4E0] 0x0 (size_t) [0]
  473. [RSP+4E8] 0x0 (size_t) [0]
  474. [RSP+4F0] 0x0 (size_t) [0]
  475. [RSP+4F8] 0x7FFC5F928D9C (void* -> ntdll.dll+0008D9C jmp 0x00007FFC5F928DC6)
  476. [RSP+500] 0x0 (size_t) [0]
  477. [RSP+508] 0x0 (size_t) [0]
  478. [RSP+510] 0x4F0FFFFFB30 (size_t) [5433133628208]
  479. [RSP+518] 0x4D0FFFFFB30 (size_t) [5295694674736]
  480. [RSP+520] 0x21 (size_t) [33]
  481. [RSP+528] 0x7FFC5CFD9D90 (void* -> KERNELBASE.dll+0119D90 mov [rsp+0x10], rbx)
  482. [RSP+530] 0x488DA2E800 (void*)
  483. [RSP+538] 0x488DA2E800 (void*)
  484. [RSP+540] 0x0 (size_t) [0]
  485. [RSP+548] 0x0 (size_t) [0]
  486. [RSP+550] 0x0 (size_t) [0]
  487. [RSP+558] 0x0 (size_t) [0]
  488. [RSP+560] 0x0 (size_t) [0]
  489. [RSP+568] 0x0 (size_t) [0]
  490. [RSP+570] 0x0 (size_t) [0]
  491. [RSP+578] 0x0 (size_t) [0]
  492. [RSP+580] 0x0 (size_t) [0]
  493. [RSP+588] 0x0 (size_t) [0]
  494. [RSP+590] 0x0 (size_t) [0]
  495. [RSP+598] 0x0 (size_t) [0]
  496. [RSP+5A0] 0x0 (size_t) [0]
  497. [RSP+5A8] 0x0 (size_t) [0]
  498. [RSP+5B0] 0x0 (size_t) [0]
  499. [RSP+5B8] 0x0 (size_t) [0]
  500. [RSP+5C0] 0x0 (size_t) [0]
  501. [RSP+5C8] 0x0 (size_t) [0]
  502. [RSP+5D0] 0x0 (size_t) [0]
  503. [RSP+5D8] 0x0 (size_t) [0]
  504. [RSP+5E0] 0x0 (size_t) [0]
  505. [RSP+5E8] 0x0 (size_t) [0]
  506. [RSP+5F0] 0x0 (size_t) [0]
  507. [RSP+5F8] 0x0 (size_t) [0]
  508. [RSP+600] 0x0 (size_t) [0]
  509. [RSP+608] 0x0 (size_t) [0]
  510. [RSP+610] 0x0 (size_t) [0]
  511. [RSP+618] 0x0 (size_t) [0]
  512. [RSP+620] 0x0 (size_t) [0]
  513. [RSP+628] 0x0 (size_t) [0]
  514. [RSP+630] 0x0 (size_t) [0]
  515. [RSP+638] 0x0 (size_t) [0]
  516. [RSP+640] 0x0 (size_t) [0]
  517. [RSP+648] 0x0 (size_t) [0]
  518. [RSP+650] 0x0 (size_t) [0]
  519. [RSP+658] 0x0 (size_t) [0]
  520. [RSP+660] 0x0 (size_t) [0]
  521. [RSP+668] 0x0 (size_t) [0]
  522. [RSP+670] 0x0 (size_t) [0]
  523. [RSP+678] 0x0 (size_t) [0]
  524. [RSP+680] 0x0 (size_t) [0]
  525. [RSP+688] 0x0 (size_t) [0]
  526. [RSP+690] 0x0 (size_t) [0]
  527. [RSP+698] 0x0 (size_t) [0]
  528. [RSP+6A0] 0x0 (size_t) [0]
  529. [RSP+6A8] 0x0 (size_t) [0]
  530. [RSP+6B0] 0x0 (size_t) [0]
  531. [RSP+6B8] 0x0 (size_t) [0]
  532. [RSP+6C0] 0x0 (size_t) [0]
  533. [RSP+6C8] 0x0 (size_t) [0]
  534. [RSP+6D0] 0x0 (size_t) [0]
  535. [RSP+6D8] 0x0 (size_t) [0]
  536. [RSP+6E0] 0x0 (size_t) [0]
  537. [RSP+6E8] 0x0 (size_t) [0]
  538. [RSP+6F0] 0x0 (size_t) [0]
  539. [RSP+6F8] 0x0 (size_t) [0]
  540. [RSP+700] 0x0 (size_t) [0]
  541. [RSP+708] 0x0 (size_t) [0]
  542. [RSP+710] 0x0 (size_t) [0]
  543. [RSP+718] 0x0 (size_t) [0]
  544. [RSP+720] 0x0 (size_t) [0]
  545. [RSP+728] 0x0 (size_t) [0]
  546. [RSP+730] 0x0 (size_t) [0]
  547. [RSP+738] 0x0 (size_t) [0]
  548. [RSP+740] 0x0 (size_t) [0]
  549. [RSP+748] 0x0 (size_t) [0]
  550. [RSP+750] 0x0 (size_t) [0]
  551. [RSP+758] 0x0 (size_t) [0]
  552. [RSP+760] 0x0 (size_t) [0]
  553. [RSP+768] 0x0 (size_t) [0]
  554. [RSP+770] 0x0 (size_t) [0]
  555. [RSP+778] 0x0 (size_t) [0]
  556. [RSP+780] 0x0 (size_t) [0]
  557. [RSP+788] 0x0 (size_t) [0]
  558. [RSP+790] 0x0 (size_t) [0]
  559. [RSP+798] 0x0 (size_t) [0]
  560. [RSP+7A0] 0x0 (size_t) [0]
  561. [RSP+7A8] 0x0 (size_t) [0]
  562. [RSP+7B0] 0x0 (size_t) [0]
  563. [RSP+7B8] 0x0 (size_t) [0]
  564. [RSP+7C0] 0x0 (size_t) [0]
  565. [RSP+7C8] 0x0 (size_t) [0]
  566. [RSP+7D0] 0x0 (size_t) [0]
  567. [RSP+7D8] 0x0 (size_t) [0]
  568. [RSP+7E0] 0x0 (size_t) [0]
  569. [RSP+7E8] 0x0 (size_t) [0]
  570. [RSP+7F0] 0x0 (size_t) [0]
  571. [RSP+7F8] 0x0 (size_t) [0]
  572. [RSP+800] 0x0 (size_t) [0]
  573. [RSP+808] 0x0 (size_t) [0]
  574. [RSP+810] 0x0 (size_t) [0]
  575. [RSP+818] 0x0 (size_t) [0]
  576. [RSP+820] 0x0 (size_t) [0]
  577. [RSP+828] 0x0 (size_t) [0]
  578. [RSP+830] 0x0 (size_t) [0]
  579. [RSP+838] 0x0 (size_t) [0]
  580. [RSP+840] 0x0 (size_t) [0]
  581. [RSP+848] 0x0 (size_t) [0]
  582. [RSP+850] 0x0 (size_t) [0]
  583. [RSP+858] 0x0 (size_t) [0]
  584. [RSP+860] 0x0 (size_t) [0]
  585. [RSP+868] 0x0 (size_t) [0]
  586. [RSP+870] 0x0 (size_t) [0]
  587. [RSP+878] 0x0 (size_t) [0]
  588. [RSP+880] 0x0 (size_t) [0]
  589. [RSP+888] 0x0 (size_t) [0]
  590. [RSP+890] 0x0 (size_t) [0]
  591. [RSP+898] 0x0 (size_t) [0]
  592. [RSP+8A0] 0x0 (size_t) [0]
  593. [RSP+8A8] 0x0 (size_t) [0]
  594. [RSP+8B0] 0x0 (size_t) [0]
  595. [RSP+8B8] 0x0 (size_t) [0]
  596. [RSP+8C0] 0x0 (size_t) [0]
  597. [RSP+8C8] 0x0 (size_t) [0]
  598. [RSP+8D0] 0x0 (size_t) [0]
  599. [RSP+8D8] 0x0 (size_t) [0]
  600. [RSP+8E0] 0x0 (size_t) [0]
  601. [RSP+8E8] 0x0 (size_t) [0]
  602. [RSP+8F0] 0x0 (size_t) [0]
  603. [RSP+8F8] 0x0 (size_t) [0]
  604. [RSP+900] 0x0 (size_t) [0]
  605. [RSP+908] 0x0 (size_t) [0]
  606. [RSP+910] 0x0 (size_t) [0]
  607. [RSP+918] 0x0 (size_t) [0]
  608. [RSP+920] 0x0 (size_t) [0]
  609. [RSP+928] 0x0 (size_t) [0]
  610.  
  611. MODULES:
  612. XINPUT1_3.dll 0x000000400000
  613. X3DAudio1_7.dll 0x0000692E0000
  614. d3d11.dll 0x000180000000
  615. mcm.dll 0x01A593DF0000
  616. clbcatq.dll 0x01A5EFE40000
  617. Fallout4.exe 0x7FF64CAE0000
  618. XAudio2_7.dll 0x7FFB90D90000
  619. d3dcompiler_46e.dll 0x7FFB90E20000
  620. gameoverlayrenderer64.dll 0x7FFB911E0000
  621. WeaponDebrisCrashFix.dll 0x7FFB91390000
  622. transfer_settlements.dll 0x7FFB913E0000
  623. ShadowBoostFO4.dll 0x7FFB91510000
  624. terminal+.dll 0x7FFB927D0000
  625. po3_PhotoModeF4.dll 0x7FFB93740000
  626. PapyrusCommonLibrary.dll 0x7FFB93A50000
  627. WINHTTP.dll 0x7FFB95380000
  628. SprintStutteringFix.dll 0x7FFB9C860000
  629. f4se_1_10_984.dll 0x7FFB9CB10000
  630. D3DCOMPILER_43.dll 0x7FFB9CBF0000
  631. MSVCR110.dll 0x7FFB9CE60000
  632. MSVCP110.dll 0x7FFB9CF40000
  633. ResampleDmo.DLL 0x7FFBA0C60000
  634. DSOUND.DLL 0x7FFBA0D20000
  635. cudart64_75.dll 0x7FFBA1810000
  636. GFSDK_GodraysLib.x64.dll 0x7FFBA1870000
  637. flexRelease_x64.dll 0x7FFBA18D0000
  638. place.dll 0x7FFBA1A50000
  639. LongLoadingTimesFix.dll 0x7FFBA1AB0000
  640. HighFPSPhysicsFix.dll 0x7FFBA1B40000
  641. HHS.dll 0x7FFBA1C90000
  642. GardenOfEdenPapyrusExtender.dll 0x7FFBA1D50000
  643. Buffout4.dll 0x7FFBA2060000
  644. steamclient64.dll 0x7FFBD2B60000
  645. GFSDK_SSAO_D3D11.win64.dll 0x7FFBD42E0000
  646. vstdlib_s64.dll 0x7FFBD8510000
  647. tier0_s64.dll 0x7FFBD85E0000
  648. flexExtRelease_x64.dll 0x7FFBD89D0000
  649. f4ee.dll 0x7FFBD8A70000
  650. BakaMaxPapyrusOps.dll 0x7FFBD8B90000
  651. BakaFramework.dll 0x7FFBD8C20000
  652. cbp.dll 0x7FFBD8CE0000
  653. SettlementOfUnlimitedSize.dll 0x7FFBF3950000
  654. bink2w64.dll 0x7FFBF39A0000
  655. d3dx11_43.dll 0x7FFBFAF60000
  656. msdmo.dll 0x7FFBFDCD0000
  657. steam_api64.dll 0x7FFC00600000
  658. F4z Ro D'oh.dll 0x7FFC00670000
  659. CONCRT140.dll 0x7FFC006D0000
  660. nvppex.dll 0x7FFC08790000
  661. VCOMP140.DLL 0x7FFC171F0000
  662. xinput1_4.dll 0x7FFC19720000
  663. nvspcap64.dll 0x7FFC20130000
  664. textinputframework.dll 0x7FFC21330000
  665. usvfs_x64.dll 0x7FFC22C80000
  666. ncryptsslp.dll 0x7FFC23EC0000
  667. AUDIOSES.DLL 0x7FFC307F0000
  668. MSVCP140.dll 0x7FFC31DE0000
  669. VCRUNTIME140.dll 0x7FFC31E70000
  670. VCRUNTIME140_1.dll 0x7FFC32AF0000
  671. winmmbase.dll 0x7FFC341B0000
  672. COMCTL32.dll 0x7FFC34F20000
  673. webio.dll 0x7FFC37330000
  674. OneCoreCommonProxyStub.dll 0x7FFC38EA0000
  675. MSVCP140_ATOMIC_WAIT.dll 0x7FFC39900000
  676. Windows.UI.dll 0x7FFC3AAA0000
  677. NvMessageBus.dll 0x7FFC3ADE0000
  678. inputhost.dll 0x7FFC3B490000
  679. WINSPOOL.DRV 0x7FFC411D0000
  680. nvapi64.dll 0x7FFC464C0000
  681. nvwgf2umx.dll 0x7FFC48240000
  682. nvToolsExt64_1.dll 0x7FFC4DCB0000
  683. rename_anything.dll 0x7FFC4DCC0000
  684. OLEACC.dll 0x7FFC4E0B0000
  685. deviceaccess.dll 0x7FFC4E290000
  686. OneCoreUAPCommonProxyStub.dll 0x7FFC4E710000
  687. WINMM.dll 0x7FFC4F950000
  688. NvMemMapStoragex.dll 0x7FFC4F990000
  689. aswhook.dll 0x7FFC4FC00000
  690. DbgHelp.dll 0x7FFC4FFA0000
  691. rasadhlp.dll 0x7FFC503B0000
  692. nvgpucomp64.dll 0x7FFC50F80000
  693. fwpuclnt.dll 0x7FFC55250000
  694. drvstore.dll 0x7FFC552E0000
  695. cryptnet.dll 0x7FFC55460000
  696. nvldumdx.dll 0x7FFC554B0000
  697. WinHTTP.dll 0x7FFC559E0000
  698. VERSION.dll 0x7FFC55D00000
  699. CoreUIComponents.dll 0x7FFC55D40000
  700. MMDevApi.dll 0x7FFC56560000
  701. directxdatabasehelper.dll 0x7FFC56620000
  702. avrt.dll 0x7FFC56A80000
  703. D3DCOMPILER_47.dll 0x7FFC57E70000
  704. Microsoft.Internal.WarpPal.dll 0x7FFC583C0000
  705. WindowsCodecs.dll 0x7FFC583E0000
  706. d3d11.dll 0x7FFC58890000
  707. dcomp.dll 0x7FFC59140000
  708. CoreMessaging.dll 0x7FFC597B0000
  709. MSIMG32.dll 0x7FFC59A70000
  710. Secur32.dll 0x7FFC59B60000
  711. apphelp.dll 0x7FFC59BA0000
  712. WINNSI.DLL 0x7FFC59D50000
  713. UxTheme.dll 0x7FFC59DC0000
  714. dxcore.dll 0x7FFC59EC0000
  715. dxgi.dll 0x7FFC59F10000
  716. dwmapi.dll 0x7FFC5A070000
  717. resourcepolicyclient.dll 0x7FFC5A3E0000
  718. windows.storage.dll 0x7FFC5A6F0000
  719. IPHLPAPI.DLL 0x7FFC5B250000
  720. DNSAPI.dll 0x7FFC5B2E0000
  721. schannel.DLL 0x7FFC5B690000
  722. rsaenh.dll 0x7FFC5B7C0000
  723. kernel.appcore.dll 0x7FFC5B860000
  724. ntmarta.dll 0x7FFC5B980000
  725. SSPICLI.DLL 0x7FFC5BB00000
  726. MSWSOCK.dll 0x7FFC5BDF0000
  727. CRYPTBASE.DLL 0x7FFC5C0B0000
  728. cryptsp.dll 0x7FFC5C0C0000
  729. msasn1.dll 0x7FFC5C120000
  730. wldp.dll 0x7FFC5C190000
  731. NTASN1.dll 0x7FFC5C2F0000
  732. ncrypt.dll 0x7FFC5C340000
  733. cfgmgr32.dll 0x7FFC5C6A0000
  734. devobj.dll 0x7FFC5C700000
  735. DPAPI.DLL 0x7FFC5C750000
  736. UMPDC.dll 0x7FFC5C760000
  737. powrprof.dll 0x7FFC5C780000
  738. bcrypt.dll 0x7FFC5C9A0000
  739. profapi.dll 0x7FFC5C9D0000
  740. CRYPT32.dll 0x7FFC5CB70000
  741. gdi32full.dll 0x7FFC5CCF0000
  742. bcryptPrimitives.dll 0x7FFC5CE20000
  743. KERNELBASE.dll 0x7FFC5CEC0000
  744. ucrtbase.dll 0x7FFC5D2C0000
  745. wintypes.dll 0x7FFC5D410000
  746. msvcp_win.dll 0x7FFC5D580000
  747. win32u.dll 0x7FFC5D630000
  748. wintrust.dll 0x7FFC5D660000
  749. SHELL32.dll 0x7FFC5D6F0000
  750. IMM32.DLL 0x7FFC5DE50000
  751. KERNEL32.DLL 0x7FFC5DE90000
  752. msvcrt.dll 0x7FFC5DF60000
  753. OLEAUT32.dll 0x7FFC5E010000
  754. sechost.dll 0x7FFC5E0F0000
  755. COMDLG32.dll 0x7FFC5E1A0000
  756. GDI32.dll 0x7FFC5E4A0000
  757. imagehlp.dll 0x7FFC5E5C0000
  758. shcore.dll 0x7FFC5E5F0000
  759. ole32.dll 0x7FFC5E6F0000
  760. PSAPI.DLL 0x7FFC5E890000
  761. WS2_32.dll 0x7FFC5E8A0000
  762. USER32.dll 0x7FFC5E9E0000
  763. NSI.dll 0x7FFC5EBB0000
  764. SHLWAPI.dll 0x7FFC5EBC0000
  765. RPCRT4.dll 0x7FFC5EC30000
  766. SETUPAPI.dll 0x7FFC5ED50000
  767. MSCTF.dll 0x7FFC5F260000
  768. combase.dll 0x7FFC5F410000
  769. ADVAPI32.dll 0x7FFC5F790000
  770. ntdll.dll 0x7FFC5F920000
  771.  
  772. F4SE PLUGINS:
  773. BakaFramework.dll v2.0.1
  774. BakaMaxPapyrusOps.dll v2.0.1
  775. Buffout4.dll v1.37
  776. cbp.dll
  777. f4ee.dll
  778. F4z Ro D'oh.dll v2.0.8.622
  779. GardenOfEdenPapyrusExtender.dll v19.7
  780. HHS.dll
  781. HighFPSPhysicsFix.dll v0.8.11
  782. LongLoadingTimesFix.dll v1.1.1
  783. mcm.dll
  784. PapyrusCommonLibrary.dll v1.6.1
  785. place.dll
  786. po3_PhotoModeF4.dll v1
  787. rename_anything.dll
  788. SettlementOfUnlimitedSize.dll
  789. ShadowBoostFO4.dll
  790. SprintStutteringFix.dll v1.3
  791. terminal+.dll
  792. transfer_settlements.dll
  793. WeaponDebrisCrashFix.dll v1.3
  794.  
  795. PLUGINS:
  796. Light: 33 Regular: 95 Total: 128
  797. [00] Fallout4.esm
  798. [01] DLCRobot.esm
  799. [02] DLCworkshop01.esm
  800. [03] DLCCoast.esm
  801. [04] DLCworkshop02.esm
  802. [05] DLCworkshop03.esm
  803. [06] DLCNukaWorld.esm
  804. [07] unofficial fallout 4 patch.esp
  805. [08] HUDFramework.esm
  806. [09] ArmorKeywords.esm
  807. [0A] CompanionIvy.esm
  808. [0B] AAF.esm
  809. [0C] ACS Master.esm
  810. [0D] WWII - USA Paratrooper Uniform.esp
  811. [0E] EnhancedLightsandFX.esp
  812. [0F] Grasslands - Healthy.esp
  813. [10] BNS Landscape.esp
  814. [11] Scrap Everything - Ultimate Edition.esp
  815. [12] NiceBush.esp
  816. [13] ENBLightsHDRPatch.esp
  817. [14] BNS Trees.esp
  818. [15] Wasteland Illumination.esp
  819. [16] CheatTerminal.esp
  820. [17] Boston Pirate Radio.esp
  821. [18] CompanionIvy_quest.esp
  822. [19] IKAROS-Androids.esp
  823. [1A] MiscHairstyle.esp
  824. [1B] CompanionIvy_Mags.esp
  825. [1C] companion_charlotte.esp
  826. [1D] Maya.esp
  827. [1E] HiPolyFaces.esp
  828. [1F] CBBE.esp
  829. [20] The Eyes Of Beauty - IKAROS PATCH.esp
  830. [21] SavageCabbage_Animations.esp
  831. [22] TrueBlood.esp
  832. [23] LooksMenu.esp
  833. [24] ZombieWalkers.esp
  834. [25] [ARR] MZP Zombie Behaviour.esp
  835. [26] [ARR] FallEvil - Mega Zombie Pack.esp
  836. [27] NAC.esp
  837. [28] Pip-Boy Flashlight.esp
  838. [29] SKKSettlementAttackSystem.esp
  839. [2A] Immersive HUD.esp
  840. [2B] HN66Fo4_EasyGirl_BS.esp
  841. [2C] The Eyes Of Beauty.esp
  842. [2D] TransferSettlements.esp
  843. [2E] Skip DIMA memories.esp
  844. [2F] Defective_Synth.esp
  845. [30] SnapBeds.esp
  846. [31] sarahRageArmor.esp
  847. [32] AmaraArmor.esp
  848. [33] mmd_GuardPostWithSpotlights.esp
  849. [34] llamaCompanionHeatherv2.esp
  850. [35] AzarPonytailHairstyles.esp
  851. [36] HorrorPosters.esp
  852. [37] SkjAlert_All_DLC.esp
  853. [38] BetterJunkFences.esp
  854. [39] Armorsmith Extended.esp
  855. [3A] MamaMutie.esp
  856. [3B] LooksMenu Customization Compendium.esp
  857. [3C] Mosin.esp
  858. [3D] MYBlackWidowBed.esp
  859. [3E] Piper_Redone.esp
  860. [3F] CR_OuthouseCollection.esp
  861. [40] DDP_Interior_doorway1.esp
  862. [41] OCDecorator.esp
  863. [42] OCDecoratorDLC.esp
  864. [43] OCDispenser.esp
  865. [44] Better Rubble.esp
  866. [45] BusySettlers.esp
  867. [46] AkaInvisibleFurniture.esp
  868. [47] SettlementMenuManager.esp
  869. [48] Colored Workshop Lights.esp
  870. [49] Hot and Horny Wastelands Billboards.esp
  871. [4A] Settlement_Markers.esp
  872. [4B] ACS Master.esp
  873. [4C] FunctionalDisplays.esp
  874. [4D] FunctionalDisplays-AID-Weightless.esp
  875. [4E] FunctionalDisplays-Collectibles.esp
  876. [4F] Fixed Alpha Maps.esp
  877. [50] FunctionalDisplays-MISC-Weightless.esp
  878. [51] ACS Paintings.esp
  879. [52] wasterArmor.esp
  880. [53] RU556.esp
  881. [54] ASA.esp
  882. [55] Friffy_Fixed Curtains.esp
  883. [56] Insignificant Object Remover.esp
  884. [57] Friffy_Fixed Rugs.esp
  885. [58] PD_LowerWeapon.esp
  886. [59] TBOS-AntoHairPack.esp
  887. [5A] SSEX.esp
  888. [5B] LooksMirror.esp
  889. [5C] BrighterSettlementLights_LessHarsh.esp
  890. [5D] NAC-NW.esp
  891. [5E] NAC-FH.esp
  892. [FE:000] ccBGSFO4044-HellfirePowerArmor.esl
  893. [FE:001] ccBGSFO4115-X02.esl
  894. [FE:002] ccBGSFO4116-HeavyFlamer.esl
  895. [FE:003] ccBGSFO4110-WS_Enclave.esl
  896. [FE:004] ccBGSFO4096-AS_Enclave.esl
  897. [FE:005] ccFSVFO4007-Halloween.esl
  898. [FE:006] ccBGSFO4046-TesCan.esl
  899. [FE:007] ccSBJFO4003-Grenade.esl
  900. [FE:008] ccOTMFO4001-Remnants.esl
  901. [FE:009] BakaFramework.esm
  902. [FE:00A] ppf.esm
  903. [FE:00B] FaceLight.esl
  904. [FE:00C] KF_BuildableSink.esl
  905. [FE:00D] BodyTalk3-RaiderNormalsFix.esl
  906. [FE:00E] ArchUniqueSettlers.esl
  907. [FE:00F] HiPolyFacesCompanionPlugin.esl
  908. [FE:010] Wetness Shader Fix.esp
  909. [FE:011] PhotoMode.esp
  910. [FE:012] [ARR] FallEvil - MZP Nuka World Patch.esp
  911. [FE:013] [ARR] MZP Far Harbor Patch.esp
  912. [FE:014] Varntorn - M41 Turret.esp
  913. [FE:015] WashYourFace.esp
  914. [FE:016] VividFallout - AiO - BestChoice.esp
  915. [FE:017] WBRadstorks.esp
  916. [FE:018] SugoiPaintings.esp
  917. [FE:019] Vivid Fallout - Complex Parallax Rocks.esp
  918. [FE:01A] Alex_Stripper_Pole_2.esp
  919. [FE:01B] Vivid Fallout - Landscapes - Complex Parallax Occlusion.esp
  920. [FE:01C] Ivy Ikaros.esp
  921. [FE:01D] FAR.esp
  922. [FE:01E] DiscreteFemaleSkeleton.esp
  923. [FE:01F] prp.esp
  924. [FE:020] WET.esp
  925.  
Tags: Fallout 4
Comments
  • Bogart69
    14 days
    # text 0.23 KB | 0 0
    1. Re-installed FO 4 on new PC and it's been crashing consistently since. I checked F2SE mods to ensure they are NG compatible and it looked okay. The log appears to be pointing to something, but I have no clue what it is. Thanks in advance.
  • Bogart69
    13 days
    # text 0.08 KB | 0 0
    1. Appears to be the Zex Skeleton, but if someone can confirm that would be great.
Add Comment
Please, Sign In to add comment