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Jerrychan123

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Jun 19th, 2017
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  1. Player = game:GetService("Players").LocalPlayer
  2. p = game.Players.LocalPlayer
  3. char = p.Character
  4. vt = Vector3.new
  5. rarm = char["Right Arm"]
  6. hed = char.Head
  7. larm = char["Left Arm"]
  8. rleg = char["Right Leg"]
  9. lleg = char["Left Leg"]
  10. local maincolor = BrickColor.random()
  11. local randomchanger = 6
  12. if p.Name == "NoobyGames12" then
  13. randomchanger = 6
  14. end
  15. if randomchanger == 6 then
  16. maincolor = BrickColor.new("Black")
  17.  
  18. local torsmesh = Instance.new("CharacterMesh", char)
  19. torsmesh.BodyPart = "Torso"
  20. torsmesh.MeshId = "48112070"
  21.  
  22. local dec2 = Instance.new("Decal", char)
  23. dec2.Face = "Front"
  24. dec2.Texture = "rbxassetid://379315128"
  25. dec2.Parent = char.Head
  26. local deca = Instance.new("Decal", char)
  27. deca.Face = "Front"
  28. deca.Texture = "http://www.roblox.com/asset/?id=378934601"
  29. deca.Parent = char.Head
  30. char.Head.face.Texture = "rbxassetid://363558541"
  31.  
  32. for i,v in pairs(char:children()) do
  33. if v:IsA("Hat") then
  34. v:Destroy()
  35. end
  36. end
  37. for i,v in pairs(char:children()) do
  38. if v:IsA("Accessory") then
  39. v:Destroy()
  40. end
  41. end
  42.  
  43. Reaper3 = Instance.new("Model")
  44. Reaper3.Parent = Player.Character
  45. Reaper3.Name = "Reaper3"
  46. rh3 = Instance.new("Part")
  47. rh3.Parent = Reaper3
  48. rh3.BrickColor = BrickColor.new("Really black")
  49. rh3.Locked = true
  50. rh3.CanCollide = false
  51. mesh3 = Instance.new("SpecialMesh")
  52. rh3.formFactor = "Symmetric"
  53. mesh3.MeshType = "FileMesh"
  54. mesh3.MeshId = "http://www.roblox.com/asset/?id=1374148"
  55. mesh3.Parent = rh3
  56. mesh3.Scale = Vector3.new(1.15,1.15,1.15)
  57. local weld3 = Instance.new("Weld")
  58. weld3.Parent = rh3
  59. rh3.Transparency = 0
  60. weld3.Part0 = rh3
  61. weld3.Part1 = Player.Character.Head
  62. weld3.C0 = CFrame.new(0, -0.75, 0)*CFrame.Angles(0, 0, 0)
  63.  
  64.  
  65. if p.Name == "Player1" or p.Name == "jerrychan123" then
  66. char.Head.face.Texture = "rbxassetid://381091841"
  67. Reapern = Instance.new("Model")
  68. Reapern.Parent = Player.Character
  69. Reapern.Name = "Reapern"
  70. rhn = Instance.new("Part")
  71. rhn.Parent = Reapern
  72. rhn.BrickColor = char.Torso.BrickColor
  73. rhn.Locked = true
  74. rhn.CanCollide = false
  75. meshn = Instance.new("SpecialMesh")
  76. rhn.formFactor = "Symmetric"
  77. meshn.MeshType = "FileMesh"
  78. meshn.MeshId = "http://www.roblox.com/asset/?id=192551369"
  79. meshn.TextureId = "rbxassetid://269748808"
  80. meshn.VertexColor = Vector3.new(rhn.BrickColor.r,rhn.BrickColor.g,rhn.BrickColor.b)
  81. meshn.Parent = rhn
  82. local weldn = Instance.new("Weld")
  83. weldn.Parent = rhn
  84. rhn.Transparency = 0
  85. weldn.Part0 = rhn
  86. weldn.Part1 = Player.Character.Torso
  87. weldn.C0 = CFrame.new(0, -1.25, -1)*CFrame.Angles(0, 0, 0)
  88.  
  89. neonproxy = Instance.new("Part",Reapern)
  90. neonproxy.Material = "Neon"
  91. neonproxy.Locked = true
  92. neonproxy.CanCollide = false
  93. neonproxy.Size = Vector3.new(0.2,0.2,0.2)
  94. neonproxy.Transparency = 0.9
  95. local welda = Instance.new("Weld")
  96. welda.Parent = neonproxy
  97. welda.Part0 = neonproxy
  98. welda.Part1 = Player.Character.Torso
  99. welda.C0 = CFrame.new(0, 0.1, 0)*CFrame.Angles(0, 0, 0)
  100. end
  101.  
  102. Reaper4 = Instance.new("Model")
  103. Reaper4.Parent = Player.Character
  104. Reaper4.Name = "Reaper4"
  105. rh4 = Instance.new("Part")
  106. rh4.Parent = Reaper4
  107. rh4.BrickColor = char.Torso.BrickColor
  108. rh4.Locked = true
  109. rh4.CanCollide = false
  110. mesh4 = Instance.new("SpecialMesh")
  111. rh4.formFactor = "Symmetric"
  112. mesh4.MeshType = "FileMesh"
  113. mesh4.MeshId = "http://www.roblox.com/asset/?id=164382853"
  114. mesh4.Parent = rh4
  115. local weld4 = Instance.new("Weld")
  116. weld4.Parent = rh4
  117. rh4.Transparency = 0
  118. weld4.Part0 = rh4
  119. weld4.Part1 = Player.Character.Head
  120. weld4.C0 = CFrame.new(0.05, 0.575, -0.05)*CFrame.Angles(0, 0, 0)
  121. end
  122.  
  123. --[[Psychopath's waifu
  124. I think ck is going to send me in hell...
  125. Genocider by Salvo_Starly.
  126. Credit to CKbackup's and idk..
  127. B
  128. U R
  129. N I N H
  130. E L
  131. L
  132. ]]--
  133. wait(1 / 60)
  134. Effects = { }
  135. local Player = game.Players.localPlayer
  136. local Character = Player.Character
  137. local Humanoid = Character.Humanoid
  138. local Mouse = Player:GetMouse()
  139. local LeftArm = Character["Left Arm"]
  140. local RightArm = Character["Right Arm"]
  141. local LeftLeg = Character["Left Leg"]
  142. local RightLeg = Character["Right Leg"]
  143. local Head = Character.Head
  144. local Torso = Character.Torso
  145. local Camera = game.Workspace.CurrentCamera
  146. local RootPart = Character.HumanoidRootPart
  147. local RootJoint = RootPart.RootJoint
  148. local attack = false
  149. local Anim = 'Idle'
  150. local attacktype = 1
  151. local delays = false
  152. local play = true
  153. local targetted = nil
  154. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  155. local velocity = RootPart.Velocity.y
  156. local sine = 0
  157. local change = 1
  158. local doe = 0
  159. local Create = LoadLibrary("RbxUtility").Create
  160. Humanoid.WalkSpeed = 8
  161. local m = Create("Model"){
  162. Parent = Character,
  163. Name = "WeaponModel",
  164. }
  165.  
  166. Humanoid.Animator.Parent = nil
  167.  
  168. local newMotor = function(part0, part1, c0, c1)
  169. local w = Create('Motor'){
  170. Parent = part0,
  171. Part0 = part0,
  172. Part1 = part1,
  173. C0 = c0,
  174. C1 = c1,
  175. }
  176. return w
  177. end
  178.  
  179. function clerp(a, b, t)
  180. return a:lerp(b, t)
  181. end
  182.  
  183. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  184. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  185.  
  186. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  187. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  188. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  189. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  190. RootJoint.C1 = CFrame.new(0, 0, 0)
  191. RootJoint.C0 = CFrame.new(0, 0, 0)
  192. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  193. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  194.  
  195. local rarmc1 = RW.C1
  196. local larmc1 = LW.C1
  197. local rlegc1 = RH.C1
  198. local llegc1 = LH.C1
  199.  
  200. local resetc1 = false
  201.  
  202. function PlayAnimationFromTable(table, speed, bool)
  203. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  204. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  205. RW.C0 = clerp(RW.C0, table[3], speed)
  206. LW.C0 = clerp(LW.C0, table[4], speed)
  207. RH.C0 = clerp(RH.C0, table[5], speed)
  208. LH.C0 = clerp(LH.C0, table[6], speed)
  209. if bool == true then
  210. if resetc1 == false then
  211. resetc1 = true
  212. RootJoint.C1 = RootJoint.C1
  213. Torso.Neck.C1 = Torso.Neck.C1
  214. RW.C1 = rarmc1
  215. LW.C1 = larmc1
  216. RH.C1 = rlegc1
  217. LH.C1 = llegc1
  218. end
  219. end
  220. end
  221.  
  222. ArtificialHB = Create("BindableEvent", script){
  223. Parent = script,
  224. Name = "Heartbeat",
  225. }
  226.  
  227. script:WaitForChild("Heartbeat")
  228.  
  229. frame = 1 / 30
  230. tf = 0
  231. allowframeloss = false
  232. tossremainder = false
  233. lastframe = tick()
  234. script.Heartbeat:Fire()
  235.  
  236. game:GetService("RunService").Heartbeat:connect(function(s, p)
  237. tf = tf + s
  238. if tf >= frame then
  239. if allowframeloss then
  240. script.Heartbeat:Fire()
  241. lastframe = tick()
  242. else
  243. for i = 1, math.floor(tf / frame) do
  244. script.Heartbeat:Fire()
  245. end
  246. lastframe = tick()
  247. end
  248. if tossremainder then
  249. tf = 0
  250. else
  251. tf = tf - frame * math.floor(tf / frame)
  252. end
  253. end
  254. end)
  255.  
  256. function swait(num)
  257. if num == 0 or num == nil then
  258. ArtificialHB.Event:wait()
  259. else
  260. for i = 0, num do
  261. ArtificialHB.Event:wait()
  262. end
  263. end
  264. end
  265.  
  266. function RemoveOutlines(part)
  267. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  268. end
  269.  
  270. CFuncs = {
  271. ["Part"] = {
  272. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  273. local Part = Create("Part"){
  274. Parent = Parent,
  275. Reflectance = Reflectance,
  276. Transparency = Transparency,
  277. CanCollide = false,
  278. Locked = true,
  279. BrickColor = BrickColor.new(tostring(BColor)),
  280. Name = Name,
  281. Size = Size,
  282. Material = Material,
  283. }
  284. RemoveOutlines(Part)
  285. return Part
  286. end;
  287. };
  288.  
  289. ["Mesh"] = {
  290. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  291. local Msh = Create(Mesh){
  292. Parent = Part,
  293. Offset = OffSet,
  294. Scale = Scale,
  295. }
  296. if Mesh == "SpecialMesh" then
  297. Msh.MeshType = MeshType
  298. Msh.MeshId = MeshId
  299. end
  300. return Msh
  301. end;
  302. };
  303.  
  304. ["Mesh"] = {
  305. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306. local Msh = Create(Mesh){
  307. Parent = Part,
  308. Offset = OffSet,
  309. Scale = Scale,
  310. }
  311. if Mesh == "SpecialMesh" then
  312. Msh.MeshType = MeshType
  313. Msh.MeshId = MeshId
  314. end
  315. return Msh
  316. end;
  317. };
  318.  
  319. ["Weld"] = {
  320. Create = function(Parent, Part0, Part1, C0, C1)
  321. local Weld = Create("Weld"){
  322. Parent = Parent,
  323. Part0 = Part0,
  324. Part1 = Part1,
  325. C0 = C0,
  326. C1 = C1,
  327. }
  328. return Weld
  329. end;
  330. };
  331.  
  332. ["Sound"] = {
  333. Create = function(id, par, vol, pit)
  334. coroutine.resume(coroutine.create(function()
  335. local S = Create("Sound"){
  336. Volume = vol,
  337. Pitch = pit or 1,
  338. SoundId = id,
  339. Parent = par or workspace,
  340. }
  341. wait()
  342. S:play()
  343. game:GetService("Debris"):AddItem(S, 6)
  344. end))
  345. end;
  346. };
  347.  
  348. ["ParticleEmitter"] = {
  349. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  350. local fp = Create("ParticleEmitter"){
  351. Parent = Parent,
  352. Color = ColorSequence.new(Color1, Color2),
  353. LightEmission = LightEmission,
  354. Size = Size,
  355. Texture = Texture,
  356. Transparency = Transparency,
  357. ZOffset = ZOffset,
  358. Acceleration = Accel,
  359. Drag = Drag,
  360. LockedToPart = LockedToPart,
  361. VelocityInheritance = VelocityInheritance,
  362. EmissionDirection = EmissionDirection,
  363. Enabled = Enabled,
  364. Lifetime = LifeTime,
  365. Rate = Rate,
  366. Rotation = Rotation,
  367. RotSpeed = RotSpeed,
  368. Speed = Speed,
  369. VelocitySpread = VelocitySpread,
  370. }
  371. return fp
  372. end;
  373. };
  374.  
  375. CreateTemplate = {
  376.  
  377. };
  378. }
  379.  
  380.  
  381.  
  382. New = function(Object, Parent, Name, Data)
  383. local Object = Instance.new(Object)
  384. for Index, Value in pairs(Data or {}) do
  385. Object[Index] = Value
  386. end
  387. Object.Parent = Parent
  388. Object.Name = Name
  389. return Object
  390. end
  391.  
  392.  
  393. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  394. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  395. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  396. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  397. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  398. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  399. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  400. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  401. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  402. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  403. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  404. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  405. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  406. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  407. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  408. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  409. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  410. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  411. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  412. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  413. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  414. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  415. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  416. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  417. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  418. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  419. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  420. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  421. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  422. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  423. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  424. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  425. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  426. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  427. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  428. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  429. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  430. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  431. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  432. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  433. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  434. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  435. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  436. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  437. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  438. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  439. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  440. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  441. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  442. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  443. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  444. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  445. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  446. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  447. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  448. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  449. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  451. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  452. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  453. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  454. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  455. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  456.  
  457. for _,v in pairs(m:children()) do
  458. if v:IsA("Part") then
  459. v.CanCollide = false
  460. end
  461. end
  462. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  463. for _,v in pairs(Character:children()) do
  464. if v:IsA("Accessory") then
  465. end
  466. end
  467. end
  468.  
  469.  
  470. function rayCast(Position, Direction, Range, Ignore)
  471. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  472. end
  473.  
  474. --[[FindNearestTorso = function(pos)
  475. local list = (game.Workspace:children())
  476. local torso = nil
  477. local dist = 1000
  478. local temp, human, temp2 = nil, nil, nil
  479. for x = 1, #list do
  480. temp2 = list[x]
  481. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  482. temp = temp2:findFirstChild("Torso")
  483. human = temp2:findFirstChild("Humanoid")
  484. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  485. local dohit = true
  486. if dohit == true then
  487. torso = temp
  488. dist = (temp.Position - pos).magnitude
  489. end
  490. end
  491. end
  492. end
  493. return torso, dist
  494. end]]
  495. function FindNearestTorso(Position, Distance, SinglePlayer)
  496. if SinglePlayer then
  497. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  498. end
  499. local List = {}
  500. for i, v in pairs(workspace:GetChildren()) do
  501. if v:IsA("Model") then
  502. if v:findFirstChild("Torso") then
  503. if v ~= Character then
  504. if (v.Torso.Position - Position).magnitude <= Distance then
  505. table.insert(List, v)
  506. end
  507. end
  508. end
  509. end
  510. end
  511. return List
  512. end
  513. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  514. if hit.Parent == nil then
  515. return
  516. end
  517. local h = hit.Parent:FindFirstChild("Humanoid")
  518. for _, v in pairs(hit.Parent:children()) do
  519. if v:IsA("Humanoid") then
  520. h = v
  521. end
  522. end
  523. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  524. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  525. if hit.Parent.DebounceHit.Value == true then
  526. return
  527. end
  528. end
  529. local c = Create("ObjectValue"){
  530. Name = "creator",
  531. Value = game:service("Players").LocalPlayer,
  532. Parent = h,
  533. }
  534. game:GetService("Debris"):AddItem(c, .5)
  535. if HitSound ~= nil and HitPitch ~= nil then
  536. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  537. end
  538. local Damage = math.random(minim, maxim)
  539. local blocked = false
  540. local block = hit.Parent:findFirstChild("Block")
  541. if block ~= nil then
  542. if block.className == "IntValue" then
  543. if block.Value > 0 then
  544. blocked = true
  545. block.Value = block.Value - 1
  546. print(block.Value)
  547. end
  548. end
  549. end
  550. if blocked == false then
  551. h.Health = h.Health - Damage
  552. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  553. else
  554. h.Health = h.Health - (Damage / 2)
  555. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  556. end
  557. if Type == "Knockdown" then
  558. local hum = hit.Parent.Humanoid
  559. hum.PlatformStand = true
  560. coroutine.resume(coroutine.create(function(HHumanoid)
  561. swait(1)
  562. HHumanoid.PlatformStand = false
  563. end), hum)
  564. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  565. local bodvol = Create("BodyVelocity"){
  566. velocity = angle * knockback,
  567. P = 5000,
  568. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  569. Parent = hit,
  570. }
  571. local rl = Create("BodyAngularVelocity"){
  572. P = 3000,
  573. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  574. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  575. Parent = hit,
  576. }
  577. game:GetService("Debris"):AddItem(bodvol, .5)
  578. game:GetService("Debris"):AddItem(rl, .5)
  579. elseif Type == "Normal" then
  580. local vp = Create("BodyVelocity"){
  581. P = 500,
  582. maxForce = Vector3.new(math.huge, 0, math.huge),
  583. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  584. }
  585. if knockback > 0 then
  586. vp.Parent = hit.Parent.Torso
  587. end
  588. game:GetService("Debris"):AddItem(vp, .5)
  589. elseif Type == "Up" then
  590. local bodyVelocity = Create("BodyVelocity"){
  591. velocity = Vector3.new(0, 20, 0),
  592. P = 5000,
  593. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  594. Parent = hit,
  595. }
  596. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  597. elseif Type == "DarkUp" then
  598. coroutine.resume(coroutine.create(function()
  599. for i = 0, 1, 0.1 do
  600. swait()
  601. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  602. end
  603. end))
  604. local bodyVelocity = Create("BodyVelocity"){
  605. velocity = Vector3.new(0, 20, 0),
  606. P = 5000,
  607. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  608. Parent = hit,
  609. }
  610. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  611. elseif Type == "Snare" then
  612. local bp = Create("BodyPosition"){
  613. P = 2000,
  614. D = 100,
  615. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  616. position = hit.Parent.Torso.Position,
  617. Parent = hit.Parent.Torso,
  618. }
  619. game:GetService("Debris"):AddItem(bp, 1)
  620. elseif Type == "Freeze" then
  621. local BodPos = Create("BodyPosition"){
  622. P = 50000,
  623. D = 1000,
  624. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  625. position = hit.Parent.Torso.Position,
  626. Parent = hit.Parent.Torso,
  627. }
  628. local BodGy = Create("BodyGyro") {
  629. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  630. P = 20e+003,
  631. Parent = hit.Parent.Torso,
  632. cframe = hit.Parent.Torso.CFrame,
  633. }
  634. hit.Parent.Torso.Anchored = true
  635. coroutine.resume(coroutine.create(function(Part)
  636. swait(1.5)
  637. Part.Anchored = false
  638. end), hit.Parent.Torso)
  639. game:GetService("Debris"):AddItem(BodPos, 3)
  640. game:GetService("Debris"):AddItem(BodGy, 3)
  641. end
  642. local debounce = Create("BoolValue"){
  643. Name = "DebounceHit",
  644. Parent = hit.Parent,
  645. Value = true,
  646. }
  647. game:GetService("Debris"):AddItem(debounce, Delay)
  648. c = Create("ObjectValue"){
  649. Name = "creator",
  650. Value = Player,
  651. Parent = h,
  652. }
  653. game:GetService("Debris"):AddItem(c, .5)
  654. end
  655. end
  656.  
  657. function ShowDamage(Pos, Text, Time, Color)
  658. local Rate = (1 / 30)
  659. local Pos = (Pos or Vector3.new(0, 0, 0))
  660. local Text = (Text or "")
  661. local Time = (Time or 2)
  662. local Color = (Color or Color3.new(1, 0, 1))
  663. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  664. EffectPart.Anchored = true
  665. local BillboardGui = Create("BillboardGui"){
  666. Size = UDim2.new(3, 0, 3, 0),
  667. Adornee = EffectPart,
  668. Parent = EffectPart,
  669. }
  670. local TextLabel = Create("TextLabel"){
  671. BackgroundTransparency = 1,
  672. Size = UDim2.new(1, 0, 1, 0),
  673. Text = Text,
  674. Font = "SciFi",
  675. TextColor3 = Color,
  676. TextScaled = true,
  677. Parent = BillboardGui,
  678. }
  679. game.Debris:AddItem(EffectPart, (Time))
  680. EffectPart.Parent = game:GetService("Workspace")
  681. delay(0, function()
  682. local Frames = (Time / Rate)
  683. for Frame = 1, Frames do
  684. wait(Rate)
  685. local Percent = (Frame / Frames)
  686. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  687. TextLabel.TextTransparency = Percent
  688. end
  689. if EffectPart and EffectPart.Parent then
  690. EffectPart:Destroy()
  691. end
  692. end)
  693. end
  694.  
  695. function dmg(dude)
  696. if dude.Name ~= Character then
  697. dude.Humanoid.PlatformStand = true
  698. local bgf = Instance.new("BodyGyro",dude.Head)
  699. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  700. local val = Instance.new("BoolValue",dude)
  701. val.Name = "IsHit"
  702. for i = 1, 6 do
  703. local blo = Instance.new("Part",game.Workspace)
  704. blo.Size = Vector3.new(.6,.2,.6)
  705. blo.Material = "SmoothPlastic"
  706. blo.BrickColor = BrickColor.new("Crimson")
  707. --blo.Position = dude.Head.Position
  708. blo.CFrame = dude.Head.CFrame
  709. game:GetService("Debris"):AddItem(blo,30)
  710. end
  711. local ds = coroutine.wrap(function()
  712. wait(.2)
  713. dude.Torso:BreakJoints()
  714. end)
  715. ds()
  716. end
  717. end
  718.  
  719. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  720. --local buddy
  721. for _, c in pairs(workspace:children()) do
  722. local hum = c:findFirstChild("Humanoid")
  723. if hum ~= nil then
  724. local head = c:findFirstChild("Torso")
  725. if head ~= nil then
  726. local targ = head.Position - Part.Position
  727. local mag = targ.magnitude
  728. if mag <= Magnitude and c.Name ~= Player.Name then
  729. if c.Name ~= Character then
  730. if c.Name ~= "NoobyGames12" then
  731. local asd = Instance.new("ParticleEmitter",c.Torso)
  732. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  733. asd.LightEmission = .1
  734. asd.Size = NumberSequence.new(0.2)
  735. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  736. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  737. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  738. asd.Transparency = bbb
  739. asd.Size = aaa
  740. asd.ZOffset = .9
  741. asd.Acceleration = Vector3.new(0, -5, 0)
  742. asd.LockedToPart = false
  743. asd.EmissionDirection = "Back"
  744. asd.Lifetime = NumberRange.new(1, 2)
  745. asd.Rate = 1000
  746. asd.Rotation = NumberRange.new(-100, 100)
  747. asd.RotSpeed = NumberRange.new(-100, 100)
  748. asd.Speed = NumberRange.new(6)
  749. asd.VelocitySpread = 10000
  750. asd.Enabled=true
  751. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  752. dmg(c)
  753. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  754. coroutine.wrap(function()
  755. wait(.2)
  756. asd.Enabled = false
  757. wait(2)
  758. asd:Remove()
  759. end)()
  760. else
  761. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  762. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  763.  
  764. end
  765. end
  766. end
  767. end
  768. end
  769. end
  770. end
  771. EffectModel = Create("Model"){
  772. Parent = Character,
  773. Name = "Effects",
  774. }
  775.  
  776. Effects = {
  777. Block = {
  778. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  779. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  780. prt.Anchored = true
  781. prt.CFrame = cframe
  782. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  783. game:GetService("Debris"):AddItem(prt, 10)
  784. if Type == 1 or Type == nil then
  785. table.insert(Effects, {
  786. prt,
  787. "Block1",
  788. delay,
  789. x3,
  790. y3,
  791. z3,
  792. msh
  793. })
  794. elseif Type == 2 then
  795. table.insert(Effects, {
  796. prt,
  797. "Block2",
  798. delay,
  799. x3,
  800. y3,
  801. z3,
  802. msh
  803. })
  804. end
  805. end;
  806. };
  807.  
  808. Cylinder = {
  809. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  810. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  811. prt.Anchored = true
  812. prt.CFrame = cframe
  813. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  814. game:GetService("Debris"):AddItem(prt, 10)
  815. table.insert(Effects, {
  816. prt,
  817. "Cylinder",
  818. delay,
  819. x3,
  820. y3,
  821. z3,
  822. msh
  823. })
  824. end;
  825. };
  826. Head = {
  827. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  828. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  829. prt.Anchored = true
  830. prt.CFrame = cframe
  831. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Cylinder",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. end;
  843. };
  844.  
  845. Sphere = {
  846. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  847. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  848. prt.Anchored = true
  849. prt.CFrame = cframe
  850. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  851. game:GetService("Debris"):AddItem(prt, 10)
  852. table.insert(Effects, {
  853. prt,
  854. "Cylinder",
  855. delay,
  856. x3,
  857. y3,
  858. z3,
  859. msh
  860. })
  861. end;
  862. };
  863.  
  864. Elect = {
  865. Create = function(cff, x, y, z)
  866. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  867. prt.Anchored = true
  868. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  869. prt.CFrame = CFrame.new(prt.Position)
  870. game:GetService("Debris"):AddItem(prt, 2)
  871. local xval = math.random() / 2
  872. local yval = math.random() / 2
  873. local zval = math.random() / 2
  874. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  875. table.insert(Effects, {
  876. prt,
  877. "Elec",
  878. 0.1,
  879. x,
  880. y,
  881. z,
  882. xval,
  883. yval,
  884. zval
  885. })
  886. end;
  887.  
  888. };
  889.  
  890. Ring = {
  891. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  892. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  893. prt.Anchored = true
  894. prt.CFrame = cframe
  895. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  896. game:GetService("Debris"):AddItem(prt, 10)
  897. table.insert(Effects, {
  898. prt,
  899. "Cylinder",
  900. delay,
  901. x3,
  902. y3,
  903. z3,
  904. msh
  905. })
  906. end;
  907. };
  908.  
  909.  
  910. Wave = {
  911. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  912. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  913. prt.Anchored = true
  914. prt.CFrame = cframe
  915. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  916. game:GetService("Debris"):AddItem(prt, 10)
  917. table.insert(Effects, {
  918. prt,
  919. "Cylinder",
  920. delay,
  921. x3,
  922. y3,
  923. z3,
  924. msh
  925. })
  926. end;
  927. };
  928.  
  929. Break = {
  930. Create = function(brickcolor, cframe, x1, y1, z1)
  931. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  932. prt.Anchored = true
  933. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  934. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  935. local num = math.random(10, 50) / 1000
  936. game:GetService("Debris"):AddItem(prt, 10)
  937. table.insert(Effects, {
  938. prt,
  939. "Shatter",
  940. num,
  941. prt.CFrame,
  942. math.random() - math.random(),
  943. 0,
  944. math.random(50, 100) / 100
  945. })
  946. end;
  947. };
  948.  
  949. Fire = {
  950. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  951. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  952. prt.Anchored = true
  953. prt.CFrame = cframe
  954. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. table.insert(Effects, {
  957. prt,
  958. "Fire",
  959. delay,
  960. 1,
  961. 1,
  962. 1,
  963. msh
  964. })
  965. end;
  966. };
  967.  
  968. FireWave = {
  969. Create = function(brickcolor, cframe, x1, y1, z1)
  970. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  971. prt.Anchored = true
  972. prt.CFrame = cframe
  973. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  974. local d = Create("Decal"){
  975. Parent = prt,
  976. Texture = "rbxassetid://26356434",
  977. Face = "Top",
  978. }
  979. local d = Create("Decal"){
  980. Parent = prt,
  981. Texture = "rbxassetid://26356434",
  982. Face = "Bottom",
  983. }
  984. game:GetService("Debris"):AddItem(prt, 10)
  985. table.insert(Effects, {
  986. prt,
  987. "FireWave",
  988. 1,
  989. 30,
  990. math.random(400, 600) / 100,
  991. msh
  992. })
  993. end;
  994. };
  995.  
  996. Lightning = {
  997. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  998. local magz = (p0 - p1).magnitude
  999. local curpos = p0
  1000. local trz = {
  1001. -ofs,
  1002. ofs
  1003. }
  1004. for i = 1, tym do
  1005. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1006. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1007. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1008. li.Material = "Neon"
  1009. if tym == i then
  1010. local magz2 = (curpos - p1).magnitude
  1011. li.Size = Vector3.new(th, th, magz2)
  1012. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1013. table.insert(Effects, {
  1014. li,
  1015. "Disappear",
  1016. last
  1017. })
  1018. else
  1019. do
  1020. do
  1021. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1022. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1023. game.Debris:AddItem(li, 10)
  1024. table.insert(Effects, {
  1025. li,
  1026. "Disappear",
  1027. last
  1028. })
  1029. end
  1030. end
  1031. end
  1032. end
  1033. end
  1034. };
  1035.  
  1036. EffectTemplate = {
  1037.  
  1038. };
  1039. }
  1040.  
  1041. function chatfunc(text)
  1042. local chat = coroutine.wrap(function()
  1043. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1044. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1045. end
  1046. local naeeym2 = Instance.new("BillboardGui",Character)
  1047. naeeym2.Size = UDim2.new(0,100,0,40)
  1048. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1049. naeeym2.Adornee = Character.Head
  1050. naeeym2.Name = "TalkingBillBoard"
  1051. local tecks2 = Instance.new("TextLabel",naeeym2)
  1052. tecks2.BackgroundTransparency = 1
  1053. tecks2.BorderSizePixel = 0
  1054. tecks2.Text = ""
  1055. tecks2.Font = "Arcade"
  1056. tecks2.TextSize = 30
  1057. tecks2.TextStrokeTransparency = 0
  1058. tecks2.TextColor3 = BrickColor.new("Hot pink").Color
  1059. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1060. tecks2.Size = UDim2.new(1,0,0.5,0)
  1061. local tecks3 = Instance.new("TextLabel",naeeym2)
  1062. tecks3.BackgroundTransparency = 1
  1063. tecks3.BorderSizePixel = 0
  1064. tecks3.Text = ""
  1065. tecks3.Font = "Arcade"
  1066. tecks3.TextSize = 30
  1067. tecks3.TextStrokeTransparency = 0
  1068. tecks3.TextColor3 = BrickColor.new("Hot pink").Color
  1069. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1070. tecks3.Size = UDim2.new(1,0,0.5,0)
  1071. for i = 1,string.len(text),1 do
  1072. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=274118116", Character, 0.85, 1.2)
  1073. tecks2.Text = string.sub(text,1,i)
  1074. tecks3.Text = string.sub(text,1,i)
  1075. wait(0.01)
  1076. end
  1077. wait(2)
  1078. for i = 1, 50 do
  1079. swait()
  1080. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1081. tecks2.Rotation = tecks2.Rotation - .8
  1082. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1083. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1084. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1085. tecks3.Rotation = tecks2.Rotation + .8
  1086. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1087. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1088. end
  1089. naeeym2:Destroy()
  1090. end)
  1091. chat()
  1092. end
  1093. function onChatted(msg)
  1094. chatfunc(msg)
  1095. end
  1096. Player.Chatted:connect(onChatted)
  1097.  
  1098. abss = Instance.new("BillboardGui",Character)
  1099. abss.Size = UDim2.new(10,0,10,0)
  1100. abss.Enabled = false
  1101. imgl = Instance.new("ImageLabel",abss)
  1102. imgl.Position = UDim2.new(0,0,0,0)
  1103. imgl.Size = UDim2.new(1,0,1,0)
  1104. imgl.Image = "http://www.roblox.com/asset/?id=866992773"
  1105. imgl.BackgroundTransparency = 1
  1106. imgl.ImageColor3 = BrickColor.new("Hot pink").Color
  1107. imgl2 = Instance.new("ImageLabel",abss)
  1108. imgl2.Position = UDim2.new(-0.5,0,-0.5,0)
  1109. imgl2.Size = UDim2.new(2,0,2,0)
  1110. imgl2.Image = "http://www.roblox.com/asset/?id=866992773"
  1111. imgl2.BackgroundTransparency = 1
  1112. imgl2.ImageColor3 = BrickColor.new("Hot pink").Color
  1113. img2 = Instance.new("ImageLabel",abss)
  1114. img2.Position = UDim2.new(0,0,0,0)
  1115. img2.Size = UDim2.new(1,0,1,0)
  1116. img2.Image = "http://www.roblox.com/asset/?id=866992773"
  1117. img2.BackgroundTransparency = 1
  1118. img2.ImageColor3 = BrickColor.new("Hot pink").Color
  1119.  
  1120.  
  1121. function attackone()
  1122. attack = true
  1123. Humanoid.WalkSpeed = 0
  1124. if targetted.Name ~= "NoobyGames12" then
  1125. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1126. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1127. partasdeff.LightEmission = .1
  1128. partasdeff.Size = NumberSequence.new(0.2)
  1129. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1130. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1131. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1132. partasdeff.Transparency = bbb
  1133. partasdeff.Size = aaa
  1134. partasdeff.ZOffset = .9
  1135. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1136. partasdeff.LockedToPart = false
  1137. partasdeff.EmissionDirection = "Back"
  1138. partasdeff.Lifetime = NumberRange.new(1, 2)
  1139. partasdeff.Rate = 1000
  1140. partasdeff.Rotation = NumberRange.new(-100, 100)
  1141. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1142. partasdeff.Speed = NumberRange.new(6)
  1143. partasdeff.VelocitySpread = 10000
  1144. partasdeff.Enabled=false
  1145. for i = 0, 3, 0.1 do
  1146. swait()
  1147. PlayAnimationFromTable({
  1148. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. }, .1, false)
  1155. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1156. end
  1157. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1158. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1159. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1160. dmg(targetted)
  1161. partasdeff.Enabled=true
  1162. for i = 0, 1, 0.1 do
  1163. swait()
  1164. PlayAnimationFromTable({
  1165. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1166. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1167. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1168. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1169. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. }, .3, false)
  1172. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1173. end
  1174. partasdeff.Enabled=false
  1175. for i = 0, 2, 0.1 do
  1176. swait()
  1177. PlayAnimationFromTable({
  1178. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1179. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1180. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1181. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1182. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. }, .3, false)
  1185. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1186. end
  1187. coroutine.wrap(function()
  1188. wait(2)
  1189. partasdeff:Remove()
  1190. end)()
  1191. else
  1192. sel = math.random(1,3)
  1193. if sel == 1 then
  1194. chatfunc("Sorry...~")
  1195. elseif sel == 2 then
  1196. chatfunc("I wont do that again...~")
  1197. elseif sel == 3 then
  1198. chatfunc("It was a mistake...~")
  1199. end
  1200. for i = 0, 5, 0.1 do
  1201. swait()
  1202. PlayAnimationFromTable({
  1203. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1204. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1205. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. }, .3, false)
  1210. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1211. end
  1212. end
  1213. Humanoid.WalkSpeed = 8
  1214. attack = false
  1215. end
  1216. local Grabbed = false
  1217.  
  1218. function hedshoot()
  1219. attack = true
  1220.  
  1221. --local GGyro = Instance.new("BodyPosition")
  1222. local grab = nil
  1223. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1224. if v:FindFirstChild('Torso') then
  1225. Grabbed = true
  1226. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1227. grab = v
  1228. end
  1229. end
  1230. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1231. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1232. for i = 0, 1, 0.1 do
  1233. swait()
  1234. if Grabbed == true then
  1235. grab.Humanoid.PlatformStand = true
  1236. --GGyro.position = Partss.Position
  1237. --GGyro.Parent = grab.Head
  1238. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1239. end
  1240. PlayAnimationFromTable({
  1241. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. }, .3, false)
  1248. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1249.  
  1250. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1251. end
  1252. if Grabbed == true then
  1253. Humanoid.WalkSpeed = 0
  1254. for i = 0, 2, 0.1 do
  1255. swait()
  1256. if Grabbed == true then
  1257. grab.Humanoid.PlatformStand = true
  1258. --GGyro.position = Partss.Position
  1259. --GGyro.Parent = grab.Head
  1260. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1261. end
  1262. PlayAnimationFromTable({
  1263. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1264. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. }, .3, false)
  1270. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1271. end
  1272. if grab.Name ~= "NoobyGames12" then
  1273. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1274. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1275. partasdeff.LightEmission = .1
  1276. partasdeff.Size = NumberSequence.new(0.2)
  1277. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1278. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1279. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1280. partasdeff.Transparency = bbb
  1281. partasdeff.Size = aaa
  1282. partasdeff.ZOffset = .9
  1283. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1284. partasdeff.LockedToPart = false
  1285. partasdeff.EmissionDirection = "Back"
  1286. partasdeff.Lifetime = NumberRange.new(1, 2)
  1287. partasdeff.Rate = 1000
  1288. partasdeff.Rotation = NumberRange.new(-100, 100)
  1289. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1290. partasdeff.Speed = NumberRange.new(10)
  1291. partasdeff.VelocitySpread = 20
  1292. partasdeff.Enabled=false
  1293. sel = math.random(1,8)
  1294. if sel == 1 then
  1295. chatfunc("r3kt")
  1296. elseif sel == 2 then
  1297. chatfunc("Ur gay")
  1298. elseif sel == 3 then
  1299. chatfunc("Im not lesbian")
  1300. elseif sel == 4 then
  1301. local randquote = math.random(1,2)
  1302. if randquote == 1 then
  1303. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=309176789", Character, 1.45, 1)
  1304. chatfunc("NO!~")
  1305. elseif randquote == 2 and p.Name == "NoobyGames12" then
  1306. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=313205934", Character, 1.45, 1)
  1307. chatfunc("SAY!~")
  1308. elseif randquote == 2 and p.Name ~= "NoobyGames12" then
  1309. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=309176789", Character, 1.45, 1)
  1310. chatfunc("NO!~")
  1311. end
  1312. elseif sel == 5 then
  1313. chatfunc("hehehehe.~")
  1314. elseif sel == 6 then
  1315. chatfunc("Stop looking at me... I'm just shy..~")
  1316. elseif sel == 7 then
  1317. chatfunc("Whats wrong?~")
  1318. elseif sel == 8 then
  1319. chatfunc("Your sacrifice.~")
  1320. end
  1321. for i = 0, 2, 0.1 do
  1322. swait()
  1323. if Grabbed == true then
  1324. grab.Humanoid.PlatformStand = true
  1325. --GGyro.position = Partss.Position
  1326. --GGyro.Parent = grab.Head
  1327. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1328. end
  1329. PlayAnimationFromTable({
  1330. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. }, .1, false)
  1337. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1338. end
  1339. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1340. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1341. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1342. dmg(grab)
  1343. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1344. partasdeff.Enabled=true
  1345. for i = 0, 1, 0.1 do
  1346. swait()
  1347. PlayAnimationFromTable({
  1348. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1349. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1350. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1351. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354. }, .3, false)
  1355. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1356. end
  1357. partasdeff.Enabled=false
  1358. for i = 0, 2.5, 0.1 do
  1359. swait()
  1360. PlayAnimationFromTable({
  1361. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. }, .2, false)
  1368. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1369. end
  1370. coroutine.wrap(function()
  1371. wait(2)
  1372. partasdeff:Remove()
  1373. end)()
  1374. else
  1375. grab.Humanoid.PlatformStand = false
  1376. for i = 0, 3, 0.1 do
  1377. swait()
  1378. PlayAnimationFromTable({
  1379. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1380. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. }, .1, false)
  1386. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1387. end
  1388. sel = math.random(1,3)
  1389. if sel == 1 then
  1390. chatfunc("I'm so sorry...~")
  1391. elseif sel == 2 then
  1392. chatfunc("Oh... nevermind...~")
  1393. elseif sel == 3 then
  1394. chatfunc("No... i cant do this...~")
  1395. end
  1396. for i = 0, 5, 0.1 do
  1397. swait()
  1398. PlayAnimationFromTable({
  1399. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1401. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. }, .3, false)
  1406. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1407. end
  1408. end
  1409. end
  1410. --GGyro.Parent = nil
  1411. attack = false
  1412. Grabbed = false
  1413. Humanoid.WalkSpeed = 20
  1414.  
  1415. end
  1416. function moarblood()
  1417. attack = true
  1418. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1419. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1420. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1421. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1422. wait(.5)
  1423. for i = 0, 1.2, 0.1 do
  1424. swait()
  1425. PlayAnimationFromTable({
  1426. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. }, .2, false)
  1433. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1434. end
  1435. if targetted.Name ~= "NoobyGames12" then
  1436. local grab = nil
  1437. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1438. if v:FindFirstChild('Head') then
  1439. Grabbed = true
  1440. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1441. grab = v
  1442. end
  1443. end
  1444. Humanoid.WalkSpeed = 0
  1445. for i = 0, 2, 0.1 do
  1446. swait()
  1447. if Grabbed == true then
  1448. grab.Humanoid.PlatformStand = true
  1449. --GGyro.position = Partss.Position
  1450. --GGyro.Parent = grab.Head
  1451. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1452. end
  1453. PlayAnimationFromTable({
  1454. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. }, .25, false)
  1461. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1462. end
  1463. if Grabbed == true then
  1464. sel = math.random(1,9)
  1465. if sel == 1 then
  1466. chatfunc("Die.~")
  1467. elseif sel == 2 then
  1468. chatfunc("No.~")
  1469. elseif sel == 3 then
  1470. chatfunc("Do you even regret it?~")
  1471. elseif sel == 4 then
  1472. chatfunc("Stop looking at me.~")
  1473. elseif sel == 5 then
  1474. local randquote = math.random(1,2)
  1475. if randquote == 1 then
  1476. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=309176789", Character, 1.45, 1)
  1477. chatfunc("NO!~")
  1478. elseif randquote == 2 and p.Name == "NoobyGames12" then
  1479. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=313205934", Character, 1.45, 1)
  1480. chatfunc("SAY!~")
  1481. elseif randquote == 2 and p.Name ~= "NoobyGames12" then
  1482. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=309176789", Character, 1.45, 1)
  1483. chatfunc("NO!~")
  1484. end
  1485. elseif sel == 6 then
  1486. chatfunc("Dont... I'm just shy..~")
  1487. elseif sel == 7 then
  1488. chatfunc("*wink*~")
  1489. elseif sel == 8 then
  1490. chatfunc("Eh.~")
  1491. elseif sel == 9 then
  1492. chatfunc("Dont even think about it.~")
  1493. end
  1494. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1495. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1496. partasdeff.LightEmission = .1
  1497. partasdeff.Size = NumberSequence.new(0.2)
  1498. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1499. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1500. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1501. partasdeff.Transparency = bbb
  1502. partasdeff.Size = aaa
  1503. partasdeff.ZOffset = .9
  1504. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1505. partasdeff.LockedToPart = false
  1506. partasdeff.EmissionDirection = "Back"
  1507. partasdeff.Lifetime = NumberRange.new(1, 2)
  1508. partasdeff.Rate = 1000
  1509. partasdeff.Rotation = NumberRange.new(-100, 100)
  1510. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1511. partasdeff.Speed = NumberRange.new(6)
  1512. partasdeff.VelocitySpread = 10000
  1513. partasdeff.Enabled=false
  1514. for i = 0, 3, 0.1 do
  1515. swait()
  1516. if Grabbed == true then
  1517. grab.Humanoid.PlatformStand = true
  1518. --GGyro.position = Partss.Position
  1519. --GGyro.Parent = grab.Head
  1520. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1521. end
  1522. PlayAnimationFromTable({
  1523. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. }, .1, false)
  1530. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1531. end
  1532. partasdeff.Enabled=true
  1533. grab.Torso.Transparency = 1
  1534. dmg(grab)
  1535. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 5, 0.85)
  1536. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 3, 1.15)
  1537. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142858160", grab.Head, 3, 0.5)
  1538. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", grab.Head, 2.5, .35)
  1539. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 3, 3, 3, 0.05)
  1540. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 3.5, 3.5, 3.5, 0.05)
  1541. Effects.Block.Create(BrickColor.new("Bright red"), targetted.Head.CFrame, 2, 2, 2, 4, 4, 4, 0.05)
  1542.  
  1543. coroutine.wrap(function()
  1544. wait(.4)
  1545. partasdeff.Enabled=false
  1546. end)()
  1547. for i = 0, 3.5, 0.1 do
  1548. swait()
  1549. PlayAnimationFromTable({
  1550. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1555. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1556. }, .3, false)
  1557. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1558. end
  1559. end
  1560. else
  1561. Humanoid.WalkSpeed = 0
  1562. for i = 0, 3, 0.1 do
  1563. swait()
  1564. PlayAnimationFromTable({
  1565. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. }, .2, false)
  1572. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1573. end
  1574. sel = math.random(1,3)
  1575. if sel == 1 then
  1576. chatfunc("Ugh... wrong person...~")
  1577. elseif sel == 2 then
  1578. chatfunc("I thought you're an enemy.. Nooby...~")
  1579. elseif sel == 3 then
  1580. chatfunc("Why im i doing this..?~")
  1581. end
  1582. for i = 0, 5, 0.1 do
  1583. swait()
  1584. PlayAnimationFromTable({
  1585. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1587. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. }, .3, false)
  1592. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1593. end
  1594. end
  1595. attack = false
  1596. Grabbed = false
  1597. k:Remove()
  1598. Humanoid.WalkSpeed = 8
  1599. end
  1600.  
  1601. function painlessrain()
  1602. attack = true
  1603. Humanoid.WalkSpeed = 0
  1604. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1605.  
  1606. coroutine.wrap(function()
  1607. for i = 0, 4 do
  1608. wait(.2)
  1609. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=0", RootPart, 1, 1.3)
  1610. end
  1611. end)()
  1612. for i = 0, 4, 0.1 do
  1613. swait()
  1614. PlayAnimationFromTable({
  1615. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621. }, .07, false)
  1622. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1623. end
  1624. for i = 0, 1.5, 0.1 do
  1625. swait()
  1626. PlayAnimationFromTable({
  1627. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. }, .2, false)
  1634. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1635. end
  1636. for i = 0, 3 do
  1637. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1638. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1639. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 0.75, 0.485)
  1640. for i = 0, .5, 0.1 do
  1641. swait()
  1642. PlayAnimationFromTable({
  1643. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1644. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. }, .3, false)
  1650. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1651. end
  1652. for i = 0, .5, 0.1 do
  1653. swait()
  1654. PlayAnimationFromTable({
  1655. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1660. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. }, .3, false)
  1662. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1663. end
  1664. end
  1665. attack = false
  1666. Humanoid.WalkSpeed = 8
  1667. wait(.4)
  1668. for i = 0, 8 do
  1669. wait(.2)
  1670. mdmg(ref1, 3)
  1671. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=439342426", Character, 0.35,1.5)
  1672. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=517249876", Character, 0.5, 0.85)
  1673. ref1.Position = Mouse.hit.p
  1674. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1675. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.035)
  1676. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 2.5, 0, 2.5, 0.075)
  1677. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 1, 1, 1, 0.035)
  1678. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 1.5, 1.5, 1.5, 0.035)
  1679. Effects.Block.Create(BrickColor.new("Deep orange"), ref1.CFrame, 2, 2, 2, 2, 2, 2, 0.035)
  1680. end
  1681. ref1:Remove()
  1682. end
  1683.  
  1684. function TargetSelect(person)
  1685. local dd=coroutine.wrap(function()
  1686. if targetted ~= person then
  1687. targetted = person
  1688. img2.Size = UDim2.new(1,0,1,0)
  1689. img2.ImageTransparency = 0
  1690. img2.Position = UDim2.new(0,0,0,0)
  1691. for i = 0, 2, 0.1 do
  1692. swait()
  1693. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1694. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1695. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1696. end
  1697. end
  1698. end)
  1699. dd()
  1700. end
  1701.  
  1702. function LockOn()
  1703. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1704. TargetSelect(Mouse.Target.Parent)
  1705. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 1)
  1706. end
  1707. end
  1708.  
  1709.  
  1710. function ofmoosic() -- 2 lazi hoh
  1711. delays = true
  1712. while wait() and kkk and kkk.Volume >= 0.02 do
  1713. kkk.Volume = kkk.Volume - 0.05
  1714. end
  1715. wait(0.1)
  1716. kkk.Pitch = 0
  1717. kkk.PlaybackSpeed = 0
  1718. play = false
  1719. delays = false
  1720. end
  1721. function onmoosic()
  1722. delays = true
  1723. kkk.Pitch = .6
  1724. kkk.PlaybackSpeed = .6
  1725. while wait() and kkk and kkk.Volume <= 1.5 do
  1726. kkk.Volume = kkk.Volume + 0.05
  1727. end
  1728. wait(0.1)
  1729. play = true
  1730. delays = false
  1731. end
  1732. Mouse.Button1Down:connect(function()
  1733. if attack == false and targetted ~= nil then
  1734. attackone()
  1735. end
  1736. end)
  1737.  
  1738. Mouse.KeyDown:connect(function(k)
  1739. k = k:lower()
  1740. if attack == false and k == 'q' then
  1741. LockOn()
  1742. end
  1743. if k == 'z' and attack == false then
  1744. hedshoot()
  1745. elseif k == 'x' and attack == false and targetted ~= nil then
  1746. moarblood()
  1747. elseif k == 'c' and attack == false then
  1748. painlessrain()
  1749. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1750. delays = true
  1751. chatfunc("Hey Sugarie...")
  1752. wait(2)
  1753. chatfunc("I want to tell you...")
  1754. wait(3)
  1755. chatfunc("Be my...")
  1756. wait(1)
  1757. chatfunc("Sacri-")
  1758. wait(.5)
  1759. chatfunc("I mean...")
  1760. wait(1)
  1761. chatfunc("Friend, Okay...?")
  1762. delays = false
  1763. elseif k == 'g' and delays == false and Character.Name == "NoobyGames12" then
  1764. delays = true
  1765. chatfunc("You've come to me...~")
  1766. wait(3)
  1767. chatfunc("Dont you even know?~")
  1768. wait(3)
  1769. chatfunc("Just stop looking at my face...~")
  1770. wait(3)
  1771. chatfunc("Or you will face me..~")
  1772. wait(3)
  1773. chatfunc("Everything is gone..~")
  1774. wait(3)
  1775. chatfunc("Except us...~")
  1776. delays = false
  1777. elseif k == 'm' and play == true and delays == false then
  1778. ofmoosic()
  1779. elseif k == 'm' and play == false and delays == false then
  1780. onmoosic()
  1781. end
  1782. end)
  1783.  
  1784. kkk = Instance.new("Sound",Character)
  1785. kkk.Volume = 2.15
  1786. kkk.PlaybackSpeed = 1
  1787. kkk.Pitch = .6
  1788. kkk.SoundId = "rbxassetid://583415095"
  1789. kkk:Play()
  1790. kkk.Name = "a"
  1791. kkk.Looped = true
  1792.  
  1793.  
  1794. while true do
  1795. swait()
  1796. for i, v in pairs(Character:GetChildren()) do
  1797. if v:IsA("Part") then
  1798. v.Material = "SmoothPlastic"
  1799. elseif v:IsA("Accessory") then
  1800. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1801. end
  1802. end
  1803. while true do
  1804. swait()
  1805. Character.Humanoid.MaxHealth = math.huge
  1806. Character.Humanoid.Health = math.huge
  1807. imgl.Rotation = imgl.Rotation + 3
  1808. imgl2.Rotation = imgl2.Rotation - 3
  1809. img2.Rotation = img2.Rotation - 3
  1810. if targetted ~= nil then
  1811. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1812. abss.Enabled = true
  1813. elseif targetted == nil then
  1814. abss.Adornee = nil
  1815. abss.Enabled = false
  1816. end
  1817. while true and imgl.Rotation >= 360 do
  1818. imgl.Rotation = 0
  1819. imgl2.Rotation = 0
  1820. img2.Rotation = 0
  1821. end
  1822. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1823. velocity = RootPart.Velocity.y
  1824. sine = sine + change
  1825. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1826. if RootPart.Velocity.y > 1 and hit == nil then
  1827. Anim = "Jump"
  1828. if attack == false then
  1829. PlayAnimationFromTable({
  1830. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1834. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1835. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1836. }, .3, false)
  1837. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1838. end
  1839. elseif RootPart.Velocity.y < -1 and hit == nil then
  1840. Anim = "Fall"
  1841. if attack == false then
  1842. PlayAnimationFromTable({
  1843. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1849. }, .3, false)
  1850. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1851. end
  1852. elseif Torsovelocity < 1 and hit ~= nil then
  1853. Anim = "Idle"
  1854. if attack == false then
  1855. change = 1
  1856. PlayAnimationFromTable({
  1857. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1858. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1859. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1860. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1861. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1862. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1863. }, .3, false)
  1864. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1865. end
  1866. elseif Torsovelocity > 2 and hit ~= nil then
  1867. Anim = "Walk"
  1868. if attack == false then
  1869. PlayAnimationFromTable({
  1870. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1871. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1872. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1873. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1874. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1875. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1876. }, .3, false)
  1877. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1878. end
  1879. end
  1880. if 0 < #Effects then
  1881. for e = 1, #Effects do
  1882. if Effects[e] ~= nil then
  1883. local Thing = Effects[e]
  1884. if Thing ~= nil then
  1885. local Part = Thing[1]
  1886. local Mode = Thing[2]
  1887. local Delay = Thing[3]
  1888. local IncX = Thing[4]
  1889. local IncY = Thing[5]
  1890. local IncZ = Thing[6]
  1891. if Thing[2] == "Shoot" then
  1892. local Look = Thing[1]
  1893. local move = 30
  1894. if Thing[8] == 3 then
  1895. move = 10
  1896. end
  1897. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1898. if Thing[10] ~= nil then
  1899. da = pos
  1900. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1901. cfa = CFrame.new(Thing[4], pos)
  1902. tehCF = cfa:lerp(cf2, 0.2)
  1903. Thing[1] = tehCF.lookVector
  1904. end
  1905. local mag = (Thing[4] - pos).magnitude
  1906. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1907. if Thing[8] == 2 then
  1908. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1909. end
  1910. Thing[4] = Thing[4] + Look * move
  1911. Thing[3] = Thing[3] - 1
  1912. if 2 < Thing[5] then
  1913. Thing[5] = Thing[5] - 0.3
  1914. Thing[6] = Thing[6] - 0.3
  1915. end
  1916. if hit ~= nil then
  1917. Thing[3] = 0
  1918. if Thing[8] == 1 or Thing[8] == 3 then
  1919. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1920. else
  1921. if Thing[8] == 2 then
  1922. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1923. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1924. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1925. ref.Anchored = true
  1926. ref.CFrame = CFrame.new(pos)
  1927. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1928. game:GetService("Debris"):AddItem(ref, 0.2)
  1929. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1930. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1931. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1932. end
  1933. end
  1934. end
  1935. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1936. ref.Anchored = true
  1937. ref.CFrame = CFrame.new(pos)
  1938. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1939. game:GetService("Debris"):AddItem(ref, 1)
  1940. end
  1941. if Thing[3] <= 0 then
  1942. table.remove(Effects, e)
  1943. end
  1944. end
  1945. do
  1946. do
  1947. if Thing[2] == "FireWave" then
  1948. if Thing[3] <= Thing[4] then
  1949. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1950. Thing[3] = Thing[3] + 1
  1951. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1952. else
  1953. Part.Parent = nil
  1954. table.remove(Effects, e)
  1955. end
  1956. end
  1957. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1958. if Thing[1].Transparency <= 1 then
  1959. if Thing[2] == "Block1" then
  1960. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1961. Mesh = Thing[7]
  1962. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1963. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1964. else
  1965. if Thing[2] == "Block2" then
  1966. Thing[1].CFrame = Thing[1].CFrame
  1967. Mesh = Thing[7]
  1968. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1969. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1970. else
  1971. if Thing[2] == "Fire" then
  1972. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1973. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1974. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1975. else
  1976. if Thing[2] == "Cylinder" then
  1977. Mesh = Thing[7]
  1978. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1979. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1980. else
  1981. if Thing[2] == "Blood" then
  1982. Mesh = Thing[7]
  1983. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1984. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1985. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1986. else
  1987. if Thing[2] == "Elec" then
  1988. Mesh = Thing[10]
  1989. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1990. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1991. else
  1992. if Thing[2] == "Disappear" then
  1993. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1994. else
  1995. if Thing[2] == "Shatter" then
  1996. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1997. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1998. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1999. Thing[6] = Thing[6] + Thing[5]
  2000. end
  2001. end
  2002. end
  2003. end
  2004. end
  2005. end
  2006. end
  2007. end
  2008. else
  2009. Part.Parent = nil
  2010. table.remove(Effects, e)
  2011. end
  2012. end
  2013. end
  2014. end
  2015. end
  2016. end
  2017. end
  2018. end
  2019. end
  2020. end
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