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- da hood: loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/PolarWasHere/Arctic/main/Arctic"))()
- DH: loadstring(game:HttpGet("https://pastebin.com/raw/C6R2XTGi"))()
- Funky friday: loadstring(game:HttpGet("https://raw.githubusercontent.com/wally-rblx/funky-friday-autoplay/main/main.lua",true))()
- Da hood Silent aim: loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/FadedLock/main/YesEpic"))()
- Unfair hub: loadstring(game:HttpGet(('https://raw.githubusercontent.com/rblxscriptsnet/unfair/main/rblxhub.lua'),true))()
- Thunder Client (ARSENAL): loadstring(game:HttpGet("https://raw.githubusercontent.com/fusiongreg/BoltsHubV5/main/Main", true))()
- Be a Parkour Ninja Script: loadstring(game:HttpGet("https://raw.githubusercontent.com/Min1273/n-to/main/README.md"))()
- Strongest battlegrounds script: loadstring(game:HttpGet("https://raw.githubusercontent.com/Nicuse/RobloxScripts/main/SaitamaBattlegrounds.lua"))()
- Bloxfruits: loadstring(game:HttpGet("https://raw.githubusercontent.com/XO-3S-CL-VCK-jf-3HDM/Products/main/Old-BloxFruit"))()
- Blox Fruits (Zen Hub): loadstring(game:HttpGet("https://raw.githubusercontent.com/Kaizenofficiall/ZenHub/main/Loader",
- true))()
- Blox Fruits (Relz Hub): loadstring(Game:HttpGet"https://relzhub.xcodehoster.com/loader.lua")()
- Blox Fruits (Mukuro): loadstring(game:HttpGet"https://raw.githubusercontent.com/xDepressionx/Free-Script/main/AllScript.lua")()
- Lux Hub: loadstring(game:HttpGet('https://luxhub.cc/script.lua'))()
- Bloxburg: loadstring(game:HttpGet("https://raw.githubusercontent.com/PainfulDestroyer/Roblox/main/Scar%20Hub"))()
- Brookhaven (Icehub): loadstring(game:HttpGet("https://raw.githubusercontent.com/IceMael7/NewIceHub/main/Brookhaven"))()
- Combat Warriors: loadstring(game:HttpGet("https://raw.githubusercontent.com/frkfx/Combat-Warriors/main/Script"))()
- Faded: --Faded listed
- _G.Toggles = "V" -- You can put any keybind
- loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded/main/YesEpic", true))()
- --Faded grid
- _G.Toggles = "V" -- You can put any keybind
- loadstring(game:HttpGet("https://raw.githubusercontent.com/NighterEpic/Faded-Grid/main/YesEpic", true))()
- Swag Mode: loadstring(game:HttpGet('https://raw.githubusercontent.com/lerkermer/lua-projects/master/SwagModeV002'))()
- Rename Script: Go down to line 4 and put your name where it says "YOUR NAME HERE" and replace anything you want your name to be in line 4 where it says "YOUR NEW NAME HERE"
- local You = "ericthefabulous" local head = workspace[You].Head:Clone() local model = Instance.new("Model",workspace) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = You.." YOUR NEW NAME HERE" humanoid.MaxHealth = 0 local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
- Universal Aimbot: loadstring(game:HttpGet(('https://raw.githubusercontent.com/RTrade/Voidz/main/Games.lua'),true))()
- Anti-Lag: local ToDisable = {
- Textures = true,
- VisualEffects = true,
- Parts = true,
- Particles = true,
- Sky = true
- }
- local ToEnable = {
- FullBright = false
- }
- local Stuff = {}
- for _, v in next, game:GetDescendants() do
- if ToDisable.Parts then
- if v:IsA("Part") or v:IsA("Union") or v:IsA("BasePart") then
- v.Material = Enum.Material.SmoothPlastic
- table.insert(Stuff, 1, v)
- end
- end
- if ToDisable.Particles then
- if v:IsA("ParticleEmitter") or v:IsA("Smoke") or v:IsA("Explosion") or v:IsA("Sparkles") or v:IsA("Fire") then
- v.Enabled = false
- table.insert(Stuff, 1, v)
- end
- end
- if ToDisable.VisualEffects then
- if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("DepthOfFieldEffect") or v:IsA("SunRaysEffect") then
- v.Enabled = false
- table.insert(Stuff, 1, v)
- end
- end
- if ToDisable.Textures then
- if v:IsA("Decal") or v:IsA("Texture") then
- v.Texture = ""
- table.insert(Stuff, 1, v)
- end
- end
- if ToDisable.Sky then
- if v:IsA("Sky") then
- v.Parent = nil
- table.insert(Stuff, 1, v)
- end
- end
- end
- game:GetService("TestService"):Message("Effects Disabler Script : Successfully disabled "..#Stuff.." assets / effects. Settings :")
- for i, v in next, ToDisable do
- print(tostring(i)..": "..tostring(v))
- end
- if ToEnable.FullBright then
- local Lighting = game:GetService("Lighting")
- Lighting.FogColor = Color3.fromRGB(255, 255, 255)
- Lighting.FogEnd = math.huge
- Lighting.FogStart = math.huge
- Lighting.Ambient = Color3.fromRGB(255, 255, 255)
- Lighting.Brightness = 5
- Lighting.ColorShift_Bottom = Color3.fromRGB(255, 255, 255)
- Lighting.ColorShift_Top = Color3.fromRGB(255, 255, 255)
- Lighting.OutdoorAmbient = Color3.fromRGB(255, 255, 255)
- Lighting.Outlines = true
- end
- Da Hood animation pack+:
- -- Credit for Zackary#1011 for making animation pack/++
- -- and credit for ilovebee#6666 for giving animations id
- repeat
- wait()
- until game:IsLoaded() and game.Players.LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR") and game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPack") and game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPlusPack")
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Lean") then
- game.ReplicatedStorage.ClientAnimations.Lean:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Lay") then
- game.ReplicatedStorage.ClientAnimations.Lay:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Dance1") then
- game.ReplicatedStorage.ClientAnimations.Dance1:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Dance2") then
- game.ReplicatedStorage.ClientAnimations.Dance2:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Greet") then
- game.ReplicatedStorage.ClientAnimations.Greet:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Chest Pump") then
- game.ReplicatedStorage.ClientAnimations["Chest Pump"]:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Praying") then
- game.ReplicatedStorage.ClientAnimations.Praying:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("TheDefault") then
- game.ReplicatedStorage.ClientAnimations.TheDefault:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Sturdy") then
- game.ReplicatedStorage.ClientAnimations.Sturdy:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Rossy") then
- game.ReplicatedStorage.ClientAnimations.Rossy:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("Griddy") then
- game.ReplicatedStorage.ClientAnimations.Griddy:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("TPose") then
- game.ReplicatedStorage.ClientAnimations.TPose:Destroy()
- end
- if game.ReplicatedStorage.ClientAnimations:FindFirstChild("SpeedBlitz") then
- game.ReplicatedStorage.ClientAnimations.SpeedBlitz:Destroy()
- end
- local Animations = game.ReplicatedStorage.ClientAnimations
- local LeanAnimation = Instance.new("Animation", Animations)
- LeanAnimation.Name = "Lean"
- LeanAnimation.AnimationId = "rbxassetid://3152375249"
- local LayAnimation = Instance.new("Animation", Animations)
- LayAnimation.Name = "Lay"
- LayAnimation.AnimationId = "rbxassetid://3152378852"
- local Dance1Animation = Instance.new("Animation", Animations)
- Dance1Animation.Name = "Dance1"
- Dance1Animation.AnimationId = "rbxassetid://3189773368"
- local Dance2Animation = Instance.new("Animation", Animations)
- Dance2Animation.Name = "Dance2"
- Dance2Animation.AnimationId = "rbxassetid://3189776546"
- local GreetAnimation = Instance.new("Animation", Animations)
- GreetAnimation.Name = "Greet"
- GreetAnimation.AnimationId = "rbxassetid://3189777795"
- local ChestPumpAnimation = Instance.new("Animation", Animations)
- ChestPumpAnimation.Name = "Chest Pump"
- ChestPumpAnimation.AnimationId = "rbxassetid://3189779152"
- local PrayingAnimation = Instance.new("Animation", Animations)
- PrayingAnimation.Name = "Praying"
- PrayingAnimation.AnimationId = "rbxassetid://3487719500"
- local TheDefaultAnimation = Instance.new("Animation", Animations)
- TheDefaultAnimation.Name = "TheDefault"
- TheDefaultAnimation.AnimationId = "rbxassetid://11710529975" -- FIX THIS
- local SturdyAnimation = Instance.new("Animation", Animations)
- SturdyAnimation.Name = "Sturdy"
- SturdyAnimation.AnimationId = "rbxassetid://11710524717"
- local RossyAnimation = Instance.new("Animation", Animations)
- RossyAnimation.Name = "Rossy"
- RossyAnimation.AnimationId = "rbxassetid://11710527244"
- local GriddyAnimation = Instance.new("Animation", Animations)
- GriddyAnimation.Name = "Griddy"
- GriddyAnimation.AnimationId = "rbxassetid://11710529220"
- local TPoseAnimation = Instance.new("Animation", Animations)
- TPoseAnimation.Name = "TPose"
- TPoseAnimation.AnimationId = "rbxassetid://11710524200"
- local SpeedBlitzAnimation = Instance.new("Animation", Animations)
- SpeedBlitzAnimation.Name = "SpeedBlitz"
- SpeedBlitzAnimation.AnimationId = "rbxassetid://11710541744"
- function AnimationPack(Character)
- Character:WaitForChild'Humanoid'
- repeat
- wait()
- until game.Players.LocalPlayer.Character:FindFirstChild("FULLY_LOADED_CHAR") and game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPack") and game.Players.LocalPlayer.PlayerGui.MainScreenGui:FindFirstChild("AnimationPlusPack")
- local AnimationPack = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPack
- local AnimationPackPlus = game:GetService("Players").LocalPlayer.PlayerGui.MainScreenGui.AnimationPlusPack
- local ScrollingFrame = AnimationPack.ScrollingFrame
- local CloseButton = AnimationPack.CloseButton
- local ScrollingFramePlus = AnimationPackPlus.ScrollingFrame
- local CloseButtonPlus = AnimationPackPlus.CloseButton
- local Lean = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LeanAnimation)
- local Lay = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(LayAnimation)
- local Dance1 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance1Animation)
- local Dance2 = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(Dance2Animation)
- local Greet = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GreetAnimation)
- local ChestPump = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(ChestPumpAnimation)
- local Praying = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(PrayingAnimation)
- local TheDefault = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(TheDefaultAnimation)
- local Sturdy = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(SturdyAnimation)
- local Rossy = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(RossyAnimation)
- local Griddy = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(GriddyAnimation)
- local TPose = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(TPoseAnimation)
- local SpeedBlitz = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(SpeedBlitzAnimation)
- AnimationPack.Visible = true
- AnimationPackPlus.Visible = true
- ScrollingFrame.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- ScrollingFramePlus.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lean" then
- v.Name = "LeanButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Lay" then
- v.Name = "LayButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance1" then
- v.Name = "Dance1Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Dance2" then
- v.Name = "Dance2Button"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Greet" then
- v.Name = "GreetButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Chest Pump" then
- v.Name = "ChestPumpButton"
- end
- end
- end
- for i,v in pairs(ScrollingFrame:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Praying" then
- v.Name = "PrayingButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "The Default" then
- v.Name = "TheDefaultButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Sturdy" then
- v.Name = "SturdyButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Rossy" then
- v.Name = "RossyButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Griddy" then
- v.Name = "GriddyButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "T Pose" then
- v.Name = "TPoseButton"
- end
- end
- end
- for i,v in pairs(ScrollingFramePlus:GetChildren()) do
- if v.Name == "TextButton" then
- if v.Text == "Speed Blitz" then
- v.Name = "SpeedBlitzButton"
- end
- end
- end
- function Stop()
- Lean:Stop()
- Lay:Stop()
- Dance1:Stop()
- Dance2:Stop()
- Greet:Stop()
- ChestPump:Stop()
- Praying:Stop()
- TheDefault:Stop()
- Sturdy:Stop()
- Rossy:Stop()
- Griddy:Stop()
- TPose:Stop()
- SpeedBlitz:Stop()
- end
- --credit Zackary#1011 (again cuz someone might skid this to their script)
- local LeanTextButton = ScrollingFrame.LeanButton
- local LayTextButton = ScrollingFrame.LayButton
- local Dance1TextButton = ScrollingFrame.Dance1Button
- local Dance2TextButton = ScrollingFrame.Dance2Button
- local GreetTextButton = ScrollingFrame.GreetButton
- local ChestPumpTextButton = ScrollingFrame.ChestPumpButton
- local PrayingTextButton = ScrollingFrame.PrayingButton
- local TheDefaultTextButton = ScrollingFramePlus.TheDefaultButton
- local SturdyTextButton = ScrollingFramePlus.SturdyButton
- local RossyTextButton = ScrollingFramePlus.RossyButton
- local GriddyTextButton = ScrollingFramePlus.GriddyButton
- local TPoseTextButton = ScrollingFramePlus.TPoseButton
- local SpeedBlitzTextButton = ScrollingFramePlus.SpeedBlitzButton
- AnimationPack.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == false then
- ScrollingFrame.Visible = true
- CloseButton.Visible = true
- AnimationPackPlus.Visible = false
- end
- end)
- AnimationPackPlus.MouseButton1Click:Connect(function()
- if ScrollingFramePlus.Visible == false then
- ScrollingFramePlus.Visible = true
- CloseButtonPlus.Visible = true
- AnimationPack.Visible = false
- end
- end)
- CloseButton.MouseButton1Click:Connect(function()
- if ScrollingFrame.Visible == true then
- ScrollingFrame.Visible = false
- CloseButton.Visible = false
- AnimationPackPlus.Visible = true
- end
- end)
- CloseButtonPlus.MouseButton1Click:Connect(function()
- if ScrollingFramePlus.Visible == true then
- ScrollingFramePlus.Visible = false
- CloseButtonPlus.Visible = false
- AnimationPack.Visible = true
- end
- end)
- LeanTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lean:Play()
- end)
- LayTextButton.MouseButton1Click:Connect(function()
- Stop()
- Lay:Play()
- end)
- Dance1TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance1:Play()
- end)
- Dance2TextButton.MouseButton1Click:Connect(function()
- Stop()
- Dance2:Play()
- end)
- GreetTextButton.MouseButton1Click:Connect(function()
- Stop()
- Greet:Play()
- end)
- ChestPumpTextButton.MouseButton1Click:Connect(function()
- Stop()
- ChestPump:Play()
- end)
- PrayingTextButton.MouseButton1Click:Connect(function()
- Stop()
- Praying:Play()
- end)
- TheDefaultTextButton.MouseButton1Click:Connect(function()
- Stop()
- TheDefault:Play()
- end)
- SturdyTextButton.MouseButton1Click:Connect(function()
- Stop()
- Sturdy:Play()
- end)
- RossyTextButton.MouseButton1Click:Connect(function()
- Stop()
- Rossy:Play()
- end)
- GriddyTextButton.MouseButton1Click:Connect(function()
- Stop()
- Griddy:Play()
- end)
- TPoseTextButton.MouseButton1Click:Connect(function()
- Stop()
- TPose:Play()
- end)
- SpeedBlitzTextButton.MouseButton1Click:Connect(function()
- Stop()
- SpeedBlitz:Play()
- end)
- game:GetService("Players").LocalPlayer.Character.Humanoid.Running:Connect(function()
- Stop()
- end)
- game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function()
- Stop()
- end)
- end
- AnimationPack(game.Players.LocalPlayer.Character)
- game.Players.LocalPlayer.CharacterAdded:Connect(AnimationPack)
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