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- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/ERS in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/actuator in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/chip in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/splitter in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/focus in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/coolingPipe_AtlasBP in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoolantValve in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/steamPipe_AtlasBP in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/SteamValve in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/coldWaterPipe_AtlasBP in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WaterValve in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/HighVoltage_AtlasBP in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Loom_AtlasBP in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/Research, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/TableWeapons, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/researchReactor in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/WeaponResearch, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/plutoniumProc in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/RTG in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoreA in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/CoreB in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/Turbine, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/nukeRadiator in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/waterStation, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/transformer in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/ReactorControl, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/storagePool, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/RadDetector in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ReactorSacrophagus in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/PPC, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/WarRoom, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Failed to find any texture while constructing Multi(initPath=Rimatomics/Things/RimatomicsBuildings/obelisk, color=RGBA(0.824, 0.922, 1.000, 0.600), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Verse.Log:Error(String, Boolean)
- Verse.Graphic_Multi:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BuildableDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.ThingDef.ResolveIcon () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef.<PostLoad>m__0 () [0x00000] in <filename unknown>:0
- at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
- Verse.Log:Error(String, Boolean)
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/WeaponBase in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/silo in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
- Verse.GraphicData:Init()
- Verse.GraphicData:get_Graphic()
- Verse.ThingDef:<PostLoad>m__3()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/RemovePipes in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.Designator_RemovePipe:.ctor()
- System.Reflection.MonoCMethod:InternalInvoke(Object, Object[], Exception&)
- System.Reflection.MonoCMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.MonoCMethod:Invoke(BindingFlags, Binder, Object[], CultureInfo)
- System.Reflection.ConstructorInfo:Invoke(Object[])
- System.Activator:CreateInstance(Type, Boolean)
- System.Activator:CreateInstance(Type)
- Verse.DesignationCategoryDef:ResolveDesignators()
- Verse.DesignationCategoryDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/ReactorOn in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/ReactorOn
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/transformerDischarge in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/transformerDischarge
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at hums/core_hum in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at hums/core_hum
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at missile/missile in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at missile/missile
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/rumble in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/rumble
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at missile/nuclearBlastInMap in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at missile/nuclearBlastInMap
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/sizzle in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/sizzle
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/tesla in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/tesla
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/obeliskDischarge in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/obeliskDischarge
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/obeliskFail in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/obeliskFail
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/ADS in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/ADS
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.AudioClip at Misc/railgun in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Grain couldn't resolve: Clip not found at Misc/railgun
- Verse.Log:Error(String, Boolean)
- Verse.Sound.<GetResolvedGrains>c__Iterator0:MoveNext()
- Verse.Sound.SubSoundDef:<ResolveReferences>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/RadarDish in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/ADSdish in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/teslaCoil in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/LaWStop in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Railgun_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/Marauder_Top in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String)
- RimWorld.BuildingProperties:<ResolveReferencesSpecial>m__0()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/Upgrade in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.Gizmo_Upgrades:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/LaunchNuke in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.MissileSilo:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/Nuke in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.MissileSilo:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/laserTarget in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.Building_EnergyWeapon:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/FireMission in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.Building_Railgun:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/DotColonist in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/DotEnemy in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/DotFriendly in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/DotProjectile in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/rimatomics in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/tempGauge in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/Guage in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/Install in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/Uninstall in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/crackedSlot in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/Nuke in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/fuelRod in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/fuelRodMOX in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/mouseKey in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/cooling in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/fuel in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/power in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/rad in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/temp in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/turbine in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/atom in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/scram in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/startReactor in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/coldRods in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/warmRods in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/controlRods in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/ReactorDead in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/ReactorCold in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/ReactorHot in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/ReactorShutdown in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/setid in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/Resources/fuelRod in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(Texture2D, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/ReactorUI/tempGaugeVert in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/flash in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/flash in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.Graphic_Single:Init(GraphicRequest)
- Verse.GraphicDatabase:GetInner(GraphicRequest)
- Verse.GraphicDatabase:Get(String, Shader, Vector2, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDwhite in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDwhite in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDred in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDorange in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDgreen in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDblue in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/LEDoff in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/BigRedLed in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/BigLed in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/BigLed in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/miniRedLed in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/miniRedLed in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader, Color)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/damage in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/overheat in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/FX/radiation in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/Fallout in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/UI/overheat in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/storageArm in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- MatFrom with null sourceTex.
- Verse.Log:Error(String, Boolean)
- Verse.MaterialPool:MatFrom(MaterialRequest)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Could not load UnityEngine.Texture2D at Rimatomics/Things/RimatomicsBuildings/storageGrip in any active mod or in base resources.
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
- Reached max messages limit. Stopping logging to avoid spam.
- Verse.Log:Warning(String, Boolean)
- Verse.Log:PostMessage()
- Verse.Log:Error(String, Boolean)
- Verse.ContentFinder`1:Get(String, Boolean)
- Verse.MaterialPool:MatFrom(String, Shader)
- Rimatomics.GraphicsCache:.cctor()
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
- System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
- Verse.StaticConstructorOnStartupUtility:CallAll()
- Verse.PlayDataLoader:<DoPlayLoad>m__2()
- Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
- Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
- Verse.LongEventHandler:LongEventsUpdate(Boolean&)
- Verse.Root:Update()
- Verse.Root_Entry:Update()
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