Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class DestruirAlContacto : MonoBehaviour {
- public GameObject explosion;
- void OnTriggerEnter2D(Collider2D colision) {
- if (colision.tag == "Frontera") {
- return;
- }
- Instantiate (explosion, transform.position, transform.rotation);
- Destroy(colision.gameObject);
- Destroy(gameObject);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment