DolphinIOS Adding Texture Packs Rewrite

May 20th, 2020
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  1. **DolphinIOS: Adding Texture packs (as of Version 2.2.0 (JB: 103 / NJB: 105) and Patreon Version 3.0.0 (89)**
  2. Guide written by Amazinggamingbro, edited by JackFusion★#9669
  4. ===
  6. ===
  7. This Pastebin will describe to you how to add texture packs/HD textures in DolphinIOS. This guide was originally written by Amazinggamingbro from the DolphinIOS Discord. Thanks for writing this and making my life a little easier! I (Jack) will be editing it for better clarify and grammatical fixes. As custom textures are commonly asked in support, it's good to have a guide written so it can easily be linked, rather it be in FAQ or directly on the server instead of having to go through everything one by one. If you need anything clarified, I recommend you ask Amazinggamingbro instead of myself as I am not nearly as experienced as they are when it comes to custom textures. For those who may need visualisations, Amazinggamingbro has linked some images in the correct place in the guide hosted with Imgur. For this example, we will be using The Legend of Zelda: Twilight Princess (GCN).
  9. Special Thanks:
  10. - Oats and Simon for porting Dolphin to iOS and generally being good friends
  11. - Those who contribute to the development via commits to the source code to make it even greater
  12. - Anyone who helps people in #support to the best of their ability
  13. - Amazinggamingbro for bugging me to write this for weeks and then writing it themselves when I was too busy to
  15. DiOS Website:
  16. Developers' Discord:
  17. Developers' Patreon:
  19. ===
  20. Getting Started:
  21. ===
  22. The first thing you need to do is download the texture pack for the specific game you are planning to use. There are several good places to find these, but here are some of the best places to look:
  27. As far as I'm aware, PNG images are the only type that are supported as of currently for custom textures. If you find that your texture pack contains another file type (i.e. DDS file), try looking for another one.
  29. ===
  30. Setting up Textures
  31. ===
  32. In the folder you've just downloaded, the texture pack should be a folder titled by the GameID (seen here: If you are unsure if this is the correct GameID, check the "Getting Started" section of the AR Code Guide linked here:
  34. If you've made sure that's your GameID, we'll now go ahead and copy that folder to **DolphinIOS\Load\Textures**. This, as well as the rest of the instructions vary depending on JB and NJB, so look here based on your version on how to get there:
  36. ===
  37. For Jailbroken users
  38. ===
  39. With Filza, you can navigate to **/var/mobile/Documents/DolphiniOS/Load/Textures** and paste the texture pack folder there. (
  41. Once you've done that, return to the DolphinIOS folder and go into the "Config" directory. You should see a file called GFX.ini. Open it in text editor and add a new line which contains this exactly:
  43. //////////
  44. HiresTextures = True
  45. //////////
  47. Seen here:
  49. It's okay to have extra stuff in GFX.ini such as AspectRatio and InternalResolution caused by changing config settings within DolphinIOS itself.
  51. ===
  52. Nonjailbroken Users
  53. ===
  54. With the files app, you can navigate to ** > On my iPhone / iPad > DolphinIOS > Load > Textures** and paste the folder with the game ID there.
  56. As for editing the .INI file, there is no way to edit .INI files in the files application. You can either create it on your computer and move it to the ** > On my iPhone / iPad > DolphinIOS > Config** directory yourself, or use this method:
  58. You can download this app called unzip. Unzip lets you change the file extension from .INI to .TXT. But first, go to the config folder in DolphiniOS and find the file anemd GFX.ini move it to the Unzip folder. Open the unzip application. Once in the unzip application, press the **i** icon (seen here: Then, press modify file extension and change it to a .TXT file. After that, press the i ucon again and press edit.
  60. Make another line and type this exactly:
  62. //////////
  63. HiresTextures = True
  64. /////////
  66. Seen here:
  68. Once you are done with that, press the i icon again and press modify file extension. Change it back to .INI and move the GFX.ini file back to the config folder in DolphiniOS.
  70. ===
  71. The End
  72. ===
  73. Should you have done everything correctly, then dojyaa~n, you should now have custom textures in this game! Again, please give a LOT of thanks to Amazinggamingbro for writing this originally when I couldn't. If you're struggling or couldn't get it to work and don't know where you went wrong, you can ask on the Discord linked at the top of this pastebin.
  75. Thank you for giving this guide a read! If you have any suggestions on what other guides to make, let me know, and I'll definitely consider it. Have fun!
  • Khat4
    156 days
    # text 0.24 KB | 0 0
    1. I did everything still didn’t work the texture aren’t showing in the game. I tried multiple methods nothing worked.
    2. I was trying to add this:
    4. To my Resident evil 2 iso file.
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