Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //=== Include ==================================================================
- #include <a_samp>
- #include <a_players>
- #pragma tabsize 0
- //=== Define ===================================================================
- //#define GivePlayerMoneyEx(%0,%1) CallRemoteFunction("GiveMoney", "ii", %0, %1)
- #define GivePlayerMoneyEx(%0,%1) \
- GivePlayerMoney(%0,%1); \
- CallRemoteFunction("GiveMoney", "ii", %0, %1)
- #define COLOR_RED 0xFF0000AA
- #define COLOR_GREEN 0x00FF00AA
- #define COLOR_CERVENA 0xAA3333AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_YELLOW 0xFFFF00AA
- #define COLOR_LIGHTBLUE 0x33CCFFAA
- #define COLOR_BLUE 0x0000BBAA
- #define COLOR_GRAY 0xA9A9A9AA
- #define COLOR_N_WHITE 0xFFFFFF00
- #define B_SVITIVA 0xB5FF4AAA
- #define scm SendClientMessage
- #define bila 0xFFFFFFAA
- #define lime 0x00CC00AA
- //------------------------------------------------------------------------------
- #define NAME_FS "Skryté Balíčky by kdo chceš :D"
- new balicek[100];
- new string[255];
- //=== On FilterScript - Pozice =================================================
- public OnFilterScriptInit()
- {
- format(string, sizeof(string), "{00FF00}[FS]{FFFFFF} %s {00FF00}byl zapnut{FFFFFF}!",NAME_FS);
- SendClientMessageToAll(COLOR_WHITE, string);
- balicek[0] = CreatePickup(1276,2,2397.7600,1423.5651,15.8785);
- balicek[1] = CreatePickup(1276,2,1960.5752,1930.6830,27.4594);
- balicek[2] = CreatePickup(1276,2,2347.1194,1565.0876,36.9063);
- balicek[3] = CreatePickup(1276,2,2268.1292,1596.2205,101.3281);
- balicek[4] = CreatePickup(1276,2,1962.4163,1502.2072,8.0484);
- balicek[5] = CreatePickup(1276,2,-224.7893,1394.1953,172.4141);
- balicek[6] = CreatePickup(1276,2,2079.0637,2424.4868,74.3100);
- balicek[7] = CreatePickup(1276,2,2249.9229,2433.6733,38.6837);
- balicek[8] = CreatePickup(1276,2,2448.9133,1872.3087,8.1641);
- balicek[9] = CreatePickup(1276,2,2740.9858,2104.8013,0.1641);
- balicek[10] = CreatePickup(1276,2,2303.3928,2759.3472,10.8203);
- balicek[11] = CreatePickup(1276,2,1654.6807,2664.0349,10.8203);
- balicek[12] = CreatePickup(1276,2,2467.0925,1206.1296,18.1723);
- balicek[13] = CreatePickup(1276,2,2365.4355,1053.0619,18.3200);
- balicek[14] = CreatePickup(1276,2,2149.2214,1132.1957,19.5130);
- balicek[15] = CreatePickup(1276,2,2096.9172,1159.8732,24.5625);
- balicek[16] = CreatePickup(1276,2,1747.0055,963.4322,17.6145);
- balicek[17] = CreatePickup(1276,2,1336.7894,1713.9326,18.6473);
- balicek[18] = CreatePickup(1276,2,1678.8831,1448.0436,47.7780);
- balicek[19] = CreatePickup(1276,2,1383.0341,2185.7473,11.0234);
- balicek[20] = CreatePickup(1276,2,1100.6191,1529.2988,52.4064);
- balicek[21] = CreatePickup(1276,2,1596.8567,1769.1326,37.3125);
- balicek[22] = CreatePickup(1276,2,1935.6604,1627.6388,72.2578);
- balicek[23] = CreatePickup(1276,2,2094.9438,1482.5817,24.1406);
- balicek[24] = CreatePickup(1276,2,2323.6990,1283.3269,97.5342);
- balicek[25] = CreatePickup(1276,2,2107.4199,1003.0060,45.6641);
- balicek[26] = CreatePickup(1276,2,1701.7076,1216.0822,34.7891);
- balicek[27] = CreatePickup(1276,2,2625.8633,1196.2217,26.9233);
- balicek[28] = CreatePickup(1276,2,2650.5896,789.5305,5.3158);
- balicek[29] = CreatePickup(1276,2,2334.8057,576.1005,7.7813);
- balicek[30] = CreatePickup(1276,2,1487.4911,686.7515,11.0344);
- balicek[31] = CreatePickup(1276,2,2496.2732,925.9676,16.9163);
- balicek[32] = CreatePickup(1276,2,2007.0226,2914.4407,51.6622);
- balicek[33] = CreatePickup(1276,2,2504.4724,1142.8718,18.7049);
- balicek[34] = CreatePickup(1276,2,-1825.6306,541.4498,150.8125);
- balicek[35] = CreatePickup(1276,2, 2639.3335, 2323.1213, 17.8203);
- balicek[36] = CreatePickup(1276,2, 2618.5396, 2247.3687, 40.3334);
- balicek[37] = CreatePickup(1276,2, 2864.0952, 2301.9478, 28.2644);
- balicek[38] = CreatePickup(1276,2, 2864.0742, 2284.5505, 28.2644);
- balicek[39] = CreatePickup(1276,2, 2925.8250, 2113.4487, 21.7345);
- balicek[40] = CreatePickup(1276,2, 2879.0828, 1590.9437, 10.8203);
- balicek[41] = CreatePickup(1276,2, 2857.0625, 1304.3611, 11.3906);
- balicek[42] = CreatePickup(1247,2,2096.0564,1286.1591,10.8203);
- balicek[43] = CreatePickup(1247,2,1846.2913,2802.5234,10.8359);
- balicek[44] = CreatePickup(1247,2,2890.7327,2515.3723,10.8203);
- balicek[45] = CreatePickup(1247,2,1482.2472,1818.0188,10.8125);
- balicek[46] = CreatePickup(1247,2,1325.7655,1531.3630,10.8203);
- balicek[47] = CreatePickup(1247,2,2045.5520,1916.4281,21.4913);
- balicek[48] = CreatePickup(1247,2,2029.6282,843.1577,8.3402);
- balicek[49] = CreatePickup(1247,2,2312.6384,1684.6239,10.8203);
- balicek[50] = CreatePickup(1247,2,2297.3469,1501.4215,43.7170);
- balicek[51] = CreatePickup(1247,2,2435.3137,1662.6400,15.6385);
- balicek[52] = CreatePickup(1247,2,1987.6484,1031.1110,10.8127);
- balicek[53] = CreatePickup(1239,2,2574.1956,1561.9377,16.4175);
- balicek[54] = CreatePickup(1239,2,1971.0386,1350.0969,22.5092);
- balicek[55] = CreatePickup(336,2,-729.8510,1534.9463,40.2130);// pálka
- balicek[56] = CreatePickup(371,2,-730.8964,1538.5923,40.4183);// padák
- balicek[57] = CreatePickup(363,2,-732.8741,1545.7916,39.0080);// c4
- balicek[58] = CreatePickup(367,2,2024.1370,1516.5066,10.8203);
- balicek[59] = CreatePickup(367,2,2097.2129,1160.2406,11.6484);
- balicek[60] = CreatePickup(367,2,2535.5686,1507.8251,11.3015);
- }
- //=== Off FilterScript =========================================================
- public OnFilterScriptExit()
- {
- for(new i=0;i<100;i++) DestroyPickup(balicek[0]);
- format(string, sizeof(string), "{FF0000}[FS]{FFFFFF} %s {FF0000}byl vypnut{FFFFFF}!",NAME_FS);
- SendClientMessageToAll(COLOR_WHITE, string);
- return 0;
- }
- //=== Public ===================================================================
- public OnPlayerPickUpPickup(playerid,pickupid)
- {
- if( pickupid == balicek[0])
- {
- GivePlayerWeapon(playerid, 27, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Combat brokovnici s 990 náboji!");
- }
- if( pickupid == balicek[1])
- {
- GivePlayerWeapon(playerid, 26, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Sawnoff brokovnici s 990 náboji!");
- }
- if( pickupid == balicek[2])
- {
- GivePlayerWeapon(playerid, 34, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Odtřelovačku s 400 náboji!");
- }
- if( pickupid == balicek[3])
- {
- GivePlayerWeapon(playerid, 18, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Molotovův koktejl s 150 náboji!");
- }
- if( pickupid == balicek[4])
- {
- GivePlayerWeapon(playerid, 24, 600);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Deserta s 600 náboji!");
- }
- if( pickupid == balicek[5])
- {
- GivePlayerWeapon(playerid, 16, 150);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Granát s 150 kusů!");
- }
- if( pickupid == balicek[6])
- {
- GivePlayerWeapon(playerid, 22, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi 9mm s 990 náboji!");
- }
- if( pickupid == balicek[7])
- {
- GivePlayerWeapon(playerid, 30, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi AK47 s 300 náboji!");
- }
- if( pickupid == balicek[8])
- {
- GivePlayerWeapon(playerid, 28, 600);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Uzi s 600 náboji!");
- }
- if( pickupid == balicek[9])
- {
- GivePlayerWeapon(playerid, 31, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi M4 s 300 náboji!");
- }
- if( pickupid == balicek[10])
- {
- GivePlayerMoneyEx(playerid,10000);
- //GivePlayerMoney(playerid, 1000000);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi 1.000.000 Dolarů!");
- }
- if( pickupid == balicek[11])
- {
- GivePlayerWeapon(playerid, 33, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Pušku s 300 náboji!");
- }
- if( pickupid == balicek[12])
- {
- GivePlayerWeapon(playerid, 32, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi TEC9 s 400 náboji!");
- }
- if( pickupid == balicek[13])
- {
- GivePlayerWeapon(playerid, 42, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Hasičák s 400 náplněmy!");
- }
- if( pickupid == balicek[14])
- {
- GivePlayerWeapon(playerid, 9, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Motorovou pilu!");
- }
- if( pickupid == balicek[15])
- {
- GivePlayerWeapon(playerid, 17, 150);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Slzný plyn s 150 kusů!");
- }
- if( pickupid == balicek[16])
- {
- GivePlayerWeapon(playerid, 12, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Velký bílý vybrátor!");
- }
- if( pickupid == balicek[17])
- {
- GivePlayerWeapon(playerid, 29, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi MP5 s 400 náboji!");
- }
- if( pickupid == balicek[18])
- {
- GivePlayerWeapon(playerid, 23, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi 9mm s tlumičem a s 990 náboji!");
- }
- if( pickupid == balicek[19])
- {
- GivePlayerWeapon(playerid, 6, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Lopatu!");
- }
- if( pickupid == balicek[20])
- {
- //GivePlayerMoneyEx(playerid,1000000);
- //GivePlayerMoney(playerid, 1000000);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi 1.000.000 Dolarů!");
- //CallRemoteFunction("GiveMoney", "s", "OHAI THAR BAGPUSS!!11");
- }
- if( pickupid == balicek[21])
- {
- GivePlayerWeapon(playerid, 31, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi MP4 s 300 náboji!");
- }
- if( pickupid == balicek[22])
- {
- GivePlayerWeapon(playerid, 26, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Shawnoff brokovnici s 400 náboji!");
- }
- if( pickupid == balicek[23])
- {
- GivePlayerWeapon(playerid, 41, 990);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Sprej s 990 náplněmy!");
- }
- if( pickupid == balicek[24])
- {
- GivePlayerWeapon(playerid, 33, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Pušku s 300 náboji!");
- }
- if( pickupid == balicek[25])
- {
- GivePlayerWeapon(playerid, 28, 600);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Uzi s 600 náboji!");
- }
- if( pickupid == balicek[26])
- {
- GivePlayerWeapon(playerid, 29, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi MP5 s 400 náboji!");
- }
- if( pickupid == balicek[27])
- {
- GivePlayerWeapon(playerid, 30, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi AK47 s 300 náboji!");
- }
- if( pickupid == balicek[28])
- {
- GivePlayerWeapon(playerid, 24, 500);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Deserta s 500 náboji!");
- }
- if( pickupid == balicek[29])
- {
- GivePlayerWeapon(playerid, 16, 150);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Granát 150 kusů!");
- }
- if( pickupid == balicek[30])
- {
- GivePlayerWeapon(playerid, 27, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Bojovou brokovnici s 300 náboji!");
- }
- if( pickupid == balicek[31])
- {
- GivePlayerWeapon(playerid, 17, 150);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Slzný plyn 150 kusů!");
- }
- if( pickupid == balicek[32])
- {
- GivePlayerWeapon(playerid, 31, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi M4 s 300 náboji!");
- }
- if( pickupid == balicek[33])
- {
- GivePlayerWeapon(playerid, 34, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Odstřelovačku s 400 náboji!");
- }
- if( pickupid == balicek[34])
- {
- GivePlayerWeapon(playerid, 13, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Stříbrný vybrátor!");
- }
- if(pickupid == balicek[35])
- {
- GivePlayerWeapon(playerid, 26, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi SawnOff brokovnici s 400 náboji!");
- }
- if(pickupid == balicek[36])
- {
- GivePlayerWeapon(playerid, 30, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi AK47 s 300 náboji!");
- }
- if(pickupid == balicek[37])
- {
- GivePlayerWeapon(playerid, 31, 300);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi M4 s 300 náboji!");
- }
- if(pickupid == balicek[38])
- {
- GivePlayerWeapon(playerid, 34, 150);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Odstřelovačku s 150 náboji!");
- }
- if(pickupid == balicek[39])
- {
- GivePlayerWeapon(playerid, 28, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Uzi s 400 náboji!");
- }
- if(pickupid == balicek[40])
- {
- GivePlayerWeapon(playerid, 29, 400);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi MP5 s 400 náboji!");
- }
- if(pickupid == balicek[41])
- {
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi život a vestu!");
- }
- if(pickupid == balicek[42])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[43])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[44])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[45])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[46])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[47])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[48])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[49])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[50])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[51])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[52])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[53])
- {
- SetPlayerWantedLevel(playerid, 0);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Tvá hledanost je na 0!");
- }
- if(pickupid == balicek[54])
- {
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel si život a vestu");
- }
- if(pickupid == balicek[55])
- {
- GivePlayerWeapon(playerid, 5, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Baseballovou pálku!");
- }
- if(pickupid == balicek[56])
- {
- GivePlayerWeapon(playerid, 46, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi padák!");
- }
- if(pickupid == balicek[57])
- {
- GivePlayerWeapon(playerid, 39, 10000);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi C4 s 10000náboji!");
- }
- if(pickupid == balicek[58])
- {
- GivePlayerWeapon(playerid, 43, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Fotoaparát!");
- }
- if(pickupid == balicek[59])
- {
- GivePlayerWeapon(playerid, 43, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Fotoaparát!");
- }
- if(pickupid == balicek[60])
- {
- GivePlayerWeapon(playerid, 43, 1);
- SendClientMessage(playerid, 0xFFFFFFAA, "[ {00FF00}!{FFFFFF} ] Našel jsi Fotoaparát!");
- }
- return 1;
- }
- //=== Konec ====================================================================
Add Comment
Please, Sign In to add comment