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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.EventSystems;
- using UnityEngine.UI;
- public class BeastieryController : MonoBehaviour
- {
- [SerializeField] Button[] thebuttons;
- // Start is called before the first frame update
- void Start()
- {
- ButtonInit();
- }
- void ButtonInit()
- {
- Enter();
- }
- // Update is called once per frame
- void Update()
- {
- }
- public void Enter(int currentButton = 0)
- {
- EventSystem.current.SetSelectedGameObject(thebuttons[currentButton].gameObject);
- }
- }
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