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- local args = {
- [1] = "500kfavs"
- }
- game:GetService("ReplicatedStorage").InsertCode:InvokeServer(unpack(args))
- wait(1)
- local args = {
- [1] = "190klikes"
- }
- game:GetService("ReplicatedStorage").InsertCode:InvokeServer(unpack(args))
- wait(0.5)
- getgenv().Loop = true --change to false if you want to turn off autofarm
- local Part = Instance.new("Part")
- Part.Position = Vector3.new(0,5000,0)
- Part.Anchored = true
- Part.CanCollide = true
- Part.Color = Color3.new(27, 42, 53)
- Part.Material = "Pavement"
- Part.Parent = Workspace
- Part.Size = Vector3.new(9e9,0,9e9)
- while getgenv().Loop do
- local Player = game.Players.LocalPlayer
- local Workspace = game:GetService("Workspace")
- local vehicle = Workspace:FindFirstChild(Player.Name .. "Car",true)
- local destinationCFrame = CFrame.new(0,5004,0)
- local teleportDelay = 1.5
- game:GetService("VirtualInputManager"):SendKeyEvent(true, Enum.KeyCode.W, false, game)
- function teleportToDestination()
- vehicle:SetPrimaryPartCFrame(destinationCFrame)
- wait(teleportDelay)
- end
- teleportToDestination()
- end
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