Daemonion

(demo) New weapon.ltx

May 20th, 2014
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  1. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
  2. ;;
  3. ;; proposed X-Ray Source additions
  4. ;; new weapon parameters for audio
  5. ;;
  6. ;; requested by Daemonion
  7. ;;
  8. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
  9.  
  10. ; ..... blah blah
  11. zoom_enabled                = true
  12. scope_zoom_factor               = 50    ;30
  13.  
  14. scope_name              = wpn_addon_scope           ; section name for the attachable scope
  15. scope_x                 = 63                        ; offset in inventory icon
  16. scope_y                 = -1
  17. silencer_name               = wpn_addon_silencer        ; section name for the attachable silencer
  18. silencer_x              = 180                       ; offset in inventory icon
  19. silencer_y              = 16               
  20.  
  21. ;
  22. ; WEAPON SOUND - HANDLING
  23. ;
  24. use_irons_1             = daemonion\sounds\weapons\pistol_irons_1   ; - new
  25. use_irons_2             = daemonion\sounds\weapons\pistol_irons_2   ; - new
  26. use_irons_3             = daemonion\sounds\weapons\pistol_irons_3   ; - new
  27. snd_draw                = weapons\groza\draw                ; - old
  28. snd_holster             = weapons\groza\holster             ; - old
  29. snd_empty               = weapons\groza\empty               ; - old
  30. snd_reload              = weapons\groza\reload              ; - old
  31. snd_reload_grenade          = weapons\groza\grenload            ; - old
  32. snd_switch              = weapons\groza\switch              ; - old
  33.  
  34. ;
  35. ; WEAPON SOUND - ACTOR SHOOTING - SUB
  36. ; mono
  37. sub_1                   = daemonion\sounds\weapons\9x18_sub_1.ogg   ; - new
  38. sub_2                   = daemonion\sounds\weapons\9x18_sub_2.ogg   ; - new
  39. sub_3                   = daemonion\sounds\weapons\9x18_sub_3.ogg   ; - new
  40. ;snd_shoot                  = weapons\groza\shoot1              ; - old
  41. ;snd_shoot1             = weapons\groza\shoot2              ; - old
  42. ;snd_silncer_shot           = weapons\silshot\9mm-2             ; - old
  43. ;snd_shoot_grenade          = weapons\groza\grenshoot           ; - old
  44.  
  45. ;
  46. ; WEAPON SOUND - ACTOR SHOOTING - BODY
  47. ; mono
  48. body_house_1                = daemonion\sounds\weapons\bdy_house_1.ogg  ; - new
  49. body_house_2                = daemonion\sounds\weapons\....         ; - new
  50. body_house_3                = daemonion\sounds\weapons\....         ; - new
  51. body_underground_1          = daemonion\sounds\weapons\....         ; - new
  52. body_underground_2          = daemonion\sounds\weapons\....         ; - new
  53. body_underground_3          = daemonion\sounds\weapons\....         ; - new
  54. body_outside_1              = daemonion\sounds\weapons\bdy_out_1.ogg    ; - new
  55. body_outside_2              = daemonion\sounds\weapons\....         ; - new
  56. body_outside_3              = daemonion\sounds\weapons\....         ; - new
  57. body_industrial_1           = daemonion\sounds\weapons\....         ; - new
  58. body_industrial_2           = daemonion\sounds\weapons\....         ; - new
  59. body_industrial_3           = daemonion\sounds\weapons\....         ; - new
  60.  
  61. ;
  62. ; WEAPON SOUND - ACTOR REFLECTIONS
  63. ; stereo
  64. reflection_underground_1        = daemonion\sounds\weapons\ref_und_1.ogg    ; - new
  65. reflection_underground_2        = daemonion\sounds\weapons\....         ; - new
  66. reflection_underground_3        = daemonion\sounds\weapons\....         ; - new
  67. reflection_outside_1            = daemonion\sounds\weapons\....         ; - new
  68. reflection_outside_2            = daemonion\sounds\weapons\ref_out_2.ogg    ; - new
  69. reflection_outside_3            = daemonion\sounds\weapons\....         ; - new
  70. reflection_house_1          = daemonion\sounds\weapons\....         ; - new
  71. reflection_house_2          = daemonion\sounds\weapons\....         ; - new
  72. reflection_house_3          = daemonion\sounds\weapons\ref_hous_3.ogg   ; - new
  73. reflection_industrial_1         = daemonion\sounds\weapons\....         ; - new
  74. reflection_industrial_2         = daemonion\sounds\weapons\....         ; - new
  75. reflection_industrial_3         = daemonion\sounds\weapons\....         ; - new
  76.  
  77. ;
  78. ; WEAPON SOUND - NPC SHOOTING
  79. ; mono
  80. shoot_sub_npc_1             = daemonion\sounds\weapons\....         ; - new
  81. shoot_sub_npc_2             = daemonion\sounds\weapons\....         ; - new
  82. shoot_sub_npc_3             = daemonion\sounds\weapons\....         ; - new
  83. shoot_underground_npc_1         = daemonion\sounds\weapons\....         ; - new
  84. shoot_underground_npc_2         = daemonion\sounds\weapons\....         ; - new
  85. shoot_underground_npc_3         = daemonion\sounds\weapons\....         ; - new
  86. shoot_outside_npc_1         = daemonion\sounds\weapons\....         ; - new
  87. shoot_outside_npc_2         = daemonion\sounds\weapons\....         ; - new
  88. shoot_outside_npc_3         = daemonion\sounds\weapons\....         ; - new
  89. shoot_indoors_npc_1         = daemonion\sounds\weapons\....         ; - new
  90. shoot_indoors_npc_2         = daemonion\sounds\weapons\blah ; - new
  91. shoot_indoors_npc_3         = daemonion\sounds\weapons\blah ; - new
  92. shoot_industrial_npc_1          = daemonion\sounds\weapons\blah ; - new
  93. shoot_industrial_npc_2          = daemonion\sounds\weapons\blah ; - new
  94. shoot_industrial_npc_3          = daemonion\sounds\weapons\blah ; - new
  95.  
  96. ;
  97. ; WEAPON SOUND - NPC REFLECTIONS
  98. ; stereo
  99. reflection_underground_npc_close_1  = daemonion\sounds\weapons\blah ; - new
  100. reflection_underground_2        = daemonion\sounds\weapons\blah ; - new
  101. reflection_underground_3        = daemonion\sounds\weapons\blah ; - new
  102. reflection_outside_1            = daemonion\sounds\weapons\blah ; - new
  103. reflection_outside_2            = daemonion\sounds\weapons\blah ; - new
  104. reflection_outside_3            = daemonion\sounds\weapons\blah ; - new
  105. reflection_indoors_1            = daemonion\sounds\weapons\blah ; - new
  106. reflection_indoors_2            = daemonion\sounds\weapons\blah ; - new
  107. reflection_indoors_3            = daemonion\sounds\weapons\blah ; - new
  108. reflection_industrial_1         = daemonion\sounds\weapons\blah ; - new
  109. reflection_industrial_2         = daemonion\sounds\weapons\blah ; - new
  110. reflection_industrial_3         = daemonion\sounds\weapons\blah ; - new
  111. reflection_npc_underground_2
  112. reflection_npc_underground_3
  113.  
  114.  
  115. ; END CHANGES
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