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- Lisandra
- Medium Striker Torso: C/S/K 8, 4 tons
- Medium Striker Head: C/S/K 4, 2 tons
- Medium Striker L. Arm: C/S/K 5, 2.5 tons
- Left Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
- Medium Striker R. Arm: C/S/K 5, 2.5 tons
- Right Hand: 2 CP, 1 Space, 1 Kill, 0.5 tons
- Medium Striker L. Leg: C/S/K 5, 2.5 tons
- Medium Striker R. Leg: C/S/K 5, 2.5 tons
- Armor: Medium Striker (4 SP, 4 CP, 2 tons) on all locations
- Main Sensors (Head): 4 CP, 1 Space, 1 Kills, 1 ton
- Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
- Targeting Computer (Torso): Increase Mecha Gunnery and Mecha Missile skills by 1 as long as Main Sensors are active. Only can offset MV. Does not increase base stats. 0.05x Cost Multiplier
- Heavy Hydraulics: +1 Melee Damage Bonus. 1.5x Lifting Capacity (x1 = 30tSee pg 117 of MZ+) Hydraulics take up 1 space. 0.1x Cost Multiplier.
- Cockpit with Environment Pod (Torso): 2 CP, 2 Spaces
- Liftwire (Torso): 0.3 CP
- Stereo (Torso): 0.1 CP
- Antitheft Code Lock (Torso): 0.2 CP
- Storage Module (Head): 1 CP, 1 Space
- Armament: Lisandra's primary armament is an Breaching Gun with a 10 round Armor Piercing magazine. Supplementary armaments include a pair of Breaching Charges concealed in each leg, and a trio of Flashbang Emitters concealed in the head. For melee combat, the Lisandra relies on the Armor Piercing Bayonet attached to the Breaching Gun. A Standard shield is held in the left arm to round out the defense.
- Handheld Breaching Gun: Range 175m, WA +0, 6K , Burst 2, 10 Shots Per Magazine, 2x Magazines, 12.15 CP, 10 Spaces, 3 tons [5 Space Efficiency Used]
- Mated Bayonet: Melee, WA +0, 6k, Armor Piercing, 6 CP, 3 tons
- Left Arm-Mounted Standard Shield: DA -1, SP 8, 10 CP, 1 Spaces, 4 tons
- Right Leg-Mounted Breaching Charges: Range 0m, WA +0, 9K, 2 Charges, 1 CP, 1 Spaces, 1 tons, Fuse (2 Kills of Structure) [1 Space Efficiency Used]
- Left Leg-Mounted Breaching Charges: Range 0m, WA +0, 9K, 2 Charges, 1 CP, 1 Spaces, 1 tons, Fuse (2 Kills of Structure) [1 Space Efficiency Used]
- Head-Mounted Flash Emitters: Range 0, WA +0, 4K, 3 Charges, 0.9 CP, 1 Spaces, 0.5 tons, Smoke, Flare, Scattering, Blast 2 (1 Kill of Structure)
- Thrusters & Speed:
- Flight MA 6, Land MA 5. 10 Spaces, 10 CP.
- Thrusters (Torso): Flight MA 2
- Thrusters (Right Leg): Flight MA 2
- Thrusters (Left Leg): Flight MA 2
- MR 5
- MV -3
- Maneuver Pool Total: 3
- Weight Efficiency: 4
- Total Space Efficiency: 7
- Total Weight: 39.5 tons
- Total Cost: 139 CP
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